Fixed case in header name (thread.h -> Thread.h).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@659 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -33,7 +33,7 @@
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#include "../Host.h"
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#include "thread.h" // for g_hEventOnIdle
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#include "Thread.h" // for g_hEventOnIdle
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namespace PowerPC
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{
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@ -73,24 +73,24 @@ namespace PowerPC
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}
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void Init()
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{
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{
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enum {
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FPU_PREC_24 = 0 << 8,
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FPU_PREC_53 = 2 << 8,
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FPU_PREC_64 = 3 << 8,
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FPU_PREC_MASK = 3 << 8,
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};
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#ifdef _M_IX86
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#ifdef _M_IX86
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// sets the floating-point lib to 53-bit
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// PowerPC has a 53bit floating pipeline only
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// eg: sscanf is very sensitive
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#ifdef _WIN32
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_control87(_PC_53, MCW_PC);
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_control87(_PC_53, MCW_PC);
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#else
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unsigned short _mode;
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asm ("fstcw %0" : : "m" (_mode));
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_mode = (_mode & ~FPU_PREC_MASK) | FPU_PREC_53;
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asm ("fldcw %0" : : "m" (_mode));
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unsigned short _mode;
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asm ("fstcw %0" : : "m" (_mode));
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_mode = (_mode & ~FPU_PREC_MASK) | FPU_PREC_53;
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asm ("fldcw %0" : : "m" (_mode));
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#endif
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#else
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//x64 doesn't need this - fpu is done with SSE
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