added the wiimote config to the dolphin.ini options.

also commented out the wiimote loading. cause the plugin can't do anything yet it wont load dolphin to start the game.
I also renamed the wiimote plugin. removing the test part. yes its a test but in the end its meant to become a full wiimote plugin right?

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@509 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
daco65 2008-09-13 13:44:06 +00:00
parent f6e4aad94f
commit af918f2e43
7 changed files with 20 additions and 8 deletions

View File

@ -132,10 +132,10 @@ bool Init(const SCoreStartupParameter _CoreParameter)
PanicAlert("Failed to load video plugin %s", g_CoreStartupParameter.m_strVideoPlugin.c_str());
return false;
}
if (!PluginWiimote::LoadPlugin(g_CoreStartupParameter.m_strWiimotePlugin.c_str())) {
/*if (!PluginWiimote::LoadPlugin(g_CoreStartupParameter.m_strWiimotePlugin.c_str())) {
PanicAlert("Failed to load Wiimote plugin %s", g_CoreStartupParameter.m_strWiimotePlugin.c_str());
return false;
}
}*/
#ifdef _WIN32
if (PluginDSP::DllDebugger)

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@ -62,6 +62,7 @@ void SConfig::SaveSettings()
ini.Set("Core", "GFXPlugin", m_LocalCoreStartupParameter.m_strVideoPlugin);
ini.Set("Core", "DSPPlugin", m_LocalCoreStartupParameter.m_strDSPPlugin);
ini.Set("Core", "PadPlugin", m_LocalCoreStartupParameter.m_strPadPlugin);
ini.Set("Core", "WiiMotePlugin", m_LocalCoreStartupParameter.m_strWiimotePlugin);
ini.Set("Core", "HLEBios", m_LocalCoreStartupParameter.bHLEBios);
ini.Set("Core", "UseDynarec", m_LocalCoreStartupParameter.bUseJIT);
@ -85,6 +86,7 @@ void SConfig::LoadSettings()
ini.Get("Default", "GFXPlugin", &m_DefaultGFXPlugin);
ini.Get("Default", "DSPPlugin", &m_DefaultDSPPlugin);
ini.Get("Default", "PadPlugin", &m_DefaultPADPlugin);
ini.Get("Default", "WiiMotePlugin", &m_DefaultWiiMotePlugin);
}
// misc
@ -112,7 +114,7 @@ void SConfig::LoadSettings()
ini.Get("Core", "GFXPlugin", &m_LocalCoreStartupParameter.m_strVideoPlugin, m_DefaultGFXPlugin.c_str());
ini.Get("Core", "DSPPlugin", &m_LocalCoreStartupParameter.m_strDSPPlugin, m_DefaultDSPPlugin.c_str());
ini.Get("Core", "PadPlugin", &m_LocalCoreStartupParameter.m_strPadPlugin, m_DefaultPADPlugin.c_str());
ini.Get("Core", "WiiMotePlugin", &m_LocalCoreStartupParameter.m_strWiimotePlugin, m_DefaultWiiMotePlugin.c_str());
ini.Get("Core", "HLEBios", &m_LocalCoreStartupParameter.bHLEBios, true);
ini.Get("Core", "UseDynarec", &m_LocalCoreStartupParameter.bUseJIT, true);
ini.Get("Core", "UseDualCore", &m_LocalCoreStartupParameter.bUseDualCore, false);

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@ -29,6 +29,7 @@ struct SConfig
std::string m_DefaultGFXPlugin;
std::string m_DefaultDSPPlugin;
std::string m_DefaultPADPlugin;
std::string m_DefaultWiiMotePlugin;
// name of the last used filename
std::string m_LastFilename;

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@ -481,6 +481,13 @@ void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event))
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin
);
}
void CFrame::OnPluginWiiMote(wxCommandEvent& WXUNUSED (event))
{
CPluginManager::GetInstance().OpenConfig(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin
);
}
void CFrame::OnBrowse(wxCommandEvent& WXUNUSED (event))
{

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@ -58,6 +58,7 @@ class CFrame
void OnPluginGFX(wxCommandEvent& event);
void OnPluginDSP(wxCommandEvent& event);
void OnPluginPAD(wxCommandEvent& event);
void OnPluginWiiMote(wxCommandEvent& event);
void OnOpen(wxCommandEvent& event);
void OnPlay(wxCommandEvent& event);
void OnStop(wxCommandEvent& event);

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@ -2,7 +2,7 @@
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="Plugin_Wiimote_Test"
Name="Plugin_Wiimote"
ProjectGUID="{8D612734-FAA5-4B8A-804F-4DEA2367D495}"
RootNamespace="Plugin_Wiimote_Test"
Keyword="Win32Proj"
@ -232,7 +232,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="comctl32.lib winmm.lib rpcrt4.lib"
OutputFile="..\..\..\Binary\Win32/Plugins\Plugin_WiimoteTest.dll"
OutputFile="..\..\..\Binary\Win32\Plugins\Plugin_Wiimote.dll"
LinkIncremental="1"
GenerateManifest="false"
GenerateDebugInformation="false"
@ -276,6 +276,7 @@
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
/>
<Tool
Name="VCCustomBuildTool"
@ -314,7 +315,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="comctl32.lib winmm.lib rpcrt4.lib"
OutputFile="..\..\..\Binary\Win32/Plugins\Plugin_WiimoteTest.dll"
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_WiimoteTest.dll"
LinkIncremental="1"
GenerateManifest="false"
GenerateDebugInformation="false"

View File

@ -2,9 +2,9 @@ Import('env')
import sys
if sys.platform == 'darwin':
output = "../../../../Binary/mac/Plugins/Plugin_Wiimote_Test.so"
output = "../../../../Binary/mac/Plugins/Plugin_Wiimote.so"
else:
output = "../../../../Binary/linux/Plugins/Plugin_Wiimote_Test.so"
output = "../../../../Binary/linux/Plugins/Plugin_Wiimote.so"
files = [
"main.cpp",