Me and Nakeee created a null DSP device, supported in both Windows and linux (tested). Framerate boost and less DSound/LibAO errors. Pending work: Clean up UCodes and create something more...null. We could also hack into the HW Audio Interface (would be actual null device). Also screws up a bit of Wind Waker RTC (awesome day/night transition in save selection menu. 80FPS in save selection menu, 120FPS in logos.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@694 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY 2008-09-25 18:45:53 +00:00
parent c31cba8f0b
commit 53b4dda6c7
26 changed files with 3121 additions and 15 deletions

View File

@ -66,6 +66,7 @@ dirs = [
'Source/Plugins/Plugin_VideoOGL/Src',
'Source/Plugins/Plugin_DSP_HLE/Src',
'Source/Plugins/Plugin_DSP_LLE/Src',
'Source/Plugins/Plugin_DSP_NULL/Src',
'Source/Plugins/Plugin_PadSimple/Src',
'Source/Plugins/Plugin_nJoy_SDL/Src',
'Source/Plugins/Plugin_Wiimote_Test/Src',

View File

@ -47,23 +47,23 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Common", "Core\Common\Commo
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DolphinWX", "Core\DolphinWX\DolphinWX.vcproj", "{A72606EF-C5C1-4954-90AD-F0F93A8D97D9}"
ProjectSection(ProjectDependencies) = postProject
{B7F1A9FB-BEA8-416E-9460-AE35A6A5165C} = {B7F1A9FB-BEA8-416E-9460-AE35A6A5165C}
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
{F0B874CB-4476-4199-9315-8343D05AE684} = {F0B874CB-4476-4199-9315-8343D05AE684}
{4D3CD4C5-412B-4B49-9B1B-A68A2A129C77} = {4D3CD4C5-412B-4B49-9B1B-A68A2A129C77}
{29C2ABC1-ADA5-42CD-A5FC-96022D52A510} = {29C2ABC1-ADA5-42CD-A5FC-96022D52A510}
{48AD7E0A-25B1-4974-A1E3-03F8C438D34F} = {48AD7E0A-25B1-4974-A1E3-03F8C438D34F}
{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160} = {CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}
{D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8} = {D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8}
{521498BE-6089-4780-8223-E67C22F4E068} = {521498BE-6089-4780-8223-E67C22F4E068}
{805B34AA-82A5-4875-8DC7-3C85BDC0BCEE} = {805B34AA-82A5-4875-8DC7-3C85BDC0BCEE}
{0318BA30-EF48-441A-9E10-DC85EFAE39F0} = {0318BA30-EF48-441A-9E10-DC85EFAE39F0}
{8D612734-FAA5-4B8A-804F-4DEA2367D495} = {8D612734-FAA5-4B8A-804F-4DEA2367D495}
{9A183B48-ECC2-4121-876A-9B3793686073} = {9A183B48-ECC2-4121-876A-9B3793686073}
{636FAD5F-02D1-4E9A-BE67-FB8EA99B9A18} = {636FAD5F-02D1-4E9A-BE67-FB8EA99B9A18}
{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160} = {CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}
{8D612734-FAA5-4B8A-804F-4DEA2367D495} = {8D612734-FAA5-4B8A-804F-4DEA2367D495}
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA} = {E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}
{3E03C179-8251-46E4-81F4-466F114BAC63} = {3E03C179-8251-46E4-81F4-466F114BAC63}
{33546D62-7F34-4EA6-A88E-D538B36E16BF} = {33546D62-7F34-4EA6-A88E-D538B36E16BF}
{0318BA30-EF48-441A-9E10-DC85EFAE39F0} = {0318BA30-EF48-441A-9E10-DC85EFAE39F0}
{48AD7E0A-25B1-4974-A1E3-03F8C438D34F} = {48AD7E0A-25B1-4974-A1E3-03F8C438D34F}
{3E03C179-8251-46E4-81F4-466F114BAC63} = {3E03C179-8251-46E4-81F4-466F114BAC63}
{805B34AA-82A5-4875-8DC7-3C85BDC0BCEE} = {805B34AA-82A5-4875-8DC7-3C85BDC0BCEE}
{521498BE-6089-4780-8223-E67C22F4E068} = {521498BE-6089-4780-8223-E67C22F4E068}
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA} = {E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}
{29C2ABC1-ADA5-42CD-A5FC-96022D52A510} = {29C2ABC1-ADA5-42CD-A5FC-96022D52A510}
{4D3CD4C5-412B-4B49-9B1B-A68A2A129C77} = {4D3CD4C5-412B-4B49-9B1B-A68A2A129C77}
{F0B874CB-4476-4199-9315-8343D05AE684} = {F0B874CB-4476-4199-9315-8343D05AE684}
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
{B7F1A9FB-BEA8-416E-9460-AE35A6A5165C} = {B7F1A9FB-BEA8-416E-9460-AE35A6A5165C}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wxBase28", "..\Externals\wxWidgets\build\msw\wx_base.vcproj", "{48AD7E0A-25B1-4974-A1E3-03F8C438D34F}"
@ -102,9 +102,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LZO", "..\Externals\LZO\LZO
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_Wiimote", "Plugins\Plugin_Wiimote_Test\Plugin_Wiimote_Test.vcproj", "{8D612734-FAA5-4B8A-804F-4DEA2367D495}"
ProjectSection(ProjectDependencies) = postProject
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
{0318BA30-EF48-441A-9E10-DC85EFAE39F0} = {0318BA30-EF48-441A-9E10-DC85EFAE39F0}
{48AD7E0A-25B1-4974-A1E3-03F8C438D34F} = {48AD7E0A-25B1-4974-A1E3-03F8C438D34F}
{0318BA30-EF48-441A-9E10-DC85EFAE39F0} = {0318BA30-EF48-441A-9E10-DC85EFAE39F0}
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_DSP_NULL", "Plugins\Plugin_DSP_NULL\Plugin_DSP_NULL.vcproj", "{C6CC7A52-0FDD-433A-B2CF-9C6F187DA807}"
ProjectSection(ProjectDependencies) = postProject
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
EndProjectSection
EndProject
Global
@ -345,6 +350,18 @@ Global
{8D612734-FAA5-4B8A-804F-4DEA2367D495}.Release|Win32.Build.0 = Release|Win32
{8D612734-FAA5-4B8A-804F-4DEA2367D495}.Release|x64.ActiveCfg = Release|x64
{8D612734-FAA5-4B8A-804F-4DEA2367D495}.Release|x64.Build.0 = Release|x64
{C6CC7A52-0FDD-433A-B2CF-9C6F187DA807}.Debug|Win32.ActiveCfg = Debug|Win32
{C6CC7A52-0FDD-433A-B2CF-9C6F187DA807}.Debug|Win32.Build.0 = Debug|Win32
{C6CC7A52-0FDD-433A-B2CF-9C6F187DA807}.Debug|x64.ActiveCfg = Debug|x64
{C6CC7A52-0FDD-433A-B2CF-9C6F187DA807}.Debug|x64.Build.0 = Debug|x64
{C6CC7A52-0FDD-433A-B2CF-9C6F187DA807}.DebugFast|Win32.ActiveCfg = DebugFast|Win32
{C6CC7A52-0FDD-433A-B2CF-9C6F187DA807}.DebugFast|Win32.Build.0 = DebugFast|Win32
{C6CC7A52-0FDD-433A-B2CF-9C6F187DA807}.DebugFast|x64.ActiveCfg = DebugFast|x64
{C6CC7A52-0FDD-433A-B2CF-9C6F187DA807}.DebugFast|x64.Build.0 = DebugFast|x64
{C6CC7A52-0FDD-433A-B2CF-9C6F187DA807}.Release|Win32.ActiveCfg = Release|Win32
{C6CC7A52-0FDD-433A-B2CF-9C6F187DA807}.Release|Win32.Build.0 = Release|Win32
{C6CC7A52-0FDD-433A-B2CF-9C6F187DA807}.Release|x64.ActiveCfg = Release|x64
{C6CC7A52-0FDD-433A-B2CF-9C6F187DA807}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -0,0 +1,686 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="Plugin_DSP_NULL"
ProjectGUID="{C6CC7A52-0FDD-433A-B2CF-9C6F187DA807}"
RootNamespace="Plugin_DSP"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
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<Configuration
Name="Debug|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
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<Tool
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<Tool
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<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../Externals/WTL80;../../Core/Common/Src;../../PluginSpecs"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;DSP_NULL_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
FloatingPointModel="0"
UsePrecompiledHeader="0"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
WarnAsError="false"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
ForcedIncludeFiles="stdafx.h"
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<Tool
Name="VCManagedResourceCompilerTool"
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<Tool
Name="VCResourceCompilerTool"
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<Tool
Name="VCPreLinkEventTool"
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<Tool
Name="VCLinkerTool"
OutputFile="../../../Binary/Win32/Plugins/Plugin_DSP_NULLD.dll"
LinkIncremental="2"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/DSP_NULL.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(OutDir)/DSP_NULL.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
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<Tool
Name="VCBscMakeTool"
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<Tool
Name="VCFxCopTool"
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<Tool
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<Tool
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<Tool
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<Tool
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TargetEnvironment="3"
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<Tool
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<Tool
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<Tool
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<Tool
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<Tool
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<Tool
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EnableEnhancedInstructionSet="2"
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</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="UCodes"
>
<File
RelativePath=".\Src\UCodes\UCode_CARD.cpp"
>
</File>
<File
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>
</File>
<File
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>
</File>
<File
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>
</File>
<File
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>
</File>
<File
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>
</File>
<File
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</File>
<File
RelativePath=".\Src\UCodes\UCode_ROM.h"
>
</File>
<File
RelativePath=".\Src\UCodes\UCode_Zelda.cpp"
>
</File>
<File
RelativePath=".\Src\UCodes\UCode_Zelda.h"
>
</File>
<File
RelativePath=".\Src\UCodes\UCodes.cpp"
>
</File>
<File
RelativePath=".\Src\UCodes\UCodes.h"
>
</File>
<Filter
Name="UCode AX"
>
<File
RelativePath=".\Src\UCodes\UCode_AX.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AssemblerOutput="4"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
AssemblerOutput="4"
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32"
>
<Tool
Name="VCCLCompilerTool"
AssemblerOutput="4"
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|x64"
>
<Tool
Name="VCCLCompilerTool"
AssemblerOutput="4"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Src\UCodes\UCode_AX.h"
>
</File>
<File
RelativePath=".\Src\UCodes\UCode_AXStructs.h"
>
</File>
</Filter>
</Filter>
<File
RelativePath=".\Src\DSPHandler.cpp"
>
</File>
<File
RelativePath=".\Src\DSPHandler.h"
>
</File>
<File
RelativePath=".\Src\Globals.cpp"
>
</File>
<File
RelativePath=".\Src\Globals.h"
>
</File>
<File
RelativePath=".\Src\MailHandler.cpp"
>
</File>
<File
RelativePath=".\Src\MailHandler.h"
>
</File>
<File
RelativePath=".\Src\main.cpp"
>
</File>
<File
RelativePath=".\Src\SConscript"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "DSPHandler.h"
CDSPHandler* CDSPHandler::m_pInstance = NULL;
CDSPHandler::CDSPHandler()
: m_pUCode(NULL),
m_bHalt(false),
m_bAssertInt(false)
{
SetUCode(UCODE_ROM);
m_DSPControl.DSPHalt = 1;
m_DSPControl.DSPInit = 1;
}
CDSPHandler::~CDSPHandler()
{
delete m_pUCode;
m_pUCode = NULL;
}
void CDSPHandler::Update()
{
if (m_pUCode != NULL)
m_pUCode->Update();
}
unsigned short CDSPHandler::WriteControlRegister(unsigned short _Value)
{
UDSPControl Temp(_Value);
if (Temp.DSPReset)
{
SetUCode(UCODE_ROM);
Temp.DSPReset = 0;
}
if (Temp.DSPInit == 0)
{
// copy 128 byte from ARAM 0x000000 to IMEM
SetUCode(UCODE_INIT_AUDIO_SYSTEM);
Temp.DSPInitCode = 0;
// MessageBox(NULL, "UCODE_INIT_AUDIO_SYSTEM", "DSP-HLE", MB_OK);
}
m_DSPControl.Hex = Temp.Hex;
return m_DSPControl.Hex;
}
unsigned short CDSPHandler::ReadControlRegister()
{
return m_DSPControl.Hex;
}
void CDSPHandler::SendMailToDSP(u32 _uMail)
{
if (m_pUCode != NULL)
m_pUCode->HandleMail(_uMail);
}
IUCode* CDSPHandler::GetUCode()
{
return m_pUCode;
}
void CDSPHandler::SetUCode(u32 _crc)
{
delete m_pUCode;
m_pUCode = NULL;
m_MailHandler.Clear();
m_pUCode = UCodeFactory(_crc, m_MailHandler);
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _DSPHANDLER_H
#define _DSPHANDLER_H
#include "Common.h"
#include "MailHandler.h"
#include "UCodes/UCodes.h"
class CDSPHandler
{
public:
void Update();
unsigned short WriteControlRegister(unsigned short _Value);
unsigned short ReadControlRegister();
void SendMailToDSP(u32 _uMail);
IUCode* GetUCode();
void SetUCode(u32 _crc);
CMailHandler& AccessMailHandler() { return m_MailHandler; }
static CDSPHandler& GetInstance()
{
return *m_pInstance;
}
static void Destroy()
{
delete m_pInstance;
m_pInstance = NULL;
}
static CDSPHandler& CreateInstance()
{
if (!m_pInstance)
m_pInstance = new CDSPHandler();
return *m_pInstance;
}
private:
CDSPHandler();
~CDSPHandler();
// UDSPControl
union UDSPControl
{
u16 Hex;
struct
{
unsigned DSPReset : 1; // Write 1 to reset and waits for 0
unsigned DSPAssertInt : 1;
unsigned DSPHalt : 1;
unsigned AI : 1;
unsigned AI_mask : 1;
unsigned ARAM : 1;
unsigned ARAM_mask : 1;
unsigned DSP : 1;
unsigned DSP_mask : 1;
unsigned ARAM_DMAState : 1; // DSPGetDMAStatus() uses this flag
unsigned DSPInitCode : 1;
unsigned DSPInit : 1; // DSPInit() writes to this flag
unsigned pad : 4;
};
UDSPControl(u16 _Hex = 0)
: Hex(_Hex)
{}
};
// singleton instance
static CDSPHandler* m_pInstance;
IUCode* m_pUCode;
UDSPControl m_DSPControl;
CMailHandler m_MailHandler;
bool m_bHalt;
bool m_bAssertInt;
};
#endif

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#include <stdarg.h>
#include <stdio.h>
#include "Common.h"
#include "Globals.h"
void __Log(int, const char *fmt, ...)
{
DebugLog(fmt);
}
void DebugLog(const char* _fmt, ...)
{
#ifdef _DEBUG
char Msg[512];
va_list ap;
va_start(ap, _fmt);
vsprintf(Msg, _fmt, ap);
va_end(ap);
g_dspInitialize.pLog(Msg);
#endif
}
extern u8* g_pMemory;
// TODO: Wii support? Most likely audio data still must be in the old 24MB TRAM.
#define RAM_MASK 0x1FFFFFF
u8 Memory_Read_U8(u32 _uAddress)
{
_uAddress &= RAM_MASK;
return g_pMemory[_uAddress];
}
u16 Memory_Read_U16(u32 _uAddress)
{
_uAddress &= RAM_MASK;
return Common::swap16(*(u16*)&g_pMemory[_uAddress]);
}
u32 Memory_Read_U32(u32 _uAddress)
{
_uAddress &= RAM_MASK;
return Common::swap32(*(u32*)&g_pMemory[_uAddress]);
}
float Memory_Read_Float(u32 _uAddress)
{
u32 uTemp = Memory_Read_U32(_uAddress);
return *(float*)&uTemp;
}

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#ifndef _GLOBALS_H
#define _GLOBALS_H
#include "Common.h"
#include "pluginspecs_dsp.h"
extern DSPInitialize g_dspInitialize;
void DebugLog(const char* _fmt, ...);
u8 Memory_Read_U8(u32 _uAddress);
u16 Memory_Read_U16(u32 _uAddress);
u32 Memory_Read_U32(u32 _uAddress);
float Memory_Read_Float(u32 _uAddress);
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "MailHandler.h"
CMailHandler::CMailHandler()
{
}
CMailHandler::~CMailHandler()
{
Clear();
}
void CMailHandler::PushMail(u32 _Mail)
{
m_Mails.push(_Mail);
Update();
}
u16 CMailHandler::ReadDSPMailboxHigh()
{
// check if we have a mail for the core
if (!m_Mails.empty())
{
u16 result = (m_Mails.front() >> 16) & 0xFFFF;
Update();
return result;
}
return 0x00;
}
u16 CMailHandler::ReadDSPMailboxLow()
{
// check if we have a mail for the core
if (!m_Mails.empty())
{
u16 result = m_Mails.front() & 0xFFFF;
m_Mails.pop();
Update();
return(result);
}
return 0x00;
}
void CMailHandler::Clear()
{
while (!m_Mails.empty())
m_Mails.pop();
}
bool CMailHandler::IsEmpty()
{
return m_Mails.empty();
}
void CMailHandler::Halt(bool _Halt)
{
if (_Halt)
{
Clear();
m_Mails.push(0x80544348);
}
Update();
}
void CMailHandler::Update()
{
if (!IsEmpty())
{
// g_dspInitialize.pGenerateDSPInterrupt();
}
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _MAILHANDLER_H
#define _MAILHANDLER_H
#include <queue>
#include "Common.h"
class CMailHandler
{
public:
CMailHandler();
~CMailHandler();
void PushMail(u32 _Mail);
void Clear();
void Halt(bool _Halt);
bool IsEmpty();
u16 ReadDSPMailboxHigh();
u16 ReadDSPMailboxLow();
void Update();
private:
// mail handler
std::queue<u32> m_Mails;
};
#endif

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# -*- python -*-
Import('env')
import sys
if sys.platform == 'darwin':
output = "../../../../Binary/mac/Plugins/dspnull.so"
else:
output = "../../../../Binary/linux/Plugins/dspnull.so"
files = [
"DSPHandler.cpp",
"MailHandler.cpp",
"main.cpp",
"Globals.cpp",
"UCodes/UCode_AX.cpp",
"UCodes/UCode_CARD.cpp",
"UCodes/UCode_InitAudioSystem.cpp",
"UCodes/UCode_Jac.cpp",
"UCodes/UCode_ROM.cpp",
"UCodes/UCodes.cpp",
"UCodes/UCode_Zelda.cpp",
]
dspenv = env.Clone()
dspenv.Append(
CXXFLAGS = [ '-fPIC' ],
LIBS = [ 'common' ],
)
dspenv.SharedLibrary(output, files)

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "../Globals.h"
#include "../MailHandler.h"
#include "UCodes.h"
#include "UCode_AXStructs.h"
#include "UCode_AX.h"
CUCode_AX::CUCode_AX(CMailHandler& _rMailHandler, bool wii)
: IUCode(_rMailHandler)
, m_addressPBs(0xFFFFFFFF)
, wii_mode(wii)
{
// we got loaded
m_rMailHandler.PushMail(0xDCD10000);
m_rMailHandler.PushMail(0x80000000); // handshake ??? only (crc == 0xe2136399) needs it ...
templbuffer = new int[1024 * 1024];
temprbuffer = new int[1024 * 1024];
}
CUCode_AX::~CUCode_AX()
{
m_rMailHandler.Clear();
delete [] templbuffer;
delete [] temprbuffer;
}
void CUCode_AX::HandleMail(u32 _uMail)
{
if ((_uMail & 0xFFFF0000) == MAIL_AX_ALIST)
{
// a new List
}
else
{
AXTask(_uMail);
}
}
s16 CUCode_AX::ADPCM_Step(AXParamBlock& pb, u32& samplePos, u32 newSamplePos, u16 frac)
{
PBADPCMInfo &adpcm = pb.adpcm;
while (samplePos < newSamplePos)
{
if ((samplePos & 15) == 0)
{
adpcm.pred_scale = g_dspInitialize.pARAM_Read_U8((samplePos & ~15) >> 1);
samplePos += 2;
newSamplePos += 2;
}
int scale = 1 << (adpcm.pred_scale & 0xF);
int coef_idx = adpcm.pred_scale >> 4;
s32 coef1 = adpcm.coefs[coef_idx * 2 + 0];
s32 coef2 = adpcm.coefs[coef_idx * 2 + 1];
int temp = (samplePos & 1) ?
(g_dspInitialize.pARAM_Read_U8(samplePos >> 1) & 0xF) :
(g_dspInitialize.pARAM_Read_U8(samplePos >> 1) >> 4);
if (temp >= 8)
temp -= 16;
// 0x400 = 0.5 in 11-bit fixed point
int val = (scale * temp) + ((0x400 + coef1 * adpcm.yn1 + coef2 * adpcm.yn2) >> 11);
if (val > 0x7FFF)
val = 0x7FFF;
else if (val < -0x7FFF)
val = -0x7FFF;
adpcm.yn2 = adpcm.yn1;
adpcm.yn1 = val;
samplePos++;
}
return adpcm.yn1;
}
void ADPCM_Loop(AXParamBlock& pb)
{
if (!pb.is_stream)
{
pb.adpcm.yn1 = pb.adpcm_loop_info.yn1;
pb.adpcm.yn2 = pb.adpcm_loop_info.yn2;
pb.adpcm.pred_scale = pb.adpcm_loop_info.pred_scale;
}
//else stream and we should not attempt to replace values
}
void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
{
AXParamBlock PBs[NUMBER_OF_PBS];
if (_iSize > 1024 * 1024)
_iSize = 1024 * 1024;
memset(templbuffer, 0, _iSize * sizeof(int));
memset(temprbuffer, 0, _iSize * sizeof(int));
// read out pbs
int numberOfPBs = ReadOutPBs(PBs, NUMBER_OF_PBS);
float ratioFactor = 32000.0f / 44100.0f;
for (int i = 0; i < numberOfPBs; i++)
{
AXParamBlock& pb = PBs[i];
if (pb.running)
{
// =======================================================================================
// Set initial parameters
// ---------------------------------------------------------------------------------------
//constants
const u32 loopPos = (pb.audio_addr.loop_addr_hi << 16) | pb.audio_addr.loop_addr_lo;
const u32 sampleEnd = (pb.audio_addr.end_addr_hi << 16) | pb.audio_addr.end_addr_lo;
const u32 ratio = (u32)(((pb.src.ratio_hi << 16) + pb.src.ratio_lo) * ratioFactor);
//variables
u32 samplePos = (pb.audio_addr.cur_addr_hi << 16) | pb.audio_addr.cur_addr_lo;
u32 frac = pb.src.cur_addr_frac;
// =======================================================================================
// =======================================================================================
// Handle no-src streams - No src streams have pb.src_type == 2 and have pb.src.ratio_hi = 0
// and pb.src.ratio_lo = 0. We handle that by setting the sampling ratio integer to 1. This
// makes samplePos update in the correct way.
// ---------------------------------------------------------------------------------------
// Stream settings
// src_type = 2 (most other games have src_type = 0)
// ---------------------------------------------------------------------------------------
// Affected games:
// Baten Kaitos - Eternal Wings (2003)
// Baten Kaitos - Origins (2006)?
// ?
// ---------------------------------------------------------------------------------------
if(pb.src_type == 2)
{
pb.src.ratio_hi = 1;
}
// =======================================================================================
// =======================================================================================
// Games that use looping to play non-looping music streams. SSBM has info in all pb.adpcm_loop_info
// parameters but has pb.audio_addr.looping = 0. If we treat these streams like any other looping
// streams the music works.
// ---------------------------------------------------------------------------------------
if(pb.adpcm_loop_info.pred_scale || pb.adpcm_loop_info.yn1 || pb.adpcm_loop_info.yn2)
{
pb.audio_addr.looping = 1;
}
// =======================================================================================
// =======================================================================================
// Streaming music and volume - A lot of music in Paper Mario use the exat same settings, namely
// these:
// Base settings
// is_stream = 1
// src_type = 0
// coef (unknown1) = 1
// PBAudioAddr
// audio_addr.looping = 1 (adpcm_loop_info.pred_scale = value, .yn1 = 0, .yn2 = 0)
// However. Some of the ingame music and seemingly randomly some other music incorrectly get
// volume = 0 for both left and right. There's also an issue of a hanging very similar to the Baten
// hanging. The Baten issue fixed itself when the music stream was allowed to play to the end and
// then stop. However, all five music streams that is playing when the gate locks up in Paper Mario
// is loooping streams... I don't know what may be wrong.
// ---------------------------------------------------------------------------------------
// A game that may be used as a comparison is Starfox Assault also has is_stream = 1, but it
// has src_type = 1, coef (unknown1) = 0 and its pb.src.ratio_lo (fraction) != 0
// =======================================================================================
// =======================================================================================
// Walk through _iSize
for (int s = 0; s < _iSize; s++)
{
int sample = 0;
frac += ratio;
u32 newSamplePos = samplePos + (frac >> 16); //whole number of frac
// =======================================================================================
// Process sample format
// ---------------------------------------------------------------------------------------
switch (pb.audio_addr.sample_format)
{
case AUDIOFORMAT_PCM8:
pb.adpcm.yn2 = pb.adpcm.yn1; //save last sample
pb.adpcm.yn1 = ((s8)g_dspInitialize.pARAM_Read_U8(samplePos)) << 8;
if (pb.src_type == SRCTYPE_NEAREST)
{
sample = pb.adpcm.yn1;
}
else //linear interpolation
{
sample = (pb.adpcm.yn1 * (u16)frac + pb.adpcm.yn2 * (u16)(0xFFFF - frac)) >> 16;
}
samplePos = newSamplePos;
break;
case AUDIOFORMAT_PCM16:
pb.adpcm.yn2 = pb.adpcm.yn1; //save last sample
pb.adpcm.yn1 = (s16)(u16)((g_dspInitialize.pARAM_Read_U8(samplePos * 2) << 8) | (g_dspInitialize.pARAM_Read_U8((samplePos * 2 + 1))));
if (pb.src_type == SRCTYPE_NEAREST)
sample = pb.adpcm.yn1;
else //linear interpolation
sample = (pb.adpcm.yn1 * (u16)frac + pb.adpcm.yn2 * (u16)(0xFFFF - frac)) >> 16;
samplePos = newSamplePos;
break;
case AUDIOFORMAT_ADPCM:
sample = ADPCM_Step(pb, samplePos, newSamplePos, frac);
break;
default:
break;
}
// =======================================================================================
// =======================================================================================
// Volume control
frac &= 0xffff;
int vol = pb.vol_env.cur_volume >> 9;
sample = sample * vol >> 8;
if (pb.mixer_control & MIXCONTROL_RAMPING)
{
int x = pb.vol_env.cur_volume;
x += pb.vol_env.cur_volume_delta;
if (x < 0) x = 0;
if (x >= 0x7fff) x = 0x7fff;
pb.vol_env.cur_volume = x; // maybe not per sample?? :P
}
int leftmix = pb.mixer.volume_left >> 5;
int rightmix = pb.mixer.volume_right >> 5;
// =======================================================================================
int left = sample * leftmix >> 8;
int right = sample * rightmix >> 8;
//adpcm has to walk from oldSamplePos to samplePos here
templbuffer[s] += left;
temprbuffer[s] += right;
if (samplePos >= sampleEnd)
{
if (pb.audio_addr.looping == 1)
{
samplePos = loopPos;
if (pb.audio_addr.sample_format == AUDIOFORMAT_ADPCM)
ADPCM_Loop(pb);
}
else
{
pb.running = 0;
break;
}
}
} // end of the _iSize loop
// =======================================================================================
pb.src.cur_addr_frac = (u16)frac;
pb.audio_addr.cur_addr_hi = samplePos >> 16;
pb.audio_addr.cur_addr_lo = (u16)samplePos;
}
}
for (int i = 0; i < _iSize; i++)
{
// Clamp into 16-bit. Maybe we should add a volume compressor here.
int left = templbuffer[i];
int right = temprbuffer[i];
if (left < -32767) left = -32767;
if (left > 32767) left = 32767;
if (right < -32767) right = -32767;
if (right > 32767) right = 32767;
*_pBuffer++ += left;
*_pBuffer++ += right;
}
// write back out pbs
WriteBackPBs(PBs, numberOfPBs);
}
void CUCode_AX::Update()
{
// check if we have to sent something
if (!m_rMailHandler.IsEmpty())
{
g_dspInitialize.pGenerateDSPInterrupt();
}
}
// AX seems to bootup one task only and waits for resume-callbacks
// everytime the DSP has "spare time" it sends a resume-mail to the CPU
// and the __DSPHandler calls a AX-Callback which generates a new AXFrame
bool CUCode_AX::AXTask(u32& _uMail)
{
u32 uAddress = _uMail;
DebugLog("AXTask - AXCommandList-Addr: 0x%08x", uAddress);
u32 Addr__AXStudio;
u32 Addr__AXOutSBuffer;
u32 Addr__AXOutSBuffer_1;
u32 Addr__AXOutSBuffer_2;
u32 Addr__A;
u32 Addr__12;
u32 Addr__4_1;
u32 Addr__4_2;
u32 Addr__5_1;
u32 Addr__5_2;
u32 Addr__6;
u32 Addr__9;
bool bExecuteList = true;
while (bExecuteList)
{
static int last_valid_command = 0;
u16 iCommand = Memory_Read_U16(uAddress);
uAddress += 2;
switch (iCommand)
{
case AXLIST_STUDIOADDR: //00
Addr__AXStudio = Memory_Read_U32(uAddress);
uAddress += 4;
if (wii_mode)
uAddress += 6;
DebugLog("AXLIST studio address: %08x", Addr__AXStudio);
break;
case 0x001:
{
u32 address = Memory_Read_U32(uAddress);
uAddress += 4;
u16 param1 = Memory_Read_U16(uAddress);
uAddress += 2;
u16 param2 = Memory_Read_U16(uAddress);
uAddress += 2;
u16 param3 = Memory_Read_U16(uAddress);
uAddress += 2;
DebugLog("AXLIST 1: %08x, %04x, %04x, %04x", address, param1, param2, param3);
}
break;
//
// Somewhere we should be getting a bitmask of AX_SYNC values
// that tells us what has been updated
// Dunno if important
//
case AXLIST_PBADDR: //02
{
m_addressPBs = Memory_Read_U32(uAddress);
uAddress += 4;
DebugLog("AXLIST PB address: %08x", m_addressPBs);
}
break;
case 0x0003:
DebugLog("AXLIST command 0x0003 ????");
break;
case 0x0004:
Addr__4_1 = Memory_Read_U32(uAddress);
uAddress += 4;
Addr__4_2 = Memory_Read_U32(uAddress);
uAddress += 4;
DebugLog("AXLIST 4_1 4_2 addresses: %08x %08x", Addr__4_1, Addr__4_2);
break;
case 0x0005:
Addr__5_1 = Memory_Read_U32(uAddress);
uAddress += 4;
Addr__5_2 = Memory_Read_U32(uAddress);
uAddress += 4;
DebugLog("AXLIST 5_1 5_2 addresses: %08x %08x", Addr__5_1, Addr__5_2);
break;
case 0x0006:
Addr__6 = Memory_Read_U32(uAddress);
uAddress += 4;
DebugLog("AXLIST 6 address: %08x", Addr__6);
break;
case AXLIST_SBUFFER:
// Hopefully this is where in main ram to write.
Addr__AXOutSBuffer = Memory_Read_U32(uAddress);
uAddress += 4;
if (wii_mode) {
uAddress += 12;
}
DebugLog("AXLIST OutSBuffer address: %08x", Addr__AXOutSBuffer);
break;
case 0x0009:
Addr__9 = Memory_Read_U32(uAddress);
uAddress += 4;
DebugLog("AXLIST 6 address: %08x", Addr__9);
break;
case AXLIST_COMPRESSORTABLE: // 0xa
Addr__A = Memory_Read_U32(uAddress);
uAddress += 4;
if (wii_mode) {
// There's one more here.
// uAddress += 4;
}
DebugLog("AXLIST CompressorTable address: %08x", Addr__A);
break;
case 0x000e:
Addr__AXOutSBuffer_1 = Memory_Read_U32(uAddress);
uAddress += 4;
Addr__AXOutSBuffer_2 = Memory_Read_U32(uAddress);
uAddress += 4;
DebugLog("AXLIST sbuf2 addresses: %08x %08x", Addr__AXOutSBuffer_1, Addr__AXOutSBuffer_2);
break;
case AXLIST_END:
bExecuteList = false;
DebugLog("AXLIST end");
break;
case 0x0010: //Super Monkey Ball 2
DebugLog("AXLIST unknown");
//should probably read/skip stuff here
uAddress += 8;
break;
case 0x0011:
uAddress += 4;
break;
case 0x0012:
Addr__12 = Memory_Read_U16(uAddress);
uAddress += 2;
break;
case 0x0013:
uAddress += 6 * 4; // 6 Addresses.
break;
case 0x000d:
if (wii_mode) {
uAddress += 4 * 4; // 4 addresses. another aux?
break;
}
// non-wii : fall through
case 0x000b:
if (wii_mode) {
uAddress += 2; // one 0x8000 in rabbids
uAddress += 4 * 2; // then two RAM addressses
break;
}
// non-wii : fall through
default:
{
static bool bFirst = true;
if (bFirst == true)
{
char szTemp[2048];
sprintf(szTemp, "Unknown AX-Command 0x%x (address: 0x%08x). Last valid: %02x\n",
iCommand, uAddress - 2, last_valid_command);
int num = -32;
while (num < 64+32)
{
char szTemp2[128] = "";
sprintf(szTemp2, "%s0x%04x\n", num == 0 ? ">>" : " ", Memory_Read_U16(uAddress + num));
strcat(szTemp, szTemp2);
num += 2;
}
PanicAlert(szTemp);
bFirst = false;
}
// unknown command so stop the execution of this TaskList
bExecuteList = false;
}
break;
}
if (bExecuteList)
last_valid_command = iCommand;
}
DebugLog("AXTask - done, send resume");
// i hope resume is okay AX
m_rMailHandler.PushMail(0xDCD10001);
return true;
}
int CUCode_AX::ReadOutPBs(AXParamBlock* _pPBs, int _num)
{
int count = 0;
u32 blockAddr = m_addressPBs;
// reading and 'halfword' swap
for (int i = 0; i < _num; i++)
{
const short *pSrc = (const short *)g_dspInitialize.pGetMemoryPointer(blockAddr);
if (pSrc != NULL)
{
short *pDest = (short *)&_pPBs[i];
for (size_t p = 0; p < sizeof(AXParamBlock) / 2; p++)
{
pDest[p] = Common::swap16(pSrc[p]);
}
blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;
count++;
}
else
break;
}
// return the number of readed PBs
return count;
}
void CUCode_AX::WriteBackPBs(AXParamBlock* _pPBs, int _num)
{
u32 blockAddr = m_addressPBs;
// write back and 'halfword'swap
for (int i = 0; i < _num; i++)
{
short* pSrc = (short*)&_pPBs[i];
short* pDest = (short*)g_dspInitialize.pGetMemoryPointer(blockAddr);
for (size_t p = 0; p < sizeof(AXParamBlock) / 2; p++)
{
pDest[p] = Common::swap16(pSrc[p]);
}
// next block
blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;
}
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODE_AX
#define _UCODE_AX
#include "UCode_AXStructs.h"
class CUCode_AX : public IUCode
{
public:
CUCode_AX(CMailHandler& _rMailHandler, bool wii = false);
virtual ~CUCode_AX();
void HandleMail(u32 _uMail);
void MixAdd(short* _pBuffer, int _iSize);
void Update();
private:
enum
{
NUMBER_OF_PBS = 64
};
enum
{
MAIL_AX_ALIST = 0xBABE0000,
AXLIST_STUDIOADDR = 0x0000,
AXLIST_PBADDR = 0x0002,
AXLIST_SBUFFER = 0x0007,
AXLIST_COMPRESSORTABLE = 0x000A,
AXLIST_END = 0x000F
};
// PBs
u32 m_addressPBs;
int *templbuffer;
int *temprbuffer;
bool wii_mode;
// ax task message handler
bool AXTask(u32& _uMail);
void SendMail(u32 _uMail);
int ReadOutPBs(AXParamBlock *_pPBs, int _num);
void WriteBackPBs(AXParamBlock *_pPBs, int _num);
s16 ADPCM_Step(AXParamBlock& pb, u32& samplePos, u32 newSamplePos, u16 frac);
};
#endif // _UCODE_AX

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef UCODE_AX_STRUCTS
#define UCODE_AX_STRUCTS
struct PBMixer
{
u16 volume_left;
u16 unknown;
u16 volume_right;
u16 unknown2;
u16 unknown3[8];
u16 unknown4[6];
};
struct PBInitialTimeDelay
{
u16 unknown[7];
};
// Update data - read these each 1ms subframe and use them!
// It seems that to provide higher time precisions for MIDI events, some games
// use this thing to update the parameter blocks per 1ms sub-block (a block is 5ms).
// Using this data should fix games that are missing MIDI notes.
struct PBUpdates
{
u16 num_updates[5];
u16 data_hi; // These point to main RAM. Not sure about the structure of the data.
u16 data_lo;
};
struct PBUnknown
{
s16 unknown[9];
};
struct PBVolumeEnvelope
{
u16 cur_volume;
s16 cur_volume_delta;
};
struct PBUnknown2
{
u16 unknown_reserved[3];
};
struct PBAudioAddr
{
u16 looping;
u16 sample_format;
u16 loop_addr_hi; // Start of loop (this will point to a shared "zero" buffer if one-shot mode is active)
u16 loop_addr_lo;
u16 end_addr_hi; // End of sample (and loop), inclusive
u16 end_addr_lo;
u16 cur_addr_hi;
u16 cur_addr_lo;
};
struct PBADPCMInfo
{
s16 coefs[16];
u16 unknown;
u16 pred_scale;
s16 yn1;
s16 yn2;
};
struct PBSampleRateConverter
{
u16 ratio_hi;
u16 ratio_lo;
u16 cur_addr_frac;
u16 last_samples[4];
};
struct PBADPCMLoopInfo
{
u16 pred_scale;
u16 yn1;
u16 yn2;
};
struct AXParamBlock
{
u16 next_pb_hi;
u16 next_pb_lo;
u16 this_pb_hi;
u16 this_pb_lo;
u16 src_type; // Type of sample rate converter (none, ?, linear)
u16 unknown1;
u16 mixer_control;
u16 running; // 1=RUN 0=STOP
u16 is_stream; // 1 = stream, 0 = one shot
PBMixer mixer;
PBInitialTimeDelay initial_time_delay;
PBUpdates updates;
PBUnknown unknown2;
PBVolumeEnvelope vol_env;
PBUnknown2 unknown3;
PBAudioAddr audio_addr;
PBADPCMInfo adpcm;
PBSampleRateConverter src;
PBADPCMLoopInfo adpcm_loop_info;
u16 unknown_maybe_padding[3];
};
enum {
AUDIOFORMAT_ADPCM = 0,
AUDIOFORMAT_PCM8 = 0x19,
AUDIOFORMAT_PCM16 = 0xA,
};
enum {
SRCTYPE_LINEAR = 1,
SRCTYPE_NEAREST = 2,
MIXCONTROL_RAMPING = 8,
};
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "../Globals.h"
#include "../DSPHandler.h"
#include "UCodes.h"
#include "UCode_CARD.h"
CUCode_CARD::CUCode_CARD(CMailHandler& _rMailHandler)
: IUCode(_rMailHandler)
{
DebugLog("CUCode_CARD - initialized");
m_rMailHandler.PushMail(DSP_INIT);
}
CUCode_CARD::~CUCode_CARD()
{
m_rMailHandler.Clear();
}
void CUCode_CARD::Update()
{
// check if we have to sent something
if (!m_rMailHandler.IsEmpty())
{
g_dspInitialize.pGenerateDSPInterrupt();
}
}
void CUCode_CARD::HandleMail(u32 _uMail)
{
if (_uMail == 0xFF000000) // unlock card
{
// m_Mails.push(0x00000001); // ACK (actualy anything != 0)
}
else
{
DebugLog("CUCode_CARD - unknown cmd: %x (size %i)", _uMail);
}
m_rMailHandler.PushMail(DSP_DONE);
CDSPHandler::GetInstance().SetUCode(UCODE_ROM);
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODE_CARD_H
#define _UCODE_CARD_H
#include "UCodes.h"
class CUCode_CARD : public IUCode
{
private:
enum EDSP_Codes
{
DSP_INIT = 0xDCD10000,
DSP_RESUME = 0xDCD10001,
DSP_YIELD = 0xDCD10002,
DSP_DONE = 0xDCD10003,
DSP_SYNC = 0xDCD10004,
DSP_UNKN = 0xDCD10005,
};
public:
CUCode_CARD(CMailHandler& _rMailHandler);
virtual ~CUCode_CARD();
void HandleMail(u32 _uMail);
void Update();
};
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "../Globals.h"
#include "../DSPHandler.h"
#include "UCodes.h"
#include "UCode_InitAudioSystem.h"
CUCode_InitAudioSystem::CUCode_InitAudioSystem(CMailHandler& _rMailHandler)
: IUCode(_rMailHandler)
, m_BootTask_numSteps(0)
, m_NextParameter(0)
, IsInitialized(false)
{
DebugLog("CUCode_InitAudioSystem - initialized");
}
CUCode_InitAudioSystem::~CUCode_InitAudioSystem()
{}
void CUCode_InitAudioSystem::Init()
{}
void CUCode_InitAudioSystem::Update()
{
if (m_rMailHandler.IsEmpty())
{
m_rMailHandler.PushMail(0x80544348);
// HALT
}
}
void CUCode_InitAudioSystem::HandleMail(u32 _uMail)
{}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODE_INITAUDIOSYSTEM
#define _UCODE_INITAUDIOSYSTEM
#include "UCodes.h"
class CUCode_InitAudioSystem : public IUCode
{
public:
CUCode_InitAudioSystem(CMailHandler& _rMailHandler);
virtual ~CUCode_InitAudioSystem();
void HandleMail(u32 _uMail);
void Update();
void Init();
private:
struct SUCode
{
u32 m_RAMAddress;
u32 m_Length;
u32 m_IMEMAddress;
u32 m_Unk;
u32 m_StartPC;
};
SUCode m_CurrentUCode;
int m_BootTask_numSteps;
u32 m_NextParameter;
bool IsInitialized;
void BootUCode();
};
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "../Globals.h"
#include "UCodes.h"
#include "UCode_Jac.h"
#include "../MailHandler.h"
CUCode_Jac::CUCode_Jac(CMailHandler& _rMailHandler)
: IUCode(_rMailHandler)
, m_bListInProgress(false)
{
DebugLog("CUCode_Jac: init");
m_rMailHandler.PushMail(0xDCD10000);
m_rMailHandler.PushMail(0x80000000);
}
CUCode_Jac::~CUCode_Jac()
{
m_rMailHandler.Clear();
}
void CUCode_Jac::HandleMail(u32 _uMail)
{
// this is prolly totally bullshit and should work like the zelda one...
// but i am to lazy to change it atm
if (m_bListInProgress == false)
{
// get the command to find out how much steps it has
switch (_uMail & 0xFFFF)
{
// release halt
case 0x00:
// m_Mails.push(0x80000000);
g_dspInitialize.pGenerateDSPInterrupt();
break;
case 0x40:
m_step = 0;
((u32*)m_Buffer)[m_step++] = _uMail;
m_bListInProgress = true;
m_numSteps = 5;
break;
case 0x2000:
case 0x4000:
m_step = 0;
((u32*)m_Buffer)[m_step++] = _uMail;
m_bListInProgress = true;
m_numSteps = 3;
break;
default:
PanicAlert("UCode Jac");
DebugLog("UCode Jac - unknown cmd: %x", _uMail & 0xFFFF);
break;
}
}
else
{
((u32*)m_Buffer)[m_step] = _uMail;
m_step++;
if (m_step == m_numSteps)
{
ExecuteList();
m_bListInProgress = false;
}
}
}
void CUCode_Jac::Update()
{
// check if we have to sent something
/* if (!g_MailHandler.empty())
{
g_dspInitialize.pGenerateDSPInterrupt();
}*/
}
void CUCode_Jac::ExecuteList()
{
// begin with the list
m_readOffset = 0;
u16 cmd = Read16();
u16 sync = Read16();
DebugLog("==============================================================================");
DebugLog("UCode Jac - execute dlist (cmd: 0x%04x : sync: 0x%04x)", cmd, sync);
switch (cmd)
{
// ==============================================================================
// DsetupTable
// ==============================================================================
case 0x40:
{
u32 tmp[4];
tmp[0] = Read32();
tmp[1] = Read32();
tmp[2] = Read32();
tmp[3] = Read32();
DebugLog("DsetupTable");
DebugLog("???: 0x%08x", tmp[0]);
DebugLog("DSPRES_FILTER (size: 0x40): 0x%08x", tmp[1]);
DebugLog("DSPADPCM_FILTER (size: 0x500): 0x%08x", tmp[2]);
DebugLog("???: 0x%08x", tmp[3]);
}
break;
// ==============================================================================
// UpdateDSPChannel
// ==============================================================================
case 0x2000:
case 0x4000: // animal crossing
{
u32 tmp[3];
tmp[0] = Read32();
tmp[1] = Read32();
tmp[2] = Read32();
DebugLog("UpdateDSPChannel");
DebugLog("audiomemory: 0x%08x", tmp[0]);
DebugLog("audiomemory: 0x%08x", tmp[1]);
DebugLog("DSPADPCM_FILTER (size: 0x40): 0x%08x", tmp[2]);
}
break;
default:
PanicAlert("UCode Jac unknown cmd: %s (size %)", cmd, m_numSteps);
DebugLog("Jac UCode - unknown cmd: %x (size %i)", cmd, m_numSteps);
break;
}
// sync, we are rdy
m_rMailHandler.PushMail(DSP_SYNC);
m_rMailHandler.PushMail(0xF3550000 | sync);
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODE_JAC
#define _UCODE_JAC
#include "UCodes.h"
class CUCode_Jac : public IUCode
{
private:
enum EDSP_Codes
{
DSP_INIT = 0xDCD10000,
DSP_RESUME = 0xDCD10001,
DSP_YIELD = 0xDCD10002,
DSP_DONE = 0xDCD10003,
DSP_SYNC = 0xDCD10004,
DSP_UNKN = 0xDCD10005,
};
bool m_bListInProgress;
int m_numSteps;
int m_step;
u8 m_Buffer[1024];
void ExecuteList();
u32 m_readOffset;
u8 Read8()
{
return(m_Buffer[m_readOffset++]);
}
// Hmm, don't these need bswaps?
u16 Read16()
{
u16 res = *(u16*)&m_Buffer[m_readOffset];
m_readOffset += 2;
return(res);
}
u32 Read32()
{
u32 res = *(u32*)&m_Buffer[m_readOffset];
m_readOffset += 4;
return(res);
}
public:
CUCode_Jac(CMailHandler& _rMailHandler);
virtual ~CUCode_Jac();
void HandleMail(u32 _uMail);
void Update();
};
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "../Globals.h"
#include "../DSPHandler.h"
#include "UCodes.h"
#include "UCode_ROM.h"
CUCode_Rom::CUCode_Rom(CMailHandler& _rMailHandler)
: IUCode(_rMailHandler)
, m_BootTask_numSteps(0)
, m_NextParameter(0)
{
DebugLog("UCode_Rom - initialized");
m_rMailHandler.Clear();
m_rMailHandler.PushMail(0x8071FEED);
}
CUCode_Rom::~CUCode_Rom()
{}
void CUCode_Rom::Update()
{}
void CUCode_Rom::HandleMail(u32 _uMail)
{
if (m_NextParameter == 0)
{
// wait for beginning of UCode
if ((_uMail & 0xFFFF0000) != 0x80F30000)
{
u32 Message = 0xFEEE0000 | (_uMail & 0xFFFF);
m_rMailHandler.PushMail(Message);
}
else
{
m_NextParameter = _uMail;
}
}
else
{
switch (m_NextParameter)
{
case 0x80F3A001:
m_CurrentUCode.m_RAMAddress = _uMail;
break;
case 0x80F3A002:
m_CurrentUCode.m_Length = _uMail;
break;
case 0x80F3C002:
m_CurrentUCode.m_IMEMAddress = _uMail;
break;
case 0x80F3B002:
m_CurrentUCode.m_Unk = _uMail;
break;
case 0x80F3D001:
{
m_CurrentUCode.m_StartPC = _uMail;
BootUCode();
return; // FIXES THE OVERWRITE
}
break;
}
// THE GODDAMN OVERWRITE WAS HERE. Without the return above, since BootUCode may delete "this", well ...
m_NextParameter = 0;
}
}
void CUCode_Rom::BootUCode()
{
// simple non-scientific crc invented by ector :P
// too annoying to change now, and probably good enough anyway
u32 crc = 0;
for (u32 i = 0; i < m_CurrentUCode.m_Length; i++)
{
crc ^= Memory_Read_U8(m_CurrentUCode.m_RAMAddress + i);
//let's rol
crc = (crc << 3) | (crc >> 29);
}
DebugLog("CurrentUCode SOURCE Addr: 0x%08x", m_CurrentUCode.m_RAMAddress);
DebugLog("CurrentUCode Length: 0x%08x", m_CurrentUCode.m_Length);
DebugLog("CurrentUCode DEST Addr: 0x%08x", m_CurrentUCode.m_IMEMAddress);
DebugLog("CurrentUCode ???: 0x%08x", m_CurrentUCode.m_Unk);
DebugLog("CurrentUCode init_vector: 0x%08x", m_CurrentUCode.m_StartPC);
DebugLog("CurrentUCode CRC: 0x%08x", crc);
DebugLog("BootTask - done");
CDSPHandler::GetInstance().SetUCode(crc);
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODE_ROM
#define _UCODE_ROM
#include "UCodes.h"
class CUCode_Rom : public IUCode
{
public:
CUCode_Rom(CMailHandler& _rMailHandler);
virtual ~CUCode_Rom();
void HandleMail(u32 _uMail);
void Update();
private:
struct SUCode
{
u32 m_RAMAddress;
u32 m_Length;
u32 m_IMEMAddress;
u32 m_Unk;
u32 m_StartPC;
};
SUCode m_CurrentUCode;
int m_BootTask_numSteps;
u32 m_NextParameter;
void BootUCode();
};
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Games that uses this UCode:
// Zelda: The Windwaker, Mario Sunshine, Mario Kart
#include "Common.h"
#include "../Globals.h"
#include "UCodes.h"
#include "UCode_Zelda.h"
#include "../MailHandler.h"
CUCode_Zelda::CUCode_Zelda(CMailHandler& _rMailHandler)
: IUCode(_rMailHandler)
, m_numSteps(0)
, m_bListInProgress(false)
, m_step(0)
, m_readOffset(0)
{
DebugLog("UCode_Zelda - add boot mails for handshake");
m_rMailHandler.PushMail(DSP_INIT);
m_rMailHandler.PushMail(0x80000000); // handshake
memset(m_Buffer, 0, sizeof(m_Buffer));
}
CUCode_Zelda::~CUCode_Zelda()
{
m_rMailHandler.Clear();
}
void CUCode_Zelda::Update()
{
// check if we have to sent something
if (!m_rMailHandler.IsEmpty())
g_dspInitialize.pGenerateDSPInterrupt();
}
void CUCode_Zelda::HandleMail(u32 _uMail)
{
if (m_bListInProgress == false)
{
m_bListInProgress = true;
m_numSteps = _uMail;
m_step = 0;
}
else
{
if (m_step < 0 || m_step >= sizeof(m_Buffer)/4)
PanicAlert("m_step out of range");
((u32*)m_Buffer)[m_step] = _uMail;
m_step++;
if (m_step == m_numSteps)
{
ExecuteList();
m_bListInProgress = false;
}
}
}
void CUCode_Zelda::ExecuteList()
{
// begin with the list
m_readOffset = 0;
u32 Temp = Read32();
u32 Command = (Temp >> 24) & 0x7f;
u32 Sync = Temp >> 16;
DebugLog("==============================================================================");
DebugLog("Zelda UCode - execute dlist (cmd: 0x%04x : sync: 0x%04x)", Command, Sync);
switch (Command)
{
// DsetupTable ... zelda ww jumps to 0x0095
case 0x01:
{
u32 tmp[4];
tmp[0] = Read32();
tmp[1] = Read32();
tmp[2] = Read32();
tmp[3] = Read32();
DebugLog("DsetupTable");
DebugLog("???: 0x%08x", tmp[0]);
DebugLog("DSPRES_FILTER (size: 0x40): 0x%08x", tmp[1]);
DebugLog("DSPADPCM_FILTER (size: 0x500): 0x%08x", tmp[2]);
DebugLog("???: 0x%08x", tmp[3]);
}
break;
// SyncFrame ... zelda ww jumps to 0x0243
case 0x02:
{
u32 tmp[3];
tmp[0] = Read32();
tmp[1] = Read32();
tmp[2] = Read32();
DebugLog("DsyncFrame");
DebugLog("???: 0x%08x", tmp[0]);
DebugLog("???: 0x%08x", tmp[1]);
DebugLog("DSPADPCM_FILTER (size: 0x500): 0x%08x", tmp[2]);
}
break;
/*
case 0x03: break; // dunno ... zelda ww jmps to 0x0073
case 0x04: break; // dunno ... zelda ww jmps to 0x0580
case 0x05: break; // dunno ... zelda ww jmps to 0x0592
case 0x06: break; // dunno ... zelda ww jmps to 0x0469
case 0x07: break; // dunno ... zelda ww jmps to 0x044d
case 0x08: break; // Mixer ... zelda ww jmps to 0x0485
case 0x09: break; // dunno ... zelda ww jmps to 0x044d
*/
// DsetDolbyDelay ... zelda ww jumps to 0x00b2
case 0x0d:
{
u32 tmp[2];
tmp[0] = Read32();
tmp[1] = Read32();
DebugLog("DSetDolbyDelay");
DebugLog("DOLBY2_DELAY_BUF (size 0x960): 0x%08x", tmp[0]);
DebugLog("DSPRES_FILTER (size 0x500): 0x%08x", tmp[1]);
}
break;
// Set VARAM
case 0x0e:
// MessageBox(NULL, "Zelda VARAM", "cmd", MB_OK);
break;
// default ... zelda ww jumps to 0x0043
default:
PanicAlert("Zelda UCode - unknown cmd: %x (size %i)", Command, m_numSteps);
break;
}
// sync, we are rdy
m_rMailHandler.PushMail(DSP_SYNC);
m_rMailHandler.PushMail(0xF3550000 | Sync);
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODE_ZELDA_H
#define _UCODE_ZELDA_H
#include "Common.h"
#include "UCodes.h"
class CUCode_Zelda : public IUCode
{
private:
enum EDSP_Codes
{
DSP_INIT = 0xDCD10000,
DSP_RESUME = 0xDCD10001,
DSP_YIELD = 0xDCD10002,
DSP_DONE = 0xDCD10003,
DSP_SYNC = 0xDCD10004,
DSP_UNKN = 0xDCD10005,
};
// List in progress
int m_numSteps;
bool m_bListInProgress;
int m_step;
u8 m_Buffer[1024];
void ExecuteList();
u32 m_readOffset;
u8 Read8()
{
return m_Buffer[m_readOffset++];
}
u16 Read16()
{
u16 res = *(u16*)&m_Buffer[m_readOffset];
m_readOffset += 2;
return res;
}
u32 Read32()
{
u32 res = *(u32*)&m_Buffer[m_readOffset];
m_readOffset += 4;
return res;
}
public:
CUCode_Zelda(CMailHandler& _rMailHandler);
virtual ~CUCode_Zelda();
void HandleMail(u32 _uMail);
void Update();
};
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "../Globals.h"
#include "UCodes.h"
#include "UCode_AX.h"
#include "UCode_Zelda.h"
#include "UCode_Jac.h"
#include "UCode_ROM.h"
#include "UCode_CARD.h"
#include "UCode_InitAudioSystem.h"
IUCode* UCodeFactory(u32 _CRC, CMailHandler& _rMailHandler)
{
switch (_CRC)
{
case UCODE_ROM:
return new CUCode_Rom(_rMailHandler);
case UCODE_INIT_AUDIO_SYSTEM:
return new CUCode_InitAudioSystem(_rMailHandler);
case 0x65d6cc6f: // CARD
return new CUCode_CARD(_rMailHandler);
case 0x088e38a5: // IPL - JAP
case 0xd73338cf: // IPL
case 0x42f64ac4: // Luigi (after fix)
case 0x4be6a5cb: // AC, Pikmin (after fix)
DebugLog("JAC ucode chosen");
return new CUCode_Jac(_rMailHandler);
case 0x3ad3b7ac: // Naruto3
case 0x3daf59b9: // Alien Hominid
case 0x4e8a8b21: // spdemo, ctaxi, 18 wheeler, disney, monkeyball2,cubivore,puzzlecollection,wario,
// capcom vs snk, naruto2, lost kingdoms, star fox, mario party 4, mortal kombat,
// smugglers run warzone, smash brothers, sonic mega collection, ZooCube
// nddemo, starfox
case 0x07f88145: // bustamove, ikaruga, fzero, robotech battle cry, star soldier, soul calibur2,
// Zelda:OOT, Tony hawk, viewtiful joe
case 0xe2136399: // billy hatcher, dragonballz, mario party 5, TMNT, ava1080
DebugLog("AX ucode chosen, yay!");
return new CUCode_AX(_rMailHandler);
case 0x6CA33A6D: // DK Jungle Beat
case 0x86840740: // zelda
case 0x56d36052: // mario
case 0x2fcdf1ec: // mariokart, zelda 4 swords
DebugLog("Zelda ucode chosen");
return new CUCode_Zelda(_rMailHandler);
// WII CRCs
case 0x6c3f6f94: // zelda - PAL
case 0xd643001f: // mario galaxy - PAL
DebugLog("Zelda Wii ucode chosen");
return new CUCode_Zelda(_rMailHandler);
case 0x347112ba: // raving rabbits
DebugLog("Wii - AX chosen");
return new CUCode_AX(_rMailHandler, true);
default:
PanicAlert("Unknown ucode (CRC = %08x) - forcing AX", _CRC);
return new CUCode_AX(_rMailHandler);
}
return NULL;
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _UCODES_H
#define _UCODES_H
#include "Common.h"
#define UCODE_ROM 0x0000000
#define UCODE_INIT_AUDIO_SYSTEM 0x0000001
class CMailHandler;
class IUCode
{
public:
IUCode(CMailHandler& _rMailHandler)
: m_rMailHandler(_rMailHandler)
{}
virtual ~IUCode()
{}
virtual void HandleMail(u32 _uMail) = 0;
virtual void Update(void) = 0;
virtual void MixAdd(short* buffer, int size) {}
protected:
CMailHandler& m_rMailHandler;
};
extern IUCode* UCodeFactory(u32 _CRC, CMailHandler& _rMailHandler);
#endif

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
//#include "Common.h"
#include "ChunkFile.h"
#include "pluginspecs_dsp.h"
#include "DSPHandler.h"
DSPInitialize g_dspInitialize;
u8* g_pMemory;
struct DSPState
{
u32 CPUMailbox;
bool CPUMailbox_Written[2];
u32 DSPMailbox;
bool DSPMailbox_Read[2];
DSPState()
{
CPUMailbox = 0x00000000;
CPUMailbox_Written[0] = false;
CPUMailbox_Written[1] = false;
DSPMailbox = 0x00000000;
DSPMailbox_Read[0] = true;
DSPMailbox_Read[1] = true;
}
};
DSPState g_dspState;
#ifdef _WIN32
HINSTANCE g_hInstance = NULL;
BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
DWORD dwReason, // reason called
LPVOID lpvReserved) // reserved
{
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
break;
case DLL_PROCESS_DETACH:
break;
default:
break;
}
g_hInstance = hinstDLL;
return(TRUE);
}
#endif
void DllDebugger(HWND _hParent)
{
// TODO: implement
}
void GetDllInfo(PLUGIN_INFO* _PluginInfo)
{
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_DSP;
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "Dolphin DSP-NULL Plugin (DebugFast) ");
#else
#ifndef _DEBUG
sprintf(_PluginInfo->Name, "Dolphin DSP-NULL Plugin ");
#else
sprintf(_PluginInfo->Name, "Dolphin DSP-NULL Plugin (Debug) ");
#endif
#endif
}
void DllAbout(HWND _hParent)
{
}
void DllConfig(HWND _hParent)
{
}
void DSP_Initialize(DSPInitialize _dspInitialize)
{
g_dspInitialize = _dspInitialize;
g_pMemory = g_dspInitialize.pGetMemoryPointer(0);
CDSPHandler::CreateInstance();
}
void DSP_Shutdown()
{
CDSPHandler::Destroy();
}
void DSP_DoState(unsigned char **ptr, int mode) {
PointerWrap p(ptr, mode);
}
unsigned short DSP_ReadMailboxHigh(bool _CPUMailbox)
{
if (_CPUMailbox)
{
return (g_dspState.CPUMailbox >> 16) & 0xFFFF;
}
else
{
return CDSPHandler::GetInstance().AccessMailHandler().ReadDSPMailboxHigh();
}
}
unsigned short DSP_ReadMailboxLow(bool _CPUMailbox)
{
if (_CPUMailbox)
{
return g_dspState.CPUMailbox & 0xFFFF;
}
else
{
return CDSPHandler::GetInstance().AccessMailHandler().ReadDSPMailboxLow();
}
}
void Update_DSP_WriteRegister()
{
// check if the whole message is complete and if we can send it
if (g_dspState.CPUMailbox_Written[0] && g_dspState.CPUMailbox_Written[1])
{
CDSPHandler::GetInstance().SendMailToDSP(g_dspState.CPUMailbox);
g_dspState.CPUMailbox_Written[0] = g_dspState.CPUMailbox_Written[1] = false;
g_dspState.CPUMailbox = 0; // Mail sent so clear it to show that it is progressed
}
}
void DSP_WriteMailboxHigh(bool _CPUMailbox, unsigned short _Value)
{
if (_CPUMailbox)
{
g_dspState.CPUMailbox = (g_dspState.CPUMailbox & 0xFFFF) | (_Value << 16);
g_dspState.CPUMailbox_Written[0] = true;
Update_DSP_WriteRegister();
}
else
{
PanicAlert("CPU can't write %08x to DSP mailbox", _Value);
}
}
void DSP_WriteMailboxLow(bool _CPUMailbox, unsigned short _Value)
{
if (_CPUMailbox)
{
g_dspState.CPUMailbox = (g_dspState.CPUMailbox & 0xFFFF0000) | _Value;
g_dspState.CPUMailbox_Written[1] = true;
Update_DSP_WriteRegister();
}
else
{
PanicAlert("CPU can't write %08x to DSP mailbox", _Value);
}
}
unsigned short DSP_WriteControlRegister(unsigned short _Value)
{
return CDSPHandler::GetInstance().WriteControlRegister(_Value);
}
unsigned short DSP_ReadControlRegister()
{
return CDSPHandler::GetInstance().ReadControlRegister();
}
void DSP_Update(int cycles)
{
CDSPHandler::GetInstance().Update();
}
void DSP_SendAIBuffer(unsigned int address, int sample_rate)
{
}