Flyinghead
c2a048e8d8
arm64: use explode_spans to allocate regs for V2 and F64 params
2019-01-15 08:47:07 +01:00
Flyinghead
e241613b8f
x64 dynarec: implemented swaplb, fipr, ftrv, frswap and other fixes
...
native implementations for swaplb, fipr, ftrv and frswap
use explode_spans to map 2V and F64 to registers
save xmm registers when calling subroutine
2019-01-14 21:15:36 +01:00
Marcel Szewczyk
77d997401b
RTT: Performance improved for DC RGB565 and ARGB4444 textures - glReadPixels() removed
2019-01-14 20:42:48 +01:00
Marcel Szewczyk
6499a82513
RTT: Additional small fixes
2019-01-14 19:32:56 +01:00
Flyinghead
b465f744ba
dynarec: flush fpu regs before FTRV
...
fixes issue with tokyo xtreme racer (x64)
might need to flush before other ops
2019-01-13 23:21:58 +01:00
Marcel Szewczyk
a9affb8ac2
RTT: Stencil support for full OpenGL >= 3.0 added
2019-01-13 19:04:33 +01:00
Marcel Szewczyk
82bbe690b1
Stencil support for OpenGL added - requires OpenGL >= 3
2019-01-13 17:33:23 +01:00
Flyinghead
31163b8d7e
x64 dynarec: various fixes and optimizations
...
implemented fsca
fixed fsetgt and cvtf2i
2019-01-13 12:27:02 +01:00
Flyinghead
523b110412
arm64: dynarec fixes
2019-01-13 11:32:28 +01:00
Flyinghead
a2cd9d7af1
x64 dynarec: use register alloc spans, implement native opcodes
2019-01-12 23:48:48 +01:00
Marcel Szewczyk
27360a1c41
Lgtm warnings fixed
2019-01-12 13:17:43 +01:00
Flyinghead
fc05727538
dynarecs clean-up
...
move GetRegPtr and ngen_FailedToFindBlock to sh4/dyna
2019-01-11 23:52:20 +01:00
Marcel Szewczyk
10d6f2526a
Merge branch 'master' into mar753/render-to-texture-with-options
2019-01-11 21:16:35 +01:00
Flyinghead
e5ee48efa9
arm64: implement swaplb and pref. Various optimizations
2019-01-11 15:58:48 +01:00
Flyinghead
ec7787c56a
vixl: enable debug log on android
2019-01-11 15:57:37 +01:00
Flyinghead
0f026552c9
fix comments
2019-01-11 15:54:03 +01:00
Flyinghead
1c80207879
arm64: implement ftrv and frswap
2019-01-10 21:22:53 +01:00
Flyinghead
18a16f83ac
arm64: more native opcodes implemented
2019-01-10 18:58:29 +01:00
Marcel Szewczyk
2327c1b83e
nullDC.cpp updated to support other OSes
2019-01-09 17:33:41 +01:00
Flyinghead
a9a2aad8f6
arm64: use register spans allocation. Implement some opcodes natively
2019-01-09 16:35:23 +01:00
Marcel Szewczyk
7e900a4e86
Merge branch 'master' of https://github.com/reicast/reicast-emulator into lowering_rendering_resolution_option
2019-01-09 00:01:03 +01:00
Marcel Szewczyk
e285d7f9ba
Additional improvements to lowering rendering resolution feature
2019-01-08 23:35:48 +01:00
Flyinghead
3d8b01c515
arm64: Use x28 as sh4 regs base pointer. Reg cache to avoid fetches.
...
Block check optimization
2019-01-08 13:29:08 +01:00
Marcel Szewczyk
8571be39fd
Rendering resolution lowering (horizontal and vertical) is possible from the configuration menu
2019-01-07 23:55:43 +01:00
Flyinghead
67a4eb8f1f
arm64 dynarec using vixl
2019-01-07 21:50:46 +01:00
Marcel Szewczyk
2aadb3cdd4
RTT: Stencil support added (extension required)
2019-01-07 21:37:16 +01:00
Marcel Szewczyk
7e26a172f4
Changing screen resolution: Rendering quad created
2019-01-06 22:16:21 +01:00
David Miller
6936bc2ec5
Merge pull request #1477 from reicast/baka/cdi_leak
...
CDI: coreio file handle leak in cdi image reader
2019-01-03 06:33:16 -10:00
Flyinghead
f20e4d8f7f
coreio file handle leak in cdi image reader
2019-01-02 18:29:13 +01:00
Flyinghead
0eccf5775b
Check CDI version to avoid loading any crap as a CDI image and crashing
...
Less console spam, better error reporting
2019-01-02 18:06:06 +01:00
Flyinghead
bed7a83b77
Check CDI version to avoid loading any crap as a CDI image and crashing
...
Less console spam, better error reporting
2019-01-02 16:43:36 +01:00
Flyinghead
15fa475f8a
Move DumpTexture() to CustomTexture and other fixes
2019-01-02 09:33:19 +01:00
Flyinghead
8532d1a032
Android: add Load Custom Textures option
2018-12-31 08:52:50 +01:00
Flyinghead
ecb689051f
Custom textures fixes
2018-12-30 22:23:23 +01:00
Flyinghead
9a3dd1c2d1
build fix
2018-12-30 19:44:18 +01:00
Flyinghead
3f98c2ba3c
Don't delete a texture when async load is pending
2018-12-30 19:19:27 +01:00
Flyinghead
e7fee139e4
build fix
2018-12-30 18:50:24 +01:00
Flyinghead
dd280ee24d
Custom textures loading and dumping
2018-12-30 18:42:55 +01:00
Marcel Szewczyk
302bfcd582
Merge branch 'master' into mar753/render-to-texture-with-options
2018-12-30 18:26:31 +01:00
Marcel Szewczyk
7450c247d3
Minor formatting fixes
2018-12-30 12:17:39 +01:00
Marcel Szewczyk
127072ec8d
RTT: Fixed slow rendering of RGBA5551 framebuffer format on Adreno 506
2018-12-30 12:16:34 +01:00
Marcel Szewczyk
0761ee713e
RTT: glReadPixels() functions are now compatible with OpenGL ES 2.0
2018-12-30 12:13:45 +01:00
Marcel Szewczyk
e981dd14f8
Render to texture full multipass support added; RTT stride textures support added
2018-12-30 12:08:51 +01:00
Flyinghead
031a40ec81
OSX: Fix crash when exiting. Add missing files to project
2018-12-29 17:42:08 +01:00
Flyinghead
2ecc54b4c9
Set DC date and time automatically, DC language setting
2018-12-23 12:59:16 +01:00
Flyinghead
bcc8fd57e2
gdrom: Notify the game that the lid is closed when swapping disc
2018-12-21 15:31:04 +01:00
Flyinghead
655d36a719
Convert vertex indices to u16 wih GLES2
...
GLES2 doesn't support 32-bit indexes so convert them to u16 when needed
2018-12-13 22:26:25 +01:00
Flyinghead
05177b2231
Naomi: got rid of in-lst input mapping
2018-12-13 16:08:59 +01:00
Flyinghead
a6881a46ac
Use naomi.zip BIOS for sl2007
2018-12-13 13:08:24 +01:00
Flyinghead
d41e405a50
Naomi: non-encrypted M4 carts fix (sl2007)
2018-12-13 13:06:01 +01:00
Flyinghead
35d7d24b6b
Naomi: use naomi BIOS for alpilot
2018-12-13 12:11:15 +01:00
Flyinghead
5664bfb9b6
pvr: use u32 for vertex indices to avoid overflow
...
Fixes alpilot glitches
2018-12-13 10:57:51 +01:00
Flyinghead
fea5f05b20
dispframe: initialize color clamping, for and palettes after loading
2018-12-13 09:37:11 +01:00
Flyinghead
a3cba92665
Android: load/save jvs eeprom
2018-12-12 23:30:54 +01:00
Flyinghead
10d9761a65
minor fix
2018-12-12 13:49:53 +01:00
Flyinghead
5763da184c
Fix bug in WriteMemBlock_nommu_ptr when size is not word-aligned
...
Bump max opaque polygon to 8192 (alpilot)
Minor lr backport and clean up
Fix corruption in doa2[m] and alpilot
Fix missing sound in Jambo Safari
2018-12-12 12:40:04 +01:00
Flyinghead
9c556007fb
Naomi: lr backport
2018-12-11 23:20:30 +01:00
Flyinghead
5ac99d3ad5
pvr: gouraud affects drawing. don't die if render queue not empty after
...
waiting.
2018-12-11 23:14:14 +01:00
Flyinghead
864939da42
minor lr backport
2018-12-11 23:11:21 +01:00
Flyinghead
2b16edd71f
Android: enable DSP, Add dynarec safemode/disable div matching
2018-12-07 12:58:07 +01:00
Flyinghead
9fe13e20e8
Clip high z vertices
...
Fixes Soul Calibur intro bogus triangles
2018-12-06 20:46:23 +01:00
Flyinghead
064531df95
Add some ExtraDepthScaling for NHL 2K2
...
Fixes tiny pause menu in-game
2018-12-03 15:14:00 +01:00
Flyinghead
93436c5ec1
Partially revert previous commit as it causes problems with RTT
2018-11-30 18:15:47 +01:00
Flyinghead
284dcf35a7
Add StrideSel to texture cache key as well
2018-11-30 18:06:32 +01:00
Flyinghead
63337d5178
Add ScanOrder to texture cache key
...
Fixes corrupted title screen in Grandia II
2018-11-30 17:56:57 +01:00
Flyinghead
7dc5fef352
Use xxhash for palette hashing
...
15 us -> 6 us
2018-11-30 15:24:04 +01:00
Flyinghead
e444acbc09
Android: set NoBatch to 1 to enable the DSP
2018-11-30 12:40:43 +01:00
Flyinghead
87a8fcb6f6
ARM dynarec: do a block check on the entire block
...
The check was on the first 4 bytes only.
Fixes Grandia II freezing on Now Loading... screen
2018-11-29 17:01:31 +01:00
David Miller
f03219473c
Merge pull request #1400 from reicast/baka/chdv5_2
...
Support reading CHDv5
2018-11-28 14:14:02 -05:00
Flyinghead
2ef90152c9
GL: add #if in shader for trilinear filtering
2018-11-23 22:33:51 +01:00
Flyinghead
24e7837eaa
Naomi: backport force region setting
2018-11-23 20:51:26 +01:00
Flyinghead
cfc215233f
Naomi: 7z archives - Split/parent roms
2018-11-23 18:46:21 +01:00
Flyinghead
d438f6d9c9
x64 dynarec: don't reset the cycle counter but add a time slice
...
This is how the interpreter and other dynarecs work. Better scheduling
precison.
Fixes Gundam Side Story freeze at boot.
2018-11-22 18:57:07 +01:00
Flyinghead
0d720ae0d6
Naomi: fix hotd2 and alpilot controls
2018-11-20 12:43:10 +01:00
Flyinghead
894991a44d
Naomi: use default eeprom from mame rom
...
More I/O boards
2018-11-19 16:43:41 +01:00
Flyinghead
a1aea570c5
Ignore bogus maple dma xfer
...
Workaround for csmash game test menu crash
2018-11-19 16:15:05 +01:00
Flyinghead
eef297706c
Bogus triangles due to huge negative z
...
Per-pixel only
Fixes vathlete
2018-11-19 15:38:44 +01:00
Flyinghead
4ec078441e
Naomi: fix GD-rom games id
2018-11-17 19:27:09 +01:00
Flyinghead
4be52b7b69
missing changes...
2018-11-17 12:29:59 +01:00
Flyinghead
6274e4c3d3
Build fix
2018-11-17 12:21:48 +01:00
Flyinghead
ed912ecb94
Naomi: All gd-roms defs. Build fix for OSX and Android
2018-11-17 12:09:05 +01:00
Flyinghead
62a3380bfa
Naomi: GD-ROM support
2018-11-16 22:27:35 +01:00
Flyinghead
40f2d64b6c
Android: Add zip files to naomi manifest. Load per-game std settings.
2018-11-16 18:35:17 +01:00
Flyinghead
5210c315dd
Naomi: wrong M2 game id if char is unsigned
2018-11-16 18:33:10 +01:00
Flyinghead
52a2d3dbdc
dsp: mask aica ram addr to avoid overflow
...
fixes ninja assault crash when starting a game
2018-11-15 21:58:04 +01:00
Flyinghead
1055c8366f
Naomi: JVS boards refactoring, support for Ninja Assault
2018-11-15 18:30:54 +01:00
Flyinghead
d716dfd74c
Naomi: fix alpilot and world kicks series rom def
2018-11-15 18:29:19 +01:00
Flyinghead
cb410438a2
Naomi: fix game id for some M2 carts
2018-11-15 18:25:23 +01:00
Flyinghead
074026842e
Naomi: fix M2 carts 4MB addressing mode
2018-11-14 20:50:22 +01:00
Flyinghead
b5e6d7e54a
Naomi/AW: input descriptors. Load bios from naomi.zip for .bin/.dat
2018-11-14 14:13:42 +01:00
baka0815.de
3b38afd1dd
SDL: Rename SDK to SDL in output
2018-11-13 10:32:00 +01:00
baka0815.de
453fccb835
SDL: Only create controller when evdev is not available
...
If evdev is available the controller is most likely already created using evdev.
2018-11-13 10:30:54 +01:00
Flyinghead
6f3b492175
Naomi/AW: Allow bios region selection
...
Per-game flash and bbram save files
naomi_boot.bin now optional
2018-11-12 17:54:38 +01:00
Flyinghead
895b3a5af1
Naomi/AW: Backport rom list from lr. Skip ram test at aw startup
2018-11-12 14:53:15 +01:00
Flyinghead
9ccf0efdea
switch between interpreter and dynarec at runtime
2018-11-11 23:49:41 +01:00
Marcel Szewczyk
4d39c10c91
Build fixes
2018-11-11 23:22:17 +01:00
Marcel Szewczyk
5f19eb7ae8
Rtt menu options are now handled by GLES
2018-11-11 22:01:18 +01:00
Marcel Szewczyk
4fd9de54ce
Added rtt menu options
2018-11-11 17:55:18 +01:00
Flyinghead
fb92d8d8c5
less log
2018-11-09 13:23:47 +01:00
Flyinghead
4c334f09ea
AW: various fixes, more roms
2018-11-09 13:22:27 +01:00
Flyinghead
3e8033cc70
Don't die on Maple DMA abort
2018-11-08 10:41:40 +01:00
baka0815.de
ab49ef89d0
SDL: Create the first controller with two VMUs
2018-11-08 09:02:25 +01:00
Flyinghead
0702682693
AtomisWave support
...
Better AtomisWave platform support
Refreshed flashrom implementaion
AtomisWave carts
Merged rom+bios romsets
2018-11-07 23:27:32 +01:00
Flyinghead
e93260634d
Naomi: save cart state into save state
2018-11-06 17:54:54 +01:00
Flyinghead
eff998dc53
Naomi: Decrypt M4 roms header to get game id. Refactoring and clean up
2018-11-06 14:30:34 +01:00
Flyinghead
22558d190a
Naomi: add dual I/O boards config for Ring Out 4x4
2018-11-06 14:01:54 +01:00
Flyinghead
592630ae5f
clean up
2018-11-06 13:04:27 +01:00
Flyinghead
7fde9fe35c
Naomi: finalize M4 carts support
2018-11-06 12:40:15 +01:00
Flyinghead
a3f898b7d0
Naomi: implement undocumented SH4 registers to make version h bios happy
2018-11-06 10:54:13 +01:00
Flyinghead
c95d13fdf1
Naomi: M1/M2/M4 missing files
2018-11-05 22:54:35 +01:00
Flyinghead
4e56432a2b
Naomi: M1/M2 mame roms support. M4 carts still WIP
2018-11-05 22:53:38 +01:00
David Miller
6589f4ddbd
Update Beta from merge, no real change
2018-11-04 23:49:17 +00:00
baka0815
8ab66a44b7
Merge pull request #1448 from reicast/fh/wacky-races
...
Enable log2 depth at runtime when supported (GL, GLES 3)
2018-11-03 22:01:22 +01:00
Christoph "baka0815" Schwerdtfeger
001a767ab7
CHD: swap bytes of CHDv5+ audio tracks
...
Thanks @flyinghead
See https://github.com/libretro/reicast-emulator/pull/370
2018-11-03 19:29:55 +01:00
Christoph "baka0815" Schwerdtfeger
161e84598d
Respect the offset of the padding
...
The StartHunk logic was flawed and while working with CHD files before v5 didn't work for v5 (and above).
The extraframes logic did work in some cases (read 3 track CHDv5) but didn't work in all cases and was merely a hack in retrospective.
Thanks to the comment of @flyinghead (see also b6c2508922 (diff-cb507bb17d74342aa45b6e4d10d607af)
) the logic is now correct and works for v4 and v5 files.
2018-11-03 19:24:53 +01:00
Flyinghead
2003fc88d7
CHD v5 support
2018-11-02 10:14:25 +01:00
baka0815
bf3d1b2186
Merge pull request #1453 from luserx0/master
...
Documentation additions
2018-11-02 10:13:25 +01:00
Harry Pantazis
997bdef772
Update README.md
2018-11-01 11:33:23 +02:00
Christoph "baka0815" Schwerdtfeger
6f358ebf8f
CHD: Only pad when version >= 5
2018-10-30 21:27:25 +01:00
Christoph "baka0815" Schwerdtfeger
98c1e7253c
CHD: Use the hunk caching
...
We didn't remember the last hunk and always read again.
2018-10-30 21:27:25 +01:00
Christoph "baka0815" Schwerdtfeger
4bb9507695
CHD: Reworked the extra frame handling
...
This way Sonic 2, F355, Crazy Taxi, Rayman 2 and Daytona USA work.
2018-10-30 21:27:25 +01:00
Christoph "baka0815" Schwerdtfeger
eca88de501
CHD: If uncompressed we don't need to check compression
2018-10-30 21:27:25 +01:00
Christoph 'baka0815' Schwerdtfeger
c5f21ab9a3
CHD: Enable FLAC on Windows
2018-10-30 21:27:25 +01:00
Christoph "baka0815" Schwerdtfeger
68d2641672
Trying to break-fix Windows using __inline instead of inline
2018-10-30 21:27:25 +01:00
Christoph "baka0815" Schwerdtfeger
2862926f2c
CHD/FLAC: Use local deps for FLAC and enable on Android
...
Using locally installed FLAC libs, so no more need for libflac-dev.
2018-10-30 21:27:25 +01:00
Christoph 'baka0815' Schwerdtfeger
a008a736d8
CHD/FLAC: surround flac.c with #ifdef
2018-10-30 21:27:25 +01:00
Christoph "baka0815" Schwerdtfeger
5e16412629
Fix includes
2018-10-30 21:27:25 +01:00
Christoph "baka0815" Schwerdtfeger
0fa4900af4
CHD: Enable FLAC via library (on Linux builds)
2018-10-30 21:27:25 +01:00
Christoph "baka0815" Schwerdtfeger
50bcc8cd46
CHD: Enable support for LZMA (CDLZ) compression
2018-10-30 21:27:25 +01:00
Christoph "baka0815" Schwerdtfeger
4691418689
CHD: Check for extra frames
...
If the frame count is not dividable by 4, there are extra frames added to keep a padding.
This is true for F355 (450 frames -> 2 extra frames) and others.
Also move CD_TRACK_PADDING to chd.cpp to work around problems with including from C and C++.
2018-10-30 21:27:25 +01:00
Christoph "baka0815" Schwerdtfeger
d24b68f592
CHD: read additional track types
...
Also don't print "Unable to find metadata" as it's mostly not true (we reach this part after the last track)
2018-10-30 21:27:25 +01:00
Christoph "baka0815" Schwerdtfeger
2de15899f2
CHD: Wrap FLAC and LZMA with defines
...
Make CHDv5 generally work without FLAC and LZMA decoding possibilities so there is currently no need for extra deps.
2018-10-30 21:27:25 +01:00
Christoph "baka0815" Schwerdtfeger
401d931b96
CHD: Imported 96a2ce8a5b
2018-10-30 21:27:25 +01:00
Flyinghead
4bce2bbbbf
OSX wants GLSL 1.4 or later
2018-10-30 11:48:44 +01:00
Flyinghead
5e59901e70
OSX build fixes
2018-10-30 11:29:30 +01:00
Flyinghead
2b25244c95
cResetEvent: needs absolute timeout value. Fixes Android FPS drop.
2018-10-30 10:56:25 +01:00
Iam Bot
0d69050b63
Documentation additions
2018-10-30 03:26:55 +02:00
flyinghead
0d965fe3a3
mingw32 build fix
2018-10-29 22:59:46 +01:00
Flyinghead
a1745801f0
cResetEvent: convert to ns instead of us
2018-10-29 21:41:57 +01:00
Flyinghead
dd7d0a1ac2
Android: deadlock due to cResetEvent.Wait() bug
2018-10-29 20:56:45 +01:00
Flyinghead
dc9780eb46
Android: fix black screen at boot on some devices
2018-10-29 20:03:47 +01:00
Flyinghead
3e9d8d8a07
Free TA contexts on exit
2018-10-29 20:02:12 +01:00
Flyinghead
6177a5b33a
Clear texture cache on exit
2018-10-29 18:02:47 +01:00
Flyinghead
415e0ab356
Fix x86 builds
2018-10-29 16:53:26 +01:00
Flyinghead
bffccac5a6
coreio file handle leak in cdi image reader
2018-10-29 16:45:49 +01:00
Flyinghead
7bb00a339f
Free maple devices on exit. Avoid mem leaks on startup.
2018-10-29 16:31:44 +01:00
Flyinghead
47be33d388
Free dynarec code blocks on exit
2018-10-29 16:10:39 +01:00
Flyinghead
8a56710841
New save state format
2018-10-29 15:11:34 +01:00
Flyinghead
ffb72cd0b6
Texture-based fog table
2018-10-29 00:31:24 +01:00
Flyinghead
96157de639
Enable log2 depth at runtime when supported (GL, GLES 3)
...
Fix issues with pixel scaling and scissoring.
Wacky Races should not be playable.
2018-10-28 22:09:36 +01:00
Marcel Szewczyk
f309a59fac
Render to texture single pass implemented
2018-10-28 20:16:45 +01:00
David Miller
75d319ea3c
removed pragma once from arm-new.h, inline file
2018-10-28 15:10:53 -04:00
David Miller
c9abcf6cbb
Merge branch 'master' of https://github.com/reicast/reicast-emulator
2018-10-28 11:46:55 -04:00
David Miller
a8c09197a3
os_MakeExecutable() using sizeof(sz)
2018-10-28 11:45:35 -04:00
David Miller
b907e3ff4d
Merge pull request #1441 from ccawley2011/no-evdev
...
Fix compilation on systems without evdev
2018-10-28 11:40:40 -04:00
Flyinghead
cdb5cf662b
Initialize PVR function pointer to non-null
2018-10-28 11:33:35 -04:00
Flyinghead
a88bed1690
Fix mismatched new/delete operators (master)
2018-10-28 15:42:26 +01:00
Flyinghead
0cfd8f5494
Sprites face culling is reversed.
...
Fixes South Park Rally and Wacky Races invisible menus.
2018-10-28 09:43:48 -04:00
David Miller
45bf5e51b1
Merge pull request #1443 from janisozaur/patch-1
...
Fix mismatched new/delete operators
2018-10-28 09:17:01 -04:00
Michał Janiszewski
a69bd937c3
Add missing include guards
2018-10-28 13:45:46 +01:00
Michał Janiszewski
2cae875fa2
Fix mismatched new/delete operators
2018-10-28 13:18:25 +01:00
Flyinghead
e4055f3192
Naomi: return ones when reading past the actual rom size. dc_reset()
...
Special JVS setting for Outtrigger (rotary encoders)
Return FF when reading past the actual roms area
Extract dc_reset() function for future use
2018-10-28 12:35:19 +01:00
Flyinghead
22b18d97a0
Don't flush the dynarec cache when the sh4 instruction cache is flushed
...
Fixes Shikigami No Shiro II slowness
2018-10-28 01:29:44 +02:00
Flyinghead
15372f4187
Modem: close connecting sockets on exit
2018-10-26 19:38:59 +02:00
Flyinghead
cfbd261c75
Initialize PVR function pointer to non-null
2018-10-26 18:17:30 +02:00
Flyinghead
aab0a4e36d
Modem: Fix VC 2K game sport games series
2018-10-26 18:14:34 +02:00
Cameron Cawley
7a5a3301ae
Fix compilation on systems without evdev
2018-10-24 20:27:12 +01:00
flyinghead
ea993d92e9
DSP: access violation on win32 x86 due to missing exec perm
2018-10-24 18:37:11 +02:00
Flyinghead
4fcfabf55a
Aica-arm: fix x86 dynarec with gcc
2018-10-24 18:02:27 +02:00
null void
5496b52cdf
removed nullptr, after the previous rollback was remerged (partially?) it seems to be causing trouble for builds with old compilers, where c++ std isn't set to at least 11, etc.
2018-10-24 11:37:31 -04:00
flyinghead
ebca83e56e
Naomi: fix raw BIN/DAT files loading on win32
2018-10-24 10:34:50 +02:00
Flyinghead
6a16262b62
rec-ARM: increase significant bits in addresses for 8MB ARAM/16MB VRAM
2018-10-22 17:43:30 +02:00
Flyinghead
282534d7bc
cdi, chd: better error messages
2018-10-22 17:39:02 +02:00
Flyinghead
efcb95b4ee
Naomi: proper read/write handlers for memory area 0x600000
2018-10-22 17:35:08 +02:00
Flyinghead
af1b2da0bf
maple: minor fix
2018-10-22 17:33:38 +02:00
Flyinghead
b1bd3e251e
Naomi: get rid of .lst files
2018-10-21 22:16:28 +02:00
Flyinghead
c07cbbe9bf
JVS: fix substract coin
2018-10-21 03:25:49 +02:00
flyinghead
e7fd2919bd
win32: ignore lst size when mapping Naomi rom files
2018-10-21 02:55:07 +02:00
flyinghead
27b79edf6f
win32: Naomi test/service/coin keyboard bindings
2018-10-21 02:51:20 +02:00
flyinghead
e8a6835972
Naomi: force eeprom save. Ignore JVS node id if outside range
2018-10-21 02:50:08 +02:00
flyinghead
275c9c1516
Naomi: Cosmic Smash per-game setting
2018-10-21 02:48:24 +02:00
flyinghead
0d1a892515
JVS: fix buffer overflow (win32 crash)
...
Fix MSVC build.
2018-10-20 20:08:51 +02:00
Flyinghead
fb84df6665
Better logging
2018-10-20 19:38:21 +02:00
Flyinghead
9d327f3592
Aica-rec: revert to original ops order (load arm flags first)
2018-10-20 16:21:22 +02:00
Flyinghead
e31a1ddf71
Aica: fix ARM and x86 dynarecs for unaligned branch op
...
Fixes sound issue in Spikers Battle
Tentative implementation of x86 rec asm functions on linux
clean up
2018-10-20 13:59:12 +02:00
Flyinghead
431b3e4324
Naomi: buffer overflow
2018-10-19 19:23:43 +02:00
Flyinghead
921228c7a9
Naomi: rec-arm do_sqw_nommu_area_3 fix
...
Fixes black screen on boot with many Naomi games on arm:
Alien Front
Virtual Tennis 2
Virtua NBA
Gun Survivor 2 code: Veronica
Jambo Safari
2018-10-18 16:15:09 +00:00
Flyinghead
d27d4f9b00
Naomi: fix for ARM
2018-10-18 09:55:17 +00:00
Flyinghead
24f46f9813
Raspberry Pi build fix
2018-10-17 14:04:39 +00:00
Flyinghead
613e42a014
Naomi: better id of games, per-game jvs setup and settings
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Better lst parsing with error handling
2018-10-17 13:18:24 +02:00
Flyinghead
18c6031bc8
JVS: Fix controls of Crazy Taxi, Power Stone and Zombie Revenge
2018-10-16 17:51:04 +02:00
Flyinghead
4b38b9b788
less log
2018-10-16 15:35:28 +02:00
Flyinghead
2214af734f
JVS: Fix multiple i/o board problems
...
Rotary encoders support for Virtua Golf and Shootout Pool
2018-10-16 15:34:45 +02:00
Flyinghead
7156a165e3
JVS: multiple I/O boards support and bug fixes
2018-10-15 00:59:52 +02:00
Flyinghead
2e367ed3c2
JVS: Fix length of various 86 commands
2018-10-12 17:19:59 +02:00
Flyinghead
cab0bdbe42
Fix light gun y position in VGA mode
2018-10-12 17:19:03 +02:00
Flyinghead
f24edb4df5
Don't die on ObjectList PVR list type
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NAOMI Virtual On Oratorio
2018-10-12 17:18:21 +02:00
Flyinghead
2c4e68ff9f
JVS: refactoring to be closer to actual hardware
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Returns multiple JVS messages at once
Multiple I/O boards correctly handled
Jambo Safari playable
Virtua Golf boots
2018-10-11 21:17:55 +02:00
Flyinghead
82e0fc7f60
Don't crash on invalid ram write size. Report and ignore
2018-10-11 21:15:00 +02:00
Flyinghead
ff01e3521b
Better NAOMI JVS emulation
2018-10-11 10:09:28 +02:00
Flyinghead
77fae1ef09
Backport changes from libretro
2018-10-05 15:07:30 +02:00
Stefanos Kornilios Mitsis Poiitidis
4ceac65b0d
Merge pull request #1412 from reicast/fh/aica-int-timing
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AICA/DMA: Make the transfers take some time, add fallback option. Fixes sfa3 and bomberman online
2018-10-05 14:29:00 +02:00
Stefanos Kornilios Mitsis Poiitidis
09f8a50bf2
AICA: Make async dma an option, default on
2018-10-05 14:24:56 +02:00
Flyinghead
124f920170
Backport GL 2.0 support from libretro core
2018-10-04 22:37:35 +02:00
Flyinghead
dfd0f2901b
minor clean up
2018-10-04 21:30:22 +02:00
Flyinghead
27b710e589
ifdef's around renderer types
2018-10-04 20:01:14 +02:00
Flyinghead
b47be37b32
Dynamic switching between GL3 - GL4 renderers
2018-10-04 19:44:52 +02:00
Flyinghead
8116072f7e
Refactor shader selection/compilation. Avoid using glcache for texture
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in GL4 renderer.
2018-10-04 15:55:41 +02:00
Flyinghead
7203681202
Less code dup
2018-10-04 14:49:20 +02:00
Flyinghead
3a929aeeb1
Terminate A-buffers cleanly. Call renderer Term() at shutdown.
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Less code dup.
2018-10-04 14:04:15 +02:00
Flyinghead
b8ae998252
If GL4 renderer is not supported, fall back to default. Fix SDL GL init.
2018-10-04 13:37:45 +02:00
Flyinghead
0260b00c00
Less code dup
2018-10-04 12:32:26 +02:00
Flyinghead
1dfc9902b7
Share scale_x and scale_y between GL and GL4 renderers. Don't use
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ShaderUniforms in OSD.
2018-10-04 12:03:00 +02:00
flyinghead
ef5e8593fa
GL4: Initialize atomic buffer correctly. Limit size of pixel buffer.
...
SetupMainVBO should be static
2018-10-04 10:58:33 +02:00
flyinghead
ce65be2f63
dsound: always wait on push
2018-10-04 10:56:07 +02:00
Flyinghead
3f791d6f04
Merge OIT renderer into master
2018-10-04 10:29:23 +02:00
Ender's Games
8d52045265
Stop reading values that are "malformed" on Android
2018-10-03 00:12:57 -04:00
Stefanos Kornilios Mitsis Poiitidis
84bf6ab913
Merge pull request #1428 from reicast/fh/ftrc-op-fix
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sh4: Fix FTRC (ipr, canonical, x86) by using correct positive cutoff value
2018-10-02 23:12:28 +02:00
Flyinghead
ba8e9dcab0
link error with dispframe
2018-10-02 12:29:29 -04:00
Flyinghead
0627530e33
GL: avoid white lines on the screen sides due to rounding
2018-10-02 12:28:42 -04:00
Abandoned Cart
9bc22e7ecc
Merge pull request #1427 from reicast/fh/implied-listinit
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Some games send TA data without calling ListInit first. Don't crash in that case
2018-10-02 09:59:11 -04:00
Flyinghead
f419786584
Fix sh4 FTRC op to use correct positive cutoff value.
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Fix for interpreter, common dynarec and x86 rec.
Fixes wrong car color in Tokyo Xtreme Racer car selection screen.
2018-10-02 12:38:49 +02:00
Flyinghead
41899230fb
Some games send TA data without calling ListInit first. Don't crash in that case.
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Fixes crashes in Looney Tunes Space Race, Test Drive Le Mans and others.
2018-10-02 10:25:15 +02:00
Flyinghead
19b37b9957
Do not crash on unaligned VRAM read access. Just return 0.
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Fixes House of the Dead 2
2018-10-02 10:07:11 +02:00
Flyinghead
601fafa1ad
Light gun support
2018-10-01 20:34:35 +02:00
Flyinghead
19c0e3aea5
arm: Link error when compiling for arm with TARGET_NO_AREC
2018-10-01 09:35:02 +02:00
Flyinghead
7b596bd388
Avoid heap corruption on android
...
No idea why this happens. Avoiding malloc/free during compile seems to
help.
2018-09-30 20:42:18 +02:00
Flyinghead
5d8d1bd107
GL: Partial redraws. OSD fixes
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EGL: Request the surface to be preserved between two rendering
Clear the sides of the screen when not rendering widescreen.
Do not re-create GL resources multiple times (android)
2018-09-30 12:39:47 +02:00
Flyinghead
5ba9916b22
Add cable/region/broadcast to per-game configuration.
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Do not save per-game settings if the game name or id is unknown (NAOMI).
2018-09-30 10:54:09 +02:00
Ender's Games
24504bc22e
Fix a typo. Always check your copy/paste twice.
2018-09-29 22:08:35 -04:00
Flyinghead
9de8379434
GL: clear gl framebuffer before drawing a direct FB write
2018-09-29 18:10:43 +02:00
Flyinghead
ac4a98ec85
Serialize broadcast, cable and region. Signal EOR after loading a state.
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broadcast, cable and region must be restored when loading a state of a
crash is likely to happen.
After loading a state, the emulator may hang waiting for an end of
render interrupt. This happens if a render was done right before saving
the state but before the EOR interrupt is raised. So we signal an EOR
after loading a state just in case.
2018-09-29 16:34:58 +02:00
Flyinghead
d81a3cd720
save states: fully restore the maple devices when loading a state
2018-09-29 16:13:07 +02:00
Flyinghead
407a579bfc
GL: take pixel scaling into account for OSD buttons and text coords
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Fixes OSD with Wacky Races and JoJo's Bizarre Adventure
2018-09-29 14:48:18 +02:00
Flyinghead
c49e6c17d0
gl: isinf() issues with GLES3. Use it with GL only
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Fixes black screen in PSO and Sonic Adventure 2 on Android
2018-09-27 21:45:03 +02:00
Flyinghead
5fe41e5f1f
keyboard: reset released key
2018-09-26 22:58:15 +02:00
Flyinghead
af5931c214
House of the Dead 2 does unaligned vram access
2018-09-26 22:53:43 +02:00
Flyinghead
a522bf114b
maple: Fix mouse FD
2018-09-26 22:37:51 +02:00
Flyinghead
10c7650690
Schedule the interrupt signaling the end of an Aica DMA transfer instead
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of raising it immediately.
Fixes Street Fighter Alpha 3 and Bomberman Online
2018-09-26 22:01:48 +02:00
Ender's Games
ee3a474ee4
Revert "Interrupt Hack setting w/ less stigma"
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This reverts commits e5c0f0e
, eebf3fc
, 14fc7d9
2018-09-26 09:06:07 -04:00
Flyinghead
752d254982
X11: keyboard auto-repeat detection
2018-09-26 10:08:49 +02:00
Flyinghead
e3bb0a09ab
Detect TA overruns and cancel the rendering. Increase vertices, indices
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and translucent polygons max count.
Fixes crashes in D2 and Triggerheart Exelica.
2018-09-26 09:42:43 +02:00
Flyinghead
4547973561
Better mouse handling on X11
2018-09-26 02:00:50 +02:00
Flyinghead
3ff14dd2b3
Modem: shutdown local socket when remote is shutdown
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Fixes issues with http requests: web browsers, Monaco Grand Prix Online
2018-09-26 00:04:57 +02:00
flyinghead
c135ab0e90
Win32: fix msvc build. removed tick thread
2018-09-25 14:09:07 +02:00
Flyinghead
1320ce5949
Modem: Close pico socket when native one returns an error.
...
Linux build fix.
2018-09-25 12:39:37 +02:00
flyinghead
be8bae0547
Modem: port to win32/winsock
2018-09-25 12:29:51 +02:00
flyinghead
21f47c03ec
Fix dynarec x64 crash with mingw64.
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Get rid of CDI warning pop up dialog
2018-09-25 12:27:37 +02:00
Flyinghead
c850093b0a
OSX: bind -> ::bind for UDP too
2018-09-24 21:37:07 +02:00
Flyinghead
36e13a9468
Proper way to close sockets
2018-09-24 21:19:43 +02:00
Flyinghead
84e7ca03ad
Don't connect a DC keyboard by default.
...
Not supported on most platforms.
Alien Front Online doesn't show the on-screen keyboard if a DC keyboard
is connected.
2018-09-24 20:53:21 +02:00
Flyinghead
2c343fddf2
modem: Transparent IP proxy. Removes the need for a TAP/TUN device
2018-09-24 19:06:14 +02:00
Flyinghead
dc5ce8fa8b
Create maple devices on Linux. Default to 2 VMUs per controller
2018-09-24 18:56:24 +02:00
Flyinghead
411baa6b8e
OSX: Save states support. Build fixes.
2018-09-23 16:18:35 +02:00
Flyinghead
98da3a28dc
rec-x86: Load PC from sh4 context in ngen_mainloop
...
Fixes load state freeze and problems when pausing the emu thread
2018-09-23 12:04:07 +02:00
Flyinghead
3c60d4745c
G2-EXT2 DMA channel
2018-09-21 18:27:45 +02:00
Flyinghead
6e017fd3ef
Tentative fix for Maken X hang
2018-09-21 17:56:29 +02:00
Flyinghead
0c575a51b3
Do not save per-game settings if the game name is unknown (NAOMI).
...
Add cable/region/broadcast to per-game settings.
2018-09-21 17:47:21 +02:00
Flyinghead
06a4f9f25d
Dynarec.safemode -> safe-mode in custom settings
2018-09-21 10:19:57 +02:00
Flyinghead
62eeca5882
Merge remote-tracking branch 'origin/master' into fh/mymaster
2018-09-21 00:37:34 +02:00
Ender's Games
0adc6b2bce
Compatibility getch() for VS 2008/2013
2018-09-20 17:49:04 -04:00
David Miller
1722a9abe4
getchar for non win32, so curses isn't req to be setup
2018-09-20 17:48:27 -04:00
David Miller
2e23ee4628
use enum for cli arg exit and android build ndef
2018-09-20 17:48:27 -04:00
David Miller
3dc16faa73
Android build fix
2018-09-20 17:48:27 -04:00
David Miller
b58e866b6b
Desktop command args support fixes and auto git versioning for VS and make
2018-09-20 17:48:27 -04:00
Flyinghead
6a5ae18179
Prepend game name to state file
2018-09-20 22:41:10 +02:00
Flyinghead
cebc7486f8
Change cycle_counter to an int instead of u32 in the x86 dynarec
2018-09-20 22:23:38 +02:00
Flyinghead
48225e7516
Don't serialize uneeded stuff. Fix windows build.
2018-09-20 22:00:03 +02:00
Flyinghead
a742b53369
Fix linux x86 startup crash
2018-09-20 21:59:19 +02:00
Flyinghead
f355dda6a4
savestates: build fixes
2018-09-20 20:06:54 +02:00
Flyinghead
de147549c3
Save states implementation
2018-09-20 19:48:46 +02:00
Christoph "baka0815" Schwerdtfeger
5b8749fbaa
evdev: If there was an error initializing a controller, don't proceed
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If the controller was not correctly initialized, the fd and/or the mapping might not be set, which could then result in access violations or other errors.
2018-09-20 17:43:24 +02:00
Flyinghead
7ce4fccb37
Merge remote-tracking branch 'origin/master' into fh/mymaster
2018-09-20 17:28:41 +02:00
Flyinghead
37d014f002
Disable div matching for Surf Rocket Racers
2018-09-20 13:42:48 +02:00
Flyinghead
c5efc3531b
ppp: Fix FCS calc, better LCP negotiation, pppdump
...
Fix an error in FCS calculation of sent packet when header compression
is not being used. Fixes PSO connection issue.
Added support for Async Char Map and Magic number LCP options.
Added pppdump-compatible dump file for easier debugging.
2018-09-19 10:56:10 +02:00
Flyinghead
21b685c812
Spurious character in OS X code path
2018-09-18 19:22:58 +02:00
Flyinghead
df61073c39
Clip textures that extend past the end of VRAM.
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Only load the valid portion of it.
Fixes Shenmue Space Harrier mini-arcade game.
Disable verify on non-square twiddled textures for Quake 3.
2018-09-18 12:01:16 +02:00
Flyinghead
8a2684ff55
Dreamcast mouse emulation
2018-09-18 09:27:16 +02:00
Flyinghead
2081a0c21b
Modem doc fix
2018-09-17 21:32:28 +02:00
Flyinghead
63a8d0cca9
Modem config documentation
2018-09-17 21:28:50 +02:00
Flyinghead
b9d0a4f688
msvc fix
2018-09-17 19:43:05 +02:00
Flyinghead
4a42cd6bae
msvc fix
2018-09-17 18:45:11 +02:00
Flyinghead
eb62b79791
OSX: Build fix
2018-09-17 18:41:44 +02:00
Flyinghead
b256141b0d
No picotcp for msvc
2018-09-17 18:14:48 +02:00
Flyinghead
fc96593e80
Fix android build
2018-09-17 17:52:29 +02:00
Flyinghead
1314a1551d
picotcp: add msvc-specific arch include. Win: never stop net stack
2018-09-17 15:29:20 +02:00
Flyinghead
843c912d86
win vs: more compile fix
2018-09-17 14:48:43 +02:00
Flyinghead
ae829405b5
picotcp msvc fix: __inline, usleep
2018-09-17 14:31:27 +02:00
Flyinghead
bc7fed4919
picotcp: wrong ifdef value
2018-09-17 14:10:53 +02:00
Flyinghead
92a39a1fc4
Static picotcp config for msvc. Fix warnings in modem.cpp.
2018-09-17 14:05:03 +02:00
Flyinghead
59fe373a3a
Tentative fix for win VS build. Fix Makefile clean
2018-09-17 13:33:50 +02:00
Flyinghead
663b77cee6
Fix OpenGL compile error with VMWare WS14 driver
2018-09-17 13:02:07 +02:00
Flyinghead
bc6a8f451a
Fix picotcp on Windows
...
Automatically configure tap IP address, route and proxy arp using iphlpapi.
Partial port to MINGW.
2018-09-17 12:59:52 +02:00
Flyinghead
6699a8a294
Use picotcp for ppp protocol processing. Now all is needed is a tap or
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tun interface.
2018-09-15 21:41:54 +02:00
Flyinghead
ce3d8f2baa
picotcp initial commit - missing files
2018-09-15 21:34:50 +02:00
Flyinghead
aad38f965b
picotcp initial commit as of 4caf65005045f0d34592274a5edd20c0d40d83f7
2018-09-15 21:28:13 +02:00
Flyinghead
54308a0949
Incorrect modem status bit was causing all received data to be ignored.
...
All games connect to Dreamcast Live lobby.
Tested Quake III in-game.
2018-09-14 11:18:10 +02:00
Flyinghead
2a8591798f
Only clamp color if tsp.ColorClamp is set. Thanks p1pkin
2018-09-12 17:50:42 +02:00
Flyinghead
fe4c310306
more build fixing
2018-09-12 15:18:12 +02:00
Flyinghead
baa60bb097
Fix non linux builds
2018-09-12 14:52:45 +02:00
Flyinghead
e3d99541d6
Modem support and pipe out to ppp.
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Allow Ooga Booga and NFL 2K2 to connect to network lobbby at https://www.dreamcastlive.net .
Sadly all other tested games still fail the ppp handshake. Work in progress...
2018-09-12 13:20:20 +02:00
Flyinghead
0e939b5f68
Keyboard: Better keycode mapping, added CTRL. Maple cleanup.
2018-09-08 14:35:46 +02:00
Flyinghead
5b9cbb2909
log macro
2018-09-07 12:58:04 +02:00
Flyinghead
562d64bed5
Cleanly stop the web UI thread on exit
2018-09-07 12:57:26 +02:00
Flyinghead
50010418ce
Fix size of framebuffer to watch for direct writes
2018-09-07 12:55:42 +02:00
Flyinghead
30f016e6a0
Use vram_mask on framebuffer watch start and end addresses
2018-09-06 22:20:17 +02:00
Flyinghead
54d0bdc5e2
Dreamcast keyboard emulation (X11 only for now)
2018-09-06 20:17:28 +02:00
Flyinghead
e54ac36544
Texture cache optimization for frequent palette updates
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Some old 2D games change palettes very frequently, which causes the
texture to be updated for each render.
This change uses a hash of the palette to detect changes, and include
the palette type in the cache key to distinguish textures of different
depth.
2018-09-06 12:11:55 +02:00
Flyinghead
a167b43361
add game product id
2018-09-05 15:32:25 +02:00
Flyinghead
4a08856775
Render-to-texture upscaling must be accounted for when clipping
2018-09-05 15:07:30 +02:00
Flyinghead
c43446f355
Initialize ExtraDepthScale for Android
2018-09-04 23:38:00 +02:00
Christoph
00ecf2f1ce
Merge pull request #1370 from reicast/baka/sdl
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SDL: Fix keyboard usage
2018-09-04 22:25:03 +02:00
Christoph
b402a56885
Merge pull request #1365 from reicast/baka/evdev_rework
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Remove evdev specific code from main.cpp
2018-09-04 22:24:43 +02:00
Christoph "baka0815" Schwerdtfeger
d3de815a0a
Softrend: clean up if/else
2018-09-04 21:01:03 +02:00
Christoph "baka0815" Schwerdtfeger
f96e0f1e5d
Softrend: Error if no softrenderer backend found
2018-09-04 20:41:25 +02:00
Christoph "baka0815" Schwerdtfeger
981eb1b5ef
Softrend: works only with X11
...
If X11 support is not there, reicast doesn't compile because the softrenderer needs it.
Use #ifdef to do X11 only if SUPPORT_X11 is set.
2018-09-04 19:08:39 +02:00
Flyinghead
c1317cbad7
No web UI if no threads
2018-09-04 18:47:12 +02:00
Flyinghead
f202b3b143
Add new ExtraDepthScale setting to scale huge Z values.
...
Use 1e26 for Samurai Shodown 6 (NAOMI)
2018-09-04 18:37:59 +02:00
Christoph
1c880fc37c
Merge pull request #1369 from reicast/fh/ta-context-1mb
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Round TA context to 1MB at ListInit time so it is found when rendering
2018-09-04 18:23:20 +02:00
Christoph "baka0815" Schwerdtfeger
69c4f163b8
SDL: Fix keyboard usage
...
Use kcode[port] directly (see evdev.cpp), because unsetting the keys didn't unset kcode and pressing the key another time didn't work.
2018-09-03 19:23:22 +02:00
Flyinghead
239e178226
Simplify framebuffer drawing and fix OSD
2018-09-03 15:05:37 +02:00
Flyinghead
ea9bc5ff1c
Round TA context to 1MB at ListInit time so it can be found at render time
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Fixes black screen in NFL 2K2, NBA 2K2, Oooga Booga, Floigan Bros. and probably more Visual Concepts games.
2018-09-03 14:32:00 +02:00
Flyinghead
614ec7e9b1
Fix 32-bit vram bank mapping
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Fixes texture corruption and other problems in many games
2018-09-03 12:39:52 +02:00
Flyinghead
395bfd5dbb
Fix 32-bit vram bank mapping
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Fixes graphical glitches in Naomi games: Melty Blood Act Cadenza, 18
Wheeler, Spawn and probably others
2018-09-03 12:26:16 +02:00
Flyinghead
228b40136f
Only do color clamp when fog is on
2018-09-02 22:57:59 +02:00
Sven
daae7c8e68
add save states
2018-09-02 09:49:23 -04:00
Flyinghead
96e9bce0e0
(Fog) Color clamping support
2018-09-01 12:56:37 +02:00
Christoph "baka0815" Schwerdtfeger
555e140216
evdev: Remove unnecessary exports in header
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``input_evdev_init(EvdevController* controller, const char* device, const char* mapping_fname)`` and ``input_evdev_button_duplicate_button(EvdevControllerMapping* mapping1, EvdevControllerMapping* mapping2)`` are no longer used outside evdev.cpp
Needed to move ``input_evdev_init()`` around a bit.
2018-08-31 16:59:37 +02:00
Christoph "baka0815" Schwerdtfeger
8cbc342b06
Maple specific header no longer necessary
2018-08-31 16:52:08 +02:00
Christoph "baka0815" Schwerdtfeger
a9a67fdaa5
Move the evdev specific code out of main.cpp
2018-08-31 16:47:55 +02:00
Flyinghead
1546e4fa8a
Revert a change in the previous commit which breaks sprite stripping.
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Fixes sparks glitch in Sonic Adventure 2
2018-08-31 10:26:08 +02:00
Ender's Games
62c76475eb
Android: Implement trial disk swapping code
2018-08-28 14:08:36 -04:00
Abandoned Cart
4ed65fca3d
Revert "Fix to windows OpenFile dialog #1238"
2018-08-28 13:38:11 -04:00
Abandoned Cart
a1996f0fe9
Merge pull request #1352 from reicast/pold500/fix-openfile-dialog
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Fix to windows OpenFile dialog #1238
2018-08-28 08:12:42 -04:00
Abandoned Cart
95c06b942b
Fix formatting to force restart wercker
2018-08-28 07:50:30 -04:00
Pavel Dmytriiev (Github)
88c104580c
Revert C++11 changes
2018-08-27 23:22:07 -04:00
Pavel Dmytriiev (Github)
3677e23e1d
Fixed magic digits sense codes with some meaningful values
2018-08-27 23:22:07 -04:00
Pavel Dmytriiev (Github)
a4e6dbadb5
Fix to windows OpenFile dialog
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Now it actually says something about what exactly it tries to open, also on "cancel" it exits gracefully.
Proposal: instead of checking one thousand return codes, which are easily ignored, I suggest using an exceptions (this part of emulator doesn't require execution speed, so exceptions here would be just fine).
2018-08-27 23:20:39 -04:00
Abandoned Cart
7bd871490c
Merge pull request #1341 from reicast/baka/cdi_warning
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CDI: Only warn if CDI image was really loaded
2018-08-27 22:52:38 -04:00
Christoph "baka0815" Schwerdtfeger
bc873cb228
Maple: Corrected creation of empty VMU
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The VMU which was written to disk was never initialized and therefore consisted only of zeroes.
After saving for the first time the VMU was corrupted.
Changes:
* Not only initialize the VMU in memory but also write the correct contents to disk
* If an existing VMU consists only of zeroes overwrite it with the initial empty VMU
2018-08-27 13:50:59 +02:00
Ender's Games
25919cce78
PGC: Settings that should be per-game exclusive
2018-08-27 06:10:35 -04:00
Ender's Games
cbe7238986
PGC: Avoid an issue with extended IDs
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Pro Pinball Trilogy is 9 characters, including spaces, which should not be truncated for accuracy.
2018-08-27 05:42:35 -04:00
Christoph "baka0815" Schwerdtfeger
81faa0935c
CDI: Only warn if CDI image was really loaded
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If no image was loaded (or using ioctl) the CDI warning was always printed.
2018-08-27 10:40:08 +02:00
Christoph
14e1e4ded4
Merge pull request #1339 from reicast/baka/evdev_symlink
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evdev: Search for libevdev.so.2 first
2018-08-27 10:25:40 +02:00
Christoph "baka0815" Schwerdtfeger
0f228690ad
evdev: Fix off by one error
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The port for player1 is 0, not 1 (we're zero based here).
2018-08-27 10:01:08 +02:00
Christoph "baka0815" Schwerdtfeger
1d66d1e2da
evdev: Search for libevdev.so.2 first
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Many Linux distributions provide livevdev.so.2 only so check that first.
2018-08-27 09:53:54 +02:00
Ender's Games
5bdc362da3
Remove QueueRender option (non-functional)
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Reverts:
2c517896b2
e81f43ff20
9ed9f460e9
2018-08-27 00:42:21 -04:00
Ender's Games
bd6b0c003d
Core: Fix formatting of configuration options
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Fix formatting using web editor to ensure accuracy
2018-08-27 00:12:16 -04:00
Ender's Games
14fc7d910a
Convert Interrupt Hack to name w/ less stigma
2018-08-26 23:13:25 -04:00
Flyinghead
e59d7eaf3d
Direct framebuffer writes support
2018-08-26 16:58:10 +02:00
Flyinghead
bb3753dc86
Use already defined constant TA_CURRENT_CTX
2018-08-26 16:31:41 +02:00
Ender's Games
2c66bf3b3a
Core / Android: Add dynarec to per-game config
2018-08-26 07:56:36 -04:00
Ender's Games
31fb575165
Core: Support retrieving disk info before full init
2018-08-26 07:56:28 -04:00
Stefanos Kornilios Mitsis Poiitidis
ba8b9014a2
Merge pull request #1326 from reicast/EvdevControllerMapping_string2
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evdev: Mapping name as string
2018-08-25 21:25:32 +03:00
Stefanos Kornilios Mitsis Poiitidis
d4f12fae64
Merge pull request #1327 from gameblabla/voidlinuxmusl
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WIP: Fixes for Musl
2018-08-25 21:25:02 +03:00
Stefanos Kornilios Mitsis Poiitidis
11f76f5fbe
Merge pull request #1321 from gameblabla/libaosound
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Add support for libao
2018-08-25 21:24:29 +03:00
gameblabla
a40d8bc74b
add libao support
2018-08-25 21:24:30 +02:00
Ender's Games
14b1e66ed4
Mac: Reference / implement preprocessor directives
2018-08-25 13:03:29 -04:00
Christoph "baka0815" Schwerdtfeger
8593c209d9
Fixed type of formatting argument
2018-08-25 10:55:52 +02:00
Christoph "baka0815" Schwerdtfeger
80af04421a
evdev: Mapping name as string
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That way we don't need to reserve memory and the output (on the command line) is correct.
2018-08-25 10:17:10 +02:00
gameblabla
55645a6fb7
Fixes for Musl
2018-08-24 23:34:03 +02:00
gameblabla
5f964de1fe
Fixes compiling if evdev is disabled
2018-08-24 23:13:41 +02:00
Abandoned Cart
d98f674ac5
Merge pull request #1315 from reicast/lk/abandoned
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Porting libretro features back to mainstream reicast
2018-08-22 22:44:16 -04:00
Ender's Games
9ed9f460e9
Invert QueueRender to allow better explanation
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Have the setting porform the action rather than having a value that, when disabled, did what the name implies it enables.
2018-08-22 21:14:49 -04:00
Ender's Games
d8226c7b5d
Fix: "Functions should be declared at file scope"
2018-08-22 21:14:42 -04:00
Ender's Games
2c517896b2
PVR: Add a QueueRender flag to force usage
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Originally implemented with libretro-reicast commit:
38186045d9aebc8ff2b6118de70f4c2596914914
Modified for use w/ reicast per-game configuration
2018-08-22 21:14:19 -04:00
Ender's Games
f76df2da62
GDROM: Increase dma buffer cache sectors
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4e956d9ef8
2018-08-22 21:14:11 -04:00
Ender's Games
e5c0f0ee71
https://code.google.com/p/nulldc/source/detail?r=108
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Originally ported from nullDC to libretro in commits:
2fa562db1b46c52b663b3dd4bb33a64907357458
f8eb58ac16a9e5adf662b99be5d00729264808e0
Modified for use w/ reicast per-game configuration
2018-08-22 21:14:02 -04:00
Abandoned Cart
97c5b9e490
Merge pull request #1282 from reicast/baka/evdev_warnnotconfigured
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evdev: Print a warning if a key is not configured
2018-08-22 18:14:18 -04:00
Abandoned Cart
d7b5533210
Merge pull request #1304 from gameblabla/glesfix
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Fixes compiling with GLES and X11
2018-08-21 14:02:06 -04:00
Abandoned Cart
3905d6e9fb
Merge pull request #1310 from reicast/lk/lgtm
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Core: Address some obvious lgtm issues
2018-08-21 10:08:32 -04:00
Ender's Games
eb11d19687
Include header guards to prevent multiple inclusions
2018-08-21 09:28:54 -04:00
Ender's Games
75215ec0d1
Core: Address some obvious lgtm issues
2018-08-21 02:52:03 -04:00
Christoph "baka0815" Schwerdtfeger
ad20b55d2c
Fix lgtm-warning
2018-08-21 00:33:18 -04:00
Christoph "baka0815" Schwerdtfeger
c8baaac632
evdev/MapleType: Controller in port 1 defaults to VMU for Maple device, all other to None
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Also allow 0 for "None"
2018-08-21 00:33:18 -04:00
Christoph "baka0815" Schwerdtfeger
11b01633d0
Fix Windows
2018-08-21 00:33:18 -04:00
Christoph "baka0815" Schwerdtfeger
638a97d1ae
Maple: Reworked the way controllers are created
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A new function was introduced to abstract the setup of input devices for each os: os_SetupInput().
I hope I implemented this everywhere correctly and the behaviour is identical to before.
The new function mcfg_CreateNAOMIJamma() creates the NAOMI Jamma interface and is hidden behind a compile flag (same as before).
The previous function mcfg_CreateDevices() was renamed to mcfg_CreateDevicesFromConfig() because it creates the devices based on the configuration (``nb`` setting).
2018-08-21 00:33:18 -04:00
Christoph "baka0815" Schwerdtfeger
8212be4850
MapleDeviceType: Add MDT_None
2018-08-21 00:32:05 -04:00
Christoph "baka0815" Schwerdtfeger
7ef105822a
evdev: Move creation of controllers
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Don't expose mcfg_Create() directly, but use a proxy method mcfg_CreateController() to create the complete controller.
Using evdev the ``nb``-setting in the ``emu.cfg`` is no longer necessary (see #970 ) as the devices get created while initializing the controllers.
Moved the ``switch`` to it's own function.
2018-08-21 00:32:05 -04:00
Christoph "baka0815" Schwerdtfeger
f75ba32fa9
evdev/maple: Set devices via config
2018-08-21 00:32:05 -04:00
Christoph "baka0815" Schwerdtfeger
17d9159b82
evdev: Add maple devices 1 and 2 to mapping & cfg
2018-08-21 00:32:05 -04:00
Abandoned Cart
62837f4db0
Merge pull request #1235 from reicast/fh/alpha-pt-rounding-fix
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Float math in alpha calculation causes some punch-through textures to…
2018-08-21 00:09:06 -04:00
Ender's Games
8f82e926b8
Android: Improve msgbox, printf cdi workaround
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This partially reverts commit 405909bf91304db275dde4d163befa8fc654874f.
2018-08-20 23:50:47 -04:00
David Miller
1a4f597bd8
ngen_mainloop for x86 updated to use PC value from context, CDI warning
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and removed redundant header causing build failure on libwebsockets (VS)
2018-08-20 23:49:15 -04:00
Ender's Games
ef6242d2f7
Android: Create a per-game configuration view
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Android: Pass game configuration options to emu
TODO: Fix inability to reload fragment w/ new settings
Android: Limit preference scope, Avoid static crutch
Android: Obligatory button to commit PGC settings
Android pressures the use of async preferences, but does not properly block threads. This causes the settings from one view to bleed into the next when swapping back and forth. This can be overcome by explicitely writing to the specific pref object.
Android: Add PGC documentation to window
2018-08-20 22:02:59 -04:00
Ender's Games
9e57068192
Config: Only load modified game settings, don't save
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There is no reason to build a configuration file of duplicate settings. The user can acquire the defaults from the config section and only inject the changes into the game section.
2018-08-20 14:29:13 -04:00
Ender's Games
2311253aa5
Config: log a software name to the configuration file
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This value is printed to the config file alongside individual settings and cannot be modified. It will be replaced each time the configuration is read, preventing any risk of user error.
2018-08-20 13:23:50 -04:00
Ender's Games
78977387ac
Reios: perform initial configuration, as needed
2018-08-20 12:28:58 -04:00
Flyinghead
ba78184461
Fix per-polygon sort option
2018-08-20 15:51:55 +02:00
gameblabla
8a53efec62
Fixes compiling with GLES and X11
2018-08-20 13:17:01 +02:00
Ender's Games
4424d84960
Port libretro reios params with less intrusive query
2018-08-19 05:41:00 -04:00
Ender's Games
f2b9b2fcf7
Unimplemented method for per-game configuration
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This is a general outline of how per-game configuration would be read to replace the existing "default" values without restricting the settings to defined values. Each game could support it's own proprietary configuration that could be changed and updated, as needed. This separates per-game config from the emulator version.
2018-08-19 05:41:00 -04:00
Ender's Games
e64367a0ad
Android: A very simple method to set 4:3 resolution
2018-08-19 02:03:10 -04:00
Ender's Games
8d9d40dffc
Core: Changes provided by Android NDK compiler
2018-08-19 01:54:15 -04:00
Flyinghead
6ffe4c0280
Sprites face culling is reversed.
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Fixes South Park Rally and Wacky Races invisible menus.
2018-08-17 19:13:59 +02:00
Flyinghead
ffb25a470d
Fix Wacky Races missing half screen
2018-08-17 18:33:24 +02:00
Flyinghead
2fb9927688
Less console spamming
2018-08-17 18:30:54 +02:00
Ender's Games
a3f585ea1c
Port the dynarec safe flag from nullDC (See #84 )
2018-08-16 20:00:10 -04:00
Flyinghead
a7cfa1f737
Disable Div matching for Record of Lodoss War
2018-08-14 09:17:22 +02:00
Abandoned Cart
b2e07d0c96
Merge pull request #1289 from reicast/baka/evdev_checkdup2
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evdev/dupcheck: Don't check unassigned buttons
2018-08-13 18:59:52 -04:00
Flyinghead
11738c9b1f
DSP: interpreter optimization
2018-08-14 00:59:34 +02:00
Flyinghead
c430a7906c
Block checks for rec-cpp
2018-08-13 21:37:59 +02:00
Flyinghead
90b1595101
Input mapping hack for naomi: put mapping in lst file
2018-08-13 20:32:07 +02:00
Flyinghead
f3bbb06d8c
GL: Missing float precision qualifier in Bump Map calc
2018-08-13 18:21:52 +02:00
Flyinghead
e10b46dbca
Aica: missing dsp_term() for x86 dynarec
2018-08-13 18:05:56 +02:00
Flyinghead
04b84b90e3
Merge master into fh/mymaster
2018-08-13 18:01:24 +02:00
Flyinghead
32a56136ef
Compile x86 arec when enabled
2018-08-13 16:38:38 +02:00
Flyinghead
94c995510e
aica: Terminate the dsp at shutdown
2018-08-13 16:34:29 +02:00
Christoph "baka0815" Schwerdtfeger
7029af98a3
evdev/dupcheck: Don't check unassigned buttons
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Also removes the trailing whitespaces.
2018-08-13 13:10:59 +02:00
Christoph "baka0815" Schwerdtfeger
21ea713032
X11: Values >= 1 enable keyboard
2018-08-12 15:17:56 +02:00
Christoph "baka0815" Schwerdtfeger
369ecf2db2
evdev: Print a warning if a key is not configured
2018-08-12 09:50:14 +02:00
Christoph "baka0815" Schwerdtfeger
891666d9ce
evdev: Check for duplicate key assignment
2018-08-11 09:56:13 +02:00
Christoph "baka0815" Schwerdtfeger
e2d186f7be
evdev: Testing shows: You *can* assign the same device to multiple ports.
2018-08-10 10:16:29 +02:00
Out of Office
14bf4b5b1c
Merge pull request #1267 from reicast/lk/android-studio
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Cleanup and improvements to Android Studio
2018-08-08 11:49:59 -04:00
Ender's Games
553ce3d352
Android: align calls with lifecycle, add core pause
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This fixes the JNI naming structure to match the Android lifecycle stages and adds the ability to save things like the time when the app goes into the background without actually halting the emulator.
2018-08-08 11:22:47 -04:00
Ender's Games
f40826614a
libpng: address a non-compliant define
2018-08-07 23:36:20 -04:00
Ender's Games
38edff3dae
libpng: expose NEON w/out enabling
2018-08-07 23:18:05 -04:00
TwistedUmbrella
1f688173b8
libpng: restore original configuration
2018-08-07 23:02:56 -04:00
TwistedUmbrella
ce71108efa
libpng: update zlib references
2018-08-07 23:02:56 -04:00
TwistedUmbrella
ae8c41077f
libpng 1.6.34 [September 29, 2017]
2018-08-07 23:02:56 -04:00
TwistedUmbrella
66c3cb8a33
libpng 1.6.32 [August 24, 2017]
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Courtesy of @mrfixit3000 ( https://github.com/reicast/reicast-emulator/issues/1121#issuecomment-383257219 )
2018-08-07 23:02:56 -04:00
Stefanos Kornilios Mitsis Poiitidis
b121fd1ba2
Revert "ngen_mainloop for x86 updated to use PC value from context, CDI warning"
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This reverts commit 38539a9c2f
.
Reason: Breakage reported by beta testers
See #1260
2018-08-07 14:30:42 +02:00
Flyinghead
65a759b3fe
Merge branch 'fh/mymaster' of https://github.com/reicast/reicast-emulator into fh/mymaster
2018-08-07 09:45:10 +02:00
Flyinghead
c0c06ed8ff
Renderer: select shader at runtime based on the GL context version
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The GL renderer now detects the version of the current GL context and
compiles the shaders accordingly. Supports GLES2, GLES3 and desktop GL.
Android: use 8,8,8 framebuffer instead of 5,6,5. Requests a 8-bit
stencil buffer (modifier volumes)
2018-08-07 09:44:52 +02:00
David Miller
38539a9c2f
ngen_mainloop for x86 updated to use PC value from context, CDI warning
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and removed redundant header causing build failure on libwebsockets (VS)
2018-08-06 15:01:15 -04:00
Flyinghead
7ff93f9256
OSX: disable OpenMP as it's not available. Time to deprecate Apple...
2018-08-04 19:10:53 +02:00
Flyinghead
2cc55dfce4
rec-cpp: optimize small block checks
2018-08-03 15:49:20 +02:00
Flyinghead
2489a72588
rec-cpp block checks naive implementation
2018-08-03 14:45:25 +02:00
Flyinghead
fddf56c5a2
Fix TA overrun detection. Bump up verts to 2 MB, idx to 120K and TR
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polys to 8K
2018-08-03 09:55:53 +02:00
Flyinghead
feaca43b25
Build fixes
2018-08-02 18:44:51 +02:00
Flyinghead
1e661a4d45
AICA DMA: raise end of transfer interrupt immediately for small
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transfers.
Fixes Bangai-O startup freeze
2018-08-02 18:25:02 +02:00
Abandoned Cart
9beb87ef64
Merge pull request #1236 from reicast/clean-exit-light
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Exit cleanly in desktop platforms
2018-08-02 12:20:03 -04:00
Flyinghead
85781e96ec
Use OpenMP instead of ctpl for multithreading
2018-08-02 17:31:38 +02:00
Flyinghead
3a7a08f3fb
Do not clear the framebuffer before rendering. Fix scissoring coords.
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The framebuffer is cleared by the background plane using global clipping
coordinates. This allows multiple rendering to different locations on
the framebuffer.
Fixes flashing menus in Vanishing Point, loading screens in Test Drive
Le Mans and Vigilante 8.
Better rear view mirror in Metropolis Street Racer.
2018-08-02 17:20:18 +02:00
Flyinghead
ec2ac75839
Merge master
2018-08-01 20:23:16 +02:00
Flyinghead
73ef45bffd
MSVC build fix
2018-08-01 19:55:29 +02:00
Flyinghead
31d8c1f091
Backport texture upscaling with xBRZ
2018-08-01 19:43:01 +02:00
Flyinghead
46c0d545ec
OSX: Fix previous merge
2018-08-01 18:31:20 +02:00
Flyinghead
9942bfc86e
Merge branch clean-exit-light
2018-08-01 18:02:50 +02:00
Flyinghead
a11dd3f159
Get rid of EGHack
2018-08-01 17:20:41 +02:00
Flyinghead
1e67f9be0b
Schedule Aica DMA interrupt instead of raising it immediately.
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Fixes Street Fighters Alpha 3 freeze.
2018-08-01 16:55:50 +02:00
Flyinghead
1ac497ba30
Update AEG params when FNS or OCT registers are updated
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Fixes Bomberman Online FMV intro freeze, Jet Grind Radio and Psyvariar 2 intro music fade out and probably more.
2018-08-01 16:30:43 +02:00
Flyinghead
298bf08fc0
Add dsp interpreter to Mac build. Core audio buffering.
2018-08-01 15:02:45 +02:00
Stefanos Kornilios Mitsis Poiitidis
7da4f09c01
TA: Alloc 8mb for fifo storage, workaround for doa2le
2018-07-31 00:56:26 +02:00
Flyinghead
1533091151
Clipping: do pixel scaling only when not rendering to a texture
2018-07-30 18:57:32 +02:00
Flyinghead
02bbdb3ebe
Fix build on win x64
2018-07-29 21:57:57 +02:00
Flyinghead
8c3247d1b2
Generic interpreted DSP
2018-07-29 21:47:30 +02:00
Flyinghead
63a70e0f62
isinf not available in GLES 2
2018-07-29 19:24:14 +02:00
Flyinghead
92c06a7249
Update AEG params when FNS or OCT are updated.
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Fixes Bomberman Online FMV intro freeze, Jet Grind Radio and Psyvariar 2 intro music fade out.
2018-07-29 18:23:53 +02:00
Flyinghead
0e881254ef
Fix clipping when pixel_double is on.
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Fixes 4 Wheel Thunder split screen issue.
2018-07-29 17:31:14 +02:00
Flyinghead
5960450e76
Linux x86 fix. Wait for renderer thread to end.
2018-07-24 17:24:56 +02:00
Flyinghead
b1686a8f6a
Do not allow inf z value in the vertex shader. Clamp w to a very small value.
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Fixes ground triangles clipping in Soulcalibur intro sequence.
2018-07-24 16:55:48 +02:00
Flyinghead
20de593a88
Clean exit on OS X. Minor changes.
2018-07-24 14:27:58 +02:00
Flyinghead
b28e1505c5
Fix dynarec on OSX/x64. Clean exit when window closed.
2018-07-24 13:26:31 +02:00
Flyinghead
07a36ee256
avoid named struct initializers
2018-07-24 11:22:56 +02:00
Flyinghead
2e08d7a6c9
round() not available in GLES2. Using floor() instead
2018-07-23 20:55:53 +02:00
Flyinghead
45d4abb64d
"for" should be a "while"
2018-07-23 20:44:35 +02:00
Flyinghead
8dab514b2a
yet another tentative asm fix
2018-07-23 20:38:31 +02:00
Flyinghead
3d2de4a0dc
tentative fix for rec x86/win
2018-07-23 20:26:12 +02:00
Flyinghead
960904c401
Exit cleanly in desktop platforms
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Lighter and cleaner version of the previous PR
2018-07-23 19:52:50 +02:00
Flyinghead
86235bb4a3
Float math in alpha calculation causes some punch-through textures to have alpha noise.
2018-07-23 15:15:05 +02:00
Flyinghead
4b5e863aa7
Use log2 depth scaling in fragment shader when available.
...
Currently a compile time option (!GLES). Fixes many depth issues (Dynamite Cop, Cannon Spike, etc.)
2018-07-23 10:25:55 +02:00
Flyinghead
ba49228fc0
Unterminated string constant
2018-07-22 23:13:32 +02:00
Stefanos Kornilios Mitsis Poiitidis
95ce251639
Merge pull request #1079 from myfreeweb/master
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Build on FreeBSD
2018-07-22 00:37:34 +02:00
Flyinghead
71d7f90858
Merge upstream
2018-07-19 12:19:51 +02:00
Flyinghead
09eab8cb03
Saturate alpha channel for YUV textures
2018-07-18 22:35:55 +02:00
Stefanos Kornilios Mitsis Poiitidis
a5cf5406cb
Merge pull request #1181 from baka0815/X11
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X11: Refactored and fixed buttons
2018-07-18 20:59:02 +02:00
Flyinghead
ff08d93019
npos undefined. Use -1 instead
2018-07-18 19:32:51 +02:00
Christoph "baka0815" Schwerdtfeger
2a167e343b
X11: use x11_keymap[] for the shoulder trigger
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Use DC_AXIS_LT and DC_AXIS_RT for the sliders. They are not real axes on a keyboard, but it fits.
Also hide the printf() behind a define.
2018-07-18 19:31:35 +02:00
Flyinghead
e637dcf8f9
reinstate line deleted by previous commit
2018-07-18 16:07:17 +02:00
Flyinghead
cc8569fcf8
Fix 8888 high-quality textures on GLES/arm
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GLES doesn't support uint 8888 so bytes must be swapped on little endian
architecture.
2018-07-18 16:01:40 +02:00
Flyinghead
4fced53e25
Dangling pointer in evdev code (electric fence)
2018-07-18 11:19:53 +02:00
Flyinghead
673841d1df
Dump frame when F10 pressed
2018-07-16 17:31:52 +02:00
Flyinghead
a17a0bae3b
Utility to display a single frame
2018-07-16 17:19:45 +02:00
Flyinghead
dc835dd64d
Dump shaders source if compile fails
2018-07-16 16:52:11 +02:00
Flyinghead
0284d635d2
Upscale rendered-to textures
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Increase the size of RTT textures by a given integer factor. Defaults to
1.
This gives much better quality textures, particularly visible when used
fullscreen for transition or pause screens.
2018-07-16 16:28:48 +02:00
topu
90304f0c67
Fix controller support when building with GCC8
2018-07-15 13:59:37 +02:00
Stefanos Kornilios Mitsis Poiitidis
1ada311513
Continuous delivery to play store beta from travis
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Merge pull request #1210 from reicast/skmp/reicast-beta-cd
Should build and deploy from master only
*crosses fingers*
2018-07-14 19:42:31 +02:00
Flyinghead
bb2d860902
Use red channel for fog table in GL but continue using alpha channel in
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GLES. Alpha channel is supported only in GL compat mode, not core.
2018-07-14 10:48:16 +02:00
Flyinghead
2d3fd59e04
Revert f13b366e8d57c15a6a97cc0721d68ddb5268385f: the fixNaN function is
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completely bogus and the correct one doesn't have any effect.
2018-07-14 09:13:56 +02:00
Flyinghead
4fd233aca0
Disable div32 matching for Star Wars I - Racer. Fixes the invisible
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suns.
2018-07-13 23:24:47 +02:00
Flyinghead
f13b366e8d
Set the value for NaN according to the SH4 specs
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The SH4 sets the signaling bit to 0 for qNaN: 7fbfffff instead of the
usual 7fffffff. Same games seem to rely on this.
Fixes Fur Fighters freeze and missing geometry in game.
2018-07-13 18:57:51 +02:00
Flyinghead
ea35eeb728
Fix FTRC op in both interpreter and dynarec with respect to Inf and NaN
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The -ffast-math gcc option implies the -ffinite-math-only option, which
produces wrong results with Inf and NaN. Use integer math to detect the
sign of float numbers in FTRC to avoid these issues.
Also the upper cut off value for conversion was apparently wrong.
Also fixed the x86 dynarec but not tested.
Fixes wrong car color in Tokyo Xtreme Racer car selection screen.
2018-07-13 12:02:32 +02:00
Flyinghead
df35e95e57
Eldorado Gate Vol.1 needs EGHack
2018-07-12 19:48:39 +02:00
Flyinghead
8a9313270f
Demolition Racer needs DisableDivMatching
2018-07-12 19:41:02 +02:00
Flyinghead
e18eaf666d
Support for 2448-byte sectors
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Pier Solar and the Great Architects CDI uses an unknown type 4 sector of
2448 bytes. This hack allows the CDI to be read. Not sure about the
correctness.
2018-07-12 11:10:11 +02:00
Flyinghead
87f8c5194f
Better fix for texture cache key needing StrideSel
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StrideSel and ScanOrder are no longer part of the texture cache key
since that breaks RTT texture matching. But they are updated at lookup
time so they will be used if the tex is updated later.
Fixes RTT-based xfade screens in Skies of Arcadia.
2018-07-11 22:08:10 +02:00
Flyinghead
d5d711cf32
Clipping scissor fix: x offset must only be added once
2018-07-11 20:06:43 +02:00
barbudreadmon
8e7b6b72e1
(Naomi) Fix for "The Rumble Fish 2"
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As confirmed by MettalliC, the correct value is 32KB
2018-07-11 18:14:12 +02:00
Flyinghead
527628d366
weird character again
2018-07-10 18:08:27 +02:00
Flyinghead
648988e622
don't log div32 matching and some GDRom ops
2018-07-10 14:36:28 +02:00
Flyinghead
92e16d436e
PVR DMA: VRAM->System RAM transfer was handled the other way around
2018-07-10 12:07:35 +02:00
Flyinghead
1be4203ffe
Far plane is at depth 0 in classic renderer.
2018-07-09 23:25:18 +02:00
Flyinghead
c035635341
Clipping scissor Y coordinates must be inverted when rendering to screen
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Fixes top of screen missing in San Francisco Rush 2049
2018-07-09 23:22:13 +02:00
Flyinghead
889f722e73
Fix PAL4 textures
2018-07-09 19:20:33 +02:00
Flyinghead
6df46b1d83
Enable Naomi eeprom reading and writing
2018-07-09 16:24:37 +02:00
Flyinghead
18b2d8273f
Improve paletted and YUV texture quality.
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Paletted textures using a 32-bit palette and YUV textures are now
converted to 8888 format, which results in a lossless conversion.
Fixes background texture quality in Alone in the Dark.
2018-07-09 14:59:53 +02:00
Stefanos Kornilios Mitsis Poiitidis
5525d5dde2
core: Android studio fixes
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- Clang edge cases for shifts
- Avoid generating relocs by not using global symbols in ngen_arm.S (fixes #1109 )
2018-07-09 09:31:45 +02:00
Greg V
5d69e19ed1
Build on FreeBSD (and potentially other BSD)
2018-07-08 15:43:10 +03:00
Stefanos Kornilios Mitsis Poiitidis
03170fc0ef
Merge pull request #1163 from reicast/lk/android-studio
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Android Studio Conversion
2018-07-08 11:12:16 +02:00
Stefanos Kornilios Mitsis Poiitidis
ae2b5e33b5
core.mk: Revert `-O0 -g` to `-O3`
2018-07-08 02:22:32 +02:00
Flyinghead
a89ff1e432
Ignore depth func for autosort TR polys.
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This was a remain of the previous Always depth hack.
2018-07-07 08:46:29 +02:00
Flyinghead
3cac9134ce
Don't use the window title for debug info as it delays frames
2018-07-06 22:38:48 +02:00
Flyinghead
e067534f26
When sorting translucent triangle, keep the third vertex in place.
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In flat shading mode, the third vertex of a triangle defines its color
so we must maintain its index.
Fixes the remaining color polygons seen in Evolution - The World of
Sacred Device.
2018-07-06 20:02:43 +02:00
Flyinghead
0df91770d2
Increase dynarec code cache size to 10 MB
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Fixes frequent code cache invalidation due to lack of space, which kills
performance (Extreme Sports)
2018-07-06 17:19:37 +02:00
Flyinghead
315205caa9
Add setting to disable div32 matching (Pro Pinball Trilogy)
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div32 matching doesn't handle division by zero and edge cases, which
causes crashes with some games.
Setting enabled by default for Pro Pinball Trilogy.
2018-07-06 09:49:39 +02:00
Flyinghead
517c225c39
Better hack for TA data sent before ListInit.
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Instead of ignoring TA data if ListInit hasn't been called, call
ListInit then accept the data. The data will still be probably ignored
but end of list interrupts are sent so game won't hang.
Fixes hang in King of Fighters New Wave (Naomi).
2018-07-05 19:57:30 +02:00
Flyinghead
a1997637bb
Trilinear filtering limited implementation.
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Fixes lighter field areas in NFL 2K2
2018-07-03 20:36:13 +02:00
Flyinghead
3c4913a35a
Merge remote-tracking branch 'upstream/master'
2018-07-03 15:46:25 +02:00
Flyinghead
cbaaaaf970
Do not crash if data is sent to TA before calling ListInit, just ignore
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it.
Fixes Conflict Zone - Modern War Strategy.
2018-07-03 15:24:48 +02:00
TwistedUmbrella
64656a6eb3
rec_x64: Avoid recipe for target failed error
2018-07-03 09:09:30 -04:00
TwistedUmbrella
295570a9f3
Android: resolve posix_memalign NDK inconsistency
2018-07-03 08:45:39 -04:00
Flyinghead
e7d1688ae5
Round TA_ISP_BASE to 1 MB.
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Some games do not align TA_ISP_BASE on 1 MB boundary so the rendering
context is not found at render time. Fixes black screen in NFL 2K2, NBA
2K2, Oooga Booga, Floigan Bros. and probably more Visual Concepts games.
Sadly Ooga Booga still crashes.
2018-07-03 14:22:44 +02:00
Flyinghead
69263eddc0
Bump mapping support
2018-07-02 15:23:47 +02:00
Flyinghead
99af84d7fb
Background plane should be fogged as well. Fixes purple sky in Dragon's
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Blood/Draconus.
2018-07-02 10:22:26 +02:00
Flyinghead
295395c680
Flat shading support
2018-07-01 20:25:06 +02:00
Stefanos Kornilios Mitsis Poiitidis
f45f888d0b
Use platform specific first argument register
2018-07-01 12:15:59 +02:00
Flyinghead
18c59c1166
Fix read_frame/dump_frame for now missing autosort param
2018-06-30 13:51:03 +02:00
Flyinghead
3ddcc272bf
Fix autosort/presort mode selection. Per render pass sort mode.
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The previous algorithm to determine the sort mode for TR polys was
faulty. And the sort mode can vary between passes for multipass
rendering. This also removes the need for the hack to support Always
depth mode with autosorted TR polys. Should fix the Resident Evil 3 menu
problem.
2018-06-30 12:33:11 +02:00
Flyinghead
7ecd384612
StrideSel is now part of the texture cache and must be set by RTT
2018-06-29 19:03:43 +02:00
Flyinghead
d980f505ad
Fully revert f571d6c594
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Fixes NAOMI bios flickering
2018-06-29 17:16:39 +02:00
Flyinghead
a52654e2de
Added some game ids to per-game settings
2018-06-29 17:10:35 +02:00
Flyinghead
17a34c079c
Backported EG hack. Courtesy of libretro.
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See 13dacb0021
2018-06-29 17:04:07 +02:00
Stefanos Kornilios Mitsis Poiitidis
ad05c35a7e
Implement CheckBlock for x64
2018-06-29 15:19:49 +02:00
Stefanos Kornilios Mitsis Poiitidis
c52165adbd
Update XBYAK to 71b75f653f3858403eb33d48f6346eef34b837fe
2018-06-29 15:18:57 +02:00
Flyinghead
f18aa63a67
Add stride and scan order to texture cache key as they are used to update the texture
...
Fixes glitchy FMV title screen in Bomberman Online
2018-06-29 11:59:48 +02:00
Flyinghead
a94f01ee78
Force autosort TR triangles using depth func Always to be drawn on top of others
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When autosorting triangles, ignore the depth of triangles using the depth func Always and force
them to be on top. Seems to help Psyvariar 2.
2018-06-28 13:21:40 +02:00
Flyinghead
6871061ca0
Modifier Volumes: summing up with triangles is faster than using a quad.
2018-06-26 15:38:55 +02:00
Flyinghead
7c93727b5e
Improve modifier volume parsing and drawing logic.
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Parse modifier volumes similarily to other polys (first, count, params).
Draw all triangles in one shot and use quad to sum up instead of
redrawing entire strip. Use OR operation for open volumes/quads
(Soulcalibur).
2018-06-26 14:45:58 +02:00
TwistedUmbrella
bf62cb8bd1
Prevent overriding Android setting w/ config.ini
2018-06-25 12:04:26 -04:00
TwistedUmbrella
571b68d468
Fix building Windows alongside Android Studio
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Windows: resolve missing reference to _SC_OPEN_MAX
https://lists.gnu.org/archive/html/bug-gnulib/2014-08/msg00023.html
https://libwebsockets.org/lws-api-doc-master/html/libwebsockets_8h_source.html
Windows: comment duplicate x86_ptr_imm definition
Replaced by more explicit type definitions. Fixes x64 compile
Restore secondary x86_ptr_imm for non-Windows
This appears to be a necessary duplicate for other platforms.
2018-06-25 12:04:14 -04:00
Stefanos Kornilios Mitsis Poiitidis
563052a2e8
Really force -fPIC everywhere
2018-06-25 12:04:14 -04:00
Stefanos Kornilios Mitsis Poiitidis
86593d82e7
Add fpic option, remove ndk build stuff
2018-06-25 12:04:13 -04:00
Stefanos Kornilios Mitsis Poiitidis
1933aff8a2
First steps for android studio builds
2018-06-25 12:04:07 -04:00
Flyinghead
846d02d9d2
Optimize RTT to VRAM. Add US version of THPS2 to per-game settings.
2018-06-25 16:55:22 +02:00
TwistedUmbrella
e6afd22f98
Merge pull request #1191 from baka0815/gdi_skipws
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GDI: Reset skipws-flag
2018-06-25 10:33:34 -04:00
Flyinghead
3256e02813
Workaround for Virtua Tennis ball color problem.
...
There's a texture corruption of the tennis ball and other textures,
notably the players' bags in the first intro sequence. The corruption is
due to render to texture squashing existing textures. Not sure what's
going on but this avoids the texture corruption. The original problem
remains.
2018-06-25 15:53:28 +02:00
git@baka0815.de
852d644a5f
GDI: Explicitly set skipws-flag
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It's not neccesarry to set it every iteration, so just set it before and reset it afterwards.
2018-06-25 09:14:51 +02:00
Christoph "baka0815" Schwerdtfeger
41ee5707a8
GDI: Reset skipws-flag
2018-06-24 14:30:46 +02:00
barbudreadmon
2e8a87cbdf
Allow loading of lst files (Naomi support #1188 )
2018-06-21 19:24:05 +02:00
TwistedUmbrella
75189f0a78
Merge pull request #1180 from baka0815/unused_code
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Removed unused code in core/linux-dist/main.cpp
2018-06-14 15:52:23 -04:00
Christoph "baka0815" Schwerdtfeger
3d43505504
Allow for custom <device>.cfg files in the /mappings/ directory.
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Check if a configuration file named exactly like the device exists in the /mappings/ directory.
If it does, use this instead of the generic one.
Expose file_exists() from stdclass.
2018-06-13 19:33:51 +02:00
Christoph "baka0815" Schwerdtfeger
2e4cf087bd
Refactored and fixed X11 buttons.
...
Replaced magic number with X11 constants.
Added keys for left and right shoulder buttons.
Added key for (missing) Y button.
Moved the debug printf() where it belongs.
2018-06-13 19:24:48 +02:00
Christoph "baka0815" Schwerdtfeger
8309eb7d6a
Added most important X11-keys as constants.
2018-06-13 19:23:20 +02:00
Christoph "baka0815" Schwerdtfeger
e6854ef87d
Removed unused code in core/linux-dist/main.cpp
...
This is a leftover from #964
2018-06-13 19:17:20 +02:00
Flyinghead
08b8d30589
Implement clipping. Enabled by default.
2018-06-09 18:11:47 +02:00
Stefanos Kornilios Mitsis Poiitidis
d0cd5a5f64
Merge pull request #1152 from flyinghead/fh/modvols
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Enable modifier volumes. Fix for exclusion volumes.
2018-06-09 17:52:51 +02:00
Flyinghead
7640a35720
Draw modifier volumes only if enabled in settings (defaults to true)
2018-06-09 17:22:01 +02:00
Flyinghead
1f95eb243c
Fix video choppiness
2018-06-07 19:06:16 +02:00
Flyinghead
2fdcf0d821
Use float constants in GLSL
2018-06-07 18:26:02 +02:00
Flyinghead
e1a86b4e0a
Fix SW1-JPB random texture corruption problem and video choppiness.
2018-06-07 17:19:49 +02:00
Flyinghead
b9fe9332cf
GLES 2 fix for fog table: use float only for vars and consts
2018-06-05 13:36:49 +02:00
Flyinghead
49e172b169
Push more silence on audio underrun to catch up
2018-06-05 12:18:42 +02:00
Flyinghead
828990b926
Texture based fog table
2018-06-05 12:18:09 +02:00
Flyinghead
a345fcc4c7
Draw modifier volumes after punch-through so they can be shadowed as
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well.
2018-05-23 14:31:11 +02:00
Flyinghead
2f9dcfabd8
Use FPU_SHAD_SCALE.scale_factor for shadow intensity instead of
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hardcoded value.
2018-05-23 12:26:24 +02:00
Flyinghead
488b9ab831
Add TA_GLOB_TILE_CLIP struct. Fix typo.
2018-05-23 12:05:58 +02:00
Flyinghead
bccfb5b70c
Faster implementation for translucent polys depth pass. Disabled by
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default. Auto-enabled for Cosmic Smash.
2018-05-22 15:47:02 +02:00
Flyinghead
23a2af0a28
Add setting for THPS2. Move RenderToTextureBuffer option to rend
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section.
2018-05-22 15:34:33 +02:00
Flyinghead
0f6249fdcf
Backport libretro per-game-settings logic
2018-05-22 15:20:37 +02:00
Flyinghead
c8034807bb
dump_frame/read_frame: save/load pvr registers
2018-05-22 13:23:07 +02:00
Flyinghead
4c7ffeb520
Per-pixel fog shading. Shaders cleanup.
2018-05-22 13:04:21 +02:00
Flyinghead
8d01bbe145
Increase Z scaling factor to 100k (fixes background menu in VR2). Set
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depth mask before clearing buffers.
2018-05-21 16:44:18 +02:00
Flyinghead
9098fd5a22
Autosort poly: Write to the depth buffer in a second pass, and only if
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multipass rendering.
2018-05-20 21:41:31 +02:00
Flyinghead
2d904372a9
Multipass issues: depth mask must be enabled for autosorted tr poly.
...
Depth buffer must NOT be cleared b/w passes, same for stencil I guess.
2018-05-20 14:16:43 +02:00
Flyinghead
9e994fecaa
Avoid array overflow if more than 10 render passes
2018-05-19 18:57:16 +02:00
Flyinghead
c35aa4262c
Fix OpenGL errors with modvols and multipass
2018-05-19 18:51:30 +02:00
Flyinghead
c427997269
Enable modifier volumes. Fix for exclusion volumes. Prevent overflow of modifier triangles (JGR).
2018-05-19 10:13:00 +02:00
Flyinghead
6e64fe90fc
Reverting c3a90a63a1
as well as the
...
autosort hack, which was certainly a consequence. Fixes texture
corruptions.
2018-05-18 21:35:51 +02:00
Flyinghead
d596f988c8
Revert 99bc20220e
2018-05-17 11:17:51 +02:00
Flyinghead
99bc20220e
Simplify clipping
2018-05-17 10:32:52 +02:00
Flyinghead
80c193b3de
Cache texture parameters. Fixed exclusion volume modifiers.
2018-05-16 19:34:45 +02:00
Flyinghead
e73d11d0ab
glHint nicest->fastest, and just once
2018-05-15 22:37:40 +02:00
Flyinghead
b469f05b9d
Fix wrong fog calculation issue
2018-05-15 21:19:58 +02:00
Flyinghead
d8165376be
GL cache fix
2018-05-15 16:09:50 +02:00
Flyinghead
de046c4620
Use OpenGL state cache. Allocate texture ids in bulk. Avoid modifier
...
volumes entirely when not needed.
2018-05-15 15:22:26 +02:00
Flyinghead
2d834c7396
Revert glChecks
2018-05-15 11:54:14 +02:00
Flyinghead
833a616122
Merge OSX fixes
2018-05-15 11:41:44 +02:00
Flyinghead
46b40ad043
OSX: enable exceptions for vmem
2018-05-15 11:14:48 +02:00
Flyinghead
0a8348b6df
Use CSYM() in assembler code
2018-05-15 11:13:42 +02:00
Flyinghead
34eae365f7
bad character?
2018-05-14 23:16:11 +02:00
Flyinghead
c36e2731d7
read_frame fix
2018-05-14 22:38:22 +02:00
Flyinghead
4aee2eb5fe
Increase gdrom dma buffer size to 8192 sectors
2018-05-14 19:37:33 +02:00
Flyinghead
2564c57cd2
Merge branch 'master' of https://github.com/flyinghead/reicast-emulator
2018-05-14 16:14:35 +02:00
Flyinghead
b30f715796
Fix paletted textures mismatch in texture cache
2018-05-14 16:14:15 +02:00
Flyinghead
699c2986a5
WIP
2018-05-14 12:48:22 +02:00
Flyinghead
ae49c19cea
osx: cpu x86. glViewport now doing in RenderFrame
2018-05-14 09:31:03 +02:00
Flyinghead
46f28cfb27
Fog fix
2018-05-13 23:07:35 +02:00
Flyinghead
95120690ef
Use log2 depth scaling when opengl 3 is available
2018-05-13 20:19:36 +02:00
Flyinghead
688ba5c37d
Fix autosort translucent poly bug (rayman). probably still not right...
2018-05-13 16:48:09 +02:00
Flyinghead
b68f0a16a8
Increase FPS font size
2018-05-13 16:45:20 +02:00
Flyinghead
c30548eb6a
Added on-screen FPS counter. Fix clear screen issue when widescreen
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enabled but not currently on.
2018-05-13 16:01:08 +02:00
Flyinghead
50a2e7e842
Revert dd9f77b4ab0b4c66fe7a2a717ed4b8cc1835e343: no gl_FragDepth in GLES 2 :(
2018-05-12 14:39:06 +02:00
Flyinghead
dd9f77b4ab
Changed z normalization to log scale
2018-05-12 13:26:50 +02:00
Flyinghead
717ee0b3ce
Make rendering to texture buffer optional
2018-05-11 19:33:17 +02:00
Flyinghead
b02eccd5c7
Fix performance problem with RTT waiting
2018-05-11 19:08:54 +02:00
Flyinghead
43c125c208
Better texture cache: avoid duplicate. Attempt to put the RTT texture in
...
the cache to avoid copy to/from vram.
2018-05-11 15:29:24 +02:00
Flyinghead
683cbbba3e
Multipass rendering
2018-05-10 21:28:20 +02:00
Flyinghead
0f92189585
Fix translucent triangles not being autosorted(?)
2018-05-10 13:02:57 +02:00
Flyinghead
b77843b927
Handle RTT texture stride (VT)
2018-05-09 15:08:13 +02:00
Flyinghead
136c3d6825
When rendering to texture, wait until after the frame is rendered to
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unlock.
2018-05-09 14:46:06 +02:00
Flyinghead
c13a42611b
Implemented other RTT format conversions.
2018-05-09 13:04:48 +02:00
Flyinghead
5710aa08ed
Remove all vram locks before reading back RTT buffer. Use RGBA/ubyte
...
format when RGB/565 is not available.
2018-05-09 12:28:38 +02:00
Flyinghead
2e4ec3a1ed
Added RTT support
2018-05-08 18:47:00 +02:00
Flyinghead
9f13ded502
Enable Modifier Volumes. Fix modtrig buffer overflow and stencil reset.
2018-05-04 18:18:04 +02:00
Flyinghead
cc88561d4a
Implemented clipping (Daytona USA menus)
2018-05-02 15:41:42 +02:00
Flyinghead
db0534d5dd
Fix PunchThrough texturing on JGR with nvidia
2018-05-02 12:29:47 +02:00
Flyinghead
fe71519d1b
Write some silence on audio underruns
2018-05-01 17:25:42 +00:00
Flyinghead
5320c3adee
Fixed previous screw up
2018-05-01 11:20:25 +02:00
Flyinghead
a953a0baa7
Use ring buffer for samples and detect buffer underruns
2018-04-29 17:56:01 +02:00
Flyinghead
39e0f378cb
OSX: add x64 target. Use JIT compiler. Clean exit. Use semaphore in core audio driver. Use layout-independent key codes to support int'l keyboards. Fixed GL window scaling.
2018-04-29 16:07:54 +02:00
Flyinghead
64a8ac1dd5
Add clean exit patch for x11 and 64-bit architecture
2018-04-27 16:54:15 +02:00
Flyinghead
35d3bd98d4
Disable fog table logging. Small optimization
2018-04-27 10:58:10 +00:00
Flyinghead
b8f3d37df2
Disabled some logging (Mr.Driller)
2018-04-27 10:50:21 +00:00
Flyinghead
94aa7c9e83
Fix alsa backend clicking noise on underrun. Set the buffer size to match the [omx] audio_latency setting
2018-04-27 10:49:23 +00:00
Flyinghead
10bdf7f449
Clean exit when exit key is pressed
2018-04-27 10:37:56 +00:00
rrrh
bcdf38da0a
Merge pull request #1130 from reicast/rrrh/osx-high-sierra
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Rrrh/osx high sierra
2018-04-21 19:26:27 +02:00
Hugo Hackenstein
d653d4e009
Remove unneeded stdlib include
2018-04-21 19:01:24 +02:00
Hugo Hackenstein
4fcb95a0d1
Mac compile on OSX - Remove deprecated malloc.h include and switch to stdlib.h instead
2018-04-21 19:00:36 +02:00
Stefanos Kornilios Mitsis Poiitidis
34b495baa7
Merge pull request #1098 from reicast/pr/1092
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fix gdi track parsing in unix #1092
2018-04-19 20:51:13 +02:00
Stefanos Kornilios Mitsis Poiitidis
90e901f4a3
gdi: Normalize paths, add test gdi files
2018-04-18 22:28:05 +02:00
gizmo98
4a7d0b9e7e
rpi: add option to use mesa or new vendor gl libs
2018-04-11 21:42:57 +02:00
gizmo98
b09356f3f7
Fix GCC6 "Bool" issue
2018-04-11 21:37:31 +02:00
Stefan
8c967b0591
Merge pull request #1 from OrN/rpi2-stuff
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omx audio backend, and dispmanx window
2018-04-11 21:33:45 +02:00
Stefanos Kornilios Mitsis Poiitidis
4300951b51
gdi: Cleanup path code, use C++ strings
2018-04-11 11:40:15 +02:00
Stefanos Kornilios Mitsis Poiitidis
fe30e58504
tactx: Actually use aligned alloc functions
2018-04-11 11:06:46 +02:00
Stefanos Kornilios Mitsis Poiitidis
894e9f1414
Cleanup changes for merge with master
2018-04-09 21:11:06 +02:00
hissingshark
d1bac19a0a
Fixed blunder and changed OS test.
2018-04-05 16:58:23 +01:00
hissingshark
dec5c7bdd2
Added helper functions for aligned memory (de)allocation
2018-04-05 12:13:49 +01:00
hissingshark
3ab9c22516
Fix issue from PR #1023
2018-04-03 17:38:30 +01:00
TwistedUmbrella
fb418d568c
Don't skip whitespace when reading filename
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https://stackoverflow.com/a/6774866
2018-04-02 03:51:38 -04:00
TwistedUmbrella
052c5c1cb3
Fix for Windows missing definition of ssize_t
2018-04-02 02:54:30 -04:00
Stefanos Kornilios Mitsis Poiitidis
c832df6d62
Merge pull request #1078 from nadenislamarre/nae_get_entry
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cfg/get_entry: Validate that virtual section has virtual key before using it
2018-03-27 23:01:26 +02:00
i30817
3fdd7f50ea
fix gdi track parsing in unixx
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Same problem as https://github.com/libretro/reicast-emulator/pull/24
in unix that iteration would not work if the path of the original .gdi file (where we are finding the 'parent directory') was:
1. not existent, ie a gdi on the same directory as the current. It was iterating until the index 3 and stop there. Disaster strikes later ofc, if the first characters weren't C:\ or other thing like that.
2. in a relative subdirectory that is 'small enough' ie: a/crazy-taxi.gdi. In this case the last '/' wouldn't be found, the derived string would be 'crazy-taxi.gdi' and the file not found ofc.
Anyway, this can be solved simply by searching the whole string and using a signed integer. It will go up to -1, stop iteration and increase to 0 on the len++.
Dunno if using relative subdirectories for the tracks on *other* platforms works because of the path separator being different from what's inside the gdi but with this code fixed it works on linux with / at least.
2018-03-25 18:53:18 +01:00
TwistedUmbrella
045ab285ca
Merge pull request #1068 from promi/fix-evdev_mapping
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Fix #1051
2018-03-09 12:35:06 -05:00
Nicolas HOUDELOT
5c343a219c
fix typo
2018-03-05 01:57:00 +01:00
Nicolas Adenis-Lamarre
8ba58a3d9d
configuration parsing: get_entry must not look into virtual sections only
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in emu.cfg, when i set rend.WideScreen = 1, its not read.
has_entry and get_entry doesn't use the same check,
thus while has_entry can return true, get_entry can not return the entry.
Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2018-02-13 23:20:23 +01:00
Promi
5615694ea0
Fix #1051
2017-12-09 15:51:57 +01:00
TwistedUmbrella
c80dbb1629
Create Xcode external build system for zlib
2017-06-17 09:18:27 -04:00
TwistedUmbrella
158eef7883
Remove fp.h leftovers after limping update
2017-06-04 13:38:56 -04:00
Stefanos Kornilios Mitsis Poiitidis
6ae93b31d1
ta: use 256-bit struct
2017-05-16 13:33:37 +02:00
Stefanos Kornilios Mitsis Poiitidis
8e3b9b434c
Cleanup/optimize ta_thd_data32_i
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- Use 128-byte copies
- read pcw from memory
2017-05-16 12:38:00 +02:00
verybadsoldier
7d49b2212d
alsa-backend: initialize variable "sub unit dir". This variable is passed into alsa as a pointer. Alsa will write to it but also read (!) from it. So the read will give undesired behavior when variable is not initialized. Depending on current alsa-config/hardware it leads to an error "Invalid argument" when submitting the parameters by invoking "snd_pcm_hw_params" a few lines later.
...
Initializing the variable to -1 fixes it and means "set to exact value or less" (http://alsa.opensrc.org/HowTo_Asynchronous_Playback )
2016-10-18 22:31:31 +02:00
Jan Holthuis
b7fa676546
linux-dist/evdev: Use std::Map.find() instead of operator[]
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Since EvdevControllerMapping does not have a default constructor,
we can't use the operator[];
data_type& operator[](const key_type& k) - Returns a reference to
the object that is associated with a particular key. If the map
does not already contain such an object, operator[] inserts the
default object data_type().
Instead, we use the std::map.find() function.
This should resolve #971 .
2016-09-23 12:54:27 +02:00
Preston Smith
6f1fa1ab08
omx audio backend, and dispmanx window
2016-09-21 17:21:13 -05:00
Stefanos Kornilios Mitsis Poiitidis
e5d8851316
Merge pull request #964 from Holzhaus/linux-rumble-support
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Linux rumble support
2016-09-20 13:49:13 +02:00
Stefanos Kornilios Mitsis Poiitidis
42e6a62fac
Merge pull request #877 from KrossX/purupuru
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X360 controller support for Windows + Rumble
2016-09-17 22:26:46 +02:00
Jan Holthuis
fdc3de7870
Port right motor adjustment to linux version
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This adapts KrossX' commit c37c5c42e4
so
that we can use it in the linux version, too.
2016-09-13 14:54:29 +02:00
Stefanos Kornilios Mitsis Poiitidis
88c6bb6293
Merge pull request #905 from reicast/holzhaus/buffer-overflows
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Fix some buffer overflows
2016-09-12 22:23:24 +02:00
Stefanos Kornilios Mitsis Poiitidis
3ed70a26fb
Merge pull request #914 from ghost/issue-883
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Update softrend.cpp
2016-09-12 22:19:39 +02:00
Twinaphex
a5b7011c57
Merge pull request #929 from Hyell/master
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Multiplayers with configuration file
2016-05-15 14:48:40 +02:00
Twinaphex
3cb39268a9
Merge pull request #926 from reicast/ftrc-fix
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ftrc fix - revert back to nulldc defaults
2016-05-14 04:44:24 +02:00
Stefanos Kornilios Mitsis Poiitidis
7c5e49a6d2
dyna: Fix f2i canonical + x86 to saturate
2016-05-14 04:15:16 +03:00
twinaphex
b606593774
ftrc fix - revert back to nulldc defaults
2016-05-13 14:44:53 +02:00
twinaphex
ccfb6b635a
Delete spurious code - fixes sprite palette issue with games like
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Street Fighter III 3rd Strike/Capcom Vs SNk 2, possibly others
2016-05-13 14:37:47 +02:00
Hyell
469dda0e57
Update maple_cfg.cpp
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Add players.nb option in emu.cfg. You can add 1-4 SegaController.
2016-04-26 17:06:45 +02:00
Hyell
6c49f0a852
Update maple_cfg.cpp
2016-04-25 12:10:12 +02:00
pvezien
e093f679a8
Update softrend.cpp
2016-04-13 09:20:33 +12:00
Jan Holthuis
52afec6f7d
Merge pull request #832 from reicast/holzhaus/sdl-opengl
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Move to SDL2 for OpenGL 3.1 and GLES support
2016-03-04 15:13:25 +01:00
Jan Holthuis
ef1994549b
webui/server.cpp: Fix buffer overflow in callback_http()
2016-02-22 18:55:34 +01:00
Jan Holthuis
1868f1e91f
imgread/gdi.cpp: Fix buffer overflow in load_gdi()
2016-02-22 18:55:34 +01:00
Jan Holthuis
b106efde5f
imgread/common.cpp: Add buffer size checks in case buffer size are changed later
2016-02-22 18:55:33 +01:00
Jan Holthuis
1a809fc60e
hw/naomi/naomi_cart.cpp: Fix 3 buffer overflows in naomi_cart_LoadRom()
2016-02-22 18:55:33 +01:00
Jan Holthuis
9e937957f7
hw/flashrom/flashrom.h: Fix buffer overflow in MemChip::Load()
2016-02-22 18:55:33 +01:00
Jan Holthuis
5638b872ac
cfg/ini.cpp: Fix buffer overflow in ConfigFile::parse()
2016-02-22 18:55:33 +01:00
Jan Holthuis
2866c879ac
cfg/cfg.cpp: Mark possible buffer overflow
2016-02-22 18:31:36 +01:00
Phil Eichinger
dde4647e55
Fix the check for the enviroment variable
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I tried running reicast and it immediately died with:
terminate called after throwing an instance of 'std::logic_error'
what(): basic_string::_S_construct null not valid
Aborted
I was missing the environment variable XDG_CONFIG_DIRS
Turns out find_system_config_dirs() checked for the existence of
XDG_DATA_DIRS but then tried to use XDG_CONFIG_DIRS (non-existent in my
case).
fixes #847
2016-01-30 10:29:36 +01:00
KrossX
d4d782c71c
Remove unused lines.
2016-01-22 15:08:29 -03:00
Jan Holthuis
6b1a02e971
Merge remote-tracking branch 'krossx/purupuru' into linux-rumble-support
2016-01-22 14:39:18 +01:00
KrossX
c37c5c42e4
Right motor adjustment
2015-12-17 22:10:55 -03:00
Stefanos Kornilios Mitsis Poiitidis
ad7e23d849
Merge pull request #846 from reicast/feat/ta-hash-logs
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rend/if: Logging/verification of MD5(ta command list data)
2015-12-14 04:15:37 +01:00
Stefanos Kornilios Mitsis Poiitidis
f868fc0655
Merge pull request #841 from reicast/wip/osx-ios-sound
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apple: Add primitive core audio support
2015-12-14 04:06:01 +01:00
Stefanos Kornilios Mitsis Poiitidis
6c3c726019
softrend: Fix windows build
2015-12-14 03:11:40 +01:00
Stefanos Kornilios Mitsis Poiitidis
af01baae75
linux/softrend: Optional via makefile, sse4.1 detection
2015-12-14 02:40:23 +01:00
Jan Holthuis
cc5719e845
Linux/evdev: Add Force Feedback/Rumble support
2015-12-14 01:09:03 +01:00
Stefanos Kornilios Mitsis Poiitidis
f3e4416bb4
linux/softrend: Cleanup accidental file changes
2015-12-13 14:08:16 +01:00
Stefanos Kornilios Mitsis Poiitidis
62018cf203
linux/softrend: Fix porting bugs, hackplement X11 drawing
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- Fix RECT fields oder (initialized via {} on the code)
- Initialize shuffle_alpha (duh ...)
- X11 Image drawing (hacky, depends on internal X11 details)
- Untwidle code w/ optional flipping (X11 doesn't use inverted bitmaps)
- rgba shuffling (not needed yet, but left for documentation)
2015-12-13 14:00:25 +01:00
Stefanos Kornilios Mitsis Poiitidis
5e377399d3
linux/softrend: builds & runs, doesn't push to screen yet
2015-12-13 14:00:25 +01:00
KrossX
c42986e63f
Unplug PuruPuru Pack
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Ooops.
2015-12-07 21:30:07 -03:00
KrossX
832eeeb419
Might help compilation in other platforms
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I cannot verify it though.
2015-12-07 21:27:19 -03:00
KrossX
b59ca13cfe
Implemented PuruPuru device
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Includes a simple XInput implementation for Windows.
2015-12-07 21:21:03 -03:00
KrossX
b566092d28
Basic XInput support for Windows
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Adds simple X360 controller support for Windows.
2015-12-07 20:09:15 -03:00
Jan Holthuis
20d43fb04e
SDL: Remove some unused variables
2015-10-11 18:41:23 +02:00
Jan Holthuis
098e208a57
SDL: Drop SDL1.2 support and use SDL2 for GLES, too
2015-10-11 18:41:23 +02:00
Jan Holthuis
b38813ca34
SDL: Add OpenGL3/SDL2 support
2015-10-11 18:41:23 +02:00
Stefanos Kornilios Mitsis Poiitidis
7d951b7697
rend/if: Logging/verification of MD5(ta command list data)
...
This allows for some very primitive auto-automated testing, by comparing known good frames.
As this happens on the TA level, it doesn't actually require rendering (and thus it's server friendly)
Two new config entries under the new [testing] namespace control behavior
- ta.HashLogFile, file where data should be logged, empty if not logging
- ta.HashCheckFile, past log to check against, empty if not checking
The emu will crash via verify if the logs don't match, and exit(1) if they do
2015-10-05 23:49:12 +02:00
Stefanos Kornilios Mitsis Poiitidis
d85e4d8dff
sh4/mmu: Don't use exceptions when disabled
2015-09-29 03:17:26 +02:00
Stefanos Kornilios Mitsis Poiitidis
d99c803a0c
sh4/mmu: Typo fixes, less log spam
2015-09-29 03:11:28 +02:00
Stefanos Kornilios Mitsis Poiitidis
4a060b5635
sh4/mmu: C++ exception based sh4 exception support. Won't run wince yet.
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- Rewrite mem ops to only modify regs after exception path
- Throw & catch logic for interpreter that raises the exception
- Re-enabled some commented mmu code
2015-09-29 03:11:28 +02:00
Stefanos Kornilios Mitsis Poiitidis
4282395528
apple: Add primitive core audio support
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Also made the project xcode 7 friendly
2015-09-29 03:10:19 +02:00
Stefanos Kornilios Mitsis Poiitidis
543e355259
Merge pull request #826 from reicast/holzhaus/merge-sdl-into-linux-dist
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SDL: Merge sdl/ code into linux-dist/ code
2015-09-23 11:42:46 +02:00
Stefanos Kornilios Mitsis Poiitidis
1dbc0d73df
nixprof: Fix printf, PRI & friends don't exist on android
2015-09-17 01:06:47 +02:00
Jan Holthuis
76dfeae55c
SDL: Remove redundant sdl/ code
2015-09-12 16:31:32 +02:00
Stefanos Kornilios Mitsis Poiitidis
56f8ffac0e
Merge pull request #807 from randomstuff/nixprof
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Nixprof: some enchancements
2015-09-04 19:55:19 +02:00
Gabriel Corona
2a469b1def
nixprof: fix notation for Hz
2015-09-03 21:08:39 +02:00
Gabriel Corona
8fc2d5d069
nixprof: only save STT_FUNC
2015-09-03 21:08:35 +02:00
Gabriel Corona
ceca8c72bf
nixprof: make it work with ELF64
2015-09-03 21:08:29 +02:00
Gabriel Corona
c87307162d
nixprof: Use sh_type insteaf of sh_name for section identification and use SHT_SYMTAB
2015-09-03 21:08:24 +02:00
Gabriel Corona
a34a4d6f38
libelf: get section link for ELF64
2015-09-03 21:08:20 +02:00
Gabriel Corona
ad068dcff2
Bind profiling in X11 to F10
2015-09-03 21:08:13 +02:00
Jan Holthuis
e9beb86069
Merge pull request #798 from reicast/holzhaus/linux-use-xdg-config-home
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Introduce separate config/data dirs (user & system wide)
2015-09-02 16:14:50 +02:00
Jan Holthuis
4267d51f90
stdclass: Make path getter function names more verbose
2015-09-02 15:49:00 +02:00
Jan Holthuis
4bd5154c9f
stdclass: Use access to check if file is readable
2015-09-02 15:49:00 +02:00
Jan Holthuis
5f6480e983
linux-dist: Also add /etc/reicast as system config dir
2015-09-02 15:48:59 +02:00
Jan Holthuis
b6d0cddcaa
stdclass: Add support for separate config/data dirs and system wide dirs
...
This adds support for separate config and data dirs.
On Linux, these will be compliant XDG Basedir Specification, i.e.
XDG_CONFIG_HOME and XDG_CONFIG_DIRS (or XDG_DATA_HOME and XDG_DATA_DIRS
respectively). On all other platforms, there currently just set to the
homedir path (so no previous behaviour has been changed).
If reicast wants to read and write a data file, it just calls
get_data_path("/samplefile.txt"). If it does not need to write to
that file, it just uses get_data_path("/samplefile.txt", false). That
way, we can also use system-wide dirs (like /usr/share/reicast on
linux), that the user usually doesn't have write access to.
The same applies for config file, where you use get_config_path(args)
respectively.
2015-09-02 15:48:53 +02:00
Stefanos Kornilios Mitsis Poiitidis
3e76175c7a
Merge pull request #818 from reicast/feat/import-nulldc-mmu
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sh4/mmu: Import the old mmu implementation from nullDC.
2015-09-02 04:46:31 +02:00
Jan Holthuis
c24a5faf5b
Linux: Use $XDG_CONFIG_HOME if possible
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This coommit makes reicast use $XDG_CONFIG_HOME from XDG Base Directory
Specification[1] if possible.
For backwards-compatability with older installations, it checks if the
old-style config directory at $HOME/.reicast exists. If so, it'll use
that instead.
All new installation should use $XDG_CONFIG_HOME/reicast (or if
that environment variable is not set: $HOME/.config/reicast).
[1] http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
2015-08-29 01:05:39 +02:00
Gabriel Corona
4ad6db345b
nixprof: make private stuff static
2015-08-28 18:26:41 +02:00
Stefanos Kornilios Mitsis Poiitidis
dcd77326cc
sh4/mmu: Import the old mmu implementation from nullDC.
...
Reicast doesn't support exceptions yet, so this isn't of much use now,
and is intended mostly as documentation. nullDC used some call stack
hooking magic to handle exceptions, which was never generic and clean
enough to be worth the effort to port to Reicast.
2015-08-27 17:05:06 +02:00
Stefanos Kornilios Mitsis Poiitidis
78f4890535
Merge pull request #791 from sergiobenrocha2/libpng16
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Update libpng to 1.6.18.
2015-08-28 13:50:58 +02:00
Jan Holthuis
def93ca4be
linux/x11: Map X11 ESC key to exit emulator
2015-08-28 04:06:36 +02:00
Jan Holthuis
62029a40b1
linux-dist/joystick: Disable legacy joystick API by default
2015-08-26 01:34:49 +02:00
Jan Holthuis
25b8bb5f29
linux-dist/evdev: Move *_inverted in mappings to compat section
2015-08-26 01:11:16 +02:00
Jan Holthuis
7eab958472
linux-dist/evdev: Print error msg if unable to open mapping file
2015-08-25 21:45:39 +02:00
Jan Holthuis
c97727984d
linux-dist/evdev: Add absolute mapping file path support
2015-08-25 21:45:39 +02:00
Jan Holthuis
e3b796e812
linux-dist/evdev: Always show Keycode names if possible
2015-08-25 21:45:38 +02:00
Jan Holthuis
b12f1fa199
linux-dist/evdev: Remove unecessary newlines
2015-08-25 21:45:38 +02:00
Jan Holthuis
785b819cb9
linux-dist/evdev: Introduce a more consistens button naming scheme
2015-08-25 21:45:38 +02:00
Jan Holthuis
ceb2a11441
linux-dist/evdev: Clean up namespace a bit
2015-08-25 21:45:38 +02:00
Jan Holthuis
7018ca42c4
linux-dist/evdev: Make controller axes invertable
2015-08-25 21:45:37 +02:00
Jan Holthuis
72778bdf39
linux-dist/evdev: Replace evdev_keycodes.cpp/.h with dynamic libevdev call
2015-08-25 21:45:37 +02:00
Jan Holthuis
e4e7e092c2
linux-dist/evdev: Add controller axis value autoconversion
2015-08-25 21:45:37 +02:00
Jan Holthuis
528cd5a793
linux-dist: Drop hardcoded mappings in favor of mapping files
2015-08-25 21:45:32 +02:00
Jan Holthuis
5c01098cab
linux-dist/evdev: Support custom mapping files
2015-08-25 21:38:18 +02:00
Stefanos Kornilios Mitsis Poiitidis
3eee909801
Merge pull request #767 from reicast/holzhaus/reimplement-cfg-ini-with-maps
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cfg: Reimplement ConfigFile using C++ maps and strings
2015-08-25 20:12:12 +02:00
Stefanos Kornilios Mitsis Poiitidis
6b12ffc6b7
Merge pull request #783 from reicast/holzhaus/remove-unneeded-code
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linux-dist: Remove unused code
2015-08-25 19:41:39 +02:00
Jan Holthuis
d0c639eb7c
cfg/cfg: Also call savecfgf() on cfgSaveInt
2015-08-24 14:48:01 +02:00
Jan Holthuis
42977f8284
cfg/cfg: Fix a nix (add brackets)
2015-08-24 14:46:45 +02:00
Jan Holthuis
f56299209d
cfg/cfg: Only save config file if has been read or newly created
2015-08-24 14:45:52 +02:00
Stefanos Kornilios Mitsis Poiitidis
aa7aa18cab
cfg: Create emu.cfg if missing
2015-08-24 14:05:51 +02:00
Stefanos Kornilios Mitsis Poiitidis
2e28e57be8
cfg/ini: Handle empty ini files
2015-08-24 14:04:23 +02:00
Stefanos Kornilios Mitsis Poiitidis
9058d48d51
Merge pull request #804 from reicast/fix/update-xbyak-4860
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Fix/update xbyak 4860
2015-08-24 13:54:50 +02:00
Jan Holthuis
99d75220e7
cfg/cfg: Don't save the config immediately after opening.
2015-08-24 13:52:04 +02:00
Jan Holthuis
719850a349
cfg/ini: Use stricmp for get_bool()
2015-08-24 13:52:02 +02:00
Jan Holthuis
42f7919c48
cfg: Add virtual entry support
2015-08-24 13:52:01 +02:00
Jan Holthuis
89e4bf78cc
cfg: Fix nit
2015-08-24 13:51:59 +02:00
Jan Holthuis
7a5c90ccca
cfg: Reimplement ConfigFile using C++ maps and strings
2015-08-24 13:51:57 +02:00
Stefanos Kornilios Mitsis Poiitidis
f065bc5289
Merge pull request #744 from reicast/feat/improved-speed-sync
...
sync: Also sync to video if too fast
2015-08-24 13:47:51 +02:00
Stefanos Kornilios Mitsis Poiitidis
a4186381fb
xbyak: Move to deps folder
2015-08-24 13:27:51 +02:00
Stefanos Kornilios Mitsis Poiitidis
4c19f347aa
x64/xbyak: Update to 4.86
...
- Resolves call warnings for clang/gcc
- Overall minor improvements
- Also added copyright file
2015-08-24 13:22:30 +02:00
Stefanos Kornilios Mitsis Poiitidis
3315fe7da4
Merge pull request #794 from sergiobenrocha2/zlib
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Update zlib to 1.2.8.
2015-08-24 11:09:42 +02:00
Jan Holthuis
e466cba3e9
linux-dist: Remove unneeded code
2015-08-23 03:18:27 +02:00
Stefanos Kornilios Mitsis Poiitidis
5fd66a1322
Merge pull request #765 from randomstuff/gdi
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Handle .gdi files on the CLI (and other enhancements)
2015-08-22 17:35:08 +02:00
Jan Holthuis
7e854f6544
nulldc: Remove some hardcoded values
2015-08-22 17:24:29 +02:00
sergiobenrocha2
f44df005c5
Delete zconf.in.h.
2015-08-21 23:01:12 -03:00
sergiobenrocha2
7e0f4fc871
Update zlib to 1.2.8.
2015-08-21 21:36:32 -03:00
Gabriel Corona
5782726346
Better handling of image file extensions in CLI argument processing
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* Only match the end the file name
* Case insensitive
* Recognise .gdi files
2015-08-22 02:02:07 +02:00
sergiobenrocha2
da8a572535
Fix header in pngstruct.h
2015-08-21 20:36:28 -03:00
sergiobenrocha2
b0214d89f6
Update libpng to 1.6.18.
2015-08-21 20:23:16 -03:00
Jan Holthuis
c0ede35263
Merge pull request #788 from reicast/holzhaus/evdev-raw-keycodes-in-mappings
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linux-dist/evdev: Use raw button codes
2015-08-21 19:57:39 +02:00
Jan Holthuis
7b963c941a
linux-dist/evdev: Use raw button codes
2015-08-21 15:03:08 +02:00
Jan Holthuis
e35518aca1
linux-dist/evdev: Fix evdev_config_key buffer overflow
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Fixes #785 .
2015-08-21 14:39:55 +02:00
Jan Holthuis
2c4eb1847d
Merge pull request #774 from reicast/holzhaus/x11-fullscreen-mode
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Linux: Enable x11 fullscreen toggling and fix window resizes
2015-08-21 02:35:31 +02:00
Jan Holthuis
71021175df
x11: Add some typecasting so that gcc is happy ;-)
2015-08-21 02:29:14 +02:00
Jan Holthuis
e404a5201d
x11: Get rid of one platform ifdef
2015-08-21 02:16:48 +02:00
Jan Holthuis
ac18a59906
x11: Remove unused code
2015-08-21 02:10:31 +02:00
Jan Holthuis
4dee5652ee
x11: Allow starting in fullscreen via config
2015-08-21 02:07:03 +02:00
TwistedUmbrella
e138cca4b9
Remove internal conditionals to use defined flag
2015-08-20 17:21:47 -04:00
TwistedUmbrella
c17486a0ef
Workaround for missing fp.h header in Xcode
2015-08-20 17:12:49 -04:00
Jan Holthuis
dc6758d847
x11: Use the default x11 display (not always 0)
2015-08-20 17:15:06 +02:00
Stefanos Kornilios Mitsis Poiitidis
f83130b84b
Merge pull request #766 from reicast/fix/ios-and-osx
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Fix ios and osx (projectfiles, nvmem)
2015-08-19 23:55:20 +02:00
TwistedUmbrella
a4028154f9
Fix to prevent EXC_BAD_ACCESS on iPhone
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This is inelegant and should only be temporary but resolves the issue
of CodeCache and ICache “getting lost” during initialization.
2015-08-19 15:33:18 -04:00
Jan Holthuis
fc2d1edea9
linux-dist/x11: Enable fullscreen toggling via F11 button
2015-08-19 18:47:42 +02:00
Jan Holthuis
b0e91185d2
linux-dist: Fix indentation
2015-08-19 12:02:47 +02:00
Jan Holthuis
1661c23680
linux-dist: Fix missing const members in keyboard mapping
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On some compiler versions, this caused an error:
../../core/linux-dist/evdev_mappings.cpp:57:3: error: uninitialized
const member ‘s_evdev_controller_mapping::Axis_DPad_X’
../../core/linux-dist/evdev_mappings.cpp:57:3: error: uninitialized
const member ‘s_evdev_controller_mapping::Axis_DPad_Y’
../../core/linux-dist/evdev_mappings.cpp:57:3: error: uninitialized
const member ‘s_evdev_controller_mapping::Axis_DPad2_X’
../../core/linux-dist/evdev_mappings.cpp:57:3: error: uninitialized
const member ‘s_evdev_controller_mapping::Axis_DPad2_Y’
../../core/linux-dist/evdev_mappings.cpp:57:3: error: uninitialized
const member ‘s_evdev_controller_mapping::Axis_Analog_X’
../../core/linux-dist/evdev_mappings.cpp:57:3: error: uninitialized
const member ‘s_evdev_controller_mapping::Axis_Analog_Y’
../../core/linux-dist/evdev_mappings.cpp:57:3: error: uninitialized
const member ‘s_evdev_controller_mapping::Axis_Trigger_Left’
../../core/linux-dist/evdev_mappings.cpp:57:3: error: uninitialized
const member ‘s_evdev_controller_mapping::Axis_Trigger_Right’
2015-08-19 11:59:48 +02:00
Jan Holthuis
223b1284fe
linux-dist: Separate xpad and xboxdrv controller mappings
2015-08-19 11:59:48 +02:00
Jan Holthuis
32c3cca681
linux-dist: Fix evdev mapping detection for xboxdrv
2015-08-19 11:59:48 +02:00
Jan Holthuis
a408e27cda
linux-dist: Don't print EV_MSC events (evdev)
2015-08-19 11:59:48 +02:00
Jan Holthuis
3b2472766d
linux-dist: Add evdev keyboard support & option to disable x11 keyboard
2015-08-19 11:59:48 +02:00
Jan Holthuis
a2b2b4fd5f
linux-dist: Fixed variable reference in Pandora's clean_exit
2015-08-19 11:59:47 +02:00
Jan Holthuis
1843fc3fe4
linux-dist: Move most x11 related code into a separate file
2015-08-19 11:59:47 +02:00
Jan Holthuis
729ded83f6
linux-dist: Move evdev/joystick code into separate files
2015-08-19 11:59:47 +02:00
Jan Holthuis
14ea9e4196
linux-dist: Refactor the evdev input code
2015-08-19 11:59:47 +02:00
Jan Holthuis
452374afab
linux-dist: Add evdev multiplayer support
2015-08-19 11:59:47 +02:00
Jan Holthuis
845f101bf0
linux-dist: Add DPad support for xpad kernel driver (XBox 360)
2015-08-19 11:59:47 +02:00
Jan Holthuis
5fe9803743
linux-dist: Improve XBox360 controller support for legacy joystick api
2015-08-19 11:59:47 +02:00
Jan Holthuis
14f77c92d9
linux-dist: Fix bug where trigger values zeroes all the time
2015-08-19 11:59:46 +02:00
Jan Holthuis
275cd3eb73
linux-dist: Add XBox360 controller support via evdev
2015-08-19 11:59:46 +02:00
Jan Holthuis
e3fc2cd1b9
linux-dist: Add missing newline in printf calls
2015-08-19 11:59:46 +02:00
Jan Holthuis
a49c83b21c
linux-dist: Make input devices configurable
2015-08-19 11:59:46 +02:00
Jan Holthuis
d76e605aeb
linux-dist: Use a switch case in UpdateInputState
2015-08-19 11:59:46 +02:00
Jan Holthuis
73a9269fbd
linux-dist: Remove redundant code in input_evdev_handle
2015-08-19 11:59:46 +02:00
Jan Holthuis
87b6a79199
linux-dist: Consolidate evdev/joystick code even further
2015-08-19 11:59:46 +02:00
Jan Holthuis
9dac10ae10
linux-dist: Replace platform ifdefs with USE_EVDEV and USE_JOYSTICK
2015-08-19 11:59:45 +02:00
Jan Holthuis
064b22f237
linux-dist: Harmonize input device fd names
2015-08-19 11:59:45 +02:00
Jan Holthuis
3dc9713262
linux-dist: Move evdev/joystick setup into their own functions
2015-08-19 11:59:45 +02:00
Stefanos Kornilios Mitsis Poiitidis
4f62b995b6
reios/naomi: First baby steps to support booting naomi roms
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- Setups state, copies binary
- Binary locks up w/ a reboot loop
Naomi roms have a 512-byte header, executable length seems to be
at 368 or 3C0. The rom is copied from [0, len) to 0x0c020000.The
bios then hands over control at 0x0c021000
2015-08-19 01:29:46 +02:00
Jan Holthuis
509ac93463
cfg: Move ConfigFile classes to ini.cpp/h
2015-08-16 23:35:13 +02:00
Jan Holthuis
e4527bf531
cfg: Fix indentation
2015-08-16 23:00:05 +02:00
Jan Holthuis
8744516e52
cfg: Remove redundant code
2015-08-16 21:25:54 +02:00
Jan Holthuis
87f7ca0bb4
cfg: Allow LoadInt to parse hex strings
2015-08-16 21:25:54 +02:00
Jan Holthuis
60e094dbb9
cfg: Make ConfigFile reusable
2015-08-16 21:25:39 +02:00
Jan Holthuis
78091577ea
cfg: Move more code into the ConfigFile class
2015-08-16 21:22:25 +02:00
Jan Holthuis
f1ec705067
cfg: Move actual file parsing code into ParseFile method
2015-08-16 18:51:44 +02:00
Jan Holthuis
5ab3d7b59b
core/hw/sh4/dyna/shil.cpp: Fix '&&' within '||' warning
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Here's the original compiler warning:
../../core/hw/sh4/dyna/shil.cpp:700:24: warning: '&&' within '||'
[-Wlogical-op-parentheses]
...if (op->rd.is_reg() && op->rd._reg==reg_sr_T || op->op==shop_ifb)
~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~ ~~
../../core/hw/sh4/dyna/shil.cpp:700:24: note: place parentheses around the '&&'
expression to silence this warning
...if (op->rd.is_reg() && op->rd._reg==reg_sr_T || op->op==shop_ifb)
^
( )
../../core/hw/sh4/dyna/shil.cpp:843:25: warning: '&&' within '||'
[-Wlogical-op-parentheses]
if (op->rs1.is_reg() && op->rs1._reg==reg_sr_T
~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~
../../core/hw/sh4/dyna/shil.cpp:843:25: note: place parentheses around the '&&'
expression to silence this warning
if (op->rs1.is_reg() && op->rs1._reg==reg_sr_T
^
( )
../../core/hw/sh4/dyna/shil.cpp:844:25: warning: '&&' within '||'
[-Wlogical-op-parentheses]
|| op->rs2.is_reg() &&
op->rs2._reg==reg_sr_T
~~ ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~
../../core/hw/sh4/dyna/shil.cpp:844:25: note: place parentheses around the '&&'
expression to silence this warning
|| op->rs2.is_reg() && op->rs2._reg==reg_sr_T
^
( )
../../core/hw/sh4/dyna/shil.cpp:845:25: warning: '&&' within '||'
[-Wlogical-op-parentheses]
|| op->rs3.is_reg() && op->rs3._reg==reg_sr_T
~~ ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~
../../core/hw/sh4/dyna/shil.cpp:845:25: note: place parentheses around the '&&'
expression to silence this warning
|| op->rs3.is_reg() && op->rs3._reg==reg_sr_T
^
( )
2015-08-15 18:15:50 +02:00
Jan Holthuis
1d0ef81a43
core/hw/sh5/dyna/decoder.cpp: place parentheses around && expression
...
This compiler warning has been fixed:
../../core/hw/sh4/dyna/decoder.cpp:1181:66: warning: '&&' within '||'
[-Wlogical-op-parentheses]
...|| blk->BlockType==BET_Cond_1 && blk->BranchBlock<=blk->addr)
~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../core/hw/sh4/dyna/decoder.cpp:1181:66: note: place parentheses around the
'&&' expression to silence this warning
...|| blk->BlockType==BET_Cond_1 && blk->BranchBlock<=blk->addr)
^
( )
2015-08-15 18:15:50 +02:00
Jan Holthuis
604dcce531
core/hw/holly/sb_mem.cpp: Fix "expression >= 0 is always true" warning
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This is the original warning message:
../../core/hw/holly/sb_mem.cpp:219:12: warning: comparison of unsigned
expression >= 0 is always true [-Wtautological-compare]
if ((base >=0x0000) && (base <=0x001F) /*&& (addr<=0x001FFFFF)*/...
~~~~ ^ ~~~~~~
2015-08-15 18:15:49 +02:00
Jan Holthuis
109a2cce93
rec_x64.cpp: Fix function calls
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Resolves #719 .
2015-08-15 18:15:49 +02:00
Jan Holthuis
f6c167b20b
Merge pull request #751 from reicast/holzhaus/fix-linux-dist-formatting
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Fix linux-dist/main.cpp formatting
2015-08-15 17:55:55 +02:00
Jan Holthuis
77cac7b0f9
linux-dist: Fix code spacing and alignment
2015-08-15 17:12:48 +02:00
Jan Holthuis
154c92bd59
linux-dist: Remove unnecessary for-loop
2015-08-15 17:12:44 +02:00
Stefanos Kornilios Mitsis Poiitidis
67ecd6d9f9
vmem: Automatic fallback to slowpath if alloc fails
...
This consolidates some of the work done for TARGET_NO_NVMEM and
feat/no-direct-memmap. If nvmem is disabled at compile time or alloc
fails _nvmem_enabled() will return false. Various other fixes
and cleanups all around.
2015-08-12 03:09:44 +02:00
Stefanos Kornilios Mitsis Poiitidis
eeeb2d6a62
texcache: Correctly compute size for STRIDE PLANAR textures
2015-08-12 03:09:44 +02:00
Stefanos Kornilios Mitsis Poiitidis
6724db4f8c
shrec/arm: Fix 16M mode lookups. I hate hardcoded consts
2015-08-12 03:05:14 +02:00
Jan Holthuis
ab33f473b3
linux-dist: Fix indentation and reformat code
2015-08-12 01:57:29 +02:00
Jan Holthuis
025dbd6458
Merge pull request #740 from reicast/fix/some-linux-main-fixes
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linux-dist/main.cpp cleanups
2015-08-12 00:31:11 +02:00
Stefanos Kornilios Mitsis Poiitidis
3703b15c3a
sync: Also sync to video if too fast
...
config:pvr.SynchronousRendering controls this feature
Not quite perfect, but should reduce the issues
with too fast hardware
2015-08-11 23:55:51 +02:00
Jan Holthuis
5fbfc0fb8b
linux-dist: Rely on USES_HOMEDIR for home dir detection
...
Neither Mac nor Emscripten define USES_HOMEDIR in their Makefiles, so checking
if HOST_OS != OS_DARWIN && !defined(TARGET_EMSCRIPTEN) is pointless.
2015-08-11 21:36:14 +02:00
Jan Holthuis
60c827cf0c
linux-dist: Clean up home dir detection
2015-08-11 21:31:57 +02:00
Stefanos Kornilios Mitsis Poiitidis
1706027c10
Rename newdc to reicast
2015-08-11 20:52:09 +02:00
Stefanos Kornilios Mitsis Poiitidis
4077941dee
Fix a DC_PLATFORM_NORMAL leftover
2015-08-11 20:43:14 +02:00
Jan Holthuis
6808bbba66
linux-dist: Add brackets to else expression
2015-08-11 20:27:51 +02:00
Jan Holthuis
64152635b5
linux-dist: Remove unnecessary if case
2015-08-11 20:20:12 +02:00
Stefanos Kornilios Mitsis Poiitidis
ca83428fa5
naomi: Fix linux builds
2015-08-11 19:13:12 +02:00
Stefanos Kornilios Mitsis Poiitidis
13b2c4d8aa
naomi: Don't lock vram mirrors if vram isn't mirrored
2015-08-11 19:13:12 +02:00
Stefanos Kornilios Mitsis Poiitidis
bfbb01d470
naomi: 32MB-aware block lookups from arm-jit
2015-08-11 19:13:12 +02:00
Stefanos Kornilios Mitsis Poiitidis
0c0008d17b
naomi: Pass Dreamcast keycodes to get some kind of input
2015-08-11 19:13:12 +02:00
Stefanos Kornilios Mitsis Poiitidis
7d2cb5a7c0
vmem: Correctly map buffers > 16M
...
The previous implementation would generate pointers
with the offset doubly-added, pointing to +16M after
the correct address
2015-08-11 19:13:12 +02:00
Stefanos Kornilios Mitsis Poiitidis
b77a549bf4
shrec/x86: Fix canonical for reg_ptr prms
2015-08-11 19:13:12 +02:00
Stefanos Kornilios Mitsis Poiitidis
89b9687628
shrec/x86: SIMPLELINK implementation for cross checking
2015-08-11 19:13:12 +02:00
Stefanos Kornilios Mitsis Poiitidis
a0175c8011
naomi: Don't spam on DIMM board detection reads. It's disabled for now.
2015-08-11 19:13:12 +02:00
Stefanos Kornilios Mitsis Poiitidis
f2d8ed06f5
arm7rec: Increase the emitter guarantee to 64 KB
...
I run into this with the x86-arm-arm7 backend because of per-block compile and largeish blocks
2015-08-11 19:13:11 +02:00
Stefanos Kornilios Mitsis Poiitidis
b53b303c89
naomi: Portability fixes, add posix support
...
- Replaced BYTE, WORD, DWORD w/ u8, u16 & u32
- mmap/munmap/open
I should wrap the mmap fns in the oslib methinks...
2015-08-11 19:13:11 +02:00
Stefanos Kornilios Mitsis Poiitidis
7feeec0ceb
naomi: Refactor cart logic to naomi_cart
2015-08-11 19:13:11 +02:00
Stefanos Kornilios Mitsis Poiitidis
7d0d2ba572
naomi: Initial support for TARGET_NAOMI, windows only
...
- Import naomi code from nullDC, modify and cleanup
- Only unprotected dimm-board support, custom lst files
- Still a compile option
- Boots naomi bios and some games, no input yet
2015-08-11 19:13:11 +02:00
Stefanos Kornilios Mitsis Poiitidis
9bc0a8ff0f
shrec/bm: BM lookup table size follows RAM_SIZE
2015-08-11 19:13:11 +02:00
Stefanos Kornilios Mitsis Poiitidis
365accfde2
windows: fix TARGET_NO_NVMEM
2015-08-11 19:12:20 +02:00
Stefanos Kornilios Mitsis Poiitidis
6348057402
Merge pull request #705 from Holzhaus/unified-makefiles-all
...
Merge Makefiles for beagle/pandora/gcwz/rapi2/lincpp into Linux Makefile
2015-08-11 18:19:37 +02:00
Stefanos Kornilios Mitsis Poiitidis
990470e19a
linux: Fix input for rpi2 & co
2015-08-11 18:08:06 +02:00
TwistedUmbrella
795e84f3b1
Remove an overlapping ifdef
2015-08-11 12:05:09 -04:00
Stefanos Kornilios Mitsis Poiitidis
c3c2c68f21
Merge pull request #729 from reicast/wip/softrend
...
Basic and buggy software renderer
2015-08-11 17:43:47 +02:00
Jan Holthuis
4cb4feba61
core.mk: Replace ifndef DESKTOPGL with ifdef USE_GLES to match Makefile notation
2015-08-11 17:36:16 +02:00
Stefanos Kornilios Mitsis Poiitidis
91039911ce
softrend/gltex: Fix non-windows builds
...
_mm* are windows only, and so is softrend for now
2015-08-11 16:12:18 +02:00
Stefanos Kornilios Mitsis Poiitidis
1908ade464
Update context.h
2015-08-11 08:05:09 -04:00
Stefanos Kornilios Mitsis Poiitidis
c60fca4973
sh4: Cleanup SetFloatStatusReg a bit
2015-08-11 07:57:23 -04:00
Stefanos Kornilios Mitsis Poiitidis
45f0a47eec
OSX: Basic keyboard input
2015-08-11 07:57:22 -04:00
Stefanos Kornilios Mitsis Poiitidis
26cfcd79e9
OSX: Fiddling to get the rec-cpp/noexcept path running
2015-08-11 07:57:22 -04:00
Stefanos Kornilios Mitsis Poiitidis
dfc341a5fe
softrend: OpenMP support, fix present overflow during untiling
...
- Uses vertical slicing
- Efficiency wins are best for 2-3 rendering threads
2015-08-11 00:26:02 -04:00
Stefanos Kornilios Mitsis Poiitidis
19fa2f1678
softrend: Limits on #defines, scissor area as rect
2015-08-11 00:26:02 -04:00
Stefanos Kornilios Mitsis Poiitidis
3e9431b2b7
softrend: billinear filtering, perspective uv, alpha test, ARGB1555
...
- Texture pixels are predecoded and expanded to quads for filtering
- bilinear input ordering might be wrong
2015-08-11 00:26:02 -04:00
Stefanos Kornilios Mitsis Poiitidis
e3845465f0
win64/jit: Generate unwind table for the jit code cache
...
This required moving the SH4_TCB outside the exe, as new tables that belong on the executable are ignored.
This isn't perfect, but there's a large area to scan for available address space so it shouldn't be a problem
2015-08-11 00:26:02 -04:00
Stefanos Kornilios Mitsis Poiitidis
e6a9d3e661
softrend: Resembling a pixel pipeline, textures, sort, cull
...
- Basic pixel pipeline, a bit better triangle tests, specialized render handlers
- Textures w/ point filtering. Not very smart is it goes 32 -> 16 -> 32 bpp, but works.
- The texture cache is shared rather inelegantly w/ OpenGL one
- Culling
- PParam sorting (shared w/ GL)
The texturing and color blending paths are ugly and slow
2015-08-11 00:26:02 -04:00
Stefanos Kornilios Mitsis Poiitidis
fcf273dd11
softrend: Add support for culling
2015-08-11 00:26:02 -04:00
Stefanos Kornilios Mitsis Poiitidis
bedd2db7b6
softrend: WIP floating interpolation to handle big numbers
...
Still not 100% correct pixel fill
2015-08-11 00:26:02 -04:00
TwistedUmbrella
b12055f7c0
Merge pull request #721 from reicast/loungekatt
...
Convert third-party source to library (avoid license conflict)
2015-08-11 00:23:55 -04:00
Stefanos Kornilios Mitsis Poiitidis
8faef19c3f
Apple: fix disabled nvmem blockmgr path, add printfs, clean xcode files
2015-08-10 03:02:59 +02:00
TwistedUmbrella
bf75c95ae8
Update project for #755 and fix warnings
2015-08-17 07:59:39 -04:00
Stefanos Kornilios Mitsis Poiitidis
8de800497e
windows: Don't call InitAudio from os_CreateWindow
...
Huh, why was this call even there?
2015-08-09 01:48:41 +02:00
TwistedUmbrella
95b39b885a
Fix iPhone build and import GameController / iCade
2015-08-07 16:17:28 -04:00
Stefanos Kornilios Mitsis Poiitidis
b4b04ea75f
pvr/softrend: Implement basic alpha blending
2015-08-05 08:19:50 +02:00