Fix SW1-JPB random texture corruption problem and video choppiness.
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@ -71,8 +71,11 @@ void pvr_WriteReg(u32 paddr,u32 data)
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return;
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}
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if (addr == TA_YUV_TEX_BASE_addr)
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if (addr == TA_YUV_TEX_BASE_addr) {
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PvrReg(addr, u32) = data;
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YUV_init();
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return;
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}
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if (addr>=PALETTE_RAM_START_addr)
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{
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