gdi: Cleanup path code, use C++ strings
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052c5c1cb3
commit
4300951b51
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@ -1,9 +1,40 @@
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#include "common.h"
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#include <ctype.h>
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#include <sstream>
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#ifdef WIN32
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#include <BaseTsd.h>
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typedef SSIZE_T ssize_t;
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// given file/name.ext or file\name.ext returns file/ or file\, depending on the platform
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// given name.ext returns ./ or .\, depending on the platform
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string OS_dirname(string file)
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{
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#if HOST_OS == OS_WINDOWS
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const char sep = '\\';
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#else
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const char sep = '/';
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#endif
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size_t last_slash = file.find_last_of(sep);
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if (last_slash == string::npos)
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{
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string local_dir = ".";
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local_dir += sep;
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return local_dir;
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}
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return file.substr(0, last_slash + 1);
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}
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#if 0 // TODO: Move this to some tests, make it platform agnostic
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namespace {
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struct OS_dirname_Test {
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OS_dirname_Test() {
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verify(OS_dirname("local/path") == "local/");
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verify(OS_dirname("local/path/two") == "local/path/");
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verify(OS_dirname("local/path/three\\a.exe") == "local/path/");
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verify(OS_dirname("local.ext") == "./");
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}
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} test;
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}
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#endif
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Disc* load_gdi(const char* file)
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@ -35,21 +66,9 @@ Disc* load_gdi(const char* file)
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gdi >> iso_tc;
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printf("\nGDI : %d tracks\n",iso_tc);
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// FIXME: Data loss if buffer is too small
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char path[512];
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strncpy(path, file, sizeof(path));
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path[sizeof(path) - 1] = '\0';
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string basepath = OS_dirname(file);
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ssize_t len = strlen(path);
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while (len>=0)
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{
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if (path[len]=='\\' || path[len]=='/')
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break;
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len--;
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}
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len++;
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char* pathptr=&path[len];
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u32 TRACK=0,FADS=0,CTRL=0,SSIZE=0;
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s32 OFFSET=0;
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for (u32 i=0;i<iso_tc;i++)
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@ -95,8 +114,8 @@ Disc* load_gdi(const char* file)
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if (SSIZE!=0)
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{
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strcpy(pathptr, track_filename.c_str());
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t.file = new RawTrackFile(core_fopen(path),OFFSET,t.StartFAD,SSIZE);
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string path = basepath + track_filename;
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t.file = new RawTrackFile(core_fopen(path.c_str()),OFFSET,t.StartFAD,SSIZE);
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}
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disc->tracks.push_back(t);
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}
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