SDL: Rename SDK to SDL in output
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@ -86,7 +86,7 @@ void input_sdl_init()
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ButtonCount = SDL_JoystickNumButtons(JoySDL);
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Name = SDL_JoystickName(JoySDL);
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printf("SDK: Found '%s' joystick with %d axes and %d buttons\n", Name, AxisCount, ButtonCount);
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printf("SDL: Found '%s' joystick with %d axes and %d buttons\n", Name, AxisCount, ButtonCount);
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if (Name != NULL && strcmp(Name,"Microsoft X-Box 360 pad")==0)
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{
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@ -105,7 +105,7 @@ void input_sdl_init()
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}
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else
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{
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printf("SDK: No Joystick Found\n");
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printf("SDL: No Joystick Found\n");
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}
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#ifdef TARGET_PANDORA
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