alyosha-tas
a7bfe1e63f
Fix Jump 2
2016-09-22 23:29:26 -04:00
alyosha-tas
5335217245
Progress on mapper 19
...
CHR needs debugging
2016-09-22 17:59:52 -04:00
alyosha-tas
1f484854a9
Some progress on mapper 83
...
loads the 128 k PRG games, with some CHR bugs
2016-09-22 17:57:22 -04:00
alyosha-tas
7d644b4a10
Reset to old state
...
Forgot i changed this when debugging.
2016-09-22 17:54:46 -04:00
alyosha-tas
1c1c2b7f69
Add RAM exception for Golden Five
...
I added a check in start up for Golden Five (and extendable to other games) where certain start up RAM values break the game.
The check looks in the GameDBinfo, so any game requiring this check will need to be added to the game DB.
Should finally fix Golden Five
2016-09-22 17:52:41 -04:00
pjgat09
e6a84f151c
Merge branch 'GLideN64'
2016-09-22 14:35:46 -04:00
pjgat09
7f24960ed8
M64p: String parameters can now be passed to the core.
2016-09-22 14:21:51 -04:00
pjgat09
59e43a25f9
GLideN64: Added settings to the plugin dialog. Removed some settings from the sync settings that we will not need.
2016-09-22 12:57:09 -04:00
adelikat
8de92d6876
if a bug in chr mapping of mapper 187
2016-09-22 08:50:11 -04:00
pjgat09
a85da435f9
GLideN64: Added a sync settings, hooked up the dll, and added it to the video plugin list in the plugin dialog. Updated the submodule reference.
2016-09-22 08:46:49 -04:00
alyosha-tas
c5025e9992
Finally Fix Family School
2016-09-21 16:30:10 -04:00
alyosha-tas
955fbd0508
Camerica Golden 5 progress
...
Always loads Micro Machines right away for some reason, despite my repeated efforts to find what's wrong.
Need to find an emulator where this game runs that has a debugger.
2016-09-19 22:55:22 -04:00
alyosha-tas
6df9d12bcf
Cony Boards progress
...
World heroes 2 and Super Blaster 7 now work
2016-09-19 22:44:26 -04:00
alyosha-tas
2843b4c8af
Timing fix
...
This one actually mattered for mapper 83, which relies on pretty tight timing and power up behaviour.
2016-09-19 22:42:20 -04:00
adelikat
62aa81cc31
Fix Ying Xiong Chuan Qi
2016-09-19 13:15:54 -04:00
adelikat
2a64a17cf1
NESHawk - a bunch of stubs and incomplete board implementations
2016-09-19 11:16:34 -04:00
alyosha-tas
c6bcb82f7b
Fix TF1201
2016-09-19 09:15:15 -04:00
alyosha-tas
4e673ecd63
Finally found the bug in bonza
...
still doesn't do anyhting though
How to even implement this?
2016-09-18 20:57:47 -04:00
adelikat
48e6594cc2
Failed mapper 215
2016-09-18 14:44:07 -04:00
alyosha-tas
cf8201dbe3
Fix mapper 183
...
Notes: This game sounds different in Nestopia and punes, are we missing a sound component?
2016-09-18 13:53:17 -04:00
adelikat
7263041f3a
Start mapper 199, everything seems to be working except chr mapping
2016-09-18 13:32:58 -04:00
alyosha-tas
2b1cd0bbe3
fix mapper 134
2016-09-17 17:49:05 -04:00
adelikat
cc3ed634bb
attempt to implement UNIF_UNL-SHERO - works except for Sachen title screen chr mapping
2016-09-17 17:20:35 -04:00
nattthebear
5bd9a67f62
mgba 0.5 rough in
2016-09-17 16:29:25 -04:00
adelikat
7d1da4bdaf
a few more board attempts
2016-09-17 14:04:47 -04:00
adelikat
f5271a8b4f
Failed attempt at implementing mapper 187 - everything seems to work except for the custom Chr mapping
2016-09-17 12:40:03 -04:00
adelikat
20bc7bd4f3
Failed attempt to implement mapper 134
2016-09-17 12:40:02 -04:00
adelikat
33225700ad
Failed attempt at supporting Mapper 121
2016-09-17 12:40:01 -04:00
alyosha-tas
d4a467815c
fix 172
...
and presumably others due to bad reg writes
2016-09-17 12:38:03 -04:00
nattthebear
9b46a6cb3f
mgba: Game overrides from gamedb
2016-09-17 11:31:06 -04:00
alyosha-tas
9fcde29f12
Fix Mapper 253
2016-09-17 11:05:23 -04:00
adelikat
e4caa13b9c
Support King of Fighter 97 (UNIF_UNL-KOF97)
2016-09-17 10:15:40 -04:00
nattthebear
24df291143
Update mgba to 0.4.1
2016-09-17 09:51:38 -04:00
adelikat
9734588404
Start unif UNL-TF1201 board, still needs IRQs
2016-09-16 22:23:52 -04:00
alyosha-tas
c746d3f9db
fix number 2 at pipeline
2016-09-16 20:37:11 -04:00
alyosha-tas
4401d0d55f
Fixes IRQ and adds VRAM
2016-09-16 18:34:10 -04:00
alyosha-tas
6507ed3508
Fix pipelining
2016-09-16 18:28:54 -04:00
adelikat
c6db32437c
Support the UNIF_UNL-T-230 board (a vrc pirate cart)
2016-09-16 18:20:29 -04:00
adelikat
adcf2dc375
support unif boards 70in1 and 70in1B
2016-09-16 17:47:52 -04:00
adelikat
fc4f921783
An attempt at implementing Mapper123/UNIF_UNL-H2288
2016-09-16 11:49:48 -04:00
adelikat
92f18928fb
Implement Mapper238/UNIF_UNL-603-5052
2016-09-16 11:28:56 -04:00
adelikat
8bf4d6e5bc
start mapper 195
2016-09-16 11:01:13 -04:00
adelikat
087bf23504
oops, savestates for mapper 254
2016-09-16 10:04:48 -04:00
adelikat
2001978a3e
Implement mapper 254
2016-09-16 10:04:48 -04:00
alyosha-tas
1d098aa242
Fix BG check timing, implment pipeline
2016-09-16 07:46:56 -04:00
alyosha-tas
f3b996b2ba
Fix with proper mirroring mode
2016-09-15 18:05:19 -04:00
alyosha-tas
ec582fb35c
Properly check draw_bg every pixel
2016-09-15 16:06:31 -04:00
adelikat
c9d5ab3695
check in a bunch of half finished or bugged attempted at some mappers for crappy roms, mappers 142, 172, 183, 252, and 253. At least most of the grunt work is done
2016-09-15 13:22:20 -04:00
alyosha-tas
50aa73272c
Get the 63 in 1 version with another property
...
I'm not sure if this is faithful to the hardware, but by adding another mapper property I am able to get all 4 sets of games working.
One property sets the mode (1x[63 in 1] --or-- 3x[~20 in 1])
The other property picks between the 20 in 1 sets if the first property is in that mode.
This is the only consistent way I could find to get all 4 ROMs working. But they do all work as expected so I am confident enough in the result. It is possible the game expects something else to pick between the 20 in 1 sets, but I have no idea what it could be.
2016-09-14 14:09:15 -04:00
adelikat
a9675d4a8f
Implement the Ghostbusters63in1 unif board, sort of. Using mapper properties it can play both 22-in-1 carts and the 20-in-1 that are in the rom, but not actually the 63-in-1
2016-09-14 09:08:21 -04:00
alyosha-tas
c6a319763f
Fix Super mario bros 8
2016-09-13 15:23:05 -04:00
alyosha-tas
a96fb11b1d
Fix Samurai Spirits (rexsoft)
2016-09-13 10:50:19 -04:00
adelikat
0ac114d3a1
fix savestates for mapper 132
2016-09-13 07:50:07 -04:00
alyosha-tas
790c4d21a5
Fixes Qi Wang
...
Puts this mapper in line with FCEUX and Nestopia.
Still mapper variants to add here I guess, no idea where the data is coming from.
Looks strange no matter what source I look at.
2016-09-12 22:46:14 -04:00
alyosha-tas
e51c6c6911
adjust FDS audio
2016-09-11 15:14:32 -04:00
adelikat
907cd50b0d
Implement mapper 221
2016-09-11 14:40:12 -04:00
adelikat
93148ebe9c
oops, forgot about savestates for mapper 186
2016-09-11 14:20:14 -04:00
adelikat
3f0d9fc397
NESHawk - implement mapper 186, another real gem
2016-09-11 13:00:30 -04:00
adelikat
4b115ec2c3
NESHawk - implement mapper 175
2016-09-11 12:23:19 -04:00
adelikat
25c12ed380
Support mapper 173 with a mapper 132 hack from FCEUX src, I guess. Best I can tell Mahjong Block runs just fine on mapper 132 without it, oh well.
2016-09-11 11:16:49 -04:00
adelikat
a99598b3cf
NESHawk - implement mapper 150
2016-09-10 23:41:28 -04:00
alyosha-tas
2c431e75b2
more FDS audio clean up
2016-09-10 17:07:54 -04:00
alyosha-tas
26e300f8da
more partial FDS audio fixes
...
fixes damage sounds in kid icarus and zelda II
completely fixes sword sounds in zelda 1
need more test cases
2016-09-10 12:52:06 -04:00
alyosha-tas
addaf2fa91
Fix Mod table writes
...
(mostly) fixes sword sounds in FDS Zelda 1.
Numerous other problems remain.
2016-09-09 21:22:53 -04:00
alyosha-tas
0669476250
Fix Mapper 45
...
following FCEUX and Nestopia
2016-09-08 11:56:54 -04:00
alyosha-tas
a30a2cf1c7
Make room for family basic
...
This is a long way from functional, but at least now the game will boot.
It needs the keyboard to do anything (so it's in a similar state to compumate on A2600)
2016-09-07 20:13:27 -04:00
alyosha-tas
5e9a6fef69
Make room for family basic
2016-09-07 20:08:06 -04:00
alyosha-tas
25ef1312aa
Make room for family basic
...
keyboard needs special register properties
2016-09-07 20:07:14 -04:00
alyosha-tas
29cec0e49b
small timing fix
...
needed for family basic
2016-09-07 20:05:02 -04:00
alyosha-tas
cd9204b5e4
Fix timer IRQs
...
I think this is correct, Druid works now and I didn't notice any problems on zelda.
2016-09-05 22:37:47 -04:00
alyosha-tas
464097252b
Fix Somari
2016-09-05 08:09:13 -04:00
alyosha-tas
41bf579728
Fixes Dragon Quest 7
2016-09-04 20:48:19 -04:00
alyosha-tas
08e303e398
Fixes Commandos (CH)
...
At least I think it's fixed, I don't understand how this game is played
2016-09-04 16:38:28 -04:00
adelikat
130837fdc0
NESHawk - Implement the Subor boards (mappers 166, 167)
2016-09-03 20:09:27 -04:00
adelikat
6a22d1cd5c
Implement unif_BMC-ws board
2016-09-03 16:24:29 -04:00
alyosha-tas
4f1bfb4e82
Fixes Chip n Dale (PC10)
...
This is quite an unusual case, I'm not sure if there is something wrong with the ROM or if it is really like this.
This is basically a hard coded special case.
2016-09-03 13:53:27 -04:00
adelikat
3f7293587b
NESHawk - Implement board UNIF_BMC-64in1NoRepeat
2016-09-03 12:53:46 -04:00
adelikat
fdad137ff9
add ability to set the initial wram pattern on neshawk, currently no ui for this, must be done by directly editing a movie file sync settings
2016-09-03 11:53:53 -04:00
adelikat
197f577ecf
Add alyosha as a neshawk author in CoreAttributes
2016-09-02 12:25:20 -04:00
alyosha-tas
92f2959e43
fix somari
2016-08-31 10:53:15 -04:00
alyosha-tas
8570b50a4e
Fix Skull and Crossbones
2016-08-30 10:50:10 -04:00
alyosha-tas
812221cfdf
Fixes Flintstones Rescue of Dino and Hoppy
...
Simple registry write error now fixed
2016-08-29 10:32:24 -04:00
feos
f08a0b3849
n64 tracer: disable for dynarec
2016-08-24 19:21:16 +03:00
feos
af78aedc02
as always
2016-08-24 07:26:42 +03:00
feos
6e0b8e2784
yabause tracer
2016-08-24 00:05:17 +03:00
adelikat
cac0f533db
Fix SMS memory domains
2016-08-22 15:07:57 -04:00
adelikat
ccc2ee1ba9
Fix coleco memory domains similarly to previous commit, also clean up previous commit
2016-08-22 13:14:47 -04:00
adelikat
4d03651526
Fix A2600 memory domains similarly to the PCE fix in 4b165089fd
2016-08-22 12:56:12 -04:00
feos
e379b0342e
probably final prettification for tracer
2016-08-21 23:52:42 +03:00
zeromus
e7e4904c79
more complete fix to psx tracelogger delegate GC bug
2016-08-21 15:36:56 -05:00
zeromus
3435e5f70e
psx tracer - probably fix crash due to disposed delegate (didnt test)
2016-08-21 15:27:31 -05:00
feos
00d77a4253
psx tracer: tiny cleanup
2016-08-21 22:37:35 +03:00
feos
91fd016868
setup psx tracer because why not
...
arguments string doesn't arrive for some reason, otherwise all looks good
move psx disasm functionality to separate files (disassembler doesn't do anything yet)
2016-08-21 21:19:48 +03:00
feos
2d8a247bec
m64p: fix spacing, add fgrs to tracer
2016-08-21 12:46:29 +03:00
feos
57b9ff875e
snes: fix crash when advancing after tracer was disabled
2016-08-19 18:53:50 +03:00
Ben Eirich
7f23cd80f1
SMS overscan display
...
Conflicts:
BizHawk.Client.EmuHawk/MainForm.Designer.cs
2016-08-18 18:14:58 +03:00
feos
76eaea3619
tracer unification for cores: spacing, headers, etc
2016-08-16 01:39:26 +03:00
feos
888d7fed6a
tracer: set some padding
2016-08-14 22:59:07 +03:00
feos
8e92c5fd17
gpgx: move to normal tracing method too
...
CallbackBasedTraceBuffer seems deprecated
2016-08-14 22:29:42 +03:00
feos
799afc6b0a
n64: switch to regular tracer method
...
todo: same for gpgx
2016-08-14 20:35:05 +03:00
feos
45a83322a7
n64 tracer: mention regs in the header
2016-08-14 19:20:18 +03:00
feos
473b9e5f33
m64p tracer:
...
- shrink core's disasm string a bit
- nicely print registers (r0 and co-processors regs are dropped though)
- rebuild dll
2016-08-14 17:49:56 +03:00
feos
d4c7175910
N64.ITraceable: log non-zero regs
...
still gigantic file for 1 frame
todo: implement internal tracer instead
2016-08-14 01:12:53 +03:00
zeromus
6d32112c9e
fix gpgx, n64 trace loggers
2016-08-13 16:34:01 -05:00
feos
801dac3c0d
GPGX.ISettable: output and input hex values
2016-08-14 00:20:01 +03:00
feos
8721d0ef83
Merge pull request #681 from vadosnaprimer/gpgx32
...
old gpgx is back!
2016-08-13 22:49:04 +03:00
feos
49176b28bd
m64p: setup CallbackBasedTraceBuffer
2016-08-13 20:36:26 +03:00
feos
d5ac190bdc
m64p: don't freeze on breakpoint
...
debugger: indicate break hit
2016-08-13 16:26:10 +03:00
feos
dc68b90cd0
m64p: exec breakpoint occurs, but freezes in HackyPinvokeWaitOne()
2016-08-12 00:35:52 +03:00
feos
80c90e7acc
m64p: attempt to add execute callback
...
no memory callback seems to be working yet though
2016-08-11 21:58:09 +03:00
feos
35282ba577
gpgx32: flipped namespaces, added excplicit core picking
...
diff is messed up after folder renaming, but no file was changed except for namespaces and waterbox's core name
2016-08-10 22:27:46 +03:00
feos
7b26a6b573
gpgx32: make it compile
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also build a dll
2016-08-09 21:13:42 +03:00
feos
d970ccf544
gpgx32: dropped Dynamic
2016-08-09 20:43:15 +03:00
feos
ca0d7ce92d
new namespace
2016-08-09 20:16:24 +03:00
feos
14fd7d52c2
check in files
2016-08-09 20:03:23 +03:00
parasyte
620c74e56e
bsnes: Fix disassembler with compatibility core
...
- The fake bus map has been extended to read mapped ROM space
2016-08-08 22:11:49 -07:00
MrCheeze
ef3c816c2f
Fix SNES trace logging to not lose information
...
Fixed the bug where if a tracelog line contains more than one "[", everything after the second [ will be mistakenly thrown out.
2016-07-27 19:54:48 -04:00
nattthebear
7b19db2d64
Fix NES memory domains
2016-07-16 16:13:50 -04:00
nattthebear
4b165089fd
Fix PCE memory domains
2016-07-16 13:57:24 -04:00
alyosha-tas
99fde0c4ba
start clean up of APU and fix Saint Seiya
2016-07-03 16:18:25 -04:00
alyosha-tas
1dfedff896
pass mixer tests
2016-07-02 21:33:37 -04:00
alyosha-tas
663aded7b2
Pass a few more tests
...
and fix a few regressions
2016-07-01 22:31:06 -04:00
alyosha-tas
a69640e745
4017 reset behaviour and timing
2016-07-01 17:43:09 -04:00
alyosha-tas
e2b395cc3a
add states
2016-06-30 18:34:28 -04:00
alyosha-tas
88251911f7
DMA and frame timer updates
2016-06-30 18:30:12 -04:00
alyosha-tas
029f46626a
Merge pull request #655 from alyosha-tas/master
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Inital DMA commits
2016-06-29 09:49:11 -04:00
alyosha-tas
d99d0d70d5
more states
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for dma
2016-06-29 09:40:46 -04:00
alyosha-tas
db51977ebc
Inital DMA commits
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pass: sprdama_and_dmc_dma
fail: dma_and_irq
(but was a false pass before)
2016-06-29 09:37:47 -04:00
alyosha-tas
7fa2ada249
Merge pull request #654 from alyosha-tas/master
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Fix typo
2016-06-28 19:58:27 -04:00
alyosha-tas
f846dc5172
Update NES.Core.cs
2016-06-28 19:56:44 -04:00
hegyak
836492a73d
Fix Bug 621. This should correctly boot all the HVC-SNROM Board ROMs now.
2016-06-27 07:41:51 -07:00
alyosha-tas
43b6d0f36e
Fix apu open bus reads
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passes:
cpu_exec_space/test_cpu_exec_space_apu
2016-06-26 16:16:22 -04:00
alyosha-tas
be5e649584
set vblank flag properly at poweron
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fixes Time Lord
2016-06-25 10:38:42 -04:00
alyosha-tas
d9456b0167
Consistency Check
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So far so good
2016-06-21 17:33:00 -04:00
alyosha-tas
27c4bac062
ppu open bus emulation
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ppu_open_bus - passes
cpu_dummy_writes_ppumem - passes
2016-06-21 17:14:46 -04:00
alyosha-tas
ec27890aba
Improve DMC DMA timing wtih RDY
...
passes dpcmletterbox
Far more accurate but still needs to interact correctly with OAM DMA
2016-06-21 09:20:52 -04:00
alyosha-tas
bc17e6519c
Fix a bug in OAM regs
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passes oam_stress
2016-06-18 12:07:53 -04:00
alyosha-tas
618deafe12
Delete Execute.cs
2016-06-16 08:44:21 -04:00
alyosha-tas
47b44154a7
small updates
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passes dmc basics
clean up execute
2016-06-16 08:43:28 -04:00
alyosha-tas
24bbaa19bd
Merge pull request #643 from alyosha-tas/master
...
NesHawk and 6502 bug Fixes
2016-06-15 22:44:27 -04:00
alyosha-tas
8dca88b779
obj overflow timing
...
now passes all 5 of blargg's sprtie overflow tests
2016-06-13 08:22:14 -04:00
alyosha-tas
ec1be59d4e
Fix sprite evaluation and $2004 reads
...
Fixes Micro Machines
Passes sprite overflow test #4
2016-06-12 21:16:31 -04:00
alyosha-tas
c7c706d085
Merge pull request #641 from alyosha-tas/master
...
fixes poly9 sound
2016-06-06 11:13:05 -04:00
alyosha-tas
74e64fda03
fixes poly9 sound
...
This actually affected several other sound channels as well since the old code put the other poly counters into degenerate states at times
2016-06-06 11:11:42 -04:00
alyosha-tas
dc5ec20a39
Merge pull request #640 from alyosha-tas/master
...
Fixed high pitch bug
2016-06-05 17:40:13 -04:00
alyosha-tas
41fd36a3c3
Fixed high pitch bug
...
finally found this bug, fixes several games where sounds were higher pitch then supposed to be (notably Combat)
2016-06-05 17:38:33 -04:00
alyosha-tas
b966a2f30c
Merge pull request #639 from alyosha-tas/master
...
Rewrite A2600 Audio
2016-06-04 18:39:42 -04:00
alyosha-tas
ae39f13d5a
Update for new sound routines
...
Catches cases where sound is not processed.
2016-06-04 18:33:41 -04:00
alyosha-tas
d7436554b8
Rewrite audio routines
...
Now samples sound explicitly at proper points each scanline.
Sounds the same (i.e. sometimes wrong) as before, so other bugs exist.
WIP
2016-06-04 18:32:26 -04:00
alyosha-tas
f56589ade1
Merge pull request #638 from alyosha-tas/master
...
Initial PR for Compumate
2016-05-31 09:27:14 -04:00
alyosha-tas
f60dde19f5
Fixes compumate mapper
...
Still WIP
needs keyboard to test
2016-05-31 09:24:09 -04:00
alyosha-tas
0e34e5f728
Fixes compumate mapper
...
Still WIP
Needs keyboard peripheral for further testing, but boots for now
2016-05-31 09:15:59 -04:00
alyosha-tas
f6b74a97e6
Adds missing inputs
...
3 input ports were never implemeneted, now they are
2016-05-31 09:13:05 -04:00
alyosha-tas
d0c7d81de5
Updates and Bug Fixes
...
Sets stack pointer to FD on initialization (see visual 6502)
Adds portA write state to 6532
2016-05-31 09:11:57 -04:00
zeromus
55bd219470
fix copypaste bug in GB CDL for some games with large cartram
2016-05-29 13:02:00 -05:00
alyosha-tas
24b0ebb924
Merge pull request #2 from TASVideos/master
...
sync up
2016-05-27 08:56:25 -04:00
alyosha-tas
d5c4d2f037
Add poke flag
...
the point of this is to protect the data bus state
2016-05-27 08:53:37 -04:00
alyosha-tas
bd5616050a
Add poke flag
2016-05-27 08:52:24 -04:00
alyosha-tas
fe77d8718f
Add poke flag
2016-05-27 08:51:49 -04:00
alyosha-tas
d192d76052
Add vblank delay to fix 4A50 demo game
2016-05-25 18:10:05 -04:00
alyosha-tas
cbad691741
Protect bank state from peeks
...
Also properly check bank swapping
2016-05-25 12:39:41 -04:00
alyosha-tas
de48c1cf2c
check for protection from memory peeks
...
WIP
2016-05-25 12:38:28 -04:00
alyosha-tas
5520627b7e
Fix Peek_memory so it points to mapper Peek_memory
2016-05-25 12:37:23 -04:00
alyosha-tas
7a16d7c49a
Add data bus state and track it
...
fixes AVGN KO boxing
2016-05-23 20:31:55 -04:00
alyosha-tas
c80e250ae7
Add data bus state and track it
...
fixes AVGN KO boxing
2016-05-23 20:29:57 -04:00
adelikat
3194e2cdd7
document what is going on with mF8_sega
2016-05-22 15:33:49 -04:00
alyosha-tas
d82a447e71
add tapper hash
2016-05-20 13:18:12 -04:00
alyosha-tas
9424f30243
pick the correct mapper for Tapper and Congo Bongo
...
Based off SHA1 hash
2016-05-20 09:06:56 -04:00
alyosha-tas
1565a0adf8
add sega mapper mod
...
mod to F8 that starts in bank 1
2016-05-20 09:05:57 -04:00
alyosha-tas
b60876f902
try try again
2016-05-16 20:35:52 -04:00
alyosha-tas
9d00197c2a
fixes 0 sample size in audio
2016-05-16 07:55:58 -04:00
alyosha-tas
3625bdaf9d
Merge pull request #1 from TASVideos/master
...
sync up to test
2016-05-16 06:55:49 -04:00
alyosha-tas
0551099ac7
Add files via upload
2016-05-15 20:43:21 -04:00
alyosha-tas
70fdbba229
Fixes 6532 INSTAT
...
Fixes Tapper not running (other issues with that game remain)
2016-05-06 22:58:41 -04:00
alyosha-tas
b8e5177d00
Fixing PAL timing bug
...
Fixes Little Ninja Bros and Corvette ZR1 Challenge
Still needs investigation as seqeunce is 3,3,3,4,3 when it should be 3,3,3,3,4 but need a new test case.
Also added a note about DMA timing that needs to be investigated next.
2016-05-05 12:04:51 -04:00
alyosha-tas
ffa42b4a50
Fixes shaking in Little Ninja Bros (E)
2016-05-01 15:11:05 -04:00
alyosha-tas
a0ad9aab36
HMove update
...
Fixes Kool Aid Man
2016-04-22 09:17:01 -04:00
zeromus
c4398e8ac3
support CDL (for 0th system) in GB link
2016-04-23 04:42:17 -05:00
zeromus
75173f2596
add sram memdomain to mgba
2016-04-18 21:46:27 -05:00
zeromus
41dd8741d5
dang it, do a better job adding sram memdomain to vbanext
2016-04-18 21:46:16 -05:00
zeromus
5ed2e46982
add SRAM memdomain to vbanext
2016-04-18 20:44:30 -05:00
hegyak
643e475ccc
Merge pull request #614 from alyosha-tas/master
...
AtariHawk bug fixes pull request
2016-04-18 08:06:15 -07:00
nattthebear
111648cf98
Break a bunch of memory domain stuff with pointless refactoring
2016-04-13 19:50:06 -04:00
zeromus
71e32bc3d9
fix GB trace logger
2016-04-13 16:09:22 -05:00
zeromus
0cac65c184
use gambatte window option in emuhawk
2016-04-12 03:02:11 -05:00
alyosha-tas
3e365a2928
update
2016-04-10 20:21:12 -04:00
alyosha-tas
0dd58abb28
update
2016-04-10 18:29:45 -04:00
alyosha-tas
48dcf8fc91
PRG delays due to HMOVE
2016-04-09 12:57:32 -04:00
alyosha-tas
3e14c07c51
implement PRG delay
2016-04-09 09:33:13 -04:00
nattthebear
6e3fa4661e
neshawk: mapper 011: fix mirroring on some boards
2016-04-08 23:23:03 -04:00
alyosha-tas
9d0d7fa85a
rewrite enam delay for consistency
2016-04-08 21:28:26 -04:00
alyosha-tas
5e4874a870
Added files via upload
...
implements PF delays
2016-04-08 09:12:03 -04:00
alyosha-tas
e96f057bd2
Added files via upload
...
more bug fixes and clean up
2016-04-06 20:37:19 -04:00
alyosha-tas
ea18662bfe
Added files via upload
...
star field correct
2016-04-05 18:41:53 -04:00
alyosha-tas
8e852622a1
Added files via upload
...
correct star pattern
2016-04-05 18:03:23 -04:00
nattthebear
ef544cd9ab
vrc2: only support V\H miorring. Allegedly fixes wai wai world issue
2016-04-05 17:39:10 -04:00
nattthebear
ec787d049d
NESHawk: support SNES controllers
2016-04-05 17:16:27 -04:00
alyosha-tas
03b236b0cf
Added files via upload
2016-04-05 09:24:27 -04:00
alyosha-tas
14e5f6319d
Added files via upload
...
bug fix
2016-04-05 09:04:56 -04:00
zeromus
776e696e09
mgba - fix bug where hard reset caused memorydomains to get permanently wrecked
2016-03-27 16:35:34 -05:00
zeromus
59658340e7
change description of genesis pad320 option
2016-03-27 14:33:12 -05:00
nattthebear
5876c60571
gpgx waterbox - dynamically allocate some sega CD memory areas to reduce state size. raw core is now about 800K in normal mode; 2MB in sega CD mode
2016-03-27 12:00:50 -04:00
zeromus
ebad5a8137
remove console spew from snes core
2016-03-27 00:41:05 -05:00
nattthebear
b4735502a5
gpgx waterbox: fix a few misc bugs in elfrunner, and fix a few misc bugs in the core so that Virtua Racing now works
2016-03-26 14:44:44 -04:00
nattthebear
66abc95c58
Wonderswan - Support settings to change colors. Breaks existing binary savestates (existing text savestates should be OK). B&W palette is exposed as a setting, albeit without a very nice UI. Color palette is available behind the scenes, but is not exposed as a setting.
2016-03-26 13:35:57 -04:00
nattthebear
0e9a34a074
gpgx - fully connect lockable swappable elfrunner. core should theoretically be multi-instance safe now
2016-03-25 22:19:18 -04:00
nattthebear
f98461772b
Nes vrc6: code cleanup, eliminate no longer used parameter. no change in emulation
2016-03-24 23:14:47 -04:00
nattthebear
92e708d011
gpgx waterbox: move bg_pattern_cache to alloc_invisible
2016-03-23 21:10:18 -04:00
nattthebear
06f9d78452
gpgx: trim savestate size by moving some things to the sealed heap
2016-03-23 20:52:49 -04:00
nattthebear
9f173389a9
gpgx: entirely disable writes to the "MD CART" memory domain, since it's not supported
2016-03-23 20:17:02 -04:00
nattthebear
b06908e5d4
gpgx waterbox: get sega cd working
2016-03-23 20:11:47 -04:00
nattthebear
8136aa0f03
Add the basics of multiple memory arenas to elfrunner. With a bit of tweaking, gpgx core states are now 3.5MB (and could get smaller)
2016-03-23 19:45:02 -04:00
nattthebear
7acbaffafd
ElfRunner: Some internal refactoring in preparation for multiple memory arenas
2016-03-23 17:27:35 -04:00
nattthebear
4bd73a626f
Add Monitor support to BizInvoker. Monitors are called right before (Enter) and right after (Exit) each interop method call. Possible applications include AWE mutex+mapping, and cothread no-GC regions. If you ask for an invoker without monitor, this commit adds no overhead because the code isn't generated.
2016-03-22 20:17:28 -04:00
nattthebear
146442cd69
some stuff for waterbox gpgx, not finished
2016-03-21 21:43:56 -04:00
nattthebear
eca28a566e
COmments
2016-03-17 17:20:38 -04:00
nattthebear
8d3e10b56e
Support UNIF DripGame http://www.qmtpro.com/~nes/drip/ . Everything works except the nametable viewer (which does not account for the exattributes)
2016-03-16 19:56:26 -04:00
zeromus
68f16a3a79
dont crash when shutting down a saturn core started in non-gl mode
2016-03-13 19:50:25 -05:00
pjgat09
29e6d5e1d5
Atari 2600: Fixed an off by one bug with the 6532
2016-03-11 10:50:03 -05:00
nattthebear
3bc6fe1b04
Add the elf stuff back to solution (doesn't do anything, don't use, ugly and embarassing, etc). Switch gpgx to use bizinvoker and slash a few hacks there. Bizinvoker - add support for forwarded attributes in Compatibility mode ([Out], [In]), and support enum, ref enum, and enum[]. Misc cleanup.
2016-03-10 22:00:52 -05:00
adelikat
5cd11d0bb4
Move Sound component objects from Emulation.Common to Emulation.Cores so they live in the same assembly as the calling cores
2016-03-04 08:37:09 -05:00
nattthebear
970fb54ca5
gambatte: some stuff for 64 bit builds, both msvc and mingw
2016-02-29 22:02:47 -05:00
nattthebear
eb2ec58b1b
Rough in some stuff for better oninputpoll in snes. Not hooked up in looah yet. The idea is that oninputpoll will get called with a core-specific int that signifies what happened.
...
For snes, we're looking at:
0 = latch goes low
1 = latch goes high
2 = left port strobed
3 = right port strobed
2016-02-29 21:22:30 -05:00
adelikat
f1f45afd83
Remove CoreComm link cable properties and turn it into an ILInkable service instead
2016-02-28 13:52:17 -05:00
feos
9e3d57341f
gpgx: custom backdrop color.
2016-02-28 20:52:54 +03:00
adelikat
4460055da3
SMS - break up services into separate files
2016-02-28 12:01:12 -05:00
adelikat
0fb0e6a11c
Trace header for GB
2016-02-28 09:48:51 -05:00
adelikat
17b7d9790c
Tracer header for Atari 2600
2016-02-28 09:20:08 -05:00
adelikat
2975d699ef
Traceer - header for NesHawk and PCE
2016-02-28 08:28:00 -05:00
adelikat
d477bc1fb6
nice Trace header for SMS, and Coleco
2016-02-28 08:07:02 -05:00
feos
196f896679
gpgx: sprite layer toggle
2016-02-28 01:59:51 +03:00
feos
c04d813b77
gpgx: change lowpass range to ushort to make at least some sense to user.
2016-02-28 01:12:36 +03:00
nattthebear
c623933af1
gpgx: some audio settings and stuff. presumably fixes issue 584
2016-02-27 14:39:01 -05:00
feos
f590ed9e19
tracer: gpgx and qn header formats, include cpu name.
2016-02-27 20:05:58 +03:00
nattthebear
4db03c18d1
Some minor PPSSPP changes, nothing to use yet
2016-02-24 21:01:14 -05:00
adelikat
1635cf9b30
Trace logging support for ColecoVision
2016-02-24 20:41:55 -05:00
adelikat
f9c9994161
Refactor GPGX trace logger - make a CallbackBasedTraceBuffer abstract class in Base Implementations with an abstract method CreateTrace, and inherit it as a GPGXTraceBuffer.
2016-02-23 21:58:40 -05:00
feos
7abac10164
genesis disasm/tracer: replace IR reg with raw bytes, drop separate PC reg.
2016-02-22 15:02:59 +03:00
feos
e9225089d6
gpgx tracer: pretend we have flags, drop some useless regs.
...
makes it fit into the limit for me.
2016-02-22 12:16:54 +03:00
zeromus
95bc69b448
some prepwork for opengl texture ID importing (skip rendertarget resolve on OGL display method) but there are still problems and it can't be enabled yet
2016-02-22 00:23:20 -06:00
zeromus
0eb6e83384
glcontexts can specify versions and clean themselves up
2016-02-21 17:19:34 -06:00
adelikat
c9387221a0
GPGX tracer - Trim() registers
2016-02-21 18:03:11 -05:00
adelikat
691c95c861
GPGX.ITraceable - remove some now irrelevant comments
2016-02-21 17:44:27 -05:00
adelikat
f5e679fa0d
Refactor ITraceable to work on TraceInfo objects that separate Disassembly and Register information. Make Tracelogger two columns.
2016-02-21 17:34:42 -05:00
nattthebear
01dc05375d
mgba - more state changes. WIP
2016-02-21 16:14:43 -05:00
nattthebear
f66c625b8b
Revert "Issue 441 - mgba - store saveram in savestates. No compatibility is kept with existing savestates"
...
This reverts commit a1f3b3d735
.
2016-02-21 15:37:39 -05:00
feos
0cba536348
tracer: compromise pending
2016-02-21 22:49:01 +03:00
adelikat
47ac3d79bd
GPGX tracing - a more reasonable spacing between disassembly and register values
2016-02-21 14:10:12 -05:00
nattthebear
c77de0e8af
stuff
2016-02-21 14:00:11 -05:00
adelikat
61c50e1d7c
GPGX - clean up trace log entries
2016-02-21 13:36:55 -05:00
feos
66dea10b0b
tracer: print prettily for gpgx.
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todo: fix its regs that start with ffffffff, fix failing to print to window.
2016-02-21 20:34:56 +03:00
adelikat
553545f268
GPGX Tracer - add some dependencies, this is sloppy, will clean up later
2016-02-21 11:55:16 -05:00
adelikat
4137da7e22
GPGX - make M68K Bus always the system bus
2016-02-21 11:15:13 -05:00
adelikat
e5b6921c7d
GPGX - trace logging support, the output is very bad, needs to be cleaned up
2016-02-21 11:13:27 -05:00
feos
dfb0cf37d8
debugger: return address in hex when copying.
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quicknes: uppercase numbers, since its mnemonics are uppercase too.
2016-02-21 18:45:09 +03:00
adelikat
b8619bea4e
Merge branch 'master' of https://github.com/TASVideos/BizHawk
2016-02-21 10:14:25 -05:00
nattthebear
a1f3b3d735
Issue 441 - mgba - store saveram in savestates. No compatibility is kept with existing savestates
2016-02-21 10:11:38 -05:00
adelikat
e9d4a4448e
GPGX - Break up services into separate files
2016-02-21 09:08:41 -05:00
nattthebear
88467d2fbf
mgba layer toggle
2016-02-21 08:54:00 -05:00
feos
63e7a07e0d
debugger: return our own string format for genesis.
2016-02-21 16:04:39 +03:00
nattthebear
1c4c5fb4a3
Rough in some code for BizInvoke in mono
2016-02-20 11:54:44 -05:00
adelikat
f59038fb90
GPGX - disassembler support
2016-02-20 09:35:34 -05:00
nattthebear
e903273474
add "M68K BUS" and "S68K BUS" domains to gpgx core
2016-02-20 08:35:56 -05:00
nattthebear
96fc7c9ec1
Add experimental interop library to quicknes. Still needs work...
2016-02-17 20:18:01 -05:00
pjgat09
194905763a
Atari 2600: Double and quad size players are now correctly delayed an extra pixel.
2016-02-16 15:46:05 -05:00
pjgat09
a3ef769407
Atari 2600: Use the RDY flag to halt the CPU instead of a loop in the TIA.
2016-02-13 17:11:07 -05:00
adelikat
d4f2eae8eb
Merge pull request #567 from Isotarge/patch-1
...
Clean up code that applies N64 core settings
2016-02-10 18:40:38 -05:00
zeromus
89a4381d9d
add GB layer toggles
2016-02-08 02:18:24 -06:00
nattthebear
86a8c1dfd4
Slight changes to update mgba to 0.4.0
2016-02-07 12:51:00 -05:00
adelikat
5ee06325bc
QuickNes - trace logger - make logging pretty and more informative
2016-02-05 21:28:16 -05:00
adelikat
c9ddf41e9d
NesHawk - support the soft reset aspect to UNIF_BMC-42in1ResetSwitch
2016-02-05 13:43:22 -05:00
Isaac Miell
aaba31a984
Clean up code that applies N64 core settings
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Multiple handles to the core config section were being opened in some cases, this commit squishes the extra calls to m64pConfigOpenSection
2016-02-05 21:04:35 +10:30
zeromus
2fa6b26225
fix #563 [GBA] [mGBA] Combined WRAM not working
2016-02-01 17:38:25 -06:00
nattthebear
6f8bcc2be3
trace for quicknes
2016-01-30 13:47:14 -05:00
zeromus
e855cb39cd
psx - add "determine lag from GPU frames" option
2016-01-28 13:53:22 -06:00
scrimpeh
e4a1a517cd
IInputPollable - Now with tabs instead of spaces.
2016-01-26 11:46:52 +01:00
scrimpeh
ef1bc65ce6
IInputPollable - Make IsLagFrame settable
2016-01-26 11:34:42 +01:00
zeromus
c0421965f1
psx - support memory callbacks
2016-01-21 21:47:16 -06:00
zeromus
3844bf3c12
NSF player: limit track number to legal range and print current track number to console
2015-12-31 12:52:09 -06:00
feos
c5526a1169
Fix #134 - Option to turn off "savestate every frame" for bsnes
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Warning text: "Guarantee deterministic emulation by savestating every frame. Don't TAS without it! Only ~75% of runs sync without it, but speed boost is ~30%."
2015-12-20 11:58:11 +03:00
zeromus
802fb54fad
gpgx - support up to 32MB roms ( fix #543 probably)
2015-12-08 19:49:31 -06:00
Hathor86
bae4d53cbf
merge remote master
2015-11-20 13:14:38 +01:00
zeromus
8d955a8703
fix snes gfx debugger scanline CB
2015-11-15 18:04:42 -06:00
zeromus
0ff2a2eb49
fix crashy bugs in snes gfx debugger
2015-11-15 18:02:20 -06:00
Hathor86
cc2c888870
Merge remote-tracking branch 'refs/remotes/TASVideos/master'
...
Conflicts:
BizHawk.Client.EmuHawk/MainForm.Designer.cs
BizHawk.Client.EmuHawk/MainForm.cs
BizHawk.Client.EmuHawk/tools/CDL.Designer.cs
BizHawk.Client.EmuHawk/tools/CDL.cs
BizHawk.Client.EmuHawk/tools/CDL.resx
BizHawk.Common/InstanceDll.cs
BizHawk.Emulation.Common/CodeDataLog.cs
2015-11-08 22:41:51 +01:00
zeromus
c68fdc511b
CDL - fix snes games with no cartram
2015-11-03 23:59:42 -06:00
zeromus
f3626b9605
snes CDL
2015-11-03 23:45:57 -06:00
Hathor86
f70a2c8c6c
Merge from TASVideo
2015-11-01 22:01:19 +01:00
zeromus
8497c25414
CDL - finish SMS memory maps, mostly
2015-11-01 10:44:36 -06:00
zeromus
642f965685
CDL - preliminary SMS support (only one mapper)
2015-10-30 00:00:57 -05:00
zeromus
70e0954f28
CDL - major refactor complete. muuuuch better.
2015-10-28 03:51:53 -05:00
zeromus
35b6d8c1d6
CDL - support GPGX. still need to make enable toggle, to win back speed
2015-10-27 16:31:43 -05:00
zeromus
e8d307c33a
CDL - add consistency check to GB, fix probably bugs in varying cartram sizes, change GB memdomain from "Cart RAM" to "CartRAM" (hope this doesnt cause a problem)
2015-10-26 21:42:48 -05:00
zeromus
e7d62296e8
CDL - move docs to wiki
2015-10-26 21:41:21 -05:00
zeromus
4bae60f52e
PCE - remove some console log noise
2015-10-26 19:27:01 -05:00
zeromus
10bbf6e9d0
implement GB CDL
2015-10-26 19:16:38 -05:00
zeromus
bef877365c
make CDL generic, and prep for GB CDL
2015-10-26 19:15:21 -05:00
zeromus
817f4360d3
bsnes is a dll once more. this is experimental--it may not work well, so I need to gather data. But I think it might work fine.
2015-10-24 03:06:47 -05:00
zeromus
baaa1c3ec2
use proper SNES PAR
2015-10-21 19:38:40 -05:00
zeromus
195197fb70
snes gfx debugger: fix crashes and malfunction in 16x16 tilemaps
2015-10-15 23:12:20 -05:00
zeromus
8840be027c
Revert "un-Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)"""
...
This reverts commit a53200d98e
.
2015-10-12 20:32:06 -05:00
adelikat
d8dbaf82bc
Octoshock - re-add IInputPollable and add a not implemnted InputCallbacks
2015-10-12 18:53:57 -04:00
zeromus
a53200d98e
un-Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)""
...
This reverts commit a31492a57f
.
2015-10-11 21:30:44 -05:00
zeromus
4b8c7d77ac
merge PR #503 from adituv - Movies: Reflection-based dispatching; PJM/PXM imports
2015-10-11 21:27:44 -05:00
zeromus
a92cdf4730
Merge remote-tracking branch 'remotes/adituv-bizhawk/MovieReflection'
...
Conflicts:
BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
2015-10-11 21:18:53 -05:00
adelikat
443862effd
mgba - version info and url
2015-10-08 20:36:20 -04:00
feos
daed8bb3cf
let mGBA core go.
2015-10-06 21:55:57 +03:00
zeromus
c9838d668a
psx - hook up new controller configuration, to support 0-2 pads and 0-2 memcards. Not tested very well yet. no multitap this release.
2015-10-03 17:27:52 -05:00
zeromus
e6ea96771b
fix crashes removing lua callbacks on some cores
2015-10-01 01:16:34 -05:00
zeromus
3c0e46b5b2
mgba - add "Combined WRAM" memory domain. fixes #507
2015-09-28 23:54:44 -05:00
scrimpeh
69d0d813eb
NEShawk - Mapper 17, small adjustments
2015-09-27 14:42:32 +02:00
scrimpeh
d8c49a7d6d
NEShawk - Mapper 17 (FFE copier hack)
2015-09-27 14:31:50 +02:00
scrimpeh
86b1ab5282
NEShawk - Mapper197
2015-09-26 15:33:56 +02:00
scrimpeh
62ba39b633
NES - Mapper 90 - Implement CHR Latch Logic, makes Punch-Out (Unl.) and various others playable.
2015-09-24 21:06:11 +02:00
zeromus
1e67943b99
snes - fix more bugs in interlaced handling
2015-09-23 20:48:07 -05:00
zeromus
f42a585fee
snes - handle interlaced modes differently
2015-09-23 20:28:46 -05:00
zeromus
a31492a57f
Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)"
...
This reverts commit d012dd831f
.
We'll do this after the next release, along with some other major timing stuff.
2015-09-22 00:33:23 -05:00
Iris Ward
3f899b60c9
Formatting rules. Bleh
2015-09-22 01:02:49 +01:00
Iris Ward
bb05bb57a8
Implement PJM format input
...
Created a prototype input reader for binary-format PJMs. Also exposed
controller definition creation as a static method on Octoshock as a
convenient way to define the controller setup.
2015-09-21 22:33:29 +01:00
zeromus
d012dd831f
neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)
2015-09-20 20:49:04 -05:00
zeromus
6f049c2ab8
discsys/psx - dont crash when reading absurdly negative LBAs
2015-09-17 18:18:06 -05:00
zeromus
de85a6fdef
gpgx - handle virtualwidth/virtualheight more modernly and add option to pad screen out to prevent window resizes
2015-09-17 16:49:30 -05:00
zeromus
ef5bfc49a7
gambatte - add LY to trace log
2015-09-17 14:10:31 -05:00
zeromus
cf1c53f3fb
fix quicknes lua rendering being offset incorrectly sometimes. fixes #498
2015-09-16 14:02:45 -05:00
zeromus
9df7a4d31b
psx - add option (defaults to disabled) to use mednafen's error correction
2015-09-13 19:17:17 -05:00
zeromus
ee0992158d
neshawk&quicknes: properly support using 512 byte palette files deemph entries instead of just ignoring them
2015-09-13 14:09:57 -05:00
adelikat
43f86b5698
Cleanup up previous mapper 119 stuff
2015-09-07 22:42:08 -04:00
adelikat
44d7eeda0b
NESHawk - support some junk 119 roms
2015-09-07 22:01:11 -04:00
adelikat
ae3511bcf9
NESHawk - support Dragon Quest III
2015-09-07 20:26:03 -04:00
zeromus
1ced59c21e
neshawk: fix bottom-left-corner in dw4. I tried to fix this in the least blecky way possible, but it wasnt the smallest possible change. Smallest possible change would be simply to add a PPUOFF check around the wacky code.
2015-09-06 12:02:22 -05:00
adelikat
46d847875d
NESHawk - implement board UNIF_BMC_Supervision16in1
2015-08-30 09:58:49 -04:00
adelikat
724c4b748b
NESHawk - implement mapper 53 (multicart junk)
2015-08-30 09:41:41 -04:00
adelikat
f46eb21c93
Remove hack that attempted to support mapper 219 badly, better to not support it
2015-08-29 13:02:25 -04:00
adelikat
3f847b7b6f
Map Mapper 255 to 225 in accordance with http://problemkaputt.de/everynes.htm
...
Also, remove documentation and replace with wiki link
2015-08-28 22:23:48 -04:00
adelikat
defdfa6e2e
NESHawk - fix mapper 164
2015-08-25 20:11:32 -04:00
adelikat
858834ae94
NESHawk - mapper 91 - set mirroring based on cart info, fixes all mapper 91 games that need vertical mirroring
2015-08-25 17:07:43 -04:00
adelikat
45dfee6605
add MAPPER119 designation to TQROM
2015-08-25 17:07:42 -04:00
nattthebear
56ec186b3f
For iNES v2, attempt to detect pal/ntsc region from header
2015-08-25 16:19:50 -04:00
adelikat
ba8860b1c5
NESHawk - fix mapper 60, including dipswitches
2015-08-24 22:49:57 -04:00
adelikat
254263c1df
For QuickNES to bail out on Pro Action Replay (E) (REVA), since it can't do PAL
2015-08-24 21:24:59 -04:00
adelikat
4723ec8acc
NesHawk - MILLIONS OF MOAR GAMEZ!!!
2015-08-23 22:36:15 -04:00
adelikat
2e6ba68327
NesHawk - TEN MILLION IN ONE!!!111
2015-08-23 22:26:10 -04:00
adelikat
9846b3a050
NESHawk - implement board UNIF_BMC-D1038
2015-08-23 17:05:00 -04:00
adelikat
535a307e27
NESHawk - implement board UNIF_BMC-8157
2015-08-23 16:20:12 -04:00
adelikat
af0219655e
NESHawk - implement board UNIF_BMC-BS-5, note: this board uses dipswitches. These were implemented via the "Advanced properties" scheme, rather than the FCEUX way of incrementing the value on reset
2015-08-23 15:17:33 -04:00
adelikat
988168b0bc
NESHawk - finishing up mapper 6
2015-08-23 01:05:30 -04:00
adelikat
0e94191b97
NesHawk - mapper 6 - fix vram and mirroring logic
2015-08-22 23:19:55 -04:00
adelikat
0efd72c409
NEShawk - start mapper 6
2015-08-22 22:22:58 -04:00
adelikat
ad5de7e0af
NESHawk - support UNIF_UNL-TC-U01-1.5M (same as mapper 147)
2015-08-22 17:10:24 -04:00
adelikat
9f59219a39
NESHawk - support UNIF_UNL-SA-72007 (same thing as Mapper 145)
2015-08-22 17:06:50 -04:00