gambatte - add LY to trace log
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@ -13,12 +13,12 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
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private void MakeTrace(IntPtr _s)
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{
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int[] s = new int[13];
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System.Runtime.InteropServices.Marshal.Copy(_s, s, 0, 13);
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int[] s = new int[14];
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System.Runtime.InteropServices.Marshal.Copy(_s, s, 0, 14);
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ushort unused;
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Tracer.Put(string.Format(
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"{13} SP:{2:x2} A:{3:x2} B:{4:x2} C:{5:x2} D:{6:x2} E:{7:x2} F:{8:x2} H:{9:x2} L:{10:x2} {11} Cy:{0}",
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"{13} SP:{2:x2} A:{3:x2} B:{4:x2} C:{5:x2} D:{6:x2} E:{7:x2} F:{8:x2} H:{9:x2} L:{10:x2} LY:{14:x2} {11} Cy:{0}",
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s[0],
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s[1] & 0xffff,
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s[2] & 0xffff,
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@ -32,7 +32,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
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s[10] & 0xff,
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s[11] != 0 ? "skip" : "",
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s[12] & 0xff,
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Common.Components.Z80GB.NewDisassembler.Disassemble((ushort)s[1], (addr) => LibGambatte.gambatte_cpuread(GambatteState, addr), out unused).PadRight(30)
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Common.Components.Z80GB.NewDisassembler.Disassemble((ushort)s[1], (addr) => LibGambatte.gambatte_cpuread(GambatteState, addr), out unused).PadRight(30),
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s[13] & 0xff
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));
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}
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}
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@ -505,7 +505,7 @@ void CPU::process(const unsigned long cycles) {
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unsigned char opcode;
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if (tracecallback) {
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int result[13];
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int result[14];
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result[0] = cycleCounter;
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result[1] = PC;
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result[2] = SP;
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@ -520,6 +520,7 @@ void CPU::process(const unsigned long cycles) {
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result[11] = skip;
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PC_READ(opcode);
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result[12] = opcode;
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result[13] = memory.debugGetLY();
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tracecallback((void *)result);
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}
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else {
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@ -85,6 +85,8 @@ public:
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bool loaded() const { return cart.loaded(); }
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const char * romTitle() const { return cart.romTitle(); }
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int debugGetLY() const { return display.debugGetLY(); }
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void setStatePtrs(SaveState &state);
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void loadState(const SaveState &state/*, unsigned long oldCc*/);
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void loadSavedata(const char *data) { cart.loadSavedata(data); }
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@ -175,6 +175,8 @@ public:
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void setCgbPalette(unsigned *lut);
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void setVideoBuffer(uint_least32_t *videoBuf, int pitch);
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int debugGetLY() const { return ppu.lyCounter().ly(); }
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void dmgBgPaletteChange(const unsigned data, const unsigned long cycleCounter) {
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update(cycleCounter);
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bgpData[0] = data;
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