oops, forgot about savestates for mapper 186
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@ -20,6 +20,13 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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return true;
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}
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public override void SyncState(Serializer ser)
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{
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ser.Sync("SRAM", ref _SRAM);
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ser.Sync("regs", ref regs);
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base.SyncState(ser);
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}
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public override byte ReadPRG(int addr)
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{
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if (addr < 0x4000)
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