Camerica Golden 5 progress

Always loads Micro Machines right away for some reason, despite my repeated efforts to find what's wrong.

Need to find an emulator where this game runs that has a debugger.
This commit is contained in:
alyosha-tas 2016-09-19 22:55:22 -04:00 committed by GitHub
parent 6df9d12bcf
commit 955fbd0508
1 changed files with 7 additions and 7 deletions
BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards

View File

@ -22,7 +22,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
prg_bank_mask_16k = Cart.prg_size / 16 - 1;
regs[1] = 0xF;
SetMirrorType(EMirrorType.Vertical);
return true;
}
@ -34,17 +34,17 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
public override void WritePRG(int addr, byte value)
{
if (addr < 0x4000) // 80000
if (addr < 0x2000) // 80000
{
if ((value & 8) > 0)
{
regs[0] = (byte)((value << 4 & 0x70) | (prg_bank_mask_16k & 0x0F));
regs[0] = (byte)((value << 4 & 0x70) | (regs[0] & 0x0F));
regs[1] = (byte)((value << 4 & 0x70) | 0x0F);
}
}
else // C000
else if (addr >= 0x4000) // C000
{
regs[0] = (byte)(prg_bank_mask_16k & 0x70 | (value & 0x0F));
regs[0] = (byte)(regs[0] & 0x70 | (value & 0x0F));
}
}
@ -52,11 +52,11 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
{
if (addr < 0x4000)
{
return ROM[((regs[0] & prg_bank_mask_16k) << 14) + (addr & 0x3FFF)];
return ROM[((regs[0]) << 14) + (addr & 0x3FFF)];
}
else
{
return ROM[((regs[1] & prg_bank_mask_16k) << 14) + (addr & 0x3FFF)];
return ROM[((regs[1]) << 14) + (addr & 0x3FFF)];
}
}
}