Merge remote-tracking branch 'remotes/adituv-bizhawk/MovieReflection'
Conflicts: BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
This commit is contained in:
commit
a92cdf4730
|
@ -158,6 +158,7 @@
|
|||
<Compile Include="movie\bk2\Bk2Movie.HeaderApi.cs">
|
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<DependentUpon>Bk2Movie.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="movie\import\PXMImport.cs" />
|
||||
<Compile Include="movie\tasproj\StateManagerState.cs" />
|
||||
<Compile Include="movie\tasproj\TasBranch.cs" />
|
||||
<Compile Include="movie\tasproj\TasMovie.History.cs" />
|
||||
|
|
|
@ -3,6 +3,7 @@ using System.Collections.Generic;
|
|||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
using BizHawk.Common;
|
||||
using BizHawk.Common.BufferExtensions;
|
||||
|
@ -53,7 +54,7 @@ namespace BizHawk.Client.Common
|
|||
if (!string.IsNullOrWhiteSpace(warningMsg))
|
||||
{
|
||||
messageCallback(warningMsg);
|
||||
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -73,23 +74,72 @@ namespace BizHawk.Client.Common
|
|||
warningMsg = string.Empty;
|
||||
string ext = path != null ? Path.GetExtension(path).ToUpper() : string.Empty;
|
||||
|
||||
// TODO: reflect off the assembly and find an IMovieImporter with the appropriate ImportExtension metadata
|
||||
//if (ext == ".FM2")
|
||||
//{
|
||||
// var result = new Fm2Import().Import(path);
|
||||
// errorMsg = result.Errors.First();
|
||||
// warningMsg = result.Errors.First();
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||||
// return result.Movie;
|
||||
//}
|
||||
|
||||
if (ext == ".PJM")
|
||||
if (UsesLegacyImporter(ext))
|
||||
{
|
||||
var result = new PJMImport().Import(path);
|
||||
errorMsg = result.Errors.First();
|
||||
warningMsg = result.Errors.First();
|
||||
return result.Movie;
|
||||
return LegacyImportFile(ext, path, out errorMsg, out warningMsg).ToBk2();
|
||||
}
|
||||
|
||||
var importers = ImportersForExtension(ext);
|
||||
var importerType = importers.FirstOrDefault();
|
||||
|
||||
if (importerType == default(Type))
|
||||
{
|
||||
errorMsg = "No importer found for file type " + ext;
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||||
return null;
|
||||
}
|
||||
|
||||
// Create a new instance of the importer class using the no-argument constructor
|
||||
IMovieImport importer = importerType.GetConstructor(new Type[] { })
|
||||
.Invoke(new object[] { }) as IMovieImport;
|
||||
|
||||
Bk2Movie movie = null;
|
||||
|
||||
try
|
||||
{
|
||||
var result = importer.Import(path);
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||||
if (result.Errors.Count() > 0) errorMsg = result.Errors.First();
|
||||
if (result.Warnings.Count() > 0) warningMsg = result.Warnings.First();
|
||||
movie = result.Movie;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
errorMsg = ex.ToString();
|
||||
}
|
||||
|
||||
return movie;
|
||||
}
|
||||
|
||||
private static IEnumerable<Type> ImportersForExtension(string ext)
|
||||
{
|
||||
var info = typeof(MovieImport).Module;
|
||||
var importers = from t in info.GetTypes()
|
||||
where typeof(IMovieImport).IsAssignableFrom(t)
|
||||
&& TypeImportsExtension(t, ext)
|
||||
select t;
|
||||
|
||||
return importers;
|
||||
}
|
||||
|
||||
private static bool TypeImportsExtension(Type t, string ext)
|
||||
{
|
||||
var attrs = (ImportExtension[])t.GetCustomAttributes(typeof(ImportExtension), inherit: false);
|
||||
|
||||
if (attrs.Any(a => a.Extension.ToUpper() == ext.ToUpper()))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static BkmMovie LegacyImportFile(string ext, string path, out string errorMsg, out string warningMsg)
|
||||
{
|
||||
errorMsg = string.Empty;
|
||||
warningMsg = string.Empty;
|
||||
|
||||
|
||||
BkmMovie m = new BkmMovie();
|
||||
|
||||
try
|
||||
|
@ -149,16 +199,23 @@ namespace BizHawk.Client.Common
|
|||
errorMsg = except.ToString();
|
||||
}
|
||||
|
||||
// Hack
|
||||
return m.ToBk2();
|
||||
return m;
|
||||
}
|
||||
|
||||
// Return whether or not the type of file provided can currently be imported.
|
||||
public static bool IsValidMovieExtension(string extension)
|
||||
{
|
||||
// TODO: Other movie formats that don't use a legacy importer (PJM/PXM, etc),
|
||||
// when those are implemented
|
||||
return UsesLegacyImporter(extension);
|
||||
}
|
||||
|
||||
// Return whether or not the type of file provided is currently imported by a legacy (i.e. to BKM not BK2) importer
|
||||
public static bool UsesLegacyImporter(string extension)
|
||||
{
|
||||
string[] extensions =
|
||||
{
|
||||
"FCM", "FM2", "FMV", "GMV", "MCM", "MC2", "MMV", "NMV", "LSMV", "SMV", "VBM", "VMV", "YMV", "ZMV"
|
||||
"BKM", "FCM", "FM2", "FMV", "GMV", "MCM", "MC2", "MMV", "NMV", "LSMV", "SMV", "VBM", "VMV", "YMV", "ZMV"
|
||||
};
|
||||
return extensions.Any(ext => extension.ToUpper() == "." + ext);
|
||||
}
|
||||
|
@ -213,7 +270,7 @@ namespace BizHawk.Client.Common
|
|||
controller = "Saturn Controller";
|
||||
break;
|
||||
}
|
||||
var controllers = new SimpleController {Type = new ControllerDefinition {Name = controller}};
|
||||
var controllers = new SimpleController { Type = new ControllerDefinition { Name = controller } };
|
||||
// Split up the sections of the frame.
|
||||
string[] sections = line.Split('|');
|
||||
if (ext == ".FM2" && sections.Length >= 2 && sections[1].Length != 0)
|
||||
|
@ -643,7 +700,7 @@ namespace BizHawk.Client.Common
|
|||
m.Header[HeaderKeys.AUTHOR] = author;
|
||||
// Advance to first byte of input data.
|
||||
r.BaseStream.Position = firstFrameOffset;
|
||||
SimpleController controllers = new SimpleController {Type = new ControllerDefinition {Name = "NES Controller"}};
|
||||
SimpleController controllers = new SimpleController { Type = new ControllerDefinition { Name = "NES Controller" } };
|
||||
string[] buttons = { "A", "B", "Select", "Start", "Up", "Down", "Left", "Right" };
|
||||
bool fds = false;
|
||||
bool fourscore = false;
|
||||
|
@ -832,7 +889,7 @@ namespace BizHawk.Client.Common
|
|||
else
|
||||
{
|
||||
FDS = false;
|
||||
|
||||
|
||||
}
|
||||
|
||||
m.Header[HeaderKeys.PLATFORM] = "NES";
|
||||
|
@ -874,7 +931,7 @@ namespace BizHawk.Client.Common
|
|||
*/
|
||||
m.Header[HeaderKeys.PAL] = "False";
|
||||
// 090 frame data begins here
|
||||
SimpleController controllers = new SimpleController {Type = new ControllerDefinition {Name = "NES Controller"}};
|
||||
SimpleController controllers = new SimpleController { Type = new ControllerDefinition { Name = "NES Controller" } };
|
||||
/*
|
||||
* 01 Right
|
||||
* 02 Left
|
||||
|
@ -1378,7 +1435,7 @@ namespace BizHawk.Client.Common
|
|||
r.ReadBytes(103);
|
||||
// TODO: Verify if NTSC/"PAL" mode used for the movie can be detected or not.
|
||||
// 100 variable Input data
|
||||
SimpleController controllers = new SimpleController {Type = new ControllerDefinition {Name = name + " Controller"}};
|
||||
SimpleController controllers = new SimpleController { Type = new ControllerDefinition { Name = name + " Controller" } };
|
||||
int bytes = 256;
|
||||
// The input stream consists of 1 byte for power-on and reset, and then X bytes per each input port per frame.
|
||||
if (platform == "nes")
|
||||
|
@ -1499,7 +1556,7 @@ namespace BizHawk.Client.Common
|
|||
// 00e4-00f3: binary: rom MD5 digest
|
||||
byte[] md5 = r.ReadBytes(16);
|
||||
m.Header[MD5] = string.Format("{0:x8}", md5.BytesToHexString().ToLower());
|
||||
var controllers = new SimpleController { Type = new ControllerDefinition { Name = "SMS Controller" }};
|
||||
var controllers = new SimpleController { Type = new ControllerDefinition { Name = "SMS Controller" } };
|
||||
/*
|
||||
76543210
|
||||
* bit 0 (0x01): up
|
||||
|
@ -1724,7 +1781,7 @@ namespace BizHawk.Client.Common
|
|||
// ... 4-byte little-endian unsigned int: length of controller data in bytes
|
||||
uint length = r.ReadUInt32();
|
||||
// ... (variable) controller data
|
||||
SimpleController controllers = new SimpleController {Type = new ControllerDefinition {Name = "NES Controller"}};
|
||||
SimpleController controllers = new SimpleController { Type = new ControllerDefinition { Name = "NES Controller" } };
|
||||
/*
|
||||
Standard controllers store data in the following format:
|
||||
* 01: A
|
||||
|
@ -1827,7 +1884,7 @@ namespace BizHawk.Client.Common
|
|||
* bit 4: controller 5 in use
|
||||
* other: reserved, set to 0
|
||||
*/
|
||||
SimpleController controllers = new SimpleController {Type = new ControllerDefinition {Name = "SNES Controller"}};
|
||||
SimpleController controllers = new SimpleController { Type = new ControllerDefinition { Name = "SNES Controller" } };
|
||||
bool[] controllersUsed = new bool[5];
|
||||
for (int controller = 1; controller <= controllersUsed.Length; controller++)
|
||||
{
|
||||
|
@ -1944,7 +2001,7 @@ namespace BizHawk.Client.Common
|
|||
{
|
||||
"Right", "Left", "Down", "Up", "Start", "Select", "Y", "B", "R", "L", "X", "A"
|
||||
};
|
||||
|
||||
|
||||
for (int frame = 0; frame <= frameCount; frame++)
|
||||
{
|
||||
controllers["Reset"] = true;
|
||||
|
@ -2139,16 +2196,16 @@ namespace BizHawk.Client.Common
|
|||
// bit 2: if "1", movie is for the SGB system
|
||||
bool is_sgb = (((flags >> 2) & 0x1) != 0);
|
||||
// other: reserved, set to 0
|
||||
|
||||
|
||||
// (At most one of bits 0, 1, 2 can be "1")
|
||||
//if (!(is_gba ^ is_gbc ^ is_sgb) && (is_gba || is_gbc || is_sgb)) //TODO: adelikat: this doesn't do what the comment above suggests it is trying to check for, it is always false!
|
||||
//{
|
||||
//errorMsg = "This is not a valid .VBM file.";
|
||||
//r.Close();
|
||||
//fs.Close();
|
||||
//return null;
|
||||
//errorMsg = "This is not a valid .VBM file.";
|
||||
//r.Close();
|
||||
//fs.Close();
|
||||
//return null;
|
||||
//}
|
||||
|
||||
|
||||
// (If all 3 of these bits are "0", it is for regular GB.)
|
||||
string platform = "GB";
|
||||
if (is_gba)
|
||||
|
@ -2238,7 +2295,7 @@ namespace BizHawk.Client.Common
|
|||
string movieDescription = NullTerminated(r.ReadStringFixedAscii(128));
|
||||
m.Comments.Add(COMMENT + " " + movieDescription);
|
||||
r.BaseStream.Position = firstFrameOffset;
|
||||
SimpleController controllers = new SimpleController {Type = new ControllerDefinition()};
|
||||
SimpleController controllers = new SimpleController { Type = new ControllerDefinition() };
|
||||
if (platform != "GBA")
|
||||
{
|
||||
controllers.Type.Name = "Gameboy Controller";
|
||||
|
@ -2268,7 +2325,7 @@ namespace BizHawk.Client.Common
|
|||
* 00 40 Down motion sensor
|
||||
* 00 80 Up motion sensor
|
||||
*/
|
||||
string[] other =
|
||||
string[] other =
|
||||
{
|
||||
"Reset (old timing)" , "Reset (new timing since version 1.1)", "Left motion sensor",
|
||||
"Right motion sensor", "Down motion sensor", "Up motion sensor"
|
||||
|
@ -2416,7 +2473,7 @@ namespace BizHawk.Client.Common
|
|||
return m;
|
||||
}
|
||||
r.BaseStream.Position = firstFrameOffset;
|
||||
SimpleController controllers = new SimpleController {Type = new ControllerDefinition {Name = "NES Controller"}};
|
||||
SimpleController controllers = new SimpleController { Type = new ControllerDefinition { Name = "NES Controller" } };
|
||||
/*
|
||||
* 01 A
|
||||
* 02 B
|
||||
|
@ -2653,7 +2710,7 @@ namespace BizHawk.Client.Common
|
|||
uint savestateSize = (uint)((r.ReadByte() | (r.ReadByte() << 8) | (r.ReadByte() << 16)) & 0x7FFFFF);
|
||||
// Next follows a ZST format savestate.
|
||||
r.ReadBytes((int)savestateSize);
|
||||
SimpleController controllers = new SimpleController {Type = new ControllerDefinition {Name = "SNES Controller"}};
|
||||
SimpleController controllers = new SimpleController { Type = new ControllerDefinition { Name = "SNES Controller" } };
|
||||
/*
|
||||
* bit 11: A
|
||||
* bit 10: X
|
||||
|
|
|
@ -1,8 +1,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using BizHawk.Emulation.Cores.Sony.PSX;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace BizHawk.Client.Common
|
||||
{
|
||||
|
@ -11,7 +10,418 @@ namespace BizHawk.Client.Common
|
|||
{
|
||||
protected override void RunImport()
|
||||
{
|
||||
// TODO
|
||||
Bk2Movie movie = Result.Movie;
|
||||
MiscHeaderInfo info;
|
||||
|
||||
movie.HeaderEntries[HeaderKeys.PLATFORM] = "PSX";
|
||||
|
||||
using (var fs = SourceFile.OpenRead())
|
||||
{
|
||||
using (var br = new BinaryReader(fs))
|
||||
{
|
||||
info = parseHeader(movie, "PJM ", br);
|
||||
|
||||
fs.Seek(info.controllerDataOffset, SeekOrigin.Begin);
|
||||
|
||||
if (info.binaryFormat)
|
||||
{
|
||||
parseBinaryInputLog(br, movie, info);
|
||||
}
|
||||
else
|
||||
{
|
||||
parseTextInputLog(br, movie, info);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
movie.Save();
|
||||
}
|
||||
|
||||
protected MiscHeaderInfo parseHeader(Bk2Movie movie, string expectedMagic, BinaryReader br)
|
||||
{
|
||||
var info = new MiscHeaderInfo();
|
||||
|
||||
string magic = new string(br.ReadChars(4));
|
||||
if (magic != expectedMagic)
|
||||
{
|
||||
Result.Errors.Add("Not a " + expectedMagic + "file: invalid magic number in file header.");
|
||||
return info;
|
||||
}
|
||||
|
||||
UInt32 movieVersionNumber = br.ReadUInt32();
|
||||
if (movieVersionNumber != 2)
|
||||
{
|
||||
Result.Warnings.Add(String.Format("Unexpected movie version: got {0}, expecting 2", movieVersionNumber));
|
||||
}
|
||||
|
||||
// 008: UInt32 emulator version.
|
||||
br.ReadUInt32();
|
||||
|
||||
byte flags = br.ReadByte();
|
||||
byte flags2 = br.ReadByte();
|
||||
if ((flags & 0x02) != 0)
|
||||
{
|
||||
Result.Errors.Add("Movie starts from savestate; this is currently unsupported.");
|
||||
}
|
||||
if ((flags & 0x04) != 0)
|
||||
{
|
||||
movie.HeaderEntries[HeaderKeys.PAL] = "1";
|
||||
}
|
||||
if ((flags & 0x08) != 0)
|
||||
{
|
||||
Result.Errors.Add("Movie contains embedded memory cards; this is currently unsupported.");
|
||||
}
|
||||
if ((flags & 0x10) != 0)
|
||||
{
|
||||
Result.Errors.Add("Movie contains embedded cheat list; this is currently unsupported.");
|
||||
}
|
||||
if ((flags & 0x20) != 0 || (flags2 & 0x06) != 0)
|
||||
{
|
||||
Result.Errors.Add("Movie relies on emulator hacks; this is currently unsupported.");
|
||||
}
|
||||
if ((flags & 0x40) != 0)
|
||||
{
|
||||
info.binaryFormat = false;
|
||||
}
|
||||
if ((flags & 0x80) != 0 || (flags2 & 0x01) != 0)
|
||||
{
|
||||
Result.Errors.Add("Movie uses multitap; this is currently unsupported.");
|
||||
return info;
|
||||
}
|
||||
|
||||
// Player 1 controller type
|
||||
switch (br.ReadByte())
|
||||
{
|
||||
// It seems to be inconsistent in the files I looked at which of these is used
|
||||
// to mean no controller present.
|
||||
case 0:
|
||||
case 8:
|
||||
info.player1Type = OctoshockDll.ePeripheralType.None;
|
||||
break;
|
||||
case 4:
|
||||
info.player1Type = OctoshockDll.ePeripheralType.Pad;
|
||||
break;
|
||||
case 7:
|
||||
info.player1Type = OctoshockDll.ePeripheralType.DualShock;
|
||||
break;
|
||||
default:
|
||||
Result.Errors.Add("Movie has unrecognised controller type for Player 1.");
|
||||
return info;
|
||||
}
|
||||
|
||||
// Player 2 controller type
|
||||
switch (br.ReadByte())
|
||||
{
|
||||
case 0:
|
||||
case 8:
|
||||
info.player1Type = OctoshockDll.ePeripheralType.None;
|
||||
break;
|
||||
case 4:
|
||||
info.player1Type = OctoshockDll.ePeripheralType.Pad;
|
||||
break;
|
||||
case 7:
|
||||
info.player1Type = OctoshockDll.ePeripheralType.DualShock;
|
||||
break;
|
||||
default:
|
||||
Result.Errors.Add("Movie has unrecognised controller type for Player 2.");
|
||||
return info;
|
||||
}
|
||||
|
||||
Octoshock.SyncSettings syncsettings = new Octoshock.SyncSettings();
|
||||
syncsettings.FIOConfig.Devices8 =
|
||||
new[] {
|
||||
info.player1Type,
|
||||
OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,
|
||||
info.player2Type,
|
||||
OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None
|
||||
};
|
||||
|
||||
// Annoying kludge to force the json serializer to serialize the type name for "o" object.
|
||||
// For just the "o" object to have type information, it must be cast to a superclass such
|
||||
// that the TypeNameHandling.Auto decides to serialize the type as well as the object
|
||||
// contents. As such, the object cast is NOT redundant
|
||||
var jsonSettings = new JsonSerializerSettings
|
||||
{
|
||||
TypeNameHandling = TypeNameHandling.Auto
|
||||
};
|
||||
movie.SyncSettingsJson = JsonConvert.SerializeObject(new { o = (object)syncsettings }, jsonSettings);
|
||||
|
||||
info.frameCount = br.ReadUInt32();
|
||||
UInt32 rerecordCount = br.ReadUInt32();
|
||||
movie.HeaderEntries[HeaderKeys.RERECORDS] = rerecordCount.ToString();
|
||||
|
||||
// 018: UInt32 savestateOffset
|
||||
// 01C: UInt32 memoryCard1Offset
|
||||
// 020: UInt32 memoryCard2Offset
|
||||
// 024: UInt32 cheatListOffset
|
||||
|
||||
// 028: UInt32 cdRomIdOffset
|
||||
// Source format is just the first up-to-8 alphanumeric characters of the CD label,
|
||||
// so not so useful.
|
||||
|
||||
br.ReadBytes(20);
|
||||
|
||||
info.controllerDataOffset = br.ReadUInt32();
|
||||
|
||||
UInt32 authorNameLength = br.ReadUInt32();
|
||||
char[] authorName = br.ReadChars((int)authorNameLength);
|
||||
|
||||
movie.HeaderEntries[HeaderKeys.AUTHOR] = new string(authorName);
|
||||
|
||||
info.parseSuccessful = true;
|
||||
return info;
|
||||
}
|
||||
|
||||
protected void parseBinaryInputLog(BinaryReader br, Bk2Movie movie, MiscHeaderInfo info)
|
||||
{
|
||||
Octoshock.SyncSettings settings = new Octoshock.SyncSettings();
|
||||
SimpleController controllers = new SimpleController();
|
||||
settings.FIOConfig.Devices8 =
|
||||
new[] {
|
||||
info.player1Type,
|
||||
OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,
|
||||
info.player2Type,
|
||||
OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None
|
||||
};
|
||||
controllers.Type = Octoshock.CreateControllerDefinition(settings);
|
||||
|
||||
string[] buttons = { "Select", "L3", "R3", "Start", "Up", "Right", "Down", "Left",
|
||||
"L2", "R2", "L1", "R1", "Triangle", "Circle", "Cross", "Square"};
|
||||
|
||||
bool isCdTrayOpen = false;
|
||||
int cdNumber = 1;
|
||||
|
||||
for (int frame = 0; frame < info.frameCount; ++frame)
|
||||
{
|
||||
if (info.player1Type != OctoshockDll.ePeripheralType.None)
|
||||
{
|
||||
UInt16 controllerState = br.ReadUInt16();
|
||||
|
||||
// As L3 and R3 don't exist on a standard gamepad, handle them separately later. Unfortunately
|
||||
// due to the layout, we handle select separately too first.
|
||||
controllers["P1 Select"] = (controllerState & 0x1) != 0;
|
||||
|
||||
for (int button = 3; button < buttons.Length; button++)
|
||||
{
|
||||
controllers["P1 " + buttons[button]] = (((controllerState >> button) & 0x1) != 0);
|
||||
if (((controllerState >> button) & 0x1) != 0 && button > 15)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (info.player1Type == OctoshockDll.ePeripheralType.DualShock)
|
||||
{
|
||||
controllers["P1 L3"] = (controllerState & 0x2) != 0;
|
||||
controllers["P1 R3"] = (controllerState & 0x4) != 0;
|
||||
Tuple<string, float> leftX = new Tuple<string, float>("P1 LStick X", (float)br.ReadByte());
|
||||
Tuple<string, float> leftY = new Tuple<string, float>("P1 LStick Y", (float)br.ReadByte());
|
||||
Tuple<string, float> rightX = new Tuple<string, float>("P1 RStick X", (float)br.ReadByte());
|
||||
Tuple<string, float> rightY = new Tuple<string, float>("P1 RStick Y", (float)br.ReadByte());
|
||||
|
||||
controllers.AcceptNewFloats(new[] { leftX, leftY, rightX, rightY });
|
||||
}
|
||||
}
|
||||
|
||||
if (info.player2Type != OctoshockDll.ePeripheralType.None)
|
||||
{
|
||||
UInt16 controllerState = br.ReadUInt16();
|
||||
for (int button = 0; button < buttons.Length; button++)
|
||||
{
|
||||
controllers["P2 " + buttons[button]] = (((controllerState >> button) & 0x1) != 0);
|
||||
if (((controllerState >> button) & 0x1) != 0 && button > 15)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (info.player2Type == OctoshockDll.ePeripheralType.DualShock)
|
||||
{
|
||||
Tuple<string, float> leftX = new Tuple<string, float>("P2 LStick X", (float)br.ReadByte());
|
||||
Tuple<string, float> leftY = new Tuple<string, float>("P2 LStick Y", (float)br.ReadByte());
|
||||
Tuple<string, float> rightX = new Tuple<string, float>("P2 RStick X", (float)br.ReadByte());
|
||||
Tuple<string, float> rightY = new Tuple<string, float>("P2 RStick Y", (float)br.ReadByte());
|
||||
|
||||
controllers.AcceptNewFloats(new[] { leftX, leftY, rightX, rightY });
|
||||
}
|
||||
}
|
||||
|
||||
byte controlState = br.ReadByte();
|
||||
controllers["Reset"] = (controlState & 0x02) != 0;
|
||||
if ((controlState & 0x04) != 0)
|
||||
{
|
||||
if (isCdTrayOpen)
|
||||
{
|
||||
controllers["Close"] = true;
|
||||
cdNumber++;
|
||||
}
|
||||
else
|
||||
{
|
||||
controllers["Open"] = true;
|
||||
}
|
||||
isCdTrayOpen = !isCdTrayOpen;
|
||||
}
|
||||
else
|
||||
{
|
||||
controllers["Close"] = false;
|
||||
controllers["Open"] = false;
|
||||
}
|
||||
|
||||
Tuple<string, float> discSelect = new Tuple<string, float>("Disc Select", cdNumber);
|
||||
controllers.AcceptNewFloats(new[] { discSelect });
|
||||
|
||||
if ((controlState & 0xFC) != 0)
|
||||
{
|
||||
Result.Warnings.Add("Ignored toggle hack flag on frame " + frame.ToString());
|
||||
}
|
||||
|
||||
movie.AppendFrame(controllers);
|
||||
}
|
||||
}
|
||||
|
||||
protected void parseTextInputLog(BinaryReader br, Bk2Movie movie, MiscHeaderInfo info)
|
||||
{
|
||||
Octoshock.SyncSettings settings = new Octoshock.SyncSettings();
|
||||
SimpleController controllers = new SimpleController();
|
||||
settings.FIOConfig.Devices8 =
|
||||
new[] {
|
||||
info.player1Type,
|
||||
OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,
|
||||
info.player2Type,
|
||||
OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None
|
||||
};
|
||||
controllers.Type = Octoshock.CreateControllerDefinition(settings);
|
||||
|
||||
string[] buttons = { "Select", "L3", "R3", "Start", "Up", "Right", "Down", "Left",
|
||||
"L2", "R2", "L1", "R1", "Triangle", "Circle", "Cross", "Square"};
|
||||
|
||||
bool isCdTrayOpen = false;
|
||||
int cdNumber = 1;
|
||||
|
||||
for (int frame = 0; frame < info.frameCount; ++frame)
|
||||
{
|
||||
if (info.player1Type != OctoshockDll.ePeripheralType.None)
|
||||
{
|
||||
// As L3 and R3 don't exist on a standard gamepad, handle them separately later. Unfortunately
|
||||
// due to the layout, we handle select separately too first.
|
||||
controllers["P1 Select"] = br.ReadChar() != '.';
|
||||
|
||||
if (info.player1Type == OctoshockDll.ePeripheralType.DualShock)
|
||||
{
|
||||
controllers["P1 L3"] = br.ReadChar() != '.';
|
||||
controllers["P1 R3"] = br.ReadChar() != '.';
|
||||
}
|
||||
|
||||
for (int button = 3; button < buttons.Length; button++)
|
||||
{
|
||||
controllers["P1 " + buttons[button]] = br.ReadChar() != '.';
|
||||
}
|
||||
|
||||
if (info.player1Type == OctoshockDll.ePeripheralType.DualShock)
|
||||
{
|
||||
// The analog controls are encoded as four space-separated numbers with a leading space
|
||||
string leftXRaw = new string(br.ReadChars(4)).Trim();
|
||||
string leftYRaw = new string(br.ReadChars(4)).Trim();
|
||||
string rightXRaw = new string(br.ReadChars(4)).Trim();
|
||||
string rightYRaw = new string(br.ReadChars(4)).Trim();
|
||||
|
||||
|
||||
Tuple<string, float> leftX = new Tuple<string, float>("P1 LStick X", float.Parse(leftXRaw));
|
||||
Tuple<string, float> leftY = new Tuple<string, float>("P1 LStick Y", float.Parse(leftYRaw));
|
||||
Tuple<string, float> rightX = new Tuple<string, float>("P1 RStick X", float.Parse(rightXRaw));
|
||||
Tuple<string, float> rightY = new Tuple<string, float>("P1 RStick Y", float.Parse(rightYRaw));
|
||||
|
||||
controllers.AcceptNewFloats(new[] { leftX, leftY, rightX, rightY });
|
||||
}
|
||||
}
|
||||
|
||||
// Each controller is terminated with a pipeline.
|
||||
br.ReadChar();
|
||||
|
||||
if (info.player2Type != OctoshockDll.ePeripheralType.None)
|
||||
{
|
||||
// As L3 and R3 don't exist on a standard gamepad, handle them separately later. Unfortunately
|
||||
// due to the layout, we handle select separately too first.
|
||||
controllers["P2 Select"] = br.ReadChar() != '.';
|
||||
|
||||
if (info.player2Type == OctoshockDll.ePeripheralType.DualShock)
|
||||
{
|
||||
controllers["P2 L3"] = br.ReadChar() != '.';
|
||||
controllers["P2 R3"] = br.ReadChar() != '.';
|
||||
}
|
||||
|
||||
for (int button = 3; button < buttons.Length; button++)
|
||||
{
|
||||
controllers["P2 " + buttons[button]] = br.ReadChar() != '.';
|
||||
}
|
||||
|
||||
if (info.player2Type == OctoshockDll.ePeripheralType.DualShock)
|
||||
{
|
||||
// The analog controls are encoded as four space-separated numbers with a leading space
|
||||
string leftXRaw = new string(br.ReadChars(4)).Trim();
|
||||
string leftYRaw = new string(br.ReadChars(4)).Trim();
|
||||
string rightXRaw = new string(br.ReadChars(4)).Trim();
|
||||
string rightYRaw = new string(br.ReadChars(4)).Trim();
|
||||
|
||||
|
||||
Tuple<string, float> leftX = new Tuple<string, float>("P2 LStick X", float.Parse(leftXRaw));
|
||||
Tuple<string, float> leftY = new Tuple<string, float>("P2 LStick Y", float.Parse(leftYRaw));
|
||||
Tuple<string, float> rightX = new Tuple<string, float>("P2 RStick X", float.Parse(rightXRaw));
|
||||
Tuple<string, float> rightY = new Tuple<string, float>("P2 RStick Y", float.Parse(rightYRaw));
|
||||
|
||||
controllers.AcceptNewFloats(new[] { leftX, leftY, rightX, rightY });
|
||||
}
|
||||
}
|
||||
|
||||
// Each controller is terminated with a pipeline.
|
||||
br.ReadChar();
|
||||
|
||||
byte controlState = br.ReadByte();
|
||||
controllers["Reset"] = (controlState & 0x02) != 0;
|
||||
if ((controlState & 0x04) != 0)
|
||||
{
|
||||
if (isCdTrayOpen)
|
||||
{
|
||||
controllers["Close"] = true;
|
||||
cdNumber++;
|
||||
}
|
||||
else
|
||||
{
|
||||
controllers["Open"] = true;
|
||||
}
|
||||
isCdTrayOpen = !isCdTrayOpen;
|
||||
}
|
||||
else
|
||||
{
|
||||
controllers["Close"] = false;
|
||||
controllers["Open"] = false;
|
||||
}
|
||||
|
||||
Tuple<string, float> discSelect = new Tuple<string, float>("Disc Select", cdNumber);
|
||||
controllers.AcceptNewFloats(new[] { discSelect });
|
||||
|
||||
if ((controlState & 0xFC) != 0)
|
||||
{
|
||||
Result.Warnings.Add("Ignored toggle hack flag on frame " + frame.ToString());
|
||||
}
|
||||
|
||||
// Each controller is terminated with a pipeline.
|
||||
br.ReadChar();
|
||||
|
||||
movie.AppendFrame(controllers);
|
||||
}
|
||||
}
|
||||
|
||||
protected class MiscHeaderInfo
|
||||
{
|
||||
public bool binaryFormat = true;
|
||||
public UInt32 controllerDataOffset;
|
||||
public UInt32 frameCount;
|
||||
public OctoshockDll.ePeripheralType player1Type;
|
||||
public OctoshockDll.ePeripheralType player2Type;
|
||||
|
||||
public bool parseSuccessful = false;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,44 @@
|
|||
using System.IO;
|
||||
|
||||
namespace BizHawk.Client.Common.movie.import
|
||||
{
|
||||
|
||||
// PXM files are directly compatible with binary-format PJM files, with the only
|
||||
// difference being fewer flags implemented in the header, hence just calling the
|
||||
// base class methods via a subclass.
|
||||
//
|
||||
// However, the magic number/file signature is slightly different, requiring some
|
||||
// refactoring to avoid PXM-specific code in the PJMImport class.
|
||||
[ImportExtension(".pxm")]
|
||||
class PXMImport : PJMImport
|
||||
{
|
||||
protected override void RunImport()
|
||||
{
|
||||
Bk2Movie movie = Result.Movie;
|
||||
MiscHeaderInfo info;
|
||||
|
||||
movie.HeaderEntries[HeaderKeys.PLATFORM] = "PSX";
|
||||
|
||||
using (var fs = SourceFile.OpenRead())
|
||||
{
|
||||
using (var br = new BinaryReader(fs))
|
||||
{
|
||||
info = parseHeader(movie, "PXM ", br);
|
||||
|
||||
fs.Seek(info.controllerDataOffset, SeekOrigin.Begin);
|
||||
|
||||
if (info.binaryFormat)
|
||||
{
|
||||
parseBinaryInputLog(br, movie, info);
|
||||
}
|
||||
else
|
||||
{
|
||||
parseTextInputLog(br, movie, info);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
movie.Save();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -455,7 +455,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
InitialDirectory = PathManager.GetRomsPath(Global.Emulator.SystemId),
|
||||
Multiselect = true,
|
||||
Filter = FormatFilter(
|
||||
"Movie Files", "*.fm2;*.mc2;*.mcm;*.mmv;*.gmv;*.vbm;*.lsmv;*.fcm;*.fmv;*.vmv;*.nmv;*.smv;*.ymv;*.zmv;*.bkm",
|
||||
"Movie Files", "*.fm2;*.mc2;*.mcm;*.mmv;*.gmv;*.vbm;*.lsmv;*.fcm;*.fmv;*.vmv;*.nmv;*.smv;*.ymv;*.zmv;*.bkm;*.pjm;*.pxm",
|
||||
"FCEUX", "*.fm2",
|
||||
"PCEjin/Mednafen", "*.mc2;*.mcm",
|
||||
"Dega", "*.mmv",
|
||||
|
@ -469,6 +469,8 @@ namespace BizHawk.Client.EmuHawk
|
|||
"Snes9x", "*.smv",
|
||||
"Yabause", "*.ymv",
|
||||
"ZSNES", "*.zmv",
|
||||
"PSXjin", "*.pjm",
|
||||
"PCSX", "*.pxm",
|
||||
"BizHawk Bkm", "*.bkm",
|
||||
"All Files", "*.*"),
|
||||
RestoreDirectory = false
|
||||
|
|
|
@ -36,21 +36,18 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
|
|||
{
|
||||
public string SystemId { get { return "PSX"; } }
|
||||
|
||||
private void SetControllerButtons()
|
||||
public static ControllerDefinition CreateControllerDefinition(SyncSettings syncSettings)
|
||||
{
|
||||
ControllerDefinition = new ControllerDefinition();
|
||||
ControllerDefinition.Name = "PSX DualShock Controller"; // <-- for compatibility
|
||||
ControllerDefinition definition = new ControllerDefinition();
|
||||
definition.Name = "PSX DualShock Controller"; // <-- for compatibility
|
||||
//ControllerDefinition.Name = "PSX FrontIO"; // TODO - later rename to this, I guess, so it's less misleading. don't want to wreck keybindings yet.
|
||||
|
||||
ControllerDefinition.BoolButtons.Clear();
|
||||
ControllerDefinition.FloatControls.Clear();
|
||||
|
||||
var cfg = _SyncSettings.FIOConfig.ToLogical();
|
||||
var cfg = syncSettings.FIOConfig.ToLogical();
|
||||
|
||||
for (int i = 0; i < cfg.NumPlayers; i++)
|
||||
{
|
||||
int pnum = i + 1;
|
||||
ControllerDefinition.BoolButtons.AddRange(new[]
|
||||
definition.BoolButtons.AddRange(new[]
|
||||
{
|
||||
"P" + pnum + " Up",
|
||||
"P" + pnum + " Down",
|
||||
|
@ -72,11 +69,11 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
|
|||
|
||||
if (type == OctoshockDll.ePeripheralType.DualShock || type == OctoshockDll.ePeripheralType.DualAnalog)
|
||||
{
|
||||
ControllerDefinition.BoolButtons.Add("P" + pnum + " L3");
|
||||
ControllerDefinition.BoolButtons.Add("P" + pnum + " R3");
|
||||
ControllerDefinition.BoolButtons.Add("P" + pnum + " MODE");
|
||||
definition.BoolButtons.Add("P" + pnum + " L3");
|
||||
definition.BoolButtons.Add("P" + pnum + " R3");
|
||||
definition.BoolButtons.Add("P" + pnum + " MODE");
|
||||
|
||||
ControllerDefinition.FloatControls.AddRange(new[]
|
||||
definition.FloatControls.AddRange(new[]
|
||||
{
|
||||
"P" + pnum + " LStick X",
|
||||
"P" + pnum + " LStick Y",
|
||||
|
@ -84,27 +81,34 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
|
|||
"P" + pnum + " RStick Y"
|
||||
});
|
||||
|
||||
ControllerDefinition.FloatRanges.Add(new[] { 0.0f, 128.0f, 255.0f });
|
||||
ControllerDefinition.FloatRanges.Add(new[] { 255.0f, 128.0f, 0.0f });
|
||||
ControllerDefinition.FloatRanges.Add(new[] { 0.0f, 128.0f, 255.0f });
|
||||
ControllerDefinition.FloatRanges.Add(new[] { 255.0f, 128.0f, 0.0f });
|
||||
definition.FloatRanges.Add(new[] { 0.0f, 128.0f, 255.0f });
|
||||
definition.FloatRanges.Add(new[] { 255.0f, 128.0f, 0.0f });
|
||||
definition.FloatRanges.Add(new[] { 0.0f, 128.0f, 255.0f });
|
||||
definition.FloatRanges.Add(new[] { 255.0f, 128.0f, 0.0f });
|
||||
}
|
||||
}
|
||||
|
||||
ControllerDefinition.BoolButtons.AddRange(new[]
|
||||
definition.BoolButtons.AddRange(new[]
|
||||
{
|
||||
"Open",
|
||||
"Close",
|
||||
"Reset"
|
||||
});
|
||||
|
||||
ControllerDefinition.FloatControls.Add("Disc Select");
|
||||
definition.FloatControls.Add("Disc Select");
|
||||
|
||||
ControllerDefinition.FloatRanges.Add(
|
||||
definition.FloatRanges.Add(
|
||||
//new[] {-1f,-1f,-1f} //this is carefully chosen so that we end up with a -1 disc by default (indicating that it's never been set)
|
||||
//hmm.. I don't see why this wouldn't work
|
||||
new[] { 0f, 1f, 1f }
|
||||
);
|
||||
|
||||
return definition;
|
||||
}
|
||||
|
||||
private void SetControllerButtons()
|
||||
{
|
||||
ControllerDefinition = CreateControllerDefinition(_SyncSettings);
|
||||
}
|
||||
|
||||
public string BoardName { get { return null; } }
|
||||
|
|
Loading…
Reference in New Issue