GPGX tracing - a more reasonable spacing between disassembly and register values

This commit is contained in:
adelikat 2016-02-21 14:10:12 -05:00
parent c77de0e8af
commit 47ac3d79bd
1 changed files with 1 additions and 1 deletions

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@ -54,7 +54,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
var disasm = Disassembler.Disassemble(MemoryDomains.SystemBus, pc, out length);
// feos: we shouldn't append up to 64, but momem.l prints all the regs, while it could do like D0-A6 (as Gens-Tracer does it)
Buffer.Append(string.Format("{0:X6}: {1,-64}", pc, disasm));
Buffer.Append(string.Format("{0:X6}: {1,-24}", pc, disasm));
foreach (var r in regs)
{