Fixes Commandos (CH)
At least I think it's fixed, I don't understand how this game is played
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@ -22,7 +22,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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// state
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byte reg0 = 0;
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byte reg1 = 0xff;
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int prg = 15;
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int prg = 0;
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byte security = 0;
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bool trigger = false;
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bool strobe = true;
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