fix number 2 at pipeline
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@ -35,7 +35,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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public bool sprite_zero_in_range = false;
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public bool sprite_zero_go = false;
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public int yp;
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public int auxtarget;
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public int target;
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public int spriteHeight;
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public int o_bug; // this is incramented when checks for sprite overflow start, mirroring a hardware bug
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@ -75,7 +74,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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xbuf[(target - 2)] = PaletteAdjustPixel(pixelcolor_latch_2);
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}
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if (target != 0)
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if (row_check >= 1)
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{
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pixelcolor_latch_2 = pixelcolor_latch_1;
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}
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@ -503,17 +502,20 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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if ((sl != 0) && ppur.status.cycle == 256)
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{
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runppu(1);
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if (target<=61441 && target > 0)
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if (target<=61441 && target > 0 && s==0)
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{
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pipeline(0, target,255);
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pipeline(0, target,256);
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target++;
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}
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read_value = t_oam[s].oam_y;
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//at 257: 3d world runner is ugly if we do this at 256
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if (reg_2001.PPUON) ppur.install_h_latches();
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runppu(1);
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if (target <= 61441 && target > 0)
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pipeline(0, target,255); // last pipeline call option 2 of 3
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if (target <= 61441 && target > 0 && s==0)
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{
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pipeline(0, target, 257); // last pipeline call option 1 of 2
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}
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read_value = t_oam[s].oam_ind;
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garbage_todo = 0;
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}
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@ -526,17 +528,19 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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if (i == 0)
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{
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if (target <= 61441 && target > 0)
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if (target <= 61441 && target > 0 && s==0)
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{
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pipeline(0, target,255);
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pipeline(0, target,256);
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target++;
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}
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read_value = t_oam[s].oam_y;
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}
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else
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{
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if (target <= 61441 && target > 0)
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pipeline(0, target,255); // last pipeline call option 3 of 3
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if (target <= 61441 && target > 0 && s==0)
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{
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pipeline(0, target, 257); // last pipeline call option 2 of 2
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}
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read_value = t_oam[s].oam_ind;
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}
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}
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