debugger: return our own string format for genesis.
This commit is contained in:
parent
ec45262611
commit
63e7a07e0d
|
@ -12,9 +12,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
|
||||
public override string ToString()
|
||||
{
|
||||
// feos: pc is known already, raw bytes must be optional, other cores don't return them
|
||||
//return string.Format("{0:X6}: {3,-20} {1,-8} {2}", PC, Mnemonic, Args, RawBytes);
|
||||
return string.Format("{0,-8} {1}", Mnemonic, Args);
|
||||
return string.Format("{0:X6}: {3,-20} {1,-8} {2}", PC, Mnemonic, Args, RawBytes);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -36,7 +36,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
|
|||
|
||||
length = info.Length;
|
||||
|
||||
return info.ToString();
|
||||
return string.Format("{0,-8} {1}", info.Mnemonic, info.Args);
|
||||
}
|
||||
|
||||
// TODO: refactor MC6800's disassembler to be a static call
|
||||
|
|
Loading…
Reference in New Issue