JosJuice
ace060748b
Don't read from disk when checking volume type
...
Should be faster than relying on the OS to cache the magic words.
Also gets rid of the odd recursive call in VolumeDirectory.
2015-01-17 13:21:02 +01:00
skidau
6d8ab0c256
Draw buttons in rows of eight in the Controller config.
2015-01-17 11:16:15 +11:00
skidau
5e8ab05cc0
Added GameCube Keyboard support.
2015-01-17 09:36:05 +11:00
Stevoisiak
d83e7dde86
De-capitalized countries
2015-01-14 23:44:03 -05:00
skidau
9d9ffa5b83
Merge pull request #1880 from Shadoxfix/master
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Allow minimum volume to be set to 0% in the interface.
2015-01-15 14:08:38 +11:00
skidau
98f0f1a70e
Merge pull request #1832 from shonumi/disable-configs
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Properly disable or enable Configure buttons for GC controllers
2015-01-15 14:07:54 +11:00
Daniel Stuart Baxter
4de47a4187
Properly disable or enable Configure buttons for GC controllers
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Only disable GBA and None
2015-01-14 20:16:13 -06:00
Stevoisiak
f31b688cf5
More minor consistency changes
2015-01-12 22:28:12 -05:00
Markus Wick
980ce440ef
Merge pull request #1813 from Armada651/convergence
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Add UI for per-game stereoscopy settings.
2015-01-13 00:25:38 +01:00
Stevoisiak
cb86db7b68
Minor consistency changes
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Mostly small changes, like capitalization and spelling
2015-01-12 15:18:18 -05:00
Shadoxfix
1a2fb8fdec
Allow minimum volume to be set to 0% in the interface.
2015-01-12 20:38:00 +01:00
Stevoisiak
e871add5f5
Country filter fixes/consistency
2015-01-11 00:39:53 -05:00
Pierre Bourdon
394257f33b
Merge pull request #1798 from FioraAeterna/overclock
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Support overclocking and underclocking the Gamecube CPU
2015-01-11 06:12:27 +01:00
Stevoisiak
237ceacb2e
Added more settings tooltips
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Also made minor revisions to existing tooltips
2015-01-10 22:46:32 -05:00
skidau
a36fe1dd1d
Merge pull request #1850 from adamdmoss/vidmodep
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Video: Distinguish between interlace and non-interlace X11 XRANDR modes
2015-01-11 13:43:02 +11:00
Fiora
c2c950108d
Support overclocking and underclocking the Gamecube CPU
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Won't work with all games, but provides a nice way to spend extra CPU to make
a variable framerate game faster (e.g. Spyro or The Last Story), or to make
a game use less CPU at the cost of a lower framerate (e.g. Rogue Leader).
2015-01-10 10:46:38 -08:00
skidau
ac33423db5
Merge pull request #1835 from adamdmoss/master
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Pulseaudio: Support 5-channel surround, optional in UI
2015-01-09 11:59:02 +11:00
Adam Moss
95c912310d
PulseAudio: Support 5.1 surround, optional in UI
2015-01-08 11:10:34 +00:00
skidau
25c6f6e6a1
Merge pull request #1782 from FL-dolphinemu/master
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Issue 7968: Added keybinds for increasing, decreasing, and muting audio.
2015-01-08 14:09:18 +11:00
Adam Moss
917f6683f4
Video: Remove more debug spew in XRANDR mode code
2015-01-07 20:23:09 +00:00
Adam Moss
5fab29df81
Video: Remove debug spew in XRANDR mode code
2015-01-07 20:22:29 +00:00
Adam Moss
ee1941769b
Video: Distinguish between interlace and non-interlace X11 XRANDR modes
2015-01-07 20:20:14 +00:00
skidau
c0ff677674
Merge pull request #1763 from skidau/GC-Adapter-error-recovery
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Added an error recovery mechanism for the GC Adapter.
2015-01-07 12:40:14 +11:00
Markus Wick
25fac0282c
Merge pull request #1764 from Armada651/safe-exclusive
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D3D: Only try to apply exclusive mode when the renderer is in focus.
2015-01-06 11:00:47 +01:00
Markus Wick
d8d4c94e07
Merge pull request #1819 from Tilka/cmake
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CMake: simplify some expressions
2015-01-06 09:27:59 +01:00
skidau
519970c003
Added a callback option instead of using a thread to read the GC adapter.
2015-01-05 12:43:26 +11:00
Pierre Bourdon
1b4b836731
Merge pull request #1743 from Stevoisiak/variableNamingConsistency
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Globals.h: Variable naming consistency
2015-01-04 22:45:30 +01:00
Jules Blok
b7e056c74d
Host: Add Host_RendererIsFullscreen().
2015-01-04 17:09:56 +01:00
Pierre Bourdon
142aa4a7fe
Merge pull request #1825 from Stevoisiak/RenameBuildDate
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Change Build Date to Apploader Date
2015-01-03 23:10:12 +01:00
Stevoisiak
0b8ab84554
Change Build Date to Apploader Date
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Date given by Dolphin did not match up with build dates found from
tcrf.net
2015-01-03 17:05:35 -05:00
JosJuice
2560d89576
Fix "Lionux" typo
2015-01-03 15:42:28 +01:00
Tillmann Karras
6bcdb10eee
CMake: simplify some expressions
2015-01-03 13:17:57 +01:00
Jules Blok
6855c098f7
ISOProperties: Add stereoscopy per-game settings.
2015-01-02 19:57:32 +01:00
Stevoisiak
2e1d8d7ac0
Added identifier for country code 'B'
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Only used by the American version of Ufouria: The Saga
2014-12-30 19:57:14 -05:00
Jules Blok
813b3808a7
VideoConfigDiag: Remove double space.
2014-12-29 11:20:14 +01:00
FL.dolphinemu
5de43536ba
Update pull request 1782. Reordered header and corrected text case.
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Feedback from Antidote and lioncash.
2014-12-29 11:00:03 +01:00
Markus Wick
c5a0b6bf50
Merge pull request #1432 from randomstuff/linux-perf
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Add Linux perf JIT support (/tmp/perf-$pid.map)
2014-12-28 23:12:52 +01:00
Ryan Houdek
15f074dd21
Merge pull request #1766 from Armada651/enable-stereo
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Enable stereoscopy settings.
2014-12-28 15:14:53 -06:00
FL.dolphinemu
78f8bf7423
Issue 7968: Added keybinds for increasing, decreasing, and muting audio.
2014-12-28 22:03:21 +01:00
riking
b996649073
Reword "Boot from DVD Drive" -> "Backup" menu option
2014-12-28 12:55:03 -08:00
Lioncash
9465a877f8
Merge pull request #1718 from lioncash/wxdoesitagain
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ControllerConfigDiag: Potentially fix scaling problems on high DPI
2014-12-27 10:10:45 -05:00
Jules Blok
111b04388c
VideoConfigDiag: Don't enable the post-processing config button when there are no options.
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The handling of the Anaglyph override was incorrect.
2014-12-25 00:14:15 +01:00
Jules Blok
1105dd7dcd
VideoConfigDiag: Enable stereoscopy options.
2014-12-24 23:29:42 +01:00
Jules Blok
70b898e2c6
VideoConfig: Rename Separation to Depth and update descriptions.
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More accurate since it's not a real IPD and Nvidia also calls it depth.
2014-12-24 23:28:23 +01:00
Ryan Houdek
47b67fe527
Merge pull request #1744 from Buddybenj/google-code
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Update Outdated Google Code References
2014-12-21 20:55:56 -06:00
Jules Blok
bcfd431e9a
Frame: Fix a crash-on-exit on Mac OS X.
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A null pointer exception is triggered when Dolphin is quit from the dock.
2014-12-22 02:06:23 +01:00
Benjamin Przybocki
fba3c48ec4
Update Outdated Google Code References
2014-12-20 21:17:51 -06:00
Stevoisiak
6ad5e54970
DolphinWX/Globals: Variable naming consistency
2014-12-20 21:43:11 -05:00
Pierre Bourdon
f2a07e43d1
Merge pull request #1638 from Stevoisiak/DSP-to-Audio
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Rename DSP settings to Audio settings
2014-12-21 01:57:39 +01:00
Stevoisiak
91aeb7510f
Changed config DSP references to config audio
2014-12-20 19:46:59 -05:00
Lioncash
6adfa92a7e
ControllerConfigDiag: Potentially fix scaling problems on high DPI
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Fixes issue 7940 hopefully.
2014-12-19 14:50:36 -05:00
Ryan Houdek
02f22152be
Merge pull request #1706 from Armada651/line-width
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VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
2014-12-18 19:43:12 -06:00
Stevoisiak
200097f25d
Renamed dsp.png to audio.png
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Note: This will break custom themes.
2014-12-18 01:01:57 -05:00
Jules Blok
7e8f96f0d3
OGL: Don't generate a geometry shader if the backend doesn't support it.
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This commit repurposes the bSupportsStereoscopy flag as the bSupportsGeometryShaders flag.
2014-12-18 00:36:49 +01:00
skidau
5313dd1b8c
Merge pull request #1702 from CarlKenner/DebugSymbols
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Fix many bugs with the Symbols menu (when run with -d argument).
2014-12-17 22:04:56 +11:00
CarlKenner
6e7eb52211
Rename menu items, stop using PanicAlertT, remove -d when running from visual studio.
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I accidentally committed my addition of the -d option that I used for testing, now it's fixed.
2014-12-17 01:12:33 +10:30
CarlKenner
dfd915eb53
Merge bad map file loading into the original function.
2014-12-17 01:11:58 +10:30
CarlKenner
f95f43fdde
Apparently c_str doesn't return a C str.
2014-12-17 01:11:52 +10:30
CarlKenner
e246aaf419
Add "Load bad map file" option for map files on disc that don't quite match.
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Currently it is very simple and naive, but filters out most of the bad matches.
2014-12-17 01:11:41 +10:30
CarlKenner
f54d9e33c2
Fix many bugs with the Symbols menu (when run with -d argument).
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The Symbols menu is now fully useable.
2014-12-17 01:11:36 +10:30
Lioncash
c7179af8f7
Merge pull request #1675 from Stevoisiak/Rename-Build-Date
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ISOProperties: Rename Date to Build Date
2014-12-14 14:26:24 -05:00
Lioncash
ff41c2a1a1
Merge pull request #1687 from lioncash/sprintf
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MemoryWindow: Remove wxSprintf call, use wxString::Format instead.
2014-12-14 14:26:03 -05:00
Jules Blok
b06280e866
D3D: Add anaglyph stereoscopy support.
2014-12-14 13:28:47 +01:00
Jules Blok
a689db0e48
D3D: Add 3D vision support.
2014-12-14 13:28:42 +01:00
skidau
f9badc2b7c
Gave the GPU determinism game property its own ID so that changing it to "Not Set" does not disable the emulation issues textbox.
2014-12-14 14:38:35 +11:00
skidau
d02eb3ca59
Merge pull request #1640 from rohit-n/switch-default
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Silence some -Wswitch-default warnings.
2014-12-13 19:47:06 +11:00
Lioncash
20fc2d5674
MemoryWindow: Remove wxSprintf call, use wxString::Format instead.
2014-12-12 10:29:07 -05:00
Rohit Nirmal
b030d29067
Silence some -Wswitch-default warnings.
2014-12-11 22:23:05 -06:00
skidau
30b34f3b2e
Moved the GC Adapter processing under "Standard Controller" as it appears the adapter does not work with controllers other than the standard controller (pads, bongos, some dance mats).
2014-12-11 14:06:35 +11:00
skidau
8d4a47d40c
Added GameCube Adapter support.
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The libusb driver must be installed on the adapter (e.g. zadig can be used to install the driver in Windows). GameCube pad controllers are supported and will override the current input device assigned to the port. GameCube controller buttons are auto-configured and cannot be re-assigned. Rumble is supported. Hotplug is supported while playing a game. If a controller is unplugged from the adapter, Dolphin will fallback to using the host input device on that port. If a port on the adapter is unused, Dolphin will use the host input device for that port, allowing a mixture of host input devices and controllers connected to the adapter.
The adapter support can be disabled in the Controllers config if the OS driver is preferred (allowing the pad buttons to be reconfigured).
One adapter per system is supported.
2014-12-10 20:45:45 +11:00
Steven Vascellaro
843bbc8e2d
ISOProperties: Rename Date to Build Date
2014-12-08 16:22:12 -05:00
Ryan Houdek
a48abd7bd2
Merge pull request #1662 from lioncash/tas
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TASInputDlg: General cleanup.
2014-12-07 00:58:58 -06:00
Lioncash
e5e8f49425
TASInputDlg: Eliminate the usage of some spacers.
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Bordering parameters can be specified on addition.
2014-12-06 20:13:30 -05:00
Lioncash
694247d3fe
TASInputDlg: Fix a typo in layout alignment flags
2014-12-06 17:09:05 -05:00
Lioncash
d09130e3d2
TASInputDlg: Replace some for loops with range-based for loops.
2014-12-06 16:54:42 -05:00
Lioncash
12eb2caa65
TASInputDlg: Remove unnecessary wxWidgets default values.
2014-12-06 16:40:53 -05:00
Benjamin Przybocki
9d0606d2c1
Remove RunningGamecube
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It's not being used and gives a warning on Unix/Unix-like machines.
2014-12-06 12:50:24 -06:00
skidau
f7a16eca84
Merge pull request #1437 from skidau/Remove-DSP-thread-option
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Removed the DSP LLE on separate thread option.
2014-12-06 10:54:53 +11:00
Lioncash
4c09f3ab05
Merge pull request #1637 from lioncash/dim
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FrameTools: Fix dimming of controller settings menu item
2014-12-03 21:20:58 -05:00
skidau
b9b3277fb5
Merge pull request #1618 from JosJuice/dvd-low-open-partition
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Fix Wii disc partitions
2014-12-03 21:24:56 +11:00
Lioncash
8f08601499
FrameTools: Fix dimming of controller settings menu item
2014-12-02 19:18:15 -05:00
Stevoisiak
4e87cb578e
Change DSP settings to Audio settings
2014-12-02 13:50:00 -05:00
Lioncash
10bfbebc78
DolphinWX: Specify wxID_ANY where -1 is used in controls
2014-12-01 23:02:50 -05:00
Lioncash
27540ba3fb
InputConfigDiag: Clean up dialog title translation handling
2014-12-01 15:47:38 -05:00
comex
05cb1ff136
Remove runtime OS X version check.
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My recent update to that check broke compilation on 10.9:
https://code.google.com/p/dolphin-emu/issues/detail?id=7900
However, on further review, the check isn't actually necessary. If the
OS X version is older than LSMinimumSystemVersion in Info.plist, the
system will generally refuse to run the binary in the first place. You
can try to launch it via a terminal, but at that point it's the user's
problem if it crashes.
2014-12-01 14:21:24 -05:00
Lioncash
21d039059e
ControllerConfigDiag: Fix Linux builds
2014-12-01 03:53:32 -05:00
Lioncash
5e2888bff6
DolphinWX: Add new icon for the controller menu.
2014-12-01 03:50:44 -05:00
Lioncash
896304fd07
ControllerConfigDiag: Disable controller type changes if netplay or a movie is active.
2014-12-01 03:36:09 -05:00
Lioncash
7b54d8ad10
ControllerConfigDiag: Remove now obsolete TODOs
2014-12-01 03:36:08 -05:00
Lioncash
cad8ae3be1
WiimoteConfigDiag: Rename to ControllerConfigDiag.
2014-12-01 03:36:07 -05:00
Lioncash
e801fcead9
WiimoteConfigDiag: Unify controller menu with the GameCube controllers.
2014-12-01 03:36:04 -05:00
Lioncash
00dcaba37d
WiimoteConfigDiag: Size the config buttons correctly
2014-12-01 03:36:02 -05:00
Lioncash
22c547f6fb
WiimoteConfigDiag: Remove trailing whitespace
2014-12-01 03:36:01 -05:00
Lioncash
1791897815
WiimoteConfigDiag: Fix assertion problems on non-OSX OSes.
2014-12-01 03:35:59 -05:00
Lioncash
94d033020e
WiimoteConfigDiag: Split UI sizer creation into their own functions.
2014-12-01 03:35:58 -05:00
Lioncash
d17a054e75
WiimoteConfigDiag: Move GameCube controller settings over
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Beginning of unifying the controller settings. No functionality yet.
2014-12-01 03:35:57 -05:00
Lioncash
6df67bf38f
Merge pull request #1597 from unknownbrackets/gcz-tweaks
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Tweaks to gcz compression / decompression
2014-12-01 03:18:24 -05:00
Ryan Houdek
4a687f2641
Merge pull request #1616 from Sonicadvance1/asimd_is_neon
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[Android] Fix NEON detection with AArch64
2014-11-30 15:41:28 -06:00
magumagu
a09283cf9f
ISOProperties: show all paritions on property page.
2014-11-30 16:38:15 +01:00
Ryan Houdek
50582b1d74
[Android] Fix NEON detection with AArch64
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On AArch64 asimd is the new name for NEON.
This fixes a message on application start in Android about the device not supporting NEON.
If it's AArch64 then it supports NEON!
2014-11-30 01:33:11 -06:00
Ryan Houdek
b689954a71
Update the android cmake toolchain to latest.
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To properly support 64bit architectures and clang we need the latest version.
2014-11-30 01:05:37 -06:00
Lioncash
c2e5715034
Merge pull request #1601 from RachelBryk/wiimote-hotkey2
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Fix wiimote connect hotkeys.
2014-11-28 19:50:13 -05:00
Ryan Houdek
ce059769f6
Merge pull request #1439 from Armada651/ogl-stereo-3d
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OGL: Stereoscopic 3D Support
2014-11-28 11:45:38 -06:00
Rachel Bryk
df9ace0985
Fix wiimote connect hotkeys.
2014-11-28 08:55:19 -05:00
Unknown W. Brackets
f2f83a0c60
DolphinWX: Allow cancelling gcz compression.
2014-11-27 07:53:28 -08:00
Jules Blok
6d51455195
VideoConfig: Further optimize convergence and separation values and update their descriptions.
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Previous convergence distance was much too large.
2014-11-27 16:19:26 +01:00
Jules Blok
b3c6602d06
OGL: Only show the options when stereoscopy was enabled in the INI file.
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We'll enable the stereoscopy options globally when it is ready for release.
2014-11-27 16:17:37 +01:00
skidau
b806680eac
Merge pull request #1522 from jcowgill/sfml-2.1
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Update / Port to SFML 2.1
2014-11-26 12:33:03 +11:00
skidau
69bd1562e2
Merge pull request #1561 from comex/10.9
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Update OS X Requirement to 10.9 + fixes
2014-11-26 12:31:28 +11:00
Lioncash
aa92797f93
Merge pull request #1582 from Stevoisiak/newImprovedFormatting
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More formatting and consistency fixes
2014-11-25 12:41:32 -05:00
Lioncash
dcdd4e51f6
Merge pull request #1589 from lioncash/x11
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VideoOGL: Move X11 wxWidgets utilities to DolphinWX
2014-11-25 12:41:00 -05:00
James Cowgill
a93f86330e
Port dolphin to SFML 2.1
2014-11-25 16:44:38 +00:00
Pringo
217ca9ba2b
http -> https for Wiki Seach
2014-11-24 22:06:41 -08:00
comex
759ea3bce7
Update Main.cpp version checks.
2014-11-25 00:27:13 -05:00
Lioncash
c0fd319295
VideoOGL: Move X11 wxWidgets utilities to DolphinWX
2014-11-24 21:15:52 -05:00
Gabriel Corona
5b9aeaa686
Use CLI argument for Linux perf JIT support
2014-11-24 23:30:29 +01:00
Stevoisiak
6da394a4d0
More formatting and consistency fixes
2014-11-24 17:16:59 -05:00
Jules Blok
f64aadd362
VideoConfig: Limit the StereoMonoEFBDepth option to the game ini and introduce a separate section for it.
2014-11-24 12:25:35 +01:00
Jules Blok
0f4d59f612
VideoConfig: Rename StereoFocalLength to StereoConvergence.
2014-11-24 11:58:38 +01:00
Jules Blok
a565317a6a
VideoConfigDiag: Update convergence description.
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The switch to the Nvidia formula reversed this setting.
2014-11-23 14:30:12 +01:00
Jules Blok
72c01e3083
VideoConfigDiag: Remove value labels.
2014-11-23 14:30:12 +01:00
Jules Blok
6e62dd3415
Add stereoscopy hotkeys.
2014-11-23 14:30:12 +01:00
Jules Blok
0f63186371
TextureCache: Add "Mono EFB Depth Copy" stereoscopy option.
2014-11-23 14:27:40 +01:00
Jules Blok
f3ddf37d07
VideoCommon: Switch to Nvidia stereoscopy offset formula.
2014-11-23 14:27:40 +01:00
Jules Blok
02ad1a36ea
VideoConfigDiag: Update descriptions.
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Since we cannot accurately calculate the eye seperation or the focal length without headtracking these values are purely virtual.
2014-11-23 14:27:40 +01:00
Jules Blok
6b2261deca
VideoConfigDiag: Update descriptions of stereoscopy settings.
2014-11-23 14:27:39 +01:00
Jules Blok
f74d1b16ed
OGL: Add Top-and-Bottom stereoscopy mode.
2014-11-23 14:27:39 +01:00
Jules Blok
1261bd02ca
VertexShaderManager: Add stereoscopy options to swap the left and right eye.
2014-11-23 14:27:39 +01:00
Jules Blok
c3ad6e7820
PostProcessing: Add support for anaglyph stereoscopy mode.
2014-11-23 14:27:39 +01:00
Jules Blok
9b22e15180
VideoConfigDiag: Add stereoscopy options group.
2014-11-23 14:27:38 +01:00
Jules Blok
4fd943aedd
VideoConfig: Limit the Stereo 3D option to the OpenGL backend.
2014-11-23 14:27:38 +01:00
Jules Blok
81e9004679
VideoConfigDiag: Add Stereo 3D option.
2014-11-23 14:23:41 +01:00
Lioncash
60e9301f40
Merge pull request #1586 from lioncash/ar
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DolphinWX: Fix button handling for AR codes and ISO patch removal.
2014-11-22 17:42:21 -05:00
Lioncash
f73b6abdf5
DolphinWX: Fix patch removal
2014-11-22 17:25:14 -05:00
Lioncash
be2331b6f1
DolphinWX: Fix button handling for AR codes
2014-11-22 16:44:31 -05:00
Matthew Parlane
21e4e035cc
Merge pull request #1281 from Stevoisiak/RenameEuRGB60
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Renamed EuRGB to PAL60
2014-11-21 19:09:42 +13:00
comex
aa452f4fe8
Merge pull request #1576 from comex/osx-qt-build-fixes
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OS X Qt build fixes
2014-11-20 12:11:43 -05:00
comex
ba4a763410
Move library aggregation into common CMakeLists.txt; add missing libs to DolphinQt.
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Fixes DolphinQt build (on OS X, anyway) when libav is enabled.
2014-11-19 20:09:12 -05:00
comex
dd2c8c49b3
Merge pull request #1515 from RachelBryk/gpudeterminism-isoprops
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Add GPUDeterminismMode to isoproperties.
2014-11-19 20:03:52 -05:00
comex
688b1e537e
rename CopyDataIntoBundle target name to avoid wx/qt conflict
2014-11-19 14:53:51 -05:00
Steven Vascellaro
695bbac36a
Removed SDK flag
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SDK is not an official Nintendo country code, and is not actually used
by any official software.
2014-11-18 19:44:17 -05:00
Stevoisiak
f1a26ff654
Various country flag improvements
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* Added country flags for games from Netherlands and Spain
* Added separate category for Region Free games (Uses European flag as placeholder)
* Added missing country filter options in "show regions" menu
* Rearranged country filters for readability
* Incremented CACHE_REVISION
Also fixed various country filters not showing up as options in the "Show regions" menu.
2014-11-18 19:44:16 -05:00
Stevoisiak
e7a82c4ded
Renamed EuRGB60 to PAL60
2014-11-18 16:51:21 -05:00
Lioncash
f7d1943615
Merge pull request #1570 from lioncash/scale
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WxUtils: Get rid of GetCurrentBitmapLogicalScale
2014-11-17 20:55:14 -05:00
Lioncash
3c23a9afc9
WxUtils: Get rid of GetCurrentBitmapLogicalScale
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wx now provides the means to query this.
2014-11-17 20:16:33 -05:00
Dolphin Bot
dced84d440
Merge pull request #1564 from RachelBryk/freelook
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Make freelook hotkeys configurable.
2014-11-17 20:44:48 +01:00
Lioncash
f78600ec9e
Merge pull request #1562 from lioncash/host
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Host: Kill off GetRenderWindowSize
2014-11-17 13:51:40 -05:00
Lioncash
b94dbca160
Host: Kill off GetRenderWindowSize
2014-11-17 13:44:49 -05:00
Rachel Bryk
ea11c446c2
Make freelook hotkeys configurable.
2014-11-16 22:00:56 -05:00
skidau
5143adac0e
Merge pull request #1306 from i418c/freelook_fixes
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Freelook fixes
2014-11-17 13:03:23 +11:00
i418c
92d4e38267
Changed the hotkeys to 1 and 2. Message in GUI changed to reflect this.
2014-11-16 10:39:54 -08:00
Lioncash
c0291d5b88
Merge pull request #1558 from comex/command-thread-mismatch
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Fix wxCommandEvent/wxThreadEvent subclass mismatch
2014-11-16 00:03:35 -05:00
comex
37b14bdec9
Fix wxCommandEvent/wxThreadEvent subclass mismatch
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Regression by 3fed975bac
caused netplay to
crash on OS X. While I'm at it, fix the long-standing "unsafe i guess"
AddPendingEvent, since we depend on wx 3 now...
2014-11-15 23:52:19 -05:00
Lioncash
5d2ca2dfcc
Merge pull request #1554 from lioncash/unique
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ISOFile: Get rid of a delete call
2014-11-15 20:27:59 -05:00
Lioncash
43b8749c60
Merge pull request #1555 from lioncash/ref
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WatchView: Pass string by reference in SetWatchName
2014-11-15 18:02:10 -05:00
Lioncash
04ee0245e2
WatchView: Pass string by reference in SetWatchName
2014-11-15 14:06:12 -05:00
Lioncash
798a96bd2a
ISOFile: Get rid of a delete call
2014-11-15 13:25:21 -05:00
skidau
cf8035e240
Merge pull request #1521 from RachelBryk/double
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Fix some double->float conversions.
2014-11-15 23:31:47 +11:00
Lioncash
8f92059705
LogWindow: Fix the timer event bindings
2014-11-14 00:46:42 -05:00
Lioncash
e789920340
Merge pull request #1539 from Stevoisiak/newImprovedFormatting
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Various formatting and consistency fixes
2014-11-13 23:05:46 -05:00
Stevoisiak
b25e1a2eb4
Various formatting and consistency fixes
2014-11-13 22:42:18 -05:00
Lioncash
3b2d605fb5
Merge pull request #1538 from Stevoisiak/netplayCleanup
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Removed "Dual Core [OFF]" from netplay warnings
2014-11-13 21:53:30 -05:00
Stevoisiak
6bb9a909a2
Removed "Dual Core [OFF]" from netplay warnings
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Requested by JMC47
2014-11-13 21:15:07 -05:00
skidau
1e5a232464
Merge pull request #1537 from lioncash/wx
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MemoryView: Fix a dealloc of a stack reference
2014-11-14 13:00:21 +11:00
skidau
8af52f6c72
Merge pull request #1532 from RachelBryk/dot
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Fix the red dot not showing up in input config when pointing right.
2014-11-14 12:59:28 +11:00
Lioncash
ffc00b42e9
MemoryView: Fix a dealloc of a stack reference
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stack allocation only works with the root menu. Any other children must be
heap allocated.
These however, will be freed by wxWidgets.
2014-11-13 20:10:40 -05:00
Lioncash
5fb94230cd
Merge pull request #1531 from lioncash/notebook
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FrameAui: Allow notebook tabs to be rearranged in the parent notebook.
2014-11-13 01:37:22 -05:00
skidau
4ca39d173b
Merge pull request #1530 from lioncash/ui-leaks
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DolphinWX: Eliminate some memory leaks
2014-11-13 13:39:44 +11:00
Lioncash
cae3f0bde0
FrameAui: Allow notebook tabs to be rearranged in the parent notebook.
2014-11-11 21:07:39 -05:00
Rachel Bryk
463c4faf1c
Add GPUDeterminismMode to isoproperties.
2014-11-11 20:19:19 -05:00
Rachel Bryk
e9cb629723
Fix some double->float conversions.
2014-11-11 14:14:22 -05:00
Rachel Bryk
a371635990
Fix the red dot not showing up in input config when pointing right.
2014-11-11 13:42:42 -05:00
Lioncash
892bbdade6
DolphinWX: Eliminate some memory leaks
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Since the menus aren't actually assigned a parent, they would not be freed by wx. Plus, these should have initially been constructed on the stack in the first place.
Technically any time someone right-clicked the game list they would be leaking memory.
2014-11-11 09:50:16 -05:00
Lioncash
ec82f02580
NetPlayDiag: Get rid of unnecessary text limit check
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The text control is limited to 2000 characters on creation.
2014-11-11 00:12:23 -05:00
Lioncash
3fed975bac
NetPlayDiag: Get rid of event table
2014-11-10 23:38:20 -05:00
Lioncash
5891266e67
NetPlayDiag: Make the window title translateable
2014-11-10 23:26:56 -05:00
skidau
71d8165a86
Merge pull request #1518 from lioncash/evt
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DolphinWX: Kill off trivial event tables
2014-11-11 11:55:49 +11:00
Matthew Parlane
b1d8ca4730
Install nogui executable to bindir
2014-11-10 07:53:11 +00:00
Lioncash
ac387031a4
DolphinWX: Kill off trivial event tables
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Also fixes some of the wonky stuff in Main where we would fire an event to do post-init stuff which isn't necessary anymore.
2014-11-09 00:08:33 -05:00
Lioncash
210567a919
DolphinWX: Remove unnecessary forward declarations
2014-11-07 22:16:13 -05:00
Rachel Bryk
83a6d28603
Fix analog l/r with tas input.
2014-11-07 20:44:38 -05:00
skidau
a2fa679b2e
Merge pull request #1507 from lioncash/event
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DolphinWX: Eliminate most usages of event tables in the debugger
2014-11-08 12:26:52 +11:00
Lioncash
1a214f7deb
Merge pull request #1511 from lioncash/https
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Main: Explicitly use the HTTPS site URL.
2014-11-06 22:15:04 -05:00
Jasper St. Pierre
44b879dac2
Destroy OpenMP
2014-11-06 18:38:24 -08:00
Lioncash
7a1dca993f
Main: Explicitly use the HTTPS site URL.
2014-11-06 21:37:55 -05:00
Lioncash
a1b44a9027
Merge pull request #1509 from lioncash/headers
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Remove unnecessary cstdarg header includes
2014-11-06 20:58:13 -05:00
Lioncash
8959adefb2
Merge pull request #1506 from waddlesplash/dolphin-qt
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Dolphin[Qt|WX]: Miscellaneous cleanup.
2014-11-06 20:55:44 -05:00
Lioncash
4c62bd2edb
Remove unnecessary cstdarg header includes
2014-11-06 20:50:11 -05:00
Lioncash
f6b4b4dbba
Merge pull request #1497 from lioncash/host
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Host: Kill off Host_SysMessage
2014-11-06 20:41:53 -05:00
skidau
28228ee3ca
Merge pull request #1496 from lioncash/wxify
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DolphinWX: wx-ify the unofficial version warning
2014-11-07 12:33:50 +11:00
Augustin Cavalier
a96acea03c
Dolphin[Qt|WX]: Miscellaneous cleanup.
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DolphinQt:
* Make the connect() calls explicit, not automatic
* Follow better naming convention for the QActions
* Remove the Open action from the toolbar.
Dolphin[Qt|WX]:
* Move the "Skip Bundle" option to the root CMakeLists so that both DolphinQt and DolphinWX can use it.
2014-11-06 15:47:27 -05:00
Lioncash
ee22d091a0
DolphinWX: Eliminate most usages of event tables in the debugger.
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Moves things over to Bind.
2014-11-05 23:03:06 -05:00
Lioncash
0e2f9114fc
TASInputDlg: Narrow a variable scope in UpdateFromText
2014-11-05 13:52:03 -05:00
Lioncash
884ec2ed13
Host: Kill off Host_SysMessage
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Equivalent facilities already exist.
2014-11-05 02:30:48 -05:00
skidau
2140ac15e4
Removed the DSP LLE on separate thread option.
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The DSP thread will be enabled if the game is an AX ucode game and if the host has more than two cores (not including hyperthreading).
2014-11-05 17:42:42 +11:00
Lioncash
611f349429
DolphinWX: wx-ify the unofficial version warning
2014-11-04 23:13:25 -05:00
Lioncash
50f442ac31
Merge pull request #1485 from Stevoisiak/capitalizeMenuOptions
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Menu capitalization consistency
2014-11-04 09:19:15 -05:00
skidau
dc63f8f461
Merge pull request #1471 from RachelBryk/reset-record
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Allow hard resets to be recorded in movies.
2014-11-04 12:30:48 +11:00
Stevoisiak
1be1d60c09
Menu capitalization consistency
2014-11-03 14:03:39 -05:00
Rachel Bryk
f9495a484c
Allow hard resets to be recorded in movies.
2014-11-03 00:30:29 -05:00
Rachel Bryk
114b0f5d94
Fix some warnings.
2014-11-02 22:39:20 -05:00
Rachel Bryk
2eac08aa30
Add nunchuk support to tas input.
2014-11-02 20:52:13 -05:00
Lioncash
a41397d5d7
Merge pull request #1475 from lioncash/bind
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TASInputDlg: Use Bind over Connect for event handling
2014-11-02 20:38:15 -05:00
Jasper St. Pierre
dd0aadac97
MemoryWindow: Use p_pFakeVMEM, not the virtual mirror
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They point to the same contents, so there's no reason to use the
mirror. This lets us make all the mirrors static.
2014-11-02 16:34:17 -08:00
comex
890b788633
Merge pull request #1467 from waddlesplash/dolphin-qt
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DolphinQt: Games now boot!
2014-11-02 18:08:55 -05:00
Lioncash
444e4fe3cf
TASInputDlg: Use Bind over Connect for event handling
2014-11-02 14:16:07 -05:00
Ryan Houdek
1c41acaddd
Merge pull request #1264 from Stevoisiak/GCM-to-ISO
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Gcm to iso
2014-11-02 11:29:41 -06:00
Ryan Houdek
b8cba759f4
Merge pull request #1398 from Stevoisiak/setDefaultISOFiletypes
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ConfigMain: Added missing filetypes to default ISO options
2014-11-02 11:24:43 -06:00
Augustin Cavalier
29593d403b
Move GLInterface to the OGL VideoBackend's directory.
2014-11-02 12:16:33 -05:00
Ryan Houdek
66f0ac2417
Merge pull request #1401 from Stevoisiak/updateResolutionTooltip
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VideoConfigDiag: Updated video resolution description
2014-11-02 11:13:29 -06:00
Ryan Houdek
6e43562496
Merge pull request #1468 from Tilka/cleanup
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Small cleanup
2014-11-02 11:02:35 -06:00
Ryan Houdek
2c602137b1
Merge pull request #1472 from lioncash/i18n
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DolphinWX: Make the TAS dialog window titles translatable.
2014-11-02 09:58:10 -06:00
Ryan Houdek
409b240c2e
Merge pull request #1469 from Tilka/nogui_abort
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Reorder MainNoGUI shutdown
2014-11-02 09:31:51 -06:00
Lioncash
3d83433e90
DolphinWX: Make the TAS dialog window titles translatable.
2014-11-02 02:11:40 -05:00
Lioncash
ca2391dd1e
CheatSearchTab: Use a more specific event type for ApplyFocus
2014-11-02 00:30:02 -04:00
Tillmann Karras
ff41dd479b
Fix warnings about non-static variables
2014-11-02 04:51:44 +01:00
Tillmann Karras
a248db0b65
Reorder MainNoGUI shutdown
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Before this change I always got this when closing dolphin-emu-nogui:
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 10 (X_UnmapWindow)
Resource id in failed request: 0x3400003
Serial number of failed request: 215
Current serial number in output stream: 219
terminate called without an active exception
Aborted
2014-11-02 03:31:47 +01:00
skidau
86c100c442
Merge pull request #1442 from lioncash/wx
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CheatSearchTab: Improve localization possibilities for a string
2014-11-01 12:26:08 +11:00
skidau
ef1520eab0
Merge pull request #1447 from skidau/Watches-bpRange-warning
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Fixed a warning in the add memcheck from Watch window
2014-10-31 13:04:51 +11:00
skidau
e0c347527b
Merge pull request #1446 from RachelBryk/accel2
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Fix wiimote accel.
2014-10-31 13:04:37 +11:00
Rachel Bryk
b08d993b55
Fix wiimote accel.
2014-10-30 21:28:02 -04:00
skidau
dbddc5f8e2
Fixed a warning in the add memcheck from Watch window
2014-10-31 11:26:17 +11:00
Ryan Houdek
1ac9008243
Merge pull request #1436 from phire/DumbGetPointers
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Remove some dumb GetPointers.
2014-10-30 12:59:09 -06:00
Stevoisiak
7a8a00f192
ConfigMain: Added missing filetypes to default ISO options
2014-10-30 13:51:48 -04:00
Lioncash
0216a4c5fe
CheatSearchTab: Improve localization possibilities for a string
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Numbers might not always be right-aligned for every language.
2014-10-29 23:19:24 -04:00
comex
eb22adf24a
Merge pull request #1433 from rohit-n/fix-warnings
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DolphinWX: Fix a few warnings.
2014-10-29 17:23:56 -04:00
Scott Mansell
3e47480470
Remove dumb getPointers that actually want the whole memory block.
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The whole memory block is accessable globally anyway. Much
cleaner!
2014-10-29 23:51:27 +13:00
skidau
f426276b2e
Merge pull request #1413 from Stevoisiak/moreFlags
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Added country flags for Russia and Australia
2014-10-29 14:15:45 +11:00
Stevoisiak
00620ea729
Added flags for Russia and Australia
2014-10-28 23:04:24 -04:00
Rohit Nirmal
55f91ecba4
DolphinWX: Fix -Wsign-compare warnings.
2014-10-28 21:07:48 -05:00
Rohit Nirmal
b70a75776e
DolphinWX: Remove unused variable.
2014-10-28 21:02:47 -05:00
skidau
1630b0c684
Merge pull request #1291 from skidau/debugger-step-out
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Dolphin debugger enhancements
2014-10-28 12:53:22 +11:00
skidau
3f7a6e3eee
Merge pull request #1405 from lioncash/mono
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CheatSearchTab: Make cheat list display in monospace font
2014-10-28 12:47:21 +11:00
skidau
dd3cd30ee8
Merge pull request #1393 from RachelBryk/accel
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Fix acceleration emulation for wiimote and nunchuk.
2014-10-28 12:46:37 +11:00
comex
5f4c22df1a
Merge pull request #1423 from Buddybenj/cannot
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Fix consistency of cannot throughout the project
2014-10-27 21:28:17 -04:00
Buddybenj
1b9add5cab
Fix consistency of cannot throughout the project
2014-10-27 20:26:18 -05:00
skidau
bf97e7f9c1
Merge pull request #1390 from RachelBryk/turbo
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Alternate inputs once per frame rather than once per input for turbo.
2014-10-27 12:56:21 +11:00
skidau
7cc33a2fcc
Merge pull request #1384 from RachelBryk/hide-mouse
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Fix description of hide mouse cursor option.
2014-10-27 12:55:17 +11:00
skidau
4570dd7eeb
Fixed a crash that would occur if a new watch were added by entering a watch name.
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Code style updates.
2014-10-26 23:23:45 +11:00
skidau
7eebbcdca7
Fixed a crash that would occur when old symbol information was reused
2014-10-26 21:19:22 +11:00
skidau
73dca1ca33
Added a new option to add memchecks from the Watch window.
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Fixed watch labels from being truncated at the first whitespace.
2014-10-26 16:14:17 +11:00
skidau
8d2931cf18
Breakpoints and watches are now loaded and saved on start/stop.
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Saved Breakpoints and watches per game in the game ini.
2014-10-26 14:56:03 +11:00
skidau
b73130af77
Added Load/Save function for the Watch window.
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Made the floating windows toolbars dockable.
Scaled down the breakpoint toolbar icons to 16x16.
2014-10-26 14:56:03 +11:00
skidau
b34e220086
Added a "Delete watch" context menu to the Watch window.
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Added a "View memory" command to the context menu.
2014-10-26 14:56:03 +11:00
skidau
290e1bed37
Disable block linking while debugger stepping or if there are breakpoints
2014-10-26 14:56:02 +11:00
skidau
d0a3bb7650
Added "Add to watch" context menu items to the Memory and Register windows.
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Added "View memory" context menu item to the Register window.
2014-10-26 14:56:02 +11:00
skidau
613cae613a
Added a RAM Watch window to the debugger
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Conflicts:
Source/Core/Core/HW/Memmap.cpp
Source/Core/Core/HW/Memmap.h
Source/Core/DolphinWX/Debugger/CodeWindow.h
2014-10-26 14:56:02 +11:00
skidau
df37649b9f
Changed the step over routine to a single stepping version that steps until a blr is encountered.
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Cleared out all temporary breakpoints on each step to prevent phantom breakpoints from stopping the debugger.
2014-10-26 14:56:02 +11:00
skidau
219a5078e8
Added a "Step Out" (aka "Step return") function to the debugger.
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Conflicts:
Source/Core/DolphinWX/Debugger/CodeWindow.h
2014-10-26 14:56:01 +11:00
skidau
38acd4d4bf
Merge pull request #1382 from Sonicadvance1/LLVM-disasm
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Implements LLVM based disassembler for the debugger.
2014-10-26 13:46:01 +11:00
skidau
1078d78a6c
Merge pull request #1374 from lioncash/clearctx
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AGL: Use NSOpenGLContext's clearCurrentContext in ClearCurrent
2014-10-26 13:44:50 +11:00
Lioncash
adf6ce076c
CheatSearchTab: Make cheat list display in monospace font
2014-10-25 21:44:56 -04:00
Rachel Bryk
f07d3be502
Fix acceleration emulation for wiimote and nunchuk.
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The 1-2 least significant bits were missing.
2014-10-25 19:49:42 -04:00
Lioncash
da528008de
CheatsWindow: Remove unnecessary header includes and forward decls
2014-10-25 16:56:16 -04:00
Stevoisiak
d607903567
VideoConfigDiag: Updated video resolution description
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Changed description to recommend selecting "auto"
2014-10-25 16:39:58 -04:00
Lioncash
51a96297e6
CheatSearchTab: Fix signed/unsigned comparison warning
2014-10-25 16:32:33 -04:00
comex
a9f9e81330
Use double braces for std:array initialization to avoid clang warning.
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std::array does not have an initializer list constructor, instead (for
some reason) being defined to contain one public array member, allowing
it to be directly initialized. Thus the most explicit way to initialize
it is with two braces, one for the struct and one for the array. C++
allows the second pair of braces to be omitted, but clang complains
about it.
2014-10-25 15:39:24 -04:00
Ryan Houdek
c2364a54c1
Fixes packaging OS X binary with spaces in the directory name.
2014-10-25 10:51:54 -05:00
skidau
8598d6bc2b
Merge pull request #1364 from RachelBryk/titles
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Read game title from ini file, or titles.txt if it exists.
2014-10-25 13:33:26 +11:00
skidau
726306fa27
Merge pull request #1367 from lioncash/radiobox
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CheatSearchTab: Use a wxRadioBox for data sizes
2014-10-25 13:32:24 +11:00
skidau
f1e5765b99
Merge pull request #1372 from Sonicadvance1/fix-egl-blackness
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Fixes black screen issue on EGL+X11 systems.
2014-10-25 13:31:37 +11:00
Ryan Houdek
cb10bef9a4
Implements LLVM based disassembler for the debugger.
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This will work for all of our platforms, x86, ARMv7, and AArch64.
Main issue with this is that LLVM's cmake files aren't correctly finding the LLVM install.
Not sure if this is Ubuntu's issue or not, it may just work on other operating systems.
We could potentially improve this, you can pass in a specific CPU in to the LLVM disassembler. This would probably affect latency times that are
reported by LLVM's disassembly? This needs to be further investigated later.
2014-10-24 18:10:21 -05:00
Rachel Bryk
f199acc234
Alternate inputs once per frame rather than once per input for turbo.
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Fixes turbo for games that do not run at 60 fps.
2014-10-24 17:56:46 -04:00
Rachel Bryk
0e92a47bc8
Fix description of hide mouse cursor option.
2014-10-24 12:36:14 -04:00
skidau
ace57fb515
Merge pull request #1348 from Sonicadvance1/JitBlockView-cleanup
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Cleans up the JIT block viewer in the WX UI.
2014-10-24 13:01:53 +11:00
Lioncash
101af72102
AGL: Use NSOpenGLContext's clearCurrentContext in ClearCurrent
2014-10-23 10:56:42 -04:00
Ryan Houdek
ec56c3b8d3
Fixes black screen issue on EGL+X11 systems.
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We weren't setting the backbuffer dimensions on this platform when the window is created.
This required a resize event to first be fired in order to see anything.
So instead do like GLX + X11 platforms do and query the dimensions and set the backbuffer to them.
Should fix issue 7666.
2014-10-23 08:06:42 -05:00
Lioncash
40b2737458
CheatSearchTab: Use a wxRadioBox for data sizes
2014-10-22 23:37:35 -04:00
comex
00c6ec97a6
Merge pull request #1347 from comex/header-hygiene
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Add missing includes where headers depend on other headers having been included first.
2014-10-22 23:23:58 -04:00
Rachel Bryk
b1e14a65a2
Read game title from ini file, or titles.txt if it exists.
2014-10-22 22:19:40 -04:00
skidau
5d4b4c793a
Merge pull request #1340 from Sonicadvance1/EGL-fixes
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Remove hard dependencies of GLX and libGL from Dolphin.
2014-10-22 13:15:46 +11:00
comex
6e774f1b64
Add missing includes where headers depend on other headers having been included first.
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This is good hygiene, and also happens to be required to build Dolphin
using Clang modules.
(Under this setup, each header file becomes a module, and each #include
is automatically translated to a module import. Recursive includes
still leak through (by default), but modules are compiled independently,
and can't depend on defines or types having previously been set up. The
main reason to retrofit it onto Dolphin is compilation performance - no
more textual includes whatsoever, rather than putting a few blessed
common headers into a PCH. Unfortunately, I found multiple Clang bugs
while trying to build Dolphin this way, so it's not ready yet, but I can
start with this prerequisite.)
2014-10-21 21:22:16 -04:00
Ryan Houdek
ecf65d6f1f
Cleans up the JIT block viewer in the WX UI.
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This code was an absolute mess. It had allocated an arbitrarily large string buffer to hold instructions that were disassembled.
Strip out all of the nasty raw C string manipulation and replaces it with ostringstream usage.
Fixes an issue where if you didn't have a JIT recompiler running then Dolphin would instantly crash if you tried comparing PPC to x86 code.
Changed the disassembly of the host side code from being inline to the function to instead being in a class, this will be required when I add support
for ARMv7 and AArch64 to this window.
2014-10-21 12:27:59 -05:00
comex
c048691a57
Merge pull request #1292 from FioraAeterna/enablebats
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Make EnableBATs an option instead of disabling it entirely
2014-10-21 02:26:49 -04:00
skidau
833ff4a065
Merge pull request #1334 from lioncash/cheats
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Break Cheat Manager components out into their own source files.
2014-10-21 13:43:06 +11:00
skidau
3022da5d9f
Merge pull request #1318 from RachelBryk/disable-bios
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Disable skip bios option if no bios files exists.
2014-10-21 13:23:23 +11:00
comex
ea16b2d065
Merge pull request #1335 from lioncash/indent
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Debugger: Fix class indentation
2014-10-20 19:17:24 -04:00
Stevoisiak
7f66344b64
Updated GCM references to ISO
2014-10-20 17:49:33 -04:00
Rachel Bryk
a67b9a4f52
Disable skip bios option if no bios files exists.
2014-10-20 14:17:19 -04:00
skidau
81efd0e87f
Merge pull request #1315 from RisingFog/movie-menu-input-display
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Moved Input Display to Movie Menu
2014-10-20 14:34:02 +11:00
skidau
de2bf4c508
Merge pull request #1317 from lioncash/filter
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Remove unused filter in DolphinWX vcproj file.
2014-10-20 13:32:37 +11:00
Lioncash
656a2a16a3
TASInputDlg: Pass string by reference for CreateStickLayout
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Also handles strings passed to it correctly.
2014-10-19 12:36:39 -04:00
Ryan Houdek
821a41e62f
Remove hard dependency of GLX from Dolphin with X11.
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This is particularly annoying on a EGL only system that doesn't have GLX.
2014-10-19 07:48:11 -05:00
Lioncash
635408b686
Debugger: Fix class indentation
2014-10-18 22:55:23 -04:00
Lioncash
650192390c
CheatsWindow: unfriend CreateCodeDialog.
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This is no longer needed.
2014-10-18 21:38:17 -04:00
Lioncash
e7939a6b44
DolphinWX: Reimplement cheat listbox updating, but without a global
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Just use event handling.
2014-10-18 21:36:39 -04:00
Lioncash
90eaf9519c
CheatsWindow: Remove unnecessary wxPanel in the wxDialog
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We can simply size the controls within the dialog directly.
2014-10-18 21:32:42 -04:00
Lioncash
f0769233e6
DolphinWX: Split cheat window components into their own source files
2014-10-18 21:32:33 -04:00
comex
742f9c6b14
Merge pull request #1319 from lioncash/tas_vars
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TASInputDlg: Apply m_ prefix to class member variables.
2014-10-18 01:04:32 -04:00
Lioncash
9df0fff7cc
TASInputDlg: Apply m_ prefix to class member variables.
2014-10-18 00:37:13 -04:00
Lioncash
48a27458d1
Remove unused filter in DolphinWX vcproj file.
2014-10-17 23:11:38 -04:00
Fiora
c74b4df13e
Add FPRF interface option, change from EnableFPRF to just FPRF
2014-10-17 19:06:18 -07:00
Fiora
719326df65
Make EnableBATs an option instead of disabling it entirely
2014-10-17 19:05:01 -07:00
Fog
467ab1a629
Moved Input Display to Movie Menu
2014-10-17 21:08:34 -04:00
Stevoisiak
e86ff867fe
Fixed minor typo
2014-10-17 17:26:56 -04:00
i418c
5394967e03
Update freelook description.
2014-10-16 19:58:15 -07:00
i418c
0ac3e8c19f
Fix Freelook on Linux and add speed reset.
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Should fix issue 7692.
Also fixes issue 7147.
I have no idea if these changes will affect Mac or Windows users, so please test.
2014-10-16 19:57:11 -07:00
comex
4e8cc952bb
Merge pull request #1247 from Stevoisiak/WiimoteSubmenu
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Moved "Connect Wiimote" options into submenu
2014-10-16 20:12:35 -04:00
comex
1ff86a4716
Merge pull request #1295 from crudelios/remove-bbox-settings
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Remove setting to enable or disable Bounding Box calculation.
2014-10-16 17:00:37 -04:00
skidau
f27aabd411
Merge pull request #1278 from lioncash/controller
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ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize()
2014-10-16 14:02:56 +11:00
skidau
fc774f0232
Merge pull request #1062 from zhuowei/master
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Parse input as hex instead of decimal to match display values in the register view
2014-10-16 13:58:56 +11:00
crudelios
d281b4d7e1
Remove setting to enable or disable Bounding Box calculation.
2014-10-15 19:02:54 +01:00
Lioncash
b7b2074cc2
ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize()
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Initialize now just takes the handle directly. Reinitialize is added because it is much more straightforward in comparison to doing the Shutdown-Initialize manually.
2014-10-15 09:29:25 -04:00
skidau
8ef21bc5e2
Merge pull request #1272 from RisingFog/sconfig-dump-frames
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Move bDumpFrames to SConfig (and it's references)
2014-10-15 13:42:37 +11:00
skidau
9f5ea81ffe
Merge pull request #1274 from lioncash/uninit
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TASInputDlg: Fix some potential uninitialized variable warnings.
2014-10-15 13:25:52 +11:00
comex
b93953250a
TAS warning fixes: unused vars, shadowing, incorrect (unsigned)
2014-10-14 01:11:31 -04:00
comex
47faf7c4fd
Merge branch 'Remove-MMU-Speed-Hack-option' of https://github.com/skidau/dolphin into skidau-Remove-MMU-Speed-Hack-option
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Conflicts:
Source/Core/Core/PowerPC/Jit64/JitAsm.cpp
2014-10-14 01:08:20 -04:00
skidau
01359a481b
Merge pull request #1265 from skidau/debugger-registers-mmu
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Added some of the MMU registers into the debugger Register window
2014-10-14 12:47:47 +11:00
Lioncash
9f2b48ab07
Core: Use an enum for indicating CPU cores
2014-10-13 10:35:31 -04:00
Lioncash
6d3487aee9
TASInputDlg: Fix some potential uninitialized variable warnings.
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Also guard against null (even if it doesn't happen it stops more warnings if someone compiles with -Wall or runs analysis with clang.
2014-10-13 00:40:17 -04:00
Fog
8d424b114a
Move bDumpFrames to SConfig (and it's references)
2014-10-12 23:56:16 -04:00
Ryan Houdek
0a0183ee44
Add AArch64 JIT recompiler to wxWidgets UI.
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This also fixes an issue where it would show the ARMv7 JIT recompiler on AArch64, also the issue of showing the now non-existant ARM JITIL.
Also fixes an issue where it would show the x86 JIT recompilers on a non ARM platform.
2014-10-12 22:49:07 -05:00
Fog
cd0c784d5a
Changed Dump Frames References
2014-10-12 19:51:13 -04:00
skidau
6d9990585c
Added some of the MMU registers into the debugger Register window
2014-10-12 20:03:29 +11:00
skidau
88f885f5a4
Merge pull request #1257 from RisingFog/moviemenudumping
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Added Dump Frames/Audio to Movie Menu
2014-10-12 14:06:29 +11:00
Fog
432e89b68d
Added Dump Frames/Audio to Movie Menu
2014-10-11 12:31:02 -04:00
skidau
a373cc0654
Merge pull request #1231 from Armada651/borderless
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Support the borderless fullscreen option in all backends.
2014-10-11 14:27:49 +11:00
skidau
8738b1879c
Removed the MMU Speed Hack option. The TLBHack is now enabled if the MMU option is disabled. This will help catch cases where a game requires the TLBHack but the option has not been set in the game ini. It also removes the possibility to mistakenly enable both the MMU and TLBHack.
2014-10-11 11:31:16 +11:00
Rachel Bryk
bf7de71fd0
Replace wxFileExists() with File::Exists().
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It did not handle unicode properly.
2014-10-10 11:22:47 -04:00
Steven V.
bcf8f8f0b2
Fixed minor capitalization issue
2014-10-09 16:59:58 -04:00
Steven Vascellaro
2ce90f267c
Moved "Connect Wiimote" options into submenu
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Moved "Connect Wiimote 1-4" and "Connect Wii Balance Board" into their
own submenu.
2014-10-09 15:15:42 -04:00
Jules Blok
03e1bd0995
Limit Borderless Fullscreen to Windows systems.
2014-10-09 11:30:26 +02:00
Lioncash
677d74df88
Merge pull request #1240 from FioraAeterna/fixdebugblocklink
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Debug: fix disable block linking option
2014-10-08 22:13:33 -04:00
Fiora
8bf2cf0641
Debug: fix disable block linking option
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Previously it did the opposite of what it was supposed to; when checked, it'd
turn block linking on, and when unchecked, it'd turn it off.
Also update JITIL's block linking disabling in debug mode to match the behavior
of the regular JIT.
2014-10-08 19:03:25 -07:00
Rachel Bryk
2cfc1eac51
Fix another crash in tas input.
2014-10-08 09:46:28 -04:00
Rachel Bryk
e09288aec1
Fix crash in tas input.
2014-10-07 22:35:56 -04:00
skidau
38b64fd077
Merge pull request #1213 from RachelBryk/wii-tas-input
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Add wiimote tas input.
2014-10-08 13:15:43 +11:00
Lioncash
ab49d80e3f
Merge pull request #1234 from Stevoisiak/renameNamesToBannerNames
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Rename m_names to m_banner_names
2014-10-07 20:01:29 -04:00
Lioncash
fab357552f
Merge pull request #1233 from Stevoisiak/getNameRedundancy
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Updated Netplay to use GetName()
2014-10-07 19:54:09 -04:00
Steven Vascellaro
ebbbe43b8f
Rename m_names to m_banner_names
2014-10-07 19:14:11 -04:00
Steven Vascellaro
4b9ee5ee39
Updated Netplay to use GetName()
2014-10-07 19:05:38 -04:00
Jules Blok
39f421d45d
Support the borderless fullscreen option in all backends.
2014-10-07 16:48:43 +02:00
Jules Blok
7344f752b7
Replace BorderlessFullscreenEnabled by ExclusiveFullscreenEnabled.
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Special handling was associated with this function, which only applies to exclusive fullscreen.
2014-10-07 16:43:32 +02:00
skidau
1b573c4ca0
Merge pull request #1225 from lioncash/lolwx
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DolphinWX: Make WXInputBase part of the WxUtils namespace.
2014-10-07 13:28:25 +11:00
Lioncash
700a4154dd
Merge pull request #1228 from Stevoisiak/fixedSaveBannerFilename
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Fix for banner filename from ID
2014-10-06 17:49:24 -04:00
Steven Vascellaro
63c05c15d5
Fix for banner filename from ID
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Saving a banner as a .PNG now properly defaults to the gameID.
2014-10-06 17:42:24 -04:00
Lioncash
7c05d029d3
Merge pull request #1085 from waddlesplash/refactoring
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Migrate global init stuff into UICommon.
2014-10-05 21:25:44 -04:00
Lioncash
af241c9710
Merge pull request #1215 from lioncash/spacing
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DolphinWX: Fix double-spacing in some UI strings
2014-10-05 21:22:17 -04:00
Augustin Cavalier
19109e2d01
Migrate global init stuff into UICommon.
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This avoids code duplication in a bunch of places .
I also moved the NVIDIA Optimus export into VideoCommon.
2014-10-05 20:47:37 -04:00
Lioncash
41ea4a28b2
DolphinWX: Make WXInputBase part of the WxUtils namespace.
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There's no need for the preprocessor checks for wx, since this is used in wx code. Also, this being a part of the InputCommon namespace is kind of wrong.
2014-10-05 05:31:48 -04:00
comex
7bce3fcdf9
Merge pull request #1174 from FioraAeterna/fifowriteaddrfix
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JIT: properly remove FIFO write addresses when code is invalidated
2014-10-04 00:18:58 -04:00
skidau
d0ea2ad6dc
Merge pull request #1198 from lioncash/crypt
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WiiSaveCrypted: Move some function params over to std::string
2014-10-04 13:10:28 +10:00
skidau
6a3b05a9ea
Merge pull request #1197 from RachelBryk/multicompress
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Don't allow multi compress to compress wbfs or wad files.
2014-10-04 13:09:43 +10:00
Lioncash
7610811f79
DolphinWX: Fix double-spacing in some UI strings
2014-10-03 13:54:18 -04:00
Rachel Bryk
c41b31d3ff
Add wiimote tas input.
2014-10-03 12:02:52 -04:00
Rachel Bryk
e0b5d4a86c
Fix running dolphin with a single flag.
2014-10-03 07:39:51 -04:00
skidau
16d3604211
Merge pull request #1196 from RachelBryk/framecount
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Add on screen frame counter.
2014-10-03 13:31:52 +10:00
skidau
6333f41837
Merge pull request #1194 from RachelBryk/arg
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If one argument is given, assume it is a game, and run it.
2014-10-03 13:31:37 +10:00
Blackbird88
981a21a12f
Spelling mistake
2014-10-02 09:25:25 +02:00
Lioncash
0d8b34612e
WiiSaveCrypted: Move some function params over to std::string
2014-09-30 20:31:59 -04:00
Rachel Bryk
621d5c5cd8
Don't allow multi compress to compress wbfs or wad files.
2014-09-30 19:28:16 -04:00
Rachel Bryk
f6c6f03cce
Add on screen frame counter.
2014-09-30 18:49:44 -04:00
Tony Wasserka
13fc8e7df1
Merge pull request #578 from RachelBryk/IR
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Cleanup Renderer::CalculateTargetSize(), and allow IRs higher than 4x to be set via INI.
2014-09-30 19:21:21 +02:00
Rachel Bryk
c0270f63c5
If one argument is given, assume it is a game, and run it.
2014-09-30 09:21:34 -04:00
Fiora
85547d94be
JIT: properly remove FIFO write addresses when code is invalidated
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Fixes a bug caused by interaction with carry optimizations; might fix other
issues too.
2014-09-30 01:00:23 -07:00
comex
acac5325f5
Merge pull request #1134 from RachelBryk/movie-menu
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Create new Movie menu.
2014-09-30 02:51:21 -04:00
comex
71b4c2ee9c
Merge pull request #1180 from Stevoisiak/Replace-GCM-With-ISO
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Replaced GCM functions with ISO functions
2014-09-30 02:47:33 -04:00
comex
8fed5aa492
Fix focus detection on OS X by replacing wxGetActiveWindow with wxWindow::FindFocus.
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wxGetActiveWindow is implemented as "return NULL" on OS X, while
wxWindow::FindFocus works. On Windows, the difference is in the use of
GetActiveWindow() vs. GetForegroundWindow(). A MSDN comment says:
> A system has only one active window, which GetForegroundWindow()
> returns. GetActiveWindow() seems to return the same window as
> GetForegroundWindow() if the foreground window belongs to the current
> thread. Otherwise, it always returns null, rather than the topmost
> window of the calling thread.
Since we are on the GUI thread, it shouldn't make any difference.
2014-09-30 01:35:48 -04:00
Rachel Bryk
f40e8a5cd0
Create new Movie menu.
2014-09-30 00:10:39 -04:00
Steven Vascellaro
b956be20e3
Replaced generalized instances of GCM with ISO
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Renamed various commands to refer to ISO instead of GCM for consistency,
as the commands are used for both Wii and GameCube files.
CompressGCM --> CompressISO
DeleteGCM --> DeleteISO
MultiCompressGCM --> MultiCompressISO
MultiDecompressGCM --> MultiDecompressISO
SetDefaultGCM --> SetDefaultISO
Fixed COMPRESSISO
Fixed missing "COMPRESSISO"
Fixed more COMPRESSISO
Final fix for COMPRESSISO
2014-09-28 19:53:05 -04:00
Rachel Bryk
4fe1119e52
Cleanup Renderer::CalculateTargetSize(), and allow IRs higher than 4x to be set via ini.
2014-09-25 19:50:25 -04:00
skidau
c41f76e774
Merge pull request #1148 from lioncash/typo
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ISOProperties: Fix typo in the tooltip for manual config editing.
2014-09-25 13:49:39 +10:00
skidau
6d064b0406
Merge pull request #1126 from lioncash/delete
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DolphinWX: Get rid of an explicit delete in OnExportSave
2014-09-25 13:44:21 +10:00
Rohit Nirmal
3168361e32
Android: Silence some more warnings.
2014-09-22 17:45:42 -04:00
Ryan Houdek
7f1185b941
Merge pull request #1140 from lioncash/android
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Android: Silence a few warnings
2014-09-22 16:20:53 -05:00
Lioncash
874f5eb1ad
ISOProperties: Fix typo in the tooltip for manual config editing.
2014-09-22 13:45:28 -04:00
Rachel Bryk
ad460a21d7
Change netplay buffer SpinCtrl to default to 5.
2014-09-22 08:40:13 -04:00
skidau
6379d3983a
Merge pull request #1137 from lioncash/debugger-crash
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DolphinWX: Fix case where the debugger would crash on hiding a pane.
2014-09-22 14:48:29 +10:00
Lioncash
dc79755303
Android: Silence a few warnings
2014-09-21 19:51:27 -04:00
Lioncash
76ad89ebb6
DolphinWX: Fix the video dialog crashing Dolphin on OSX
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When a game was running and someone opened the video dialog, it would crash. This is because the preprocessor macro should have been __APPLE__ not _APPLE_
Fixes issue 7644.
2014-09-21 16:08:16 -04:00
Lioncash
95660a5563
DolphinWX: Fix case where the debugger would crash on hiding a pane.
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These ID values would clash with the window parent IDs of all the actual debugger panes (they are in the 350 range as well).
For example, attempting to show and then close the memory window would cause an assertion, because it would attempt to destroy the text control for searching through memory, rather than destroying the actual parent window it's attached to.
These IDs are only used locally, so their value doesn't matter.
2014-09-21 14:06:27 -04:00
Lioncash
dc65ef33ba
DolphinWX: Fix the memory view in the debugger
2014-09-21 11:47:52 -04:00
Lioncash
b92e0660ab
DolphinWX: Get rid of an explicit delete in OnExportSave
2014-09-20 13:00:55 -04:00
skidau
ae17d91992
Merge pull request #1096 from RachelBryk/save-slots
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Add hotkeys to select save state slots
2014-09-20 15:45:02 +10:00
Ryan Houdek
2db7413a19
Merge pull request #1118 from lioncash/lolwinapi
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FrameTools: Set focus on Windows via CFrame::SetFocus
2014-09-19 20:48:27 -05:00
Ryan Houdek
2e1377ab7e
Merge pull request #1107 from FioraAeterna/opcodesearch
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Debugger: make opcode search a bit better
2014-09-19 15:50:54 -05:00
Lioncash
c33a9de6af
FrameTools: Set focus on Windows via CFrame::SetFocus
2014-09-18 21:15:26 -04:00
Lioncash
207d7787a4
DolphinWX: Fix GC/Wiimote input windows randomly crashing on OSX
2014-09-18 14:52:12 -04:00
Fiora
20c3a0f2d8
Debugger: scroll by multiples of 4 bytes
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Avoids that weird effect where scrolling offsets code from 4-byte boundaries,
showing nonsense 75% of the time.
2014-09-18 03:54:57 -07:00
Fiora
8ce4676605
Debugger: make opcode search a bit better
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Search a wider range (not all games fit in the originally searched range).
Print a notice if the opcode isn't found, instead of silently failing.
2014-09-18 03:47:46 -07:00
Rachel Bryk
5dc88a2673
Add hotkeys to select save state slots and to save/load the currently selected slots.
2014-09-16 19:19:41 -04:00
Lioncash
357c0adc3c
Kill off the wx casts within InputCommon and GLInterface.
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All because someone didn't actually return the wxWindow handle for the edge case.
2014-09-14 01:07:08 -04:00
Lioncash
322f033c97
DolphinWX: Get rid of fallthrough in ScanForISOs
2014-09-12 11:52:36 -04:00
Zhuowei Zhang
3eaeeee41d
Parse input as hex instead of decimal to match display values in the debugger's register view
2014-09-12 00:21:49 -04:00
Rohit Nirmal
c0f7cab3f5
Remove extra semicolons at the ends of some lines.
2014-09-10 12:17:38 -04:00
Ryan Houdek
71cb09f1ca
Merge pull request #1027 from rohit-n/change-include
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Include CommonTypes.h instead of Common.h.
2014-09-10 00:35:16 -05:00
skidau
d1439bc1db
Merge pull request #1041 from RachelBryk/kill-g_CoreStartupParameter
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Kill Core::g_CoreStartupParameter.
2014-09-10 11:00:42 +10:00
Ryan Houdek
16f054db47
Merge pull request #1033 from Sonicadvance1/fix-android-x86_64
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Fix building x86_64 on Android.
2014-09-09 18:52:27 -05:00
Ryan Houdek
3a205d663c
Fix building x86_64 on Android.
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Missed a define in x64MemTools for when the thought process was Android == ARM
Also changes the variable we use for choosing which folders to copy to and from our jni file.
This has changed since the x86_64 build target uses the library folder x86-64, which is stupid and annoying.
2014-09-09 00:11:08 -05:00
Rachel Bryk
f93aa7087c
Kill Core::g_CoreStartupParameter.
2014-09-09 00:24:49 -04:00
Fiora
94c20db369
Rename Log2 and add IsPow2 to MathUtils for future use
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Also remove unused pow2/pow2f functions.
2014-09-08 20:15:45 -07:00
Rohit Nirmal
fbc64984ca
Include CommonTypes.h instead of Common.h.
2014-09-08 15:39:58 -04:00
Lioncash
bf0c4a644b
Merge pull request #1002 from waddlesplash/wx-fixup
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WiiSaveCrypted: migrate to Core/HW.
2014-09-08 15:20:12 -04:00
Augustin Cavalier
e601b6f2c5
WiiSaveCrypted: migrate to Core/HW.
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There's really no reason to have this in DolphinWX, as it does
not use any DolphinWX code.
2014-09-08 13:31:23 -04:00
skidau
dae162c2b5
Merge pull request #971 from TurboK234/EFB_copies_togglefix
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Remove "EFB Copies Disabled" option from hotkey toggling cycle.
2014-09-08 17:05:52 +10:00
Lioncash
9db370ea40
DolphinWX: Use std::string over char arrays in MemoryView
2014-09-07 20:36:02 -04:00
Lioncash
e218c38721
DolphinWX: Remove unnecessary unique_ptr get calls in InputConfigDiag
2014-09-07 01:59:56 -04:00
skidau
7863295555
Used a constant for the default high value.
2014-09-07 14:25:06 +10:00
skidau
8abe9622fd
Route the wiimote speaker to the sound mixer (the host system's speakers). Emulated Wiimote speaker sounds will go to the host system's speakers. Real Wiimotes will continue to use their own speaker for Wiimote speaker sounds. All Wiimote speaker sound can be disabled by unchecking the "Enable Speaker Data" option.
...
Each emulated Wiimote can have its speaker routed from left to right via the "Speaker Pan" setting in the emulated wiimote settings dialog. Use any value from -127 for leftmost to 127 for rightmost with 0 being the centre.
Added code in the InputConfig to use a spin control for non-boolean values.
Defaulted the setting of "Enable Speaker Data" to disabled.
2014-09-07 14:16:20 +10:00
skidau
3caab10df8
Hooked up the emulated Wiimote speaker.
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The Wiimotes are positioned as follows:
Wiimote 0 = Center
Wiimote 1 = Left
Wiimote 2 = Right
Wiimote 3 = Center
The Wiimote speaker output can be disabled via the "Enable Speaker Data" checkbox in the Wiimote settings.
2014-09-07 14:16:20 +10:00
skidau
b801c7f8f1
Merge pull request #1015 from zhuowei/update_debugger_menu_at_startup
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Update debugger button states at startup to disable non-functional JIT menu items
2014-09-07 14:14:11 +10:00
skidau
a21ad12f1e
Merge pull request #1014 from RachelBryk/active-movie
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Add an IsMovieActive function.
2014-09-07 14:05:59 +10:00
Rachel Bryk
5a163ec5e6
Add an IsMovieActive function.
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Makes things a bit simpler, since this is a common check.
2014-09-06 23:44:25 -04:00
skidau
741c0e2d50
Merge pull request #587 from RachelBryk/recording-race
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Don't allow starting recording in states that will cause a crash or othe...
2014-09-07 13:41:57 +10:00
Zhuowei Zhang
e0a909c076
Update debugger button states at startup to disable non-functional JIT menu entries
2014-09-06 23:38:22 -04:00
Shawn Hoffman
9a9fd8752a
Quiet initialization order warning in CFrame
2014-09-06 13:01:24 -07:00
shuffle2
9302218a19
Merge pull request #851 from lioncash/logg
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Common: Kill off duplicate log warning definitions
2014-09-06 12:35:19 -07:00
Lioncash
690ed8580c
Common: Kill off duplicate log warning definitions
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Also embed the log checks rather than using macros
2014-09-06 15:11:29 -04:00
shuffle2
218adb5515
Merge pull request #1003 from lioncash/wii-save-import
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DolphinWX: Fix Wii save importing
2014-09-06 11:52:33 -07:00
shuffle2
87b6c8d991
Merge pull request #988 from shuffle2/hide-menubar
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Fix render to main crashing in fullscreen.
2014-09-06 11:43:50 -07:00
Lioncash
5b837a11e4
DolphinWX: Fix Wii save importing
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Calls to reserve don't resize the array to accomodate the given data size.
These vectors should be initialized with the size directly.
2014-09-06 12:44:11 -04:00
Augustin Cavalier
a15d9ed0b6
Migrate PNGs from DolphinWX to the Data/Sys/Resources directory.
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* Aren't used by anything (yet) as DolphinWX compiles XPM versions into the build
* Moved the .desktop file as well, adjusted INSTALL rule accordingly
2014-09-06 11:47:21 -04:00
Shawn Hoffman
7308b809d8
Fix render to main crashing in fullscreen.
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When hiding the menubar (for going fullscreen with render to main),
keep a functionally-duplicate menubar around for servicing menubar
actions.
2014-09-05 22:21:09 -07:00
Fiora
07e0c917c6
Revert "JIT64: optimize CA calculations"
2014-09-05 10:26:30 -07:00
comex
97420c6ec6
Merge pull request #852 from FioraAeterna/optimizeca
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JIT64: optimize CA calculations
2014-09-05 11:52:02 -04:00
shuffle2
ee450acb54
Merge pull request #973 from rohitnirmal/remove-using-namespace
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Controller Interface: Remove "using namespace" in header file.
2014-09-04 22:58:22 -07:00
Ryan Houdek
30fef298bb
Revert "Don't sleep in the event thread"
2014-09-05 00:50:40 -05:00
Rohit Nirmal
b0060e5184
Controller Interface: Remove "using namespace" in header file.
2014-09-04 23:02:25 -05:00
shuffle2
fb3a668767
Merge pull request #974 from lioncash/wiki-links
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DolphinWX: Simplify wiki link construction
2014-09-04 19:35:28 -07:00
shuffle2
9c41b17b41
Merge pull request #945 from MikeRavenelle/inputConfig
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Edit Auto iterate through configuration inputs with toggle
2014-09-04 19:34:01 -07:00
Lioncash
6369173981
DolphinWX: Simplify wiki link construction
2014-09-04 21:30:33 -04:00
Jasper St. Pierre
5cb5a6ecd2
Don't sleep in the event thread
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The person who wrote this seemed to misunderstand how XPending and
XNextEvent actually work. XNextEvent will wait in poll if there's
no event yet, meaning that we don't need to sleep after we process
all the events; the kernel will sleep for us.
This changes indentation, so view with -w or a similar feature to
understand what's actually changed here.
2014-09-04 17:24:51 -07:00
MikeRavenelle
411c060504
Checkbox for iteration
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Added the option to handle whether the user wants to iterate through the
assignment of button mappings or assign them one at a time.
fixed formatting issues and code style.
I excluded this option from the config file. This stopped the check box value and the boolean from becoming offset. Since the option should always start as false.
This still causes an issue with the Wiimote input, since the class variable that keeps the state will be wiped, but the check box value will stay the same after closing/reopening without closing the entire Wiimote configuration. I am looking for a way to resolve this.
I also reduced wait time to 2.5 seconds vs. the 5 seconds previously. Seemed to be a little long.
These changes apparently did not go through.
This should fix the Wiimote issue.
2014-09-04 19:23:04 -05:00
MikeRavenelle
ffa6572116
Auto iterate through configuration inputs
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Allows user to map all inputs seamlessly without having to
click on each button.
Also increased button timeout to 5 seconds from 1.5 due to pita.
Motion controls are not included since they will be special cases.
2014-09-04 19:05:52 -05:00
TurboK234
b7ecaf6111
Added OSD comment if EFB Copies are disabled.
2014-09-05 01:42:40 +03:00
TurboK234
18e13aacf7
Remove "EFB Copies Disabled" option from hotkey toggling cycle.
2014-09-05 00:12:04 +03:00
Rohit Nirmal
732bb7beb1
Change NULL to nullptr.
2014-09-03 22:22:12 -05:00
shuffle2
4fcb633df5
Merge pull request #961 from RachelBryk/logs
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Read the config file before enabling logs.
2014-09-03 17:20:11 -07:00
Rachel Bryk
22d2c7d053
Read the config file before enabling logs.
2014-09-03 19:50:02 -04:00
Shawn Hoffman
fd2343e431
Re-implement hiding of the menubar in fullscreen with render to main.
2014-09-03 03:02:13 -07:00
shuffle2
46c1a0f03b
Merge pull request #733 from lioncash/readability
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DolphinWX: More readable variable names in BreakpointView
2014-09-03 01:28:17 -07:00
Shawn Hoffman
30dd2809a7
Prevent changing adapters during emulation and VideoConfigDiag cleanup
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Author: https://github.com/Anti-Ultimate/dolphin
2014-09-03 00:35:23 -07:00
Rachel Bryk
5adbc83453
Change ControlState typedef to double, and change all related floats/doubles to use it.
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Fixes an off by 1 issue related to double->float->double conversion, and eliminates numerous warnings.
2014-09-03 03:08:09 -04:00
shuffle2
532b7bb7da
Merge pull request #893 from rohitnirmal/scan-build-fixes
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Scan build fixes
2014-09-02 23:15:18 -07:00
Pierre Bourdon
5941653d47
Merge pull request #920 from shuffle2/msvc-gtest
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Provide a way to build and run unittests on Windows
2014-09-02 07:40:49 +02:00
Pierre Bourdon
8913c71dc1
Merge pull request #936 from lioncash/printf
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DolphinWX: Change a wx Printf call to a Format call
2014-09-02 07:34:28 +02:00
Pierre Bourdon
7fb8572765
Merge pull request #935 from lioncash/snprintf
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DolphinWX: Get rid of an snprintf call in ISOProperties
2014-09-02 07:33:56 +02:00
Shawn Hoffman
839cace5ff
msvc: get UnitTests compiling
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Choose it from VS or pass /p:RunUnitTests=true to msbuild
2014-09-01 21:27:45 -07:00
Shawn Hoffman
266992684d
msvc: remove some remnants of SDL and DSound from projects and general cleanup.
2014-09-01 21:27:44 -07:00
skidau
d287a278cf
Merge pull request #880 from RachelBryk/log
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Disable all logs by default.
2014-09-02 13:50:26 +10:00
Fiora
b51aa4fa89
Rename Log2 and add IsPow2 to MathUtils for future use
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Also remove unused pow2/pow2f functions.
2014-09-01 20:41:07 -07:00
Lioncash
e8a929ac1d
DolphinWX: Change a wx Printf call to a Format call
2014-09-01 22:02:38 -04:00
Lioncash
56122728c8
DolphinWX: Get rid of an snprintf call in ISOProperties
2014-09-01 21:55:38 -04:00
Lioncash
20c2e8e895
DolphinWX: Get rid of unnecessary getName function in LogWindow
2014-09-01 20:15:50 -04:00
Pierre Bourdon
5cc0bda3d5
Merge pull request #932 from lioncash/ptr
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DolphinWX: Use normal instantiation of wxTimer in HotkeyDlg
2014-09-01 20:12:13 +02:00
Lioncash
1ad3740770
DolphinWX: Use normal instantiation of wxTimer in HotkeyDlg
2014-09-01 13:44:16 -04:00
Lioncash
4bbf96ffd2
Merge pull request #922 from lioncash/export
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DolphinWX: Fix exporting of Wii save files
2014-09-01 11:05:05 -04:00
Lioncash
22c7664aaf
DolphinWX: Fix exporting of Wii save files
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This would trip an out of bounds assert due the fact that the size is reserved, but the vector is not actually resized.
2014-08-31 15:23:25 -04:00
Lioncash
1a3ebbb831
InputCommon: Rename class InputPlugin to InputConfig
2014-08-31 00:59:06 -04:00
Lioncash
8553b0f27b
DolphinWX: Clean up brace placements
2014-08-30 18:06:48 -04:00
Lioncash
1d706b2311
Get rid of C-style empty function parameter indicators
2014-08-30 15:23:48 -04:00
Ryan Houdek
5724e4021d
Remove the SSE2 messagebox.
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This is no longer required since we don't support x86_32 anymore.
x86_64 implies SSE2 support.
Also this check was a bit messed up and was hitting on Generic builds.
2014-08-29 12:13:54 -05:00
Rohit Nirmal
9e340b1c81
Initialize variables to silence garbage return warning from scan-build.
2014-08-27 20:35:20 -05:00
degasus
8b0ad5daec
glx: fix shutdown hang
2014-08-27 18:16:56 +02:00
Rachel Bryk
5d20455e7d
Disable all logs by default.
2014-08-26 03:59:17 -04:00
Lioncash
8a77fe0539
Merge pull request #865 from lioncash/debugger-stuff
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DolphinWX: Use wxGraphicsContext in the Code View for the debugger.
2014-08-25 13:21:32 -04:00
comex
a7752f49be
Merge pull request #861 from comex/warnings
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Fix warnings for OS X
2014-08-24 16:15:58 -04:00
comex
80da767576
Improve wording of a particularly atrocious message.
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(Now without gettextize.)
2014-08-24 16:00:58 -04:00
Lioncash
f239ea3853
DolphinWX: Parenthesize some expressions in CodeView.cpp
2014-08-24 15:40:19 -04:00
Lioncash
c3e41809d9
DolphinWX: Move the CodeView debugger view over to wxGraphicsContext
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This is a more advanced drawing 'backend' over the previous one and allows us to control things like transparency and anti-aliasing, etc.
2014-08-24 15:40:05 -04:00
comex
e0f35e0e59
Remove unused declarations.
2014-08-23 15:26:59 -04:00
Shawn Hoffman
af2405eefd
Remove dsound audio backend.
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There isn't any reason to use dsound over xaudio.
2014-08-23 11:19:19 -07:00
Lioncash
6a74f5e8f6
Merge pull request #817 from archshift/disabledcolor
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Fixed toolbar's disabled button color.
2014-08-23 05:08:26 -04:00
Lioncash
41577f044a
Merge pull request #844 from lioncash/wx-hotkey
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DolphinWX: Get rid of unnecessary hotkey code.
2014-08-22 19:52:18 -04:00
Jasper St. Pierre
1e464d1a25
Frame: Actually call UpdateTitle
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This was obviously what I meant to do, but due to a typo, called
SetTitle instead, causing the main game list title to be set instead.
2014-08-22 17:28:02 -04:00
archshift
7e2534ee47
Fixed black screen on game start for X11 contexts.
2014-08-21 12:50:42 -07:00
Lioncash
f17dcd2019
Merge pull request #764 from magcius/new-nogui-2
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Rewrite GLInterface
2014-08-21 14:14:54 -04:00
Shawn Hoffman
9ac5d7ecd5
msvc: skip copying Data dir and precompiled dlls to Binary dir if they are already there (unless the source files are newer).
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Also fix a bug which was preventing DolphinWX/AfterBuild target from being completely skipped.
2014-08-20 16:57:34 -07:00
Lioncash
77ce389bb0
DolphinWX: Get rid of unnecessary hotkey code.
2014-08-20 14:43:08 -04:00
Lioncash
b5337ea1b5
Merge pull request #826 from lioncash/wx-events
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DolphinWX: Use the typesafe equivalents for declaring wx event types
2014-08-20 14:34:17 -04:00
Shawn Hoffman
d9fcc855a7
msvc: resolve all warnings in DolphinWX.
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Also, bring WiiSaveCrypted closer to modern dolphin coding style.
2014-08-19 22:33:48 -07:00
Jasper St. Pierre
6dbafa9238
Core: Move the titlebar / statusbar abstraction to DolphinWX
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The concept of a "title bar" / "status bar" shouldn't be a core concept,
so remove the Host_UpdateStatusBar function, and move the code handles
whether to update the status bar or titlebar into DolphinWX.
2014-08-19 10:37:47 -04:00
Jasper St. Pierre
271efb450c
Add back X11 support to EGL
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Refactor the EGL backend to provide a platform separation here, which is
better abstracted away than the old EGL/X11 implementation.
2014-08-19 10:06:26 -04:00
Jasper St. Pierre
e39543b963
X11_Util: Don't specify a background pixel
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This causes flickering when resizing the window, which looks horrid
and we shouldn't do it.
2014-08-19 10:06:25 -04:00
Jasper St. Pierre
2d974b6086
GLInterface: Destroy GLWin
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Everything is now safely tucked inside each individual GLInterface.
2014-08-19 10:06:25 -04:00
Jasper St. Pierre
63f1a16969
Core: Remove UpdateFPSDisplay
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This is effectively unused, as the window handles that we pass to the
GLInterface are window handles for the frame which isn't ever a real
toplevel window. Host_UpdateTitle is what actually sets the proper title
on the render window.
2014-08-19 10:05:58 -04:00
Jasper St. Pierre
7ca8d8dfc7
Core: Don't pass through a reference to the window handle
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Now that MainNoGUI is properly architected and GLX doesn't need to
sometimes craft its own windows sometimes which we have to thread back
into MainNoGUI, we don't need to thread the window handle that GLX
creates at all.
This removes the reference to pass back here, and the g_pWindowHandle
always be the same as the window returned by Host_GetRenderHandle().
A future cleanup could remove g_pWindowHandle entirely.
2014-08-19 10:05:58 -04:00
Jasper St. Pierre
6e312dce91
Core: Remove Core::GetWindowHandle
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Finally, it's unused. Whoa.
2014-08-19 10:05:58 -04:00
Jasper St. Pierre
e2e3f2a20b
EGL: Stop the window_handle shuffling as well
2014-08-19 10:05:58 -04:00
Jasper St. Pierre
e7471958e4
X11_Util: Resize the GLX window by listening to events on the parent
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We now have two cases: the GLX window is parented into a frame, or it's
parented into the MainNoGUI host. In both cases, the GLX window should
be locked to the size of the parent, so just sync it up based on that.
2014-08-19 10:05:58 -04:00
Jasper St. Pierre
d6f4f4df42
MainNoGUI: Move a majority of the event handling from the GLX backend
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The only reason the GLX backend handled this at all was because
MainNoGUI didn't make its own window before. This is unused in DolphinWX
builds.
2014-08-19 10:05:58 -04:00
Jasper St. Pierre
0dd7f6f5ea
MainNoGUI: Supply a window in Host_GetRenderHandle
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Our existing code was relying on the GLX backend to create the GLX
window properly, and for the rest of the code to patch that up, sort
of. If we rely on Host_GetRenderHandle() returning a valid window, we
can do a lot better about this.
Create a simple window inside MainNoGUI to make this happen.
2014-08-19 10:05:57 -04:00
Jasper St. Pierre
071e175a1d
X11Utils: Explicitly pass the window to fullscreen into ToggleFullscreen
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MainNoGUI is going to create its own window soon, and we need to
fullscreen that one instead of the GLX window.
2014-08-19 10:05:57 -04:00
Jasper St. Pierre
2eacf229ed
X11Utils: Simplify the Fullscreen interface
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Since we only use the toggle action, only keep that.
2014-08-19 10:05:57 -04:00
Jasper St. Pierre
09eb30ea3b
MainNoGUI: Remove old OS X backend that doesn't work, rearchitect
2014-08-19 10:05:57 -04:00
Jasper St. Pierre
e3a9ba30e3
GLX: Remove evdpy / dpy split
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Move to one display. There's no reason to have two displays here -- the
comment stated that one should touch GLX and one should touch window
events, and that they should be touched from different threads, but the
current code wasn't this careful.
Just use one Display connection.
2014-08-19 10:05:57 -04:00
Jasper St. Pierre
12f073c56b
Remove support for EGL under X11
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Now, the only supported EGL platform is Android. We might eventually add
back support for EGL/X11 or EGL/Wayland, but it will have to be
architected differently.
2014-08-19 10:05:57 -04:00
Jasper St. Pierre
8bd4b9d2f9
Remove support for Wayland
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Yes, this is a fancy new feature, but our Wayland support was
particularly bitrotten, and ideally this would be handled by a platform
layer like SDL. If not, we can always add this back in when GLInterface
has caught up. We might be able to even support wxWidgets and GL
together with subsurfaces!
2014-08-19 10:05:56 -04:00
Lioncash
6a8dfda0ea
DolphinWX: Use the typesafe equivalents for declaring wx event types
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The others were used when wx 2.4 was around
2014-08-17 16:18:58 -04:00
archshift
b7f3797689
Wx: further cleanup to toolbar creation process
2014-08-17 12:57:44 -07:00
archshift
b74a34795b
Fixed toolbar's disabled button color.
2014-08-17 12:57:44 -07:00
Lioncash
4759510f70
Get rid of instances of "using namespace std;" in the project
2014-08-17 02:05:33 -04:00
Dolphin Bot
1d88091e0b
Merge pull request #821 from FioraAeterna/fixjitcompare
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Debugger: fix JIT block viewer PPC view
2014-08-17 07:29:25 +02:00
Fiora
a317dac089
Debugger: fix JIT block viewer PPC view
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The JIT block compare code didn't set the same options for the PPCAnalyzer
as the actual JIT did, which made the PPC side of the JIT block viewer stop
at the first branch instead of the end of the block.
2014-08-16 22:25:49 -07:00
shuffle2
2270c3e90a
Merge pull request #797 from shuffle2/msvc-pch
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Windows: Use a shared precompiled header for dolphin code under Source/
2014-08-16 14:58:28 -07:00
Lioncash
07f72b1afc
Merge pull request #811 from FioraAeterna/fixblowup
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Debugger: fix blowup calculation again
2014-08-16 12:42:27 -04:00
Ryan Houdek
7a2fe73310
Merge pull request #816 from Sonicadvance1/fix-not-button
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Fix the Not button showing up in the advanced control dialog.
2014-08-15 20:25:56 -05:00
Ryan Houdek
9afc16961f
Fix the Not button showing up in the advanced control dialog.
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The Not button isn't supposed to show up on outputs to controllers.
When we generate the button it still shows up if it isn't added to the sizer since the parent window still owns it.
Fixes this issue report https://forums.dolphin-emu.org/Thread-linux-ui-bug-in-gc-pad-configuration-menu?pid=335269#pid335269
2014-08-15 20:09:35 -05:00
Lioncash
cf46ac7dc9
Core: Kill off Host_ShowJitResults
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Another host function that can be killed off by simple wx event handling
2014-08-15 15:18:28 -04:00
Fiora
56cc0227c3
Debugger: fix blowup calculation again
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Wasn't quiiite right in 3c2567 either.
2014-08-15 10:24:35 -07:00