Commit Graph

26351 Commits

Author SHA1 Message Date
Connor McLaughlin 154eeae8ae
Merge pull request #7915 from stenzek/bbox-scaled-update
VideoBackends: Scale bounding box rectangle in the pixel shader
2019-03-29 19:59:25 +10:00
Stenzek d0d010f854 D3D11: Make stateman a unique_ptr 2019-03-29 19:55:00 +10:00
Stenzek 3b86c93285 VertexManagerBase: Increase vertex/uniform buffer sizes
ZTP was uploading 10MB+ of uniforms per frame, reducing paralellism by
forcing GPU waits.
2019-03-29 19:52:38 +10:00
Stenzek 2a4bca8b4a VideoBackends: Verify validity before doing full renderer init
Prevents attempting to create invalid MSAA configurations, for example.
2019-03-29 19:52:38 +10:00
Stenzek 1151a1238f D3D11: Use ComPtr smart pointer where possible 2019-03-29 19:52:38 +10:00
Stenzek 3d8014beb5 D3D11: Use D3DCommon where appropriate 2019-03-29 19:52:38 +10:00
Stenzek ea15080d8f Add D3DCommon (shared code between D3D11 and D3D12) 2019-03-29 19:52:38 +10:00
Stenzek f6641b7e4f Vulkan: Use Common::DynamicLibrary 2019-03-29 19:52:38 +10:00
Stenzek a4f7c04470 Common: Add DynamicLibrary helper class 2019-03-29 19:52:33 +10:00
8times9 8c37214bee Qt/GameList: Set consistent capitalization for context menu 2019-03-28 21:22:46 -05:00
Stenzek e9cfcf4632 ShaderCache: Don't create invalid logic op pipelines
uint_output will never be set unless logic ops are enabled. Also clears
the bits so we're not compiling unused pixel shaders on the other
backends.
2019-03-28 20:35:02 +10:00
Stenzek 5732769a3c ShaderCache: Set correct primitive in dummy ubershader pipelines 2019-03-28 20:35:02 +10:00
Stenzek 7dd9d74eec RenderBase: Add EFBHasAlphaChannel() helper 2019-03-28 20:35:02 +10:00
Techjar 6e5d92e3c3 NetPlay: Synchronize EFB access cache options 2019-03-28 00:53:07 -04:00
spycrab 9b6c9252e4
Merge pull request #7932 from spycrab/qt_tas_fixes
Qt/TAS: Some fixes
2019-03-27 18:37:35 +01:00
JosJuice 6a18bf4d2e
Merge pull request #7935 from JosJuice/cli-arg-movie
DolphinQt: Add support for the --movie parameter
2019-03-27 18:34:24 +01:00
JMC47 b4b0ebae27
Merge pull request #7934 from stenzek/stretched-efb-peeks
FramebufferManager: Fix EFB peek cache stretching last tile
2019-03-27 10:53:47 -04:00
Stenzek 92fa6c34cd FramebufferManager: Fix EFB pokes being offset by 1 in D3D 2019-03-27 23:28:34 +10:00
JosJuice 6451496776 DolphinQt: Add support for the --movie parameter
Regression from DolphinWX.
2019-03-27 14:26:17 +01:00
Stenzek c28393d6f9 FramebufferManager: Fix EFB peek cache stretching last tile 2019-03-27 22:12:40 +10:00
JMC47 a1f53716dc
Merge pull request #7893 from jordan-woyak/mapping-ui-cleanup
DolphinQ: Mapping UI cleanups.
2019-03-26 20:30:30 -04:00
spycrab e222b91953
Merge pull request #7929 from spycrab/np_chat_toggle
NetPlayChatUI: Add activate chat hotkey
2019-03-26 22:35:26 +01:00
spycrab f7897778ff NetPlayChatUI: Add activate chat hotkey 2019-03-26 18:13:32 +01:00
spycrab 4ad67f471c Qt/TAS: Improve layout 2019-03-26 01:18:11 +01:00
spycrab 04583b17da Qt/TAS: Fix issue #11620 2019-03-26 00:38:25 +01:00
JMC47 e636b3e712
Merge pull request #7871 from jordan-woyak/wm-real-cleanup
WiimoteReal: Improve state changes and code cleanups.
2019-03-25 19:28:22 -04:00
spycrab fdb8b4af13 Qt/NetPlayDialog: Change buffer size message color 2019-03-25 10:09:21 +01:00
Stenzek 16294acd2a VideoBackends: Scale bounding box rectangle in the pixel shader 2019-03-25 18:47:58 +10:00
Mat M 20999db93c
Merge pull request #7928 from JosJuice/ipl-hashes
Remove invalid IPL hashes (NTSC-U and NTSC-J use same IPL)
2019-03-24 14:12:17 -04:00
JosJuice d42fa8f80e Remove invalid IPL hashes (NTSC-U and NTSC-J use same IPL)
See https://bugs.dolphin-emu.org/issues/11467. We now only have
the hashes that have been confirmed on Redump.

For the reference, MAME's list of bad GameCube IPL dumps:
80b2ca6088/src/mame/drivers/gamecube.cpp (L152-L158)
2019-03-24 14:19:23 +01:00
Stenzek cff60f5ba0 FramebufferManager: Only clear tile array when valid
When looking into the Faron Woods fifolog, I noticed this code was quite
high in the profile (~10%). Clearing 4096 entries from the vector isn't
needed every draw, we only need to do this when the cache was actually
valid in the first place.

Should provide a slight general performance boost.
2019-03-24 15:03:04 +10:00
Jordan Woyak d106169a83 DolphinQt: Fix unused widgets in InfoWidget from being visible. 2019-03-23 20:20:09 -05:00
spycrab c89139d75d
Merge pull request #7903 from spycrab/imgui_np_chat
Add imgui-based Netplay Chat
2019-03-23 21:11:33 +01:00
spycrab 7cfb626a83 Add imgui-based Netplay Chat 2019-03-23 20:13:24 +01:00
zackhow f6225e9694 Android: update IR defaults 2019-03-23 08:54:12 -04:00
zackhow dc51b95313 Android: fix touch ir from pr7829 changes 2019-03-23 08:40:28 -04:00
spycrab 672b582bec
Merge pull request #7918 from spycrab/iokit_refactor
InputCommon/OSX: Refactor IOKit controller interface
2019-03-22 21:18:27 +01:00
JosJuice 0b3385ac1f
Merge pull request #7919 from JosJuice/disc-extractor-cert-h3
DiscExtractor: Fix extracting certificate chain and H3 hashes
2019-03-22 17:44:47 +01:00
spycrab 80fd01c3c3 InputCommon/OSX: Refactor IOKit controller interface 2019-03-22 14:04:30 +01:00
Tilka 0a1aacb5d0
Merge pull request #7906 from jordan-woyak/leak-fix
DolphinQt/InputCommon: Fix a few memory leaks.
2019-03-21 23:26:54 +00:00
Tilka 87cf94ec86
Merge pull request #7914 from stenzek/partial-update-infinite-loop
TextureCacheBase: Fix infinite loop in DoPartialTextureUpdates
2019-03-21 23:22:17 +00:00
Tilka b016417106
Merge pull request #7907 from jordan-woyak/search-close-with-esc
DolphinQt: Make Ctrl+F show the game list search and escape close it.
2019-03-21 23:20:48 +00:00
spycrab 094c852158
Merge pull request #7916 from spycrab/issue_11623
MacUpdater: Fix updater not closing after update is completed
2019-03-21 23:42:06 +01:00
JosJuice c558803cbd DiscExtractor: Fix extracting certificate chain and H3 hashes
Dolphin is currently not using this data, but still,
the way it was being extracted was not at all correct.
2019-03-21 23:07:24 +01:00
Jordan Woyak 94c4975b5d DolphinQt: Make Ctrl+F show the game list search and select the search text if already open. Escape closes. 2019-03-21 17:06:16 -05:00
spycrab d1f7f0fcc0 Qt/AudioPane: Fix volume box not keeping consistent width 2019-03-21 14:38:12 +01:00
spycrab 544f6d547d MacUpdater: Fix updater not closing after update is completed 2019-03-21 13:47:23 +01:00
spycrab 8cfbbbe9dc VideoCommon/RenderBase: Disable backculling for ImGui 2019-03-21 13:16:21 +01:00
spycrab 61350b3d98 Core/Host: Allow frontends to block inputs 2019-03-21 13:16:21 +01:00
spycrab 0a3279ae6b Fix ImGui key mapping Enter to the numpad 2019-03-21 13:16:21 +01:00
spycrab fcd0dbef2c
Merge pull request #7901 from spycrab/issue_11585
Qt/Mapping: Use QGridLayout in a few more places
2019-03-20 23:53:01 +01:00
spycrab e8b3c6cb3e Qt/Mapping: Use QGridLayout in a few more places 2019-03-20 23:46:45 +01:00
Stenzek bf0b52efc6 TextureCacheBase: Fix infinite loop in DoPartialTextureUpdates 2019-03-20 20:05:51 +10:00
Jordan Woyak b53636827b ControllerInterface: Unbreak DirectInput POV Hats having bad values on init. 2019-03-19 16:05:49 -05:00
LAGonauta 99a35568ca Allow XAudio2 to be selected as a surround backend. 2019-03-18 09:21:40 -03:00
LAGonauta f37ff190e4 Added DPL2 decoder to XAudio2 and XAudio2_7 backends. 2019-03-18 09:06:41 -03:00
Jordan Woyak 725d34b2f0 DolphinQt/InputCommon: Fix a few memory leaks. 2019-03-17 18:31:41 -05:00
Jordan Woyak 0bdfa19650 ControllerInterface: SDL: Replace unclear bool parameter with enum class. 2019-03-17 08:53:53 -05:00
Jordan Woyak 4fb68c530b ControllerInterface: SDL cleanup and FF effect fixes. 2019-03-17 08:53:13 -05:00
spycrab c4036d2d6a Qt/MD5Dialog: Make dialog modal 2019-03-16 18:54:15 +01:00
JMC47 7acefe8a28
Merge pull request #7898 from spycrab/qt_netplay_empty_chat
Qt/NetPlayDialog: Prevent players from sending empty chat messages
2019-03-16 13:09:28 -04:00
spycrab a40b5f9133
Merge pull request #7900 from spycrab/qt_general_align
Qt/GeneralPane: Align "Auto Update" on macOS
2019-03-16 17:57:23 +01:00
JMC47 ae533185c4
Merge pull request #7899 from spycrab/qt_netplay_bold
Qt/NetPlayDialog: Don't bold the player table headers
2019-03-16 12:12:30 -04:00
JMC47 2a9f01c1ba
Merge pull request #7897 from spycrab/qt_mapping_dialog
Qt/PadMappingDialog: Improve layout
2019-03-16 12:07:43 -04:00
spycrab 502cba255f Qt/GeneralPane: Align "Auto Update" on macOS 2019-03-16 16:20:21 +01:00
spycrab 2046f93de8 Qt/NetPlayDialog: Don't bold the player table headers 2019-03-16 15:44:03 +01:00
spycrab e64b6d27c8 Qt/NetPlayDialog: Prevent players from sending empty chat messages 2019-03-16 15:33:38 +01:00
spycrab 19dfd4d7ab Qt/PadMappingDialog: Improve layout 2019-03-16 15:12:20 +01:00
JosJuice 08ca9ec21f
Merge pull request #7884 from JosJuice/save-movie-on-exit
DolphinQt: Save movie when closing emulation
2019-03-16 14:58:16 +01:00
Stenzek 8aa0ea10d9 FramebufferManager: Don't discard in ReinterpretPixelData
This was causing the depth buffer to be discarded as well, which
has an effect on mobiles (doesn't get loaded into tile memory).

If we find this is hindering performance (remember, the EFB is
only a 640x528 texture), it may be worth changing the interface to
support discarding only the colour buffer.
2019-03-16 23:45:08 +10:00
Jordan Woyak 9cb17b062c DolphinQ: Mapping UI cleanups. 2019-03-15 18:32:25 -05:00
Connor McLaughlin 861fc42fc9
Merge pull request #7891 from kvark/vk-frame-view
[vk] Use proper view type of framebuffer images
2019-03-16 09:26:01 +10:00
JosJuice c71216419b
Merge pull request #7874 from vadosnaprimer/ffv1_fix
FFV1 fix
2019-03-15 23:17:02 +01:00
Tilka c57e5701cd
Merge pull request #7879 from spycrab/open_gc_save_folder
Qt/GameList: Implement 'Open gamecube save folder'
2019-03-15 18:25:19 +00:00
Dzmitry Malyshau 4173a8f545 Use proper view type of framebuffer images 2019-03-15 12:24:39 -04:00
spycrab 90522a7666 Qt/GameList: Implement 'Open gamecube save folder' 2019-03-15 14:22:54 +01:00
JMC47 011ecd92e8
Merge pull request #7829 from jordan-woyak/detect-input-improve
ControllerInterface/DolphinQt: Improve input detection.
2019-03-13 19:00:24 -04:00
JosJuice bc9e9caf19
Merge pull request #7888 from lioncash/const
UICommon/ResourcePack: Mark ResourcePack's operator== as const
2019-03-13 21:41:07 +01:00
spycrab 635afc1db4
Merge pull request #7883 from spycrab/qt_no_dark_mode
Qt: Don't use 'Dark Mode'
2019-03-13 21:19:20 +01:00
Lioncash 6045b44203 UICommon/ResourcePack: Provide inequality operator to complement equality operator
Provides symmetrical behavior with the equality operator.
2019-03-13 15:55:20 -04:00
Lioncash 9d096a5e16 UICommon/ResourcePack: Mark ResourcePack's operator== as const 2019-03-13 15:53:30 -04:00
Lioncash 02da306d9a DolphinQt/Debugger/RegisterColumn: Add HID registers to the register pane
Adds the Hardware Implementation-Dependent registers to the register
pane, which makes it much nicer to see which hardware-specific features
are enabled or disabled.
2019-03-13 15:45:28 -04:00
Tilka 7b354fa7ac
Merge pull request #7637 from CrystalGamma/pr-crhelpers
PowerPC: Factor out CR helpers into POD class
2019-03-13 18:12:52 +00:00
JosJuice 185b1cf90c DolphinQt: Fix OnStopRecording/OnExportRecording logic 2019-03-13 17:35:20 +01:00
JosJuice 6c89957cf1 DolphinQt: Save movie when closing emulation
Missing feature from DolphinWX.
2019-03-13 15:40:36 +01:00
spycrab 339914f56d Qt: Don't use 'Dark Mode' 2019-03-13 14:30:43 +01:00
Mat M 7944a055a6
Merge pull request #7876 from JosJuice/4-char-window-title
Fix title database not working when running games with 4-char game IDs
2019-03-12 05:17:33 -04:00
Stenzek cce7ac43d4 FramebufferManager: Fix panic in VertexManager with large EFB depth poke batches 2019-03-12 18:26:07 +10:00
JosJuice d879283e2d Fix title database not working when running games with 4-char game IDs
Regression from 8842a0f.
2019-03-12 08:42:05 +01:00
JMC47 22e7419747
Merge pull request #7838 from stenzek/efb-tile-cache
FramebufferManager: Implement EFB tile cache
2019-03-12 03:10:20 -04:00
Jordan Woyak 49218c32ed WiimoteReal: Improve state changes and minor code cleanups. 2019-03-11 15:46:04 -05:00
feos 7fd940411b decrease gop size (keyint)
this makes seeking a lot smoother (especially at high resolutions), while only adding less than 1% of filesize with this codec.
2019-03-11 22:17:13 +03:00
feos 005e60fa22 change pixel format from BGRA to BGR0
for this kind of footage carrying alpha information makes no sense, and it additionally complicates things by hugely damaging compatibility of the resulting video. after this change alone the video becomes compatible with VfW/WinAPI and tools that rely on it (avisynth, virtualdub).

fixes https://bugs.dolphin-emu.org/issues/11141 and https://bugs.dolphin-emu.org/issues/10193
2019-03-11 22:17:12 +03:00
spycrab 909e9322e7
Merge pull request #7875 from spycrab/qt_msgbox_fixes
ModalMessageBox: Remove superfluous buttons and ensure correct parent
2019-03-11 19:36:19 +01:00
spycrab 63fd931245 ModalMessageBox: Remove superfluous buttons and ensure correct parent 2019-03-11 18:24:59 +01:00
JMC47 9e4ab87a34
Merge pull request #7765 from AdmiralCurtiss/fzero-save-file-out-of-bounds
GCMemcard: Fix out of bounds access in F-Zero GX checksum calculation.
2019-03-11 12:40:03 -04:00
spycrab 8293724f4e
Merge pull request #7834 from Techjar/netplay-dialog-declutter
Qt/NetPlayDialog: Move most options into a menu bar
2019-03-11 17:27:55 +01:00
Jordan Woyak 224e678cf8 WiimoteEmu: Fix a config change callback causing a crash on exit. 2019-03-09 06:51:37 -06:00
Stenzek 9293c82b24 DolphinQt: Add option for deferred EFB cache invalidation 2019-03-09 12:36:32 +10:00
Stenzek a218a794cb FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
Stenzek 6bc4bfd26a FramebufferManager: Implement EFB tile cache
The new tile cache is dynamic in size and can be turned on/off.
2019-03-09 12:23:33 +10:00
Stenzek 65216c9e87 VideoConfig: Add SupportsPartialDepthCopies to backend info
D3D11 doesn't support partial copies of depth buffers via
CopySubResource(), so we need to use a different path for the EFB cache.
2019-03-09 12:19:53 +10:00
CrystalGamma e3075f3834 PowerPC: Factor out CR helpers into POD class 2019-03-08 20:42:09 +01:00
Tillmann Karras 1790497789 Work around GCC 8.2 ICE 2019-03-08 09:47:06 +00:00
spycrab db2542886a
Merge pull request #7844 from spycrab/updatecommon_electric_boogaloo
UpdaterCommon: Move most of the programs here
2019-03-07 19:09:35 +01:00
Connor McLaughlin 7d17163ce8
Merge pull request #7862 from spycrab/macos_vulkan_crash
VideoCommon/RenderBase: Don't destroy pipelines that are in use
2019-03-07 23:15:48 +10:00
spycrab ae8412b901
Merge pull request #7858 from spycrab/more_padding
Qt: Increase padding a bit
2019-03-07 14:03:17 +01:00
spycrab f72652f690
Revert "Vulkan: Show backend as Vulkan (MoltenVK) on macOS" 2019-03-07 02:05:59 +01:00
spycrab 9ca394bbea VideoCommon/RenderBase: Don't destroy pipelines that are in use 2019-03-07 01:59:46 +01:00
spycrab a5534ec950 Vulkan: Show backend as Vulkan (MoltenVK) on macOS 2019-03-06 15:25:54 +01:00
spycrab f7e93a6556 Qt/ModalMessageBox: Use Warning instead of Critical icon for questions 2019-03-06 13:54:43 +01:00
spycrab 470b9e68e7 Qt: Increase padding a bit 2019-03-06 13:46:00 +01:00
Tilka a865cc0bf6
Merge pull request #7806 from jordan-woyak/wiimote-emu-swing-improve
WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math.
2019-03-05 23:37:00 +00:00
Techjar b65faa0549 Qt/NetPlayDialog: Move most options into a menu bar
This eliminates the clutter of checkboxes at the bottom of the window.
A QAction within a QMenu cannot have a tooltip however, so they have
been removed and the options will be documented on the wiki.
2019-03-05 05:56:22 -05:00
Mat M 5d7701dec2
Merge pull request #7856 from lioncash/unused
DolphinQt/MenuBar: Remove unused ModalMessageBox instance
2019-03-04 23:04:36 -05:00
Mat M 86fd8e25f7
Merge pull request #7854 from Techjar/ini-editor-menus
Qt/GameConfigEdit: Use QPushButton instead of QToolButton for presets menu
2019-03-04 22:29:16 -05:00
Lioncash 3e0854c4aa DolphinQt/MenuBar: Remove unused ModalMessageBox instance 2019-03-04 20:16:45 -05:00
Techjar 86d036ec4b Qt: Remove "What's this?" button from modal message boxes 2019-03-04 18:55:22 -05:00
Techjar d44b1b563a Qt/GameConfigEdit: Use QPushButton instead of QToolButton for presets menu
QToolButton looks ugly on macOS, and doesn't seem appropriate for this
use case anyways.
2019-03-04 18:39:25 -05:00
spycrab 70da86f1c3 Qt: Use ModalMessageBox everywhere 2019-03-04 21:53:02 +01:00
spycrab d1cb79f644 QtUtils: Add ModalMessageBox 2019-03-04 21:48:23 +01:00
Connor McLaughlin a59010fa29
Merge pull request #7851 from Tilka/efb_stats
VideoCommon: add EFB peek/poke stats
2019-03-04 15:28:22 +10:00
Tillmann Karras 05fa667d03 VideoCommon: add EFB peek/poke stats 2019-03-04 02:49:59 +00:00
Mat M 191ef76da2
Merge pull request #7775 from chargeflux/QComboBoxBGColorFix-macOS
Fix QComboBox background and transparency workaround on macOS
2019-03-03 20:52:32 -05:00
Jordan Woyak c389d68186 ControllerInterface/DolphinQt: Make mapping "all devices" way less hacky. 2019-03-03 18:39:02 -06:00
Jordan Woyak 48b69ca018 ControllerInterface: Input detection improvements. 2019-03-03 18:36:16 -06:00
spycrab 13b2b93d3d
Merge pull request #7846 from spycrab/qt_no_ticks
Qt/MappingButton: Don't show ticks
2019-03-04 01:29:48 +01:00
Mat M 66a8220011
Merge pull request #7845 from jordan-woyak/elided-button-fix
DolphinQt: Fix ElidedButton (MappingButton) from growing with long text.
2019-03-03 18:53:01 -05:00
Mat M 503b96c617
Merge pull request #7848 from jordan-woyak/config-change-callbacks
Common/Config: Add a utility class to defer config change callbacks.
2019-03-03 18:44:34 -05:00
Jordan Woyak 1cae9b9b39 DolphinQt: Fix ElidedButton (MappingButton) from growing with long text. 2019-03-03 17:41:48 -06:00
Jordan Woyak bbc6bf5294 Common/Config: Add a utility class to suppress config change callbacks. 2019-03-03 17:35:22 -06:00
Mat M 2eb9140e07
Merge pull request #7850 from jordan-woyak/device-and-profile-dropdown-fix
DolphinQt: Prevent contents of device and profile dropdowns from throwing off layout.
2019-03-03 18:33:16 -05:00
Jordan Woyak 031149cc1d DolphinQt: Prevent contents of device and profile dropdowns from throwing off layout. 2019-03-03 16:09:24 -06:00
spycrab 2dcb703a1e
Merge pull request #7842 from spycrab/win_updater_hidpi
Updater: Support HiDPI
2019-03-03 22:46:19 +01:00
Jordan Woyak 4db4840d7c WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math. 2019-03-03 12:43:25 -06:00
spycrab 0d203cf0bb Qt/GCMemcardManager: Make message boxes modal 2019-03-03 16:36:58 +01:00
spycrab 326e2fb300 Qt/FIFOPlayerWindow: Make message box modal 2019-03-03 16:26:23 +01:00
spycrab 1ba810901d Qt/MappingWindow: Make message boxes modal 2019-03-03 16:19:50 +01:00
spycrab 103cb430f4 Qt/ControllerWindow: Make message boxes modal 2019-03-03 16:16:25 +01:00
spycrab 7f9084f87f Qt/USBDeviceATWhitelistD: Make message boxes modal 2019-03-03 16:12:12 +01:00
spycrab 606c61e7c9 Settings/InterfacePane: Make message box modal 2019-03-03 16:05:07 +01:00
spycrab 0c886b5e3c Settings/GeneralPane: Make message boxes modal 2019-03-03 15:56:23 +01:00
spycrab 386accd2c8 Qt/MappingButton: Don't show ticks 2019-03-03 15:49:24 +01:00
spycrab 19bf2c166d UpdaterCommon: Move most of the programs here 2019-03-03 15:02:44 +01:00
spycrab 2a3c075330
Merge pull request #7843 from spycrab/mac_update_label
MacUpdater: Properly display and truncate update messages
2019-03-03 13:30:43 +01:00
spycrab 833cb88c38 MacUpdater: Properly display and truncate update messages 2019-03-03 13:27:18 +01:00
spycrab 1e13ebd091 Updater: Support HiDPI 2019-03-03 12:56:26 +01:00
Mat M 8156df2758
Merge pull request #7837 from jordan-woyak/deadzone-math-fix
ControllerEmu: Deadzone math fix.
2019-03-03 02:32:04 -05:00
Mat M 7a8ddbaccb
Merge pull request #7840 from jordan-woyak/game-config-save-fix
DolphinQt: Fix invalid error message when trying to save a zero-sized game config.
2019-03-03 02:27:12 -05:00
Jordan Woyak 2cec5d0a08 DolphinQt: Fix invalid error message when trying to save a zero-sized game config. 2019-03-02 21:23:39 -06:00
Jordan Woyak ecb67cf815 ControllerEmu: Deadzone math fix. 2019-03-01 17:40:10 -06:00
Tillmann Karras 24ba3bf2f2 TextureConversionShader: fix XFB decoding shader 2019-03-01 21:54:33 +00:00
spycrab 3c2ebec84e
Merge pull request #7828 from spycrab/updatecommon2
UpdaterCommon: Prevent duplicate downloads and respect symlinks
2019-02-28 13:04:15 +01:00
spycrab 7b66b3de8d UpdaterCommon: Prevent duplicate downloads and respect symlinks 2019-02-28 12:59:38 +01:00
Tilka 6be35422e9
Merge pull request #7832 from stenzek/xfb-decoding-regression
TextureCache: Fix GPU decoding of XFB copies
2019-02-28 11:03:25 +00:00
Stenzek 8192c0dd48 TextureConversionShader: Fix XFB decoding shader for D3D
D3D has no mix() equivalent with a bool parameter. Compilers should be
able to optimize the ternary into a select anyway.
2019-02-28 20:43:50 +10:00
Stenzek 21d81f99ff VideoBackends: Fix GPU decoding of XFB buffers
Was using UNORM instead of UINT, resulting in invalid values.
2019-02-28 20:35:22 +10:00
Stenzek db6763019d TextureCache: Fix GPU decoding of XFB copies not falling back to CPU 2019-02-28 20:19:37 +10:00
Stenzek 7f0111b022 TextureCache: Fix EFB2RAM copies at >1xIR sampling out-of-range 2019-02-28 20:11:46 +10:00
chargeflux 77777cd1d7 Fix QComboBox background and transparency workaround on macOS 2019-02-26 17:03:38 -05:00
spycrab 902e407ae5
Merge pull request #7823 from spycrab/updatercommon
Move shared Updater logic into UpdaterCommon
2019-02-26 22:15:42 +01:00
spycrab f10fdce158
Merge pull request #7825 from spycrab/fileutil_osx_path
Common/FileUtil: Fix GetExePath() cutting off the bundle name
2019-02-26 21:56:27 +01:00
spycrab 873d22b8b2
Merge pull request #7826 from spycrab/issue_11586
MacUpdater: Set LSUIElement to true
2019-02-26 21:52:45 +01:00
spycrab f0b749d8e2 MenuBar: Implement proper update-capabilities check 2019-02-26 20:42:55 +01:00
spycrab d0d85c15b4 MacUpdater: Set LSUIElement to true 2019-02-26 20:26:52 +01:00
spycrab 3e3f6922c0 Common/FileUtil: Fix GetExePath() cutting off the bundle name 2019-02-26 20:00:23 +01:00
spycrab 9c84524684 Move shared Updater logic into UpdaterCommon 2019-02-26 19:27:36 +01:00
spycrab 0ebf3b90e3 MacUpdater: Fix permissions some more 2019-02-26 17:16:04 +01:00
Tilka 19f4772e47
Merge pull request #7816 from JosJuice/titledatabase-edge-cases
Fix edge cases in TitleDatabase, cover downloading, Gecko code downloading
2019-02-26 04:25:45 +00:00
Tilka 02f5a7505f
Merge pull request #7821 from jordan-woyak/emu-turntable-effect-dial-fix
WiimoteEmu: Fix turntable effect dial mapping.
2019-02-26 04:22:45 +00:00
Tilka 6ce7f44b8a
Merge pull request #7753 from stenzek/videocommon-all-the-things
Move a significant amount of video backend logic to VideoCommon
2019-02-26 04:21:05 +00:00
Jordan Woyak 4b830ddc26 WiimoteEmu: Fix turntable effect dial mapping. 2019-02-25 15:54:36 -06:00
Tillmann Karras 8396ad541b DolphinQt: clean up includes 2019-02-25 20:15:12 +00:00
Tillmann Karras 8b330e1ca3 Discord: fix typo 2019-02-25 19:31:49 +00:00
JosJuice 71e6243c54 TitleDatabase: Don't hardcode HBC IDs that actually are in GameTDB 2019-02-25 19:55:49 +01:00
JosJuice 9df763b4ac TitleDatabase: Don't merge multiple languages into same map
Instead of selecting languages based on the user config at the time
of TitleDatabase creation and merging the different languages into one
map for GC and one map for Wii, have one map for each language, and
have the caller supply the language they want. This makes us not need
the IsGCTitle function, which is inaccurate for IDs that start with D.
2019-02-25 19:55:46 +01:00
JosJuice 8842a0f402 Keep track of GameTDB ID separately from game ID
The difference between Dolphin's game IDs and GameTDB's game IDs
is that GameTDB uses four characters for non-disc titles, whereas
Dolphin uses six characters for all titles.

This fixes:

- TitleDatabase considering Datel discs to be NHL Hitz 2002
- Gecko code downloading not working for discs with IDs starting with P
- Cover downloading mixing up discs with channels (e.g. Mario Kart Wii
  and Mario Kart Channel) and making extra HTTP requests. (Android was
  actually doing a better job at this than DolphinQt!)
2019-02-25 19:54:25 +01:00
Mat M de3c8fee22
Merge pull request #7808 from Ebola16/331
Android Studio 3.3.1 Updates
2019-02-25 13:41:16 -05:00
Mat M d27036eb77
Merge pull request #7814 from JosJuice/overwrite-aspect-mode
VideoConfig: Don't overwrite aspect_mode with suggested_aspect_mode
2019-02-25 13:29:03 -05:00
Mat M fad9c0cc93
Merge pull request #7813 from jordan-woyak/wiimote-emu-ir-enable-fix
WiimoteEmu: Minor IR Camera behavior fix.
2019-02-25 13:28:14 -05:00
JMC47 fa685afd77
Merge pull request #7723 from zackhow/newcale
Android: Wiimote only(no nunchuck) overlay upgrades
2019-02-25 11:48:05 -05:00
spycrab 96786d0501 MacUpdater: Retain file permissions 2019-02-25 10:14:26 +01:00
Jordan Woyak d64f29d234 WiimoteEmu: Minor IR Camera behavior accuracy fix. 2019-02-23 16:40:47 -06:00
Tilka 83ff3aa691
Merge pull request #7815 from JosJuice/elf-dol-size
Don't show asterisk next to DOL/ELF size in game list
2019-02-23 15:46:03 +00:00
JosJuice 5ace78bf20 Don't show asterisk next to DOL/ELF size in game list 2019-02-23 16:17:39 +01:00
JosJuice ea7b96342b VideoConfig: Don't overwrite aspect_mode with suggested_aspect_mode
Unnecessary since b93b7ec. It was needed before that commit becase
RenderBase.cpp only was checking the value of aspect_mode, not
suggested_aspect_mode.
2019-02-23 16:00:18 +01:00
Jordan Woyak 58f1ff3773 WiimoteEmu: Minor accuracy fixes. 2019-02-20 17:44:55 -06:00
Stenzek f039149198 Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
Ryan Meredith f0e6527f3e Android Studio 3.3.1 Updates 2019-02-18 10:32:57 -05:00
Stenzek 933f3ba008 TextureCache: Don't copy out-of-range rectangles when stitching textures
This can cause driver crashes or GPU hangs if we do.
2019-02-17 16:35:43 +10:00
Stenzek 2165523fdc TextureConverterShader: Write EFB2Tex XFB copies with alpha value of 1
This way we don't end up with artifacts of the EFB's alpha values in
frame dumps. XFB copies loaded from RAM also set the alpha to 1, so this
will match.
2019-02-17 16:35:43 +10:00
Stenzek 50bdcb8d9c TextureCache: Bind textures/samplers after loading all textures
Since loading textures can result in rendering, e.g. partial copies, we
don't want to disturb partially-bound GX state.
2019-02-17 16:35:43 +10:00
JosJuice 286aafd4ed
Merge pull request #7791 from JosJuice/android-show-files
Android: Show files in the directory picker
2019-02-16 18:11:20 +01:00
Stenzek eabde77892 CMake: Add an ENABLE_NOGUI option 2019-02-15 18:40:46 +10:00
Stenzek 836f76da89 DolphinNoGUI: Runtime selection of platform 2019-02-15 18:40:46 +10:00
Stenzek f9869cb216 Vulkan: Support runtime selection of WSI 2019-02-15 18:40:46 +10:00
LAGonauta c209d07c96 Removed FFDShow DPL2 decoder 2019-02-13 22:52:41 -02:00
LAGonauta f4cf1e4f49 Removed zeroing-out the LFE as it is not needed anymore.
Also removed minimum number of frames needed when decoding DPL2, and use
std::numeric_limits to clamp the samples when needed.

Clamping is still needed, but those samples are much rarer now and depend
on the game.
2019-02-13 22:52:40 -02:00
LAGonauta fdfd9d6953 Cleaned up PulseAudio as we now use FreeSurround 2019-02-13 22:52:40 -02:00
LAGonauta df631f0d75 Swapped FFDShow's DPL2 decoder by FreeSurround
Added class in AudioCommon for the surround decoder
2019-02-13 22:52:40 -02:00
LAGonauta 7b9375875c Added FreeSurround to Externals
Also cleaned up its source code to support only 5.1 and 7.1 setups.
2019-02-13 22:52:39 -02:00
JosJuice 5067e96f37 Minor fixes to translatable strings 2019-02-13 18:54:45 +01:00
Tilka 131f4931fb
Merge pull request #7792 from jordan-woyak/auto-calibration
DolphinQt/ControllerEmu: Add stick calibration "wizard".
2019-02-13 02:13:27 +00:00
Tilka 8d59d1bb11
Merge pull request #7798 from ShFil119/impr/empty
Use empty instead of size
2019-02-13 01:59:43 +00:00
Filip Gawin 49fe9f5db1 Use empty instead of size 2019-02-13 00:03:49 +01:00
Mat M 6b22693e6e
Merge pull request #7796 from stenzek/glx-context
GLContext: Fix shared context creation error on Mesa
2019-02-11 09:23:52 -05:00
spycrab eb11d045d7
Merge pull request #7790 from spycrab/rp_fixes
ResourcePacks: Fix various bugs
2019-02-11 11:09:43 +01:00
spycrab f86b34ceb9 ResourcePacks: Fix various bugs 2019-02-11 11:05:35 +01:00
Tilka 4d85bb2d18
Merge pull request #7782 from jordan-woyak/wiimote-emu-speaker-pan
WiimoteEmu: Change speaker pan to use "constant power pan law".
2019-02-11 00:20:07 +00:00
Jordan Woyak 3c77b4aa4b WiimoteEmu: Change speaker pan to use "constant power pan law" and change UI setting max value from 127 to 100. 2019-02-10 17:55:11 -06:00
Tilka 226affe00b
Merge pull request #7788 from jordan-woyak/mapping-ui-clear-button
DolphinQt: Make the mapping window clear button use ControllerEmu's clear functionality.
2019-02-10 23:29:33 +00:00
Tilka 33e51da3b8
Merge pull request #7785 from Tilka/patch_editor
DolphinQt: limit patch padding to 8
2019-02-10 23:22:20 +00:00
Jordan Woyak 0064f70c8a DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input calibration "wizard". 2019-02-10 07:55:47 -06:00
Stenzek cecefa2d97 ChunkFile: Don't access element zero of empty container
This was causing assertion failures in debug MSVC builds.
2019-02-10 13:28:50 +10:00
Stenzek ef3306e954 GLContext: Fix shared context creation error on Mesa
This was failing if the first version tried (4.6) didn't succeed.
2019-02-09 21:51:23 +10:00
Mat M e030a48741
Merge pull request #7793 from spycrab/logging_async
Qt/LogWidget: Make logging asynchronous
2019-02-08 14:31:11 -05:00
Mat M 7fb1c1e3a6
Merge pull request #7795 from JosJuice/android-wii-change-disc
Android: Allowing changing disc while emulating Wii
2019-02-08 14:30:42 -05:00
JosJuice 74fced8327 Android: Allowing changing disc while emulating Wii
There's no good reason this should be locked to GameCube.
Think of all the Dragon Quest X fans :(
2019-02-08 19:40:31 +01:00
JosJuice 0fa7b23067 Android: Improve the description for backend multithreading 2019-02-08 19:19:51 +01:00
JosJuice c520a033be Android: Show files in the directory picker
People in the Google Play reviews still seem to be confused about
games not showing up in the directory picker, so let's show them
even though they can't be selected. (Either that or they haven't
realized that they need to extract their pirated games.)
2019-02-08 18:24:37 +01:00
spycrab 0abb1c6ea6 Qt/LogWidget: Make logging asynchronous 2019-02-08 13:21:21 +01:00
Anthony 2987e8313a
Merge pull request #7752 from 8times9/text-tweaks
Qt: Minor text tweaks
2019-02-07 10:21:00 -08:00
8times9 d45dad7bf7 Qt: Minor text tweaks 2019-02-07 11:53:07 -06:00
Jordan Woyak 64c3c52ef3 DolphinQt: Make the mapping window clear button use ControllerEmu's clear functionality. 2019-02-06 17:40:58 -06:00
spycrab 63cdebba88 UICommon/AutoUpdate: Add macOS support 2019-02-06 20:50:09 +01:00
spycrab 80f4181f60 MacUpdater: Initial implementation 2019-02-06 20:50:09 +01:00
spycrab fa01db4904 Qt/GameConfigEdit: Fix some settings being in the wrong section 2019-02-06 09:42:33 +01:00
Tillmann Karras 03a7071c57 DolphinQt: limit patch padding to 8 2019-02-05 04:59:52 +00:00
Tillmann Karras 74c5e60327 DolphinQt: show game descriptions in one line 2019-02-03 22:32:36 +00:00
Anthony b72b128076
Merge pull request #7687 from weihuoya/android-minor-fx
Android: some minor changes
2019-02-03 12:48:39 -08:00
Anthony dc15c969ed
Merge pull request #7724 from zackhow/rum
Android: Don't clear vibrators in onStop
2019-02-03 12:45:02 -08:00
Anthony f65b3a998c
Merge pull request #7739 from zackhow/multib
Android: Disable backend multithreading and add option to gfx menu
2019-02-03 12:44:00 -08:00
Anthony e05cc3f61d
Merge pull request #7718 from cristian64/display_listcolumns_via_rightclick_on_header
Qt/MainWindow: Also display "List Columns" menu via right-click on table's header.
2019-02-03 12:41:39 -08:00
Anthony 227a26490d
Merge pull request #7773 from spycrab/rp_compression
ResourcePacks: Support compression
2019-02-03 12:34:11 -08:00
Anthony eee24cd1ce
Merge pull request #7746 from Techjar/fix-hotkey-conflicts
[RFC] Core/HotkeyManager: Fix default hotkey conflicts
2019-02-03 12:26:14 -08:00
Tilka 8aaebfa2b3
Merge pull request #7716 from stenzek/stereo
Stereoscopy regression fixes
2019-02-03 19:57:01 +00:00
Anthony 4e825beddf
Merge pull request #7757 from jordan-woyak/wiimote-connection-status-checkmarks
WiimoteDevice: Update UI when wiimote connection status changes.
2019-02-03 10:28:08 -08:00
Anthony e9130734af
Merge pull request #7688 from jordan-woyak/evdev-improve
ControllerInterface: evdev: Cleanups and effect processing fixes.
2019-02-03 10:25:23 -08:00
Jordan Woyak 69b617ce76 WiimoteEmu: Remove redundant Matrix library and use the one in Common. 2019-02-03 12:02:02 -06:00
Jordan Woyak b9a00a40a9 Common: Move Matrix classes out of MathUtil into their own files and make their interface more friendly. 2019-02-03 11:35:31 -06:00
Jordan Woyak 9c1a8891e5 WiimoteEmu: Code cleanups. 2019-02-02 19:40:31 -06:00
Jordan Woyak 3945aa6242 WiimoteEmu: Fix battery level handling and remove old comments. 2019-02-02 19:40:31 -06:00
Jordan Woyak 6c0902ab0a WiimoteEmu: Add logic for enabling/disabling M+ and force it disabled for now. 2019-02-02 19:40:31 -06:00
Jordan Woyak 0d1fbe7bbc WiimoteEmu: Major renaming and cleanup. 2019-02-02 19:40:31 -06:00
Jordan Woyak b1f350ab1c WiimoteEmu: Cleanups, Kill some now-redundant constants. 2019-02-02 19:40:30 -06:00
Jordan Woyak 6e5847a790 WiimoteEmu: Fix wiimote pan setting from keeping center at half volume. 2019-02-02 19:40:30 -06:00
Jordan Woyak d3906e548d WiimoteEmu: Cleanup ack handling. Improve accuracy of report handling with unusual values. Eliminated outdated comments. 2019-02-02 19:40:30 -06:00
Jordan Woyak 3a889c35ad WiimoteEmu: Cleanups, Kill more magic numbers and use some enum classes. 2019-02-02 19:40:30 -06:00
Jordan Woyak 86c94b8b22 WiimoteEmu: Motion plus now works half of the time in Wii Sports Resort. 2019-02-02 19:40:30 -06:00
Jordan Woyak 0b4329e077 Implement the rest of the wiimote input reports. 2019-02-02 19:40:30 -06:00
Jordan Woyak 10c2101e72 WiimoteReal: Unbreak. 2019-02-02 19:40:30 -06:00
Jordan Woyak 42b9392784 WiimoteEmu: Cleanups and work towards making motion plus functional. 2019-02-02 19:40:30 -06:00
Jordan Woyak a25e8cb516 Advance save state version. 2019-02-02 19:40:30 -06:00
Jordan Woyak a0721b256f WiimoteEmu: Cleanup, kill some magic numbers, and unbreak wiimote speaker pan setting. 2019-02-02 19:39:29 -06:00
Jordan Woyak 372b12c67f WiimoteEmu: Emulated motion plus is detected by game now. 2019-02-02 19:39:29 -06:00
Jordan Woyak ba936923bd WiimoteEmu: Tweak the i2c bus code to better support motion plus and its passthrough port. 2019-02-02 19:39:29 -06:00
Jordan Woyak 84d32f6645 WiimoteEmu: Fix usage of ReportFeatures in TAS related code. 2019-02-02 19:39:29 -06:00
Jordan Woyak 4dc0aa6f8e WiimoteEmu: Process wiimote read data requests like they are on a real wiimote. It's not a queue. New requests are ignored and input is suppressed while processing a request. This simplifies the save state code greatly. 2019-02-02 19:39:29 -06:00
Jordan Woyak ec460da36d WiimoteEmu: Add wiimote speaker logic to i2c bus. Temporarily break the "pan" setting. 2019-02-02 19:39:29 -06:00
Jordan Woyak 62b66580c3 WiimoteEmu: Unbreak wiimote extensions. 2019-02-02 19:39:29 -06:00
Jordan Woyak ebc2e58fa4 WiimoteEmu: Partially emulate i2c bus to more closely simulate the real thing. Transfer most of IR camera logic to the i2c bus. Temporarily break everything else. 2019-02-02 19:39:29 -06:00
Jordan Woyak 6c40c47472 WiimoteEmu: Remove some remnants of hybrid wiimote. 2019-02-02 19:39:28 -06:00
Tilka a95b6e1b9b
Merge pull request #7735 from spycrab/qt_modal
Qt: Make more messages modal
2019-02-03 01:30:03 +00:00
Tilka cfbc852fb0
Merge pull request #7777 from jordan-woyak/input-rounding
ControllerEmu: Round input floats instead of casting.
2019-02-03 00:56:05 +00:00
Tilka 6ec11c6801
Merge pull request #7742 from jordan-woyak/si-device-change-fix
SI: Device change logic fix.
2019-02-03 00:52:23 +00:00
Jordan Woyak 3bc4968c11 ControllerEmu: Round input floats instead of casting to prevent almost-neutral values from being rounded down. 2019-02-02 15:12:07 -06:00
spycrab b6863ff0a2 ResourcePacks: Support compression 2019-02-02 15:54:06 +01:00
Tilka 28c0b5338e
Merge pull request #7738 from spycrab/core_warnings
Core: Fix some warnings
2019-02-02 14:13:21 +00:00
Tilka d55e276d0b
Merge pull request #7763 from jordan-woyak/steering-wheel-ff-fix
HW: SI_Device_GCSteeringWheel: Fix handling of force commands.
2019-02-02 13:12:51 +00:00
Tilka 2d75797c63
Merge pull request #7747 from stenzek/vulkan-shutdown
Vulkan: Shutdown fixes and cleanup/refactoring
2019-02-02 12:45:20 +00:00
Tilka 6dc16dda26
Merge pull request #7750 from jordan-woyak/gamelist-less-padding
DolphinQt: Reduce the padding between gamelist items.
2019-02-02 12:41:06 +00:00
Tilka eb7135ac9b
Merge pull request #7771 from stenzek/qt-non-looping-fifoplayer
DolphinQt: Connect Host::RequestStop() to MainWindow::RequestStop()
2019-02-02 12:28:55 +00:00
Tilka 0115906e41
Merge pull request #7767 from Tilka/chunkfile
ChunkFile: treat vectors/strings as sized arrays
2019-02-02 12:25:42 +00:00
Stenzek 31a5dd15a9 DolphinQt: Connect Host::RequestStop() to MainWindow::RequestStop()
The fact that this wasn't connected was causing fifoplayer to hang if
looping was disabled.
2019-02-02 13:36:46 +10:00
Admiral H. Curtiss fdd19c1b54 GCMemcard: Fix out of bounds access in F-Zero GX checksum calculation. 2019-02-01 17:50:19 +01:00
Tillmann Karras 4090c19e00 GeckoCodeConfig: fix Gecko Code downloading
For some reason the server always redirects once to the same location.
2019-02-01 13:44:58 +00:00
Tillmann Karras 3ff0e7dbd4 Common/HttpRequest: optionally follow redirects 2019-02-01 13:44:58 +00:00
Jordan Woyak 552392e4f6 HW: SI_Device_GCSteeringWheel: Fix handling of force commands. 2019-02-01 06:47:17 -06:00
Jordan Woyak b0cb100958 SI: Device change logic fix. 2019-02-01 06:43:24 -06:00
Tillmann Karras 04a92482bf ChunkFile: treat vectors/strings as sized arrays 2019-02-01 05:13:16 +00:00
JMC47 a129d60a57
Merge pull request #7762 from jordan-woyak/gcadapter-calibration
HW: SI_Device_GCAdapter: Restore calibration behavior for real gamecube controllers.
2019-01-31 23:47:09 -05:00
Tillmann Karras 45aeb86766 Fix -Wmissing-declarations warning 2019-02-01 03:06:01 +00:00
Mat M e5ca338958
Merge pull request #7761 from jordan-woyak/gccontroller-minor-cleanup
HW: SI_Device_GCController: Minor cleanup.
2019-01-31 21:29:55 -05:00
Tillmann Karras 5b4a5ca059 DolphinQt: cache filesystem icons for speed 2019-02-01 00:15:52 +00:00
JosJuice c1492aeb45
Merge pull request #7744 from stenzek/vsync
Renderer: Fix throttle-disable (TAB) hotkey when vsync is enabled
2019-01-31 22:44:10 +01:00
JosJuice 9c38772301
Merge pull request #7755 from zackhow/score
Android: Update touch pointer from thread.
2019-01-31 22:43:59 +01:00
Jordan Woyak cb9896618f HW: SI_Device_GCAdapter: Restore calibration behavior for real gamecube controllers. 2019-01-31 08:38:25 -06:00
Jordan Woyak c54cc3fa38 HW: SI_Device_GCController: Minor cleanup. Remove a member/state variable that should just be a local variable. 2019-01-31 06:30:06 -06:00
JosJuice 419ba925b7
Merge pull request #7748 from jordan-woyak/compressed-game-indicator
DolphinQt: Display game list compressed file sizes with an asterisk.
2019-01-30 19:47:47 +01:00
JosJuice 9340ddc7c9
Merge pull request #7726 from zackhow/rumfast
Android: Optimize rumble call
2019-01-30 19:37:24 +01:00
JosJuice 06241fa409
Merge pull request #7754 from JosJuice/android-selectedgames
Android: Use SelectedGames instead of SelectedGame in StartupHandler
2019-01-30 19:02:26 +01:00
Jordan Woyak 159d2b1cc3 HW/Wiimote: Don't reconnect wiimotes on ChangeWiimoteSource when the source hasn't actually changed. 2019-01-29 10:01:35 -06:00
Jordan Woyak 4bc576472c WiimoteDevice: Update UI when wiimote connection status changes to keep check marks in the menu bar accurate. 2019-01-29 07:57:51 -06:00
zackhow 3cc10dcaf9 Android: Call update touch pointer from thread.
Fixes crash in single core when attaching the JVM
2019-01-28 21:42:12 -05:00
JMC47 0e1669e1c7
Merge pull request #7728 from jordan-woyak/pad-perfect-calib
SI_DeviceGCController: Calibrate to perfect neutral instead of initial input state.
2019-01-28 21:11:46 -05:00
JMC47 cf8da56297
Merge pull request #7751 from zackhow/motefix
Android: Don't grab wiimote report if size is < 1
2019-01-28 19:53:04 -05:00
Jordan Woyak efd5c36773 DolphinQt: Display game list file sizes with an asterisk when file-size differs from volume-size (e.g. when they are compressed). 2019-01-28 14:44:25 -06:00
JosJuice 3639607849 Android: Add an AutoStartFiles in addition to AutoStartFile
Lets launchers specify multiple discs to launch, for automatic disc
switching.
2019-01-28 20:26:04 +01:00
JosJuice 2c6a975d1f Android: Use SelectedGames instead of SelectedGame in StartupHandler
Regression from the automatic disc change PR. See
https://forums.dolphin-emu.org/Thread-commit-63c9831-broke-game-autostarting-on-android
2019-01-28 20:16:48 +01:00
JMC47 7907633126
Merge pull request #7715 from Techjar/qt-delete-unparented
Qt/MainWindow: Directly delete unparented dialogs
2019-01-28 06:42:07 -05:00
zackhow 831ab64e1c Android: Don't grab wiimote report if size is < 1
Fixes crash when using official wiimotes with the dolphin bar.
2019-01-27 16:43:19 -05:00
Jordan Woyak 3db904baba DolphinQt: Reduce the padding between gamelist items. 2019-01-27 14:00:22 -06:00
Jordan Woyak c386a6a875 DolphinQt: Fix selection of PP shader when using anaglyph 3D. 2019-01-27 13:23:42 -06:00
Techjar d70ea9e4ec Core/HotkeyManager: Fix default hotkey conflicts 2019-01-27 06:20:01 -05:00
Stenzek 3b033bf3f0 Vulkan: Move clear shader from Renderer to ShaderCache 2019-01-27 13:07:35 +10:00
Stenzek e2cf238ec4 Vulkan: Move swapchain related members from Renderer to SwapChain 2019-01-27 12:59:57 +10:00
Stenzek bd66db049a Vulkan: Use device-local functions where possible
Avoids a call into the loader library, which may improve performance
ever-so-slightly.
2019-01-27 12:51:04 +10:00
Stenzek ce1cc2d9fa Vulkan: Don't execute command buffer before shutting down
We don't need to, and this was causing occasional crashes on Adreno.
2019-01-27 12:41:10 +10:00
Stenzek b01df8670f Renderer: Fix throttle-disable (TAB) hotkey when vsync is enabled 2019-01-27 12:31:12 +10:00
zackhow 369a5d9963 Android: Add backend multithreading option to gfx menu 2019-01-26 09:44:00 -05:00
zackhow 4979220cf0 Android: Optimize rumble call
Moved rumble call to IDCache since GetMethodID is expensive
2019-01-26 09:38:35 -05:00
zackhow 10238b45a4 Android: Wiimote only(no nunchuck) overlay upgrades
Increase some button sizes
Create new defaults for Wiimote only and horizontal wiimote
2019-01-26 09:30:09 -05:00
Techjar 408029e8a3 Qt/MainWindow: Don't unpause after confirming shutdown
There's no good reason to do this, as it just causes running signals to
be sent as the core is shutting down.
2019-01-26 07:27:37 -05:00
zackhow 8a1eb34c38 Android: Default backendMultithreading to false on android 2019-01-25 19:22:07 -05:00
spycrab 51a219c54d
Merge pull request #7263 from spycrab/qt_ini_edit
Qt/GameConfigWidget: Complete overhaul
2019-01-26 00:45:46 +01:00
spycrab ff5556ce2f Qt/GameConfigWidget: Complete overhaul 2019-01-26 00:41:22 +01:00
JosJuice b14e540671
Merge pull request #7736 from stenzek/imgui-hidpi
RenderWidget: Fix mouse position for imgui on hidpi screens
2019-01-25 22:45:31 +01:00
spycrab 0691971d82 Core: Fix some warnings 2019-01-25 21:21:22 +01:00
spycrab f908612452 DolphinQt: Fix some warnings 2019-01-25 17:21:38 +01:00
Stenzek 3d8145af65 RenderWidget: Fix mouse position for imgui on hidpi screens 2019-01-26 01:31:58 +10:00
spycrab 787f2c6bd7 Qt: Make more messages modal 2019-01-25 16:16:27 +01:00
spycrab 6962d5bc52
Merge pull request #7478 from stenzek/imgui
Replace raster font with dear imgui
2019-01-25 15:08:40 +01:00
Stenzek 774480ba23 Vulkan: Set contents scale of Metal layer to screen factor
This gives us a native resolution framebuffer.
2019-01-26 00:02:04 +10:00
JMC47 e060b133e3
Merge pull request #7722 from 0xFEEDC0DE64/gamecube-settings-improvements
General GameCubePane improvements
2019-01-25 05:40:07 -05:00
zackhow fc32ec7ffe Android: Fix pointer if game aspect ratio is larger than devices 2019-01-24 22:19:48 -05:00
Stenzek ee0fa548bc Vulkan: Don't bind last descriptor set if bounding box is unsupported
Fixes crash on a4xx/Vulkan.
2019-01-25 11:15:57 +10:00
Stenzek c6f151c4e1 Android: Use scaledDensity as backbuffer scale (for imgui) 2019-01-25 11:15:57 +10:00
Stenzek 82fd923a4e Android: Add getter method for NativeLibrary.sEmulationActivity
Also makes sEmulationActivity private.
2019-01-25 11:15:57 +10:00
Stenzek e9b02e7dd0 Vulkan: Remove unused UpdateUtilityUniformBuffer function 2019-01-25 11:15:57 +10:00
Stenzek 78588ce79d ShaderCache: Use imgui for shader compilation dialog 2019-01-25 11:15:57 +10:00
Stenzek e4b205c769 Decouple XFB scanout from presentation 2019-01-25 11:15:57 +10:00
Stenzek f1e7fb505b Renderer: Scale all imgui fonts by the backbuffer scale 2019-01-25 11:15:57 +10:00
Stenzek c9c0b85056 VideoBackends: Store a backbuffer 'scale'
This is a scaling factor, used for hi-dpi configurations.
2019-01-25 11:15:57 +10:00
Stenzek e03b8e899e Vulkan: Move texture upload buffer to ObjectCache 2019-01-25 11:15:57 +10:00
Stenzek 36ce47635b RenderWidget: Hook up to ImGui 2019-01-25 11:15:57 +10:00
Stenzek 63dd91628d Remove old RasterFont classes 2019-01-25 11:15:57 +10:00
Stenzek 600d1fc0bc Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
Stenzek d1868d9475 RenderBase: Implement imgui rendering 2019-01-25 11:10:49 +10:00
Stenzek 396b7c2978 OGL: Invalidate tracked state when calling ResetAPIState()
Due to the current design, any of the GL state can be mutated after
calling this function, so we can't assume that the tracked state will
match if we call SetPipeline() after ResetAPIState().
2019-01-25 11:10:49 +10:00
Connor McLaughlin 224b23b979
Merge pull request #7729 from stenzek/adreno-sillyness
ShaderGen: Fix broken rendering on Adreno Vulkan drivers
2019-01-25 11:07:12 +10:00
JMC47 ddb1fbf701
Merge pull request #7500 from zackhow/pointer
Android: Add IR pointer control to touch overlay
2019-01-24 20:02:23 -05:00
0xFEEDC0DE64 e1fdf4ae9a General GameCubePane improvements (squashed commit) 2019-01-24 21:08:21 +01:00
Stenzek 1d61041985 ShaderGen: Don't use interface blocks on Vulkan without GS
Doing so causes the Adreno driver to choke and spew errors about
too many output locations/components, when clearly we're under
the limit.
2019-01-24 17:02:17 +10:00
zackhow e15af5077f Android: don't init touch pointer when device doesn't have touch 2019-01-23 17:41:33 -05:00
zackhow e8739156e4 Android: Normalize pointer touches based on rendered aspect ratio
This allows the defaults to be actual defaults across devices with different
screen sizes
2019-01-23 17:41:33 -05:00
zackhow ec557eb3a2 Android: double tap screen to press button
Added ingame option to select either wiimote A, B, 2 or Classic A
2019-01-23 17:19:50 -05:00
zackhow f993659249 Android: Add IR width/height/center defaults
The added values were the most common from the few games tested
this can be changed later if thats not the case
2019-01-23 17:16:32 -05:00
zackhow d0b42286cf Load custom game IR values if they are not set
This is mostly for android so that a user can use the touchscreen to
accurately emulate pointer movements
2019-01-23 17:16:32 -05:00
Stenzek 68cb24172b ShaderGen: Omit some unused varyings when possible
Removes the clipPos varying unless slow-depth is used, and the
clipDistance varyings if geometry shaders are not used.
2019-01-23 18:34:22 +10:00
Jordan Woyak 3cd3e84486 SI_DeviceGCController: Calibrate pad origin on boot to perfect neutral values instead of initial input state. 2019-01-22 15:33:04 -06:00