Merge pull request #7834 from Techjar/netplay-dialog-declutter
Qt/NetPlayDialog: Move most options into a menu bar
This commit is contained in:
commit
8293724f4e
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@ -6,12 +6,10 @@
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#include <QAction>
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#include <QApplication>
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#include <QCheckBox>
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#include <QClipboard>
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#include <QComboBox>
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#include <QGridLayout>
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#include <QGroupBox>
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#include <QHBoxLayout>
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#include <QHeaderView>
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#include <QLabel>
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#include <QLineEdit>
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@ -46,7 +44,6 @@
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#include "DolphinQt/NetPlay/GameListDialog.h"
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#include "DolphinQt/NetPlay/MD5Dialog.h"
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#include "DolphinQt/NetPlay/PadMappingDialog.h"
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#include "DolphinQt/QtUtils/FlowLayout.h"
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#include "DolphinQt/QtUtils/ModalMessageBox.h"
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#include "DolphinQt/QtUtils/QueueOnObject.h"
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#include "DolphinQt/QtUtils/RunOnObject.h"
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@ -88,15 +85,15 @@ NetPlayDialog::NetPlayDialog(QWidget* parent)
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const bool sync_all_wii_saves = Config::Get(Config::NETPLAY_SYNC_ALL_WII_SAVES);
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m_buffer_size_box->setValue(buffer_size);
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m_save_sd_box->setChecked(write_save_sdcard_data);
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m_load_wii_box->setChecked(load_wii_save);
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m_sync_save_data_box->setChecked(sync_saves);
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m_sync_codes_box->setChecked(sync_codes);
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m_record_input_box->setChecked(record_inputs);
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m_reduce_polling_rate_box->setChecked(reduce_polling_rate);
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m_strict_settings_sync_box->setChecked(strict_settings_sync);
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m_host_input_authority_box->setChecked(host_input_authority);
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m_sync_all_wii_saves_box->setChecked(sync_all_wii_saves);
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m_save_sd_action->setChecked(write_save_sdcard_data);
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m_load_wii_action->setChecked(load_wii_save);
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m_sync_save_data_action->setChecked(sync_saves);
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m_sync_codes_action->setChecked(sync_codes);
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m_record_input_action->setChecked(record_inputs);
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m_reduce_polling_rate_action->setChecked(reduce_polling_rate);
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m_strict_settings_sync_action->setChecked(strict_settings_sync);
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m_host_input_authority_action->setChecked(host_input_authority);
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m_sync_all_wii_saves_action->setChecked(sync_all_wii_saves);
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ConnectWidgets();
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@ -121,24 +118,40 @@ void NetPlayDialog::CreateMainLayout()
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m_md5_button = new QToolButton;
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m_start_button = new QPushButton(tr("Start"));
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m_buffer_size_box = new QSpinBox;
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m_save_sd_box = new QCheckBox(tr("Write save/SD data"));
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m_load_wii_box = new QCheckBox(tr("Load Wii Save"));
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m_sync_save_data_box = new QCheckBox(tr("Sync Saves"));
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m_record_input_box = new QCheckBox(tr("Record inputs"));
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m_reduce_polling_rate_box = new QCheckBox(tr("Reduce Polling Rate"));
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m_strict_settings_sync_box = new QCheckBox(tr("Strict Settings Sync"));
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m_host_input_authority_box = new QCheckBox(tr("Host Input Authority"));
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m_sync_codes_box = new QCheckBox(tr("Sync Codes"));
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m_sync_all_wii_saves_box = new QCheckBox(tr("Sync All Wii Saves"));
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m_buffer_label = new QLabel(tr("Buffer:"));
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m_quit_button = new QPushButton(tr("Quit"));
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m_splitter = new QSplitter(Qt::Horizontal);
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m_menu_bar = new QMenuBar(this);
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m_data_menu = m_menu_bar->addMenu(tr("Data"));
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m_save_sd_action = m_data_menu->addAction(tr("Write Save/SD Data"));
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m_save_sd_action->setCheckable(true);
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m_load_wii_action = m_data_menu->addAction(tr("Load Wii Save"));
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m_load_wii_action->setCheckable(true);
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m_sync_save_data_action = m_data_menu->addAction(tr("Sync Saves"));
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m_sync_save_data_action->setCheckable(true);
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m_sync_codes_action = m_data_menu->addAction(tr("Sync AR/Gecko Codes"));
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m_sync_codes_action->setCheckable(true);
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m_sync_all_wii_saves_action = m_data_menu->addAction(tr("Sync All Wii Saves"));
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m_sync_all_wii_saves_action->setCheckable(true);
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m_strict_settings_sync_action = m_data_menu->addAction(tr("Strict Settings Sync"));
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m_strict_settings_sync_action->setCheckable(true);
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m_network_menu = m_menu_bar->addMenu(tr("Network"));
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m_reduce_polling_rate_action = m_network_menu->addAction(tr("Reduce Polling Rate"));
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m_reduce_polling_rate_action->setCheckable(true);
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m_host_input_authority_action = m_network_menu->addAction(tr("Host Input Authority"));
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m_host_input_authority_action->setCheckable(true);
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m_other_menu = m_menu_bar->addMenu(tr("Other"));
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m_record_input_action = m_other_menu->addAction(tr("Record Inputs"));
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m_record_input_action->setCheckable(true);
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m_game_button->setDefault(false);
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m_game_button->setAutoDefault(false);
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m_sync_save_data_box->setChecked(true);
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m_sync_codes_box->setChecked(true);
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m_sync_save_data_action->setChecked(true);
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m_sync_codes_action->setChecked(true);
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auto* default_button = new QAction(tr("Calculate MD5 hash"), m_md5_button);
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@ -167,24 +180,7 @@ void NetPlayDialog::CreateMainLayout()
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m_md5_button->setPopupMode(QToolButton::MenuButtonPopup);
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m_md5_button->setMenu(menu);
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m_reduce_polling_rate_box->setToolTip(
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tr("This will reduce bandwidth usage by polling GameCube controllers only twice per frame. "
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"Does not affect Wii Remotes."));
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m_strict_settings_sync_box->setToolTip(
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tr("This will sync additional graphics settings, and force everyone to the same internal "
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"resolution.\nMay prevent desync in some games that use EFB reads. Please ensure everyone "
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"uses the same video backend."));
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m_sync_codes_box->setToolTip(tr("This will sync the client's AR and Gecko Codes with the host's. "
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"The client will be sent the codes regardless "
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"\nof whether or not the client has them."));
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m_host_input_authority_box->setToolTip(
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tr("This gives the host control over when inputs are sent to the game, effectively "
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"decoupling players from each other in terms of buffering.\nThis allows players to have "
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"latency based solely on their connection to the host, rather than everyone's connection. "
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"Buffer works differently\nin this mode. The host always has no latency, and the buffer "
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"setting serves to prevent stutter, speeding up when the amount of buffered\ninputs "
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"exceeds the set limit. Input delay is instead based on ping to the host. This results in "
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"smoother gameplay on unstable connections."));
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m_main_layout->setMenuBar(m_menu_bar);
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m_main_layout->addWidget(m_game_button, 0, 0);
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m_main_layout->addWidget(m_md5_button, 0, 1);
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@ -194,23 +190,11 @@ void NetPlayDialog::CreateMainLayout()
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m_splitter->addWidget(m_players_box);
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auto* options_widget = new QGridLayout;
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auto* options_boxes = new FlowLayout;
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options_widget->addWidget(m_start_button, 0, 0, Qt::AlignVCenter);
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options_widget->addWidget(m_buffer_label, 0, 1, Qt::AlignVCenter);
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options_widget->addWidget(m_buffer_size_box, 0, 2, Qt::AlignVCenter);
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options_widget->addWidget(m_quit_button, 0, 4, Qt::AlignVCenter);
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options_boxes->addWidget(m_save_sd_box);
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options_boxes->addWidget(m_load_wii_box);
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options_boxes->addWidget(m_sync_save_data_box);
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options_boxes->addWidget(m_sync_all_wii_saves_box);
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options_boxes->addWidget(m_sync_codes_box);
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options_boxes->addWidget(m_record_input_box);
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options_boxes->addWidget(m_reduce_polling_rate_box);
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options_boxes->addWidget(m_strict_settings_sync_box);
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options_boxes->addWidget(m_host_input_authority_box);
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options_widget->addLayout(options_boxes, 0, 3, Qt::AlignTop);
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options_widget->addWidget(m_quit_button, 0, 3, Qt::AlignVCenter | Qt::AlignRight);
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options_widget->setColumnStretch(3, 1000);
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m_main_layout->addLayout(options_widget, 2, 0, 1, -1, Qt::AlignRight);
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@ -315,7 +299,7 @@ void NetPlayDialog::ConnectWidgets()
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client->AdjustPadBufferSize(value);
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});
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connect(m_host_input_authority_box, &QCheckBox::toggled, [](bool checked) {
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connect(m_host_input_authority_action, &QAction::toggled, [](bool checked) {
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auto server = Settings::Instance().GetNetPlayServer();
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if (server)
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server->SetHostInputAuthority(checked);
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@ -348,22 +332,22 @@ void NetPlayDialog::ConnectWidgets()
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}
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});
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connect(m_sync_save_data_box, &QCheckBox::stateChanged, this,
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[this](bool checked) { m_sync_all_wii_saves_box->setEnabled(checked); });
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connect(m_sync_save_data_action, &QAction::toggled, this,
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[this](bool checked) { m_sync_all_wii_saves_action->setEnabled(checked); });
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// SaveSettings() - Save Hosting-Dialog Settings
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connect(m_buffer_size_box, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), this,
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&NetPlayDialog::SaveSettings);
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connect(m_save_sd_box, &QCheckBox::stateChanged, this, &NetPlayDialog::SaveSettings);
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connect(m_load_wii_box, &QCheckBox::stateChanged, this, &NetPlayDialog::SaveSettings);
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connect(m_sync_save_data_box, &QCheckBox::stateChanged, this, &NetPlayDialog::SaveSettings);
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connect(m_sync_codes_box, &QCheckBox::stateChanged, this, &NetPlayDialog::SaveSettings);
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connect(m_record_input_box, &QCheckBox::stateChanged, this, &NetPlayDialog::SaveSettings);
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connect(m_reduce_polling_rate_box, &QCheckBox::stateChanged, this, &NetPlayDialog::SaveSettings);
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connect(m_strict_settings_sync_box, &QCheckBox::stateChanged, this, &NetPlayDialog::SaveSettings);
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connect(m_host_input_authority_box, &QCheckBox::stateChanged, this, &NetPlayDialog::SaveSettings);
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connect(m_sync_all_wii_saves_box, &QCheckBox::stateChanged, this, &NetPlayDialog::SaveSettings);
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connect(m_save_sd_action, &QAction::toggled, this, &NetPlayDialog::SaveSettings);
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connect(m_load_wii_action, &QAction::toggled, this, &NetPlayDialog::SaveSettings);
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connect(m_sync_save_data_action, &QAction::toggled, this, &NetPlayDialog::SaveSettings);
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connect(m_sync_codes_action, &QAction::toggled, this, &NetPlayDialog::SaveSettings);
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connect(m_record_input_action, &QAction::toggled, this, &NetPlayDialog::SaveSettings);
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connect(m_reduce_polling_rate_action, &QAction::toggled, this, &NetPlayDialog::SaveSettings);
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connect(m_strict_settings_sync_action, &QAction::toggled, this, &NetPlayDialog::SaveSettings);
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connect(m_host_input_authority_action, &QAction::toggled, this, &NetPlayDialog::SaveSettings);
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connect(m_sync_all_wii_saves_action, &QAction::toggled, this, &NetPlayDialog::SaveSettings);
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}
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void NetPlayDialog::OnChat()
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@ -389,7 +373,7 @@ void NetPlayDialog::OnStart()
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return;
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}
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if (m_strict_settings_sync_box->isChecked() && Config::Get(Config::GFX_EFB_SCALE) == 0)
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if (m_strict_settings_sync_action->isChecked() && Config::Get(Config::GFX_EFB_SCALE) == 0)
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{
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ModalMessageBox::critical(
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this, tr("Error"),
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@ -423,11 +407,11 @@ void NetPlayDialog::OnStart()
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settings.m_PAL60 = Config::Get(Config::SYSCONF_PAL60);
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settings.m_DSPHLE = Config::Get(Config::MAIN_DSP_HLE);
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settings.m_DSPEnableJIT = Config::Get(Config::MAIN_DSP_JIT);
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settings.m_WriteToMemcard = m_save_sd_box->isChecked();
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settings.m_CopyWiiSave = m_load_wii_box->isChecked();
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settings.m_WriteToMemcard = m_save_sd_action->isChecked();
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settings.m_CopyWiiSave = m_load_wii_action->isChecked();
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settings.m_OCEnable = Config::Get(Config::MAIN_OVERCLOCK_ENABLE);
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settings.m_OCFactor = Config::Get(Config::MAIN_OVERCLOCK);
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settings.m_ReducePollingRate = m_reduce_polling_rate_box->isChecked();
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settings.m_ReducePollingRate = m_reduce_polling_rate_action->isChecked();
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settings.m_EXIDevice[0] =
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static_cast<ExpansionInterface::TEXIDevices>(Config::Get(Config::MAIN_SLOT_A));
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settings.m_EXIDevice[1] =
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@ -474,11 +458,11 @@ void NetPlayDialog::OnStart()
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Config::Get(Config::GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION_THRESHOLD);
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settings.m_EnableGPUTextureDecoding = Config::Get(Config::GFX_ENABLE_GPU_TEXTURE_DECODING);
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settings.m_DeferEFBCopies = Config::Get(Config::GFX_HACK_DEFER_EFB_COPIES);
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settings.m_StrictSettingsSync = m_strict_settings_sync_box->isChecked();
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settings.m_SyncSaveData = m_sync_save_data_box->isChecked();
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settings.m_SyncCodes = m_sync_codes_box->isChecked();
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settings.m_StrictSettingsSync = m_strict_settings_sync_action->isChecked();
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settings.m_SyncSaveData = m_sync_save_data_action->isChecked();
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settings.m_SyncCodes = m_sync_codes_action->isChecked();
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settings.m_SyncAllWiiSaves =
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m_sync_all_wii_saves_box->isChecked() && m_sync_save_data_box->isChecked();
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m_sync_all_wii_saves_action->isChecked() && m_sync_save_data_action->isChecked();
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// Unload GameINI to restore things to normal
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Config::RemoveLayer(Config::LayerType::GlobalGame);
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@ -524,15 +508,9 @@ void NetPlayDialog::show(std::string nickname, bool use_traversal)
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}
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}
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m_data_menu->menuAction()->setVisible(is_hosting);
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m_network_menu->menuAction()->setVisible(is_hosting);
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m_start_button->setHidden(!is_hosting);
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m_save_sd_box->setHidden(!is_hosting);
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m_load_wii_box->setHidden(!is_hosting);
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m_sync_save_data_box->setHidden(!is_hosting);
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m_sync_codes_box->setHidden(!is_hosting);
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m_reduce_polling_rate_box->setHidden(!is_hosting);
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m_strict_settings_sync_box->setHidden(!is_hosting);
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m_host_input_authority_box->setHidden(!is_hosting);
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m_sync_all_wii_saves_box->setHidden(!is_hosting);
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m_kick_button->setHidden(!is_hosting);
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m_assign_ports_button->setHidden(!is_hosting);
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m_md5_button->setHidden(!is_hosting);
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@ -822,18 +800,18 @@ void NetPlayDialog::SetOptionsEnabled(bool enabled)
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{
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m_start_button->setEnabled(enabled);
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m_game_button->setEnabled(enabled);
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m_load_wii_box->setEnabled(enabled);
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m_save_sd_box->setEnabled(enabled);
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m_sync_save_data_box->setEnabled(enabled);
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m_sync_codes_box->setEnabled(enabled);
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m_load_wii_action->setEnabled(enabled);
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m_save_sd_action->setEnabled(enabled);
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m_sync_save_data_action->setEnabled(enabled);
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m_sync_codes_action->setEnabled(enabled);
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m_assign_ports_button->setEnabled(enabled);
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m_reduce_polling_rate_box->setEnabled(enabled);
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m_strict_settings_sync_box->setEnabled(enabled);
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m_host_input_authority_box->setEnabled(enabled);
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m_sync_all_wii_saves_box->setEnabled(enabled && m_sync_save_data_box->isChecked());
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m_reduce_polling_rate_action->setEnabled(enabled);
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m_strict_settings_sync_action->setEnabled(enabled);
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m_host_input_authority_action->setEnabled(enabled);
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m_sync_all_wii_saves_action->setEnabled(enabled && m_sync_save_data_action->isChecked());
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}
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m_record_input_box->setEnabled(enabled);
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m_record_input_action->setEnabled(enabled);
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}
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void NetPlayDialog::OnMsgStartGame()
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@ -887,8 +865,8 @@ void NetPlayDialog::OnHostInputAuthorityChanged(bool enabled)
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m_buffer_size_box->setHidden(false);
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m_buffer_label->setHidden(false);
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QSignalBlocker blocker(m_host_input_authority_box);
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m_host_input_authority_box->setChecked(enabled);
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QSignalBlocker blocker(m_host_input_authority_action);
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m_host_input_authority_action->setChecked(enabled);
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}
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else
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{
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@ -969,7 +947,7 @@ void NetPlayDialog::OnSaveDataSyncFailure()
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bool NetPlayDialog::IsRecording()
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{
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std::optional<bool> is_recording = RunOnObject(m_record_input_box, &QCheckBox::isChecked);
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std::optional<bool> is_recording = RunOnObject(m_record_input_action, &QAction::isChecked);
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if (is_recording)
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return *is_recording;
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return false;
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@ -1019,15 +997,15 @@ void NetPlayDialog::SaveSettings()
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{
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Config::SetBase(Config::NETPLAY_BUFFER_SIZE, m_buffer_size_box->value());
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}
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Config::SetBase(Config::NETPLAY_WRITE_SAVE_SDCARD_DATA, m_save_sd_box->isChecked());
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Config::SetBase(Config::NETPLAY_LOAD_WII_SAVE, m_load_wii_box->isChecked());
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Config::SetBase(Config::NETPLAY_SYNC_SAVES, m_sync_save_data_box->isChecked());
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Config::SetBase(Config::NETPLAY_SYNC_CODES, m_sync_codes_box->isChecked());
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Config::SetBase(Config::NETPLAY_RECORD_INPUTS, m_record_input_box->isChecked());
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Config::SetBase(Config::NETPLAY_REDUCE_POLLING_RATE, m_reduce_polling_rate_box->isChecked());
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Config::SetBase(Config::NETPLAY_STRICT_SETTINGS_SYNC, m_strict_settings_sync_box->isChecked());
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Config::SetBase(Config::NETPLAY_HOST_INPUT_AUTHORITY, m_host_input_authority_box->isChecked());
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Config::SetBase(Config::NETPLAY_SYNC_ALL_WII_SAVES, m_sync_all_wii_saves_box->isChecked());
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Config::SetBase(Config::NETPLAY_WRITE_SAVE_SDCARD_DATA, m_save_sd_action->isChecked());
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Config::SetBase(Config::NETPLAY_LOAD_WII_SAVE, m_load_wii_action->isChecked());
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Config::SetBase(Config::NETPLAY_SYNC_SAVES, m_sync_save_data_action->isChecked());
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Config::SetBase(Config::NETPLAY_SYNC_CODES, m_sync_codes_action->isChecked());
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Config::SetBase(Config::NETPLAY_RECORD_INPUTS, m_record_input_action->isChecked());
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Config::SetBase(Config::NETPLAY_REDUCE_POLLING_RATE, m_reduce_polling_rate_action->isChecked());
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Config::SetBase(Config::NETPLAY_STRICT_SETTINGS_SYNC, m_strict_settings_sync_action->isChecked());
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Config::SetBase(Config::NETPLAY_HOST_INPUT_AUTHORITY, m_host_input_authority_action->isChecked());
|
||||
Config::SetBase(Config::NETPLAY_SYNC_ALL_WII_SAVES, m_sync_all_wii_saves_action->isChecked());
|
||||
}
|
||||
|
||||
void NetPlayDialog::ShowMD5Dialog(const std::string& file_identifier)
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#pragma once
|
||||
|
||||
#include <QDialog>
|
||||
#include <QMenuBar>
|
||||
|
||||
#include "Common/Lazy.h"
|
||||
#include "Core/NetPlayClient.h"
|
||||
|
@ -110,20 +111,24 @@ private:
|
|||
QPushButton* m_assign_ports_button;
|
||||
|
||||
// Other
|
||||
QMenuBar* m_menu_bar;
|
||||
QMenu* m_data_menu;
|
||||
QMenu* m_network_menu;
|
||||
QMenu* m_other_menu;
|
||||
QPushButton* m_game_button;
|
||||
QToolButton* m_md5_button;
|
||||
QPushButton* m_start_button;
|
||||
QLabel* m_buffer_label;
|
||||
QSpinBox* m_buffer_size_box;
|
||||
QCheckBox* m_save_sd_box;
|
||||
QCheckBox* m_load_wii_box;
|
||||
QCheckBox* m_sync_save_data_box;
|
||||
QCheckBox* m_sync_codes_box;
|
||||
QCheckBox* m_record_input_box;
|
||||
QCheckBox* m_reduce_polling_rate_box;
|
||||
QCheckBox* m_strict_settings_sync_box;
|
||||
QCheckBox* m_host_input_authority_box;
|
||||
QCheckBox* m_sync_all_wii_saves_box;
|
||||
QAction* m_save_sd_action;
|
||||
QAction* m_load_wii_action;
|
||||
QAction* m_sync_save_data_action;
|
||||
QAction* m_sync_codes_action;
|
||||
QAction* m_record_input_action;
|
||||
QAction* m_reduce_polling_rate_action;
|
||||
QAction* m_strict_settings_sync_action;
|
||||
QAction* m_host_input_authority_action;
|
||||
QAction* m_sync_all_wii_saves_action;
|
||||
QPushButton* m_quit_button;
|
||||
QSplitter* m_splitter;
|
||||
|
||||
|
|
Loading…
Reference in New Issue