Android: Normalize pointer touches based on rendered aspect ratio
This allows the defaults to be actual defaults across devices with different screen sizes
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ec557eb3a2
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e8739156e4
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@ -492,4 +492,19 @@ public final class NativeLibrary
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sEmulationActivity.clear();
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}
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public static void updateTouchPointer()
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{
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final EmulationActivity emulationActivity = sEmulationActivity.get();
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if (emulationActivity == null)
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{
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Log.warning("[NativeLibrary] EmulationActivity is null.");
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}
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else
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{
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emulationActivity.runOnUiThread(emulationActivity::initInputPointer);
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}
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}
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public static native float GetGameAspectRatio();
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}
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@ -757,7 +757,7 @@ public final class EmulationActivity extends AppCompatActivity
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builder.setPositiveButton(getString(R.string.ok), (dialogInterface, i) ->
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{
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editor.commit();
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mEmulationFragment.refreshInputOverlay();
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mEmulationFragment.initInputPointer();
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});
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AlertDialog alertDialog = builder.create();
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@ -1064,4 +1064,9 @@ public final class EmulationActivity extends AppCompatActivity
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{
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return mSettings;
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}
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public void initInputPointer()
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{
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mEmulationFragment.initInputPointer();
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}
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}
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@ -201,6 +201,11 @@ public final class EmulationFragment extends Fragment implements SurfaceHolder.C
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mInputOverlay.refreshControls();
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}
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public void initInputPointer()
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{
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mInputOverlay.initTouchPointer();
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}
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public void refreshInputOverlay()
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{
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mInputOverlay.refreshControls();
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@ -92,6 +92,7 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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mPreferences = PreferenceManager.getDefaultSharedPreferences(getContext());
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if (!mPreferences.getBoolean("OverlayInitV2", false))
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defaultOverlay();
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// Load the controls.
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refreshControls();
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@ -105,6 +106,27 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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requestFocus();
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}
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public void initTouchPointer()
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{
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// Refresh before starting the pointer
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refreshControls();
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if (!EmulationActivity.isGameCubeGame())
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{
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int doubleTapButton = mPreferences.getInt("doubleTapButton",
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InputOverlayPointer.DOUBLE_TAP_OPTIONS.get(InputOverlayPointer.DOUBLE_TAP_A));
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if (mPreferences.getInt("wiiController", OVERLAY_WIIMOTE_NUNCHUCK) !=
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InputOverlay.OVERLAY_WIIMOTE_CLASSIC &&
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doubleTapButton == InputOverlayPointer.DOUBLE_TAP_CLASSIC_A)
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{
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doubleTapButton = InputOverlayPointer.DOUBLE_TAP_A;
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}
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overlayPointer = new InputOverlayPointer(this.getContext(), doubleTapButton);
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}
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}
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@Override
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public void draw(Canvas canvas)
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{
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@ -201,15 +223,22 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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// Release the buttons first, then press
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for (int i = 0; i < dpadPressed.length; i++)
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{
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if (!dpadPressed[i])
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{
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(i),
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ButtonState.RELEASED);
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}
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}
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// Press buttons
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for (int i = 0; i < dpadPressed.length; i++)
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{
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if (dpadPressed[i])
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{
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(i),
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ButtonState.PRESSED);
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}
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}
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setDpadState(dpad, dpadPressed[0], dpadPressed[1], dpadPressed[2], dpadPressed[3]);
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}
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break;
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@ -671,19 +700,6 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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}
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}
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if (!EmulationActivity.isGameCubeGame())
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{
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int doubleTapButton = mPreferences.getInt("doubleTapButton",
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InputOverlayPointer.DOUBLE_TAP_OPTIONS.get(InputOverlayPointer.DOUBLE_TAP_A));
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if (mPreferences.getInt("wiiController", OVERLAY_WIIMOTE_NUNCHUCK) !=
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InputOverlay.OVERLAY_WIIMOTE_CLASSIC &&
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doubleTapButton == InputOverlayPointer.DOUBLE_TAP_CLASSIC_A)
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doubleTapButton = InputOverlayPointer.DOUBLE_TAP_A;
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overlayPointer = new InputOverlayPointer(this.getContext(), doubleTapButton);
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}
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invalidate();
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}
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@ -19,8 +19,11 @@ public class InputOverlayPointer
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public static final int DOUBLE_TAP_CLASSIC_A = 3;
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private final float[] axes = {0f, 0f};
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private float maxHeight;
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private float maxWidth;
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private float aspectAdjusted;
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private boolean xAdjusted;
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private boolean doubleTap = false;
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private int doubleTapButton;
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private int trackId = -1;
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@ -41,8 +44,33 @@ public class InputOverlayPointer
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DisplayMetrics outMetrics = new DisplayMetrics();
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display.getMetrics(outMetrics);
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doubleTapButton = button;
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maxWidth = outMetrics.widthPixels / 2;
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maxHeight = outMetrics.heightPixels / 2;
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Integer y = outMetrics.heightPixels;
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Integer x = outMetrics.widthPixels;
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// Adjusting for device's black bars.
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Float deviceAR = (float) x / y;
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Float gameAR = NativeLibrary.GetGameAspectRatio();
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aspectAdjusted = gameAR / deviceAR;
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if (gameAR < deviceAR) // Black bars on left/right
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{
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xAdjusted = true;
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Integer gameX = Math.round((float) y * gameAR);
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Integer buffer = (x - gameX);
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maxWidth = (float) (x - buffer) / 2;
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maxHeight = (float) y / 2;
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}
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else // Bars on top/bottom
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{
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xAdjusted = false;
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Integer gameY = Math.round((float) x * gameAR);
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Integer buffer = (y - gameY);
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maxWidth = (float) x / 2;
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maxHeight = (float) (y - buffer) / 2;
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}
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}
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public boolean onTouch(MotionEvent event)
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@ -68,9 +96,16 @@ public class InputOverlayPointer
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int x = (int) event.getX(event.findPointerIndex(trackId));
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int y = (int) event.getY(event.findPointerIndex(trackId));
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axes[0] = (y - maxHeight) / maxHeight;
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axes[1] = (x - maxWidth) / maxWidth;
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if (xAdjusted)
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{
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axes[0] = (y - maxHeight) / maxHeight;
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axes[1] = ((x * aspectAdjusted) - maxWidth) / maxWidth;
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}
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else
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{
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axes[0] = ((y * aspectAdjusted) - maxHeight) / maxHeight;
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axes[1] = (x - maxWidth) / maxWidth;
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}
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return false;
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}
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@ -12,6 +12,7 @@ static JavaVM* s_java_vm;
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static jclass s_native_library_class;
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static jmethodID s_display_alert_msg;
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static jmethodID s_get_update_touch_pointer;
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static jclass s_game_file_class;
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static jfieldID s_game_file_pointer;
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@ -41,6 +42,11 @@ jmethodID GetDisplayAlertMsg()
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return s_display_alert_msg;
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}
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jmethodID GetUpdateTouchPointer()
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{
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return s_get_update_touch_pointer;
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}
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jclass GetAnalyticsClass()
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{
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return s_analytics_class;
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@ -98,6 +104,8 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved)
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s_native_library_class = reinterpret_cast<jclass>(env->NewGlobalRef(native_library_class));
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s_display_alert_msg = env->GetStaticMethodID(s_native_library_class, "displayAlertMsg",
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"(Ljava/lang/String;Ljava/lang/String;Z)Z");
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s_get_update_touch_pointer =
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env->GetStaticMethodID(IDCache::GetNativeLibraryClass(), "updateTouchPointer", "()V");
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const jclass game_file_class = env->FindClass("org/dolphinemu/dolphinemu/model/GameFile");
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s_game_file_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_file_class));
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@ -14,6 +14,7 @@ JavaVM* GetJavaVM();
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jclass GetNativeLibraryClass();
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jmethodID GetDisplayAlertMsg();
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jmethodID GetUpdateTouchPointer();
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jclass GetAnalyticsClass();
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jmethodID GetSendAnalyticsReport();
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@ -107,6 +107,11 @@ void Host_UpdateMainFrame()
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void Host_RequestRenderWindowSize(int width, int height)
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{
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// Update touch pointer
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JNIEnv* env;
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IDCache::GetJavaVM()->AttachCurrentThread(&env, nullptr);
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env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetUpdateTouchPointer());
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IDCache::GetJavaVM()->DetachCurrentThread();
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}
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bool Host_UINeedsControllerState()
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@ -564,6 +569,13 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SurfaceDestr
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s_surf = nullptr;
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}
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}
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JNIEXPORT jfloat JNICALL
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Java_org_dolphinemu_dolphinemu_NativeLibrary_GetGameAspectRatio(JNIEnv* env, jobject obj)
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{
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return g_renderer->CalculateDrawAspectRatio();
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}
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_RefreshWiimotes(JNIEnv* env,
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jobject obj)
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{
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