WiimoteEmu: Minor IR Camera behavior accuracy fix.
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3426c985f9
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@ -38,14 +38,14 @@ enum class OutputReportID : u8
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Rumble = 0x10,
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LED = 0x11,
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ReportMode = 0x12,
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IRPixelClock = 0x13,
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IRLogicEnable = 0x13,
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SpeakerEnable = 0x14,
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RequestStatus = 0x15,
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WriteData = 0x16,
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ReadData = 0x17,
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SpeakerData = 0x18,
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SpeakerMute = 0x19,
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IRLogic = 0x1a,
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IRLogicEnable2 = 0x1a,
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};
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enum class LED : u8
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@ -16,11 +16,15 @@ namespace WiimoteEmu
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void CameraLogic::Reset()
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{
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reg_data = {};
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m_is_enabled = false;
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}
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void CameraLogic::DoState(PointerWrap& p)
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{
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p.Do(reg_data);
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// FYI: m_is_enabled is handled elsewhere.
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}
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int CameraLogic::BusRead(u8 slave_addr, u8 addr, int count, u8* data_out)
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@ -28,6 +32,9 @@ int CameraLogic::BusRead(u8 slave_addr, u8 addr, int count, u8* data_out)
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if (I2C_ADDR != slave_addr)
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return 0;
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if (!m_is_enabled)
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return 0;
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return RawRead(®_data, addr, count, data_out);
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}
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@ -36,6 +43,9 @@ int CameraLogic::BusWrite(u8 slave_addr, u8 addr, int count, const u8* data_in)
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if (I2C_ADDR != slave_addr)
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return 0;
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if (!m_is_enabled)
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return 0;
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return RawWrite(®_data, addr, count, data_in);
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}
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@ -201,4 +211,9 @@ void CameraLogic::Update(const ControllerEmu::Cursor::StateData& cursor,
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}
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}
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void CameraLogic::SetEnabled(bool is_enabled)
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{
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m_is_enabled = is_enabled;
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}
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} // namespace WiimoteEmu
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@ -68,6 +68,7 @@ public:
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void DoState(PointerWrap& p);
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void Update(const ControllerEmu::Cursor::StateData& cursor, const NormalizedAccelData& accel,
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bool sensor_bar_on_top);
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void SetEnabled(bool is_enabled);
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static constexpr u8 I2C_ADDR = 0x58;
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@ -100,5 +101,9 @@ private:
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int BusWrite(u8 slave_addr, u8 addr, int count, const u8* data_in) override;
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Register reg_data;
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// When disabled the camera does not respond on the bus.
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// Change is triggered by wiimote report 0x13.
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bool m_is_enabled;
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};
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} // namespace WiimoteEmu
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@ -101,8 +101,8 @@ void Wiimote::HIDOutputReport(const void* data, u32 size)
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case OutputReportID::ReportMode:
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InvokeHandler<OutputReportMode>(&Wiimote::HandleReportMode, rpt, rpt_size);
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break;
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case OutputReportID::IRPixelClock:
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InvokeHandler<OutputReportEnableFeature>(&Wiimote::HandleIRPixelClock, rpt, rpt_size);
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case OutputReportID::IRLogicEnable:
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InvokeHandler<OutputReportEnableFeature>(&Wiimote::HandleIRLogicEnable, rpt, rpt_size);
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break;
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case OutputReportID::SpeakerEnable:
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InvokeHandler<OutputReportEnableFeature>(&Wiimote::HandleSpeakerEnable, rpt, rpt_size);
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@ -122,8 +122,8 @@ void Wiimote::HIDOutputReport(const void* data, u32 size)
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case OutputReportID::SpeakerMute:
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InvokeHandler<OutputReportEnableFeature>(&Wiimote::HandleSpeakerMute, rpt, rpt_size);
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break;
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case OutputReportID::IRLogic:
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InvokeHandler<OutputReportEnableFeature>(&Wiimote::HandleIRLogic, rpt, rpt_size);
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case OutputReportID::IRLogicEnable2:
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InvokeHandler<OutputReportEnableFeature>(&Wiimote::HandleIRLogicEnable2, rpt, rpt_size);
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break;
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default:
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PanicAlert("HidOutputReport: Unknown report ID 0x%02x", int(rpt.rpt_id));
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@ -342,24 +342,26 @@ void Wiimote::HandleReportLeds(const WiimoteCommon::OutputReportLeds& rpt)
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SendAck(OutputReportID::LED, ErrorCode::Success);
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}
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void Wiimote::HandleIRPixelClock(const WiimoteCommon::OutputReportEnableFeature& rpt)
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void Wiimote::HandleIRLogicEnable2(const WiimoteCommon::OutputReportEnableFeature& rpt)
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{
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// INFO_LOG(WIIMOTE, "WM IR Clock: %02x", erpt.enable);
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// FYI: Camera data is currently always updated. Ignoring pixel clock status.
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// FYI: We ignore this and update camera data regardless.
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if (rpt.ack)
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SendAck(OutputReportID::IRPixelClock, ErrorCode::Success);
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SendAck(OutputReportID::IRLogicEnable2, ErrorCode::Success);
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}
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void Wiimote::HandleIRLogic(const WiimoteCommon::OutputReportEnableFeature& rpt)
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void Wiimote::HandleIRLogicEnable(const WiimoteCommon::OutputReportEnableFeature& rpt)
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{
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// FYI: Camera data is currently always updated. We just save this for status reports.
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// Note: Wiibrew currently refers to this report (0x13) as "Enable IR Pixel Clock"
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// however my testing shows this affects the relevant status bit and whether or not
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// the camera responds on the I2C bus.
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m_status.ir = rpt.enable;
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m_camera_logic.SetEnabled(m_status.ir);
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if (rpt.ack)
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SendAck(OutputReportID::IRLogic, ErrorCode::Success);
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SendAck(OutputReportID::IRLogicEnable, ErrorCode::Success);
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}
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void Wiimote::HandleSpeakerMute(const WiimoteCommon::OutputReportEnableFeature& rpt)
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@ -372,7 +374,6 @@ void Wiimote::HandleSpeakerMute(const WiimoteCommon::OutputReportEnableFeature&
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void Wiimote::HandleSpeakerEnable(const WiimoteCommon::OutputReportEnableFeature& rpt)
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{
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// INFO_LOG(WIIMOTE, "WM Speaker Enable: %02x", erpt.enable);
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m_status.speaker = rpt.enable;
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if (rpt.ack)
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@ -567,6 +568,9 @@ void Wiimote::DoState(PointerWrap& p)
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m_speaker_logic.DoState(p);
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m_camera_logic.DoState(p);
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if (p.GetMode() == PointerWrap::MODE_READ)
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m_camera_logic.SetEnabled(m_status.ir);
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p.Do(m_is_motion_plus_attached);
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p.Do(m_active_extension);
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@ -445,13 +445,6 @@ void Wiimote::SendDataReport()
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const auto cursor = m_ir->GetState(true);
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m_camera_logic.Update(cursor, norm_accel, m_sensor_bar_on_top);
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if (!m_status.ir)
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{
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// TODO: What does a real wiimote send in this case? 0xFFs ?
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// I'm assuming it still reads from the bus?
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DEBUG_LOG(WIIMOTE, "Game is reading IR data without enabling IR logic first.");
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}
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// The real wiimote reads camera data from the i2c bus starting at offset 0x37:
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const u8 camera_data_offset =
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CameraLogic::REPORT_DATA_OFFSET + rpt_builder.GetIRDataFormatOffset();
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@ -156,8 +156,8 @@ private:
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void HandleRequestStatus(const WiimoteCommon::OutputReportRequestStatus&);
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void HandleReadData(const WiimoteCommon::OutputReportReadData&);
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void HandleWriteData(const WiimoteCommon::OutputReportWriteData&);
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void HandleIRPixelClock(const WiimoteCommon::OutputReportEnableFeature&);
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void HandleIRLogic(const WiimoteCommon::OutputReportEnableFeature&);
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void HandleIRLogicEnable(const WiimoteCommon::OutputReportEnableFeature&);
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void HandleIRLogicEnable2(const WiimoteCommon::OutputReportEnableFeature&);
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void HandleSpeakerMute(const WiimoteCommon::OutputReportEnableFeature&);
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void HandleSpeakerEnable(const WiimoteCommon::OutputReportEnableFeature&);
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void HandleSpeakerData(const WiimoteCommon::OutputReportSpeakerData&);
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