Minor fixes to translatable strings
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@ -1439,7 +1439,7 @@ void NetPlayClient::SyncCodeResponse(const bool success)
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// If something failed, immediately report back that code sync failed
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if (!success)
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{
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m_dialog->AppendChat(GetStringT("Error processing Codes."));
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m_dialog->AppendChat(GetStringT("Error processing codes."));
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sf::Packet response_packet;
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response_packet << static_cast<MessageId>(NP_MSG_SYNC_CODES);
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@ -1115,7 +1115,7 @@ bool NetPlayServer::RequestStartGame()
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m_start_pending = true;
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if (!SyncCodes())
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{
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PanicAlertT("Error synchronizing save gecko codes!");
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PanicAlertT("Error synchronizing cheat codes!");
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m_start_pending = false;
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return false;
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}
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@ -296,7 +296,7 @@ void EnhancementsWidget::AddDescriptions()
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"effects, and textures.\n\nIf unsure, select None.");
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static const char TR_ANISOTROPIC_FILTERING_DESCRIPTION[] = QT_TR_NOOP(
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"Enables anisotropic filtering, which enhances the visual quality of textures that "
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"Enables anisotropic filtering, which enhances the visual quality of textures that "
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"are at oblique viewing angles.\n\nMight cause issues in a small "
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"number of games.\n\nIf unsure, select 1x.");
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