Use proper view type of framebuffer images

This commit is contained in:
Dzmitry Malyshau 2019-03-15 12:24:39 -04:00
parent 7b354fa7ac
commit 4173a8f545
1 changed files with 1 additions and 1 deletions

View File

@ -121,7 +121,7 @@ std::unique_ptr<VKTexture> VKTexture::CreateAdopted(const TextureConfig& tex_con
{
std::unique_ptr<VKTexture> texture = std::make_unique<VKTexture>(
tex_config, nullptr, image, layout, ComputeImageLayout::Undefined);
if (!texture->CreateView(VK_IMAGE_VIEW_TYPE_2D_ARRAY))
if (!texture->CreateView(view_type))
return nullptr;
return texture;