Vulkan: Move swapchain related members from Renderer to SwapChain
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bd66db049a
commit
e2cf238ec4
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@ -76,35 +76,12 @@ bool Renderer::Initialize()
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BindEFBToStateTracker();
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if (!CreateSemaphores())
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{
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PanicAlert("Failed to create semaphores.");
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return false;
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}
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if (!CompileShaders())
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{
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PanicAlert("Failed to compile shaders.");
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return false;
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}
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// Swap chain render pass.
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if (m_swap_chain)
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{
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m_swap_chain_render_pass =
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g_object_cache->GetRenderPass(m_swap_chain->GetSurfaceFormat().format, VK_FORMAT_UNDEFINED,
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1, VK_ATTACHMENT_LOAD_OP_LOAD);
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m_swap_chain_clear_render_pass =
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g_object_cache->GetRenderPass(m_swap_chain->GetSurfaceFormat().format, VK_FORMAT_UNDEFINED,
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1, VK_ATTACHMENT_LOAD_OP_CLEAR);
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if (m_swap_chain_render_pass == VK_NULL_HANDLE ||
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m_swap_chain_clear_render_pass == VK_NULL_HANDLE)
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{
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PanicAlert("Failed to create swap chain render passes.");
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return false;
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}
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}
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m_bounding_box = std::make_unique<BoundingBox>();
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if (!m_bounding_box->Initialize())
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{
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@ -142,45 +119,6 @@ void Renderer::Shutdown()
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::Renderer::Shutdown();
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DestroyShaders();
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DestroySemaphores();
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}
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bool Renderer::CreateSemaphores()
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{
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// Create two semaphores, one that is triggered when the swapchain buffer is ready, another after
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// submit and before present
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VkSemaphoreCreateInfo semaphore_info = {
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VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void* pNext
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0 // VkSemaphoreCreateFlags flags
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};
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VkResult res;
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if ((res = vkCreateSemaphore(g_vulkan_context->GetDevice(), &semaphore_info, nullptr,
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&m_image_available_semaphore)) != VK_SUCCESS ||
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(res = vkCreateSemaphore(g_vulkan_context->GetDevice(), &semaphore_info, nullptr,
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&m_rendering_finished_semaphore)) != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkCreateSemaphore failed: ");
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return false;
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}
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return true;
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}
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void Renderer::DestroySemaphores()
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{
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if (m_image_available_semaphore)
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{
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vkDestroySemaphore(g_vulkan_context->GetDevice(), m_image_available_semaphore, nullptr);
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m_image_available_semaphore = VK_NULL_HANDLE;
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}
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if (m_rendering_finished_semaphore)
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{
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vkDestroySemaphore(g_vulkan_context->GetDevice(), m_rendering_finished_semaphore, nullptr);
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m_rendering_finished_semaphore = VK_NULL_HANDLE;
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}
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}
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std::unique_ptr<AbstractTexture> Renderer::CreateTexture(const TextureConfig& config)
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@ -553,7 +491,7 @@ void Renderer::BindBackbuffer(const ClearColor& clear_color)
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if (!g_command_buffer_mgr->CheckLastPresentFail())
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{
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// Grab the next image from the swap chain in preparation for drawing the window.
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res = m_swap_chain->AcquireNextImage(m_image_available_semaphore);
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res = m_swap_chain->AcquireNextImage();
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}
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else
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{
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@ -573,7 +511,7 @@ void Renderer::BindBackbuffer(const ClearColor& clear_color)
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m_swap_chain->ResizeSwapChain();
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BeginFrame();
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g_command_buffer_mgr->PrepareToSubmitCommandBuffer();
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res = m_swap_chain->AcquireNextImage(m_image_available_semaphore);
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res = m_swap_chain->AcquireNextImage();
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}
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if (res != VK_SUCCESS)
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PanicAlert("Failed to grab image from swap chain");
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@ -591,8 +529,8 @@ void Renderer::BindBackbuffer(const ClearColor& clear_color)
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// Draw to the backbuffer.
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VkRect2D region = {{0, 0}, {backbuffer->GetWidth(), backbuffer->GetHeight()}};
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StateTracker::GetInstance()->SetRenderPass(m_swap_chain_render_pass,
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m_swap_chain_clear_render_pass);
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StateTracker::GetInstance()->SetRenderPass(m_swap_chain->GetLoadRenderPass(),
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m_swap_chain->GetClearRenderPass());
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StateTracker::GetInstance()->SetFramebuffer(m_swap_chain->GetCurrentFramebuffer(), region);
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// Begin render pass for rendering to the swap chain.
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@ -608,18 +546,17 @@ void Renderer::PresentBackbuffer()
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// Transition the backbuffer to PRESENT_SRC to ensure all commands drawing
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// to it have finished before present.
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Texture2D* backbuffer = m_swap_chain->GetCurrentTexture();
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backbuffer->TransitionToLayout(g_command_buffer_mgr->GetCurrentCommandBuffer(),
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VK_IMAGE_LAYOUT_PRESENT_SRC_KHR);
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m_swap_chain->GetCurrentTexture()->TransitionToLayout(
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g_command_buffer_mgr->GetCurrentCommandBuffer(), VK_IMAGE_LAYOUT_PRESENT_SRC_KHR);
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// Submit the current command buffer, signaling rendering finished semaphore when it's done
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// Because this final command buffer is rendering to the swap chain, we need to wait for
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// the available semaphore to be signaled before executing the buffer. This final submission
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// can happen off-thread in the background while we're preparing the next frame.
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g_command_buffer_mgr->SubmitCommandBuffer(
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true, m_image_available_semaphore, m_rendering_finished_semaphore,
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m_swap_chain->GetSwapChain(), m_swap_chain->GetCurrentImageIndex());
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g_command_buffer_mgr->SubmitCommandBuffer(true, m_swap_chain->GetImageAvailableSemaphore(),
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m_swap_chain->GetRenderingFinishedSemaphore(),
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m_swap_chain->GetSwapChain(),
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m_swap_chain->GetCurrentImageIndex());
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BeginFrame();
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}
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@ -637,22 +574,22 @@ void Renderer::RenderXFBToScreen(const AbstractTexture* texture, const EFBRectan
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post_processor->BlitFromTexture(left_rect, rc,
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static_cast<const VKTexture*>(texture)->GetRawTexIdentifier(),
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0, m_swap_chain_render_pass);
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0, m_swap_chain->GetLoadRenderPass());
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post_processor->BlitFromTexture(right_rect, rc,
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static_cast<const VKTexture*>(texture)->GetRawTexIdentifier(),
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1, m_swap_chain_render_pass);
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1, m_swap_chain->GetLoadRenderPass());
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}
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else if (g_ActiveConfig.stereo_mode == StereoMode::QuadBuffer)
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{
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post_processor->BlitFromTexture(target_rc, rc,
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static_cast<const VKTexture*>(texture)->GetRawTexIdentifier(),
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-1, m_swap_chain_render_pass);
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-1, m_swap_chain->GetLoadRenderPass());
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}
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else
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{
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post_processor->BlitFromTexture(target_rc, rc,
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static_cast<const VKTexture*>(texture)->GetRawTexIdentifier(),
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0, m_swap_chain_render_pass);
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0, m_swap_chain->GetLoadRenderPass());
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}
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// The post-processor uses the old-style Vulkan draws, which mess with the tracked state.
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@ -92,9 +92,6 @@ public:
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void PresentBackbuffer() override;
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private:
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bool CreateSemaphores();
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void DestroySemaphores();
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void BeginFrame();
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void CheckForSurfaceChange();
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@ -111,11 +108,6 @@ private:
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bool CompileShaders();
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void DestroyShaders();
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VkSemaphore m_image_available_semaphore = VK_NULL_HANDLE;
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VkSemaphore m_rendering_finished_semaphore = VK_NULL_HANDLE;
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VkRenderPass m_swap_chain_render_pass = VK_NULL_HANDLE;
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VkRenderPass m_swap_chain_clear_render_pass = VK_NULL_HANDLE;
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std::unique_ptr<SwapChain> m_swap_chain;
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std::unique_ptr<BoundingBox> m_bounding_box;
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@ -36,6 +36,7 @@ SwapChain::~SwapChain()
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DestroySwapChainImages();
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DestroySwapChain();
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DestroySurface();
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DestroySemaphores();
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}
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VkSurfaceKHR SwapChain::CreateVulkanSurface(VkInstance instance, void* display_handle, void* hwnd)
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@ -142,12 +143,53 @@ std::unique_ptr<SwapChain> SwapChain::Create(void* display_handle, void* native_
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std::unique_ptr<SwapChain> swap_chain =
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std::make_unique<SwapChain>(display_handle, native_handle, surface, vsync);
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if (!swap_chain->CreateSwapChain() || !swap_chain->SetupSwapChainImages())
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if (!swap_chain->CreateSemaphores() || !swap_chain->CreateSwapChain() ||
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!swap_chain->SetupSwapChainImages())
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{
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return nullptr;
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}
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return swap_chain;
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}
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bool SwapChain::CreateSemaphores()
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{
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// Create two semaphores, one that is triggered when the swapchain buffer is ready, another after
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// submit and before present
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VkSemaphoreCreateInfo semaphore_info = {
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VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void* pNext
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0 // VkSemaphoreCreateFlags flags
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};
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VkResult res;
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if ((res = vkCreateSemaphore(g_vulkan_context->GetDevice(), &semaphore_info, nullptr,
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&m_image_available_semaphore)) != VK_SUCCESS ||
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(res = vkCreateSemaphore(g_vulkan_context->GetDevice(), &semaphore_info, nullptr,
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&m_rendering_finished_semaphore)) != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkCreateSemaphore failed: ");
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return false;
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}
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return true;
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}
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void SwapChain::DestroySemaphores()
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{
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if (m_image_available_semaphore)
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{
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vkDestroySemaphore(g_vulkan_context->GetDevice(), m_image_available_semaphore, nullptr);
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m_image_available_semaphore = VK_NULL_HANDLE;
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}
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if (m_rendering_finished_semaphore)
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{
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vkDestroySemaphore(g_vulkan_context->GetDevice(), m_rendering_finished_semaphore, nullptr);
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m_rendering_finished_semaphore = VK_NULL_HANDLE;
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}
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}
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bool SwapChain::SelectSurfaceFormat()
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{
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u32 format_count;
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@ -370,8 +412,15 @@ bool SwapChain::SetupSwapChainImages()
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images.data());
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ASSERT(res == VK_SUCCESS);
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VkRenderPass render_pass = g_object_cache->GetRenderPass(
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m_surface_format.format, VK_FORMAT_UNDEFINED, 1, VK_ATTACHMENT_LOAD_OP_CLEAR);
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m_render_pass = g_object_cache->GetRenderPass(m_surface_format.format, VK_FORMAT_UNDEFINED, 1,
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VK_ATTACHMENT_LOAD_OP_LOAD);
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m_clear_render_pass = g_object_cache->GetRenderPass(m_surface_format.format, VK_FORMAT_UNDEFINED,
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1, VK_ATTACHMENT_LOAD_OP_CLEAR);
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if (m_render_pass == VK_NULL_HANDLE || m_clear_render_pass == VK_NULL_HANDLE)
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{
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PanicAlert("Failed to get swap chain render passes.");
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return false;
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}
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m_swap_chain_images.reserve(image_count);
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for (uint32_t i = 0; i < image_count; i++)
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@ -388,7 +437,7 @@ bool SwapChain::SetupSwapChainImages()
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VkFramebufferCreateInfo framebuffer_info = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
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nullptr,
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0,
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render_pass,
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m_render_pass,
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1,
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&view,
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m_width,
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@ -428,11 +477,11 @@ void SwapChain::DestroySwapChain()
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m_swap_chain = VK_NULL_HANDLE;
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}
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VkResult SwapChain::AcquireNextImage(VkSemaphore available_semaphore)
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VkResult SwapChain::AcquireNextImage()
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{
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VkResult res =
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vkAcquireNextImageKHR(g_vulkan_context->GetDevice(), m_swap_chain, UINT64_MAX,
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available_semaphore, VK_NULL_HANDLE, &m_current_swap_chain_image_index);
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VkResult res = vkAcquireNextImageKHR(g_vulkan_context->GetDevice(), m_swap_chain, UINT64_MAX,
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m_image_available_semaphore, VK_NULL_HANDLE,
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&m_current_swap_chain_image_index);
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if (res != VK_SUCCESS && res != VK_ERROR_OUT_OF_DATE_KHR && res != VK_SUBOPTIMAL_KHR)
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LOG_VULKAN_ERROR(res, "vkAcquireNextImageKHR failed: ");
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@ -53,8 +53,12 @@ public:
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{
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return m_swap_chain_images[m_current_swap_chain_image_index].framebuffer;
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}
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VkRenderPass GetLoadRenderPass() const { return m_render_pass; }
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VkRenderPass GetClearRenderPass() const { return m_clear_render_pass; }
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VkSemaphore GetImageAvailableSemaphore() const { return m_image_available_semaphore; }
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VkSemaphore GetRenderingFinishedSemaphore() const { return m_rendering_finished_semaphore; }
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VkResult AcquireNextImage(VkSemaphore available_semaphore);
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VkResult AcquireNextImage();
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bool RecreateSurface(void* native_handle);
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bool ResizeSwapChain();
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@ -64,6 +68,9 @@ public:
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bool SetVSync(bool enabled);
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private:
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bool CreateSemaphores();
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void DestroySemaphores();
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bool SelectSurfaceFormat();
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bool SelectPresentMode();
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@ -94,6 +101,12 @@ private:
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std::vector<SwapChainImage> m_swap_chain_images;
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u32 m_current_swap_chain_image_index = 0;
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VkSemaphore m_image_available_semaphore = VK_NULL_HANDLE;
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VkSemaphore m_rendering_finished_semaphore = VK_NULL_HANDLE;
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VkRenderPass m_render_pass = VK_NULL_HANDLE;
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VkRenderPass m_clear_render_pass = VK_NULL_HANDLE;
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u32 m_width = 0;
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u32 m_height = 0;
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u32 m_layers = 0;
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