Merge pull request #7893 from jordan-woyak/mapping-ui-cleanup
DolphinQ: Mapping UI cleanups.
This commit is contained in:
commit
a1f53716dc
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@ -40,7 +40,7 @@ IOWindow::IOWindow(QWidget* parent, ControllerEmu::EmulatedController* controlle
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setWindowTitle(type == IOWindow::Type::Input ? tr("Configure Input") : tr("Configure Output"));
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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Update();
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ConfigChanged();
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}
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void IOWindow::CreateMainLayout()
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@ -115,8 +115,10 @@ void IOWindow::CreateMainLayout()
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setLayout(m_main_layout);
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}
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void IOWindow::Update()
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void IOWindow::ConfigChanged()
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{
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const auto old_state = blockSignals(true);
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m_expression_text->setPlainText(QString::fromStdString(m_reference->GetExpression()));
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m_expression_text->moveCursor(QTextCursor::End, QTextCursor::MoveAnchor);
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m_range_spinbox->setValue(m_reference->range * SLIDER_TICK_COUNT);
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@ -126,6 +128,8 @@ void IOWindow::Update()
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UpdateDeviceList();
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UpdateOptionList();
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blockSignals(old_state);
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}
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void IOWindow::ConnectWidgets()
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@ -173,6 +177,7 @@ void IOWindow::OnDialogButtonPressed(QAbstractButton* button)
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}
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m_reference->SetExpression(m_expression_text->toPlainText().toStdString());
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m_controller->UpdateReferences(g_controller_interface);
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if (button != m_apply_button)
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accept();
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@ -234,21 +239,9 @@ void IOWindow::UpdateDeviceList()
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{
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m_devices_combo->clear();
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Core::RunAsCPUThread([&] {
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g_controller_interface.RefreshDevices();
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m_controller->UpdateReferences(g_controller_interface);
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for (const auto& name : g_controller_interface.GetAllDeviceStrings())
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m_devices_combo->addItem(QString::fromStdString(name));
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// Adding default device regardless if it's currently connected or not
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const auto default_device = m_controller->GetDefaultDevice().ToString();
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m_devices_combo->addItem(QString::fromStdString(default_device));
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for (const auto& name : g_controller_interface.GetAllDeviceStrings())
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{
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if (name != default_device)
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m_devices_combo->addItem(QString::fromStdString(name));
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}
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m_devices_combo->setCurrentIndex(0);
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});
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m_devices_combo->setCurrentText(
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QString::fromStdString(m_controller->GetDefaultDevice().ToString()));
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}
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@ -43,7 +43,7 @@ public:
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private:
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void CreateMainLayout();
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void ConnectWidgets();
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void Update();
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void ConfigChanged();
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void OnDialogButtonPressed(QAbstractButton* button);
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void OnDeviceChanged(const QString& device);
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@ -10,23 +10,20 @@
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#include "InputCommon/ControllerEmu/Setting/BooleanSetting.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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MappingBool::MappingBool(MappingWidget* widget, ControllerEmu::BooleanSetting* setting)
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: QCheckBox(tr(setting->m_ui_name.c_str())), m_parent(widget), m_setting(setting)
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MappingBool::MappingBool(MappingWidget* parent, ControllerEmu::BooleanSetting* setting)
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: QCheckBox(tr(setting->m_ui_name.c_str())), m_setting(*setting)
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{
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Update();
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Connect();
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}
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void MappingBool::Connect()
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{
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connect(this, &QCheckBox::stateChanged, this, [this](int value) {
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m_setting->SetValue(value);
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m_parent->SaveSettings();
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m_parent->GetController()->UpdateReferences(g_controller_interface);
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connect(this, &QCheckBox::stateChanged, this, [this, parent](int value) {
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m_setting.SetValue(value);
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parent->SaveSettings();
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});
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connect(parent, &MappingWidget::ConfigChanged, this, &MappingBool::ConfigChanged);
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}
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void MappingBool::Update()
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void MappingBool::ConfigChanged()
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{
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setChecked(m_setting->GetValue());
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const bool old_state = blockSignals(true);
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setChecked(m_setting.GetValue());
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blockSignals(old_state);
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}
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@ -18,11 +18,8 @@ class MappingBool : public QCheckBox
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public:
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MappingBool(MappingWidget* widget, ControllerEmu::BooleanSetting* setting);
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void Update();
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private:
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void Connect();
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void ConfigChanged();
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MappingWidget* m_parent;
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ControllerEmu::BooleanSetting* m_setting;
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ControllerEmu::BooleanSetting& m_setting;
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};
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@ -9,7 +9,6 @@
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#include <QMouseEvent>
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#include <QRegExp>
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#include <QString>
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#include <QTimer>
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#include "Common/Thread.h"
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#include "Core/Core.h"
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@ -42,8 +41,8 @@ bool MappingButton::IsInput() const
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return m_reference->IsInput();
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}
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MappingButton::MappingButton(MappingWidget* widget, ControlReference* ref, bool indicator)
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: ElidedButton(ToDisplayString(QString::fromStdString(ref->GetExpression()))), m_parent(widget),
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MappingButton::MappingButton(MappingWidget* parent, ControlReference* ref, bool indicator)
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: ElidedButton(ToDisplayString(QString::fromStdString(ref->GetExpression()))), m_parent(parent),
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m_reference(ref)
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{
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// Force all mapping buttons to stay at a minimal height.
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@ -54,50 +53,30 @@ MappingButton::MappingButton(MappingWidget* widget, ControlReference* ref, bool
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setSizePolicy(QSizePolicy::Ignored, QSizePolicy::Ignored);
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Connect();
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setToolTip(
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tr("Left-click to detect input.\nMiddle-click to clear.\nRight-click for more options."));
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if (!m_reference->IsInput() || !indicator)
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return;
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m_timer = new QTimer(this);
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connect(m_timer, &QTimer::timeout, this, [this] {
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if (!isActiveWindow())
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return;
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connect(this, &MappingButton::pressed, this, &MappingButton::Detect);
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Settings::Instance().SetControllerStateNeeded(true);
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if (indicator)
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connect(parent, &MappingWidget::Update, this, &MappingButton::UpdateIndicator);
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if (Core::GetState() == Core::State::Uninitialized || Core::GetState() == Core::State::Paused)
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g_controller_interface.UpdateInput();
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auto state = m_reference->State();
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QFont f = m_parent->font();
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QPalette p = m_parent->palette();
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if (state > ControllerEmu::Buttons::ACTIVATION_THRESHOLD)
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{
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f.setBold(true);
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p.setColor(QPalette::ButtonText, Qt::red);
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}
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setFont(f);
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setPalette(p);
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Settings::Instance().SetControllerStateNeeded(false);
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});
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m_timer->start(1000 / 30);
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connect(parent, &MappingWidget::ConfigChanged, this, &MappingButton::ConfigChanged);
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}
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void MappingButton::Connect()
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void MappingButton::AdvancedPressed()
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{
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connect(this, &MappingButton::pressed, this, &MappingButton::Detect);
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IOWindow io(this, m_parent->GetController(), m_reference,
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m_reference->IsInput() ? IOWindow::Type::Input : IOWindow::Type::Output);
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io.exec();
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ConfigChanged();
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m_parent->SaveSettings();
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}
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void MappingButton::Detect()
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{
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if (m_parent->GetDevice() == nullptr || !m_reference->IsInput())
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if (!m_reference->IsInput())
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return;
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const auto default_device_qualifier = m_parent->GetController()->GetDefaultDevice();
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@ -121,27 +100,48 @@ void MappingButton::Detect()
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return;
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m_reference->SetExpression(expression.toStdString());
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m_parent->SaveSettings();
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Update();
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m_parent->GetController()->UpdateReferences(g_controller_interface);
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ConfigChanged();
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m_parent->SaveSettings();
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if (m_parent->IsIterativeInput())
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m_parent->NextButton(this);
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}
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void MappingButton::Clear()
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{
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m_reference->SetExpression("");
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m_reference->range = 100.0 / SLIDER_TICK_COUNT;
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m_reference->SetExpression("");
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m_parent->GetController()->UpdateReferences(g_controller_interface);
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m_parent->SaveSettings();
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Update();
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ConfigChanged();
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}
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void MappingButton::Update()
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void MappingButton::UpdateIndicator()
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{
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if (!isActiveWindow())
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return;
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const auto state = m_reference->State();
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QFont f = m_parent->font();
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QPalette p = m_parent->palette();
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if (state > ControllerEmu::Buttons::ACTIVATION_THRESHOLD)
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{
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f.setBold(true);
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p.setColor(QPalette::ButtonText, Qt::red);
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}
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setFont(f);
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setPalette(p);
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}
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void MappingButton::ConfigChanged()
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{
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const auto lock = ControllerEmu::EmulatedController::GetStateLock();
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m_reference->UpdateReference(g_controller_interface,
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m_parent->GetController()->GetDefaultDevice());
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setText(ToDisplayString(QString::fromStdString(m_reference->GetExpression())));
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}
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@ -153,13 +153,13 @@ void MappingButton::mouseReleaseEvent(QMouseEvent* event)
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if (m_reference->IsInput())
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QPushButton::mouseReleaseEvent(event);
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else
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emit AdvancedPressed();
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AdvancedPressed();
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return;
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case Qt::MouseButton::MidButton:
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Clear();
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return;
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case Qt::MouseButton::RightButton:
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emit AdvancedPressed();
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AdvancedPressed();
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return;
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default:
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return;
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@ -11,7 +11,6 @@ class ControlReference;
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class MappingWidget;
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class QEvent;
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class QMouseEvent;
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class QTimer;
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class MappingButton : public ElidedButton
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{
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@ -19,20 +18,17 @@ class MappingButton : public ElidedButton
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public:
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MappingButton(MappingWidget* widget, ControlReference* ref, bool indicator);
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void Clear();
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void Update();
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void Detect();
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bool IsInput() const;
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signals:
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private:
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void Clear();
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void UpdateIndicator();
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void ConfigChanged();
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void AdvancedPressed();
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private:
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void mouseReleaseEvent(QMouseEvent* event) override;
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void Connect();
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MappingWidget* m_parent;
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ControlReference* m_reference;
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QTimer* m_timer;
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};
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@ -67,6 +67,7 @@ QString DetectExpression(QPushButton* button, ciface::Core::DeviceContainer& dev
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std::shared_ptr<ciface::Core::Device> device;
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ciface::Core::Device::Input* input;
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std::tie(device, input) = device_container.DetectInput(INPUT_DETECT_TIME, device_strings);
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button->releaseMouse();
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@ -23,6 +23,7 @@
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#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
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#include "InputCommon/ControllerInterface/Device.h"
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#include "DolphinQt/Config/Mapping/MappingWidget.h"
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#include "DolphinQt/QtUtils/ModalMessageBox.h"
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#include "DolphinQt/Settings.h"
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@ -50,15 +51,9 @@ const QColor SWING_GATE_COLOR = 0xcea2d9;
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constexpr int INPUT_DOT_RADIUS = 2;
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constexpr int INDICATOR_UPDATE_FREQ = 30;
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MappingIndicator::MappingIndicator(ControllerEmu::ControlGroup* group) : m_group(group)
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{
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setMinimumHeight(128);
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const auto timer = new QTimer(this);
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connect(timer, &QTimer::timeout, this, [this] { repaint(); });
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timer->start(1000 / INDICATOR_UPDATE_FREQ);
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}
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namespace
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@ -133,12 +128,8 @@ void MappingIndicator::DrawCursor(ControllerEmu::Cursor& cursor)
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const QColor tv_brush_color = CURSOR_TV_COLOR;
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const QColor tv_pen_color = tv_brush_color.darker(125);
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// TODO: This SetControllerStateNeeded interface leaks input into the game
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// We should probably hold the mutex for UI updates.
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Settings::Instance().SetControllerStateNeeded(true);
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const auto raw_coord = cursor.GetState(false);
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const auto adj_coord = cursor.GetState(true);
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Settings::Instance().SetControllerStateNeeded(false);
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UpdateCalibrationWidget({raw_coord.x, raw_coord.y});
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@ -250,9 +241,6 @@ void MappingIndicator::DrawReshapableInput(ControllerEmu::ReshapableInput& stick
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const QColor gate_pen_color = gate_brush_color.darker(125);
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// TODO: This SetControllerStateNeeded interface leaks input into the game
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// We should probably hold the mutex for UI updates.
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Settings::Instance().SetControllerStateNeeded(true);
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const auto raw_coord = stick.GetReshapableState(false);
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Common::DVec2 adj_coord;
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@ -267,8 +255,6 @@ void MappingIndicator::DrawReshapableInput(ControllerEmu::ReshapableInput& stick
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adj_coord = stick.GetReshapableState(true);
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}
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Settings::Instance().SetControllerStateNeeded(false);
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UpdateCalibrationWidget(raw_coord);
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// Bounding box size:
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@ -343,10 +329,8 @@ void MappingIndicator::DrawMixedTriggers()
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const std::array<u16, TRIGGER_COUNT> button_masks = {0x1, 0x2};
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u16 button_state = 0;
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Settings::Instance().SetControllerStateNeeded(true);
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triggers.GetState(&button_state, button_masks.data(), raw_analog_state.data(), false);
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triggers.GetState(&button_state, button_masks.data(), adj_analog_state.data(), true);
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Settings::Instance().SetControllerStateNeeded(false);
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// Rectangle sizes:
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const int trigger_height = 32;
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@ -429,13 +413,9 @@ void MappingIndicator::DrawForce(ControllerEmu::Force& force)
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const QColor gate_brush_color = SWING_GATE_COLOR;
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const QColor gate_pen_color = gate_brush_color.darker(125);
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// TODO: This SetControllerStateNeeded interface leaks input into the game
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// We should probably hold the mutex for UI updates.
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Settings::Instance().SetControllerStateNeeded(true);
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const auto raw_coord = force.GetState(false);
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WiimoteEmu::EmulateSwing(&m_motion_state, &force, 1.f / INDICATOR_UPDATE_FREQ);
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const auto& adj_coord = m_motion_state.position;
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Settings::Instance().SetControllerStateNeeded(false);
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UpdateCalibrationWidget({raw_coord.x, raw_coord.y});
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@ -520,6 +500,9 @@ void MappingIndicator::DrawForce(ControllerEmu::Force& force)
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void MappingIndicator::paintEvent(QPaintEvent*)
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{
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// TODO: The SetControllerStateNeeded interface leaks input into the game.
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Settings::Instance().SetControllerStateNeeded(true);
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switch (m_group->type)
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{
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case ControllerEmu::GroupType::Cursor:
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@ -538,6 +521,8 @@ void MappingIndicator::paintEvent(QPaintEvent*)
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default:
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break;
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}
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Settings::Instance().SetControllerStateNeeded(false);
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}
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void MappingIndicator::DrawCalibration(QPainter& p, Common::DVec2 point)
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@ -10,25 +10,23 @@
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#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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MappingNumeric::MappingNumeric(MappingWidget* widget, ControllerEmu::NumericSetting* setting)
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: m_parent(widget), m_setting(setting)
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MappingNumeric::MappingNumeric(MappingWidget* parent, ControllerEmu::NumericSetting* setting)
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: m_setting(*setting)
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{
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setRange(setting->m_low, setting->m_high);
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Update();
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Connect();
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}
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void MappingNumeric::Connect()
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{
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connect(this, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), this,
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[this](int value) {
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m_setting->SetValue(static_cast<double>(value) / 100);
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m_parent->SaveSettings();
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m_parent->GetController()->UpdateReferences(g_controller_interface);
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[this, parent](int value) {
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m_setting.SetValue(static_cast<double>(value) / 100);
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parent->SaveSettings();
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});
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connect(parent, &MappingWidget::ConfigChanged, this, &MappingNumeric::ConfigChanged);
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}
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void MappingNumeric::Update()
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void MappingNumeric::ConfigChanged()
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{
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setValue(m_setting->GetValue() * 100);
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const bool old_state = blockSignals(true);
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setValue(m_setting.GetValue() * 100);
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blockSignals(old_state);
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}
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|
|
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@ -19,11 +19,8 @@ class MappingNumeric : public QSpinBox
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|||
public:
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MappingNumeric(MappingWidget* widget, ControllerEmu::NumericSetting* ref);
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|
||||
void Update();
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||||
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||||
private:
|
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void Connect();
|
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void ConfigChanged();
|
||||
|
||||
MappingWidget* m_parent;
|
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ControllerEmu::NumericSetting* m_setting;
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ControllerEmu::NumericSetting& m_setting;
|
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};
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|
|
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@ -10,23 +10,20 @@
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#include "InputCommon/ControllerEmu/Setting/BooleanSetting.h"
|
||||
#include "InputCommon/ControllerInterface/ControllerInterface.h"
|
||||
|
||||
MappingRadio::MappingRadio(MappingWidget* widget, ControllerEmu::BooleanSetting* setting)
|
||||
: QRadioButton(tr(setting->m_ui_name.c_str())), m_parent(widget), m_setting(setting)
|
||||
MappingRadio::MappingRadio(MappingWidget* parent, ControllerEmu::BooleanSetting* setting)
|
||||
: QRadioButton(tr(setting->m_ui_name.c_str())), m_setting(*setting)
|
||||
{
|
||||
Update();
|
||||
Connect();
|
||||
}
|
||||
|
||||
void MappingRadio::Connect()
|
||||
{
|
||||
connect(this, &QRadioButton::toggled, this, [this](int value) {
|
||||
m_setting->SetValue(value);
|
||||
m_parent->SaveSettings();
|
||||
m_parent->GetController()->UpdateReferences(g_controller_interface);
|
||||
connect(this, &QRadioButton::toggled, this, [this, parent](int value) {
|
||||
m_setting.SetValue(value);
|
||||
parent->SaveSettings();
|
||||
});
|
||||
|
||||
connect(parent, &MappingWidget::ConfigChanged, this, &MappingRadio::ConfigChanged);
|
||||
}
|
||||
|
||||
void MappingRadio::Update()
|
||||
void MappingRadio::ConfigChanged()
|
||||
{
|
||||
setChecked(m_setting->GetValue());
|
||||
const bool old_state = blockSignals(true);
|
||||
setChecked(m_setting.GetValue());
|
||||
blockSignals(old_state);
|
||||
}
|
||||
|
|
|
@ -18,11 +18,8 @@ class MappingRadio : public QRadioButton
|
|||
public:
|
||||
MappingRadio(MappingWidget* widget, ControllerEmu::BooleanSetting* setting);
|
||||
|
||||
void Update();
|
||||
|
||||
private:
|
||||
void Connect();
|
||||
void ConfigChanged();
|
||||
|
||||
MappingWidget* m_parent;
|
||||
ControllerEmu::BooleanSetting* m_setting;
|
||||
ControllerEmu::BooleanSetting& m_setting;
|
||||
};
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include <QFormLayout>
|
||||
#include <QGroupBox>
|
||||
#include <QPushButton>
|
||||
#include <QTimer>
|
||||
|
||||
#include "DolphinQt/Config/Mapping/IOWindow.h"
|
||||
#include "DolphinQt/Config/Mapping/MappingBool.h"
|
||||
|
@ -15,18 +16,32 @@
|
|||
#include "DolphinQt/Config/Mapping/MappingNumeric.h"
|
||||
#include "DolphinQt/Config/Mapping/MappingRadio.h"
|
||||
#include "DolphinQt/Config/Mapping/MappingWindow.h"
|
||||
#include "DolphinQt/Settings.h"
|
||||
|
||||
#include "InputCommon/ControlReference/ControlReference.h"
|
||||
#include "InputCommon/ControllerEmu/Control/Control.h"
|
||||
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
|
||||
#include "InputCommon/ControllerEmu/ControllerEmu.h"
|
||||
#include "InputCommon/ControllerEmu/Setting/BooleanSetting.h"
|
||||
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
|
||||
#include "InputCommon/ControllerEmu/StickGate.h"
|
||||
|
||||
MappingWidget::MappingWidget(MappingWindow* window) : m_parent(window)
|
||||
MappingWidget::MappingWidget(MappingWindow* parent) : m_parent(parent)
|
||||
{
|
||||
connect(window, &MappingWindow::Update, this, &MappingWidget::Update);
|
||||
connect(window, &MappingWindow::Save, this, &MappingWidget::SaveSettings);
|
||||
connect(parent, &MappingWindow::Update, this, &MappingWidget::Update);
|
||||
connect(parent, &MappingWindow::Save, this, &MappingWidget::SaveSettings);
|
||||
connect(parent, &MappingWindow::ConfigChanged, this, &MappingWidget::ConfigChanged);
|
||||
|
||||
const auto timer = new QTimer(this);
|
||||
connect(timer, &QTimer::timeout, this, [this] {
|
||||
// TODO: The SetControllerStateNeeded interface leaks input into the game.
|
||||
const auto lock = m_parent->GetController()->GetStateLock();
|
||||
Settings::Instance().SetControllerStateNeeded(true);
|
||||
emit Update();
|
||||
Settings::Instance().SetControllerStateNeeded(false);
|
||||
});
|
||||
|
||||
timer->start(1000 / INDICATOR_UPDATE_FREQ);
|
||||
}
|
||||
|
||||
MappingWindow* MappingWidget::GetParent() const
|
||||
|
@ -57,11 +72,6 @@ void MappingWidget::NextButton(MappingButton* button)
|
|||
NextButton(next);
|
||||
}
|
||||
|
||||
std::shared_ptr<ciface::Core::Device> MappingWidget::GetDevice() const
|
||||
{
|
||||
return m_parent->GetDevice();
|
||||
}
|
||||
|
||||
int MappingWidget::GetPort() const
|
||||
{
|
||||
return m_parent->GetPort();
|
||||
|
@ -96,19 +106,6 @@ QGroupBox* MappingWidget::CreateGroupBox(const QString& name, ControllerEmu::Con
|
|||
translate ? tr(control->ui_name.c_str()) : QString::fromStdString(control->ui_name);
|
||||
form_layout->addRow(translated_name, button);
|
||||
|
||||
auto* control_ref = control->control_ref.get();
|
||||
|
||||
connect(button, &MappingButton::AdvancedPressed, [this, button, control_ref] {
|
||||
if (m_parent->GetDevice() == nullptr)
|
||||
return;
|
||||
|
||||
IOWindow io(this, m_parent->GetController(), control_ref,
|
||||
control_ref->IsInput() ? IOWindow::Type::Input : IOWindow::Type::Output);
|
||||
io.exec();
|
||||
SaveSettings();
|
||||
button->Update();
|
||||
});
|
||||
|
||||
m_buttons.push_back(button);
|
||||
}
|
||||
|
||||
|
@ -116,7 +113,6 @@ QGroupBox* MappingWidget::CreateGroupBox(const QString& name, ControllerEmu::Con
|
|||
{
|
||||
auto* spinbox = new MappingNumeric(this, numeric.get());
|
||||
form_layout->addRow(tr(numeric->m_name.c_str()), spinbox);
|
||||
m_numerics.push_back(spinbox);
|
||||
}
|
||||
|
||||
for (auto& boolean : group->boolean_settings)
|
||||
|
@ -127,7 +123,6 @@ QGroupBox* MappingWidget::CreateGroupBox(const QString& name, ControllerEmu::Con
|
|||
auto* checkbox = new MappingRadio(this, boolean.get());
|
||||
|
||||
form_layout->addRow(checkbox);
|
||||
m_radio.push_back(checkbox);
|
||||
}
|
||||
|
||||
for (auto& boolean : group->boolean_settings)
|
||||
|
@ -138,12 +133,12 @@ QGroupBox* MappingWidget::CreateGroupBox(const QString& name, ControllerEmu::Con
|
|||
auto* checkbox = new MappingBool(this, boolean.get());
|
||||
|
||||
form_layout->addRow(checkbox);
|
||||
m_bools.push_back(checkbox);
|
||||
}
|
||||
|
||||
if (need_indicator)
|
||||
{
|
||||
auto const indicator = new MappingIndicator(group);
|
||||
connect(this, &MappingWidget::Update, indicator, QOverload<>::of(&MappingIndicator::update));
|
||||
|
||||
if (need_calibration)
|
||||
{
|
||||
|
@ -159,23 +154,6 @@ QGroupBox* MappingWidget::CreateGroupBox(const QString& name, ControllerEmu::Con
|
|||
return group_box;
|
||||
}
|
||||
|
||||
void MappingWidget::Update()
|
||||
{
|
||||
for (auto* button : m_buttons)
|
||||
button->Update();
|
||||
|
||||
for (auto* spinbox : m_numerics)
|
||||
spinbox->Update();
|
||||
|
||||
for (auto* checkbox : m_bools)
|
||||
checkbox->Update();
|
||||
|
||||
for (auto* radio : m_radio)
|
||||
radio->Update();
|
||||
|
||||
SaveSettings();
|
||||
}
|
||||
|
||||
ControllerEmu::EmulatedController* MappingWidget::GetController() const
|
||||
{
|
||||
return m_parent->GetController();
|
||||
|
|
|
@ -35,6 +35,8 @@ class Device;
|
|||
}
|
||||
} // namespace ciface
|
||||
|
||||
constexpr int INDICATOR_UPDATE_FREQ = 30;
|
||||
|
||||
class MappingWidget : public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
|
@ -42,7 +44,6 @@ public:
|
|||
explicit MappingWidget(MappingWindow* window);
|
||||
|
||||
ControllerEmu::EmulatedController* GetController() const;
|
||||
std::shared_ptr<ciface::Core::Device> GetDevice() const;
|
||||
|
||||
MappingWindow* GetParent() const;
|
||||
|
||||
|
@ -53,7 +54,9 @@ public:
|
|||
virtual void SaveSettings() = 0;
|
||||
virtual InputConfig* GetConfig() = 0;
|
||||
|
||||
signals:
|
||||
void Update();
|
||||
void ConfigChanged();
|
||||
|
||||
protected:
|
||||
int GetPort() const;
|
||||
|
@ -62,8 +65,5 @@ protected:
|
|||
private:
|
||||
MappingWindow* m_parent;
|
||||
bool m_first = true;
|
||||
std::vector<MappingBool*> m_bools;
|
||||
std::vector<MappingRadio*> m_radio;
|
||||
std::vector<MappingButton*> m_buttons;
|
||||
std::vector<MappingNumeric*> m_numerics;
|
||||
};
|
||||
|
|
|
@ -13,13 +13,13 @@
|
|||
#include <QTabWidget>
|
||||
#include <QVBoxLayout>
|
||||
|
||||
#include "Core/Core.h"
|
||||
|
||||
#include "Common/FileSearch.h"
|
||||
#include "Common/FileUtil.h"
|
||||
#include "Common/IniFile.h"
|
||||
#include "Common/StringUtil.h"
|
||||
|
||||
#include "Core/Core.h"
|
||||
|
||||
#include "DolphinQt/Config/Mapping/GCKeyboardEmu.h"
|
||||
#include "DolphinQt/Config/Mapping/GCMicrophone.h"
|
||||
#include "DolphinQt/Config/Mapping/GCPadEmu.h"
|
||||
|
@ -58,6 +58,8 @@ MappingWindow::MappingWindow(QWidget* parent, Type type, int port_num)
|
|||
CreateMainLayout();
|
||||
ConnectWidgets();
|
||||
SetMappingType(type);
|
||||
|
||||
emit ConfigChanged();
|
||||
}
|
||||
|
||||
void MappingWindow::CreateDevicesLayout()
|
||||
|
@ -141,17 +143,21 @@ void MappingWindow::ConnectWidgets()
|
|||
{
|
||||
connect(&Settings::Instance(), &Settings::DevicesChanged, this,
|
||||
&MappingWindow::OnGlobalDevicesChanged);
|
||||
connect(m_button_box, &QDialogButtonBox::rejected, this, &QDialog::reject);
|
||||
connect(m_devices_refresh, &QPushButton::clicked, this, &MappingWindow::RefreshDevices);
|
||||
connect(this, &MappingWindow::ConfigChanged, this, &MappingWindow::OnGlobalDevicesChanged);
|
||||
connect(m_devices_combo, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
|
||||
this, &MappingWindow::OnDeviceChanged);
|
||||
this, &MappingWindow::OnSelectDevice);
|
||||
|
||||
connect(m_devices_refresh, &QPushButton::clicked, this, &MappingWindow::RefreshDevices);
|
||||
|
||||
connect(m_reset_clear, &QPushButton::clicked, this, &MappingWindow::OnClearFieldsPressed);
|
||||
connect(m_reset_default, &QPushButton::clicked, this, &MappingWindow::OnDefaultFieldsPressed);
|
||||
connect(m_profiles_save, &QPushButton::clicked, this, &MappingWindow::OnSaveProfilePressed);
|
||||
connect(m_profiles_load, &QPushButton::clicked, this, &MappingWindow::OnLoadProfilePressed);
|
||||
connect(m_profiles_delete, &QPushButton::clicked, this, &MappingWindow::OnDeleteProfilePressed);
|
||||
|
||||
// We currently use the "Close" button as an "Accept" button so we must save on reject.
|
||||
connect(this, &QDialog::rejected, [this] { emit Save(); });
|
||||
connect(m_button_box, &QDialogButtonBox::rejected, this, &QDialog::reject);
|
||||
}
|
||||
|
||||
void MappingWindow::OnDeleteProfilePressed()
|
||||
|
@ -206,9 +212,7 @@ void MappingWindow::OnLoadProfilePressed()
|
|||
m_controller->LoadConfig(ini.GetOrCreateSection("Profile"));
|
||||
m_controller->UpdateReferences(g_controller_interface);
|
||||
|
||||
emit Update();
|
||||
|
||||
RefreshDevices();
|
||||
emit ConfigChanged();
|
||||
}
|
||||
|
||||
void MappingWindow::OnSaveProfilePressed()
|
||||
|
@ -235,13 +239,16 @@ void MappingWindow::OnSaveProfilePressed()
|
|||
}
|
||||
}
|
||||
|
||||
void MappingWindow::OnDeviceChanged(int index)
|
||||
void MappingWindow::OnSelectDevice(int index)
|
||||
{
|
||||
if (IsMappingAllDevices())
|
||||
return;
|
||||
|
||||
const auto device = m_devices_combo->currentText().toStdString();
|
||||
// Original string is stored in the "user-data".
|
||||
const auto device = m_devices_combo->currentData().toString().toStdString();
|
||||
|
||||
m_controller->SetDefaultDevice(device);
|
||||
m_controller->UpdateReferences(g_controller_interface);
|
||||
}
|
||||
|
||||
bool MappingWindow::IsMappingAllDevices() const
|
||||
|
@ -256,26 +263,42 @@ void MappingWindow::RefreshDevices()
|
|||
|
||||
void MappingWindow::OnGlobalDevicesChanged()
|
||||
{
|
||||
const auto old_state = m_devices_combo->blockSignals(true);
|
||||
|
||||
m_devices_combo->clear();
|
||||
|
||||
Core::RunAsCPUThread([&] {
|
||||
m_controller->UpdateReferences(g_controller_interface);
|
||||
for (const auto& name : g_controller_interface.GetAllDeviceStrings())
|
||||
{
|
||||
const auto qname = QString::fromStdString(name);
|
||||
m_devices_combo->addItem(qname, qname);
|
||||
}
|
||||
|
||||
const auto default_device = m_controller->GetDefaultDevice().ToString();
|
||||
m_devices_combo->insertSeparator(m_devices_combo->count());
|
||||
|
||||
if (!default_device.empty())
|
||||
m_devices_combo->addItem(QString::fromStdString(default_device));
|
||||
const auto default_device = m_controller->GetDefaultDevice().ToString();
|
||||
|
||||
for (const auto& name : g_controller_interface.GetAllDeviceStrings())
|
||||
if (!default_device.empty())
|
||||
{
|
||||
const auto default_device_index =
|
||||
m_devices_combo->findText(QString::fromStdString(default_device));
|
||||
|
||||
if (default_device_index != -1)
|
||||
{
|
||||
if (name != default_device)
|
||||
m_devices_combo->addItem(QString::fromStdString(name));
|
||||
m_devices_combo->setCurrentIndex(default_device_index);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Selected device is not currently attached.
|
||||
const auto qname = QString::fromStdString(default_device);
|
||||
m_devices_combo->addItem(
|
||||
QStringLiteral("[") + tr("disconnected") + QStringLiteral("] ") + qname, qname);
|
||||
m_devices_combo->setCurrentIndex(m_devices_combo->count() - 1);
|
||||
}
|
||||
}
|
||||
|
||||
m_devices_combo->addItem(tr("All devices"));
|
||||
m_devices_combo->addItem(tr("All devices"));
|
||||
|
||||
m_devices_combo->setCurrentIndex(0);
|
||||
});
|
||||
m_devices_combo->blockSignals(old_state);
|
||||
}
|
||||
|
||||
void MappingWindow::SetMappingType(MappingWindow::Type type)
|
||||
|
@ -372,16 +395,11 @@ ControllerEmu::EmulatedController* MappingWindow::GetController() const
|
|||
return m_controller;
|
||||
}
|
||||
|
||||
std::shared_ptr<ciface::Core::Device> MappingWindow::GetDevice() const
|
||||
{
|
||||
return g_controller_interface.FindDevice(GetController()->GetDefaultDevice());
|
||||
}
|
||||
|
||||
void MappingWindow::OnDefaultFieldsPressed()
|
||||
{
|
||||
m_controller->LoadDefaults(g_controller_interface);
|
||||
m_controller->UpdateReferences(g_controller_interface);
|
||||
emit Update();
|
||||
emit ConfigChanged();
|
||||
emit Save();
|
||||
}
|
||||
|
||||
|
@ -389,9 +407,14 @@ void MappingWindow::OnClearFieldsPressed()
|
|||
{
|
||||
// Loading an empty inifile section clears everything.
|
||||
IniFile::Section sec;
|
||||
|
||||
// Keep the currently selected device.
|
||||
const auto default_device = m_controller->GetDefaultDevice();
|
||||
m_controller->LoadConfig(&sec);
|
||||
m_controller->SetDefaultDevice(default_device);
|
||||
|
||||
m_controller->UpdateReferences(g_controller_interface);
|
||||
emit Update();
|
||||
emit ConfigChanged();
|
||||
emit Save();
|
||||
}
|
||||
|
||||
|
|
|
@ -49,12 +49,14 @@ public:
|
|||
explicit MappingWindow(QWidget* parent, Type type, int port_num);
|
||||
|
||||
int GetPort() const;
|
||||
std::shared_ptr<ciface::Core::Device> GetDevice() const;
|
||||
ControllerEmu::EmulatedController* GetController() const;
|
||||
bool IsIterativeInput() const;
|
||||
bool IsMappingAllDevices() const;
|
||||
|
||||
signals:
|
||||
// Emitted when config has changed so widgets can update to reflect the change.
|
||||
void ConfigChanged();
|
||||
// Emitted at 30hz for real-time indicators to be updated.
|
||||
void Update();
|
||||
void Save();
|
||||
|
||||
|
@ -75,7 +77,7 @@ private:
|
|||
void OnSaveProfilePressed();
|
||||
void OnDefaultFieldsPressed();
|
||||
void OnClearFieldsPressed();
|
||||
void OnDeviceChanged(int index);
|
||||
void OnSelectDevice(int index);
|
||||
void OnGlobalDevicesChanged();
|
||||
|
||||
ControllerEmu::EmulatedController* m_controller = nullptr;
|
||||
|
|
Loading…
Reference in New Issue