Commit Graph

1739 Commits

Author SHA1 Message Date
John Peterson 5746ed490c OpenGL: Trying a new function to fix glScissor() and glViewport() when bpmem.copyTexSrcWH is not 640x480. It's only enabled with g_Config.bStretchToFit and without g_Config.bKeepAR to test how it works. Hopefully I have not broken all other modes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2310 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 06:52:01 +00:00
donkopunchstania 14ab646978 fog is done in pixel shader but needs to factor x adjustment
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2309 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 04:41:58 +00:00
John Peterson 14b6cadf46 OpenGL: Added option to adjust the screen size and position. I need this to calibrate the Wiimote.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2307 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 02:58:29 +00:00
XTra.KrazzY c5aed83513 Fixed texture overlays. Can I remove the OVERLAY_TEXFMT definition? It just makes the code look messy.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2306 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 01:24:33 +00:00
John Peterson 0b1909aed0 Rerecording and nJoy: Copied the recording functions to nJoy
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2305 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-18 23:26:16 +00:00
nakeee 5cf828c7b9 Compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2302 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-18 00:08:40 +00:00
hrydgard 4f48594aa8 Remove/cleanup some auto-"breaks" in the code. they are annoying when debugging. (jit64 hits the DSP.cpp case in animal crossing) :/
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2300 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 23:07:10 +00:00
XTra.KrazzY 767d54d56f Fixed back the r844 projection hack. If it's called "r844" then it should stay AS IT WAS in r844! :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2299 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:54:30 +00:00
hrydgard c83e4a4952 oops.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2298 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:48:55 +00:00
hrydgard e010ef25da Clean up access to PowerPC::state. Some warning fixes. Restore hold-tab-to-release-throttle on Windows. Fix some project settings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2297 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:48:16 +00:00
XTra.KrazzY f33997e686 TGA Header Fix in Linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2296 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:23:06 +00:00
hrydgard 41ce35deb3 fix crazy codegen bug and unban R12 from register allocators
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2295 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:18:21 +00:00
hrydgard e11fa577b9 Also rename the projects as seen within VS.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2291 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 21:57:50 +00:00
hrydgard 692293550b Remove "WX" from all executable names, since the old non-wx version is dead and buried for two millennia or so (svn revs, not years ;)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2290 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 21:44:59 +00:00
tmator 7a4f21d8c4 try to fix non gui version
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2289 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 20:28:49 +00:00
magumagu9 9ed368b35a JitIL: a couple small optimizations.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2286 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 10:39:50 +00:00
magumagu9 1e150bccdf Build fix for r2283.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2285 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 02:42:21 +00:00
hrydgard 1c1425a406 Assorted jit64-related bugfixes. Discovered and papered over nasty codegen bug. No, IL64 still doesn't work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2281 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 22:06:11 +00:00
magumagu9 82a10c9692 Fix jpeterson breakage.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2276 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 09:26:47 +00:00
John Peterson a92444d3cc Emulated Wiimote: Added the pitch left and pitch right keyboard input to the GUI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2275 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 09:25:22 +00:00
John Peterson 9afd7fb620 Rerecording: Wind back the frame counter in the status bar when a save state is loaded. Issues: The frame updates do currently not occur as often as the input updates. The input updates occur more frequently, perhaps closer to 60 times per real seconds.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2274 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 07:17:34 +00:00
John Peterson 718aa585e2 Rerecording: Added frame step function and status bar for the input recording. Turn on frame stepping with Ctrl, step with Space. Build the Rerecording version with the setting in Setup.h.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2273 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 06:18:18 +00:00
LPFaint99 7d3e84c182 Preliminary support for having MasterKey for U/P/J and MasterKey for Korean wii games. Needs testing by someone who has a Korean wii game
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2272 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 06:17:21 +00:00
hrydgard daf11ee708 remove unnecessary push/pop from 64-bit build (IR.cpp)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2271 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 01:00:08 +00:00
omegadox 7a276e687e Added more overlay stats options.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2268 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 20:49:59 +00:00
hrydgard 94ac651544 Replace #defines in MemmapFunctions with C++ templates.
Performance should be identical but the memmap code is now easier to change and debug.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2266 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 19:47:12 +00:00
Shawn Hoffman 37b2b5f83b remove unicode from inputcommon vcproj
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2265 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 19:35:59 +00:00
John Peterson b53c30ad25 Emulated Wiimote and SimplePad: Build fixes for Linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2264 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 19:25:23 +00:00
John Peterson a8e35e976a Emulated Wiimote: Added customizable controls for the Wiimote and the Nunchuck
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2259 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 18:23:42 +00:00
hrydgard c49f969563 vertexloader_pos cleanup - remove the branch per vertex. not much of a speedup though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2256 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 14:46:17 +00:00
hrydgard 6deb87c176 VertexLoader: Change some pointer arithmetic to array syntax. should have no effect on performance.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2255 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 13:45:03 +00:00
hrydgard e5e55534ac fix a fixme in IR.cpp. IR still broken in 64-bit though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2254 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 13:09:44 +00:00
hrydgard 4f471ffeb6 color vertexloader: make read24 safer, speedup direct 8888 a tiny bit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2253 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 13:08:21 +00:00
hrydgard 232e961b6f Sort vertex loader debug statistics by number of verts loaded - now easy to identify the heaviest vertex loader in games.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2252 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 12:38:25 +00:00
hrydgard a4aac9ec99 Undo 2136 - not really an optimization since this loop rarely runs more than once. It also may be a cause of spurious bad GetPointer calls.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2251 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 11:39:24 +00:00
omegadox 71d9832004 Linux compile fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2246 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 05:43:48 +00:00
Shawn Hoffman 5e80ca1526 finish the banner part of ISOProperties.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2241 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 17:32:03 +00:00
John Peterson 7c638f3a51 Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2240 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 13:03:21 +00:00
XTra.KrazzY efa5fe5eb7 New compact texture type for OGL/D3D: IA4. Thanks for the IA4->IA8 unpacker hyperiris! Too bad that D3D supports IA4 natively while OGL is a bit buggy (treats LUM4_ALPHA4 as LUM8_ALPHA8).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2238 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 09:04:40 +00:00
John Peterson 79947e5d29 Emulated Wiimote: Added dead zone option for the gamepad input
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2237 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 01:15:35 +00:00
John Peterson 94583cbab0 DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2236 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 01:07:20 +00:00
magumagu9 94ee9afdb2 JitIL: A bit more constant folding, and a bit of cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2235 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 01:00:37 +00:00
magumagu9 39b7fe10f7 JitIL: make psq_lu work correctly. Fixes, among other things,
the graphics in Metroid Prime.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2234 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 00:58:18 +00:00
XTra.KrazzY acb3d1b23d New compact texture type for OGL/D3D: IA8
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2233 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-13 14:14:45 +00:00
magumagu9 a55e672493 JitIL: a few more functions. Partially addresses interpreter hotspots in
Metroid Prime; not really noticably faster, though.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2232 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-13 10:28:28 +00:00
XTra.KrazzY 0f8c866612 Tiny: Unnecessary function removal
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2226 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 22:35:05 +00:00
XTra.KrazzY e557e090dd New compact texture type for OGL/D3D: RGB565
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2225 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 22:32:33 +00:00
John Peterson 57c4620902 Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2224 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 16:43:35 +00:00
XTra.KrazzY e472b7f28d stwcxd and lwarx both set CR0
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2223 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 13:57:26 +00:00
XTra.KrazzY d2d097fba5 Committing magumagu9's work on texture decoding transferral to OGL, I added DX9 support. Speed seems to have increased but I'm not sure. See issue 581 for more info.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2222 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 13:54:08 +00:00
hyperiris 1bed914bf4 a tiny fix, I found MGS:TT PAL use BNR1 format opening.bnr, so only English was filled.
now, all 6 languages were filled when opening.bnr is BNR1 type.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2221 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 13:03:39 +00:00
John Peterson b932a53b68 Emulated Wiimote: Fixed the angles to x, y, z values conversion. There's just one thing left to fix before the combined roll and pitch works, when roll is more than 90 pitch has to be changed from for example 15 to -165 or something like that. Until I figure that out you can use the emulated roll and pitch separately by setting the range of either one of them to zero.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2219 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 08:46:48 +00:00
nakeee 7958eae6da small JITTEST typo fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2218 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-11 17:36:16 +00:00
John Peterson 68f39cb287 nJoy:
1. Circumvent the IDirectInputDevice2::SetDataFormat() error when opening the configuration window to.

2. Fixed the Allow out of focus input option again

3. Allow changing of the mapped pads while a game is running

4. Prevented crashes or problems from any combination of having the configuration window open when a game is started or stopped

5. Fixed a crash that would occur after nJoy was started with a connected pad, then stopped, and all pads disconnected, then started again

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2215 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-11 10:30:02 +00:00
John Peterson 5be14f1b72 Core: It seems like different settings work on different systems. So I added a Setup.h file to allow local custom compilation settings. I avoided placing this in Common.h to avoid having to rebuild many files when the settings are changed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2208 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 17:41:38 +00:00
John Peterson 516a14150a Wiimote: Improved the emulated Wiimote, added gamepad controls for analog tilting.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2207 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 17:25:08 +00:00
magumagu9 49937a640b JitIL: Make selectively disabling JIT instructions from the debugger
work correctly.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2205 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 13:11:32 +00:00
magumagu9 318d1105fb JitIL: Attempt to fix some 64-bit build errors.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2204 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 12:44:17 +00:00
magumagu9 cf5fc063ce JitIL: Make LoadCarry work correctly.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2202 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 12:20:30 +00:00
John Peterson c18613a580 nJoy: Fixed the Hat / Custom D-Pad setting in the save by slot mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2194 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 00:41:43 +00:00
John Peterson 2162e3ce80 Last commit: Forgot _WIN32 ifdef
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2193 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 23:49:13 +00:00
John Peterson 3d70ea1bcb PadSimple: Removed double definition of __Log()
Core: Readded FreeVideo and FreeDSP for _WIN32. As I have explained thoroughly these are needed in Windows.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2192 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 23:20:28 +00:00
John Peterson 72424eeadc PadSimple: Added rerecording option in that the input saving counter it saved with the save state and rewinded when a saved state is loaded
Core: Tried to a address a semi-frequent hanging that would occur in single core mode and render to main frame

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2191 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 23:12:15 +00:00
nakeee ec71298b06 Fixed another unresolved symbol
removed freevideo/freedsp


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2190 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 21:47:02 +00:00
hrydgard e979db862c Convert some ugly macros to templates.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2189 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 21:24:32 +00:00
hrydgard d209d4a577 Cache vertex array pointers, a la magumagu's idea. Misc other stuff. Should give very minor speed boost.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2185 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 20:35:30 +00:00
John Peterson 5edef94753 SimplePad: Added input recording options to the GUI, now we just need to get rerecording to work to, perhaps one can rewind the input counter when a state is loaded? So the input counter is saved in the savestate for the pad.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2184 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 20:06:27 +00:00
XTra.KrazzY 09c8368180 Fixed NullSound hanging on movies. Compared to DSound, it's now slower on movies but faster in menus
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2183 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 19:50:06 +00:00
nakeee 59a8fd4848 Chaoscode fix for last commit.
If anyone understands why it made any difference do tell me... it seems both should just return null..



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2181 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 19:26:14 +00:00
daco65 2ff2852771 Njoy: added an option to choose what kind of analog filtering you want. it should be changeable when you choose to view advanced settings. this solved my analog/digital config problems i had and it *should* still work for those who had np with Jpeterson's change. i was told the wiimote had the same problem (makes sense) but im not sure if alot of ppl had that problem with their controllers so i have kept it as an ini changeable option only (set AdvancedMapFilter to True to use the same filtering as Njoy 0.3 does with AdvancedMapFilter enabled.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2180 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 18:43:03 +00:00
nakeee 1026b3b6f1 Commited chaoscode's patch to fix re2 and mp1
disabled njoy on linux as it doesn't compile (need to talk to JP about the right fix)
added ugly hack to include the right SDL.h on linux


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2179 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 18:31:16 +00:00
Shawn Hoffman c4c8bde34d more mic WIP. Seems to at least give correct volume levels to odama, it might even work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2178 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:46:15 +00:00
hyperiris 0868770d24 fix again, JP please check it. don't forget clear your cache!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2177 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:41:28 +00:00
John Peterson d0a01f449b Last commit: Typo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2175 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:31:00 +00:00
John Peterson 3e53828406 MusicMod: Moved it from Branches to Externals, I guess there usually is no Branches dir in the trunk dir, so this may look a little better
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2174 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:29:35 +00:00
hyperiris 013e9bed93 optimize function call: point out by magumagu, GetVideo() is a kind of bottleneck, so move it out of loop;
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2173 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 14:24:39 +00:00
John Peterson 1fbebb4ce1 Wiimote: Configure gamepad in Wiimote plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2172 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 13:10:29 +00:00
magumagu9 e8925e43fe JitIL: Disable addze implementation for now; I'm not exactly sure what's
wrong with it, but it's causing visible issues.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2171 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 05:22:44 +00:00
magumagu9 f4025a8caa Enable block linking for JitIL; I disabled it when I was trying to debug
a crash.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2169 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 01:37:50 +00:00
magumagu9 5c35e95c8f JitIL: Add JIT for addze, ps_sum0. Also, some cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2168 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 01:31:38 +00:00
magumagu9 4d3c0b8783 JitIL fix for Animal Crossing: make sure to mark floating-point loads
consistently.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2167 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 00:41:31 +00:00
XTra.KrazzY 6565b1ea83 Based on http://www.gc-linux.org/wiki/Main_Page, the Wii has a 729MHz processor. It seems to work here and doesn't break any timers and whatnot.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2166 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 00:39:51 +00:00
magumagu9 622f396d8a Slight correction to r2164.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2165 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 23:07:47 +00:00
hrydgard 935eb226ca First steps towards 64-bit support in JITIL. Not yet working. yes, those crazy casts (u32)(u64)ptr makes sense when we know the ptr is below 4gig - then it's OK.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2164 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 22:20:35 +00:00
donkopunchstania f5f99e8f04 clip space coordinates are now available in fragment shader because depth needs to be computed there instead of the vertex shader. computing it in the vertex shader causes incorrect results sometimes. worked on z textures but 8 bit z texture still is not correct because it breaks SSBM. RE0 now looks ok.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2163 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 22:08:20 +00:00
XTra.KrazzY c8526c7be1 1. Fixed RTC in both Wii and GC (added Wii epoch bias, notify me if it isn't good for your PC and I'll revert it).
2. Added some Zelda UCode HLE Documentation and changed the way it handles mail, also fixed a bug there.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2155 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 19:17:51 +00:00
Shawn Hoffman c3dbbb1f23 Mic device WIP. define USE_PORTAUDIO and link with portaudio to test it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2153 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 18:25:25 +00:00
John Peterson 94d8eb5d4e InputCommon and nJoy: Moved more functions to InputCommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2150 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 15:05:03 +00:00
John Peterson c225e83913 InputCommon and nJoy: More build settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2149 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 14:55:51 +00:00
John Peterson 127874b5e1 InputCommon and nJoy: Fixed build settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2148 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 14:51:03 +00:00
John Peterson c6b4f5c819 InputCommon and nJoy: Moved functions to InputCommon, to be shared with the Wiimote plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2147 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 14:34:23 +00:00
nakeee 44370518a3 JITTEST always defined on linux, use #if instead
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2146 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:59:09 +00:00
hrydgard 5822e284f3 Add Release_JITIL configuration to use magumagu's JIT instead under windows (currently 32-bit only) (this is intended to be temporary). Add comment about crashes with JITIL in Burnout2 and Animal Crossing. Some warning disables and cleanups.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2145 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:09:58 +00:00
hyperiris c450e44b08 optimize memory access. reduce Memory_Read_U##_type call(it uses Memory::GetPointer, which is complex), and gain speed, may be 1 or more fps faster, I've tested on zelda tww,tp, starfox assault only.
Please review and may be the code need clean.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2144 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:08:58 +00:00
John Peterson ca0e807db6 Wiimote: Fixed the speaker status bar status, the status is [Green] [Blue] [Green] that means [On/Off] [Muted/Unmuted] [Activity]
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2142 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 12:27:04 +00:00
John Peterson e926bc61d1 Wiimote: Added logging messages for the speaker configuration and for the 0x18 sound reports, the speaker currently produce a low humming noise in the wpad tools demo, but no real sound
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2141 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 10:15:55 +00:00
John Peterson 6ecbc237db ActionReplay: Made the BadCount message appear only in the debug builds
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2140 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 10:10:47 +00:00
John Peterson f610f7e197 Video and DSP plugin management: Fixed Stop and Start again, it was necessary to call FreeLibrary() on Start instead of on Stop, I don't know why but that's how it works
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2139 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 10:09:26 +00:00
magumagu9 54798713a0 SCons build fix, part 2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2138 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 07:59:38 +00:00
magumagu9 3148d2eb2d SCons build fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2137 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 07:55:40 +00:00
hyperiris c4ff501808 optimize memory access. Memory::GetPointer is a complex function, call it in loop will impact performance.
Test with MP1, Zelda TWW and Zelda TP, speed at least increased 2fps (for example, TP intro 14fps to 16fps)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2136 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 04:52:19 +00:00
Shawn Hoffman 553656966b fix weirdo serialinterface (pad) errors. get rid of si_channel. i guess it was a bad idea :<
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2135 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 02:58:18 +00:00
nakeee adde9b778b compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2134 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 19:17:20 +00:00
hyperiris d5bcb81872 this should be OK: display some default info when no save exist
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2133 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 17:31:35 +00:00
hyperiris d4c9a8a5fc fix compile warning: 'unsigned char * GPFifo::m_gatherPipe' has different alignment in JitAsm.cpp and GPFifo.cpp: 1 and 32
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2132 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 16:40:19 +00:00
John Peterson fcdd2a8e17 Wiimote:
1. Fixed the dual mode. You should now be able to change between the real and emulated Wiimote at any time, even when the Nunchuck is connected. It also supports third party Wireless Nunchucks that never sends any calibration values. The Nunchuck status should be automatically updated. The Nunchuck stick may get stuck, but that should fix itself if you disconnect and reconnect again. The only important problems seems to be that the real Wiimote fails to answer sometimes so that the Core functions disconnect it.

2. Began looking at how to reconnect the Wiimote after an unwanted HCI disconnect command

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2129 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 03:16:41 +00:00
hrydgard 1d0e8ddf84 more info in the vertex loader debug display
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2128 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 19:52:23 +00:00
Shawn Hoffman 60b25def18 Allow changing of the debugger font and some cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2127 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 18:18:20 +00:00
hrydgard 81631d8452 Nothing important, just cleaning my dev folder. (mostly formatting changes, removed a superfluous strlen from logging in ogl plugin)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2126 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 18:04:24 +00:00
hyperiris 825919aaf8 fix display wii game name and description (only WIN32 working).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2125 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 16:53:22 +00:00
John Peterson 6f39549842 Wiimote: Changed a %s to a %u that could cause a crash in WII_IPC_HLE_WiiMote.cpp. Made the configuration window center only if there is room for it, that should fix issue 557.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2122 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 07:03:09 +00:00
XTra.KrazzY 7cc80c32f9 Fixed Wiimote config window closing (Don't use EndModal if you aren't using ShowModal)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2117 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-05 05:44:16 +00:00
nakeee 7bb2aee235 compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2112 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 17:46:22 +00:00
nakeee ad88b27c76 attempt to get rid of another __LOG crash
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2110 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 17:29:12 +00:00
XTra.KrazzY 77215fd27c Joined work of nakee and mine, cleanup the logging code a bit.
This solves the random __Log symbol and crash problem on linux
Please tell us if you find problems in the logging code


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2109 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 15:28:39 +00:00
magumagu9 73fbfc1d66 JitIL: Disable a couple debugging printfs, and some misc cleanup. No
functionality change.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2107 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 12:39:55 +00:00
magumagu9 a883726233 A few small JitIL changes that I've had sitting in my tree for a while;
nothing really significant to note.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2106 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 09:05:34 +00:00
John Peterson cf303e70e9 Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2104 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 06:40:05 +00:00
John Peterson 2d5c0a509c JIT: Made block linking the default option, it's faster and seems stable to me, you can turn it off from the debugger
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2102 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 03:35:35 +00:00
Shawn Hoffman 5f0ae71fd1 relocate the mainram dump to the dump dir
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2101 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 03:17:29 +00:00
magumagu9 4307803090 A bit more _MSC_VER cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2100 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 01:55:24 +00:00
nakeee c10d69fe07 more MSC_VER
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2098 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 23:25:30 +00:00
nakeee 9981670e37 removed more MSV_VER
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2095 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 22:46:18 +00:00
magumagu9 d8f4785772 Progress on Wii games on Linux! Instead of hanging, it now gets far
enough to render a black frame before it crashes. I don't have time 
right now to track down the crash, but I figure this is at least an 
improvement.  Note that "#pragma pack" is an msvc extension, but gcc 
supports it.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2092 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 21:27:12 +00:00
hyperiris 4649416822 linux build fix.
thanks nakee points out that wxChar is not char under Linux,
and I guess wxString::FromAscii will cut off > 127 characters, so I change it to wxString::From8BitData.
I hop it works, please check it under other platform.

BTW: If dolphin can not run, plz clean up your cache directory, delete all cache file.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2091 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 16:04:23 +00:00
hyperiris 9e3fed40f2 game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language.
move some WIN32 code to CGameListCtrl.
nakee, please check linux build, sorry I've not enough time to setup a linux dev environment.
and, who can read German helps me to test game name and description display, thanks.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2090 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 15:03:34 +00:00
John Peterson f3e5f06def GameCube Configuration: Changed "null" to "<Nothing>", I think it's easier to understand
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2085 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 09:31:06 +00:00
John Peterson 328b2f34ba PluginManager: Disabled LoadLibrary() and FreeLibrary() between Stop and Start for the Pad and Wiimote plugins. It's still present for the video and sound plugins as I explained in the comment in PluginManager.cpp.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2084 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 09:28:15 +00:00
Shawn Hoffman d8f71e0574 default to two memcards and a standard controller in port 1
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2081 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 05:12:03 +00:00
John Peterson 220eafad0e Wiimote: The first working IR recording, use Alt + the numerical HotKey to play back the IR data associated with a recording
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2078 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 00:59:26 +00:00
nakeee ace2ea395d compile fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2077 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:47:29 +00:00
nakeee d7a38393b7 some linux stop issue fix (still not working right) please check on windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2076 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:31:31 +00:00
Shawn Hoffman cfc128abff reorganize SI and EXI interfaces, add a gui for picking devices. XK, that was annoying. Now, you can deal with SI_Channel. This commit changes how memcards are handled a little, now they are .REGION.raw, like .USA.raw, and can be in any dir.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2075 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:29:33 +00:00
XTra.KrazzY 4f44afcb04 Sconsfix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2072 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 21:41:39 +00:00
XTra.KrazzY 22135b7696 Added shuffle2's (unused for now) GBA Serial Interface device code. This calls for implementing a pad type chooser window, anyone in?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2071 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 21:40:08 +00:00
XTra.KrazzY ae2fa6e35c Some changes to the UCode abstract factory in HLE DSP. Added Pikmin Wii to the CRC list as well.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2070 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 20:05:24 +00:00
omegadox ca741b2526 More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2067 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 20:20:58 +00:00
John Peterson 10b39bcb53 JIT: Disabled a "if (js.isLastInstruction)" condition in WriteCallInterpreter(). This will make MegaMan Network Transmission (2003) show the main menu again, and perhaps work like before again.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2065 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 19:16:34 +00:00
hrydgard 2cc882e88f add back a couple of lines uselessly removed in 1654. dunno if it fixes anything.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2064 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 18:08:49 +00:00
omegadox 3bd8f73844 a bit of more work in SDIO
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2055 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:27:35 +00:00
hrydgard 7299ed4ad6 minor groundwork for future jit breakpoint support
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2054 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:23:11 +00:00
hrydgard 411fdca4fd kill useless unit testing framework that doesn't work :p
might make or add a better one later.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2053 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:21:08 +00:00
omegadox 44058d8d63 forgot linux fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2052 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:19:20 +00:00
omegadox 6809ce759e Moved SDInterface to IPC_HLE/HW
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2051 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:16:11 +00:00
omegadox 929e003b5e Some groundwork for SD Interface
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2050 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 13:28:57 +00:00
hrydgard bef60f8ec0 Show 32/64-bitness in title bar. Fix up some screwed up indentation :(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2049 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 13:15:21 +00:00
nakeee 529bf35d6a trying to clean all plugins on shutdown
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2047 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 23:47:45 +00:00
nakeee f8064316b1 Some code clean up
console now prints to file and stderr on windows someone feels like creating a wxw version?



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2046 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 21:49:06 +00:00
Shawn Hoffman 24fc93cce4 fix for win64 + OpenGL crashes?!?! dumb plugin loading order... Also enable debug symbols on ogl debugfast build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2043 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 19:39:14 +00:00
XTra.KrazzY 31cd8ed9d2 tiny fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2041 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-30 17:45:02 +00:00
XTra.KrazzY cd658ac755 More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window).
Not committing VideoOGL.vcproj so that project compiles with old OGL video window. In order to test just replace main.cpp/GLUtil.cpp/GLUtil.h with nmain.cpp/nGLUtil.cpp/nGLUtil.h in the project.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2038 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 23:35:31 +00:00
XTra.KrazzY 933217bd7b more portability, less redundant ifdefs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2032 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 08:28:15 +00:00
Shawn Hoffman b4158a28ee cross-platformize strncasecmp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2029 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 02:13:36 +00:00
Shawn Hoffman 121be22532 buildfix and some cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2026 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:51:05 +00:00
John Peterson 946fb12752 Wiimote: Partial work on movement recording (not working yet)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2021 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:09:08 +00:00
XTra.KrazzY 7bc798b7f1 Fixed ISOProperties window crash. Please don't kill modals with Destroy() but with EndModal().
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2020 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 10:21:18 +00:00
memberTwo.mb2 ac80c04eab XFB in SC reverted back to its previous behavior (thx donko). But still hacked in DC (still a FIXME).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2019 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-27 20:59:27 +00:00
nakeee 356db07cbf fixed compile,
fixed crash,
added panicalert`


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2017 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 16:27:01 +00:00
John Peterson b0736a1508 Wiimote: Fixed the switch during gameplay option. The only issue left seems to be that the real wiimote sometimes doesn't get the correct reporting mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2013 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 07:01:43 +00:00
John Peterson 3c4a73d5a6 Core and PluginManager: Fixed Stop and Start again, the video plugin needed to be completely reset
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2012 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 01:14:04 +00:00
John Peterson 8eeb1d0202 Wiimote: Switch between emulated and real Wiimote during gameplay.
Notice: It's currently not very user friendly and can crash or fail under some circumstances. I'll make it better momentarily. You currently have to first open the Wiimote config window and the start a game to be able to use switch back and forth after that.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2011 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-25 23:07:15 +00:00
nakeee 2e92b94e4a Compile fix on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2005 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:24:44 +00:00
memberTwo.mb2 2a13bedfc8 break my BOOLs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2002 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:02:27 +00:00
memberTwo.mb2 1e7655b5db 1) XFB in DC proposal. This impact video plugin interface. WARNING: XFB_Draw is not CPU->VI dependent anymore. It's up to GP now. Except for some 2D homebrews which never use GPfifo&CP but direcly XFB. Well, in other words: emulated VSync is uncorrelated with CPU timings now. Tell me if it's too much hacky.
2) DC/GPfifo work: GP quicker to react. PeekMessages at a more steady rate.
3) Fix XFB address to avoid crash like with Animal Crossing gc. TODO: VI regs need proper typedef and logic.
4) Few misc. changes on the fly.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2001 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 14:43:17 +00:00
John Peterson fa7e857161 nJoy: Readded some fixes to nJoy (Notice: these changes have nothing to do with the argument earlier. These are only for fixing nJoy (point one and three in the 1991 revision)). Now opening the Wiimote plugin doesn't crash either (it was just a typo in GetWiimote()).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2000 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 12:09:30 +00:00
omegadox fb3e523401 some more warning cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1999 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 01:50:23 +00:00
omegadox 8f98f0b778 Some warning and code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1998 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 00:45:46 +00:00
hrydgard 70bc8167f8 Warp back to 1983!!! (rev 1983, that is, not the year :P)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1997 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 21:28:55 +00:00
John Peterson 46da45a529 PluginManager: Added #ifdef INPUTCOMMON, I have no tried it yet, I'll try to figure out how it's supposed to work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1993 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 11:53:58 +00:00
John Peterson cc754e04d5 PluginManager: Comments
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1992 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 10:25:10 +00:00
John Peterson 63ad74f9e8 nJoy and PluginManager:
1. Avoided LoadLibrary() and FreeLibrary() in favor of using an existing LoadLibrary() because of an unresolved crash related to LoadLibrary() and nJoy. After several times of LoadLibrary() and FreeLibrary() of nJoy these seems to be some kind of memory corruption that brings up several error boxes from different places (not just nJoy) and then cause a crash.

2. Slowed down the moving of the pad initialization to InputCommon. I'm not against InputCommon at all, but I have to spend some more time with it before it works on Windows

3. Partly fixed a somewhat frequent failure of nJoy with SDL 1.3 that would give a strange DirectInput error message and cause the pads to not function. It's still present before the nJoy config windows is opened. It's only fixed on booting a game.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1991 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 10:00:59 +00:00
daco65 d450e054a4 wrong project file >_>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1990 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:48:13 +00:00
daco65 60de218281 changed the project files. building in windows is still broken (trowing sdl.h not found in inputmanager.h when building core?!)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1989 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:42:33 +00:00
nakeee 0a3c3f7a6b moved the inputmanager to inputcommon
to avoid sdl dep in core


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1988 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:29:52 +00:00
nakeee 1b141c8775 copy common sdl code to the input manager,
next removing it from njoy*


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1987 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:12:32 +00:00
nakeee 8a87001778 forgot include
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1986 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 00:15:57 +00:00
nakeee cb9baf6d07 compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1985 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 23:33:11 +00:00
nakeee 87bfe821eb Added input manager handles the sdl init/quit for now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1984 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 22:32:57 +00:00
John Peterson d7fe42d069 Wii IOS FileIO: Fixed bug "NewSeekPosition = 0" to "NewSeekPosition = SeekPosition", now Zelda TP savegames should work as well as other games
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1981 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 12:35:12 +00:00
John Peterson e332e18ce6 nJoy and SerialInterface: Fixed the crashes with MAXPADS more than 1, the downside is that it doesn't work well one the second boot
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1980 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 11:18:46 +00:00
hyperiris 189285f071 continue working on display gamecube game name and description.
now we can select Config -> General -> Game List Language to choose the language of PAL games for displaying

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1979 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 07:42:17 +00:00
John Peterson bb06dfb823 nJoy and SerialInterface: Fixed the nJoy crashes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1978 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 00:31:12 +00:00
hyperiris 1b12bc38ac Use wx style ListBox fast fill: Freeze and Thaw
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1976 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 18:08:12 +00:00
John Peterson cd76970d8f SerialInterface: Fixed the Init for different MAXPADS values, I think
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1975 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 17:54:03 +00:00
hyperiris cf8b3b2264 some small fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1974 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 17:10:08 +00:00
hyperiris b71d92126d Debugger: add a tiny function, dump main memory to a file, mainram.dump in .\User\Cache\,
this is for ram data analysis, open the dump in hex/tile editor we can do something...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1973 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 17:02:01 +00:00
hyperiris 8f4d58e082 UI: makes dolphin displays japanese region games' names and their descriptions.
only work on windows and asian language support installed.
(without fonts and codepages, we can not display text, I'm sure).
BTW, I only test on GC games, I've no Wii games now, 
and .\User\Cache directory must be cleared to work (delete all cached files)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1972 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 16:31:44 +00:00
hrydgard 56ee6e5497 more f-zero work - no success :( Still fp errors.
maybe we should pull in a full accuracy ppc fp emulator.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1971 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 12:41:01 +00:00
hrydgard 620bf888e7 misc debugger improvements - hle:d code can be read in disasm window, memview can show floating point values, a crash fix, the locked cache now shows up in memview, some disasm bugfixes (frsp)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1970 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 11:44:36 +00:00
Shawn Hoffman 852c35f705 update to sfml 1.4. also testsuite doesn't need debug and release configs, that was an accident
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1969 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 05:46:07 +00:00
LPFaint99 0ccdb44016 Oops... that was not supposed to be checked revert
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1968 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 03:51:07 +00:00
LPFaint99 f703046e01 MemcardManager:
Fix most banner issues that I have seen.
1. Banners from any imported sav file
2. Banners for Time Splitters 2

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1967 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 03:49:38 +00:00
hrydgard e6d78d3447 fix red coloring of fp regs in registerview
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1964 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 19:41:45 +00:00
hrydgard 8cdbaa2714 Improve register view window (now shows fp, various special regs). If the window is too small, delete the RegisterView section in your Debugger.ini.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1963 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 19:15:33 +00:00
hrydgard d3d4cc641c Fix insanely annoyingly behaviour when setting breakpoints
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1962 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 19:00:51 +00:00
hrydgard 8f0ca9998b Remove some unnecessary includes, clean some ////////
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1961 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 18:45:43 +00:00
hrydgard 1dcd036b9e Stop the audio mixing when stepping in the debugger.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1960 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 18:42:01 +00:00
John Peterson e7e19bbfe8 Last commit: Missed a file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1959 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 18:09:49 +00:00
John Peterson d39819c4b5 DebuggerWX: Added jit block linking option to the code window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1958 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 16:52:46 +00:00
hrydgard d6443478b0 fix a minor "misfeature" in the symbol table code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1952 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 13:13:03 +00:00
Shawn Hoffman 05a5333c80 fix build and change /EHsc to /EHa. jakestine (pcsx2-playground) says it is the Right Thing To Do.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1942 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 23:01:17 +00:00
hrydgard c64bae837f Initial work on F-Zero - map & gameconfig. Far from playable - wacky math errors. NOTE: The game only boots if you disable LoadStore in the debugger window menu.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1941 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 21:42:24 +00:00
Shawn Hoffman 3d2570f53d revert game-specific hack which broke mp3. see r1805 r1806. change dolphinwx so it's not sized retardedly anymore...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1938 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 20:43:47 +00:00
nakeee 015fc11baf Remember last iso (fix)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1937 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 20:06:03 +00:00
hrydgard 80116f4966 Seems I screwed up the JIT cache clearing a while ago. This should fix it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1936 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 19:01:40 +00:00
John Peterson 8f40075f8f nJoy: Fixed the analog trigger buttons
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1934 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 17:47:00 +00:00
John Peterson 179a134475 Memmap: Small comment
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1931 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 10:54:43 +00:00
John Peterson 4a88f31ddb nJoy: Preparation for fixing the digital pad and the analog triggers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1928 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 05:49:25 +00:00
John Peterson 14b7f6d0fd Multiple pad plugins: Fixed configuration
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1924 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 05:16:05 +00:00
John Peterson d60fea1d99 SerialInterface and pads: Allow MAXPADS lower than 4
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1923 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 03:45:28 +00:00
Shawn Hoffman 5708e14a0e don't fool with sysconf if you're booting a gc game, and add back ability to double click on initial gamelistitem in order to add a GCMPath.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1922 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 01:30:54 +00:00
donkopunchstania 4930a6d6cb Destination alpha works in OGL. Fixed reading XFB address from VI regs and removed a check to fix games which keep the XFB some place other than mem 1.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1921 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 19:03:14 +00:00
nakeee 1ef5eca30c trying to support 2 pads plugins
I don't have joystick so please check njoy
and if someone can check if njoy and pad simple can be used together:)
todo: add configuration now you can just do it from the ini by defining
pad?Plugin manually


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1920 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 13:02:38 +00:00
John Peterson 8ca3b9a2ed Frame: Turn on the resize gripper again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1919 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 11:43:10 +00:00
John Peterson 7bd15a8560 MemMap: Divided into two files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1918 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 09:51:09 +00:00
John Peterson f9ffbd8c32 BootManager: Cosmetic changes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1917 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 09:49:28 +00:00
John Peterson 113a6a9dee Core Config: Load TLBHack from Dolphin.ini
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1916 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 08:49:37 +00:00
nakeee 38f8221bfc reverted 1914, but updated the default handler instead
windows now suppose to use it until we fix the debug window


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1915 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 08:47:24 +00:00
John Peterson 53d85bce9e Main: Readded windows MessageBox
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1914 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 08:37:44 +00:00
nakeee 97818d6fe4 path on windows seems relative
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1913 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 01:53:00 +00:00
nakeee a6447d1758 some clean up but there are too many references to g_CoreStartupParameter directly:(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1912 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 01:45:53 +00:00
nakeee 8fdf439c9a Core now uses SConfig and not startup params
Please check everything is working well


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1911 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 00:45:48 +00:00
Shawn Hoffman fefc325a55 windows build fix for r1905
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1906 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 23:50:22 +00:00
nakeee 4433e06447 Move Config.cpp to Core renamed it to ConfigManager
Todo: Use it from core.cpp instead of the params


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1905 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 23:41:21 +00:00
magumagu9 ee2bf31e56 Misc accumulated Jit64IL work; I don't recall whether any of these
changes individually led to perf improvements, although overall it's 
spending a lot less time in interpreter fallbacks.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1904 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 22:22:54 +00:00
magumagu9 7d3dbde234 Don't skip the bottom half of the texture; fixes the text in
Gamecube Tales of Symphonia with safe textures on.  I haven't looked too 
carefully at exactly which textures are affected, though.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1900 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 20:46:18 +00:00
magumagu9 0099b5c957 Misc Linux build fixes in the wake of r1887; still doesn't work right
because Source/Plugins/Plugin_DSP_HLE/Src/Debugger/Logging.cpp appears 
to be missing, and I haven't looked at the fallout of r1884 yet.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1897 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 19:59:20 +00:00
John Peterson 86891bcf09 Recent commit: Missing file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1895 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 18:15:00 +00:00
John Peterson b3ac9710e1 Last commit: Restored build events to the DolphinWX project
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1891 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 14:43:18 +00:00
John Peterson ae9cfbd8e3 Common: Moved Windows console functions to common
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1887 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 14:28:09 +00:00
John Peterson 2bc791a173 Common project: Added Plugin filter
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1883 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 08:05:11 +00:00
memberTwo.mb2 acc062a2c1 More work on texture cache. Texture address is most of the time the cacheEntry index (as it was before r1871) to help CopyRenderTargetToTexture (fix it still a TODO). But not when texture format is tlut dependent to fix MP1 perf issue.
Fix tlut overrun.
Change TexDecoder_GetSafeTextureHash to fix Pokemon Colosseum and improve speed (we may need to tweak hardcoded value there -> TOTEST).
Few notes too and I let my debug stuff for a while.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1880 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-16 16:28:33 +00:00
LPFaint99 7afc53c3a1 Revert r1861
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1879 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-16 02:58:34 +00:00
nakeee 5d230ee9ab compile fix
(event handler works on linux with gltest and padsimpleenv)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1877 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 11:46:09 +00:00
Shawn Hoffman 9dcb4edc97 missed these with last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1876 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 07:27:06 +00:00
Shawn Hoffman ba8c2aa7e4 nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1875 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 06:48:15 +00:00
LPFaint99 aced3c00fd Some WIP work on MemcardManager, nothing for enduser.
Mostly to avoid using a hexeditor to look at dir entries

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1874 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 06:06:30 +00:00
memberTwo.mb2 e8edc685ba 1) fix texture caching issue (ie. MP1 "Main menu" fps drop).
2) "fix" Pokemon Coloseum font issue in SafeTextureCache mode. We should kill the unsafe one. TODO: get why it works :p
3) readjust FAKE_GP_WATCHDOG_PERIOD for omega's ZTP to boot in DC.
Too late to split, sorry.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1871 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 23:55:55 +00:00
Shawn Hoffman 1ba2708bbd put the handy items on the first page of ConfigMain. Fix for plugins not loading on first boot. We should figure out how to get a pointer to the main app (see OGL main.cpp line 118)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1870 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 16:36:43 +00:00
nakeee 87e6f0b18c ifdefed the sse3 code just to make sure
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1869 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 13:00:25 +00:00
XTra.KrazzY b252be40cf Added S-SSE3 implementation of one perf. critical texture decoder, please notify me if it breaks anything. Thanks.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1868 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 11:28:48 +00:00
memberTwo.mb2 ed3281290d More green. CPU sleeps when fifo HiWaterMark reached now. Showing more obviously when GPU become the bottleneck. Again, if it hurts perf -> GPU needs improvement where CPU load drop. I need to check some fifo stuff. TODO: test if HiWM are less reached with or without sending the whole fifoReadWriteDistance.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1867 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 11:23:00 +00:00
memberTwo.mb2 32ef02c959 1)For the planet. It's not like I made peace with OS scheduler for speed critical code, but in that case this really helps showing the load balancing between CPU and GPU. When CPU core load drops, GPU devs knows what to do :p. Thanks tinctorius for indirectly pointing this.
2) Tweak FAKE_GP_WATCHDOG_PERIOD for a bit more GPU asynchronicity. ZTP still ok here but tell me if it breaks games in DC.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1866 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 09:26:13 +00:00
magumagu9 b5367bea46 Unconditionally activate SSE code for texture conversion; this should
only affect 32-bit non-Windows platforms, and I've tested 32-bit Linux, 
so I think it's pretty safe.  It's a slight performance improvement when 
it kicks in.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1865 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 07:31:24 +00:00
LPFaint99 14984a916d Remove dependency of ATLMFC from direct 3d9 plugin and main dolphin app, dependency still exists in DSP_HLE and DSP_LLE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1864 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 05:07:53 +00:00
tmator 6da0386bd6 now we can play with keyboard on osx, enjoy
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1862 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-13 14:30:05 +00:00
LPFaint99 f1a3bc1397 Move #include <window.h> from all files that include it and common.h to common.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1861 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-13 04:23:26 +00:00
tmator 2d586139bc cocoa event wip, i'm tired i'll continue tomorrow
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1860 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-13 00:34:36 +00:00
tmator 4fd0f3035a cocoa event wip
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1859 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-12 23:59:27 +00:00
omegadox c0d29add82 Revert 1843.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1858 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-12 20:57:20 +00:00
tmator a255ea66cf first step to get cocoa events
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1857 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-12 20:52:45 +00:00
daco65 ffdfc86633 i euh...made another mistake :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1854 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 22:43:06 +00:00
donkopunchstania d6e8c1f5d0 added an option to copy textures from the EFB to system memory. this is slower but shouldn't cause the compatibility issues the previous method of copying them directly to a GL texture has. the new method can be tested by disabling "copy EFB to texture" in the hacks section. the new method still needs some tweaks.
fixed some off-by-one errors in the EFB to texture copy and the scissor box. also fixed a couple asserts I was getting in the volume directory stuff.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1853 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 22:25:57 +00:00
daco65 394b040f61 placed the issues column to the back. i still got huge plans for the notes column but for now this will do.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1852 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 20:29:41 +00:00
XTra.KrazzY 3a64c36c66 fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1850 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 13:25:05 +00:00
XTra.KrazzY 9d9de41c0a Printf compile warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1849 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 13:05:43 +00:00
bushing 4d4ff5c8f5 properly identify Wii-mode DOL files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1848 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 10:00:59 +00:00
magumagu9 018cb993e3 A tiny bit more JIT WIP work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1847 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 01:26:58 +00:00
magumagu9 4acda0096b A bit more progress on JIT WIP.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1846 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 00:26:41 +00:00
XTra.KrazzY ee3646cfb4 Linux 64-bit fix by tinctorius, please verify!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1845 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-10 23:10:33 +00:00
bushing 2e9837e564 move video plugin init from EmuThread to the GUI thread,
since it does GUI stuff lol?


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1843 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-10 10:17:02 +00:00
Shawn Hoffman 7ff3d76b0a Update nsis installer and some cleanup. Note: I'm not sure if the installer yet allows for mutliple revisions installed side-by-side, but that is the intention. Also, I need to figure out how to do subsections and some trickies in nsis.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1842 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 16:04:28 +00:00
daco65 726fd4baf0 fixed thread.h building and moved the pluginmanager from windows as well
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1841 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 13:24:55 +00:00
nakeee 9cae49bb52 moved plugin manager to core.
Can someone fix it on windows? 


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1840 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 12:46:04 +00:00
bushing 969496d93b properly support POSIX threads kthx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1838 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 12:10:02 +00:00
bushing 96f9e7a82e add a stub in for /dev/oh0 (the external USB bus). It would be nice
to support this using libusb someday.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1837 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 12:09:03 +00:00
bushing ecb18e8392 get rid of some debugging noise for the network code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1836 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 12:07:53 +00:00
bushing 7aeca140f1 oops, cut and paste error
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1835 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 12:06:04 +00:00
omegadox 5eedc125fa Added an Issues column for saving notes on what problems occur in the game and moved the Notes column to the end, since it doesn't seem to contain any important information.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1833 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 09:36:50 +00:00
hrydgard 4916bf54b6 rollback 1829. Seriously, WTF?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1831 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 00:09:07 +00:00
tinctorius e94ba056b6 Removed unused code, removed inclusion of unused headers.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1829 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-08 22:31:02 +00:00
nakeee 3a9eeeb144 addded the setdllglobals function to the specs
(no failure maybe warning on symbols


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1825 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 22:07:51 +00:00
omegadox 9a126190ec Some code cleanup in DolphinWx.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1818 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 09:06:42 +00:00
John Peterson f50746cf0e CodeWindow: Fixed the Unlimited JIT Cache option
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1816 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 07:35:12 +00:00
John Peterson 47f4e5005e Last commit: Typo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1815 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 03:02:02 +00:00
John Peterson fa27a97fbb Wiimote:
1) I fixed the emulated Nunchuck in Zelda - TP, however I chose the minimum workable delay time that worked in my PC, in fact it's so short that the Nunchuck still fails sometimes. If you have a very fast PC or something like that so that the Nunchuck still don't work please let me know.

2) I also made the Wiimote work after Stop and Start

3) I changed /Dev/USB to initialize the emulated Wiimote directly after ScanEnable, not wait for any countdown

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1814 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 02:59:19 +00:00
nakeee 6125efabb1 I don't know why someone decided that a function called wxMsgAlert note the wx in the begining
should be opening win32 window on windows. But few points
- If something is blocked on some debug windows or so please either fix it or post an issue. Don't add ugly hacks.
- Read the function you are changing, there is a default handler, you could should have used it instead or create a new one.
- Please help dolphin look and feel as similar as possible to prevent later issues, so if you add a param please implement it on other
cases or at least add a TODO if you must



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1813 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 21:35:39 +00:00
XTra.KrazzY 34d47aab78 Some more nowx compile fixes thanks to tinctorius
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1810 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 17:14:04 +00:00
magumagu9 e4f8419be4 A little bit more WIP JIT work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1809 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 08:39:32 +00:00
nakeee f95937bc2e is properties the right way?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1808 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 08:30:31 +00:00
magumagu9 ce2b4bead9 And a bit more WIP JIT work, mostly floating-point improvements. It
should be getting to the point where the performance is reasonably
comparable to the current JIT on most workloads. I'm not sure of the 
exact comparisons because I haven't done much in terms of checking the 
performance versus the current JIT on floating-point heavy stuff. The 
floating point stuff is still relatively unoptimized, and there are still a
few relatively common functions that aren't being compiled yet, but the most 
critical work is done.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1807 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 07:35:06 +00:00
John Peterson acae6e6b69 Wii IOS: Forgot important condition "if (m_FileLength > 0)"
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1806 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 06:45:06 +00:00
John Peterson f8fbb5e2c0 Wii IOS: Zelda - TP save file fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1805 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 05:35:02 +00:00
John Peterson a146629b2b Build Settings: Same thing for DebuggerWX
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1804 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 05:01:30 +00:00
John Peterson 0e9689a1a8 Build Settings: Added DEBUGFAST Preprocessor Definition for the DEBUGFAST Configuration
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1803 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 04:54:18 +00:00
John Peterson ce5bbf077d MusicMod: Attached it to Wii games
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1802 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 01:52:16 +00:00
John Peterson cbdad3495d OpenGL: Changed printf to DEBUG_LOG to avoid that it's always shown in the console window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1801 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 01:50:57 +00:00
nakeee aacfb94059 back to normal non working singleton
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1800 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 23:34:53 +00:00
nakeee 25842deac5 compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1799 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 23:30:44 +00:00
nakeee 790ee70b36 More code for event handling
almost working, for some reason the event handler creates 2 instances instead of one
if anyone can see why from the code I'll be like SOOOO happy:P



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1798 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 22:51:35 +00:00
nakeee f156361104 some code fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1796 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 17:46:36 +00:00
nakeee a533a9dc3d almost made the event handler into singleton having access problems
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1795 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 13:39:54 +00:00
John Peterson 65590711e9 CodeWindow: Added skip event
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1794 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 08:19:44 +00:00
John Peterson b6f4c4e958 MusicMod: Simplified the initial console log
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1792 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 07:02:24 +00:00
facugaich d6ad009d7a - Bugfix: Don't allow for repeated paths in ISOfolder
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1790 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 05:09:23 +00:00
magumagu9 fdd06da500 Small JIT WIP fix: I figured out how subfic and subfcx work. It was a
bit surprising to me that the carry flag works differently between PPC 
and x86...



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1789 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 04:18:10 +00:00
John Peterson b5ee01ea60 MusicMod: Stop function
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1787 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 04:08:18 +00:00
Shawn Hoffman 906c8a5a63 make debugger a bit more readable; TODO: merge code for codeview and memoryview, maybe use wxGrid?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1786 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 03:09:13 +00:00
John Peterson 88291fe8be CodeWindow: Missing file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1785 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 03:01:22 +00:00
John Peterson 6c57f63280 CodeWindow: Made boot to pause optional, readded the tooltips in the Release build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1784 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 02:52:55 +00:00
daco65 6359f53343 shuffle accidentally commited the vcproj :o bad bad shuffle :D
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1783 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 01:45:00 +00:00
magumagu9 96bab6bdd8 Small WIP JIT improvement: implement stfs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1782 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 00:32:51 +00:00
nakeee 7d08aed4c1 Some small fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1781 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 00:10:19 +00:00
John Peterson 442f47df4c DolphinWX: Non-Windows build fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1780 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 23:24:13 +00:00
magumagu9 6ad44fd470 A bunch more WIP JIT work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1779 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 23:08:39 +00:00
nakeee 94fb0dc220 Somethin'
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1777 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 22:58:20 +00:00
Shawn Hoffman b2e96e1ca5 separate SI to be more like EXI, this will be helpful to keep each device in it's own file(s), and fix some menu text. SI devices which are interesting (to me) are GC keyboard, GBA, and N64 devices. Possibly SI.cpp can have the channel part separated out like EXI? Just committing like this to see if this is ok.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1776 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 22:55:55 +00:00
John Peterson 42bcdc4292 Build Settings: The intended commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1775 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 22:44:54 +00:00
John Peterson fe4fc22127 Build Settings: Reenabled the build events
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1773 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 22:36:58 +00:00
John Peterson ee82a3ec28 DolphinWX: Build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1772 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 22:14:34 +00:00
John Peterson eb2ce16a6c Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1770 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 21:53:41 +00:00
Shawn Hoffman 1ed27a4fc1 merge the general and core configmain pages into "main" page, now it doesn't open onto a totally useless page ;)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1769 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 21:29:23 +00:00
Shawn Hoffman 34cad180e8 add inputcommon and padsimpleEvnt to windows build. note: the plugin is disabled atm; it builds but isn't fit for general consumption. Also a bit of dolphin-style cleanup on inputcommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1768 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 21:07:22 +00:00
nakeee 96d6fc6e85 More files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1767 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 20:05:34 +00:00
nakeee 90560511c9 moving around some event handler code
creating inputcommon


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1766 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 19:54:56 +00:00
John Peterson b7f1e937bb LogManager: Opt out of <wx/datetime.h> even if you have wx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1765 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 16:52:28 +00:00
nakeee 952dfcd610 Some code cleanup + added scons flavor=prof
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1763 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 10:20:38 +00:00
nakeee 7c37718089 small compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1762 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 09:44:10 +00:00
magumagu9 4eed9912ad Some minor tweaks for WIP JIT.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1761 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 09:14:02 +00:00
magumagu9 94a51a7817 Allow testing WIP JIT by using "scons jittest=1". Done by the request
of nakeee.  Hopefully this works the way I think it does.

And of course, use at your own risk...



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1760 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 09:12:12 +00:00
magumagu9 412626c327 Add CVTPS2DQ implementation.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1759 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 08:29:47 +00:00
magumagu9 b4d78829c3 A bit more WIP JIT work; primary change is psq_st implementation.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1758 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 08:28:45 +00:00
nakeee a72da4e76a Make event handler wx safe
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1756 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 23:33:45 +00:00
facugaich 09b3d2d227 Changed the way the iterator is used in PatchAddEdit, I thought I'd submit it since it makes for shorter code.
Also a couple of bugfixes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1755 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 23:02:13 +00:00
nakeee 22753f9e3c compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1754 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 22:21:34 +00:00
Shawn Hoffman 161d7f369a complete patchaddedit. thanks facugaich
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1753 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 21:55:49 +00:00
John Peterson 677c94414b MusicMod: Build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1752 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 19:39:17 +00:00
Shawn Hoffman cea5259d30 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1751 8ced0084-cf51-0410-be5f-012b33b47a6e 2009-01-03 19:31:27 +00:00
Shawn Hoffman f0cffe4e98 debug build crash fix, re-enable copying of files on building in vs....why was this disabled?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1750 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 19:30:59 +00:00
John Peterson 41e474d534 LogManager: Added milliseconds timestamp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1749 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 19:16:26 +00:00
XTra.KrazzY 5f0939dfd9 MusicMod: A couple of fixes, more to come (when I find what is the I/O interrupt we have to trap to only get music, and in the correct time)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1748 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 18:50:01 +00:00
XTra.KrazzY 1db46b6b33 Removed "Invalid ISO File" notification (we seem to get negative feedback about it :| )
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1746 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 15:10:03 +00:00
XTra.KrazzY 7fc4f19750 fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1745 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 14:39:57 +00:00
XTra.KrazzY 2d5f6f6b01 Groundwork for profiling the current JIT
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1744 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 14:29:02 +00:00
magumagu9 29a033e1dd A bit more progress on my JIT WIP: biggest changes are some substantial
work on floating-point.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1743 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 07:51:27 +00:00
John Peterson 2d25d7dfdc MusicMod: Forgot a file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1737 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 01:42:49 +00:00
John Peterson 264056972d MusicMod: Added music modification, it currently only works in Windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1736 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 01:38:44 +00:00
XTra.KrazzY 2e0269ae39 GetStringVA fix for "%%"s
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1734 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-02 15:11:17 +00:00
nakeee a2a5d0a066 some more work on pad/event handler
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1733 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-02 14:10:52 +00:00
magumagu9 dbd9d5fb2d Fix assembly of 16-bit immediates.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1732 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-02 04:34:23 +00:00
magumagu9 4286b210a5 A couple of fixes for the current JIT.
One is generalizing the stwux implementation to all of stXx; not a
particularly significant improvement, but I had it in my tree, and it
makes my WIP JIT a drop-in replacement for the current JIT. (Not that
you'd really want to at the moment... The WIP JIT still has at
least one significant bug I haven't tracked down, and it's a lot slower
for anything using a significant amount of floating-point, which is 
basically anything except FMVs.  That said, it should basically work as
long as you're making a 32-bit build.)

The other fix is a minor (but probably visible) performance improvement 
for 64-bit Linux: fixing the store JIT to work properly.  I proposed 
the patch a couple days ago, but apparently nobody tested it... this 
way, I can force everyone on 64-bit Linux to test it :)  Please add the
"NOTE: stb and stbu are broken under 64bit Linux" bit back in if this
breaks anything.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1730 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-01 13:23:08 +00:00
magumagu9 0367e7ee4d And a bit more JIT WIP work: improved code generation for integer
load/store, and outlining the start of FP support.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1729 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-01 12:50:23 +00:00
nakeee bd3f468c37 more event handler/pad events work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1728 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-01 10:52:20 +00:00
magumagu9 f419223908 More JIT WIP work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1727 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-31 21:06:00 +00:00
magumagu9 2e58a5bef0 Slightly shorter version of 16-bit BSWAP.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1726 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-31 20:46:55 +00:00
magumagu9 05df5c8f3f Minor fix to rotation helpers so they don't do undefined shifts.
Probably not a big deal realistically, but better to be safe than sorry.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1725 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-31 20:42:23 +00:00
magumagu9 68c451f008 Some WIP work on the JIT... only marginally usable at the moment, but I
wanted to back this up somewhere, and the people familiar with the JIT 
might have comments.  There's a big comment in Jit64IL/IR.cpp with a 
high-level overview of what this is.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1724 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-31 01:39:35 +00:00
nakeee b46d1d403a unexplained warning fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1722 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-30 19:12:04 +00:00
nakeee 443e505154 more event handler stuff
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1721 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-30 10:35:52 +00:00
magumagu9 e8949267f0 I think I figured out why stb and stbu JIT is broken on Linux 64-bit. I
don't want to actually attempt to fix it because I can't really test...



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1720 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-30 03:45:16 +00:00
nakeee d75bcf9e63 a bit more event work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1719 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 21:47:45 +00:00
nakeee a22d27bdc2 better print function for SF keys
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1718 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 20:36:17 +00:00
nakeee c20a54d65d more event plugin code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1717 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 20:12:19 +00:00
nakeee e2bd162d1d A suggestion for event handler API
event.hpp is taken from SMFL code.
This allows me to use their code to make X11/Win events into ones
we can handle


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1715 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 14:30:38 +00:00
bushing 0c81a2c8c0 implement lots of wii HLE stuff. :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1713 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 02:17:22 +00:00
bushing 6a9f8e766c add support for EXI_READWRITE (only used by USBGecko code)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1712 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 02:15:38 +00:00
bushing 1d64f66241 Don't display errors for failures to load the fonts, because they are almost never used.
(Instead, we could display an error if something actually tries to use it)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1711 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 02:14:29 +00:00
bushing 20e14bebc4 implement ScanDirectoryTree for POSIX
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1710 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 02:11:56 +00:00
magumagu9 5f1f968e21 This is an ugly hack, but increase the size of the buffer... I managed
to overflow it while experimenting with the JIT.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1709 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 02:02:35 +00:00
John Peterson 5e5e507121 nJoy: Enabled keyboard input (only for buttons so far) through wxWidgets in the main application. It only works when you render to the main window.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1706 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-28 18:50:24 +00:00
nakeee f514f161b5 stop blamming SDL
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1704 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-28 16:05:07 +00:00
hrydgard 3db9fb4fc1 More renaming.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1696 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 17:33:53 +00:00
hrydgard 8bf3d83107 rename some files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1695 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 17:26:18 +00:00
hrydgard 2a552421a5 moar cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1694 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 17:02:46 +00:00
nakeee acd0e0d8da linux/debug builds fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1693 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 13:19:27 +00:00
hrydgard 95a341a4e9 GL Vertex loader moved to VideoCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1692 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 13:09:16 +00:00
hrydgard ab01e9e853 Prepare vertexloaders for the move...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1691 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 13:03:50 +00:00
hrydgard fe3cd168f0 Move parts of VertexManager.h to VideoCommon. Opens for moving the VertexLoader to VideoCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1689 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 12:56:56 +00:00
hrydgard 2ec3cd6694 Move VertexShaderManager too.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1688 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 12:47:32 +00:00
hrydgard d585d26393 Move PixelShaderManager, ImageWrite to VideoCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1686 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 12:27:58 +00:00
hrydgard afc87eb5ae cut dependencies, clean code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1685 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 12:24:15 +00:00
hrydgard 6c916151ab Split out the shader caches into their own files. The goal is to eventually be able to move the "Managers" to VideoCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1681 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 11:23:59 +00:00
hrydgard fa9f5c44fb More code movin' .. split Vertex/Pixelshadermngr into xxCache and xxManager.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1677 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 10:43:18 +00:00
magumagu9 3669d711a2 Finish generalizing Safe/UnsafeWriteRegToReg, including warning about
unsafe uses.

I was going to use this for stbx, but it appears that JIT'ing it is 
actually visibly slower (!).



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1676 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 10:04:42 +00:00
magumagu9 3a51b3c6e3 Generalize SafeWriteRegToReg. The non-32-bit forms aren't yet used,
but could be nice to have.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1673 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 08:56:17 +00:00
magumagu9 32402b465d JIT implementations of lwzux and stwux. Unfortunately, not really a
visible performance increase.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1672 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 08:53:40 +00:00
bushing ba58962d24 Change the font in DebuggerWX to something legible kthx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1667 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 03:46:04 +00:00
magumagu9 ce01268885 Use ABI_CallFunction instead of CALL where appropriate. Hopefully, this
will help with the reported crash problems on OSX. I can't really test 
properly, though, since I'm on Linux; please give me feedback on 
whether this helps.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1664 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 22:18:39 +00:00
magumagu9 be4c7e1399 Add a helper to make zero-argument calls from an aligned stack
correctly.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1663 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 22:10:36 +00:00
magumagu9 b92c831857 Reverting r1650. I don't think this change is the right approach: it
actually ends up *misaligning* the stack for the normal ABI_CallFunctionC
and friends.  I'll try to help come up with the correct fix; look for
another commit in a bit.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1662 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 22:05:22 +00:00
hrydgard 358333b94b and more boring moving and cleanup ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1661 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 21:44:56 +00:00
hrydgard 17a601958c OpcodeDecoding.cpp now shared.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1660 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 20:11:42 +00:00
hrydgard 65e702030a Some gfx code reorg, make the two OpcodeDecoding.cpp identical - next change will move them to videocommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1659 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 20:07:13 +00:00
hrydgard dcc48d6c41 just a bunch of random code cleanup i did on the train bored, plus a d3d implementation of NativeVertexFormat which isn't actually used yet.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1658 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 15:56:36 +00:00
nakeee 3fd665502e DiscList section for the gameconfig files
Later it will be used to autodetect the next disc it should change to.




git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1657 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 12:02:09 +00:00
magumagu9 520f7d16e1 I didn't mean to commit this change :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1656 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 10:55:02 +00:00
magumagu9 61c45b78ef Compile fix for #ifdef OPROFILE_REPORT code; I think I'm the only person
using this at the moment, but it's nice to have it working in case someone 
else wants to try it.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1655 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 10:54:03 +00:00
magumagu9 76108a98d5 Add support for disabling branch JIT. Potentially useful for
debugging and experimenting with the JIT.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1654 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 10:51:42 +00:00
magumagu9 799bb5fc53 Continuation of r1582.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1653 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 09:36:56 +00:00
omegadox bce493cf3d 1) Added a "General" tab to config window 2) Moved Interface settings to General tab 3) some code organization
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1652 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 07:28:41 +00:00
bushing 34b92fe7c5 We need to be more careful about stack alignment on Darwin. These patches
fix the alignment of gcc-generated code (as opposed to JIT code).

There are probably more places this is needed :(


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1651 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 02:53:56 +00:00
bushing 84711122ee Linux may not care, but Darwin will barf if we don't actually
align the stack on the code we generate.  Fix some existing code
to do what the comments claim it already does, and then actually
use that code. :)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1650 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 02:24:46 +00:00
magumagu9 4aa693ea54 Fix a regression exposed by my previous changes to rlwinm. Also, some
minor cleanup.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1643 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-23 22:34:58 +00:00
magumagu9 590adfce53 Generalize constant folding for rlwinm.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1640 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-23 13:16:52 +00:00
magumagu9 6dd9fa75f8 Minor JIT optimization; doesn't trigger often, but the code looks really
stupid when it does.

Note that the regcache tends to be sensitive code; if this change causes 
any regressions, feel free to revert.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1639 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-23 13:09:41 +00:00
nakeee 8321656a53 Please use alerts instead of wxmessage
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1637 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-23 11:36:39 +00:00
John Peterson 0f2f17f0b2 Interface settings: Save setting
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1636 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-23 11:24:11 +00:00
John Peterson ed156f3eeb Interface settings: Added confirm on stop option
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1635 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-23 11:11:02 +00:00
John Peterson 8cc09ef74d Change disc: Warn the user if he's changing the disc to a completely different game
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1634 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-23 09:33:02 +00:00
Sonicadvance1 2852d1b84f Allow use of Logger window without entire debug suite via the -l command line option, make the options actually viewable in the logger and a very little bit of a cleanup in nJoy Test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1633 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-23 08:49:52 +00:00