MusicMod: Simplified the initial console log
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1792 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
6517f80316
commit
b6f4c4e958
Branches/MusicMod
Common/Src
Main/Src
Player
Source
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@ -59,28 +59,26 @@ void StartConsoleWin(int width, int height, char* fname)
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{
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#ifdef MM_DEBUG
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#ifndef MM_DEBUG_FILEONLY
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// ---------------------------------------------------------------------------------------
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// Allocate console
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AllocConsole();
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// ---------------------------------------------------------------------------------------
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#ifndef MM_DEBUG_FILEONLY
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// Allocate console
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AllocConsole();
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// Set console window title
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SetConsoleTitle(fname);
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// Set console window title
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SetConsoleTitle(fname);
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// Get window handle to write to
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__hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
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// Get window handle to write to
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__hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
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// Create coordinates table
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COORD co = {width, height};
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// Create coordinates table
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COORD co = {width, height};
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// Set the innteral letter space
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SetConsoleScreenBufferSize(__hStdOut, co);
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// Set the innteral letter space
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SetConsoleScreenBufferSize(__hStdOut, co);
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// Set the window width and height
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SMALL_RECT coo = {0,0, (width - 1),50}; // Top, left, right, bottom
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SetConsoleWindowInfo(__hStdOut, TRUE, &coo);
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#endif
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// Set the window width and height
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SMALL_RECT coo = {0,0, (width - 1),50}; // Top, left, right, bottom
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SetConsoleWindowInfo(__hStdOut, true, &coo);
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#endif
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if(fname)
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{
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@ -48,8 +48,11 @@ namespace MusicMod
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bool GlobalMute = false;
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bool GlobalPause = false;
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bool bShowConsole = false;
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int GlobalVolume = 255;
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int GlobalVolume = 125;
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extern bool dllloaded;
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void ShowConsole();
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void Init();
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}
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//////////////////////////////////
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@ -126,12 +129,7 @@ wxBitmap SetBrightness(wxBitmap _Bitmap, int _Brightness, bool Gray)
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//////////////////////////////////
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void ShowConsole()
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{
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StartConsoleWin(100, 2000, "Console"); // Give room for 2000 rows
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}
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#ifdef MUSICMOD
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//#ifdef MUSICMOD
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void
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CFrame::MM_InitBitmaps(int Theme)
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{
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@ -165,33 +163,11 @@ CFrame::MM_InitBitmaps(int Theme)
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void
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CFrame::MM_PopulateGUI()
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{
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// ---------------------------------------
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// Load config
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// ---------------------
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IniFile file;
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file.Load("Plainamp.ini");
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file.Get("Interface", "ShowConsole", &MusicMod::bShowConsole, false);
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// -------
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// ---------------------------------------
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// Make a debugging window
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// ---------------------
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if(MusicMod::bShowConsole) ShowConsole();
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// Write version
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#ifdef _M_X64
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wprintf("64 bit version\n");
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#else
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wprintf("32 bit version\n");
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#endif
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// -----------
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wxToolBar* toolBar = TheToolBar; // Shortcut
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toolBar->AddSeparator();
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MusicMod::Init();
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// ---------------------------------------
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// Draw a rotated music label
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@ -239,8 +215,10 @@ CFrame::MM_PopulateGUI()
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this code can be simplified a lot */
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// ---------
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wxPanel * mm_SliderPanel = new wxPanel(toolBar, IDS_VOLUME_PANEL, wxDefaultPosition, wxDefaultSize);
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wxSlider * mm_Slider = new wxSlider(mm_SliderPanel, IDS_VOLUME, 125, 0, 255, wxDefaultPosition, wxDefaultSize);
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//m_Slider->SetToolTip("Change the music volume");
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mm_Slider = new wxSlider(mm_SliderPanel, IDS_VOLUME, 125, 0, 255, wxDefaultPosition, wxDefaultSize);
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//mm_Slider->SetToolTip("Change the music volume");
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mm_Slider->SetValue(MusicMod::GlobalVolume);
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wxStaticText * mm_SliderText = new wxStaticText(mm_SliderPanel, IDS_VOLUME_LABEL, _T("Volume"), wxDefaultPosition, wxDefaultSize);
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wxBoxSizer * mm_VolSizer = new wxBoxSizer(wxVERTICAL);
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mm_VolSizer->Add(mm_Slider, 0, wxEXPAND | wxALL, 0);
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@ -252,7 +230,8 @@ CFrame::MM_PopulateGUI()
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toolBar->AddControl((wxControl*)mm_SliderPanel);
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// ---------
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mm_ToolLog = toolBar->AddTool(IDT_LOG, _T("Log"), m_Bitmaps[Toolbar_Log], _T("Show or hide log"));
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mm_ToolLog = toolBar->AddTool(IDT_LOG, _T("Log"), m_Bitmaps[Toolbar_Log],
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wxT("Show or hide log. Enable the log window and restart Dolphin to show the DLL status."));
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}
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@ -304,6 +283,14 @@ void
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CFrame::MM_OnPlay()
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{
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//wprintf("\nCFrame::OnPlayMusicMod > Begin\n");
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// Save the volume
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MusicMod::GlobalVolume = mm_Slider->GetValue();
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IniFile file;
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file.Load("Plainamp.ini");
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file.Set("Plainamp", "Volume", MusicMod::GlobalVolume);
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file.Save("Plainamp.ini");
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if (Core::GetState() != Core::CORE_UNINITIALIZED)
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{
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@ -349,29 +336,26 @@ CFrame::MM_OnStop()
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void
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CFrame::MM_OnMute(wxCommandEvent& WXUNUSED (event))
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{
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wprintf("CFrame::OnMute > Begin\n");
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//wprintf("CFrame::OnMute > Begin\n");
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//MessageBox(0, "", "", 0);
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if(!MusicMod::GlobalMute)
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{
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if(MusicMod::dllloaded) // avoid crash
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{
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Player_Mute();
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Player_Mute(MusicMod::GlobalVolume);
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}
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MusicMod::GlobalMute = true;
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//m_ToolMute->Enable(false);
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//GetToolBar()->EnableTool(IDT_LOG, false);
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MusicMod::GlobalMute = true;
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UpdateGUI();
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}
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else
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{
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if(MusicMod::dllloaded) // avoid crash
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{
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Player_Mute();
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Player_Mute(MusicMod::GlobalVolume);
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}
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MusicMod::GlobalMute = false;
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//m_ToolMute->Enable(true);
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UpdateGUI();
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}
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}
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@ -430,6 +414,7 @@ void CFrame::MM_OnVolume(wxScrollEvent& event)
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MusicMod::GlobalMute = false; // Unmute to
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mm_ToolMute->Toggle(false);
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if(event.GetEventType() == wxEVT_SCROLL_CHANGED)
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{
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// Only update this on release, to avoid major flickering when changing volume
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@ -437,8 +422,7 @@ void CFrame::MM_OnVolume(wxScrollEvent& event)
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/* Use this to avoid that the focus get stuck on the slider when the main
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window has been replaced */
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this->SetFocus();}
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this->SetFocus();}
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}
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}
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//=======================================================================================
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@ -453,14 +437,12 @@ void CFrame::MM_OnLog(wxCommandEvent& event)
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//wprintf("CFrame::OnLog > Begin\n");
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//MessageBox(0, "", "", 0);
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if(MusicMod::dllloaded) // Avoid crash
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{
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}
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if(!MusicMod::dllloaded) return; // Avoid crash
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MusicMod::bShowConsole = !MusicMod::bShowConsole;
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if(MusicMod::bShowConsole)
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{ ShowConsole(); Player_Console(true); }
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{ MusicMod::ShowConsole(); Player_Console(true); }
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else
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{
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#if defined (_WIN32)
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@ -476,4 +458,5 @@ void CFrame::MM_OnLog(wxCommandEvent& event)
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UpdateGUI();
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}
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//=======================================================================================
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#endif // MUSICMOD
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//#endif // MUSICMOD
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@ -24,6 +24,8 @@
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#include <string>
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#include <windows.h>
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#include "IniFile.h" // Common
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#include "PowerPC/PowerPc.h" // Core
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#include "../../../../Source/Core/DiscIO/Src/FileSystemGCWii.h" // This file has #include "Filesystem.h"
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@ -59,10 +61,12 @@ std::string MusicPath;
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DiscIO::CFileSystemGCWii* my_pFileSystem;
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extern bool bShowConsole;
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int WritingFile = false;
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bool dllloaded = false;
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std::string CurrentPlayFile;
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extern bool bShowConsole; // Externally define
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extern int GlobalVolume;
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//////////////////////////////////
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@ -97,11 +101,57 @@ void StructSort (std::vector <MyFilesStructure> &MyFiles)
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//wprintf("StructSort > Done\n");
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}
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// =======================================================================================
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/* Run these things once */
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// ------------------------
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void ShowConsole()
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{
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StartConsoleWin(100, 2000, "Console"); // Give room for 2000 rows
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}
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void Init()
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{
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// These things below will not need to be updated after a new game is started
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if (dllloaded) return;
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// ---------------------------------------
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// Load config
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// ---------------------
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IniFile file;
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file.Load("Plainamp.ini");
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file.Get("Interface", "ShowConsole", &MusicMod::bShowConsole, false);
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file.Get("Plainamp", "Volume", &MusicMod::GlobalVolume, 125);
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// -------
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// ---------------------------------------
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// Make a debugging window
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// ---------------------
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if(MusicMod::bShowConsole) ShowConsole();
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// Write version
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#ifdef _M_X64
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wprintf("64 bit version\n");
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#else
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wprintf("32 bit version\n");
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#endif
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// -----------
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// Set volume
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Player_Volume(MusicMod::GlobalVolume);
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// Show DLL status
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Player_Main(MusicMod::bShowConsole);
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//play_file("c:\\demo36_02.ast");
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//wprintf("DLL loaded\n");
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dllloaded = true; // Do this once
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}
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// =======================================================================================
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/* This will load Plainamp.dll. It's the original Plainamp.exe with removed GUI and some small
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modifications. */
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// ------------------------
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void Main(std::string FileName)
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{
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//
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// Sort the files by offset
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StructSort(MyFiles);
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// These things below will not need to be updated after a new game is started
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if (dllloaded) return;
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// Call the DLL for the first time
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Player_Main(bShowConsole);
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//play_file("c:\\demo36_02.ast");
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wprintf("DLL loaded\n");
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dllloaded = true; // Do this once
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// ---------------------------------------------------------------------------------------
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// Make Music directory
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// -------------------------
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Version="9,00"
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Name="Player"
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ProjectGUID="{0B72B5D6-5D72-4391-84A7-9CCA5392668A}"
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RootNamespace="Plainamp"
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@ -45,7 +45,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_WINDOWS;_DEBUG"
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PreprocessorDefinitions="WIN32;_WINDOWS;_DEBUG;_SECURE_SCL=0"
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MinimalRebuild="false"
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BasicRuntimeChecks="0"
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RuntimeLibrary="0"
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@ -211,7 +211,7 @@
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Name="VCCLCompilerTool"
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FavorSizeOrSpeed="1"
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OmitFramePointers="true"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_SECURE_SCL=0"
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RuntimeLibrary="0"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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@ -350,12 +350,6 @@
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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</Filter>
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<Filter
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Name="Externals"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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@ -365,192 +359,52 @@
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Name="fftw3"
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>
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<File
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RelativePath="..\..\Source\fftw3\fftw3.h"
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RelativePath=".\Src\fftw3\fftw3.h"
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>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|x64"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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</File>
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</Filter>
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<Filter
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Name="Winamp"
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>
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<File
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RelativePath="..\..\Source\Winamp\Dsp.h"
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RelativePath=".\Src\Winamp\Dsp.h"
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>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|x64"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\Source\Winamp\Gen.h"
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RelativePath=".\Src\Winamp\Gen.h"
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>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|x64"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\Source\Winamp\In2.h"
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RelativePath=".\Src\Winamp\In2.h"
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>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|x64"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\Source\Winamp\Out.h"
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RelativePath=".\Src\Winamp\Out.h"
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>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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||||
<FileConfiguration
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||||
Name="Release|x64"
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||||
>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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||||
</File>
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||||
<File
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||||
RelativePath="..\..\Source\Winamp\Vis.h"
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||||
RelativePath=".\Src\Winamp\Vis.h"
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||||
>
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||||
<FileConfiguration
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Name="Release|Win32"
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||||
>
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<Tool
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||||
Name="VCCustomBuildTool"
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||||
/>
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||||
</FileConfiguration>
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||||
<FileConfiguration
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||||
Name="Release|x64"
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||||
>
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||||
<Tool
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||||
Name="VCCustomBuildTool"
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||||
/>
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||||
</FileConfiguration>
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||||
</File>
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||||
<File
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||||
RelativePath="..\..\Source\Winamp\wa_ipc.h"
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RelativePath=".\Src\Winamp\wa_ipc.h"
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>
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<FileConfiguration
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||||
Name="Release|Win32"
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||||
>
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||||
<Tool
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||||
Name="VCCustomBuildTool"
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||||
/>
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||||
</FileConfiguration>
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||||
<FileConfiguration
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||||
Name="Release|x64"
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||||
>
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||||
<Tool
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||||
Name="VCCustomBuildTool"
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||||
/>
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||||
</FileConfiguration>
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||||
</File>
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||||
<File
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||||
RelativePath="..\..\Source\Winamp\wa_msgids.h"
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||||
RelativePath=".\Src\Winamp\wa_msgids.h"
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||||
>
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||||
<FileConfiguration
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||||
Name="Release|Win32"
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||||
>
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||||
<Tool
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||||
Name="VCCustomBuildTool"
|
||||
/>
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||||
</FileConfiguration>
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||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="zlib"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\Source\zlib\zconf.h"
|
||||
RelativePath=".\Src\zlib\zconf.h"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\Source\zlib\zlib.h"
|
||||
RelativePath=".\Src\zlib\zlib.h"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
|
@ -611,6 +465,38 @@
|
|||
<Filter
|
||||
Name="Plugins"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\Src\DspPlugin.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\DspPlugin.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\GenPlugin.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\GenPlugin.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\InputPlugin.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\InputPlugin.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\OutputPlugin.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\OutputPlugin.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\Plugin.cpp"
|
||||
>
|
||||
|
@ -707,14 +593,6 @@
|
|||
RelativePath=".\Src\afxres.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\Config.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\Config.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\Console.cpp"
|
||||
>
|
||||
|
@ -731,14 +609,6 @@
|
|||
RelativePath=".\Src\DspModule.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\DspPlugin.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\DspPlugin.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\Embed.cpp"
|
||||
>
|
||||
|
@ -755,14 +625,6 @@
|
|||
RelativePath=".\Src\Font.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\GenPlugin.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\GenPlugin.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\GlobalVersion.h"
|
||||
>
|
||||
|
@ -775,14 +637,6 @@
|
|||
RelativePath=".\Src\Input.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\InputPlugin.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\InputPlugin.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\Lock.cpp"
|
||||
>
|
||||
|
@ -799,14 +653,6 @@
|
|||
RelativePath=".\Src\Output.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\OutputPlugin.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\OutputPlugin.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\Path.cpp"
|
||||
>
|
||||
|
@ -896,6 +742,18 @@
|
|||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Config"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\Src\Config.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\Config.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
|
|
|
@ -266,7 +266,8 @@ void AddDirectory()
|
|||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
/* Warning: There is SetCurrentDirectory() here, be aware of it. We don't really
|
||||
want to use that. */
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
void SearchFolder( TCHAR * szPath )
|
||||
{
|
||||
|
|
|
@ -10,20 +10,21 @@
|
|||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// Include and declarations, definitions
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
#include "Config.h"
|
||||
#include "Console.h"
|
||||
#include <map>
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
||||
|
||||
map<TCHAR *, ConfVar *> * conf_map = NULL;
|
||||
|
||||
|
||||
TCHAR * szIniPath = NULL;
|
||||
const TCHAR * SECTION = TEXT( "Plainamp" );
|
||||
|
||||
// ============================================================================
|
||||
|
||||
|
||||
|
||||
|
@ -33,10 +34,7 @@ const TCHAR * SECTION = TEXT( "Plainamp" );
|
|||
ConfVar::ConfVar( TCHAR * szKey, ConfMode mode )
|
||||
{
|
||||
// MessageBox( 0, TEXT( "no const @ ConfVar" ), TEXT( "" ), 0 );
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
//wprintf("ConfVar::ConfVar(TCHAR) > Got <%s>\n", szKey);
|
||||
// ---------------------------------------------------------------------------------------
|
||||
|
||||
// Init
|
||||
const int iLen = ( int )_tcslen( szKey );
|
||||
|
@ -61,9 +59,7 @@ ConfVar::ConfVar( TCHAR * szKey, ConfMode mode )
|
|||
////////////////////////////////////////////////////////////////////////////////
|
||||
ConfVar::ConfVar( const TCHAR * szKey, ConfMode mode )
|
||||
{
|
||||
// ---------------------------------------------------------------------------------------
|
||||
//wprintf("ConfVar::ConfVar(const TCHAR) > Got <%s>\n", szKey);
|
||||
// ---------------------------------------------------------------------------------------
|
||||
|
||||
// Init
|
||||
m_szKey = ( TCHAR * )szKey;
|
||||
|
@ -77,10 +73,7 @@ ConfVar::ConfVar( const TCHAR * szKey, ConfMode mode )
|
|||
if( !conf_map ) conf_map = new map<TCHAR *, ConfVar *>;
|
||||
conf_map->insert( pair<TCHAR *, ConfVar *>( m_szKey, this ) );
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
//wprintf("ConfVar::ConfVar(const TCHAR) > Insert <%s>\n", ConfVar::m_szKey);
|
||||
// ---------------------------------------------------------------------------------------
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
@ -103,10 +96,7 @@ ConfVar::~ConfVar()
|
|||
ConfBool::ConfBool( bool * pbData, TCHAR * szKey, ConfMode mode, bool bDefault ) : ConfVar( szKey, mode )
|
||||
{
|
||||
// MessageBox( 0, TEXT( "no const @ ConfBool" ), TEXT( "" ), 0 );
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
wprintf("ConfBool(TCHAR) > Get <%s>\n", szKey);
|
||||
// ---------------------------------------------------------------------------------------
|
||||
//wprintf("ConfBool(TCHAR) > Get <%s>\n", szKey);
|
||||
|
||||
m_pbData = pbData;
|
||||
m_bDefault = bDefault;
|
||||
|
@ -122,9 +112,7 @@ ConfBool::ConfBool( bool * pbData, TCHAR * szKey, ConfMode mode, bool bDefault )
|
|||
////////////////////////////////////////////////////////////////////////////////
|
||||
ConfBool::ConfBool( bool * pbData, const TCHAR * szKey, ConfMode mode, bool bDefault ) : ConfVar( szKey, mode )
|
||||
{
|
||||
// ---------------------------------------------------------------------------------------
|
||||
wprintf("ConfBool(TCHAR) > Get <%s>\n", szKey);
|
||||
// ---------------------------------------------------------------------------------------
|
||||
//wprintf("ConfBool(TCHAR) > Get <%s>\n", szKey);
|
||||
|
||||
m_pbData = pbData;
|
||||
m_bDefault = bDefault;
|
||||
|
@ -139,7 +127,7 @@ ConfBool::ConfBool( bool * pbData, const TCHAR * szKey, ConfMode mode, bool bDef
|
|||
////////////////////////////////////////////////////////////////////////////////
|
||||
void ConfBool::Read()
|
||||
{
|
||||
wprintf("ConfBool::Read() > Begin <m_bRead:%i> and <szIniPath:%s>\n", m_bRead, szIniPath);
|
||||
//wprintf("ConfBool::Read() > Begin <m_bRead:%i> and <szIniPath:%s>\n", m_bRead, szIniPath);
|
||||
|
||||
if( m_bRead || !szIniPath ) return;
|
||||
|
||||
|
@ -519,13 +507,13 @@ ConfString::ConfString( TCHAR * szData, const TCHAR * szKey, ConfMode mode, TCHA
|
|||
////////////////////////////////////////////////////////////////////////////////
|
||||
void ConfString::Read()
|
||||
{
|
||||
wprintf( "ConfString::Read() > Begin\n");
|
||||
//wprintf( "ConfString::Read() > Begin\n");
|
||||
|
||||
if( m_bRead || !szIniPath ) return;
|
||||
|
||||
GetPrivateProfileString( SECTION, m_szKey, m_szDefault, m_szData, m_iMaxLen, szIniPath );
|
||||
|
||||
wprintf( "ConfString::Read() > GetPrivateProfileString <%s> <%s> <%s>\n", m_szKey, m_szData, szIniPath);
|
||||
//wprintf( "ConfString::Read() > GetPrivateProfileString <%s> <%s> <%s>\n", m_szKey, m_szData, szIniPath);
|
||||
|
||||
m_bRead = true;
|
||||
}
|
||||
|
@ -550,7 +538,8 @@ void ConfString::Write()
|
|||
////////////////////////////////////////////////////////////////////////////////
|
||||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
ConfCurDir::ConfCurDir( TCHAR * szData, TCHAR * szKey ) : ConfString( szData, szKey, CONF_MODE_INTERNAL, TEXT( "C:\\" ), MAX_PATH )
|
||||
ConfCurDir::ConfCurDir( TCHAR * szData, TCHAR * szKey ) : ConfString( szData, szKey,
|
||||
CONF_MODE_INTERNAL, TEXT( "C:\\" ), MAX_PATH )
|
||||
{
|
||||
|
||||
}
|
||||
|
@ -560,31 +549,27 @@ ConfCurDir::ConfCurDir( TCHAR * szData, TCHAR * szKey ) : ConfString( szData, sz
|
|||
////////////////////////////////////////////////////////////////////////////////
|
||||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
ConfCurDir::ConfCurDir( TCHAR * szData, const TCHAR * szKey ) : ConfString( szData, szKey, CONF_MODE_INTERNAL, TEXT( "C:\\" ), MAX_PATH )
|
||||
ConfCurDir::ConfCurDir( TCHAR * szData, const TCHAR * szKey ) : ConfString( szData, szKey,
|
||||
CONF_MODE_INTERNAL, TEXT( "C:\\" ), MAX_PATH )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// MAJOR FUNCTION: This changes the relative path for the whole application
|
||||
// =======================================================================================
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
///
|
||||
/* IMPORTANT: This SetCurrentDirectory() has to be disabled or we change the relative paths
|
||||
for the entire application */
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
void ConfCurDir::Read()
|
||||
{
|
||||
ConfString::Read();
|
||||
|
||||
// MessageBox( 0, m_szData, TEXT( "CurDir" ), 0 );
|
||||
|
||||
// Apply
|
||||
//SetCurrentDirectory( m_szData );
|
||||
|
||||
wprintf("ConfCurDir::Read > End <%s>\n", m_szData);
|
||||
//wprintf("ConfCurDir::Read > End <%s>\n", m_szData);
|
||||
}
|
||||
// =======================================================================================
|
||||
// =======================================================================================
|
||||
// ==============================================================================
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
@ -671,10 +656,12 @@ void Conf::Init()
|
|||
map<TCHAR *, ConfVar *>::iterator iter = conf_map->begin();
|
||||
|
||||
// =======================================================================================
|
||||
// *** Something changes the API relative paths here
|
||||
// This will lead us to the Read() function earlier in this file. For example ConfBool::Read()
|
||||
while( iter != conf_map->end() )
|
||||
{
|
||||
iter->second->Read(); // *** This changes the relative path
|
||||
/* By default there was a SetCurrentDirectory() here that would affect the entire process,
|
||||
exe and everything. It is disabled now. */
|
||||
iter->second->Read();
|
||||
iter++;
|
||||
}
|
||||
// =======================================================================================
|
||||
|
|
|
@ -10,6 +10,14 @@
|
|||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Settings
|
||||
// ¯¯¯¯¯¯¯¯¯¯
|
||||
/* This will build Plainamp without the GUI. Todo: Fix this, I disabled a little to much
|
||||
to make the regular GUI version build */
|
||||
#define NOGUI
|
||||
////////////////////////////////
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Include
|
||||
|
@ -22,10 +30,6 @@
|
|||
// Declarations and definitions
|
||||
// ¯¯¯¯¯¯¯¯¯¯
|
||||
|
||||
// This will build Plainamp without the GUI
|
||||
#define NOGUI
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Because there are undefined in 64 bit it's easy to redefine them in case we use 64 bit
|
||||
// ---------------------
|
||||
|
@ -45,11 +49,9 @@
|
|||
#define PA_GLOBAL_H
|
||||
|
||||
|
||||
|
||||
// #include "ide_devcpp/Plainamp_Private.h"
|
||||
|
||||
|
||||
|
||||
#ifdef UNICODE
|
||||
# define PA_UNICODE
|
||||
#else
|
||||
|
|
|
@ -37,7 +37,7 @@ InputPlugin::InputPlugin( TCHAR * szDllpath, bool bKeepLoaded ) : Plugin( szDllp
|
|||
iFiltersLen = 0;
|
||||
plugin = NULL;
|
||||
|
||||
wprintf("\InputPlugin::InputPlugin > Begin\n");
|
||||
//wprintf("\InputPlugin::InputPlugin > Begin\n");
|
||||
|
||||
if( !Load() )
|
||||
{
|
||||
|
@ -235,14 +235,14 @@ bool InputPlugin::Integrate()
|
|||
// Append filter name
|
||||
ToTchar( walk_out, start_display, len_display );
|
||||
|
||||
// =======================================================================================
|
||||
// Print used filetypes
|
||||
TCHAR szBuffer[ 5000 ];
|
||||
*(walk_out + len_display) = TEXT( '\0' );
|
||||
_stprintf( szBuffer, TEXT( " %s" ), walk_out );
|
||||
Console::Append( szBuffer );
|
||||
//printf( szBuffer, TEXT( " %s\n" ), walk_out );
|
||||
// =======================================================================================
|
||||
// =======================================================================================
|
||||
// Print used filetypes
|
||||
TCHAR szBuffer[ 5000 ];
|
||||
*(walk_out + len_display) = TEXT( '\0' );
|
||||
_stprintf( szBuffer, TEXT( " %s" ), walk_out );
|
||||
Console::Append( szBuffer );
|
||||
//printf( szBuffer, TEXT( " %s\n" ), walk_out );
|
||||
// =======================================================================================
|
||||
walk_out += len_display;
|
||||
|
||||
// Convert and append extensions
|
||||
|
@ -317,15 +317,16 @@ bool InputPlugin::Unload()
|
|||
{
|
||||
if( !IsLoaded() ) return true;
|
||||
|
||||
|
||||
DisIntegrate();
|
||||
|
||||
|
||||
TCHAR szBuffer[ 5000 ];
|
||||
_stprintf( szBuffer, TEXT( "Unloading <%s>" ), GetFilename() );
|
||||
Console::Append( szBuffer );
|
||||
Console::Append( TEXT( " " ) );
|
||||
printf( ">>>Unloading <%s>\n" , GetFilename() );
|
||||
#ifndef NOGUI
|
||||
TCHAR szBuffer[ 5000 ];
|
||||
_stprintf( szBuffer, TEXT( "Unloading '%s'" ), GetFilename() );
|
||||
Console::Append( szBuffer );
|
||||
Console::Append( TEXT( " " ) );
|
||||
#else
|
||||
printf( ">>> Unloading '%s'\n" , GetFilename() );
|
||||
#endif
|
||||
|
||||
// Quit
|
||||
if( plugin )
|
||||
|
|
|
@ -371,7 +371,7 @@ LRESULT CALLBACK WndprocMain( HWND hwnd, UINT message, WPARAM wp, LPARAM lp )
|
|||
static bool bRemoveIcon = false;
|
||||
|
||||
#ifdef NOGUI
|
||||
wprintf("DLL > Main.cpp:WndprocMain() was called. But nothing will be done. \n");
|
||||
//wprintf("DLL > Main.cpp:WndprocMain() was called. But nothing will be done. \n");
|
||||
#else
|
||||
Console::Append( TEXT( "Main.cpp:WndprocMain was called" ) );
|
||||
#endif
|
||||
|
|
|
@ -41,7 +41,7 @@ OutputPlugin::OutputPlugin( TCHAR * szDllpath, bool bKeepLoaded ) : Plugin( szDl
|
|||
return;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Quick hack!!!
|
||||
TCHAR * szBuffer = new TCHAR[ 500 ]; // NOT LOCAL!!!
|
||||
|
@ -72,7 +72,7 @@ OutputPlugin::OutputPlugin( TCHAR * szDllpath, bool bKeepLoaded ) : Plugin( szDl
|
|||
}
|
||||
}
|
||||
// Quick hack!!!
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
output_plugins.push_back( this );
|
||||
|
@ -248,7 +248,8 @@ bool OutputPlugin::Config( HWND hParent )
|
|||
////////////////////////////////////////////////////////////////////////////////
|
||||
bool OutputPlugin::Start()
|
||||
{
|
||||
wprintf( "OutputPlugin::Start() > Begin <IsLoaded():%i> <bActive:%i> <active_output_count:%i>\n" , IsLoaded(), bActive, active_output_count );
|
||||
//wprintf( "OutputPlugin::Start() > Begin <IsLoaded():%i> <bActive:%i> <active_output_count:%i>\n",
|
||||
// IsLoaded(), bActive, active_output_count );
|
||||
|
||||
if( !IsLoaded() ) return false;
|
||||
if( bActive ) return true;
|
||||
|
@ -268,11 +269,14 @@ bool OutputPlugin::Start()
|
|||
active_output_count = 1;
|
||||
}
|
||||
|
||||
TCHAR szBuffer[ 5000 ];
|
||||
_stprintf( szBuffer, TEXT( "Output plugin <%s> activated" ), GetFilename() );
|
||||
Console::Append( szBuffer );
|
||||
Console::Append( TEXT( " " ) );
|
||||
wprintf( "\n >>> OutputPlugin::Start() > Output plugin <%s> activated\n\n" , GetFilename() );
|
||||
#ifndef NOGUI
|
||||
TCHAR szBuffer[ 5000 ];
|
||||
_stprintf( szBuffer, TEXT( "Output plugin <%s> activated" ), GetFilename() );
|
||||
Console::Append( szBuffer );
|
||||
Console::Append( TEXT( " " ) );
|
||||
#else
|
||||
wprintf( "\n >>> Output plugin '%s' activated\n\n" , GetFilename() );
|
||||
#endif
|
||||
|
||||
bActive = true;
|
||||
|
||||
|
|
|
@ -82,7 +82,7 @@ bool OpenPlay( TCHAR * szFilename, int iNumber )
|
|||
{
|
||||
// =======================================================================================
|
||||
#ifdef NOGUI
|
||||
wprintf( "Playback.cpp: OpenPlay > Begin <%i> <%s>\n" , iNumber, szFilename );
|
||||
//wprintf( "Playback.cpp: OpenPlay > Begin <%i> <%s>\n" , iNumber, szFilename );
|
||||
#else
|
||||
TCHAR sszBuffer[ 5000 ];
|
||||
_stprintf( sszBuffer, TEXT( "Playback.cpp: OpenPlay was called <%i> <%s>" ), iNumber, szFilename );
|
||||
|
@ -128,7 +128,7 @@ bool OpenPlay( TCHAR * szFilename, int iNumber )
|
|||
// Now that we know which input pugin to use we set that one as active
|
||||
InputPlugin * old_input = active_input_plugin; // Save the last one, if any
|
||||
active_input_plugin = iter->second;
|
||||
wprintf("OpenPlay > Input plugin '%s' activated\n", active_input_plugin->GetName());
|
||||
wprintf("OpenPlay > Input plugin '%s' activated\n", active_input_plugin->GetFilename());
|
||||
// =======================================================================================
|
||||
|
||||
if( old_input )
|
||||
|
@ -150,7 +150,7 @@ bool OpenPlay( TCHAR * szFilename, int iNumber )
|
|||
}
|
||||
|
||||
// Connect
|
||||
wprintf( "OpenPlay > OutMod\n" );
|
||||
//wprintf( "OpenPlay > OutMod\n" );
|
||||
active_input_plugin->plugin->outMod = &output_server; // output->plugin;
|
||||
|
||||
// =======================================================================================
|
||||
|
@ -190,10 +190,10 @@ bool OpenPlay( TCHAR * szFilename, int iNumber )
|
|||
TCHAR szTitle[ 2000 ] = TEXT( "\0" );
|
||||
int length_in_ms;
|
||||
|
||||
wprintf( "OpenPlay > GetFileInfo\n" );
|
||||
//wprintf( "OpenPlay > GetFileInfo\n" );
|
||||
active_input_plugin->plugin->GetFileInfo( szFilename, szTitle, &length_in_ms );
|
||||
|
||||
wprintf( "OpenPlay > Play\n" );
|
||||
//wprintf( "OpenPlay > Play\n" );
|
||||
active_input_plugin->plugin->Play( szFilename );
|
||||
// =======================================================================================
|
||||
#endif
|
||||
|
@ -218,7 +218,7 @@ bool OpenPlay( TCHAR * szFilename, int iNumber )
|
|||
// Timer ON
|
||||
//EnableTimer( true );
|
||||
|
||||
wprintf( "OpenPlay > End\n" );
|
||||
//wprintf( "OpenPlay > End\n" );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -292,11 +292,14 @@ bool Playback::Play()
|
|||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
|
||||
TCHAR sszBuffer[ 5000 ];
|
||||
_stprintf( sszBuffer, TEXT( "Playback::Play() with bPlaying <%i>\n" ), bPlaying );
|
||||
Console::Append( sszBuffer );
|
||||
Console::Append( TEXT( " " ) );
|
||||
wprintf( "Playback::Play() > Begin <%i>\n" , bPlaying );
|
||||
#ifndef NOGUI
|
||||
TCHAR sszBuffer[ 5000 ];
|
||||
_stprintf( sszBuffer, TEXT( "Playback::Play() with bPlaying <%i>\n" ), bPlaying );
|
||||
Console::Append( sszBuffer );
|
||||
Console::Append( TEXT( " " ) );
|
||||
#else
|
||||
//wprintf( "Playback::Play() > Begin <%i>\n" , bPlaying );
|
||||
#endif
|
||||
// ---------------------------------------------------------------------------------------
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
|
@ -384,12 +387,14 @@ bool Playback::Play()
|
|||
Console::Append( " " );
|
||||
return false;
|
||||
}
|
||||
|
||||
TCHAR szBuffer[ 5000 ];
|
||||
_stprintf( szBuffer, TEXT( "Playback.cpp: Play() got the filename <%s>" ), szFilename);
|
||||
Console::Append( szBuffer );
|
||||
// Console::Append( TEXT( " " ) );
|
||||
wprintf( "Playback::Play() > Filename <%s>\n", szFilename);
|
||||
#ifndef NOGUI
|
||||
TCHAR szBuffer[ 5000 ];
|
||||
_stprintf( szBuffer, TEXT( "Playback.cpp: Play() got the filename <%s>" ), szFilename);
|
||||
Console::Append( szBuffer );
|
||||
//Console::Append( TEXT( " " ) );
|
||||
#else
|
||||
//wprintf( "Playback::Play() > Filename <%s>\n", szFilename);
|
||||
#endif
|
||||
|
||||
// Play
|
||||
iLastIndex = iIndex;
|
||||
|
@ -549,13 +554,13 @@ bool Playback::UpdateSeek()
|
|||
|
||||
if( iVal > 1000 ) iVal = 0;
|
||||
|
||||
// =======================================================================================
|
||||
//TCHAR szBuffer[ 5000 ];
|
||||
//_stprintf( szBuffer, TEXT( "Current position is <%i of %i>" ), ms_cur, ms_len );
|
||||
//Console::Append( szBuffer );
|
||||
//Console::Append( TEXT( " " ) );
|
||||
printf( "Current position is <%i of %i>\n", ms_cur, ms_len );
|
||||
// =======================================================================================
|
||||
// =======================================================================================
|
||||
//TCHAR szBuffer[ 5000 ];
|
||||
//_stprintf( szBuffer, TEXT( "Current position is <%i of %i>" ), ms_cur, ms_len );
|
||||
//Console::Append( szBuffer );
|
||||
//Console::Append( TEXT( " " ) );
|
||||
printf( "Current position is <%i of %i>\n", ms_cur, ms_len );
|
||||
// =======================================================================================
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -125,7 +125,8 @@ void Player_Main(bool Console)
|
|||
|
||||
//MessageBox(0, "main() opened", "", 0);
|
||||
//printf( "main() opened\n" );
|
||||
wprintf( "DLL > main_dll() > Begin\n" );
|
||||
wprintf( "\n=========================================================\n\n" );
|
||||
wprintf( "DLL > Player_Main() > Begin\n" );
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
|
@ -134,8 +135,9 @@ void Player_Main(bool Console)
|
|||
Conf::Init( );
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
wprintf( "DLL > bLoop <%i>\n", bLoop);
|
||||
wprintf( "DLL > bWarnPluginsMissing <%i>\n", bWarnPluginsMissing);
|
||||
wprintf( "\n\nDLL > Settings:\n", bLoop);
|
||||
wprintf( "DLL > Loop: %i\n", bLoop);
|
||||
wprintf( "DLL > WarnPluginsMissing: %i\n", bWarnPluginsMissing);
|
||||
// ---------------------------------------------------------------------------------------
|
||||
|
||||
// =======================================================================================
|
||||
|
@ -167,13 +169,23 @@ void Player_Main(bool Console)
|
|||
memcpy( szPluginDir, szHomeDir, iHomeDirLen * sizeof( TCHAR ) );
|
||||
memcpy( szPluginDir + iHomeDirLen, TEXT( "PluginsMusic" ), 12 * sizeof( TCHAR ) );
|
||||
szPluginDir[ iHomeDirLen + 12 ] = TEXT( '\0' );
|
||||
wprintf("DLL > Plugindir: %s\n\n", szPluginDir);
|
||||
wprintf("DLL > Plugindir: %s\n", szPluginDir);
|
||||
// =======================================================================================
|
||||
#ifndef NOGUI
|
||||
Font::Create();
|
||||
//Console::Append( TEXT( "Winmain.cpp called Font::Create()" ) );
|
||||
#endif
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Set volume. This must probably be done after the dll is loaded.
|
||||
//GlobalVolume = Playback::Volume::Get(); // Don't bother with this for now
|
||||
//GlobalCurrentVolume = GlobalVolume;
|
||||
//Output_SetVolume( GlobalVolume );
|
||||
wprintf("DLL > Volume: %i\n\n", GlobalVolume);
|
||||
// ---------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// The only thing this function currently does is creating the Playlist.
|
||||
// =======================================================================================
|
||||
|
@ -186,25 +198,18 @@ void Player_Main(bool Console)
|
|||
//Prefs::Create(); // This creates windows preferences
|
||||
//Console::Append( TEXT( "Winmain.cpp called Prefs::Create()" ) );
|
||||
|
||||
// Show window
|
||||
|
||||
// Find plugins
|
||||
Plugin::FindAll<InputPlugin> ( szPluginDir, TEXT( "in_*.dll" ), true );
|
||||
Plugin::FindAll<OutputPlugin>( szPluginDir, TEXT( "out_*.dll" ), false );
|
||||
Plugin::FindAll<VisPlugin> ( szPluginDir, TEXT( "vis_*.dll" ), false );
|
||||
Plugin::FindAll<DspPlugin> ( szPluginDir, TEXT( "dsp_*.dll" ), false );
|
||||
Plugin::FindAll<GenPlugin> ( szPluginDir, TEXT( "gen_*.dll" ), true );
|
||||
|
||||
//wprintf( "Winmain.cpp > PluginManager::Fill()\n" );
|
||||
PluginManager::Fill();
|
||||
|
||||
wprintf( "Winmain.cpp > PluginManager::Fill()\n" );
|
||||
//wprintf( "Winmain.cpp > PluginManager::Fill()\n" );
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Set volume. This must probably be done after the dll is loaded.
|
||||
GlobalVolume = Playback::Volume::Get();
|
||||
GlobalCurrentVolume = GlobalVolume;
|
||||
Output_SetVolume( GlobalVolume );
|
||||
wprintf("\n >>> Volume(%i)\n\n", GlobalVolume);
|
||||
// ---------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
|
@ -245,12 +250,20 @@ void Player_Main(bool Console)
|
|||
// Check the plugins
|
||||
if( input_plugins.empty() )
|
||||
{
|
||||
wprintf("\n***Warning: The input plugin is not working\n\n");
|
||||
wprintf("\n *** Warning: No valid input plugins found\n\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
wprintf(" >>> These valid input plugins were found:\n");
|
||||
for(int i = 0; i < input_plugins.size(); i++)
|
||||
wprintf(" %i: %s\n", (i + 1), input_plugins.at(i)->GetFilename());
|
||||
wprintf("\n");
|
||||
}
|
||||
|
||||
// The input plugins are never activated here, they are activate for each file
|
||||
if( !active_input_plugin || !active_input_plugin->plugin )
|
||||
{
|
||||
wprintf("The input plugin is not activated yet\n");
|
||||
// wprintf("The input plugin is not activated yet\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -261,72 +274,32 @@ void Player_Main(bool Console)
|
|||
// ---------------------------------------------------------------------------------------
|
||||
if( active_output_count > 0 )
|
||||
{
|
||||
// Minimum
|
||||
int res_temp;
|
||||
// Show current playback progress
|
||||
/*int res_temp;
|
||||
for( int i = 0; i < active_output_count; i++ )
|
||||
{
|
||||
res_temp = active_output_plugins[ i ]->plugin->GetOutputTime();
|
||||
}
|
||||
wprintf("Playback progress <%i>\n", res_temp);
|
||||
wprintf("Playback progress <%i>\n", res_temp);*/
|
||||
}
|
||||
else
|
||||
{
|
||||
wprintf("\n***Warning: The output plugin is not working\n\n");
|
||||
wprintf("\n *** Warning: The output plugin is not working\n\n");
|
||||
}
|
||||
// =======================================================================================
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Current playlist items
|
||||
wprintf("Size & index <%i> <%i>\n", playlist->GetSize(), playlist->GetCurIndex());
|
||||
// =======================================================================================
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
//This worked
|
||||
//Sleep(2000);
|
||||
//Playback::Stop();
|
||||
//playlist->RemoveAll();
|
||||
//play_file("C:\\demo36_02.ast");
|
||||
// =======================================================================================
|
||||
|
||||
// =======================================================================================
|
||||
// Current playlist items
|
||||
wprintf("Size & index <%i> <%i>\n", playlist->GetSize(), playlist->GetCurIndex());
|
||||
// =======================================================================================
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// This worked
|
||||
//Sleep(5000);
|
||||
//Playback::Stop();
|
||||
//Playback::Play();
|
||||
// =======================================================================================
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
|
||||
//bool bPlaying = false;
|
||||
//TCHAR * szFilename = TEXT("C:\Files\Spel och spelfusk\Console\Gamecube\Code\vgmstream (isolate ast)\Music\demo36_02.ast");
|
||||
|
||||
//bPlaying = OpenPlay( szFilename, 1 );
|
||||
//bPlaying = OpenPlay( szFilename, iIndex + 1 );
|
||||
//Console::Append( TEXT( "Playback.cpp:Playback::Play() called OpenPlay" ) );
|
||||
|
||||
// =======================================================================================
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Start the timer
|
||||
if(!TimerCreated && bLoop) // Only create this the first time
|
||||
{
|
||||
wprintf("Created the timer\n");
|
||||
//wprintf("Created the timer\n");
|
||||
MakeTime();
|
||||
TimerCreated = true;
|
||||
}
|
||||
// =======================================================================================
|
||||
|
||||
wprintf( "DLL > main_dll() > End\n\n\n" );
|
||||
wprintf( "\n=========================================================\n\n" );
|
||||
//wprintf( "DLL > main_dll() > End\n\n\n" );
|
||||
|
||||
//std::cin.get();
|
||||
}
|
||||
|
|
|
@ -4,6 +4,8 @@
|
|||
// ¯¯¯¯¯¯¯¯¯¯
|
||||
#include <iostream> // System
|
||||
|
||||
#include "../../../../Source/Core/Common/Src/Common.h" // Global common
|
||||
|
||||
#include "../../Common/Src/Console.h" // Local common
|
||||
|
||||
#include "OutputPlugin.h" // Local
|
||||
|
@ -19,8 +21,8 @@
|
|||
// Declarations and definitions
|
||||
// ¯¯¯¯¯¯¯¯¯¯
|
||||
std::string CurrentlyPlayingFile;
|
||||
int GlobalVolume;
|
||||
int GlobalCurrentVolume;
|
||||
int GlobalVolume = -1;
|
||||
bool GlobalMute = false;
|
||||
bool GlobalPause;
|
||||
bool TimerCreated = false;
|
||||
bool Initialized = false;
|
||||
|
@ -122,38 +124,43 @@ void Player_Unpause()
|
|||
GlobalPause = false;
|
||||
}
|
||||
|
||||
void Player_Mute()
|
||||
{
|
||||
wprintf("DLL > Mute <%i> <%i>\n", GlobalVolume, GlobalCurrentVolume);
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Set volume. For some reason Playback::Volume::Get() is not updated when we run Output_SetVolume()
|
||||
// I probably disabled it by mistake, so we only keep track of the volume with GlobalVolume from now on
|
||||
if(GlobalCurrentVolume > 0)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Declarations and definitions
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
/* About the volume: The colume is normally update for the output plugin in Output.cpp and for the
|
||||
inout plugin (why?) in Playback.cpp with Playback::Volume::Set(). But I don't know how that works
|
||||
so I only use GlobalVolume to keep track of the volume */
|
||||
// ------------------------------
|
||||
void Player_Mute(int Vol)
|
||||
{
|
||||
if(GlobalVolume == -1) GlobalVolume = Vol;
|
||||
wprintf("DLL > Mute <%i> <%i>\n", GlobalVolume, GlobalMute);
|
||||
|
||||
GlobalMute = !GlobalMute;
|
||||
|
||||
// Set volume
|
||||
if(GlobalMute)
|
||||
{
|
||||
Output_SetVolume( 0 );
|
||||
GlobalCurrentVolume = 0;
|
||||
wprintf("DLL > Volume <%i>\n", GlobalCurrentVolume);
|
||||
wprintf("DLL > Volume <%i>\n", GlobalMute);
|
||||
}
|
||||
else
|
||||
{
|
||||
//Output_SetVolume( GlobalVolume );
|
||||
Output_SetVolume( GlobalVolume );
|
||||
GlobalCurrentVolume = GlobalVolume;
|
||||
wprintf("DLL > Volume <%i>\n", GlobalCurrentVolume);
|
||||
wprintf("DLL > Volume <%i>\n", GlobalMute);
|
||||
}
|
||||
|
||||
//wprintf("Volume(%i)\n", Playback::Volume::Get());
|
||||
// ---------------------------------------------------------------------------------------
|
||||
}
|
||||
///////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
void Player_Volume(int a)
|
||||
void Player_Volume(int Vol)
|
||||
{
|
||||
GlobalVolume = a;
|
||||
GlobalVolume = Vol;
|
||||
Output_SetVolume( GlobalVolume );
|
||||
wprintf("DLL > Volume <%i> <%i>\n", GlobalVolume, GlobalCurrentVolume);
|
||||
//wprintf("DLL > Volume <%i> <%i>\n", GlobalVolume, GlobalCurrentVolume);
|
||||
}
|
||||
|
||||
void ShowConsole()
|
||||
|
|
|
@ -44,6 +44,6 @@ EXPORT void Player_Play(char *);
|
|||
EXPORT void Player_Stop();
|
||||
EXPORT void Player_Pause();
|
||||
EXPORT void Player_Unpause();
|
||||
EXPORT void Player_Mute();
|
||||
EXPORT void Player_Volume(int);
|
||||
EXPORT void Player_Mute(int Vol);
|
||||
EXPORT void Player_Volume(int Vol);
|
||||
|
||||
|
|
|
@ -56,7 +56,7 @@ extern bool GlobalPause;
|
|||
// Check if the input plugin is activated
|
||||
if(!active_input_plugin || !active_input_plugin->plugin)
|
||||
{
|
||||
wprintf("The input plugin is not activated yet\n");
|
||||
//wprintf("The input plugin is not activated yet\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -73,7 +73,7 @@ extern bool GlobalPause;
|
|||
if ( progress > 0.7 ) // Only show this if we are getting close to the end, for bugtesting
|
||||
// basically
|
||||
{
|
||||
wprintf("Playback progress <%i of %i>\n", ms_cur, ms_len);
|
||||
//wprintf("Playback progress <%i of %i>\n", ms_cur, ms_len);
|
||||
}
|
||||
|
||||
// Because cur never go all the way to len we can't use a == comparison. Insted of this
|
||||
|
|
|
@ -103,6 +103,7 @@ class CFrame : public wxFrame
|
|||
// ¯¯¯¯¯¯¯¯¯¯
|
||||
#ifdef MUSICMOD
|
||||
wxToolBarToolBase* mm_ToolMute, * mm_ToolPlay, * mm_ToolLog;
|
||||
wxSlider * mm_Slider;
|
||||
|
||||
void MM_UpdateGUI(); void MM_PopulateGUI(); void MM_InitBitmaps(int Theme);
|
||||
void MM_OnPlay(); void MM_OnStop();
|
||||
|
|
|
@ -139,6 +139,7 @@ EndProject
|
|||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Player", "..\Branches\MusicMod\Player\Player.vcproj", "{0B72B5D6-5D72-4391-84A7-9CCA5392668A}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{DE7C596C-CBC4-4278-8909-146D63990803} = {DE7C596C-CBC4-4278-8909-146D63990803}
|
||||
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestPlayer", "..\Branches\MusicMod\TestPlayer\TestPlayer.vcproj", "{0D14F1E9-490B-4A2D-A4EF-0535E8B3C718}"
|
||||
|
@ -352,9 +353,11 @@ Global
|
|||
{521498BE-6089-4780-8223-E67C22F4E068}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{521498BE-6089-4780-8223-E67C22F4E068}.Debug|x64.Build.0 = Debug|x64
|
||||
{521498BE-6089-4780-8223-E67C22F4E068}.DebugFast|Win32.ActiveCfg = DebugFast|Win32
|
||||
{521498BE-6089-4780-8223-E67C22F4E068}.DebugFast|Win32.Build.0 = DebugFast|Win32
|
||||
{521498BE-6089-4780-8223-E67C22F4E068}.DebugFast|x64.ActiveCfg = DebugFast|x64
|
||||
{521498BE-6089-4780-8223-E67C22F4E068}.DebugFast|x64.Build.0 = DebugFast|x64
|
||||
{521498BE-6089-4780-8223-E67C22F4E068}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{521498BE-6089-4780-8223-E67C22F4E068}.Release|Win32.Build.0 = Release|Win32
|
||||
{521498BE-6089-4780-8223-E67C22F4E068}.Release|x64.ActiveCfg = Release|x64
|
||||
{521498BE-6089-4780-8223-E67C22F4E068}.Release|x64.Build.0 = Release|x64
|
||||
{0B72B5D6-5D72-4391-84A7-9CCA5392668A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
|
|
Loading…
Reference in New Issue