CodeWindow: Fixed the Unlimited JIT Cache option
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1816 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
47f4e5005e
commit
f50746cf0e
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@ -71,6 +71,7 @@ bool JitBlock::ContainsAddress(u32 em_address)
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MAX_NUM_BLOCKS = 65536*2;
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if (Core::g_CoreStartupParameter.bJITUnlimitedCache)
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{
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SuccessAlert("Your game was started with an unlimited JIT cache");
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MAX_NUM_BLOCKS = 65536*8;
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}
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@ -111,12 +111,28 @@ BEGIN_EVENT_TABLE(CCodeWindow, wxFrame)
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EVT_LISTBOX(ID_CALLSLIST, CCodeWindow::OnCallsListChange)
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EVT_HOST_COMMAND(wxID_ANY, CCodeWindow::OnHostMessage)
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// Menu tooltips
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EVT_MENU_HIGHLIGHT_ALL( CCodeWindow::OnStatusBar)
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/* Do this to to avoid that the ToolTips get stuck when only the wxMenu is changed
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and not any wxMenuItem that is required by EVT_MENU_HIGHLIGHT_ALL */
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EVT_UPDATE_UI(wxID_ANY, CCodeWindow::OnStatusBar_)
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EVT_MENU(IDM_LOGWINDOW, CCodeWindow::OnToggleLogWindow)
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// Menu bar
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EVT_MENU(IDM_INTERPRETER, CCodeWindow::OnCPUMode) // CPU Mode
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EVT_MENU(IDM_AUTOMATICSTART, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSLXZOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSLWZOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSLBZXOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSFOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSPOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITFPOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITIOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITPOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITSROFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_LOGWINDOW, CCodeWindow::OnToggleLogWindow) // Views
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EVT_MENU(IDM_REGISTERWINDOW, CCodeWindow::OnToggleRegisterWindow)
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EVT_MENU(IDM_BREAKPOINTWINDOW, CCodeWindow::OnToggleBreakPointWindow)
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EVT_MENU(IDM_MEMORYWINDOW, CCodeWindow::OnToggleMemoryWindow)
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@ -124,21 +140,6 @@ BEGIN_EVENT_TABLE(CCodeWindow, wxFrame)
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EVT_MENU(IDM_SOUNDWINDOW, CCodeWindow::OnToggleSoundWindow)
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EVT_MENU(IDM_VIDEOWINDOW, CCodeWindow::OnToggleVideoWindow)
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EVT_MENU(IDM_INTERPRETER, CCodeWindow::OnInterpreter) // CPU Mode
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EVT_MENU(IDM_AUTOMATICSTART, CCodeWindow::OnAutomaticStart) // CPU Mode
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EVT_MENU(IDM_JITUNLIMITED, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITLSOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITLSLXZOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITLSLWZOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITLSLBZXOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITLSFOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITLSPOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITFPOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITIOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITPOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITSROFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_CLEARSYMBOLS, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_LOADMAPFILE, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_SCANFUNCTIONS, CCodeWindow::OnSymbolsMenu)
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@ -154,7 +155,7 @@ BEGIN_EVENT_TABLE(CCodeWindow, wxFrame)
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EVT_MENU(IDM_PROFILEBLOCKS, CCodeWindow::OnProfilerMenu)
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EVT_MENU(IDM_WRITEPROFILE, CCodeWindow::OnProfilerMenu)
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// toolbar
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// Toolbar
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EVT_MENU(IDM_DEBUG_GO, CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_STEP, CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_STEPOVER, CCodeWindow::OnCodeStep)
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@ -433,44 +434,47 @@ void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStart
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} // don't have any else, just ignore it
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}
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// ===================================================================
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// Create CPU Mode and Views menus
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// ---------------
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void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter)
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{
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// =======================================================================================
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// Windows
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// ---------------
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// Create menu
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pMenuBar = new wxMenuBar(wxMB_DOCKABLE);
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{
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wxMenu* pCoreMenu = new wxMenu;
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// --------------------------------
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// CPU Mode
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// -------------
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wxMenu* pCoreMenu = new wxMenu;
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wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _T("&Interpreter core")
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, wxString::FromAscii("This is nessesary to get break points"
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" and stepping to work as explained in the Developer Documentation. But it can be very"
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" slow, perhaps slower than 1 fps.")
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, wxITEM_CHECK);
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interpreter->Check(!_LocalCoreStartupParameter.bUseJIT);
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pCoreMenu->AppendSeparator();
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wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _T("&Interpreter core")
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, wxString::FromAscii("This is nessesary to get break points"
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" and stepping to work as explained in the Developer Documentation. But it can be very"
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" slow, perhaps slower than 1 fps.")
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, wxITEM_CHECK);
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interpreter->Check(!_LocalCoreStartupParameter.bUseJIT);
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pCoreMenu->AppendSeparator();
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wxMenuItem* boottopause = pCoreMenu->Append(IDM_BOOTTOPAUSE, _T("Boot to pause"),
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wxT("Start the game directly instead of booting to pause"), wxITEM_CHECK);
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boottopause->Check(bBootToPause);
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wxMenuItem* boottopause = pCoreMenu->Append(IDM_BOOTTOPAUSE, _T("Boot to pause"),
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wxT("Start the game directly instead of booting to pause"), wxITEM_CHECK);
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boottopause->Check(bBootToPause);
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wxMenuItem* automaticstart = pCoreMenu->Append(IDM_AUTOMATICSTART, _T("&Automatic start")
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, wxString::FromAscii(
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"Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
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" if you have not given it an elf file with the --elf command line. [This can be"
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" convenient if you are bugtesting with a certain game and want to rebuild"
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" and retry it several times, either with changes to Dolphin or if you are"
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" developing a homebrew game.]")
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, wxITEM_CHECK);
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automaticstart->Check(bAutomaticStart);
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wxMenuItem* automaticstart = pCoreMenu->Append(IDM_AUTOMATICSTART, _T("&Automatic start")
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, wxString::FromAscii(
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"Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
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" if you have not given it an elf file with the --elf command line. [This can be"
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" convenient if you are bugtesting with a certain game and want to rebuild"
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" and retry it several times, either with changes to Dolphin or if you are"
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" developing a homebrew game.]")
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, wxITEM_CHECK);
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automaticstart->Check(bAutomaticStart);
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#ifdef JIT_OFF_OPTIONS
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#ifdef JIT_OFF_OPTIONS
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pCoreMenu->AppendSeparator();
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jitunlimited = pCoreMenu->Append(IDM_JITUNLIMITED, _T("&Unlimited JIT Cache"),
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_T("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing"),
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_T("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing."
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" [This option must be selected before a game is started.]"
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),
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wxITEM_CHECK);
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pCoreMenu->AppendSeparator();
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jitoff = pCoreMenu->Append(IDM_JITOFF, _T("&JIT off (JIT core)"),
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@ -486,44 +490,45 @@ void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParam
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jitioff = pCoreMenu->Append(IDM_JITIOFF, _T("&JIT Integer off"), wxEmptyString, wxITEM_CHECK);
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jitpoff = pCoreMenu->Append(IDM_JITPOFF, _T("&JIT Paired off"), wxEmptyString, wxITEM_CHECK);
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jitsroff = pCoreMenu->Append(IDM_JITSROFF, _T("&JIT SystemRegisters off"), wxEmptyString, wxITEM_CHECK);
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#endif
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#endif
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// wxMenuItem* dualcore = pDebugMenu->Append(IDM_DUALCORE, _T("&DualCore"), wxEmptyString, wxITEM_CHECK);
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// dualcore->Check(_LocalCoreStartupParameter.bUseDualCore);
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pMenuBar->Append(pCoreMenu, _T("&CPU Mode"));
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}
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pMenuBar->Append(pCoreMenu, _T("&CPU Mode"));
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// -----------------
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// --------------------------------
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// Views
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// ---------------
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wxMenu* pDebugDialogs = new wxMenu;
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if (LogManager::Enabled())
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{
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wxMenu* pDebugDialogs = new wxMenu;
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if (LogManager::Enabled())
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{
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wxMenuItem* pLogWindow = pDebugDialogs->Append(IDM_LOGWINDOW, _T("&LogManager"), wxEmptyString, wxITEM_CHECK);
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pLogWindow->Check(bLogWindow);
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}
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wxMenuItem* pRegister = pDebugDialogs->Append(IDM_REGISTERWINDOW, _T("&Registers"), wxEmptyString, wxITEM_CHECK);
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pRegister->Check(bRegisterWindow);
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wxMenuItem* pBreakPoints = pDebugDialogs->Append(IDM_BREAKPOINTWINDOW, _T("&BreakPoints"), wxEmptyString, wxITEM_CHECK);
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pBreakPoints->Check(bBreakpointWindow);
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wxMenuItem* pMemory = pDebugDialogs->Append(IDM_MEMORYWINDOW, _T("&Memory"), wxEmptyString, wxITEM_CHECK);
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pMemory->Check(bMemoryWindow);
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wxMenuItem* pJit = pDebugDialogs->Append(IDM_JITWINDOW, _T("&Jit"), wxEmptyString, wxITEM_CHECK);
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pJit->Check(bJitWindow);
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wxMenuItem* pSound = pDebugDialogs->Append(IDM_SOUNDWINDOW, _T("&Sound"), wxEmptyString, wxITEM_CHECK);
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pSound->Check(bSoundWindow);
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wxMenuItem* pVideo = pDebugDialogs->Append(IDM_VIDEOWINDOW, _T("&Video"), wxEmptyString, wxITEM_CHECK);
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pVideo->Check(bVideoWindow);
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pMenuBar->Append(pDebugDialogs, _T("&Views"));
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wxMenuItem* pLogWindow = pDebugDialogs->Append(IDM_LOGWINDOW, _T("&LogManager"), wxEmptyString, wxITEM_CHECK);
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pLogWindow->Check(bLogWindow);
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}
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// ===============
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wxMenuItem* pRegister = pDebugDialogs->Append(IDM_REGISTERWINDOW, _T("&Registers"), wxEmptyString, wxITEM_CHECK);
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pRegister->Check(bRegisterWindow);
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wxMenuItem* pBreakPoints = pDebugDialogs->Append(IDM_BREAKPOINTWINDOW, _T("&BreakPoints"), wxEmptyString, wxITEM_CHECK);
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pBreakPoints->Check(bBreakpointWindow);
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wxMenuItem* pMemory = pDebugDialogs->Append(IDM_MEMORYWINDOW, _T("&Memory"), wxEmptyString, wxITEM_CHECK);
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pMemory->Check(bMemoryWindow);
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wxMenuItem* pJit = pDebugDialogs->Append(IDM_JITWINDOW, _T("&Jit"), wxEmptyString, wxITEM_CHECK);
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pJit->Check(bJitWindow);
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wxMenuItem* pSound = pDebugDialogs->Append(IDM_SOUNDWINDOW, _T("&Sound"), wxEmptyString, wxITEM_CHECK);
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pSound->Check(bSoundWindow);
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wxMenuItem* pVideo = pDebugDialogs->Append(IDM_VIDEOWINDOW, _T("&Video"), wxEmptyString, wxITEM_CHECK);
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pVideo->Check(bVideoWindow);
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pMenuBar->Append(pDebugDialogs, _T("&Views"));
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// -----------------
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CreateSymbolsMenu();
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@ -594,100 +599,66 @@ bool CCodeWindow::AutomaticStart()
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{
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return GetMenuBar()->IsChecked(IDM_AUTOMATICSTART);
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}
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bool CCodeWindow::UnlimitedJITCache()
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{
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return GetMenuBar()->IsChecked(IDM_JITUNLIMITED);
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}
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// =========================
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// =======================================================================================
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// CPU Mode
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// CPU Mode and JIT Menu
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// --------------
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void CCodeWindow::OnInterpreter(wxCommandEvent& event)
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void CCodeWindow::OnCPUMode(wxCommandEvent& event)
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{
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if (Core::GetState() != Core::CORE_RUN) {
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PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT);
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} else {
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event.Skip();
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wxMessageBox(_T("Please pause the emulator before changing mode."));
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}
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}
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void CCodeWindow::OnAutomaticStart(wxCommandEvent& event)
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{ switch(event.GetId())
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switch (event.GetId())
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{
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case IDM_BOOTTOPAUSE:
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bBootToPause = !bBootToPause;
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break;
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case IDM_AUTOMATICSTART:
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bAutomaticStart = !bAutomaticStart;
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break;
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}
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}
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case IDM_INTERPRETER:
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PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT); break;
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case IDM_BOOTTOPAUSE:
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bBootToPause = !bBootToPause; return;
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case IDM_AUTOMATICSTART:
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bAutomaticStart = !bAutomaticStart; return;
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void CCodeWindow::OnJITOff(wxCommandEvent& event)
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{
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if (Core::GetState() == Core::CORE_UNINITIALIZED)
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{
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// we disallow changing the status here because it will be reset to the defult when BootCore()
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// creates the SCoreStartupParameter as a game is loaded
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GetMenuBar()->Check(event.GetId(),!event.IsChecked());
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wxMessageBox(_T("Please start a game before changing mode."));
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}
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else
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{
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if (Core::GetState() != Core::CORE_RUN)
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{
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switch (event.GetId())
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{
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case IDM_JITUNLIMITED:
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Core::g_CoreStartupParameter.bJITUnlimitedCache = event.IsChecked();
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jit.ClearCache(); // allow InitCache() even after the game has started
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GetMenuBar()->Enable(event.GetId(),!event.IsChecked());
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return; // avoid a second jit.ClearCache
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case IDM_JITOFF:
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Core::g_CoreStartupParameter.bJITOff = event.IsChecked(); break;
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case IDM_JITLSOFF:
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Core::g_CoreStartupParameter.bJITLoadStoreOff = event.IsChecked(); break;
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case IDM_JITLSLXZOFF:
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Core::g_CoreStartupParameter.bJITLoadStorelXzOff = event.IsChecked(); break;
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case IDM_JITLSLWZOFF:
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Core::g_CoreStartupParameter.bJITLoadStorelwzOff = event.IsChecked(); break;
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case IDM_JITLSLBZXOFF:
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Core::g_CoreStartupParameter.bJITLoadStorelbzxOff = event.IsChecked(); break;
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case IDM_JITLSFOFF:
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Core::g_CoreStartupParameter.bJITLoadStoreFloatingOff = event.IsChecked(); break;
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case IDM_JITLSPOFF:
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Core::g_CoreStartupParameter.bJITLoadStorePairedOff = event.IsChecked(); break;
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case IDM_JITFPOFF:
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Core::g_CoreStartupParameter.bJITFloatingPointOff = event.IsChecked(); break;
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case IDM_JITIOFF:
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Core::g_CoreStartupParameter.bJITIntegerOff = event.IsChecked(); break;
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case IDM_JITPOFF:
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Core::g_CoreStartupParameter.bJITPairedOff = event.IsChecked(); break;
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case IDM_JITSROFF:
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Core::g_CoreStartupParameter.bJITSystemRegistersOff = event.IsChecked(); break;
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}
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jit.ClearCache();
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}
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else
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{
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//event.Skip(); // this doesn't work
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GetMenuBar()->Check(event.GetId(),!event.IsChecked());
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wxMessageBox(_T("Please pause the emulator before changing mode."));
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}
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case IDM_JITOFF:
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Core::g_CoreStartupParameter.bJITOff = event.IsChecked(); break;
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case IDM_JITLSOFF:
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Core::g_CoreStartupParameter.bJITLoadStoreOff = event.IsChecked(); break;
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case IDM_JITLSLXZOFF:
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Core::g_CoreStartupParameter.bJITLoadStorelXzOff = event.IsChecked(); break;
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case IDM_JITLSLWZOFF:
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Core::g_CoreStartupParameter.bJITLoadStorelwzOff = event.IsChecked(); break;
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case IDM_JITLSLBZXOFF:
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Core::g_CoreStartupParameter.bJITLoadStorelbzxOff = event.IsChecked(); break;
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case IDM_JITLSFOFF:
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Core::g_CoreStartupParameter.bJITLoadStoreFloatingOff = event.IsChecked(); break;
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case IDM_JITLSPOFF:
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Core::g_CoreStartupParameter.bJITLoadStorePairedOff = event.IsChecked(); break;
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case IDM_JITFPOFF:
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Core::g_CoreStartupParameter.bJITFloatingPointOff = event.IsChecked(); break;
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case IDM_JITIOFF:
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Core::g_CoreStartupParameter.bJITIntegerOff = event.IsChecked(); break;
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case IDM_JITPOFF:
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Core::g_CoreStartupParameter.bJITPairedOff = event.IsChecked(); break;
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case IDM_JITSROFF:
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Core::g_CoreStartupParameter.bJITSystemRegistersOff = event.IsChecked(); break;
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}
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// Clear the JIT cache to enable these changes
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jit.ClearCache();
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}
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void CCodeWindow::OnJitMenu(wxCommandEvent& event)
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{
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switch (event.GetId())
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{
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case IDM_CLEARCODECACHE:
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jit.ClearCache();
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break;
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case IDM_LOGINSTRUCTIONS:
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PPCTables::LogCompiledInstructions();
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break;
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case IDM_LOGINSTRUCTIONS:
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PPCTables::LogCompiledInstructions(); break;
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case IDM_CLEARCODECACHE:
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jit.ClearCache(); break;
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}
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}
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// =====================================
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@ -888,7 +859,11 @@ void CCodeWindow::Update()
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// --------------
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void CCodeWindow::UpdateButtonStates()
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{
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bool Initialized = (Core::GetState() != Core::CORE_UNINITIALIZED);
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bool Running = (Core::GetState() == Core::CORE_RUN);
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bool Pause = (Core::GetState() == Core::CORE_PAUSE);
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wxToolBar* toolBar = GetToolBar();
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if (Core::GetState() == Core::CORE_UNINITIALIZED)
|
||||
{
|
||||
toolBar->EnableTool(IDM_DEBUG_GO, false);
|
||||
|
@ -917,6 +892,24 @@ void CCodeWindow::UpdateButtonStates()
|
|||
toolBar->EnableTool(IDM_SKIP, true);
|
||||
}
|
||||
}
|
||||
|
||||
// Enabled or disable menu items
|
||||
GetMenuBar()->Enable(IDM_INTERPRETER, Pause); // CPU Mode
|
||||
|
||||
GetMenuBar()->Enable(IDM_JITUNLIMITED, !Initialized);
|
||||
GetMenuBar()->Enable(IDM_JITOFF, Pause);
|
||||
GetMenuBar()->Enable(IDM_JITLSOFF, Pause);
|
||||
GetMenuBar()->Enable(IDM_JITLSLXZOFF, Pause);
|
||||
GetMenuBar()->Enable(IDM_JITLSLWZOFF, Pause);
|
||||
GetMenuBar()->Enable(IDM_JITLSLBZXOFF, Pause);
|
||||
GetMenuBar()->Enable(IDM_JITLSFOFF, Pause);
|
||||
GetMenuBar()->Enable(IDM_JITLSPOFF, Pause);
|
||||
GetMenuBar()->Enable(IDM_JITFPOFF, Pause);
|
||||
GetMenuBar()->Enable(IDM_JITIOFF, Pause);
|
||||
GetMenuBar()->Enable(IDM_JITPOFF, Pause);
|
||||
GetMenuBar()->Enable(IDM_JITSROFF, Pause);
|
||||
|
||||
GetMenuBar()->Enable(IDM_CLEARCODECACHE, Pause); // JIT Menu
|
||||
}
|
||||
|
||||
void CCodeWindow::RecreateToolbar()
|
||||
|
@ -933,7 +926,6 @@ void CCodeWindow::RecreateToolbar()
|
|||
PopulateToolbar(theToolBar);
|
||||
SetToolBar(theToolBar);
|
||||
}
|
||||
|
||||
// =============
|
||||
|
||||
|
||||
|
@ -973,7 +965,7 @@ void CCodeWindow::OnStatusBar(wxMenuEvent& event)
|
|||
may not be entirely stable. So we leave them out of debug builds. I could for example
|
||||
get it to crash at wxWindowBase::DoHitTest(), that may be fixed in wxWidgets 2.9.0. */
|
||||
#if !defined(_DEBUG) || defined(DEBUGFAST)
|
||||
DoTip(pMenuBar->GetHelpString(event.GetId()));
|
||||
//DoTip(pMenuBar->GetHelpString(event.GetId()));
|
||||
#endif
|
||||
}
|
||||
void CCodeWindow::OnStatusBar_(wxUpdateUIEvent& event)
|
||||
|
@ -982,7 +974,7 @@ void CCodeWindow::OnStatusBar_(wxUpdateUIEvent& event)
|
|||
|
||||
#if !defined(_DEBUG) || defined(DEBUGFAST)
|
||||
// The IDM_ADDRBOX id seems to come with this outside the toolbar
|
||||
if(event.GetId() != IDM_ADDRBOX) DoTip(wxEmptyString);
|
||||
//if(event.GetId() != IDM_ADDRBOX) DoTip(wxEmptyString);
|
||||
#endif
|
||||
}
|
||||
// =============
|
||||
|
|
|
@ -60,7 +60,8 @@ class CCodeWindow
|
|||
|
||||
bool UseInterpreter();
|
||||
bool BootToPause();
|
||||
bool AutomaticStart();
|
||||
bool AutomaticStart();
|
||||
bool UnlimitedJITCache();
|
||||
//bool UseDualCore(); // not used
|
||||
void JumpToAddress(u32 _Address);
|
||||
|
||||
|
@ -204,8 +205,7 @@ class CCodeWindow
|
|||
void OnJitMenu(wxCommandEvent& event);
|
||||
void OnProfilerMenu(wxCommandEvent& event);
|
||||
|
||||
void OnInterpreter(wxCommandEvent& event); // cpu mode menu
|
||||
void OnAutomaticStart(wxCommandEvent& event);
|
||||
void OnCPUMode(wxCommandEvent& event); // CPU Mode menu
|
||||
void OnJITOff(wxCommandEvent& event);
|
||||
|
||||
void CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter);
|
||||
|
|
|
@ -88,6 +88,7 @@ bool BootCore(const std::string& _rFilename)
|
|||
StartUp.bUseJIT = !g_pCodeWindow->UseInterpreter();
|
||||
StartUp.bBootToPause = g_pCodeWindow->BootToPause();
|
||||
StartUp.bAutomaticStart = g_pCodeWindow->AutomaticStart();
|
||||
StartUp.bJITUnlimitedCache = g_pCodeWindow->UnlimitedJITCache();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue