Commit Graph

2642 Commits

Author SHA1 Message Date
jackchatelet 1fb730948a d_raiden2.cpp : Zero Team Suicide Revival Kit [zeroteamsr] promoted to not working status for now until we found a way to fix it. 2014-10-23 20:23:55 +00:00
Barry Harris 556effe1d2 More PAL auto-detect fail megadrive games 2014-10-23 18:22:43 +00:00
Barry Harris 7dfd087cf7 Megadrive Alien Soldier - fix without using the evil BurnDrvGetText!! 2014-10-23 18:16:21 +00:00
Barry Harris 8509bf5aa5 d_raiden2.cpp - notes 2014-10-23 18:04:55 +00:00
Barry Harris b457121b44 Revert 1982 - BurnFree checks before deallocating 2014-10-23 18:03:09 +00:00
dinkc64 4202bf6865 sn76496.cpp little update 2014-10-23 18:01:14 +00:00
dinkc64 57cca08be7 d_raiden2 oops! 2014-10-23 17:59:03 +00:00
dinkc64 410a06e7bb d_raiden2.cpp - make zeroteam work 2014-10-23 17:40:16 +00:00
jackchatelet 3457a524f3 Notes on various drivers :
d_lethal.cpp : add some notes
d_sys16b.cpp : added wb3bbl to not working status
d_capbowl.cpp :add some notes
2014-10-23 16:39:54 +00:00
Barry Harris 9862e67b9d d_raiden2.cpp - notes and not working 2014-10-23 13:46:18 +00:00
Barry Harris a93d04281b d_shaolins.cpp - one last fix (correct sound chip type) 2014-10-23 13:23:14 +00:00
dinkc64 28bd0652cf fix a little type-o in shaolins :) 2014-10-23 13:08:49 +00:00
Barry Harris bd4494791d d_shaolins.cpp - small update 2014-10-23 10:58:17 +00:00
dinkc64 99b0fe99ff Too much slowdown in Sand Scorpion, needs a little boost 2014-10-23 05:16:44 +00:00
dinkc64 e5a925d9b1 little update to shaolins 2014-10-23 05:03:01 +00:00
Barry Harris 8e0769f100 Fix UI translation template 2014-10-22 21:52:07 +00:00
dinkc64 d038232d9e undef sound bypass hack in d_sandscrp.cpp 2014-10-22 20:02:02 +00:00
Barry Harris 9b1b5256f5 version bump 2014-10-22 18:33:44 +00:00
jackchatelet 9645b9a912 added and synchronized kf2k3pcb description with MAME 2014-10-22 12:36:45 +00:00
iq_132 a074b7d4d1 Keep Dink from murdering me. 2014-10-22 03:43:42 +00:00
Barry Harris 1796d1368f varthb - get scroll 3 ram offset from 800188 2014-10-21 23:12:12 +00:00
Barry Harris f511b535d8 oops - varthb sound 2014-10-21 22:59:38 +00:00
jackchatelet f220ef774a d_neogeo.cpp :
- Update KOF98 Combo to 2014/10/20 version
- Added The King of Fighters 2000 (Playstation 2 vers. , EGHT hack)
2014-10-21 21:08:31 +00:00
Barry Harris a43049ab9f Varth Bootleg 2014-10-21 20:19:20 +00:00
dinkc64 8fee239356 revert d_gberet.cpp for release 2014-10-21 11:37:18 +00:00
iq_132 22874ce3d1 No crashy crashy. 2014-10-21 06:30:35 +00:00
iq_132 ea86632593 Fix mr. do. 2014-10-21 03:59:19 +00:00
iq_132 9bbbc81c52 Fix crashes for pre-90s hardware games. This is happening because of a value too high being passed to BurnHighCol(..), it should only be 0-ff. I'm guessing this is something that was changed recently, or is due to the mingw version I'm using to compile (mingwmame). 2014-10-21 02:37:40 +00:00
iq_132 fe1fba0ef2 Fix Legendary Wings crash. Another one? 2014-10-21 00:39:29 +00:00
iq_132 a58c9b7951 Fix Green Beret crash. How long has this been happening? 2014-10-21 00:19:27 +00:00
jackchatelet 0e9dd04bc0 d_cps2.cpp : mmancp2u, mmancp2ur1 & rmancp2j are clones of megaman (according to cps2.c from MAME) 2014-10-20 11:33:34 +00:00
jackchatelet 7b70d9ef26 oops ! forgot to add Mmancp2ur1 as BDF_CLONE 2014-10-20 11:11:38 +00:00
dinkc64 2435c725b2 ffwd (f1) fix, please test! 2014-10-20 05:32:10 +00:00
iq_132 843fbd3440 Add text layer blending to Neo-Geo. 2014-10-20 03:44:45 +00:00
Barry Harris c13ef4a33f fix sf2b sound 2014-10-19 20:36:49 +00:00
dinkc64 d3a582bc2f d_toki.cpp: fix missing infotext at bootup. 2014-10-19 19:50:04 +00:00
dinkc64 12f37f2d7c fix samples in Toki 2014-10-19 18:33:10 +00:00
Barry Harris 1f1fe4979b mark sf2b as working 2014-10-19 18:31:55 +00:00
jackchatelet 4edd527ad3 Added Secret Agent (Japan revision 2) [ShouTime, The Dumping Union] 2014-10-19 16:48:28 +00:00
jackchatelet 943fb6f1b0 d_pgm.cpp :
- rename svg100t to svgtw to be synched with MAME
- added Dips for svgtw
2014-10-19 15:37:41 +00:00
jackchatelet 30a0df99af Add S.V.G. - Spectral vs Generation (V100, Taiwan) [ShouTime] (only Debug build, needs internal ROM to be extracted) 2014-10-19 12:14:36 +00:00
iq_132 0ef03252ce Fix Mystic Warriors' water level - Please test! 2014-10-19 07:21:36 +00:00
iq_132 079190fd2f One more. 2014-10-18 23:57:57 +00:00
Barry Harris b39e06e83d Portability fixes 2014-10-18 22:15:17 +00:00
Barry Harris 34fb65f243 Update libpng 2014-10-18 21:23:14 +00:00
dinkc64 00672cb8c9 k054539 wipwip+1. fixes missing sounds in mystic warriors, reverb disabled for now, causes clicks. (dont think it ever worked to begin with though) 2014-10-18 21:20:23 +00:00
Barry Harris 9f67ea730e compile warnings 2014-10-18 21:08:01 +00:00
jackchatelet fe08150f1e d_taitomisc.cpp :
- added Darius (US) [Andrew Welburn) [not working - main check sum error)
- Minor rom name corrections - NW
- Add dipswitch locations to the Darius sets & give the newly added US set the correction coinage. [Brian Troha]
2014-10-18 20:28:49 +00:00
dinkc64 60dc07c7d7 k054539 wip 2014-10-18 20:16:11 +00:00
iq_132 3b9b13cd13 Toki update - Fix title with musashi, cleaned. 2014-10-18 19:45:29 +00:00
dinkc64 67b2866165 stupid crash-fix for mystic warriors. something else is the real issue though. 2014-10-18 13:40:17 +00:00
jackchatelet 96855d183b Add correct sound rom for 'tturf' (Tough Turf (set 2, Japan, 8751 317-0104)) [ShouTime] 2014-10-18 12:07:09 +00:00
Barry Harris bff7585b51 sf2ebbl3 gfx load 2014-10-18 08:58:47 +00:00
Barry Harris 14bab153fd fix compile 2014-10-18 08:13:12 +00:00
dinkc64 f958262b9f Fix mixing crackles/distortion in Konami k054539. Apparent in Monster Maulers Diablo opponent when he does his lightning attack. 2014-10-18 07:24:31 +00:00
dinkc64 4e0a70664f d_mystwarr & new konami stuff: plug some leaks and fix an overflow 2014-10-18 05:44:08 +00:00
Barry Harris 699f0e3b8a sf2b WIP - some missing sounds and row scroll issues 2014-10-17 23:14:50 +00:00
dinkc64 0898ba8a0f fix panning in Cyber Tank 2014-10-17 19:40:28 +00:00
dinkc64 425ededb25 Create a 10-line safety-net in pTransDraw. Fixes heap corruption in Gaiapolis and possibly other games which index over the allocated buffer. 2014-10-17 17:59:53 +00:00
dinkc64 acc72a9c04 d_mystwarr.cpp: savestates, numerate service inputs 2014-10-17 07:34:17 +00:00
dinkc64 308b5cc694 hmm 2014-10-17 07:33:35 +00:00
iq_132 3f8f7d1b7d Add proper seibu sound support to Toki and add a few notes. 2014-10-17 04:13:42 +00:00
dinkc64 e439f06158 re-checkin Sunset Riders flicker fix #1875 2014-10-17 03:46:23 +00:00
iq_132 e259a81f9b Add somewhat preliminary Mystic Warriors driver. I'm stuck on a few things (noted at top of driver) if anyone else wants to take a look. 2014-10-16 23:41:02 +00:00
jackchatelet 519c0414ae Dumped 8571 MCU from a bootleg Top Secret/Bionic Commando PCB. All other ROMs on the board matched the 'topsecrt' set. [Any] 2014-10-16 19:24:04 +00:00
Barry Harris 769f16b5cb sync with MAME 0.155 part 2 2014-10-16 12:11:37 +00:00
dinkc64 752367164b Green Beret: fix occasional hung note in bgm/sfx due to incorrect soundlatch handling 2014-10-16 05:07:29 +00:00
Barry Harris 30b6736b75 Sync with MAME 0.155 (part 1), add clone of Growl and clone of Jumping 2014-10-15 21:55:57 +00:00
dinkc64 0e1e98f0d6 loverboy: -"No sound" +tweak volume 2014-10-15 06:36:51 +00:00
dinkc64 744696592b -return 0; 2014-10-15 06:10:44 +00:00
iq_132 3626e2d8fc Fix tempo in yiear. oopsie! 2014-10-15 05:51:44 +00:00
iq_132 e10267c79f Add driver for Shaolin's Road.
Also, a couple of small changes to Yiear.
2014-10-15 05:35:14 +00:00
iq_132 6834ccc957 Add driver for Yie Ar Kung-Fu. 2014-10-15 03:34:26 +00:00
iq_132 85ae03d26b Add some fun pgm sprite hacking routines 2014-10-15 02:06:57 +00:00
jackchatelet 94a491a306 add Come-Cocos (Ms. Pac-Man) ('Made in Greece' Triunvi bootleg) [elnaib (AUMAP)] 2014-10-14 19:29:51 +00:00
jackchatelet 6d0140c982 added Super Street Fighter II: The New Challengers (World 931005) [palindrome]
ssf2 ---> ssf2r1
2014-10-14 14:06:05 +00:00
dinkc64 ef3f9dc60e oops from a long time ago 2014-10-14 07:29:33 +00:00
Barry Harris a826c0f002 bld support - support unicode paths, make path configurable and add option in UI to enable/disable 2014-10-13 19:58:16 +00:00
dinkc64 9863e09498 create blend support directory 2014-10-13 17:16:31 +00:00
iq_132 3b5e66e90f Let's make sure we know blending is enabled. 2014-10-13 07:12:17 +00:00
iq_132 2f60b635cd Add .bld support. Would someone mind setting up the default directory creation stuff? 2014-10-13 04:50:54 +00:00
dinkc64 9edcc08a77 nmk16: my nightmare aka oops! 2014-10-12 05:55:03 +00:00
dinkc64 7a5be6abf7 d_nmk16: dolmen & twinactn: fix music after level 2 (sound banking) & irq timing issues in ssmissinframe 2014-10-12 05:42:09 +00:00
dinkc64 4dd592cc6e d_nmk16:s.s. mission - fix clicks on fireing, music too slow & banking issues w/savestates 2014-10-12 04:46:30 +00:00
jackchatelet 3c25fd9b4e Fix location for arkanoiduo set 2014-10-11 21:44:12 +00:00
jackchatelet 906db20b57 added F-1 Dream (bootleg, set 2) 2014-10-11 13:06:51 +00:00
jackchatelet 61d8c21e44 d_arkanoid.cpp :
- added Arkanoid (Japan) [ShouTime] 
- added Arkanoid (Japan, oldest rev)
arkanoidj --->arkanoidja
arkanoijb ---> arkanoidjbl
arkanoijba ---> arkanoidjbla
arkanoijb2 ---> arkanoidjbl2
2014-10-11 12:37:49 +00:00
jackchatelet c099fd2e6e d_raiden2.cpp :
- added Raiden II (harder, Raiden DX hardware)
- added Raiden DX (China, Ideal International Development Corp license) 
- added Raiden II (easy version, Germany) [Icronnya77]
2014-10-11 11:29:40 +00:00
iq_132 5dd97b51bc Add protection routine for orlegend111t. Mark it as working. 2014-10-10 23:00:22 +00:00
dinkc64 5fbe6fbf4e Input editor: clear-lock checkbox 2014-10-10 20:19:10 +00:00
dinkc64 26a2a8d18f Input editor: clear input button 2014-10-10 07:19:09 +00:00
dinkc64 96aba17590 Fix autofire for games that do not follow the usual input naming convention (irem d_m62, vigilante, 1942 and others) and Auto-Fire buttons ABCXYZ instead of 123456 for Megadrive games 2014-10-08 20:00:53 +00:00
dinkc64 90c0c2bb39 typo _fastcall -> __fastcall 2014-10-08 19:35:42 +00:00
dinkc64 71e99afc7d Get Mustache Boy running at the right speed (irq-related) 2014-10-08 13:23:37 +00:00
dinkc64 ab670711a5 sync with MESS coleco.xml 2014-10-08 05:34:34 +00:00
dinkc64 b33ae26ddb mark hachamf not working for now 2014-10-07 18:39:32 +00:00
jackchatelet 1d38c02a9d added Oriental Legend / Xi You Shi E Zhuan (ver. 111, Taiwanese Board) [bytestorm] 2014-10-07 15:17:55 +00:00
jackchatelet e1035d72ba Added KOF 98' Combo (2014/03/10 version, Ivex hack) 2014-10-06 21:25:09 +00:00
dinkc64 e51aa57ad0 d_megadrive.cpp: contra: the hard corps (jap) and probotector is a clone of contra: the hard corps (us), not the other way around 2014-10-06 19:37:48 +00:00
dinkc64 065a71aea1 soft-debounce the pause button (system macro) 2014-10-06 19:22:10 +00:00
jackchatelet fbef380c34 Handcrafted PAL for actual Varth US PCB. [Palindrome] 2014-10-05 21:00:44 +00:00
dinkc64 9e53a23cb3 megadrive: some games do not reset well, clear memory & some vars on reset. also tweak screensize to match garbage line hack/fix 2014-10-05 19:10:50 +00:00
dinkc64 8f6f9a42e2 Fix flickering score & player status in Sunset Riders (konami/d_tmnt.cpp) 2014-10-05 18:31:37 +00:00
jackchatelet 7fe1e11e4e Added Street Fighter II - The World Warrior (TAB Austria bootleg set 3, 910214 etc) [Any]
rename sf2mdta2 to sf2mdtc to be synched with MAME
2014-10-05 16:27:08 +00:00
dinkc64 b913109309 megadrive: Alien Soldier detected wrongly as NTSC, actually pal (wont boot in NTSC) 2014-10-05 06:23:40 +00:00
dinkc64 dfe038196f megadrive, the last line of pixels is usually garbage, so skip it. 2014-10-04 19:22:22 +00:00
dinkc64 fc826b0855 d_nmk16.cpp: Fix missing top line in the game statusbar for Acrobat Mission, Air Attack, S.S. Mission 2014-10-04 05:24:35 +00:00
dinkc64 cef959e8b1 add SMB4MD 1.4.2 to the MegaDrive driver 2014-10-04 04:47:36 +00:00
dinkc64 8ec2bbab17 oops, formatting. 2014-10-03 20:12:00 +00:00
dinkc64 c74f84201e New Feature - Auto-Fire!! :) [see forum] 2014-10-03 19:51:48 +00:00
dinkc64 e73c96a574 d_nmk16.cpp, tweak irq-fireing, fixes life-bar in VanDyke 2014-10-03 19:48:50 +00:00
dinkc64 2ed8200617 back out #1845 "Small raiden 2 update" as it broke collision in R2/RDX 2014-10-03 12:57:06 +00:00
dinkc64 2ff654460c k053260 fix distorted samples in The Simpsons [awj] 2014-10-03 04:29:15 +00:00
Barry Harris 1aa38b0c6f Raiden 2 MSVC compile fix - collision detection doesn't work though - will have to investigate 2014-10-01 20:40:58 +00:00
dinkc64 ddf856f0fb search box can now search hardware & system. 2014-10-01 13:17:50 +00:00
iq_132 71c0c2d49c Fix Seibu sound for a few nmk16 bootlegs. 2014-10-01 06:03:43 +00:00
dinkc64 968b9073f4 msm6295 core: fix delta calculation & proper sample size check. Fixes missing samples in nmk004 games (and possibly others) - PLEASE TEST & Report any bugs asap! 2014-09-30 20:01:00 +00:00
dinkc64 c6963f93ed nmk16 fixups: missing score line in tdragon, hachamfb, vandyke, un-nosound tdragon, text cut-short in strahl 2014-09-30 07:46:10 +00:00
dinkc64 0db6bfa602 Shippu/Mahou Daisakusen, small change to fullnameW so it can be searched 2014-09-29 19:43:16 +00:00
dinkc64 a5683993e4 make for happy neogeo. make a little more memory for macros, since theres 27 by default 2014-09-29 12:36:50 +00:00
dinkc64 af05760a89 make for happy neogeo. 2014-09-29 12:26:43 +00:00
iq_132 44ddd1deae Fix k053247 sprite flipping. (Fixes sprites at end of Xexex)
Fix line scrolling in k056832 (optimizations were a bit too optimistic :( )
2014-09-29 01:36:27 +00:00
dinkc64 6b2d9996c0 Xexex: proper screen dimensions for AAA and JAA versions 2014-09-28 18:27:57 +00:00
dinkc64 bc891b1206 Xexex: fix music hard-panned to the right 2014-09-28 13:01:45 +00:00
dinkc64 09c404302f un-super debug (x1010.cpp) 2014-09-28 05:23:11 +00:00
dinkc64 df78301f9b complete sound (rapid hero/arcadian) 2014-09-28 05:22:25 +00:00
Barry Harris 8fb1900e7e fix romsize 2014-09-27 20:42:27 +00:00
dinkc64 133fb6b494 new konami drivers: fix for blank screens/messed up palettes etc. 2014-09-27 18:20:14 +00:00
dinkc64 0c951c5582 add numbers to multiple service entries so the mappings can be saved properly (konami: d_moo.cpp d_xexex.cpp) 2014-09-27 13:03:43 +00:00
iq_132 c71a463ea5 Let's make the k056832 a little less painfully slow. 2014-09-27 03:51:38 +00:00
iq_132 76c0e32a36 Small raiden 2 update. 2014-09-27 00:39:35 +00:00
iq_132 72fe85b67b Re-add BurnLoadXor. Make our main function a little safer and remove some dead code. 2014-09-27 00:23:11 +00:00
iq_132 5cafa1a38a Let's use our new loading routine and simplify a bit. 2014-09-26 23:35:25 +00:00
iq_132 57f9a32415 Added more powerful BurnLoad function.
INT32 BurnLoadRomExt(UINT8 *Dest, INT32 i, INT32 nGap, INT32 bFlags);
See burnint.h for flag functinos.
2014-09-26 22:17:23 +00:00
iq_132 d8720e2359 Fix crash. [dink] 2014-09-26 20:29:42 +00:00
jackchatelet c676d00a8b Added Raiden DX (Japan) [rtw] 2014-09-26 20:25:26 +00:00
iq_132 38a83e64e3 Checkpoint. 2014-09-26 09:00:10 +00:00
dinkc64 3b4155cb2d d_nmk16.cpp / Bioship Paladin - fix player2 statusbar and powerup message clipping (on the right side) 2014-09-26 05:51:03 +00:00
iq_132 e2da1c1e16 Fix strahl text layer. 2014-09-24 21:29:48 +00:00
dinkc64 4ad36b7ea0 make happy tlcs90.cpp. fixed icount in tlcs90Run, timer_period hack in init (needs to be properly calculated based on clock), re-ported some irq code from mame. 2014-09-24 06:59:04 +00:00
dinkc64 d2d8d4a04c happy nmk16 + nmk004! 2014-09-24 06:41:35 +00:00
jackchatelet 3fc4f8e215 add Donkey Kong: Pauline Edition (hack, rev 5) [Clay Cowgill] 2014-09-23 09:09:40 +00:00
dinkc64 26d56da000 d_nmk16.cpp: d-multiply the interleave, add stupid for-loop hack for tlcs90 2014-09-23 06:56:05 +00:00
dinkc64 5278075439 d_nmk16.cpp: tempo and volume tweaks 2014-09-22 17:37:53 +00:00
dinkc64 5fa6e2192c fix music cut-out for gunnail/blackheart/bioship/hacha/strahl 2014-09-22 05:33:16 +00:00
dinkc64 0c53cfe3d2 d_nmk16.cpp: fix us aaf mustang w/nmk004. others need help! 2014-09-21 20:46:52 +00:00
dinkc64 e3f3a2a689 better implementaion of #1826 2014-09-20 18:58:28 +00:00
dinkc64 3699cedc7d back-out last change, it caused problems elsewhere. 2014-09-20 18:24:48 +00:00
dinkc64 799afd56d4 Make it so background fba cannot be unpaused when fba is in the background and paused via gamepad. 2014-09-19 19:52:59 +00:00
iq_132 29db61eaad Fix tail2nose and clean a bit more 2014-09-18 21:34:16 +00:00
dinkc64 0392eb89a4 add Mappings for SaveState/LoadState/UndoState also 2014-09-18 19:54:34 +00:00
iq_132 da86b30e2c One more crash fix. 2014-09-18 19:39:52 +00:00
iq_132 6010f0efb8 Fix Vendetta bad sprite wrap-around. 2014-09-18 19:19:27 +00:00
iq_132 457e9e8ebc Fix tmnt2 sprite offset problem! 2014-09-18 18:42:46 +00:00
iq_132 1a52f4312d Let's not crash every time a zoomed sprite is drawn with clipping. 2014-09-18 17:34:35 +00:00
dinkc64 079f8ce158 bugfix pt.1 2014-09-18 15:47:49 +00:00
dinkc64 f02c59dccc Feature: ability to map Pause and FFWD in the input dialogue, global or per-game 2014-09-18 06:06:47 +00:00
iq_132 42528b1258 Massive Konami Update:
Implemented proper priority handling (fixes Escape Kids / Vendetta)
Adds support for shadows
General code cleanups.
Demote The Main Event. :(
2014-09-18 05:23:11 +00:00
jackchatelet c43f4c314d d_cps2.cpp : Mega Man: The Power Battle (CPS2, USA 950926, SAMPLE Version) [Asure]
d_raiden2.cpp : Raiden II (US, set 2) [farzeno]
2014-09-17 12:22:30 +00:00
iq_132 d0b32f2748 Add a couple of missed sets to Raiden II driver 2014-09-16 23:16:28 +00:00
iq_132 f14ec1a9af ogalibert - Raiden II -Fix sprites being clipped on edges of screen. R2 is marked working in MAME now. ^^ 2014-09-16 22:29:14 +00:00
iq_132 25dd715790 Keep JackC happy. :) 2014-09-16 19:29:36 +00:00
iq_132 ad15bc5c3b Add ogalibert's latest raiden 2 alpha blend installment. 2014-09-16 19:23:15 +00:00
iq_132 7b2e7b0793 Hmm... some of these got messed up. Fix. 2014-09-16 19:17:56 +00:00
iq_132 8c45b0e4ce Small pic16c5x update (add cpu num option, not really supported) 2014-09-16 18:24:21 +00:00
iq_132 a53aa5e6ad Oops! 2014-09-16 18:13:54 +00:00
iq_132 f25032f11f Arm - Arm7Init each cpu separately. (Only 1 supported atm) 2014-09-16 18:11:42 +00:00
iq_132 27ac09dd3b Arm7 - Arm7 init each cpu separately. (really only supports a single cpu, but whatever) 2014-09-16 18:06:39 +00:00
iq_132 ef4a814ee2 HD6309 - Change so that each cpu is initialized separately. All hd6309 games ahve been tested. 2014-09-16 18:01:18 +00:00
iq_132 f9fba7e5cf Add ogalibert's alpha blending adjustments. 2014-09-16 17:34:45 +00:00
Marcos Medeiros 891eeebe63 [Qt] Implements "Log Window" 2014-09-15 19:18:25 +00:00
Marcos Medeiros 029716c556 [Qt] Fix to compile with FBA_DEBUG 2014-09-15 16:14:13 +00:00
iq_132 3da8e2b696 Make Backfire switch between one & two screens based on the option in the settings menu. Also mono sound if single screen. 2014-09-15 12:07:19 +00:00
iq_132 dc88aa7c13 deco16ic - Improve speed of row/column scroll calculation substantially. 2014-09-15 10:18:54 +00:00
iq_132 a5b3ef7f60 Fix 8bpp transparent pixel handling. Also make dink's speedup just a bit less aggressive. 2014-09-15 08:41:19 +00:00
dinkc64 77e022dd0b tweak Robocop2DrawScanline() to use a little less cpu which fixes skips in the music/sfx 2014-09-15 07:05:10 +00:00
iq_132 17e9d5316e Add per-line drawing to deco16ic tilemap.
Allows for drawing scanlines. This fixes Robocop 2's roads. However, edrandy is still broken on level 2. related to scanline irq timer??
2014-09-15 04:38:47 +00:00
iq_132 bbdae9fecc Let's actually fix Dragon Master's sound. 2014-09-15 03:11:36 +00:00
iq_132 b2d2f8e4f6 pic16c5x - standardize cpu functions
also fix sound in dragon master.
2014-09-15 02:25:15 +00:00
iq_132 2ade39e0b8 m6805 - standardize cpu functions 2014-09-15 00:29:22 +00:00
iq_132 4afbdcc37c h6280 - standardize functions 2014-09-15 00:17:16 +00:00
iq_132 dd5ff363f0 Konami CPU - standardize functions/names 2014-09-15 00:05:15 +00:00
iq_132 35543868e3 Don't forget the drivers affected 2014-09-14 23:44:28 +00:00
iq_132 310f8822e6 Standardize GetPC(num) function 2014-09-14 23:44:05 +00:00
iq_132 b14038d5d4 Standardize Arm functions, clean a bit 2014-09-14 23:32:28 +00:00
iq_132 7432bc5138 These can go away too. kthxbai 2014-09-14 23:13:25 +00:00
iq_132 a52d9f5ff7 Arm7 clean a bit - rename functions, clean intf.h file 2014-09-14 23:10:01 +00:00
iq_132 f6250a2dcc Standardize s2650 function naming/forms, clean a bit 2014-09-14 22:44:18 +00:00
jackchatelet 1a84fa0a4d Revert back roms label for Time's Up demo.
It is not part of SNK catalogue so it should not have a NGH number.
2014-09-14 11:27:40 +00:00
dinkc64 c28eb1d1c2 fix for X-Men 2 and Moonwalker on Megadrive (new DMA code ported from latest picodrive+tweaks) 2014-09-14 06:56:32 +00:00
iq_132 50c97abc6c NMK004 addition. [Trap15, Haze, iq_132] 2014-09-14 00:43:10 +00:00
jackchatelet e6b57fc6ca oopsie... 2014-09-13 22:40:09 +00:00
jackchatelet bd3919f893 d_neogeo.cpp : timseup ---> timeseupd [NW] 2014-09-13 22:33:43 +00:00
jackchatelet 71e17dff63 Updated NEO·GEO Time's UP ROMs labels [http://redarmor.net/public/NeoDev/timesup/timesupd.zip] 2014-09-13 22:30:48 +00:00
jackchatelet 21150749c5 added Dr. Toppel's Adventure (World, alt?) [caius, f205v, JacKc] 2014-09-13 22:16:59 +00:00
dinkc64 482ce94339 raiden2/dx: make music louder 2014-09-13 06:10:58 +00:00
iq_132 7f887d0644 Oopsie! 2014-09-13 00:47:54 +00:00
iq_132 e9bbaef043 Slight speed improvement 2014-09-13 00:44:44 +00:00
iq_132 e787132100 Fix raiden dx p2 button 3 2014-09-12 23:23:26 +00:00
iq_132 f665d1ce3d Slight adjustment to alpha blending. (Thrusters) 2014-09-12 23:15:32 +00:00
iq_132 9049cad59d Add third button to Raiden DX 2014-09-12 20:33:16 +00:00
iq_132 cdf708bff5 Improve Raiden 2 sound, I think this improves the explosions. May be placebo (I'm also a bit deaf), please test. 2014-09-12 20:03:13 +00:00
dinkc64 cc6b62430b compile warning oops 2014-09-12 19:38:31 +00:00
dinkc64 0e12b19f21 Fix raiden2 savestates 2014-09-12 18:32:39 +00:00
dinkc64 c8a98cd036 my svn is fd 2014-09-12 18:29:12 +00:00
dinkc64 2ecd2b7a8a FIX: here come the drums! Raiden 2 & DX (burn/devices/seibusnd.cpp) 2014-09-12 17:15:56 +00:00
Marcos Medeiros b5238ae772 [Qt] Clean up QRubyViewport 2014-09-12 16:43:47 +00:00
Marcos Medeiros 805b291c6b [Qt] Improve CPU usage when no game is running, another fix to progress
dialog...
2014-09-12 15:11:40 +00:00
jackchatelet 729f2aef2a added Vendetta (World, 2 Players, ver. EB-A?) [caius] 2014-09-12 13:24:55 +00:00
dinkc64 5255a71f26 scan irq1,irq2 in seibusnd 2014-09-12 07:05:34 +00:00
iq_132 e6eec6e31d Finally happy enough with this to put it on the svn. 2014-09-12 06:06:29 +00:00
iq_132 f0abebd206 Add ReadWord, ReadLong, WriteWord, and WriteLong to nec/Vez 2014-09-12 04:57:10 +00:00
iq_132 bf9b7bf001 Fixes to seibusnd.cpp
Fix save states
Fix bankswitch address for some games
2014-09-12 04:48:13 +00:00
Marcos Medeiros 7e333068a9 [Qt] Edit dip values on "Map game inputs" 2014-09-11 21:24:23 +00:00
Marcos Medeiros 93c48be409 [Qt] Implements "DecorateRomInfo" & "DecorateGenre" 2014-09-11 19:49:09 +00:00
Marcos Medeiros 7a7c573f98 [Qt] Implements "Previews" 2014-09-11 17:55:09 +00:00
Marcos Medeiros cab8dcaf98 [Qt] Fix save/load supportdirs 2014-09-11 17:20:56 +00:00
Marcos Medeiros baece5ce9c [Qt] Implements "Map game inputs" (partially) 2014-09-10 18:46:16 +00:00
Marcos Medeiros 9db7cf5745 [Qt] Implements Find/GetControlName callback for QInputInterface 2014-09-10 15:53:30 +00:00
Marcos Medeiros 6689125b3f [Qt] Improve "Use zipnames" feature. 2014-09-09 20:02:07 +00:00
Marcos Medeiros fb3e8e532b [Qt] Fix progress dialog. 2014-09-08 21:55:02 +00:00
iq_132 b509d3de38 Fix Black Tiger tilemap type 0. 2014-09-08 21:48:23 +00:00
Marcos Medeiros 98f2d19ac8 [Qt] Implements "Search" feature on SelectDialog 2014-09-08 19:50:30 +00:00
Marcos Medeiros 4f462a34b1 [Qt] Fix "Use zipnames" for clone romsets 2014-09-08 19:19:12 +00:00
Marcos Medeiros 1bb9fae8b7 [Qt] Implements "Use zipnames", disable unimplemented features. 2014-09-08 19:02:20 +00:00
Marcos Medeiros cb43ba5e09 [Qt] Improve about dialog. 2014-09-08 16:14:56 +00:00
Marcos Medeiros 5b8f6ef5d2 [Qt] Save/Load app paths 2014-09-08 15:44:49 +00:00
Marcos Medeiros 3cc5d44bcc [Qt] Show fba screen title when no game is running. (like ScrnTitle on
win32 build)
2014-09-08 08:40:11 +00:00
Marcos Medeiros efed708824 [Qt] PulseAudio (Linux) sound driver 2014-09-08 06:37:11 +00:00
Marcos Medeiros 1b50f1aa44 [Qt] Save/Load romset list status 2014-09-08 06:18:00 +00:00
tmaul 6a7659fdbb Fix broken PGM and fixes to mame mingw makefile. 2014-09-07 20:07:09 +00:00
jackchatelet 29b69edfa7 d_galpanic.cpp : Correct rom names for the newest Fantasia set. - NW 2014-09-04 11:47:40 +00:00
dinkc64 524843f447 fix for Robocop 2 2014-09-04 05:49:12 +00:00
dinkc64 fbc3bbc0eb Replace evil memcpy with memmove in d_neogeo.cpp, fixes the King of Fighters 2003 on some systems 2014-09-03 18:59:37 +00:00
jackchatelet 3d90d7d7c2 added Fantasia (940803 PCB) [system11] 2014-09-03 10:41:25 +00:00
jackchatelet 04bf8a31fa replace rom in ryukendna set [system11] 2014-09-02 19:39:46 +00:00
jackchatelet 373fc52673 d_simpsons.cpp : synch with MAME svn 31871
Update whatsnew.html
2014-09-02 18:37:42 +00:00
dinkc64 b18262f532 Get music running right for Metro-Cross, Alien Sector/Baraduke 2014-09-02 17:16:58 +00:00
jackchatelet 77d6afaa96 added The Simpsons (4 Players World, set 3?) [Ben76] 2014-09-02 00:24:40 +00:00
dinkc64 fac0049f8a Clean up d_m62.cpp a little 2014-09-01 19:20:33 +00:00
dinkc64 a60b267f84 d_pce.cpp - increase screen from 512x240 to 512x242 for sidearms hyperdyne 2014-09-01 18:19:27 +00:00
Marcos Medeiros 88b608d2d8 Fix non-win32 builds. 2014-09-01 15:52:03 +00:00
dinkc64 e75bc9cc3a un-disable savestates for d_skykid & d_baraduke 2014-09-01 04:18:10 +00:00
dinkc64 cbf2bac171 Finally get PacLand savestates working as well 2014-09-01 03:52:20 +00:00
dinkc64 03308c3495 Fix IREM M62 savestates 2014-09-01 03:24:57 +00:00
Barry Harris 30b3472b67 doc update 2014-08-31 18:20:40 +00:00
dinkc64 52f67f1629 irem m92 - this should do the trick! 2014-08-31 06:18:10 +00:00
dinkc64 da96be41fc oops - bad implementation broke gunforce 2 - fixed. 2014-08-30 13:29:33 +00:00
dinkc64 98e2e08806 at this point, our irem m92 is better than MAME. 2014-08-30 07:34:01 +00:00
dinkc64 efa647a5f9 fix In the Hunt (irem/d_m92.cpp) 2014-08-29 21:18:51 +00:00
dinkc64 67f2cacf41 irem/d_m92.cpp: more Ninja Baseball Batman-specific fixes 2014-08-29 05:42:46 +00:00
dinkc64 da91ac80a5 irem d_m92: Ninja Baseball Batman - fix flicker in intro sequence/cutscene animations etc. 2014-08-28 05:54:02 +00:00
iq_132 2b1f6f028a One more... 2014-08-28 05:50:13 +00:00
iq_132 0fda412816 Oopsie! 2014-08-28 05:28:41 +00:00
iq_132 3ea8389f83 Update PhotoY2k2's protection simulation to get us in-game.
Still not playable though, as the sprite offsets are encrypted.
2014-08-28 03:55:57 +00:00
jackchatelet 61aed3f05f added Bubble Bobble (boolteg with 68705, set 2) [Christian, The Dumping Union] 2014-08-27 22:04:01 +00:00
dinkc64 b30a89a05c Ninja Baseball Bat-Man freeze-up fix (irem/d_m92.cpp) 2014-08-27 20:59:08 +00:00
dinkc64 cd3ef8cc53 oops! 2014-08-27 18:53:23 +00:00
dinkc64 5a2424d725 irem d_m92 clear opposites 2014-08-27 18:30:18 +00:00
jackchatelet 34b64db952 d_bublbobl.cpp : do some renames:
boblbobl2 -> sboblbobl 
sboblboa -> sboblbobla 
sboblbob -> sboblboblb
2014-08-27 16:45:01 +00:00
Barry Harris 5fc225ed43 Add option to disable support folder creation - hi dink :) 2014-08-27 15:16:41 +00:00
Barry Harris eaa3cf1a03 dat.cpp - don't add cv_ to coleco bios and tidy up 2014-08-27 14:50:29 +00:00
dinkc64 391c27f3ec leagueman (nbbatman) irem_cpu.cpp update 2014-08-27 13:33:04 +00:00
iq_132 cc8884055b Fix Ninja Baseball Batman booting. 2014-08-27 02:37:57 +00:00
Barry Harris 0c6ea2aa9e Move coleco and sg1000 to own folders 2014-08-26 22:05:35 +00:00
Barry Harris 859d21adb1 dat.cpp - no non-arcade boardroms in arcade dat 2014-08-26 22:02:36 +00:00
Barry Harris e67aa5c30c d_sg1000 - HARDWARE_MISC_POST90S -> HARDWARE_SG1000 2014-08-26 21:58:29 +00:00
iq_132 a939d05a11 Fixed boblbobl2 (Darq, IQ_132) 2014-08-26 03:59:14 +00:00
dinkc64 e8f6ca4137 Make sure netgames use the Musashi core 2014-08-25 20:09:42 +00:00
dinkc64 ff8670c38f d_pacland: savestate WIP 2014-08-23 20:04:10 +00:00
dinkc64 07287c62e2 update d_coleco.cpp: add new Sector Alpha rom, remove the broken ones 2014-08-23 19:50:44 +00:00
iq_132 288616fea8 Significantly improve and simplify vector drawing with Bresenham's Line algo. 2014-08-23 05:37:58 +00:00
iq_132 9c15bfa245 Add ZetGetPrevPC. This'll be needed soon. :) 2014-08-23 03:30:02 +00:00
dinkc64 7c5c8b4fc5 sg1000 and coleco default rompaths 2014-08-22 18:56:55 +00:00
dinkc64 8f0e95989a Generate Datfiles function for SG-1000 and ColecoVision (Win32 UI) 2014-08-22 18:20:57 +00:00
dinkc64 e2a24c8b7f fix for sg1k/coleco games in arcade datfile 2014-08-22 12:56:34 +00:00
jackchatelet 4f603c6d61 added 19XX: The War Against Destiny (Asia 960104) [system11, The Dumping Union] 2014-08-22 08:44:14 +00:00
iq_132 ee02ae1b52 Fix keroppi. [csmart, iq_132] 2014-08-22 04:08:14 +00:00
iq_132 5655b750da Add Candory (James Greenhalgh), Set information may change as it is added to MAME. 2014-08-22 03:40:53 +00:00
iq_132 d2bdd3793d Add Shogun Warriors and B.Rap Boys to Kaneko16 driver. 2014-08-21 19:38:33 +00:00
dinkc64 786b1f5e7d Possibly last change to d_coleco.cpp ;) 2014-08-21 18:43:49 +00:00
jackchatelet faedb6b290 Promoted earthjkrp from GAME_NOT_WORKING [iq_132] 2014-08-20 22:01:25 +00:00
dinkc64 a55ff5aaf4 d_coleco.cpp: oops pt.2 - fix alternate versions with parent roms 2014-08-20 20:20:46 +00:00
dinkc64 7e0714c996 d_coleco.cpp, oops! pt.1 2014-08-20 19:55:36 +00:00
dinkc64 866c9200fd Coleco & SG-1000 finishing touches.. 2014-08-20 18:35:43 +00:00
dinkc64 2f5943a3bc d_coleco.cpp - fix boardrom coleco bios loading 2014-08-20 18:10:21 +00:00
iq_132 58acce20b4 Fix earthjkrp (swap which program rom is loaded first) 2014-08-20 17:16:51 +00:00
dinkc64 341dd91cec Coleco & Sg1000 driver updates (categorization) 2014-08-20 06:27:47 +00:00
jackchatelet 8aea34124a U.N. Defense Force: Earth Joker (Japan, prototype?) promoted to NOT WORKING.
Note : Even if regarding MAME driver, this clone seems to use same init as Galmedes and earthjk, it does not work on FBA.
2014-08-19 23:15:46 +00:00
dinkc64 e399328d04 add Coleco and SG1000 to the Hardware filters 2014-08-19 18:36:34 +00:00
dinkc64 c0ab5a2b64 ColecoVision driver added. 2014-08-19 06:16:31 +00:00
jackchatelet 554bbafa99 d_galaxian.cpp : redumped atlantis2. [system11] 2014-08-18 20:56:00 +00:00
dinkc64 fb1b9b32ea Sega SG-1000 driver added. 2014-08-18 16:31:33 +00:00
jackchatelet da2e16239c d_asuka.cpp : update DIPlist (NW) 2014-08-17 21:42:59 +00:00
jackchatelet f217957f05 d_asuka.cpp :
- synch with MAME 0.154
- added U.N. Defense Force: Earth Joker (Japan, prototype?) [earthjkrp]
2014-08-17 21:33:07 +00:00
jackchatelet 349e8119bf d_asuka.cpp : adds B68-xx pals to Asuka & Galmedes sets. (NW) 2014-08-17 21:03:55 +00:00
dinkc64 008ceba738 add TMS9928a video chip to devices 2014-08-17 20:04:19 +00:00
iq_132 65881cfdd9 Add MagicSeb's fixes. 2014-08-17 00:22:02 +00:00
dinkc64 d1ad2fcb9c savestate support for d_m62, sorta works. 2014-08-16 20:06:06 +00:00
dinkc64 00b4cf6547 IREM m72: Prevent the z80 from getting reset while its already being reset by the main cpu - fixes music in Air Duel 2014-08-16 18:39:13 +00:00
iq_132 e77775be76 Tighten up cpu sync. Helps with sound issues. 2014-08-16 16:21:15 +00:00
iq_132 5b77a05905 Fix vector handling in Z80 core.
Remove hack in Seibu Sound (Fixes tempo in Raiden)
[IQ_132 & Dink]
2014-08-16 15:47:18 +00:00
iq_132 70405078bb Added driver for DJ Boy. Please playtest! 2014-08-16 06:03:37 +00:00
iq_132 e3fa7be3cb Massive update for Raiden driver
*Update for generic drawing
*Update to use Seibu sound device
*Clean & remove a lot of redundant code
2014-08-15 23:56:00 +00:00
iq_132 6c49ecd909 Add Bonze Adventure (World, Prototype) [Silvio Grazini, IQ_132] 2014-08-14 11:13:56 +00:00
dinkc64 b2024942c8 promoted tg_ghostman (Ghost Manor) to not working status 2014-08-13 03:16:06 +00:00
jackchatelet da35bf0319 d_nmg5.cpp : For Search Eye, it's actually Italian and Spanish - NW 2014-08-12 10:11:22 +00:00
dinkc64 e97545da13 Fix Megadrive: Ghouls`n Ghosts (Euro, USA, Kor, Rev. A) (md_ghouls) & Ghouls`n Ghosts (Euro, USA) (md_ghouls1) (updated romsets from MESS, thanks JacKc :) 2014-08-12 05:58:35 +00:00
jackchatelet 219fe7a452 added Search Eye (English / Korean / Japanese / Spanish) [system11, The Dumping Union]
searchey --> searchaya
2014-08-11 21:21:05 +00:00
jackchatelet a587c1ad77 (__x) removals from MAME (No Whatsnew) 2014-08-11 19:09:32 +00:00
jackchatelet 60ec80e9d2 d_sf.cpp : synch with MAME svn r31596 2014-08-11 10:14:07 +00:00
Barry Harris ace500bea1 Add multiple chip support to kaneko_tmap.cpp 2014-08-10 16:19:04 +00:00
dinkc64 fab79003a0 k005289 enhancement from mame svn + increse the pew!pew! sound in nemesis a bit 2014-08-10 05:47:27 +00:00
iq_132 6377774dcc oopsie! 2014-08-10 01:26:11 +00:00
iq_132 950bcbd554 Add driver for Sand Scorpion
Add device for kaneko tilemap
Fix crash in pandora.cpp
Make d_jchan.cpp use new tilemap system

Will someone please take a look at why the z80 is acting strangely? I'm stuck. :(
2014-08-10 01:24:45 +00:00
dinkc64 53ee0b57c1 protection fix for Puggsy (MD) 2014-08-09 20:29:01 +00:00
dinkc64 ededde4116 oops, I forgot how to add it seems 2014-08-09 19:57:45 +00:00
dinkc64 77b8781407 add missing parantheses & fail miserably at trying to get ghouls and ghouls1 working 2014-08-09 19:35:46 +00:00
iq_132 0352e8b176 MegaDrive hook up a few bootlegs to proper protection emulation 2014-08-09 15:16:12 +00:00
iq_132 2b31b009f5 MegaDrive fix Psy-O-Blade 2014-08-09 14:53:52 +00:00
dinkc64 6035d90bee add UWOL Quest for Money to Megadrive driver. 2014-08-08 18:48:41 +00:00
dinkc64 f86fe2f39e add Atherbyte Reflectron to PCE driver. 2014-08-08 18:16:51 +00:00
dinkc64 aaf17df733 savestate undo 2.0rc1: error message if undo fails (nothing to be undone) & fixed/oops: dont undo the last savestate 2014-08-08 05:44:28 +00:00
Barry Harris a1f2f7634f megadrive.cpp - fix DrawWindow for 32-cell mode 2014-08-07 20:17:29 +00:00
dinkc64 ad16a8b9fd snd/samples.cpp - fix: if samples .zip file is missing, BurnSampleRender() will clear the sound buffer, even if initted with bAdd = 1! 2014-08-07 18:00:30 +00:00
jackchatelet 725bb39fa6 readded Robo Army (set 2) from winkawaks 1.63.
Not proven this is a hack until it will be redumped.
Could be the Robo Army AES dump.
2014-08-06 19:41:42 +00:00
Barry Harris b5ace1fcaf Fix samples writing over Namco sound in Galaga and Rally-X (samples must have changed somewhere down the line...) 2014-08-06 18:36:02 +00:00
Barry Harris 70fab9ee08 Default rom paths for consoles (super idea Jack :)) 2014-08-04 22:09:55 +00:00
dinkc64 33028eb0ca Megadrive (burn_ym2612.cpp): prevent crash if savestate functions are used after a reset. 2014-08-04 18:37:54 +00:00
dinkc64 6df9411161 add missing romset to d_pce.cpp 2014-08-04 05:17:42 +00:00
jackchatelet 36d2e5ec4d Fix The Irritating Maze [iq_132 & JacKc] 2014-08-03 21:44:54 +00:00
dinkc64 5cd15b17cb timing fix for PCEngine from Barry @ forum 2014-08-03 20:13:41 +00:00
dinkc64 569125abfb PCEngine snd/c6280.cpp: fix for static/fast clicking in Splatterhouse, Cyber Core, Dai Senpu, Dead Moon, Deep Blue, Gekisha Boy, Sinistron (after game starts), Tenseiryuu (Saint Dragon) & possibly others 2014-08-03 20:01:24 +00:00
jackchatelet 8d3d1b6ad7 Update kof99ae with 20140801 version 2014-08-03 18:32:27 +00:00
Barry Harris a7cab1bf2f megadrive.cpp - DrawWindow() fix 2014-08-03 16:44:35 +00:00
Barry Harris 7483dc57cc megadrive.cpp - reduce context switching 2014-08-03 16:08:34 +00:00
dinkc64 d865a8db98 megadrive.cpp, small changes: up the volume a bit because its much lower than everything else. add case 0xbf: to the Z80 port read, to prevent mass-debug scroll with some games. 2014-08-02 19:54:23 +00:00
Barry Harris a96d2c5b83 Megadrive Timing Improvements 2014-08-01 21:13:51 +00:00
iq_132 11e60448ce Add proper 1943 protection sim. 2014-08-01 02:03:11 +00:00
dinkc64 3bfc99ed24 too much debug scroll from this one 2014-07-30 21:29:15 +00:00
dinkc64 fc837ef953 Megadrive savestates, pt.3: missing sound (dac) channel after savestate load 2014-07-30 21:18:56 +00:00
jackchatelet d907a106e9 Added The King of Fighters '99 (Anniversary Edition, Yashional hack) 2014-07-30 19:43:54 +00:00
Barry Harris 0676616b39 version bump 2014-07-30 18:20:33 +00:00
dinkc64 9ac49c86c2 scan more variables for megadrive savestate 2014-07-30 05:01:50 +00:00
dinkc64 6b42928d60 Megadrive savestate-enabled 2014-07-29 06:49:00 +00:00
iq_132 3c5d2230f1 Update psychic5, please play test! 2014-07-29 01:06:57 +00:00
jackchatelet 1c6243eabb d_toki.cpp : added Toki (US, set 2) [tokiua] from MAME 0.138u2 2014-07-28 19:58:39 +00:00
dinkc64 fa7dacf503 possible fix for vid_d3d 2014-07-28 17:38:40 +00:00
jackchatelet 4ffd1c4c96 added correct number version of kof96ae20 and fix description for World Heroes (ALH-005) 2014-07-28 14:57:06 +00:00
Barry Harris 4a9c0b8c43 d_psychic5.cpp - small fixes/updates 2014-07-27 20:16:13 +00:00
Barry Harris b336485003 Forgot to commit the driver! 2014-07-27 19:35:19 +00:00
dinkc64 b082962135 d_suprnova.cpp - paddle WIP (not working atm, see forum) 2014-07-26 18:41:16 +00:00
Barry Harris 028d758f91 version bump 2014-07-26 09:22:08 +00:00
dinkc64 b3a9630471 d_suprnova, should be all done with this one :) 2014-07-26 02:57:07 +00:00
Barry Harris 09475406d2 d_suprnova.cpp - BurnDriverD->BurnDriver - mark galpans2 as working 2014-07-25 22:14:07 +00:00
Barry Harris 259f4bcbad d_suprnova.cpp - restore galpansu to normal build, add galpans2 to normal build and tidy up BDF_CLONE usage 2014-07-25 21:13:37 +00:00
Barry Harris 08345a140e BurnDriverD 2014-07-25 20:42:50 +00:00
dinkc64 1d2229747c fix small bug in rescan romset button 2014-07-25 18:35:02 +00:00
Barry Harris 866c43df91 sh2.cpp 64-bit compile fix 2014-07-25 18:30:50 +00:00
Barry Harris 5fb96e1347 Update libpng to 1.6.12 2014-07-25 13:53:30 +00:00
Barry Harris 229fb9bb61 Resolve compiler warnings 2014-07-25 13:44:21 +00:00
Barry Harris 848702f0d0 m68kmake.c fix picked up from MAME 2014-07-25 13:10:26 +00:00
jackchatelet d91d5ade67 added Armored Warriors (Asia 941024) [system11, The Dumping Union] 2014-07-25 10:21:32 +00:00
Barry Harris 1b326222b0 MSVC compile fixes 2014-07-24 21:03:07 +00:00
Barry Harris db23680e87 dinopic4 wip 2014-07-24 20:50:07 +00:00
dinkc64 50dd09ebb5 fix SFX in Wizard Fire (d_rohga.cpp) 2014-07-24 20:36:07 +00:00
dinkc64 69005de99e Wizard Fire fix 2014-07-24 18:43:14 +00:00
dinkc64 7929934a98 make happy mamediff and 64k boundaries 2014-07-24 14:25:20 +00:00
dinkc64 7f800dad39 bios.u10 is part of galpansu.zip, not skns - commented out because this breaks all the other games. 2014-07-24 08:57:33 +00:00
dinkc64 424659390a game categorization pt.4 2014-07-24 08:02:13 +00:00
dinkc64 ec4ad814e1 game categorization pt.3 2014-07-24 07:54:05 +00:00
dinkc64 d2bead3270 game categorization pt.2 2014-07-24 07:29:59 +00:00
dinkc64 4d542d23d1 game categorization pt.1 2014-07-24 07:05:43 +00:00
dinkc64 c6cc5d571f d_suprnova.cpp: draw_layer speedhack - enable for everything except Gals Panic* & Panic Street 2014-07-23 18:49:11 +00:00
Barry Harris 7b29241baa mwalkbl -> mwalkbl2 - rename it until I can look at the new dump 2014-07-23 18:29:19 +00:00
jackchatelet a090f47274 added Come-Cocos (Ms. Pac-Man) ('Made in Greece' bootleg) [Paturlas from AUMAP] 2014-07-23 12:34:17 +00:00
Barry Harris 36fee0a53c Sync with MAME 0.154 2014-07-23 11:11:47 +00:00
Barry Harris eb797f2fe5 d_suprnova.cpp - fix BIOS entries 2014-07-23 09:42:27 +00:00
iq_132 ebececfadd Check in Suprnova changes.
Improve graphics greatly in gals games, etc.
Cleaned sources by using sknsspr routines.
2014-07-23 06:16:38 +00:00
dinkc64 6fb8abdfe4 Fix music in Sol Divide (d_psikyosh.cpp) 2014-07-23 04:11:18 +00:00
Barry Harris 3fca0f27d1 Gauntlet - restore own slapstic emulation (with USE_OWN_SLAPSTIC define to choose between own or generic) 2014-07-22 20:22:29 +00:00
Barry Harris 4bb50ee035 cencourt - default dip 2014-07-22 20:05:09 +00:00
jackchatelet 676558a921 d_sys16b.cpp : cencourt key from CharlesM
Add some additional notes about the Center Court PCB as well as change "BIN" to actual actual romboard PCB locations. - NW
2014-07-22 11:45:51 +00:00
jackchatelet e4e16a9dab d_neogeo.cpp : fix wrong name for kof96ae20 C2 ROM - NW 2014-07-22 11:32:44 +00:00
jackchatelet b24fe38716 d_supernova.cpp : Fix description for puzzloop 2014-07-22 11:26:24 +00:00
dinkc64 ae0e4cf97c missing category in d_marineb.cpp 2014-07-22 06:55:20 +00:00
dinkc64 f652356df4 suprnova: missed one 2014-07-22 06:49:57 +00:00
dinkc64 75252760b6 suprnova driver: categorize games & un-BurnDriverD working games 2014-07-22 06:46:09 +00:00
dinkc64 e0f778ad22 sh2 cpu core update/fix for FAST_OP_FETCH 2014-07-22 06:13:01 +00:00
jackchatelet bd75038b05 added Saulabi Spirits / Jin Saulabi Tu Hon (Korean release of Samurai Shodown II, set 2) from Winkawaks 1.63 2014-07-21 21:01:47 +00:00
dinkc64 dd7dfc636e fix irqs, sengeki (needs sh2.cpp from the dev thread!) 2014-07-21 20:15:24 +00:00
iq_132 1e5cd511de Small Kaneko Supernova update.
- Add missing rom sets
- Clean existing rom definitions
- Fix region protection routine to actually work
- Add generic rom loading (for cleanliness)
- Remove some unnecessary debug code
2014-07-21 06:05:06 +00:00
dinkc64 88ba99449f beep fix v2! 2014-07-19 20:07:30 +00:00
dinkc64 56cfd05d87 Quiet the beeping. 2014-07-19 18:04:47 +00:00
dinkc64 4467b3ffdd Prevent crash if an error message pops up when using the rescan romset button in the rom info dialog, and the user clicks back to a previous window without clicking OK first. 2014-07-19 07:32:50 +00:00
dinkc64 d00d6471b0 sel.cpp: Make the last selected game show up in the list, when you go back to the list. 2014-07-19 05:22:32 +00:00
jackchatelet 680f54b28e d_neogeo.cpp : - added The King of Fighters '96 (Anniversary Edition 2.0.0296, EGHT hack)
- added some documentation from MAME about some neogeo dumps
2014-07-18 19:35:47 +00:00
jackchatelet 65e77dc502 added Center Court (prototype, MC-8123B) [Alan Meades, Porchy] 2014-07-18 19:04:52 +00:00
dinkc64 c9a2bd75a7 Fix gaps in the background tiles of Tokio[b] due to irq0 fireing too late in the frame 2014-07-18 03:51:24 +00:00
dinkc64 36a2fc0053 Fix sound volumes in Tokio / Scramble Formation 2014-07-15 12:01:23 +00:00
dinkc64 138b2aaac7 reduce excessive ram allocated in memindex in d_suprnova, it was added while debugging, now it must go. this change makes savestates load & save faster 2014-07-14 20:44:40 +00:00
dinkc64 6026d2cb7f Add watchdog case to mazingerWriteWord() to prevent debug scrollyosis 2014-07-14 12:15:05 +00:00
dinkc64 78c213445c Fix blank screen on savestate load w/Progear 2014-07-13 02:51:31 +00:00
dinkc64 f67b44eec1 enhancements to the rescan romset button 2014-07-12 18:39:11 +00:00
dinkc64 4f4a026429 Add Rescan Romset button to the Rom Info dialog/window. 2014-07-12 03:14:36 +00:00
Marcos Medeiros 46cabc1555 [Qt] fix bugs in DIPSwitches form. 2014-07-11 03:43:15 +00:00
Marcos Medeiros 539d420bc0 [Qt] Add 'Rescan this romset' feature. 2014-07-11 01:04:28 +00:00
dinkc64 a54d0feae2 add missing dipswitch headings to misc. toaplan games 2014-07-10 19:09:23 +00:00
dinkc64 92b63ce771 Add working Choplifter (unprotected) and Choplifter (bootleg), and broken Choplifter (parent) to d_sys1.cpp. Parent rom needs protection/MCU emulation to work 2014-07-10 13:10:25 +00:00
dinkc64 55ee6f7391 better re-draw playscreen when back from hibernation while paused 2014-07-09 19:09:18 +00:00
jackchatelet b24aa7749e d_tigeroad.cpp : Correct name for BPROM
added New Tiger Road (US bootleg) [NibblerWorldChampion, f205v]
2014-07-09 13:55:04 +00:00
dinkc64 d77f6a5d7d ... for neogeo 2014-07-09 04:12:47 +00:00
dinkc64 a7c3276cfa ... for konami 2014-07-09 04:02:46 +00:00
dinkc64 5967fded7d missing if (pBSO) for gal_run and d_psikyo4 2014-07-09 03:53:39 +00:00
dinkc64 a9defb96b3 missing if (pBurnSoundOut) for some toaplan drivers 2014-07-09 03:31:54 +00:00
dinkc64 ae27747823 add missing if (pBurnSoundOut) to a couple taito drivers 2014-07-09 03:15:27 +00:00
dinkc64 7384427450 add if (pBurnSoundOut) in *Frame() 2014-07-09 02:58:26 +00:00
jackchatelet fd992bb0a2 d_neogeo.cpp : update kof98ae with 214-p1ae kensou 2624+BD bug fix [mhloveke520] 2014-07-08 18:52:14 +00:00
jackchatelet c78b256ed8 d_tigeroad.cpp : Added PCB locations to the Tiger Road sets. [Bonky0013, Brian Troha]
New clone Added 
----------------------------------------------------- 
Tiger Road (US) [Bonky0013, The Dumping Union]
2014-07-08 09:29:44 +00:00
dinkc64 01d8e7ef80 Fix bad panning in Puzzle de Bowling (d_seta2.cpp) 2014-07-08 04:00:11 +00:00
dinkc64 217bb38aef tweak the sound route volumes in legendary wings and armed formation 2014-07-08 03:31:43 +00:00
dinkc64 6df92093c9 clean up an ugly work-around/fix in d_seta.cpp 2014-07-07 17:07:20 +00:00
dinkc64 09c2964f41 use memmove instead of memcpy where the src/dest overlapps to make certain versions of gcc happy 2014-07-07 16:37:55 +00:00
jackchatelet 559b64e401 Added SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027) [Charles MacDonald, ShouTime, The Dumping Union]
Also adds a complete dump of the FD1089B 317-0027 key!
2014-07-07 12:02:20 +00:00
jackchatelet 8e95fda385 synch d_mwarr.cpp with MAME : twinbrta --> twinbrata 2014-07-07 11:50:07 +00:00
iq_132 2d278cd63a Fix Twin Brats. 2014-07-07 04:14:06 +00:00
iq_132 f233d4191e Add driver for Mighty Warrior, Steel Force, and Twin Brats. I have been working on this since 2009.
The msm6295 improvements were for Steel Force!
2014-07-07 04:00:33 +00:00
dinkc64 5e6b009d49 squashed another little bug in PausedRedraw(); 2014-07-04 18:02:34 +00:00
Marcos Medeiros 92307f31a3 Initial Qt port. Deps: nall and ruby are included. 2014-07-03 02:59:57 +00:00
iq_132 77fefeb08d Small improvement to msm6295 core 2014-07-03 02:41:32 +00:00
dinkc64 133ddd72aa Little bug in the "redraw state status/slot while paused" function 2014-07-02 19:40:35 +00:00
dinkc64 fb24341a71 one last thing re: ymf278b 2014-07-01 06:12:46 +00:00
dinkc64 61959f0d9b minor tweaks to the new ymf278b 2014-06-30 19:53:17 +00:00
dinkc64 27f9ac6868 Port of the latest ymf278b chip to FBA 2014-06-30 18:11:23 +00:00
iq_132 ec136ded20 Rename d_madgear.cpp to d_lastduel.cpp. 2014-06-29 21:46:25 +00:00
dinkc64 d88627268a scan internal registers of the ymf278b 2014-06-29 05:34:31 +00:00
dinkc64 3d74c24112 log(2) -> log(2.0) in fm.c, actually makes a difference 2014-06-28 17:28:47 +00:00
dinkc64 1d9f048f7c also apply psg volume tweaks to Mutant Night and Omega Fighter 2014-06-28 03:56:43 +00:00
iq_132 22c800a59c Fix error if coin button pressed for too long 2014-06-28 03:47:51 +00:00
jackchatelet 82c4eb68c1 minor typo fixes 2014-06-27 22:17:25 +00:00
jackchatelet 790727729f synch d_m72.cpp with MAME SVN 0.153r31124 2014-06-27 22:12:59 +00:00
Barry Harris 5564a19004 remove missing from dump comments (should read the readme!) 2014-06-27 22:12:21 +00:00
Barry Harris f9f7640491 ddragon2b [Barry, tirino73] 2014-06-27 20:56:51 +00:00
dinkc64 891cabb964 Atomic Robo Kid - volume tweaks 2014-06-27 18:00:46 +00:00
dinkc64 40f6212254 fix for palette after state load in ninja kid 2 2014-06-26 16:42:28 +00:00
iq_132 a6706f8838 Fix. Thanks for the heads up Dink! 2014-06-26 04:19:16 +00:00
iq_132 d05fa15983 update uballoon to use proper protection emulation. 2014-06-26 02:33:34 +00:00
iq_132 c8faa5dfac Update Alien Challenge to use proper protection emulation and remove patches. 2014-06-26 01:09:35 +00:00
iq_132 1cd3992bcc Add Ninja Kid 2, etc driver. 2014-06-25 23:57:55 +00:00
dinkc64 edf9ba20fd minor revision to previous checkin 2014-06-25 19:57:49 +00:00
dinkc64 342f6114aa re-draw the game screen if its paused, and the system returns from hibernation 2014-06-25 18:04:35 +00:00
dinkc64 e2500cda1b ym2151 savestates re-re-re-revisited. this time, its perfect - no hacks. 2014-06-24 12:05:50 +00:00
dinkc64 c86f4954de RapidHero/Arcadian Savestate 2014-06-23 05:40:07 +00:00
iq_132 556a5cf3de Add tlcs90 cpu core, hook it up to Rapid Hero.
Please test. Not hooked up to nmk16 save states yet, btw.
2014-06-23 00:14:23 +00:00
dinkc64 78037db60d m68k savestate portability fix - pointer declobberization 2014-06-22 20:19:20 +00:00
iq_132 38358828ab Add default eeprom for Thunder Cross II to allow stereo sound (Dink, IQ_132) 2014-06-22 19:35:33 +00:00
dinkc64 5d071c7509 un-mono-ize ThunderX2 (Thunder Cross 2) 2014-06-22 07:22:25 +00:00
dinkc64 286022c602 YM2151 savestates re-re-revisited. 2014-06-21 20:14:18 +00:00
dinkc64 48284e63f4 swapped L/R channels in k053260 in d_simpsons.cpp 2014-06-21 05:11:32 +00:00
dinkc64 97cbda2a0c ocd minor formatting issue 2014-06-20 17:22:45 +00:00
dinkc64 4754171bb3 undo SCAN_OFF work-a-round now that SCAN_OFF is fixed 2014-06-19 19:40:28 +00:00
dinkc64 457d9b0949 Fix for SCAN_OFF() 2014-06-19 18:56:10 +00:00
jackchatelet a129c4b3f8 added Euro League (Italian hack of Tecmo World Cup '90 - alt version) 2014-06-19 18:02:42 +00:00
dinkc64 90ed323a50 oops, part of 1494 2014-06-18 18:56:23 +00:00
dinkc64 431f60e0cf avoid strange fps value from division by zero at start of fps display 2014-06-18 18:40:53 +00:00
dinkc64 7c8ed26711 Fix for intermittent savestate crash in MVS games. 2014-06-18 06:54:32 +00:00
dinkc64 668a92fdd8 Scan Getstar/Guardian MCU variables 2014-06-16 06:18:49 +00:00
dinkc64 f074b43b1f remove 2014-06-16 04:43:27 +00:00
dinkc64 a44d828f75 fix ay8910 mixing crackles/distortion 2014-06-16 04:35:30 +00:00
dinkc64 44af09e310 rename d_slapfghtcpp to d_slapfght.cpp, fix performan screensize & inputs (r/d were swapped) 2014-06-16 03:45:48 +00:00
iq_132 46755de2d7 Rename d_tigerheli to d_slapfght. 2014-06-16 02:36:44 +00:00
iq_132 a2e6d30104 Fix layer offsets (thanks to Dink for the pointers!).
Add Performan to driver.
2014-06-16 02:33:53 +00:00
iq_132 b169879801 Hopefully fix weirdness with Guardian/TigerHeli/etc backgrounds. Re-wrote drawing routines, now use generic tile drawing.
Please test.
2014-06-14 20:59:47 +00:00
iq_132 b20c50b091 Add this back. Dink says there are bugs without it. 2014-06-14 20:20:27 +00:00
iq_132 aed00c6012 Fix cliffhanger graphics in level 2 (fixes some missing backgrounds in intro too!) 2014-06-14 19:22:07 +00:00
iq_132 2e0c1878b5 Sound cpu (mcu) has an internal clock divider of 4. This fixes the sound for Dragon Buster. 2014-06-14 18:56:31 +00:00
dinkc64 02a17313ec Fix for 32bpp emulation in the Enhanced (D3D7) blitter 2014-06-14 18:33:59 +00:00
dinkc64 7e9b286b3b ym2151 savestate fix, fixes occasional erratic tempo on savestate load in Daisenpu/Twin Hawk amongst other things. 2014-06-14 05:09:26 +00:00
iq_132 c4e5d2e439 Quick fix for dassault without making a lot of heavy modifications to decoic's drawing routines. 2014-06-14 05:05:22 +00:00
iq_132 515f4bbe3b Fix compile warning in dec0. 2014-06-14 04:20:53 +00:00
iq_132 31315a87e8 Fix z80 cheats. How long has this been broken?? 2014-06-14 03:32:22 +00:00
dinkc64 ed2b1f0fe8 x1010: fix occasional clicks in explosions in Mad Shark 2014-06-13 17:59:26 +00:00
dinkc64 3bdd9fb428 x1010.cpp: fix for rarely waveform will play past end of its block of memory. 2014-06-13 17:48:41 +00:00
dinkc64 9acd11ab49 R1471 pt.2+oops 2014-06-12 04:21:24 +00:00
dinkc64 eae9fb7ded R1471 pt.2 2014-06-12 04:19:27 +00:00
Barry Harris 3d4782cb04 Improve priorities in Ajax - please test! 2014-06-11 20:03:25 +00:00
dinkc64 cc3a3dde84 Show PREV/NEXT state status when paused and add State UNDO to the menu 2014-06-11 19:14:33 +00:00
dinkc64 3af87eb180 tweaks to dac.cpp and msm5205.cpp 2014-06-10 06:31:04 +00:00
dinkc64 d191417816 ym2151 cpu clock should be 3579545 2014-06-10 04:30:40 +00:00
dinkc64 89cc35f5ba Make Double Dragon 3 netplayable (re-arrange inputs) 2014-06-10 04:17:57 +00:00
dinkc64 0ce2966c6d too much (unneeded) debug scroll in d_seta2.cpp 2014-06-10 04:11:05 +00:00
dinkc64 2a3be9d1b3 += in the wrong place 2014-06-10 04:05:22 +00:00
iq_132 a78dba16a7 Nmk004.cpp should live in "devices" 2014-06-09 00:40:33 +00:00
Marcos Medeiros 263a020eb3 Function to grab input interfaces. Qt port uses this in order to build menu items. 2014-06-08 21:33:07 +00:00
iq_132 0d6c3fe7bb Move Colour-depth independant image transfer stuff to tiles_generic.cpp, this makes more sense logicaly. If there are nay problems/disagreements, please revert. 2014-06-08 14:30:46 +00:00
iq_132 2dc2826d15 Nobody likes compiler warnings. 2014-06-08 14:21:19 +00:00
iq_132 05b2315b60 Remove old variable. 2014-06-08 13:26:22 +00:00
iq_132 b741c79488 Fix up save states a little
Fix layer in spinal breakers - is the flashing normal?
2014-06-08 07:32:15 +00:00
iq_132 9dd0193955 Small adjustment to k052109 wrapping 2014-06-08 07:05:30 +00:00
Marcos Medeiros 02b7c0099f QtCreator project for SDL build 2014-06-08 06:55:51 +00:00
iq_132 3a4672e619 Document other kovsh dump 2014-06-08 06:38:45 +00:00
iq_132 4259131e63 Add Knights of Valour Superheroes V100 [Joerg Hartenberger] 2014-06-07 21:27:15 +00:00
iq_132 3274e0fc79 Add driver for Exzisus. I set a speed record writing this one (2 hours), please playtest. :) 2014-06-07 17:14:51 +00:00
iq_132 567578ea99 Small change to tc0140syt need for upcoming driver. 2014-06-07 16:54:43 +00:00
Barry Harris f24cfbdf0f Add debug tracking support to K005289 and tidy variable types 2014-06-07 15:04:37 +00:00
iq_132 1acf5b7aa0 Actually fix this rather than completely bork it. 2014-06-06 01:26:36 +00:00
iq_132 5ef5e70a51 Add Power Spikes / Super Volley '91 to Aero Fighters hardware, merge frame routines, fix spinal breaker's sound in an cleaner way. Bump z80 up to 5mhz.
Please test!
2014-06-06 01:24:38 +00:00
Barry Harris 379a6e4cca Sync with MAME SVN 30852 2014-06-05 20:28:45 +00:00
dinkc64 d9ed755a1a Netplay fix for Green Beret 2014-06-05 19:24:31 +00:00
dinkc64 dcdbb5c9c3 Netplay fix for TMNT, Sunset Riders, M.I.A. & sound panning fix for ThunderCross II 2014-06-05 19:09:50 +00:00
dinkc64 6f2c5a9be0 Fix music in Spinal Breakers (d_aerofgt.cpp) 2014-06-05 07:27:35 +00:00
iq_132 0a3ca0d5ad Fix Spinal Breaker sprite layer 2014-06-04 22:48:53 +00:00
Barry Harris 1f82752a10 Fix neogeo macro buttons 2014-06-04 20:26:00 +00:00
iq_132 f4d63e4597 Update Aero Fighters driver. Use generic drawing routines, add support for zoomed sprites, general cleanup. Needs, more, but good enough for now. 2014-06-04 05:17:39 +00:00
dinkc64 fd611e716a Fix clipping/distortion in Enduro Racer (snd/segapcm.cpp) 2014-06-04 04:22:11 +00:00
iq_132 86d2701dd5 Fixie the mikie 2014-06-03 23:47:42 +00:00
Barry Harris 9180190797 Update libpng to 1.6.10 2014-06-03 19:02:27 +00:00
Barry Harris 7d0e8b676d Tidy up drivers 2014-06-03 18:49:01 +00:00
jackchatelet bca57d67d8 d_pacman.cpp : added Miss Pukman ('Made in Greece' bootleg) [AUMAP]
d_galaxian.cpp : added Zero Time (Datamat) [AUMAP]
2014-06-02 12:18:36 +00:00
iq_132 7312f8ffaa Oopsie! 2014-06-01 21:20:39 +00:00
iq_132 0da4a2078c Add proper colors for Nemesis, etc. Also added hack colors. Selectable with dip setting. 2014-06-01 21:15:20 +00:00
iq_132 314f9ff24d Added input structs for analog games. Still needs analog inputs figured out.
It's black magic to me!
2014-06-01 19:12:21 +00:00
dinkc64 af5e612754 fix for mixing crackles in vlm5030 & k005289 2014-06-01 04:45:46 +00:00
iq_132 c2a5135025 Add mostly working Konami Nemesis driver. Also add k005289 sound core and fix warning from previous commit. Please playtest! 2014-06-01 02:39:35 +00:00
iq_132 c3a546d0a2 Fix k007232 save states. 2014-06-01 01:40:09 +00:00
iq_132 5c85cfebac Cps3 sound fix (fix Ken's double whine in sfiii) [hap] 2014-05-31 18:19:32 +00:00
jackchatelet 36a12f5dfc d_cbuster.cpp: Fix over zealous cut-n-paste - NW 2014-05-31 17:56:25 +00:00
jackchatelet 4f15147e32 d_cbuster.cpp : Add PCB locations to the Crude Buster / Two Crude sets [Artemio Urbina] 2014-05-31 17:53:02 +00:00
jackchatelet cc4e30153a d_m107.cpp : Fix zip name for "Kick for the Goal" 2014-05-31 17:49:07 +00:00
dinkc64 e982363b69 Suprnova driver for Cyvern (US) and Cyvern (J) 2014-05-31 16:56:04 +00:00
jackchatelet 22764447da added Two Crude (US, set 2) [system11] 2014-05-31 13:22:24 +00:00
dinkc64 495a716a4c only apply savestate backups to the slotted savestates, fixes the backup mess in config/games 2014-05-30 21:03:21 +00:00
jackchatelet bb764fe757 Fix to FD1094 317-0059's key 2014-05-30 15:56:22 +00:00
dinkc64 3d6c6a85eb SH-2 CPU - fix for skipped timer events with Sh2BurnUntilInt(); 2014-05-30 06:41:51 +00:00
jackchatelet 18622ca97a added Knights of Valour: Luan Shi Quan Huang / Sangoku Senki: Luan Shi Quan Huang II (ver. 200CN, alt) [Debug build only] 2014-05-29 10:12:46 +00:00
iq_132 bf37214785 Fix hcastle sound banking. 2014-05-29 01:18:19 +00:00
jackchatelet dbecaa299f Promoted Ace Attacker (FD1094 317-0059) from Non Working status 2014-05-28 15:33:02 +00:00
jackchatelet 4bb197590a Work on the Sega System16b version of Ace Attacker [Chris Hardy, Andreas Naive]
* Reconstructed SEGA FD1094 key (317-0059). Some errors could remain.
* Found the differences, in some sprite ROMs, with the System16a version to be due to a BAD_DUMP with stuck bits. Both sets use the same sprite ROMs now.
2014-05-28 10:18:36 +00:00
iq_132 238e448248 Update zoomed sprite drawing routines. This should fix some bugs here and there. 2014-05-27 07:50:15 +00:00
dinkc64 f976f01cb0 Tweak Inputlist so P.O.W. works via netplay 2014-05-26 16:51:03 +00:00
dinkc64 97edd16806 deco16 games speed fix 2014-05-26 06:27:44 +00:00
dinkc64 28789c00e8 Get Diet Go Go to run at the right speed (dataeast/d_dietgogo.cpp) 2014-05-26 05:35:01 +00:00
jackchatelet 0e7c2c7e31 added Juuouki (set 1, Japan, FD1094 317-0065) [Chris Hardy, Andreas Naive] 2014-05-25 21:01:15 +00:00
dinkc64 8a8f893c8c Scan Toaplan BCU2/FCU2 registers and variables - fixes stuck sprite in Outzone and missing background on savestate load in Vimana, Hellfire, Truxton 2 & Fire Shark 2014-05-23 20:22:43 +00:00
dinkc64 0ae853f3dd scale the analogue sticks for Night Striker so its possible to reach the far edges of the screen 2014-05-22 19:55:43 +00:00
dinkc64 445d607387 separate text layer draw function for tharrier & other vertical games 2014-05-22 05:07:50 +00:00
iq_132 83972f8cac Fix for tharrier text off screen. 2014-05-21 23:24:05 +00:00
dinkc64 8b52396acf Fix SFX in Task Force Harrier (tharrier in d_nmk16.cpp) - was playing from the wrong bank 2014-05-21 03:17:57 +00:00
iq_132 aec89b7b7f Fix stupid mistake in NMK16 sprite drawing. Fixes tharrier's sprites. 2014-05-21 01:36:00 +00:00
iq_132 2a9b6906cc Fix up IREM GA20 sound save states -- Should fix fire barrel 2014-05-21 00:17:29 +00:00
dinkc64 2495adc135 Add missing 3rd button to WOF: Sangokushi II 2014-05-20 19:15:57 +00:00
dinkc64 1e632f96df Make Silver Millenium a little more savestate-friendly 2014-05-20 04:24:51 +00:00
dinkc64 748fc23231 VolCallback1 was setting the wrong channel causing sfx volumes to change randomly in Ajax/Typhoon (konami/d_ajax.cpp) 2014-05-19 05:33:30 +00:00
dinkc64 e57daff671 Fix for savestates w/multiple chips & fix for setting singular channel volume in snd/k007232.cpp 2014-05-19 05:27:31 +00:00
dinkc64 2cff116262 Fix for wrong sounds and BGM in Green Beret (d_gberet.cpp) 2014-05-18 19:15:04 +00:00
dinkc64 da399db95d Add Savestate Undo to the win32 ui, shift-f8 (up to 10 levels of undo for each slot!) 2014-05-18 17:10:09 +00:00
dinkc64 3b023cfcb4 Savestate fix for d_mainevt.cpp (Devastators, The Main Event) 2014-05-17 13:55:37 +00:00
dinkc64 aeaf7f2363 Fix pallete after loading savestate in d_gaelco.cpp (Big Karnak, Biomechanical Toy, Squash, Thunder Hoop) 2014-05-15 08:20:01 +00:00
dinkc64 0b43e70ed5 Fix for sample banking issues with Eight Forces, Blandia & Gundhara (d_seta.cpp) 2014-05-15 06:32:41 +00:00
dinkc64 868135331a Get music working right in War of Aero - Project MEIOU (d_seta.cpp) 2014-05-13 16:39:32 +00:00
dinkc64 04d7c37665 oops - formatting (d_seta.cpp) 2014-05-12 19:55:05 +00:00
dinkc64 8a2e5bcb93 Fix for BG Music in Masked Riders Club Battle Race and Mad Shark (d_seta.cpp) 2014-05-12 19:37:52 +00:00
iq_132 3d8e4b5d5a Add m107 driver. 2014-05-11 15:46:28 +00:00
jackchatelet f058a151ee added Bouncing Balls (Adult) [system11, The Dumping Union] 2014-05-11 00:13:52 +00:00
jackchatelet 5b3f0516a4 added Black Tiger / Black Dragon (mixed bootleg?) [Bonky0013, iq_132] 2014-05-10 20:19:12 +00:00
dinkc64 7bdf8fec91 Improve savestates on IREM m92 (missing sound on SS load.etc.) 2014-05-10 19:53:22 +00:00
dinkc64 ee67e268a2 Fix crackles when interpolation=0 in ym 3812, 2610, 2203 & clear the savestate registers @ init and on reset in ym2151 2014-05-10 14:08:38 +00:00
dinkc64 f162c2362e Fix mixing crackles in the iremga20 driver, improves the game In The Hunt quite a bit 2014-05-10 05:40:24 +00:00
dinkc64 08325a70b4 Caveman Ninja (d_cninja.cpp) - fix for sample mixing crackles which surface mid to end of level 2 2014-05-09 19:45:59 +00:00
dinkc64 ea72c21eee Get the music running at the right tempo (Caveman Ninja / d_cninja.cpp) 2014-05-09 04:47:53 +00:00
Barry Harris eaf10c82fb Restore TaitoX VBlank IRQ to frame end (fixes Battle Shark Taito logo effect) 2014-05-07 20:06:25 +00:00
iq_132 89b346911b Implement this just a touch more cleanly. Still a good find Dink! 2014-05-07 00:48:35 +00:00
Barry Harris 8a3e2b5033 Boost interleave for Battle Shark 2014-05-06 20:35:07 +00:00
Barry Harris 8f5f2108b7 Actually interleave the CPUs in Battle Shark and update VBlank IRQ timing in Taito-Z driver 2014-05-06 20:20:42 +00:00
dinkc64 8107ca47a8 Fix sprite colors in Psycho-Nics Oscar 2014-05-06 06:01:57 +00:00
dinkc64 31dc13de8f Fix sprite priority in Psycho-nics Oscar 2014-05-05 20:57:25 +00:00
dinkc64 ac6ed16700 Cninja fix revision 2014-05-05 08:21:57 +00:00
dinkc64 8e0a5e6cb4 Fix for the graphical glitches on the volcano level in Caveman Ninja 2014-05-05 06:52:59 +00:00
iq_132 abec26afd7 Update Momoko 120% 2014-05-02 01:42:46 +00:00
iq_132 e30f3fc65b Fix leftover debugging stuff in Xain 2014-05-02 01:35:29 +00:00
iq_132 defbf52d58 Add driver for Xain'd Sleena (Rewritten since last time I posted shots, I lost those sources :( ). Please playtest! 2014-05-01 03:27:26 +00:00
dinkc64 6e4cb718cb Get Joe & Mac Returns running at the correct speed 2014-04-30 20:12:28 +00:00
dinkc64 7f1214858a Small tweak for Afterburner & Xbox360/Dualshock3 controllers 2014-04-29 18:53:03 +00:00
Barry Harris 8302f51e48 burn_ym2203 interpolation - treat same as YM2151 2014-04-28 21:24:16 +00:00
dinkc64 f9e28c6660 temp. fix for low khz init w/ym2203 & FM Interpolation 2014-04-28 19:46:41 +00:00
dinkc64 67fce7b0c1 Ninja Warriors, Rastan 3 - Warrior Blade & Darius2 savestate improvements pt.2 (d_darius2.cpp, tc0100scn.cpp) 2014-04-28 19:16:53 +00:00
jackchatelet e2741abe1f added some info about Version "I" of Xmen vs Street Fighters - US version [Smitdogg, The Dumping Union] 2014-04-28 16:33:13 +00:00
dinkc64 461385ef68 Make sure to scan the extra screens parameters (not just the first one) in Ninja Warriors, Warrior Blade (Rastan III) and Darius 2 2014-04-28 04:29:36 +00:00
dinkc64 13f1c97497 Add savestate cability to Fairyland Story (d_flstory.cpp) 2014-04-28 03:58:05 +00:00
dinkc64 95e6b82cfd Fix SFX+Music in GunNail 2014-04-26 19:55:34 +00:00
iq_132 1c73ee34d8 Add Dragon Bowl (Unencrypted). [JackC] 2014-04-26 19:22:03 +00:00
dinkc64 9371e55dcb Fix for: The Berlin Wall crashes on reset, it tries to EEPROMReset() with no EEPromInit() 2014-04-25 19:33:27 +00:00
jackchatelet acfb9c0cc5 added The Berlin Wall (Korea) [system11] 2014-04-25 09:05:09 +00:00
dinkc64 75a56d4402 Fix for reset causes crash in Wonder Planet, Karnov & Chelnov - Atomic Runner 2014-04-24 20:06:43 +00:00
jackchatelet 40f2fb2b85 added Sen Jing - Guardian Storm (Japan) [ShouTime]
- To do : verifying GrdnstrmjInit
source : http://git.redump.net/mame/commit/?id=cf5d50309cbad02ee09c039a399bd1c2d8757795
2014-04-24 19:38:39 +00:00
dinkc64 1c494354b3 Darkmist: Corrupted sprite fix by iq_132 from the forum 2014-04-24 16:58:14 +00:00
iq_132 7294069c40 Added The Lost Castle In Darkmist driver 2014-04-24 03:02:45 +00:00
dinkc64 dd21bfaac9 Fix clipping/distortion in the Konami k053260(Vendetta..etc.) emulation. 2014-04-23 20:44:21 +00:00
dinkc64 b6846c35d2 Vigilante tweak, dac sounds were too loud 2014-04-23 07:34:23 +00:00
dinkc64 1cea95a1ca Fix SFX & cutscene/music timing in Gun.Smoke 2014-04-23 06:14:18 +00:00
dinkc64 98c7a5faaa small SS tweak for the Japanese Tiger Road (Tora e no Michi) d_tigeroad.cpp 2014-04-22 17:30:04 +00:00
dinkc64 87b6f407f7 Add savestate code to Donkey Kong (d_dkong.cpp) 2014-04-22 04:19:13 +00:00
dinkc64 a74e15d6f0 Add savestate code to Toki (d_toki.cpp) 2014-04-21 18:30:02 +00:00
Barry Harris 6b53374592 debug tracking driver updates 2014-04-20 21:08:44 +00:00
Barry Harris 04e679e504 add debug tracking to sknsspr, v3021 and vdc 2014-04-20 20:46:42 +00:00
Barry Harris f64f30e549 Add debug tracking to C6280 and standarise variable types 2014-04-20 20:30:51 +00:00
dinkc64 9b5f406b3c Fix savestates for YM2151 & UPD7759 & clipping/distortion in UPD7759 2014-04-20 19:13:45 +00:00
Barry Harris ac22d363be device exits 2014-04-20 14:40:13 +00:00
Barry Harris a63671af2e Standardise variable types and add debug tracking (burn/snd folder) 2014-04-20 14:32:38 +00:00
dinkc64 80f77eb3d9 A little modification on the W32 side - backup savestate before overwriting it. 2014-04-20 14:05:45 +00:00
Barry Harris 713833dc4d Standardise variable types and add debug tracking (burn/devices folder) 2014-04-20 12:53:37 +00:00
Barry Harris 6d953ad343 fix compile warnings 2014-04-20 12:09:04 +00:00
Barry Harris 00ef4f49e5 msm5235 improvements 2014-04-19 18:20:18 +00:00
jackchatelet f7fe69025b Fix Spectrum 2000 (vertical) 2014-04-19 12:17:05 +00:00
jackchatelet 3f8849200f fix Gun.Smoke (Japan) description 2014-04-19 10:15:50 +00:00
jackchatelet c061637dfd added Gun.Smoke (bootleg) [Felipe Sanches] 2014-04-19 10:13:18 +00:00
iq_132 89043b337d Add MSM5232 sound core, hook Wyvern F-0 and Fairyland Story up to use it. 2014-04-19 05:45:21 +00:00
dinkc64 11a5a1e106 Contra - Fix 2nd player inputs for Kaillera netplay & fix palette after Savestate load 2014-04-19 04:36:40 +00:00
dinkc64 bb5bba9e42 d_ddragon.cpp - input-fix for kaillera netplay 2014-04-19 03:45:10 +00:00
dinkc64 fb5c9a7fc8 revised d_tnzs.cpp based on Daves d_ashnojoe.cpp savestate fix 2014-04-19 03:37:12 +00:00
iq_132 d8e7b58686 Wyvern F-0 update. Fixed sprites. 2014-04-19 02:50:27 +00:00
iq_132 ee4563fbc5 Add driver for Tail to Nose. 2014-04-19 02:28:41 +00:00
iq_132 2b6d5ee27c Fix Ash No Joe save states. 2014-04-19 01:39:02 +00:00
Barry Harris 3d60e6aa1d Fix bg and fg layers in Contra (not fully tested) 2014-04-18 21:08:37 +00:00
Barry Harris d9788f43b6 Fix sf2mdtb 2014-04-18 20:44:43 +00:00
dinkc64 e932316e4b get Contra up to speed 2014-04-18 05:44:46 +00:00
dinkc64 180f032a5e Fix for Savestate load crash & sound/music volume in The New Zealand Story new pcb 2014-04-18 05:28:05 +00:00
iq_132 a93ac7759e Add somewhat preliminary driver for Wyvern F-0. 2014-04-18 04:48:16 +00:00
jackchatelet bcdc980d4f take "pal16l8b-b52-124.ic180" from chasehqju 2014-04-17 18:12:13 +00:00
jackchatelet 33db54560c Removed Knights of Valour Super Heroes Plus Enhanced Version / Sangoku Senki Super Heroes Plus Enhanced Version (ver. 100, IGHT hack)
NOTE : It is a buggy hack and not enough good to be added
2014-04-16 22:06:46 +00:00
Barry Harris 5a00619c5c doh! 2014-04-16 21:26:27 +00:00
Barry Harris 24cb173210 start killing use of BurnDrvGetText in drivers 2014-04-16 21:21:50 +00:00
Barry Harris d37d397c78 Fix hardware filter (de)select all 2014-04-16 21:15:22 +00:00
jackchatelet 3d3dd96f3d d_seta.cpp : Fix description and year for Keroppi set 2014-04-16 12:52:28 +00:00
jackchatelet 9d36ac5d31 Fix typo error in d_pgm.cpp : struct BurnDriver BurnDrvKetalt 2014-04-16 10:02:40 +00:00
Barry Harris 5dd2fde20c sync sets with MAME 0.153 2014-04-16 09:39:04 +00:00
Barry Harris 6bf39de00d compile fix 2014-04-16 08:10:23 +00:00
iq_132 f03809a42c Make my third grade English teacher proud of me. 2014-04-16 00:35:55 +00:00
iq_132 3eb7bbc90a Added Capcom Bowling & tms34061 video chip. Barry, will you please take a look at adding the analog inputs please? They are still black magic to me. 2014-04-16 00:12:40 +00:00
jackchatelet dd7b5a5ff7 d_cps1.cpp update :
- added Street Fighter II' - Magic Delta Turbo (bootleg set 2 alt (with YM2151 + 2xMSM5205), 920313 etc) (Debug build only) [ANY]
- Street Fighter II' - Magic Delta Turbo (bootleg set 3 (with YM2151 + 2xMSM5205), 920313 etc) (imperfect graphics) [ANY)
- added proper dump for pf4 sh058.ic89 for sf2mdta [ANY]
2014-04-15 16:44:04 +00:00
dinkc64 fb3f8aeb83 Scan the soundchip 2014-04-15 05:57:11 +00:00
dinkc64 5ef0c56609 pac2650 driver savestate fixes 2014-04-15 05:26:04 +00:00
dinkc64 850f666d1d Revision of SN76496Scan-fix 2014-04-15 05:12:42 +00:00
dinkc64 3f27ca706b Fix - SN76496Scan() was scanning NumChips-1 2014-04-15 04:35:39 +00:00
iq_132 6f1b76ceca Update Mikie -- I think this should help with the sound issues, maybe. Please test. 2014-04-14 23:21:49 +00:00
jackchatelet 5a60406f34 Update previous commit by dinkc64 2014-04-14 17:30:08 +00:00
dinkc64 45005e52f0 fix d_mustache.cpp compile 2014-04-14 16:41:59 +00:00
jackchatelet 583f04b4f5 d_batsugun.cpp : synch with MAME 0.153 2014-04-14 14:35:55 +00:00
iq_132 34fbb22384 Nemoa -> Nemor1 2014-04-14 03:09:56 +00:00
iq_132 235c6735ef Fix compile 2014-04-14 02:54:41 +00:00
iq_132 e3838de03b Add Spectrum 2000 (vertical), adjust clones, fix horizontal scrolling 2014-04-13 23:41:40 +00:00
iq_132 6f8e8475ea Add driver for Mustache Boy and t5182 device. 2014-04-13 23:05:28 +00:00
iq_132 0be5b832c4 Add driver for Mike (Hi Dink!) 2014-04-13 22:59:48 +00:00
dinkc64 85fef1df15 Oops / formatting 2014-04-13 07:05:32 +00:00
dinkc64 e2bf368027 New gun rotation method for Heavy Barrel and Midnight Resistance & fix for Heavy Barrel level transistion after level 2 2014-04-13 06:56:39 +00:00
Barry Harris f7348b1c6c Fix tilemaps in midres, hippodrm and robocop 2014-04-12 18:29:17 +00:00
dinkc64 7e24fa25a8 Fix for sound clipping/crackles in the game Trojan and other games that use MSM5205 2014-04-12 06:10:53 +00:00
jackchatelet 9af98b4f22 added Nemo (World 901109) [muddymusic] 2014-04-10 15:47:48 +00:00
jackchatelet e5a3e4d41c d_cps1.cpp : Dumped and added MS22B.1A to mswordj [Bonky0013, neocps1]
Dumped and added GPPR2.1A to ganbare [The Dumping Union]
2014-04-09 21:08:53 +00:00
jackchatelet 8c696ad3d4 added :
- Street Fighter II - The World Warrior (TAB Austria bootleg set 2, 910214 etc) [Any]
- Street Fighter II - Champion Edition (Alpha Magic-F bootleg set 8, 920313 etc) [Any]
2014-04-09 20:49:07 +00:00
jackchatelet baa6370602 add Street Fighter II' - Champion Edition (Magic Delta, bootleg, 920313 etc) [Any] 2014-04-09 19:53:24 +00:00
dinkc64 52b1c3f500 Fix crash on savestate load for Visco/Taito Galmedes 2014-04-08 11:26:30 +00:00
dinkc64 bf93571dd5 NMK16 fixups part 3 - this time, Acrobat Mission 2014-04-07 20:17:24 +00:00
dinkc64 60a4fda2e8 Probable fix for Toaplans Fixeight hang on savestate load 2014-04-06 07:10:17 +00:00
dinkc64 694aed7b83 More sound clipping fixes 2014-04-06 06:52:35 +00:00
dinkc64 514224ab31 Fix clipping crackles in Super Real Darwin (and possibly other games) when interpolation = 3 2014-04-06 06:49:18 +00:00
dinkc64 312ef8b9e9 SFX lost after savestate load in NMK004 games, Super Spacefortress Macross and possibly others 2014-04-05 07:07:34 +00:00
dinkc64 f7bf100293 Fix for Toaplan samples hack and savestates, and loading samples status 2014-04-04 13:59:47 +00:00
dinkc64 5e282e6c13 Fix for stuck noise at the end of short samples in games that use the Toaplan samples hack. FireShark, SameSameSame!, Ghox, Vimana and TekiPaki 2014-04-04 13:04:23 +00:00
dinkc64 d52fed612d Revised fix for Act Fancer 2014-04-03 12:37:35 +00:00
dinkc64 329da93ef2 Fix for palette issues on savestate load with DataEast Act Fancer 2014-04-03 06:44:01 +00:00
dinkc64 3a422736f5 Cleanups & tweaks to NMK16 changes #1277 2014-04-01 19:33:36 +00:00
dinkc64 19e99718cc Savestate capability added to Kangaroo 2014-04-01 11:56:03 +00:00
dinkc64 28e453fe42 Savestate capability added for NMK16 - Bombjack Twin, Thunder Dragon 2, Twin Action, US AAF Mustang, Stagger (RedHawk), Guardian Storm, Fire Hawk, GunNail, Saboten Bombers, Super Spacefortress Macross 2014-04-01 11:45:07 +00:00
dinkc64 478c1cfdfc Savestate-load crashfix for Raiden 2014-04-01 11:39:24 +00:00
dinkc64 1e64779266 Savestate-load crashfix for Aero Fighters, Sonic Wings, Turbo Force, Spinal Break & Karate Blazers 2014-04-01 11:38:54 +00:00
dinkc64 9cb0527219 Savestate capability for Irem M72 - R-Type, R-Type II, Ninja Spirit, Mr. Heli, X-Multiply, Dragon Breed, Hammerin' Harry, Cosmic Cop, Legend of Hero Tonma, Air Duel 2014-03-31 19:10:37 +00:00
dinkc64 05fefca63c Fix for sound desync in Tengai and tile corruption in Samurai Aces on savestate load 2014-03-31 04:17:20 +00:00
dinkc64 232634c08c Fix for Battle Garegga - crash on savestate load 2014-03-31 04:14:48 +00:00
dinkc64 128e049b5d clipping distortion fix for Scramble and Super Cobra 2014-03-31 04:10:36 +00:00
jackchatelet bda424ad3e - Add new clone lastblada (alternate board)
same rom data as in lastblad is used (infos done and confirmed by jonhboy long time ago but not yet added to MAME)
2014-03-29 22:32:34 +00:00
jackchatelet eda11d2ee2 Synch d_neogeo.cpp with MAME 0.152 SVN submission 03252014
Changes:
. Added redumped puzzldpr s1 and chip info
. Removed bangpedp - A proto with same layout exists, some roms are different, currently undumped <--- not removed from FBA as game already tagged "not in MAME"
. Removed roboarma - This is a hack <--- already removed from FBA
. Add new clone kof98a (alternate board)
. Add new clone kof95a (alternate board)
. Replaced diggerma m1 and s1 with 128k versions (64k m1 and s1 do not exist)
2014-03-28 00:28:59 +00:00
jackchatelet 1be0ccb3fb added Knights of Valour Super Heroes Plus Enhanced Version / Sangoku Senki Super Heroes Plus Enhanced Version (ver. 100, IGHT hack) 2014-03-17 17:29:37 +00:00
jackchatelet 12e59270b9 New clones :
- added Chase H.Q. (Japan UP) [Any]
- Trojan (US, bootleg) [Any]
2014-03-16 12:59:49 +00:00
jackchatelet 7fa74cf793 added Galaxian Growing Galaxip / Galaxian Nave Creciente (Recreativos Franco S.A. Spanish bootleg) [Roselson from AUMAP] 2014-03-15 14:45:55 +00:00
jackchatelet 5ba2185e5e added Street Fighter III: New Generation (Asia 970204) [Bonky0013] 2014-03-15 14:27:50 +00:00
jackchatelet 5e116a8924 added Galaxian (Irem) [DamagedGoods] 2014-03-10 15:25:31 +00:00
jackchatelet a0e29bcace added Zero Wing (2P set) [System11, The Dumping Union] 2014-03-02 15:29:57 +00:00
jackchatelet 54df0a3fd9 added Unibios 3.1 [Razoola, iq_132, Jackc] 2014-03-01 02:56:36 +00:00
jackchatelet e484de1844 dded Samurai Shodown V / Samurai Spirits Zero (bootleg, XBOX version) (only for debug build for now) [iq_132] 2014-02-28 01:22:02 +00:00
jackchatelet aa51e18af2 oops...fix PRG label roms for 19xxj to synch with MAME 2014-02-28 00:04:43 +00:00
jackchatelet f97fbbcc59 - 19XX: The War Against Destiny (Japan 960104, yellow case) [Tormod, ?other credits?]
this is actually the newest supported revision.
- bonky0013 dumped a board of this configuration a while back, nothing new, but we might as well document it as existing. (nw)
csclubjr ---> csclubjy
2014-02-27 23:53:40 +00:00
Barry Harris 9b3772531d Add 19XX Japan Rent version (Barry, JacKc, Tormod) 2014-02-27 21:59:51 +00:00
jackchatelet b14259d219 added Street Fighter III: New Generation (Asia 970204, NO CD, bios set 1) [Smitdogg] 2014-02-21 09:10:50 +00:00
jackchatelet a7330bf99d added Funky Jet (World, rev 1) [Arzeno Fabrice, The Dumping Union] 2014-02-17 11:25:22 +00:00
jackchatelet 83eca82ad0 added Miss World '96 (Nude) (2 sets) [system11] 2014-02-17 11:03:44 +00:00
iq_132 4d8e2beff1 Added Yukiwo to taito b driver. [Unigame, Haze, JackC] 2014-02-08 19:32:37 +00:00
jackchatelet 941dd8de68 added Racing Beat (Japan) [ShouTime]
added redump of 317-0024 (FD1089B) used by Time Scanner [Charles MacDonald, ShouTime]
2014-02-08 10:49:31 +00:00
iq_132 1239b7a1ed Oops! Fixed. Thanks Jack! 2014-02-05 23:52:35 +00:00
iq_132 ee7a5dc50e Fix Japanese set of Super Punchout 2014-02-02 05:30:13 +00:00
iq_132 d62a03216a Add Punch Out driver, NES APU and VLM5030 sound cores 2014-02-01 23:43:24 +00:00
jackchatelet a33f87d498 d_nmg5.cpp : added Multi 5 / New Multi Game 5 (set 2) [system11]
d_galpanic.cpp : synch with MAME (pgalvipa & fantasiab) [system11]
2014-01-25 13:58:58 +00:00
iq_132 7d7df26c7e OCD on PCE. 2014-01-24 01:30:41 +00:00
jackchatelet bca61622a8 Added Fantasia (Newer revison) [System11] 2014-01-23 21:14:29 +00:00
jackchatelet 1eb9185693 fix some copy/paste introduced by me in previous d_batrider.cpp update 2014-01-23 21:01:41 +00:00
iq_132 4704c752d5 Added pocket gals vip (newer?) set 2014-01-23 20:30:13 +00:00
iq_132 e5faf69c30 Added Gals Hustler VIP 2014-01-23 20:19:08 +00:00
jackchatelet d2f8745e8c added Mighty! Pang (001011 Japan Phoenix Edition) 2014-01-19 10:45:53 +00:00
jackchatelet dd0b581cec - added correct v105_32m.u26 dump + infos about various dumps made
- added correct label roms for Demon Front (V107, Korea, PCB Version) 
- Fix typo in svgpcb_igs027a_v100_japan.bin
2014-01-18 01:31:18 +00:00
jackchatelet 3fce39a4f8 added DIPswitch settings for S.V.G. - Spectral vs Generation (V200, China) 2014-01-17 02:49:18 +00:00
jackchatelet 5b985e250e added Crouching Poney Hidden Dragon (DEMO) (Le Cortex) [iq_132, JacKc] 2014-01-17 02:10:01 +00:00
iq_132 2653b9fe3a Oopsie! (Fix happy6) 2014-01-17 01:28:58 +00:00
iq_132 2e9234df64 Update SVG parent to use correct rom & updated EO code 2014-01-17 01:15:47 +00:00
jackchatelet 6b74620419 d_pgm.cpp : - correct unicode title for kovassg & kovshxas and added version for py2k2 2014-01-15 13:50:19 +00:00
jackchatelet 1e2604517d d_batrider.cpp : added infos about Batrider region controlled by the first byte of rom prg0.u22 2014-01-13 18:12:54 +00:00
iq_132 5100b8c68a Make SVG work. 2014-01-13 05:07:38 +00:00
Barry Harris 7ebf8d5904 Add clone of E-Swat 2014-01-12 19:55:50 +00:00
Barry Harris 7893930b2a Add clone of Dynamite Dux 2014-01-12 16:08:56 +00:00
Barry Harris 6974a0968d Add clone of Street Fighter II: Champion Edition (920313 USA) [Barry, Any, JacKc] 2014-01-12 15:59:16 +00:00
jackchatelet 65b885e44c d_uopoko.cpp : Added minor doc update about Puzzle UoPoko 2014-01-12 12:01:55 +00:00
jackchatelet 9470bf5046 corrected some of the names of the one United States Donkey Kong Jr. set. [Kevin Eshbach] 2014-01-12 00:17:15 +00:00
Barry Harris c6fadcb492 update libpng to 1.6.8 2014-01-11 18:30:52 +00:00
Barry Harris b199b793a7 Simplify CPU detection in systeminfo.cpp (it was broken for anything even moderately modern before!) 2014-01-11 16:35:29 +00:00
Barry Harris 8fc9ef2b03 Windows 8.1 support (also properly target Windows versions greater than Vista) 2014-01-11 11:01:07 +00:00
iq_132 2c861d8e99 Fix sound for dw2001 & dwpc 2014-01-11 00:34:16 +00:00
jackchatelet 58349b1b50 fix misspelling error in martmastDIPList 2014-01-10 21:13:51 +00:00
jackchatelet b87bdbb58a ooops : fix previous error introduced by me in my previous commit 2014-01-10 10:05:28 +00:00
jackchatelet 20c7e377f5 added unicode titles for Happy6-in-1 and clone, svg and fix various other unicode titles (oldsplus, theglad, etc...) 2014-01-10 10:02:19 +00:00
iq_132 866340ec5d Forgot to decramble the sound. Also, add region dips. 2014-01-10 06:05:02 +00:00
iq_132 498a83f306 Happy6 and a few other pgm changes. 2014-01-10 03:35:58 +00:00
jackchatelet 7b52adf4bc added Donkey Kong (US set 1) with Hard Kit [Matt Ziolkowski, Rob Rings] 2014-01-09 13:19:22 +00:00
jackchatelet bd18e11052 fix happy6101 rominfo and romname 2014-01-09 13:08:04 +00:00
jackchatelet d4d79ac277 added Happy 6-in-1 (ver. 102CN) [rtw] (becomes the new parent, old parent is now happy6101) 2014-01-09 10:52:00 +00:00
jackchatelet 572fe1dba7 added Street Fighter II' - Champion Edition (Sheng Long v 7.3a) [Drakon] 2014-01-08 11:30:49 +00:00
jackchatelet 6f6b27ddb6 added Cookie & Bibi (set 2) [ANY, David Haywood] 2014-01-07 09:59:18 +00:00
jackchatelet 57504f3bbc d_outrun.cpp : synch with MAME 2014-01-07 08:34:54 +00:00
jackchatelet 1a8cc6631c added SEGA OutRun (Japan, FD1089A 317-0019) 2014-01-06 09:43:34 +00:00
jackchatelet d11168d952 d_truxton.cpp : Fix wrong size for b65_09.bin 2014-01-05 18:00:12 +00:00
Barry Harris 63a880d731 Sync with MAME 0.152 2014-01-05 15:25:36 +00:00
Barry Harris 3a3efd7ffa Fix some "no new line at end of file" warnings 2014-01-05 13:27:33 +00:00
jackchatelet e2b30ad237 added Street Fighter III: New Generation (Euro 970204) [Layne, Smitdogg, The Dumping Union] 2013-12-18 21:13:24 +00:00
jackchatelet 3e8699a135 added Bubble Bobble Lost Cave (v1.2) [Bisboch and Aladar] 2013-12-12 19:48:54 +00:00
iq_132 37fb7c8b5a Should be the last one for now. 2013-12-10 00:48:49 +00:00
iq_132 7e702131d3 Add back in endian fix. Make svgpcb as working. Small name correction 2013-12-10 00:47:28 +00:00
iq_132 a933eabb13 Make SVGPCB work. rtw, haze, iq_132 2013-12-10 00:42:30 +00:00
jackchatelet 832bf71c96 d_commando.cpp: added Commando (US set 2) [Kevin Eshbach]
d_cps1.cpp: Added S222B.1A PAL to ffightj and clones. [Charles MacDonald, Porchy, Smitdogg, The Dumping Union]
2013-12-08 12:52:15 +00:00
jackchatelet 4b75e7671b d_twin16.cpp: use the redumped gfx ROMs for all the vulcan/gradius2 sets, plus some cleanups [Alex Jackson] 2013-12-03 12:46:12 +00:00
jackchatelet 81bc9bb4d9 added Donkey Kong Junior (P kit, bootleg) [Chris Psaros] 2013-12-02 17:43:39 +00:00
Barry Harris ebe7659ea6 Visual Studio 2013 support 2013-11-29 19:36:24 +00:00
jackchatelet fa0749ccee added Ketsui Kizuna Jigoku Tachi (Revision 2? alt, Japan) [Artemio Urbina]
- ketsui roms exist with different fill in the unused areas

keta --> ketb
ketb --> ketc
2013-11-23 00:30:00 +00:00
jackchatelet 67659e78a3 New clones :
- added Pang (bootleg, set 5) [ANY]
- added World Cup '90 (bootleg, set 2) [ANY]
- added World Cup '90 (bootleg, set 3) [ANY]
2013-11-21 18:31:43 +00:00
jackchatelet a2ca24fdb9 added "42 (Screamware bootleg, hack) [1942 hack] 2013-11-21 13:40:49 +00:00
jackchatelet e01472f91c added theglad_igs027a_v100_overseas internal rom dump for theglad, theglad100 and theglad101 [Artemio Urbina] 2013-11-19 14:51:11 +00:00
jackchatelet 8523360abd added New clones :
Cadash (World, prototype) [Unigame]
4 En Raya (set 2) [Unigame]
2013-11-18 10:23:12 +00:00
jackchatelet e2f63483e2 added Final Fight (Bootleg set 2, World) 2013-11-17 15:08:48 +00:00
jackchatelet 4bab1b05b6 Big-endian fixes for theglad and killing blade (lantus) 2013-11-17 14:23:13 +00:00
jackchatelet ef79c7363c update DIPlist for theglad100 and thegladpcb ROMsets 2013-11-17 00:08:41 +00:00
Barry Harris ad706951b2 Move the YM2608 internal ROM out of the program and into an external file. 2013-11-16 21:33:41 +00:00
jackchatelet 312182a09f Update d_pgm.cpp :
- added correct label roms and location for The Killing Blade plus according to PCB scans
- fix unicode titles for killbld, killbld104 and killbldp
2013-11-16 19:19:10 +00:00
jackchatelet 8ab379cf6b d_dec0.cpp : added correct year for robocopb2
d_pgm.cpp : added correct label ROMs for theglapcb
2013-11-16 13:36:18 +00:00
jackchatelet a614f50b97 added Robocop (Red Corporation World bootleg) [ANY] 2013-11-16 11:04:10 +00:00
iq_132 2b7d2b6f7a Remove debug crap from puzlstar 2013-11-16 02:41:04 +00:00
iq_132 82d73cc2bd Add jump table hack for theglad100, make these as working, remove from debug status. add idle loop hack. 2013-11-16 02:39:32 +00:00
iq_132 7073b006c7 Fix Puzzle Star. Leave me alone Jack! :p 2013-11-16 01:57:07 +00:00
iq_132 699470a419 Reduce ram size for shared ram. 2013-11-16 01:46:49 +00:00
jackchatelet 7cb596ad25 synch d_pgm.cpp with MAME
* rename thegladpcb_igs027a.bin to thegladpcb_igs027a_v100_japan.bin
* update label ROMs to match PCB scan
* keep 'wave.u29" label rom instead of 'igs29.bin' used in MAME driver to match PCB scan
* update label roms for TheGlad BIOS
TO DO : patch the jump table in the external ROM for theglada set
2013-11-15 20:47:12 +00:00
jackchatelet 892d652c5d added The Gladiator / Road of the Sword / Shen Jian (M68k label V100) (ARM label V101, ROM 03/13/03 SHEN JIAN) [Artemio Urbina] 2013-11-15 09:22:33 +00:00
iq_132 a458a81fa9 Fix music on the japanese region of theglad. It required an extra sample rom that was on the pcb version. Also fix a minor bug with the sound region size. 2013-11-15 03:53:33 +00:00
iq_132 715caf6913 Add The Gladiator internal rom, patch. Fix some formatting. Change the region patching routines a bit. Fix a bug in martmastc102's region setting. 2013-11-15 03:18:07 +00:00
iq_132 8f7b5cf8f1 Fix crash in a few games 2013-11-15 03:14:26 +00:00
jackchatelet 077def3432 Upadate d_pgm.cpp :
* Fix misspelling version for theglada
* synch title name with MAME
2013-11-14 23:00:33 +00:00
jackchatelet be4a69ec49 added Scramble (Recreativos Franco, Spanish bootleg) [Basilio Garcia] 2013-11-13 16:46:06 +00:00
jackchatelet 12eedaa4a9 update d_cps1.cpp [Artemio Urbina] :
* Redumped CDU_22A.7F in dinou to match real pcb, verified on two different sources
* added some cps1 pals dumps from JAMMArcade.net
2013-11-13 16:17:26 +00:00
jackchatelet 657df10fd1 make The Killing Blade Plus (ver. 300) work
(using an Internal ARM7 killbldp Bootleg Rom)
2013-11-04 10:09:39 +00:00
jackchatelet 622477f32c synched d_samesame.cpp with MAME and added correct Dipswitches for fireshrka (Barry, ShouTime, The Dumping Union) 2013-10-21 20:34:25 +00:00
jackchatelet 5781886563 Added Fire Shark (World, set 2) (ShouTime, The Dumping Union) 2013-10-19 12:36:43 +00:00
jackchatelet 3607c73ce2 Added correct EEPROM dump and location for FixEight (Tormod, The Dumping Union) 2013-10-19 11:50:11 +00:00
jackchatelet 64bdc4bfcd Added Bomber Man World (Japan) [Artemio Urbina, The Dumping Union] 2013-10-16 12:54:41 +00:00
jackchatelet 569d1c79bf Added Strike Fighter (World) [ShouTime, The Dumping Union]
strkfgtr ---> strkfgtrj
2013-10-16 12:23:26 +00:00
jackchatelet e487016c93 Added X-Men Vs. Street Fighter (Asia 961004) [Smitdogg, The Dumping Union] 2013-10-16 11:42:49 +00:00
jackchatelet d5a2fd4c94 Added Final Fight (Japan 900613) [Smitdogg, The Dumping Union] 2013-10-16 11:05:49 +00:00
jackchatelet 04eea73a0a added Street Fighter II: The World Warrior (World 910318) [Any, The Dumping Union] 2013-10-08 08:12:24 +00:00
CaptainCPS-X 668da52a6f - Added fix for CPS3 sound changes on rev 1165 by IQ, the swap was correct but missed a swap in previous 2 lines as well, this caused stuttering in the sound when using Stereo / External sound on CPS3 games, I confirmed this by using Stereo Headphones. Tested on both Windows and PlayStation 3 builds. 2013-10-03 15:43:30 +00:00
jackchatelet 58318d99b4 Added After Burner II (German) [Andrew Welburn, The Dumping Union] 2013-10-02 10:32:58 +00:00
iq_132 5073caf252 Added Dolem to NMK16 drive 2013-09-22 17:48:59 +00:00
iq_132 febaaeda43 Swapped channels in cps3. Is this correct?? 2013-09-08 20:44:22 +00:00
jackchatelet c53dee8561 d_pgm.cpp : marked as not working kovlsqhd and only available for Debug build 2013-09-06 08:14:17 +00:00
jackchatelet aadcf979c9 added DoDonPachi Dai-Ou-Jou (2002.10.07.Black Ver) [djvinc] 2013-09-05 20:45:10 +00:00
jackchatelet 036ff03d75 added Street Fighter II: The World Warrior (Japan 910411) [Kevin Eshbach, Bill D., Layne, Smitdogg, The Dumping Union] 2013-09-03 12:51:08 +00:00
jackchatelet bd3cc34424 d_guwange.cpp : Correct name to Guwange (Japan, Special Ver. 00/07/07) as verified by hex editor. [Brian Troha] 2013-08-27 21:02:51 +00:00
jackchatelet e1575e8a43 sync d_snk68.cpp with MAME SVN 0.149u1 2013-08-27 20:56:29 +00:00
jackchatelet 5b31d6282f added Cotton (set 2, Japan, Rev B, FD1094 317-0179b) [Charles MacDonald, ShouTime, The Dumping Union] 2013-08-27 20:35:31 +00:00
jackchatelet 37f0c2a47b added Turbo Out Run (Japan, Out Run upgrade, FD1094 317-0117) [Charles MacDonald, ShouTime, The Dumping Union] 2013-08-27 20:09:04 +00:00
jackchatelet 32685661b0 added Excelsior (set 2) [Bonky0013, The Dumping Union] 2013-08-19 09:46:18 +00:00
jackchatelet dc16298df7 added Ikari III (Korean, Use 8-Way Joystick) [DsNo, jysx012] 2013-08-18 19:59:25 +00:00
jackchatelet 21c17f7dc6 d_cninja.cpp: Corrected redump of Caveman Ninja (World Rev 1) and added PCB locations to the original Caveman Ninja sets. [Bonky0013, The Dumping Union] 2013-08-18 12:28:44 +00:00
jackchatelet d25d7b4ba4 Sync with MAME
d_galpanic.cpp: Minor game name rename
2013-08-17 18:56:40 +00:00
jackchatelet 028791a049 added Cadillacs and Dinosaurs (bootleg set 3 (with PIC16c57), 930201 etc) [Bonky0013, The Dumping Union) 2013-08-17 18:33:31 +00:00
Barry Harris f72fd73100 Fix enforceja dips 2013-08-17 13:51:32 +00:00
jackchatelet 10ff03ec55 new Enforce clone
added Enforce (Japan, Analog Controls) [ShouTime, The Dumping Union]
added Dips for contcrcj and enforceja
2013-08-15 23:54:34 +00:00