Work on the Sega System16b version of Ace Attacker [Chris Hardy, Andreas Naive]
* Reconstructed SEGA FD1094 key (317-0059). Some errors could remain. * Found the differences, in some sprite ROMs, with the System16a version to be due to a BAD_DUMP with stuck bits. Both sets use the same sprite ROMs now.
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@ -1767,11 +1767,11 @@ static struct BurnRomInfo AceattacRomDesc[] = {
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{ "epr-11501.b1", 0x10000, 0x09179ead, SYS16_ROM_SPRITES | BRF_GRA },
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{ "epr-11505.b5", 0x10000, 0xb67f1ecf, SYS16_ROM_SPRITES | BRF_GRA },
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{ "epr-11502.b2", 0x10000, 0xa3ee36b8, SYS16_ROM_SPRITES | BRF_GRA },
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{ "epr-11502.b2", 0x10000, 0x7464bae4, SYS16_ROM_SPRITES | BRF_GRA },
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{ "epr-11506.b6", 0x10000, 0xb0104def, SYS16_ROM_SPRITES | BRF_GRA },
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{ "epr-11503.b3", 0x10000, 0x344c0692, SYS16_ROM_SPRITES | BRF_GRA },
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{ "epr-11507.b7", 0x10000, 0xa2af710a, SYS16_ROM_SPRITES | BRF_GRA },
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{ "epr-11504.b4", 0x10000, 0x7cae7920, SYS16_ROM_SPRITES | BRF_GRA },
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{ "epr-11504.b4", 0x10000, 0x42b4a5f8, SYS16_ROM_SPRITES | BRF_GRA },
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{ "epr-11508.b8", 0x10000, 0x5cbb833c, SYS16_ROM_SPRITES | BRF_GRA },
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{ "epr-11496.a7", 0x08000, 0x82cb40a9, SYS16_ROM_Z80PROG | BRF_ESS | BRF_PRG },
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@ -1781,7 +1781,8 @@ static struct BurnRomInfo AceattacRomDesc[] = {
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{ "epr-11499.a10", 0x08000, 0xea332866, SYS16_ROM_UPD7759DATA | BRF_SND },
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{ "epr-11500.a11", 0x08000, 0x2ddf1c31, SYS16_ROM_UPD7759DATA | BRF_SND },
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{ "317-0059.key", 0x02000, 0x00000000, SYS16_ROM_KEY | BRF_ESS | BRF_PRG | BRF_NODUMP },
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// reconstructed key; some of the RNG-independent bits could be incorrect
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{ "317-0059.key", 0x02000, 0x14ce2a94, SYS16_ROM_KEY | BRF_ESS | BRF_PRG },
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};
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