Get music working right in War of Aero - Project MEIOU (d_seta.cpp)
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@ -6745,7 +6745,7 @@ static INT32 DrvInit(void (*p68kInit)(), INT32 cpu_speed, INT32 irq_type, INT32
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if (strstr(BurnDrvGetTextA(DRV_NAME), "madshark"))
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x1010_set_route(BURN_SND_X1010_ROUTE_1, 1.00, BURN_SND_ROUTE_BOTH);
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if (strstr(BurnDrvGetTextA(DRV_NAME), "kamenrid"))
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if (strstr(BurnDrvGetTextA(DRV_NAME), "kamenrid") || strstr(BurnDrvGetTextA(DRV_NAME), "wrofaero"))
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x1010_set_route(BURN_SND_X1010_ROUTE_2, 1.00, BURN_SND_ROUTE_BOTH);
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BurnYM3812Init(4000000, NULL, DrvYM3812SynchroniseStream, 0);
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@ -8153,7 +8153,7 @@ struct BurnDriver BurnDrvWrofaero = {
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_SETA1, GBF_MISC, 0,
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NULL, wrofaeroRomInfo, wrofaeroRomName, NULL, NULL, WrofaeroInputInfo, WrofaeroDIPInfo,
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wrofaeroInit, DrvExit, DrvFrame, seta2layerDraw, DrvScan, &DrvRecalc, 0x600,
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wrofaeroInit, DrvExit, DrvKMFrame, seta2layerDraw, DrvScan, &DrvRecalc, 0x600,
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240, 384, 3, 4
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};
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