Add driver for Mike (Hi Dink!)

This commit is contained in:
iq_132 2014-04-13 22:59:48 +00:00
parent 85fef1df15
commit 0be5b832c4
2 changed files with 708 additions and 2 deletions

View File

@ -22,8 +22,8 @@ drvobj = d_dodonpachi.o d_donpachi.o d_esprade.o d_feversos.o d_gaia.o d_guwang
d_m62.o d_m63.o d_m72.o d_m90.o d_m92.o d_vigilant.o \
\
d_88games.o d_ajax.o d_aliens.o d_blockhl.o d_bottom9.o d_contra.o d_crimfght.o d_gberet.o d_gbusters.o d_gradius3.o \
d_gyruss.o d_hcastle.o d_hexion.o d_kontest.o d_mainevt.o d_mogura.o d_parodius.o d_pooyan.o d_rollerg.o d_scotrsht.o \
d_simpsons.o d_spy.o d_surpratk.o d_thunderx.o d_tmnt.o d_twin16.o d_ultraman.o d_vendetta.o d_xmen.o \
d_gyruss.o d_hcastle.o d_hexion.o d_kontest.o d_mainevt.o d_mikie.o d_mogura.o d_parodius.o d_pooyan.o d_rollerg.o \
d_scotrsht.o d_simpsons.o d_spy.o d_surpratk.o d_thunderx.o d_tmnt.o d_twin16.o d_ultraman.o d_vendetta.o d_xmen.o \
\
d_neogeo.o \
\

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@ -0,0 +1,706 @@
// FB Alpha Mikie driver module
// Based on MAME driver by Allard Van Der Bas
#include "tiles_generic.h"
#include "z80_intf.h"
#include "m6809_intf.h"
#include "sn76496.h"
static UINT8 *AllMem;
static UINT8 *MemEnd;
static UINT8 *AllRam;
static UINT8 *RamEnd;
static UINT8 *DrvM6809ROM;
static UINT8 *DrvZ80ROM;
static UINT8 *DrvGfxROM0;
static UINT8 *DrvGfxROM1;
static UINT8 *DrvColPROM;
static UINT8 *DrvM6809RAM;
static UINT8 *DrvSprRAM;
static UINT8 *DrvColRAM;
static UINT8 *DrvVidRAM;
static UINT8 *DrvZ80RAM;
static UINT32 *DrvPalette;
static UINT8 DrvRecalc;
static UINT8 *soundlatch;
static UINT8 *flipscreen;
static UINT8 *palette_bank;
static UINT8 *irq_mask;
static UINT8 *sound_irq;
static int watchdog;
static UINT8 DrvJoy1[8];
static UINT8 DrvJoy2[8];
static UINT8 DrvJoy3[8];
static UINT8 DrvDips[3];
static UINT8 DrvInputs[3];
static UINT8 DrvReset;
static struct BurnInputInfo MikieInputList[] = {
{"P1 Coin", BIT_DIGITAL, DrvJoy1 + 0, "p1 coin" },
{"P1 Start", BIT_DIGITAL, DrvJoy1 + 3, "p1 start" },
{"P1 Up", BIT_DIGITAL, DrvJoy2 + 2, "p1 up" },
{"P1 Down", BIT_DIGITAL, DrvJoy2 + 3, "p1 down" },
{"P1 Left", BIT_DIGITAL, DrvJoy2 + 0, "p1 left" },
{"P1 Right", BIT_DIGITAL, DrvJoy2 + 1, "p1 right" },
{"P1 Button 1", BIT_DIGITAL, DrvJoy2 + 4, "p1 fire 1" },
{"P1 Button 2", BIT_DIGITAL, DrvJoy2 + 5, "p1 fire 2" },
{"P2 Coin", BIT_DIGITAL, DrvJoy1 + 1, "p2 coin" },
{"P2 Start", BIT_DIGITAL, DrvJoy1 + 4, "p2 start" },
{"P2 Up", BIT_DIGITAL, DrvJoy3 + 2, "p2 up" },
{"P2 Down", BIT_DIGITAL, DrvJoy3 + 3, "p2 down" },
{"P2 Left", BIT_DIGITAL, DrvJoy3 + 0, "p2 left" },
{"P2 Right", BIT_DIGITAL, DrvJoy3 + 1, "p2 right" },
{"P2 Button 1", BIT_DIGITAL, DrvJoy3 + 4, "p2 fire 1" },
{"P2 Button 2", BIT_DIGITAL, DrvJoy3 + 5, "p2 fire 2" },
{"Reset", BIT_DIGITAL, &DrvReset, "reset" },
{"Service", BIT_DIGITAL, DrvJoy1 + 2, "service" },
{"Dip A", BIT_DIPSWITCH, DrvDips + 0, "dip" },
{"Dip B", BIT_DIPSWITCH, DrvDips + 1, "dip" },
{"Dip C", BIT_DIPSWITCH, DrvDips + 2, "dip" },
};
STDINPUTINFO(Mikie)
static struct BurnDIPInfo MikieDIPList[]=
{
{0x12, 0xff, 0xff, 0xff, NULL },
{0x13, 0xff, 0xff, 0x7b, NULL },
{0x14, 0xff, 0xff, 0xfe, NULL },
{0 , 0xfe, 0 , 16, "Coin A" },
{0x12, 0x01, 0x0f, 0x02, "4 Coins 1 Credits" },
{0x12, 0x01, 0x0f, 0x05, "3 Coins 1 Credits" },
{0x12, 0x01, 0x0f, 0x08, "2 Coins 1 Credits" },
{0x12, 0x01, 0x0f, 0x04, "3 Coins 2 Credits" },
{0x12, 0x01, 0x0f, 0x01, "4 Coins 3 Credits" },
{0x12, 0x01, 0x0f, 0x0f, "1 Coin 1 Credits" },
{0x12, 0x01, 0x0f, 0x03, "3 Coins 4 Credits" },
{0x12, 0x01, 0x0f, 0x07, "2 Coins 3 Credits" },
{0x12, 0x01, 0x0f, 0x0e, "1 Coin 2 Credits" },
{0x12, 0x01, 0x0f, 0x06, "2 Coins 5 Credits" },
{0x12, 0x01, 0x0f, 0x0d, "1 Coin 3 Credits" },
{0x12, 0x01, 0x0f, 0x0c, "1 Coin 4 Credits" },
{0x12, 0x01, 0x0f, 0x0b, "1 Coin 5 Credits" },
{0x12, 0x01, 0x0f, 0x0a, "1 Coin 6 Credits" },
{0x12, 0x01, 0x0f, 0x09, "1 Coin 7 Credits" },
{0x12, 0x01, 0x0f, 0x00, "Free Play" },
{0 , 0xfe, 0 , 16, "Coin B" },
{0x12, 0x01, 0xf0, 0x20, "4 Coins 1 Credits" },
{0x12, 0x01, 0xf0, 0x50, "3 Coins 1 Credits" },
{0x12, 0x01, 0xf0, 0x80, "2 Coins 1 Credits" },
{0x12, 0x01, 0xf0, 0x40, "3 Coins 2 Credits" },
{0x12, 0x01, 0xf0, 0x10, "4 Coins 3 Credits" },
{0x12, 0x01, 0xf0, 0xf0, "1 Coin 1 Credits" },
{0x12, 0x01, 0xf0, 0x30, "3 Coins 4 Credits" },
{0x12, 0x01, 0xf0, 0x70, "2 Coins 3 Credits" },
{0x12, 0x01, 0xf0, 0xe0, "1 Coin 2 Credits" },
{0x12, 0x01, 0xf0, 0x60, "2 Coins 5 Credits" },
{0x12, 0x01, 0xf0, 0xd0, "1 Coin 3 Credits" },
{0x12, 0x01, 0xf0, 0xc0, "1 Coin 4 Credits" },
{0x12, 0x01, 0xf0, 0xb0, "1 Coin 5 Credits" },
{0x12, 0x01, 0xf0, 0xa0, "1 Coin 6 Credits" },
{0x12, 0x01, 0xf0, 0x90, "1 Coin 7 Credits" },
{0x12, 0x01, 0xf0, 0x00, "No Coin B" },
{0 , 0xfe, 0 , 4, "Lives" },
{0x13, 0x01, 0x03, 0x03, "3" },
{0x13, 0x01, 0x03, 0x02, "4" },
{0x13, 0x01, 0x03, 0x01, "5" },
{0x13, 0x01, 0x03, 0x00, "7" },
// flipscreen not implimented
// {0 , 0xfe, 0 , 2, "Cabinet" },
// {0x13, 0x01, 0x04, 0x00, "Upright" },
// {0x13, 0x01, 0x04, 0x04, "Cocktail" },
{0 , 0xfe, 0 , 4, "Bonus Life" },
{0x13, 0x01, 0x18, 0x18, "20k 70k 50k+" },
{0x13, 0x01, 0x18, 0x10, "30K 90k 60k+" },
{0x13, 0x01, 0x18, 0x08, "30k only" },
{0x13, 0x01, 0x18, 0x00, "40K only" },
{0 , 0xfe, 0 , 4, "Difficulty" },
{0x13, 0x01, 0x60, 0x60, "Easy" },
{0x13, 0x01, 0x60, 0x40, "Medium" },
{0x13, 0x01, 0x60, 0x20, "Hard" },
{0x13, 0x01, 0x60, 0x00, "Hardest" },
{0 , 0xfe, 0 , 2, "Demo Sounds" },
{0x13, 0x01, 0x80, 0x80, "Off" },
{0x13, 0x01, 0x80, 0x00, "On" },
{0 , 0xfe, 0 , 2, "Flip Screen" },
{0x14, 0x01, 0x01, 0x00, "Off" },
{0x14, 0x01, 0x01, 0x01, "On" },
{0 , 0xfe, 0 , 2, "Upright Controls" },
{0x14, 0x01, 0x02, 0x02, "Single" },
{0x14, 0x01, 0x02, 0x00, "Dual" },
};
STDDIPINFO(Mikie)
static void mikie_main_write(UINT16 a, UINT8 d)
{
switch (a)
{
case 0x2000:
case 0x2001:
// coin_counter
return;
case 0x2002:
if (*sound_irq == 0 && d == 1) {
ZetSetVector(0xff);
ZetSetIRQLine(0, ZET_IRQSTATUS_AUTO);
}
*sound_irq = d;
return;
case 0x2006:
*flipscreen = d & 1;
return;
case 0x2007:
*irq_mask = d & 1;
return;
case 0x2100:
watchdog = 0;
return;
case 0x2200:
*palette_bank = (d & 0x07) << 4;
return;
case 0x2300:
return; // nop
case 0x2400:
*soundlatch = d;
return;
}
}
static UINT8 mikie_main_read(UINT16 a)
{
switch (a)
{
case 0x2400:
case 0x2401:
case 0x2402:
return DrvInputs[a & 3];
case 0x2403:
return DrvDips[2];
case 0x2500:
case 0x2501:
return DrvDips[a & 1];
}
return 0;
}
static void __fastcall mikie_sound_write(UINT16 a, UINT8 d)
{
switch (a)
{
case 0x8000:
case 0x8001:
return; // nop
case 0x8002:
case 0x8004:
SN76496Write((a / 4) & 1, d);
return;
case 0x8079:
case 0xa003:
return; // nop
}
}
static UINT8 __fastcall mikie_sound_read(UINT16 a)
{
switch (a)
{
case 0x8003:
return *soundlatch;
case 0x8005:
return ZetTotalCycles() / 512;
}
return 0;
}
static INT32 DrvDoReset(INT32 clear_mem)
{
if (clear_mem) {
memset (AllRam, 0, RamEnd - AllRam);
}
M6809Open(0);
M6809Reset();
M6809Close();
ZetOpen(0);
ZetReset();
ZetClose();
watchdog = 0;
return 0;
}
static void DrvPaletteInit()
{
UINT32 pal[0x100];
for (INT32 i = 0; i < 0x100; i++)
{
INT32 bit0 = (DrvColPROM[i + 0x000] >> 0) & 0x01;
INT32 bit1 = (DrvColPROM[i + 0x000] >> 1) & 0x01;
INT32 bit2 = (DrvColPROM[i + 0x000] >> 2) & 0x01;
INT32 bit3 = (DrvColPROM[i + 0x000] >> 3) & 0x01;
INT32 r = bit0 * 14 + bit1 * 31 + bit2 * 66 + bit3 * 144;
bit0 = (DrvColPROM[i + 0x100] >> 0) & 0x01;
bit1 = (DrvColPROM[i + 0x100] >> 1) & 0x01;
bit2 = (DrvColPROM[i + 0x100] >> 2) & 0x01;
bit3 = (DrvColPROM[i + 0x100] >> 3) & 0x01;
INT32 g = bit0 * 14 + bit1 * 31 + bit2 * 66 + bit3 * 144;
bit0 = (DrvColPROM[i + 0x200] >> 0) & 0x01;
bit1 = (DrvColPROM[i + 0x200] >> 1) & 0x01;
bit2 = (DrvColPROM[i + 0x200] >> 2) & 0x01;
bit3 = (DrvColPROM[i + 0x200] >> 3) & 0x01;
INT32 b = bit0 * 14 + bit1 * 31 + bit2 * 66 + bit3 * 144;
pal[i] = BurnHighCol(r,g,b, 0);
}
for (INT32 i = 0; i < 0x200; i++)
{
for (INT32 j = 0; j < 8; j++)
{
UINT8 ctabentry = (j << 5) | ((~i & 0x100) >> 4) | (DrvColPROM[0x300+i] & 0x0f);
DrvPalette[((i & 0x100) << 3) | (j << 8) | (i & 0xff)] = pal[ctabentry];
}
}
DrvRecalc = 1;
}
static INT32 DrvGfxDecode()
{
INT32 Plane0[4] = { 0, 1, 2, 3 };
INT32 Plane1[4] = { 0, 4, 256*128*8+0, 256*128*8+4 };
INT32 XOffs0[8] = { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 };
INT32 YOffs0[8] = { 0*4*8, 1*4*8, 2*4*8, 3*4*8, 4*4*8, 5*4*8, 6*4*8, 7*4*8 };
INT32 XOffs1[16] = { 32*8+0, 32*8+1, 32*8+2, 32*8+3, 16*8+0, 16*8+1, 16*8+2, 16*8+3,
0, 1, 2, 3, 48*8+0, 48*8+1, 48*8+2, 48*8+3 };
INT32 YOffs1[16] = { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
32*16, 33*16, 34*16, 35*16, 36*16, 37*16, 38*16, 39*16 };
UINT8 *buf = (UINT8*)BurnMalloc(0x10000);
memcpy (buf, DrvGfxROM0, 0x4000);
GfxDecode(0x00200, 4, 8, 8, Plane0, XOffs0, YOffs0, 0x100, buf, DrvGfxROM0);
memcpy (buf, DrvGfxROM1, 0x10000);
GfxDecode(0x00100, 4, 16, 16, Plane1, XOffs1, YOffs1, 0x400, buf+0, DrvGfxROM1);
GfxDecode(0x00100, 4, 16, 16, Plane1, XOffs1, YOffs1, 0x400, buf+1, DrvGfxROM1 + 0x10000);
BurnFree(buf);
return 0;
}
static INT32 MemIndex()
{
UINT8 *Next; Next = AllMem;
DrvM6809ROM = Next; Next += 0x010000;
DrvZ80ROM = Next; Next += 0x004000;
DrvGfxROM0 = Next; Next += 0x008000;
DrvGfxROM1 = Next; Next += 0x020000;
DrvColPROM = Next; Next += 0x000500;
DrvPalette = (UINT32*)Next; Next += 0x1000 * sizeof(UINT32);
AllRam = Next;
DrvM6809RAM = Next; Next += 0x000100;
DrvSprRAM = Next; Next += 0x001000;
DrvColRAM = Next; Next += 0x000400;
DrvVidRAM = Next; Next += 0x000400;
DrvZ80RAM = Next; Next += 0x000400;
soundlatch = Next; Next += 0x000001;
flipscreen = Next; Next += 0x000001;
palette_bank = Next; Next += 0x000001;
irq_mask = Next; Next += 0x000001;
sound_irq = Next; Next += 0x000001;
RamEnd = Next;
MemEnd = Next;
return 0;
}
static INT32 DrvInit()
{
// Refresh Rate 60.59
AllMem = NULL;
MemIndex();
INT32 nLen = MemEnd - (UINT8 *)0;
if ((AllMem = (UINT8 *)BurnMalloc(nLen)) == NULL) return 1;
memset(AllMem, 0, nLen);
MemIndex();
{
if (BurnLoadRom(DrvM6809ROM + 0x0000, 0, 1)) return 1;
if (BurnLoadRom(DrvM6809ROM + 0x2000, 1, 1)) return 1;
if (BurnLoadRom(DrvM6809ROM + 0x6000, 2, 1)) return 1;
if (BurnLoadRom(DrvZ80ROM + 0x0000, 3, 1)) return 1;
if (BurnLoadRom(DrvGfxROM0 + 0x0000, 4, 1)) return 1;
if (BurnLoadRom(DrvGfxROM1 + 0x0000, 5, 1)) return 1;
if (BurnLoadRom(DrvGfxROM1 + 0x4000, 6, 1)) return 1;
if (BurnLoadRom(DrvGfxROM1 + 0x8000, 7, 1)) return 1;
if (BurnLoadRom(DrvGfxROM1 + 0xc000, 8, 1)) return 1;
if (BurnLoadRom(DrvColPROM + 0x0000, 9, 1)) return 1;
if (BurnLoadRom(DrvColPROM + 0x0100, 10, 1)) return 1;
if (BurnLoadRom(DrvColPROM + 0x0200, 11, 1)) return 1;
if (BurnLoadRom(DrvColPROM + 0x0300, 12, 1)) return 1;
if (BurnLoadRom(DrvColPROM + 0x0400, 13, 1)) return 1;
DrvGfxDecode();
DrvPaletteInit();
}
M6809Init(1);
M6809Open(0);
M6809MapMemory(DrvM6809RAM, 0x0000, 0x00ff, M6809_RAM);
M6809MapMemory(DrvSprRAM, 0x2800, 0x37ff, M6809_RAM);
M6809MapMemory(DrvColRAM, 0x3800, 0x3bff, M6809_RAM);
M6809MapMemory(DrvVidRAM, 0x3c00, 0x3fff, M6809_RAM);
M6809MapMemory(DrvM6809ROM, 0x6000, 0xffff, M6809_ROM);
M6809SetWriteHandler(mikie_main_write);
M6809SetReadHandler(mikie_main_read);
M6809Close();
ZetInit(0);
ZetOpen(0);
ZetMapMemory(DrvZ80ROM, 0x0000, 0x3fff, ZET_ROM);
ZetMapMemory(DrvZ80RAM, 0x4000, 0x43ff, ZET_RAM);
ZetSetWriteHandler(mikie_sound_write);
ZetSetReadHandler(mikie_sound_read);
ZetClose();
SN76489Init(0, 14318180 / 8, 0);
SN76489Init(1, 14318180 / 4, 1);
SN76496SetRoute(0, 0.60, BURN_SND_ROUTE_BOTH);
SN76496SetRoute(1, 0.60, BURN_SND_ROUTE_BOTH);
GenericTilesInit();
DrvDoReset(1);
return 0;
}
static INT32 DrvExit()
{
GenericTilesExit();
M6809Exit();
ZetExit();
SN76496Exit();
BurnFree (AllMem);
return 0;
}
static void draw_layer(INT32 prio)
{
for (INT32 offs = 2 * 32; offs < (32 * 32) - (2 * 32); offs++)
{
if ((DrvColRAM[offs] & 0x10) != prio) continue;
INT32 sx = (offs & 0x1f) * 8;
INT32 sy = (offs / 0x20) * 8;
INT32 attr = DrvColRAM[offs];
INT32 code = DrvVidRAM[offs] + ((attr & 0x20) << 3);
INT32 color = (attr & 0x0f) + *palette_bank;
INT32 flipx = attr & 0x40;
INT32 flipy = attr & 0x80;
if (flipy) {
if (flipx) {
Render8x8Tile_FlipXY(pTransDraw, code, sx, sy - 16, color, 4, 0, DrvGfxROM0);
} else {
Render8x8Tile_FlipY(pTransDraw, code, sx, sy - 16, color, 4, 0, DrvGfxROM0);
}
} else {
if (flipx) {
Render8x8Tile_FlipX(pTransDraw, code, sx, sy - 16, color, 4, 0, DrvGfxROM0);
} else {
Render8x8Tile(pTransDraw, code, sx, sy - 16, color, 4, 0, DrvGfxROM0);
}
}
}
}
static void draw_sprites()
{
for (INT32 offs = 0; offs < 0x90; offs += 4)
{
int attr = DrvSprRAM[offs];
int code = (DrvSprRAM[offs + 2] & 0x3f) + ((DrvSprRAM[offs + 2] & 0x80) >> 1) + ((DrvSprRAM[offs + 2] & 0x40) << 2) + ((attr & 0x40) << 1);
int color = (attr & 0x0f) + *palette_bank;
int sx = DrvSprRAM[offs + 3];
int sy = 244 - DrvSprRAM[offs + 1];
int flipx = ~attr & 0x10;
int flipy = attr & 0x20;
if (*flipscreen)
{
sy = 242 - sy;
flipy = !flipy;
}
if (flipy) {
if (flipx) {
Render16x16Tile_Mask_FlipXY_Clip(pTransDraw, code, sx, sy - 16, color, 4, 0, 0x800, DrvGfxROM1);
} else {
Render16x16Tile_Mask_FlipY_Clip(pTransDraw, code, sx, sy - 16, color, 4, 0, 0x800, DrvGfxROM1);
}
} else {
if (flipx) {
Render16x16Tile_Mask_FlipX_Clip(pTransDraw, code, sx, sy - 16, color, 4, 0, 0x800, DrvGfxROM1);
} else {
Render16x16Tile_Mask_Clip(pTransDraw, code, sx, sy - 16, color, 4, 0, 0x800, DrvGfxROM1);
}
}
}
}
static INT32 DrvDraw()
{
if (DrvRecalc) {
DrvPaletteInit();
DrvRecalc = 0;
}
draw_layer(0x00);
draw_sprites();
draw_layer(0x10);
BurnTransferCopy(DrvPalette);
return 0;
}
static INT32 DrvFrame()
{
watchdog++;
if (watchdog == 120) {
DrvDoReset(0);
}
if (DrvReset) {
DrvDoReset(1);
}
{
memset (DrvInputs, 0xff, 3);
for (INT32 i = 0; i < 8; i++) {
DrvInputs[0] ^= (DrvJoy1[i] & 1) << i;
DrvInputs[1] ^= (DrvJoy2[i] & 1) << i;
DrvInputs[2] ^= (DrvJoy3[i] & 1) << i;
}
}
INT32 nInterleave = 10;
INT32 nCyclesTotal[2] = { 18432000 / 12 / 60, 14318180 / 4 / 60 };
INT32 nCyclesDone[2] = { 0, 0 };
M6809Open(0);
ZetOpen(0);
for (INT32 i = 0; i < 10; i++) {
nCyclesDone[0] += M6809Run(nCyclesTotal[0] / nInterleave);
nCyclesDone[1] += ZetRun(nCyclesTotal[1] / nInterleave);
}
if (*irq_mask)
M6809SetIRQLine(0, M6809_IRQSTATUS_AUTO);
ZetClose();
M6809Close();
SN76496Update(0, pBurnSoundOut, nBurnSoundLen);
SN76496Update(1, pBurnSoundOut, nBurnSoundLen);
if (pBurnDraw) {
DrvDraw();
}
return 0;
}
static INT32 DrvScan(INT32 nAction,INT32 *pnMin)
{
struct BurnArea ba;
if (pnMin) {
*pnMin = 0x029705;
}
if (nAction & ACB_VOLATILE) {
memset(&ba, 0, sizeof(ba));
ba.Data = AllRam;
ba.nLen = RamEnd - AllRam;
ba.szName = "All Ram";
BurnAcb(&ba);
M6809Scan(nAction);
ZetScan(nAction);
SN76496Scan(nAction, pnMin);
}
return 0;
}
// Mikie
static struct BurnRomInfo mikieRomDesc[] = {
{ "n14.11c", 0x2000, 0xf698e6dd, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code
{ "o13.12a", 0x4000, 0x826e7035, 1 | BRF_PRG | BRF_ESS }, // 1
{ "o17.12d", 0x4000, 0x161c25c8, 1 | BRF_PRG | BRF_ESS }, // 2
{ "n10.6e", 0x2000, 0x2cf9d670, 2 | BRF_PRG | BRF_ESS }, // 3 Z80 Code
{ "o11.8i", 0x4000, 0x3c82aaf3, 3 | BRF_GRA }, // 4 Characters
{ "001.f1", 0x4000, 0xa2ba0df5, 4 | BRF_GRA }, // 5 Sprites
{ "003.f3", 0x4000, 0x9775ab32, 4 | BRF_GRA }, // 6
{ "005.h1", 0x4000, 0xba44aeef, 4 | BRF_GRA }, // 7
{ "007.h3", 0x4000, 0x31afc153, 4 | BRF_GRA }, // 8
{ "d19.1i", 0x0100, 0x8b83e7cf, 5 | BRF_GRA }, // 9 Color Proms
{ "d21.3i", 0x0100, 0x3556304a, 5 | BRF_GRA }, // 10
{ "d20.2i", 0x0100, 0x676a0669, 5 | BRF_GRA }, // 11
{ "d22.12h", 0x0100, 0x872be05c, 5 | BRF_GRA }, // 12
{ "d18.f9", 0x0100, 0x7396b374, 5 | BRF_GRA }, // 13
};
STD_ROM_PICK(mikie)
STD_ROM_FN(mikie)
struct BurnDriver BurnDrvMikie = {
"mikie", NULL, NULL, NULL, "1984",
"Mikie\0", NULL, "Konami", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_PREFIX_KONAMI, GBF_MISC, 0,
NULL, mikieRomInfo, mikieRomName, NULL, NULL, MikieInputInfo, MikieDIPInfo,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x1000,
224, 256, 3, 3
};
// Shinnyuushain Tooru-kun
static struct BurnRomInfo mikiejRomDesc[] = {
{ "n14.11c", 0x2000, 0xf698e6dd, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code
{ "o13.12a", 0x4000, 0x826e7035, 1 | BRF_PRG | BRF_ESS }, // 1
{ "o17.12d", 0x4000, 0x161c25c8, 1 | BRF_PRG | BRF_ESS }, // 2
{ "n10.6e", 0x2000, 0x2cf9d670, 2 | BRF_PRG | BRF_ESS }, // 3 Z80 Code
{ "q11.8i", 0x4000, 0xc48b269b, 3 | BRF_GRA }, // 4 Characters
{ "q01.f1", 0x4000, 0x31551987, 4 | BRF_GRA }, // 5 Sprites
{ "q03.f3", 0x4000, 0x34414df0, 4 | BRF_GRA }, // 6
{ "q05.h1", 0x4000, 0xf9e1ebb1, 4 | BRF_GRA }, // 7
{ "q07.h3", 0x4000, 0x15dc093b, 4 | BRF_GRA }, // 8
{ "d19.1i", 0x0100, 0x8b83e7cf, 5 | BRF_GRA }, // 9 Color Proms
{ "d21.3i", 0x0100, 0x3556304a, 5 | BRF_GRA }, // 10
{ "d20.2i", 0x0100, 0x676a0669, 5 | BRF_GRA }, // 11
{ "d22.12h", 0x0100, 0x872be05c, 5 | BRF_GRA }, // 12
{ "d18.f9", 0x0100, 0x7396b374, 5 | BRF_GRA }, // 13
};
STD_ROM_PICK(mikiej)
STD_ROM_FN(mikiej)
struct BurnDriver BurnDrvMikiej = {
"mikiej", "mikie", NULL, NULL, "1984",
"Shinnyuushain Tooru-kun\0", NULL, "Konami", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_PREFIX_KONAMI, GBF_MISC, 0,
NULL, mikiejRomInfo, mikiejRomName, NULL, NULL, MikieInputInfo, MikieDIPInfo,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x1000,
224, 256, 3, 3
};
// Mikie (High School Graffiti)
static struct BurnRomInfo mikiehsRomDesc[] = {
{ "l14.11c", 0x2000, 0x633f3a6d, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code
{ "m13.12a", 0x4000, 0x9c42d715, 1 | BRF_PRG | BRF_ESS }, // 1
{ "m17.12d", 0x4000, 0xcb5c03c9, 1 | BRF_PRG | BRF_ESS }, // 2
{ "h10.6e", 0x2000, 0x4ed887d2, 2 | BRF_PRG | BRF_ESS }, // 3 Z80 Code
{ "l11.8i", 0x4000, 0x5ba9d86b, 3 | BRF_GRA }, // 4 Characters
{ "i01.f1", 0x4000, 0x0c0cab5f, 4 | BRF_GRA }, // 5 Sprites
{ "i03.f3", 0x4000, 0x694da32f, 4 | BRF_GRA }, // 6
{ "i05.h1", 0x4000, 0x00e357e1, 4 | BRF_GRA }, // 7
{ "i07.h3", 0x4000, 0xceeba6ac, 4 | BRF_GRA }, // 8
{ "d19.1i", 0x0100, 0x8b83e7cf, 5 | BRF_GRA }, // 9 Color Proms
{ "d21.3i", 0x0100, 0x3556304a, 5 | BRF_GRA }, // 10
{ "d20.2i", 0x0100, 0x676a0669, 5 | BRF_GRA }, // 11
{ "d22.12h", 0x0100, 0x872be05c, 5 | BRF_GRA }, // 12
{ "d18.f9", 0x0100, 0x7396b374, 5 | BRF_GRA }, // 13
};
STD_ROM_PICK(mikiehs)
STD_ROM_FN(mikiehs)
struct BurnDriver BurnDrvMikiehs = {
"mikiehs", "mikie", NULL, NULL, "1984",
"Mikie (High School Graffiti)\0", NULL, "Konami", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_PREFIX_KONAMI, GBF_MISC, 0,
NULL, mikiehsRomInfo, mikiehsRomName, NULL, NULL, MikieInputInfo, MikieDIPInfo,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x1000,
224, 256, 3, 3
};