Add driver for Mike (Hi Dink!)
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@ -22,8 +22,8 @@ drvobj = d_dodonpachi.o d_donpachi.o d_esprade.o d_feversos.o d_gaia.o d_guwang
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d_m62.o d_m63.o d_m72.o d_m90.o d_m92.o d_vigilant.o \
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\
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d_88games.o d_ajax.o d_aliens.o d_blockhl.o d_bottom9.o d_contra.o d_crimfght.o d_gberet.o d_gbusters.o d_gradius3.o \
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d_gyruss.o d_hcastle.o d_hexion.o d_kontest.o d_mainevt.o d_mogura.o d_parodius.o d_pooyan.o d_rollerg.o d_scotrsht.o \
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d_simpsons.o d_spy.o d_surpratk.o d_thunderx.o d_tmnt.o d_twin16.o d_ultraman.o d_vendetta.o d_xmen.o \
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d_gyruss.o d_hcastle.o d_hexion.o d_kontest.o d_mainevt.o d_mikie.o d_mogura.o d_parodius.o d_pooyan.o d_rollerg.o \
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d_scotrsht.o d_simpsons.o d_spy.o d_surpratk.o d_thunderx.o d_tmnt.o d_twin16.o d_ultraman.o d_vendetta.o d_xmen.o \
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\
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d_neogeo.o \
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\
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@ -0,0 +1,706 @@
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// FB Alpha Mikie driver module
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// Based on MAME driver by Allard Van Der Bas
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#include "tiles_generic.h"
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#include "z80_intf.h"
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#include "m6809_intf.h"
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#include "sn76496.h"
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static UINT8 *AllMem;
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static UINT8 *MemEnd;
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static UINT8 *AllRam;
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static UINT8 *RamEnd;
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static UINT8 *DrvM6809ROM;
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static UINT8 *DrvZ80ROM;
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static UINT8 *DrvGfxROM0;
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static UINT8 *DrvGfxROM1;
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static UINT8 *DrvColPROM;
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static UINT8 *DrvM6809RAM;
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static UINT8 *DrvSprRAM;
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static UINT8 *DrvColRAM;
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static UINT8 *DrvVidRAM;
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static UINT8 *DrvZ80RAM;
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static UINT32 *DrvPalette;
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static UINT8 DrvRecalc;
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static UINT8 *soundlatch;
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static UINT8 *flipscreen;
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static UINT8 *palette_bank;
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static UINT8 *irq_mask;
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static UINT8 *sound_irq;
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static int watchdog;
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static UINT8 DrvJoy1[8];
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static UINT8 DrvJoy2[8];
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static UINT8 DrvJoy3[8];
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static UINT8 DrvDips[3];
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static UINT8 DrvInputs[3];
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static UINT8 DrvReset;
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static struct BurnInputInfo MikieInputList[] = {
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{"P1 Coin", BIT_DIGITAL, DrvJoy1 + 0, "p1 coin" },
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{"P1 Start", BIT_DIGITAL, DrvJoy1 + 3, "p1 start" },
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{"P1 Up", BIT_DIGITAL, DrvJoy2 + 2, "p1 up" },
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{"P1 Down", BIT_DIGITAL, DrvJoy2 + 3, "p1 down" },
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{"P1 Left", BIT_DIGITAL, DrvJoy2 + 0, "p1 left" },
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{"P1 Right", BIT_DIGITAL, DrvJoy2 + 1, "p1 right" },
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{"P1 Button 1", BIT_DIGITAL, DrvJoy2 + 4, "p1 fire 1" },
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{"P1 Button 2", BIT_DIGITAL, DrvJoy2 + 5, "p1 fire 2" },
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{"P2 Coin", BIT_DIGITAL, DrvJoy1 + 1, "p2 coin" },
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{"P2 Start", BIT_DIGITAL, DrvJoy1 + 4, "p2 start" },
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{"P2 Up", BIT_DIGITAL, DrvJoy3 + 2, "p2 up" },
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{"P2 Down", BIT_DIGITAL, DrvJoy3 + 3, "p2 down" },
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{"P2 Left", BIT_DIGITAL, DrvJoy3 + 0, "p2 left" },
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{"P2 Right", BIT_DIGITAL, DrvJoy3 + 1, "p2 right" },
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{"P2 Button 1", BIT_DIGITAL, DrvJoy3 + 4, "p2 fire 1" },
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{"P2 Button 2", BIT_DIGITAL, DrvJoy3 + 5, "p2 fire 2" },
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{"Reset", BIT_DIGITAL, &DrvReset, "reset" },
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{"Service", BIT_DIGITAL, DrvJoy1 + 2, "service" },
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{"Dip A", BIT_DIPSWITCH, DrvDips + 0, "dip" },
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{"Dip B", BIT_DIPSWITCH, DrvDips + 1, "dip" },
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{"Dip C", BIT_DIPSWITCH, DrvDips + 2, "dip" },
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};
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STDINPUTINFO(Mikie)
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static struct BurnDIPInfo MikieDIPList[]=
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{
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{0x12, 0xff, 0xff, 0xff, NULL },
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{0x13, 0xff, 0xff, 0x7b, NULL },
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{0x14, 0xff, 0xff, 0xfe, NULL },
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{0 , 0xfe, 0 , 16, "Coin A" },
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{0x12, 0x01, 0x0f, 0x02, "4 Coins 1 Credits" },
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{0x12, 0x01, 0x0f, 0x05, "3 Coins 1 Credits" },
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{0x12, 0x01, 0x0f, 0x08, "2 Coins 1 Credits" },
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{0x12, 0x01, 0x0f, 0x04, "3 Coins 2 Credits" },
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{0x12, 0x01, 0x0f, 0x01, "4 Coins 3 Credits" },
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{0x12, 0x01, 0x0f, 0x0f, "1 Coin 1 Credits" },
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{0x12, 0x01, 0x0f, 0x03, "3 Coins 4 Credits" },
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{0x12, 0x01, 0x0f, 0x07, "2 Coins 3 Credits" },
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{0x12, 0x01, 0x0f, 0x0e, "1 Coin 2 Credits" },
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{0x12, 0x01, 0x0f, 0x06, "2 Coins 5 Credits" },
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{0x12, 0x01, 0x0f, 0x0d, "1 Coin 3 Credits" },
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{0x12, 0x01, 0x0f, 0x0c, "1 Coin 4 Credits" },
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{0x12, 0x01, 0x0f, 0x0b, "1 Coin 5 Credits" },
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{0x12, 0x01, 0x0f, 0x0a, "1 Coin 6 Credits" },
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{0x12, 0x01, 0x0f, 0x09, "1 Coin 7 Credits" },
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{0x12, 0x01, 0x0f, 0x00, "Free Play" },
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{0 , 0xfe, 0 , 16, "Coin B" },
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{0x12, 0x01, 0xf0, 0x20, "4 Coins 1 Credits" },
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{0x12, 0x01, 0xf0, 0x50, "3 Coins 1 Credits" },
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{0x12, 0x01, 0xf0, 0x80, "2 Coins 1 Credits" },
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{0x12, 0x01, 0xf0, 0x40, "3 Coins 2 Credits" },
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{0x12, 0x01, 0xf0, 0x10, "4 Coins 3 Credits" },
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{0x12, 0x01, 0xf0, 0xf0, "1 Coin 1 Credits" },
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{0x12, 0x01, 0xf0, 0x30, "3 Coins 4 Credits" },
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{0x12, 0x01, 0xf0, 0x70, "2 Coins 3 Credits" },
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{0x12, 0x01, 0xf0, 0xe0, "1 Coin 2 Credits" },
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{0x12, 0x01, 0xf0, 0x60, "2 Coins 5 Credits" },
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{0x12, 0x01, 0xf0, 0xd0, "1 Coin 3 Credits" },
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{0x12, 0x01, 0xf0, 0xc0, "1 Coin 4 Credits" },
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{0x12, 0x01, 0xf0, 0xb0, "1 Coin 5 Credits" },
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{0x12, 0x01, 0xf0, 0xa0, "1 Coin 6 Credits" },
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{0x12, 0x01, 0xf0, 0x90, "1 Coin 7 Credits" },
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{0x12, 0x01, 0xf0, 0x00, "No Coin B" },
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{0 , 0xfe, 0 , 4, "Lives" },
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{0x13, 0x01, 0x03, 0x03, "3" },
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{0x13, 0x01, 0x03, 0x02, "4" },
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{0x13, 0x01, 0x03, 0x01, "5" },
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{0x13, 0x01, 0x03, 0x00, "7" },
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// flipscreen not implimented
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// {0 , 0xfe, 0 , 2, "Cabinet" },
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// {0x13, 0x01, 0x04, 0x00, "Upright" },
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// {0x13, 0x01, 0x04, 0x04, "Cocktail" },
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{0 , 0xfe, 0 , 4, "Bonus Life" },
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{0x13, 0x01, 0x18, 0x18, "20k 70k 50k+" },
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{0x13, 0x01, 0x18, 0x10, "30K 90k 60k+" },
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{0x13, 0x01, 0x18, 0x08, "30k only" },
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{0x13, 0x01, 0x18, 0x00, "40K only" },
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{0 , 0xfe, 0 , 4, "Difficulty" },
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{0x13, 0x01, 0x60, 0x60, "Easy" },
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{0x13, 0x01, 0x60, 0x40, "Medium" },
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{0x13, 0x01, 0x60, 0x20, "Hard" },
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{0x13, 0x01, 0x60, 0x00, "Hardest" },
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{0 , 0xfe, 0 , 2, "Demo Sounds" },
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{0x13, 0x01, 0x80, 0x80, "Off" },
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{0x13, 0x01, 0x80, 0x00, "On" },
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{0 , 0xfe, 0 , 2, "Flip Screen" },
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{0x14, 0x01, 0x01, 0x00, "Off" },
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{0x14, 0x01, 0x01, 0x01, "On" },
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{0 , 0xfe, 0 , 2, "Upright Controls" },
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{0x14, 0x01, 0x02, 0x02, "Single" },
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{0x14, 0x01, 0x02, 0x00, "Dual" },
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};
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STDDIPINFO(Mikie)
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static void mikie_main_write(UINT16 a, UINT8 d)
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{
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switch (a)
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{
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case 0x2000:
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case 0x2001:
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// coin_counter
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return;
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case 0x2002:
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if (*sound_irq == 0 && d == 1) {
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ZetSetVector(0xff);
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ZetSetIRQLine(0, ZET_IRQSTATUS_AUTO);
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}
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*sound_irq = d;
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return;
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case 0x2006:
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*flipscreen = d & 1;
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return;
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case 0x2007:
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*irq_mask = d & 1;
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return;
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case 0x2100:
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watchdog = 0;
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return;
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case 0x2200:
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*palette_bank = (d & 0x07) << 4;
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return;
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case 0x2300:
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return; // nop
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case 0x2400:
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*soundlatch = d;
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return;
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}
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}
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static UINT8 mikie_main_read(UINT16 a)
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{
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switch (a)
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{
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case 0x2400:
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case 0x2401:
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case 0x2402:
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return DrvInputs[a & 3];
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case 0x2403:
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return DrvDips[2];
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case 0x2500:
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case 0x2501:
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return DrvDips[a & 1];
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}
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return 0;
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}
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static void __fastcall mikie_sound_write(UINT16 a, UINT8 d)
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{
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switch (a)
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{
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case 0x8000:
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case 0x8001:
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return; // nop
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case 0x8002:
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case 0x8004:
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SN76496Write((a / 4) & 1, d);
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return;
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case 0x8079:
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case 0xa003:
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return; // nop
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}
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}
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static UINT8 __fastcall mikie_sound_read(UINT16 a)
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{
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switch (a)
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{
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case 0x8003:
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return *soundlatch;
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case 0x8005:
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return ZetTotalCycles() / 512;
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}
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return 0;
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}
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static INT32 DrvDoReset(INT32 clear_mem)
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{
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if (clear_mem) {
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memset (AllRam, 0, RamEnd - AllRam);
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}
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M6809Open(0);
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M6809Reset();
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M6809Close();
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ZetOpen(0);
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ZetReset();
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ZetClose();
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watchdog = 0;
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return 0;
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}
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static void DrvPaletteInit()
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{
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UINT32 pal[0x100];
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for (INT32 i = 0; i < 0x100; i++)
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{
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INT32 bit0 = (DrvColPROM[i + 0x000] >> 0) & 0x01;
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INT32 bit1 = (DrvColPROM[i + 0x000] >> 1) & 0x01;
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INT32 bit2 = (DrvColPROM[i + 0x000] >> 2) & 0x01;
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INT32 bit3 = (DrvColPROM[i + 0x000] >> 3) & 0x01;
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INT32 r = bit0 * 14 + bit1 * 31 + bit2 * 66 + bit3 * 144;
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bit0 = (DrvColPROM[i + 0x100] >> 0) & 0x01;
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bit1 = (DrvColPROM[i + 0x100] >> 1) & 0x01;
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bit2 = (DrvColPROM[i + 0x100] >> 2) & 0x01;
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bit3 = (DrvColPROM[i + 0x100] >> 3) & 0x01;
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INT32 g = bit0 * 14 + bit1 * 31 + bit2 * 66 + bit3 * 144;
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bit0 = (DrvColPROM[i + 0x200] >> 0) & 0x01;
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bit1 = (DrvColPROM[i + 0x200] >> 1) & 0x01;
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bit2 = (DrvColPROM[i + 0x200] >> 2) & 0x01;
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bit3 = (DrvColPROM[i + 0x200] >> 3) & 0x01;
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INT32 b = bit0 * 14 + bit1 * 31 + bit2 * 66 + bit3 * 144;
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pal[i] = BurnHighCol(r,g,b, 0);
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}
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for (INT32 i = 0; i < 0x200; i++)
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{
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for (INT32 j = 0; j < 8; j++)
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{
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UINT8 ctabentry = (j << 5) | ((~i & 0x100) >> 4) | (DrvColPROM[0x300+i] & 0x0f);
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DrvPalette[((i & 0x100) << 3) | (j << 8) | (i & 0xff)] = pal[ctabentry];
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}
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}
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DrvRecalc = 1;
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}
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static INT32 DrvGfxDecode()
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{
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INT32 Plane0[4] = { 0, 1, 2, 3 };
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INT32 Plane1[4] = { 0, 4, 256*128*8+0, 256*128*8+4 };
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INT32 XOffs0[8] = { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 };
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INT32 YOffs0[8] = { 0*4*8, 1*4*8, 2*4*8, 3*4*8, 4*4*8, 5*4*8, 6*4*8, 7*4*8 };
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INT32 XOffs1[16] = { 32*8+0, 32*8+1, 32*8+2, 32*8+3, 16*8+0, 16*8+1, 16*8+2, 16*8+3,
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0, 1, 2, 3, 48*8+0, 48*8+1, 48*8+2, 48*8+3 };
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INT32 YOffs1[16] = { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
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32*16, 33*16, 34*16, 35*16, 36*16, 37*16, 38*16, 39*16 };
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UINT8 *buf = (UINT8*)BurnMalloc(0x10000);
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memcpy (buf, DrvGfxROM0, 0x4000);
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GfxDecode(0x00200, 4, 8, 8, Plane0, XOffs0, YOffs0, 0x100, buf, DrvGfxROM0);
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memcpy (buf, DrvGfxROM1, 0x10000);
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GfxDecode(0x00100, 4, 16, 16, Plane1, XOffs1, YOffs1, 0x400, buf+0, DrvGfxROM1);
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GfxDecode(0x00100, 4, 16, 16, Plane1, XOffs1, YOffs1, 0x400, buf+1, DrvGfxROM1 + 0x10000);
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BurnFree(buf);
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return 0;
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}
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static INT32 MemIndex()
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{
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UINT8 *Next; Next = AllMem;
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DrvM6809ROM = Next; Next += 0x010000;
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DrvZ80ROM = Next; Next += 0x004000;
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DrvGfxROM0 = Next; Next += 0x008000;
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DrvGfxROM1 = Next; Next += 0x020000;
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DrvColPROM = Next; Next += 0x000500;
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DrvPalette = (UINT32*)Next; Next += 0x1000 * sizeof(UINT32);
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AllRam = Next;
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DrvM6809RAM = Next; Next += 0x000100;
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DrvSprRAM = Next; Next += 0x001000;
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DrvColRAM = Next; Next += 0x000400;
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DrvVidRAM = Next; Next += 0x000400;
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DrvZ80RAM = Next; Next += 0x000400;
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soundlatch = Next; Next += 0x000001;
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flipscreen = Next; Next += 0x000001;
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palette_bank = Next; Next += 0x000001;
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irq_mask = Next; Next += 0x000001;
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sound_irq = Next; Next += 0x000001;
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RamEnd = Next;
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MemEnd = Next;
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return 0;
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}
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static INT32 DrvInit()
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{
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// Refresh Rate 60.59
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AllMem = NULL;
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MemIndex();
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INT32 nLen = MemEnd - (UINT8 *)0;
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if ((AllMem = (UINT8 *)BurnMalloc(nLen)) == NULL) return 1;
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memset(AllMem, 0, nLen);
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MemIndex();
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{
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if (BurnLoadRom(DrvM6809ROM + 0x0000, 0, 1)) return 1;
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if (BurnLoadRom(DrvM6809ROM + 0x2000, 1, 1)) return 1;
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if (BurnLoadRom(DrvM6809ROM + 0x6000, 2, 1)) return 1;
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if (BurnLoadRom(DrvZ80ROM + 0x0000, 3, 1)) return 1;
|
||||
|
||||
if (BurnLoadRom(DrvGfxROM0 + 0x0000, 4, 1)) return 1;
|
||||
|
||||
if (BurnLoadRom(DrvGfxROM1 + 0x0000, 5, 1)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM1 + 0x4000, 6, 1)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM1 + 0x8000, 7, 1)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM1 + 0xc000, 8, 1)) return 1;
|
||||
|
||||
if (BurnLoadRom(DrvColPROM + 0x0000, 9, 1)) return 1;
|
||||
if (BurnLoadRom(DrvColPROM + 0x0100, 10, 1)) return 1;
|
||||
if (BurnLoadRom(DrvColPROM + 0x0200, 11, 1)) return 1;
|
||||
if (BurnLoadRom(DrvColPROM + 0x0300, 12, 1)) return 1;
|
||||
if (BurnLoadRom(DrvColPROM + 0x0400, 13, 1)) return 1;
|
||||
|
||||
DrvGfxDecode();
|
||||
DrvPaletteInit();
|
||||
}
|
||||
|
||||
M6809Init(1);
|
||||
M6809Open(0);
|
||||
M6809MapMemory(DrvM6809RAM, 0x0000, 0x00ff, M6809_RAM);
|
||||
M6809MapMemory(DrvSprRAM, 0x2800, 0x37ff, M6809_RAM);
|
||||
M6809MapMemory(DrvColRAM, 0x3800, 0x3bff, M6809_RAM);
|
||||
M6809MapMemory(DrvVidRAM, 0x3c00, 0x3fff, M6809_RAM);
|
||||
M6809MapMemory(DrvM6809ROM, 0x6000, 0xffff, M6809_ROM);
|
||||
M6809SetWriteHandler(mikie_main_write);
|
||||
M6809SetReadHandler(mikie_main_read);
|
||||
M6809Close();
|
||||
|
||||
ZetInit(0);
|
||||
ZetOpen(0);
|
||||
ZetMapMemory(DrvZ80ROM, 0x0000, 0x3fff, ZET_ROM);
|
||||
ZetMapMemory(DrvZ80RAM, 0x4000, 0x43ff, ZET_RAM);
|
||||
ZetSetWriteHandler(mikie_sound_write);
|
||||
ZetSetReadHandler(mikie_sound_read);
|
||||
ZetClose();
|
||||
|
||||
SN76489Init(0, 14318180 / 8, 0);
|
||||
SN76489Init(1, 14318180 / 4, 1);
|
||||
SN76496SetRoute(0, 0.60, BURN_SND_ROUTE_BOTH);
|
||||
SN76496SetRoute(1, 0.60, BURN_SND_ROUTE_BOTH);
|
||||
|
||||
GenericTilesInit();
|
||||
|
||||
DrvDoReset(1);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static INT32 DrvExit()
|
||||
{
|
||||
GenericTilesExit();
|
||||
|
||||
M6809Exit();
|
||||
ZetExit();
|
||||
SN76496Exit();
|
||||
|
||||
BurnFree (AllMem);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void draw_layer(INT32 prio)
|
||||
{
|
||||
for (INT32 offs = 2 * 32; offs < (32 * 32) - (2 * 32); offs++)
|
||||
{
|
||||
if ((DrvColRAM[offs] & 0x10) != prio) continue;
|
||||
|
||||
INT32 sx = (offs & 0x1f) * 8;
|
||||
INT32 sy = (offs / 0x20) * 8;
|
||||
|
||||
INT32 attr = DrvColRAM[offs];
|
||||
INT32 code = DrvVidRAM[offs] + ((attr & 0x20) << 3);
|
||||
INT32 color = (attr & 0x0f) + *palette_bank;
|
||||
INT32 flipx = attr & 0x40;
|
||||
INT32 flipy = attr & 0x80;
|
||||
|
||||
if (flipy) {
|
||||
if (flipx) {
|
||||
Render8x8Tile_FlipXY(pTransDraw, code, sx, sy - 16, color, 4, 0, DrvGfxROM0);
|
||||
} else {
|
||||
Render8x8Tile_FlipY(pTransDraw, code, sx, sy - 16, color, 4, 0, DrvGfxROM0);
|
||||
}
|
||||
} else {
|
||||
if (flipx) {
|
||||
Render8x8Tile_FlipX(pTransDraw, code, sx, sy - 16, color, 4, 0, DrvGfxROM0);
|
||||
} else {
|
||||
Render8x8Tile(pTransDraw, code, sx, sy - 16, color, 4, 0, DrvGfxROM0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void draw_sprites()
|
||||
{
|
||||
for (INT32 offs = 0; offs < 0x90; offs += 4)
|
||||
{
|
||||
int attr = DrvSprRAM[offs];
|
||||
int code = (DrvSprRAM[offs + 2] & 0x3f) + ((DrvSprRAM[offs + 2] & 0x80) >> 1) + ((DrvSprRAM[offs + 2] & 0x40) << 2) + ((attr & 0x40) << 1);
|
||||
int color = (attr & 0x0f) + *palette_bank;
|
||||
int sx = DrvSprRAM[offs + 3];
|
||||
int sy = 244 - DrvSprRAM[offs + 1];
|
||||
int flipx = ~attr & 0x10;
|
||||
int flipy = attr & 0x20;
|
||||
|
||||
if (*flipscreen)
|
||||
{
|
||||
sy = 242 - sy;
|
||||
flipy = !flipy;
|
||||
}
|
||||
|
||||
if (flipy) {
|
||||
if (flipx) {
|
||||
Render16x16Tile_Mask_FlipXY_Clip(pTransDraw, code, sx, sy - 16, color, 4, 0, 0x800, DrvGfxROM1);
|
||||
} else {
|
||||
Render16x16Tile_Mask_FlipY_Clip(pTransDraw, code, sx, sy - 16, color, 4, 0, 0x800, DrvGfxROM1);
|
||||
}
|
||||
} else {
|
||||
if (flipx) {
|
||||
Render16x16Tile_Mask_FlipX_Clip(pTransDraw, code, sx, sy - 16, color, 4, 0, 0x800, DrvGfxROM1);
|
||||
} else {
|
||||
Render16x16Tile_Mask_Clip(pTransDraw, code, sx, sy - 16, color, 4, 0, 0x800, DrvGfxROM1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static INT32 DrvDraw()
|
||||
{
|
||||
if (DrvRecalc) {
|
||||
DrvPaletteInit();
|
||||
DrvRecalc = 0;
|
||||
}
|
||||
|
||||
draw_layer(0x00);
|
||||
draw_sprites();
|
||||
draw_layer(0x10);
|
||||
|
||||
BurnTransferCopy(DrvPalette);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static INT32 DrvFrame()
|
||||
{
|
||||
watchdog++;
|
||||
if (watchdog == 120) {
|
||||
DrvDoReset(0);
|
||||
}
|
||||
|
||||
if (DrvReset) {
|
||||
DrvDoReset(1);
|
||||
}
|
||||
|
||||
{
|
||||
memset (DrvInputs, 0xff, 3);
|
||||
|
||||
for (INT32 i = 0; i < 8; i++) {
|
||||
DrvInputs[0] ^= (DrvJoy1[i] & 1) << i;
|
||||
DrvInputs[1] ^= (DrvJoy2[i] & 1) << i;
|
||||
DrvInputs[2] ^= (DrvJoy3[i] & 1) << i;
|
||||
}
|
||||
}
|
||||
|
||||
INT32 nInterleave = 10;
|
||||
INT32 nCyclesTotal[2] = { 18432000 / 12 / 60, 14318180 / 4 / 60 };
|
||||
INT32 nCyclesDone[2] = { 0, 0 };
|
||||
|
||||
M6809Open(0);
|
||||
ZetOpen(0);
|
||||
|
||||
for (INT32 i = 0; i < 10; i++) {
|
||||
nCyclesDone[0] += M6809Run(nCyclesTotal[0] / nInterleave);
|
||||
nCyclesDone[1] += ZetRun(nCyclesTotal[1] / nInterleave);
|
||||
}
|
||||
|
||||
if (*irq_mask)
|
||||
M6809SetIRQLine(0, M6809_IRQSTATUS_AUTO);
|
||||
|
||||
ZetClose();
|
||||
M6809Close();
|
||||
|
||||
SN76496Update(0, pBurnSoundOut, nBurnSoundLen);
|
||||
SN76496Update(1, pBurnSoundOut, nBurnSoundLen);
|
||||
|
||||
if (pBurnDraw) {
|
||||
DrvDraw();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static INT32 DrvScan(INT32 nAction,INT32 *pnMin)
|
||||
{
|
||||
struct BurnArea ba;
|
||||
|
||||
if (pnMin) {
|
||||
*pnMin = 0x029705;
|
||||
}
|
||||
|
||||
if (nAction & ACB_VOLATILE) {
|
||||
memset(&ba, 0, sizeof(ba));
|
||||
ba.Data = AllRam;
|
||||
ba.nLen = RamEnd - AllRam;
|
||||
ba.szName = "All Ram";
|
||||
BurnAcb(&ba);
|
||||
|
||||
M6809Scan(nAction);
|
||||
ZetScan(nAction);
|
||||
|
||||
SN76496Scan(nAction, pnMin);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Mikie
|
||||
|
||||
static struct BurnRomInfo mikieRomDesc[] = {
|
||||
{ "n14.11c", 0x2000, 0xf698e6dd, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code
|
||||
{ "o13.12a", 0x4000, 0x826e7035, 1 | BRF_PRG | BRF_ESS }, // 1
|
||||
{ "o17.12d", 0x4000, 0x161c25c8, 1 | BRF_PRG | BRF_ESS }, // 2
|
||||
|
||||
{ "n10.6e", 0x2000, 0x2cf9d670, 2 | BRF_PRG | BRF_ESS }, // 3 Z80 Code
|
||||
|
||||
{ "o11.8i", 0x4000, 0x3c82aaf3, 3 | BRF_GRA }, // 4 Characters
|
||||
|
||||
{ "001.f1", 0x4000, 0xa2ba0df5, 4 | BRF_GRA }, // 5 Sprites
|
||||
{ "003.f3", 0x4000, 0x9775ab32, 4 | BRF_GRA }, // 6
|
||||
{ "005.h1", 0x4000, 0xba44aeef, 4 | BRF_GRA }, // 7
|
||||
{ "007.h3", 0x4000, 0x31afc153, 4 | BRF_GRA }, // 8
|
||||
|
||||
{ "d19.1i", 0x0100, 0x8b83e7cf, 5 | BRF_GRA }, // 9 Color Proms
|
||||
{ "d21.3i", 0x0100, 0x3556304a, 5 | BRF_GRA }, // 10
|
||||
{ "d20.2i", 0x0100, 0x676a0669, 5 | BRF_GRA }, // 11
|
||||
{ "d22.12h", 0x0100, 0x872be05c, 5 | BRF_GRA }, // 12
|
||||
{ "d18.f9", 0x0100, 0x7396b374, 5 | BRF_GRA }, // 13
|
||||
};
|
||||
|
||||
STD_ROM_PICK(mikie)
|
||||
STD_ROM_FN(mikie)
|
||||
|
||||
struct BurnDriver BurnDrvMikie = {
|
||||
"mikie", NULL, NULL, NULL, "1984",
|
||||
"Mikie\0", NULL, "Konami", "Miscellaneous",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_PREFIX_KONAMI, GBF_MISC, 0,
|
||||
NULL, mikieRomInfo, mikieRomName, NULL, NULL, MikieInputInfo, MikieDIPInfo,
|
||||
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x1000,
|
||||
224, 256, 3, 3
|
||||
};
|
||||
|
||||
|
||||
// Shinnyuushain Tooru-kun
|
||||
|
||||
static struct BurnRomInfo mikiejRomDesc[] = {
|
||||
{ "n14.11c", 0x2000, 0xf698e6dd, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code
|
||||
{ "o13.12a", 0x4000, 0x826e7035, 1 | BRF_PRG | BRF_ESS }, // 1
|
||||
{ "o17.12d", 0x4000, 0x161c25c8, 1 | BRF_PRG | BRF_ESS }, // 2
|
||||
|
||||
{ "n10.6e", 0x2000, 0x2cf9d670, 2 | BRF_PRG | BRF_ESS }, // 3 Z80 Code
|
||||
|
||||
{ "q11.8i", 0x4000, 0xc48b269b, 3 | BRF_GRA }, // 4 Characters
|
||||
|
||||
{ "q01.f1", 0x4000, 0x31551987, 4 | BRF_GRA }, // 5 Sprites
|
||||
{ "q03.f3", 0x4000, 0x34414df0, 4 | BRF_GRA }, // 6
|
||||
{ "q05.h1", 0x4000, 0xf9e1ebb1, 4 | BRF_GRA }, // 7
|
||||
{ "q07.h3", 0x4000, 0x15dc093b, 4 | BRF_GRA }, // 8
|
||||
|
||||
{ "d19.1i", 0x0100, 0x8b83e7cf, 5 | BRF_GRA }, // 9 Color Proms
|
||||
{ "d21.3i", 0x0100, 0x3556304a, 5 | BRF_GRA }, // 10
|
||||
{ "d20.2i", 0x0100, 0x676a0669, 5 | BRF_GRA }, // 11
|
||||
{ "d22.12h", 0x0100, 0x872be05c, 5 | BRF_GRA }, // 12
|
||||
{ "d18.f9", 0x0100, 0x7396b374, 5 | BRF_GRA }, // 13
|
||||
};
|
||||
|
||||
STD_ROM_PICK(mikiej)
|
||||
STD_ROM_FN(mikiej)
|
||||
|
||||
struct BurnDriver BurnDrvMikiej = {
|
||||
"mikiej", "mikie", NULL, NULL, "1984",
|
||||
"Shinnyuushain Tooru-kun\0", NULL, "Konami", "Miscellaneous",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_PREFIX_KONAMI, GBF_MISC, 0,
|
||||
NULL, mikiejRomInfo, mikiejRomName, NULL, NULL, MikieInputInfo, MikieDIPInfo,
|
||||
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x1000,
|
||||
224, 256, 3, 3
|
||||
};
|
||||
|
||||
|
||||
// Mikie (High School Graffiti)
|
||||
|
||||
static struct BurnRomInfo mikiehsRomDesc[] = {
|
||||
{ "l14.11c", 0x2000, 0x633f3a6d, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code
|
||||
{ "m13.12a", 0x4000, 0x9c42d715, 1 | BRF_PRG | BRF_ESS }, // 1
|
||||
{ "m17.12d", 0x4000, 0xcb5c03c9, 1 | BRF_PRG | BRF_ESS }, // 2
|
||||
|
||||
{ "h10.6e", 0x2000, 0x4ed887d2, 2 | BRF_PRG | BRF_ESS }, // 3 Z80 Code
|
||||
|
||||
{ "l11.8i", 0x4000, 0x5ba9d86b, 3 | BRF_GRA }, // 4 Characters
|
||||
|
||||
{ "i01.f1", 0x4000, 0x0c0cab5f, 4 | BRF_GRA }, // 5 Sprites
|
||||
{ "i03.f3", 0x4000, 0x694da32f, 4 | BRF_GRA }, // 6
|
||||
{ "i05.h1", 0x4000, 0x00e357e1, 4 | BRF_GRA }, // 7
|
||||
{ "i07.h3", 0x4000, 0xceeba6ac, 4 | BRF_GRA }, // 8
|
||||
|
||||
{ "d19.1i", 0x0100, 0x8b83e7cf, 5 | BRF_GRA }, // 9 Color Proms
|
||||
{ "d21.3i", 0x0100, 0x3556304a, 5 | BRF_GRA }, // 10
|
||||
{ "d20.2i", 0x0100, 0x676a0669, 5 | BRF_GRA }, // 11
|
||||
{ "d22.12h", 0x0100, 0x872be05c, 5 | BRF_GRA }, // 12
|
||||
{ "d18.f9", 0x0100, 0x7396b374, 5 | BRF_GRA }, // 13
|
||||
};
|
||||
|
||||
STD_ROM_PICK(mikiehs)
|
||||
STD_ROM_FN(mikiehs)
|
||||
|
||||
struct BurnDriver BurnDrvMikiehs = {
|
||||
"mikiehs", "mikie", NULL, NULL, "1984",
|
||||
"Mikie (High School Graffiti)\0", NULL, "Konami", "Miscellaneous",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_PREFIX_KONAMI, GBF_MISC, 0,
|
||||
NULL, mikiehsRomInfo, mikiehsRomName, NULL, NULL, MikieInputInfo, MikieDIPInfo,
|
||||
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x1000,
|
||||
224, 256, 3, 3
|
||||
};
|
Loading…
Reference in New Issue