Fix bad panning in Puzzle de Bowling (d_seta2.cpp)

This commit is contained in:
dinkc64 2014-07-08 04:00:11 +00:00
parent 217bb38aef
commit 01d8e7ef80
1 changed files with 2 additions and 2 deletions

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@ -2295,8 +2295,8 @@ static INT32 pzlbowlInit()
gfx_code_mask = 0x0400000 * 4 / 64;
x1010_sound_init(50000000 / 3, 0x0000);
x1010_set_route(BURN_SND_X1010_ROUTE_1, 1.00, BURN_SND_ROUTE_LEFT);
x1010_set_route(BURN_SND_X1010_ROUTE_2, 1.00, BURN_SND_ROUTE_RIGHT);
x1010_set_route(BURN_SND_X1010_ROUTE_1, 1.00, BURN_SND_ROUTE_BOTH);
x1010_set_route(BURN_SND_X1010_ROUTE_2, 1.00, BURN_SND_ROUTE_BOTH);
DrvDoReset();