oops - bad implementation broke gunforce 2 - fixed.
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@ -1328,8 +1328,6 @@ static void set_pf_info(INT32 layer, INT32 data)
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} else {
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ptr->enable = 1;
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memset(pf_control[layer], 0, 8); // clear pf_control on enable, fixes skewed background problems (f. ex. inthunt)
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ptr->scrollx=0;
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ptr->scrolly=0;
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ptr->wide = (data & 0x04) ? 128 : 64;
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}
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