Make it so background fba cannot be unpaused when fba is in the background and paused via gamepad.

This commit is contained in:
dinkc64 2014-09-19 19:52:59 +00:00
parent 29db61eaad
commit 799afd56d4
1 changed files with 1 additions and 1 deletions

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@ -85,7 +85,7 @@ static BOOL CALLBACK mouseEnumCallback(LPCDIDEVICEINSTANCE, LPVOID);
gamepad->dwPOVs = didcl.dwPOVs;
gamepad->dwButtons = didcl.dwButtons;
gamepad->lpdid->SetCooperativeLevel(hDinpWnd, DISCL_EXCLUSIVE | DISCL_BACKGROUND);
gamepad->lpdid->SetCooperativeLevel(hDinpWnd, DISCL_EXCLUSIVE | DISCL_FOREGROUND);
gamepad->lpdid->EnumObjects(gamepadEnumAxesCallback, /*(void*)this*/ gamepad->lpdid, DIDFT_AXIS);
gamepad->lpdid->Acquire();