Notes on various drivers :

d_lethal.cpp : add some notes
d_sys16b.cpp : added wb3bbl to not working status
d_capbowl.cpp :add some notes
This commit is contained in:
jackchatelet 2014-10-23 16:39:54 +00:00
parent 9862e67b9d
commit 3457a524f3
3 changed files with 14 additions and 14 deletions

View File

@ -757,7 +757,7 @@ STD_ROM_FN(lethalen)
struct BurnDriver BurnDrvLethalen = {
"lethalen", NULL, NULL, NULL, "1992",
"Lethal Enforcers (ver UAE, 11/19/92 15:04)\0", NULL, "Konami", "GX191",
"Lethal Enforcers (ver UAE, 11/19/92 15:04)\0", "needs analog inputs hooked up", "Konami", "GX191",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING, 2, HARDWARE_PREFIX_KONAMI, GBF_SHOOT, 0,
NULL, lethalenRomInfo, lethalenRomName, NULL, NULL, LethalenInputInfo, LethalenDIPInfo,
@ -792,7 +792,7 @@ STD_ROM_FN(lethalenub)
struct BurnDriver BurnDrvLethalenub = {
"lethalenub", "lethalen", NULL, NULL, "1992",
"Lethal Enforcers (ver UAB, 09/01/92 11:12)\0", NULL, "Konami", "GX191",
"Lethal Enforcers (ver UAB, 09/01/92 11:12)\0", "needs analog inputs hooked up", "Konami", "GX191",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_KONAMI, GBF_SHOOT, 0,
NULL, lethalenubRomInfo, lethalenubRomName, NULL, NULL, LethalenInputInfo, LethalenDIPInfo,
@ -827,7 +827,7 @@ STD_ROM_FN(lethalenua)
struct BurnDriver BurnDrvLethalenua = {
"lethalenua", "lethalen", NULL, NULL, "1992",
"Lethal Enforcers (ver UAA, 08/17/92 21:38)\0", NULL, "Konami", "GX191",
"Lethal Enforcers (ver UAA, 08/17/92 21:38)\0", "needs analog inputs hooked up", "Konami", "GX191",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_KONAMI, GBF_SHOOT, 0,
NULL, lethalenuaRomInfo, lethalenuaRomName, NULL, NULL, LethalenInputInfo, LethalenDIPInfo,
@ -862,7 +862,7 @@ STD_ROM_FN(lethalenux)
struct BurnDriver BurnDrvLethalenux = {
"lethalenux", "lethalen", NULL, NULL, "1992",
"Lethal Enforcers (ver unknown, US, 08/06/92 15:11, hacked/proto?)\0", NULL, "Konami", "GX191",
"Lethal Enforcers (ver unknown, US, 08/06/92 15:11, hacked/proto?)\0", "needs analog inputs hooked up", "Konami", "GX191",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_KONAMI, GBF_SHOOT, 0,
NULL, lethalenuxRomInfo, lethalenuxRomName, NULL, NULL, LethalenInputInfo, LethalenDIPInfo,
@ -897,7 +897,7 @@ STD_ROM_FN(lethaleneab)
struct BurnDriver BurnDrvLethaleneab = {
"lethaleneab", "lethalen", NULL, NULL, "1992",
"Lethal Enforcers (ver EAB, 10/14/92 19:53)\0", NULL, "Konami", "GX191",
"Lethal Enforcers (ver EAB, 10/14/92 19:53)\0", "needs analog inputs hooked up", "Konami", "GX191",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_KONAMI, GBF_SHOOT, 0,
NULL, lethaleneabRomInfo, lethaleneabRomName, NULL, NULL, LethalenInputInfo, LethalenDIPInfo,
@ -932,7 +932,7 @@ STD_ROM_FN(lethaleneae)
struct BurnDriver BurnDrvLethaleneae = {
"lethaleneae", "lethalen", NULL, NULL, "1992",
"Lethal Enforcers (ver EAE, 11/19/92 16:24)\0", NULL, "Konami", "GX191",
"Lethal Enforcers (ver EAE, 11/19/92 16:24)\0", "needs analog inputs hooked up", "Konami", "GX191",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_KONAMI, GBF_SHOOT, 0,
NULL, lethaleneaeRomInfo, lethaleneaeRomName, NULL, NULL, LethalenInputInfo, LethalenDIPInfo,
@ -967,7 +967,7 @@ STD_ROM_FN(lethalenj)
struct BurnDriver BurnDrvLethalenj = {
"lethalenj", "lethalen", NULL, NULL, "1992",
"Lethal Enforcers (ver JAD, 12/04/92 17:16)\0", NULL, "Konami", "GX191",
"Lethal Enforcers (ver JAD, 12/04/92 17:16)\0", "needs analog inputs hooked up", "Konami", "GX191",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_KONAMI, GBF_SHOOT, 0,
NULL, lethalenjRomInfo, lethalenjRomName, NULL, NULL, LethalenInputInfo, LethalenDIPInfo,

View File

@ -577,7 +577,7 @@ static INT32 CapbowlInit()
struct BurnDriver BurnDrvCapbowl = {
"capbowl", NULL, NULL, NULL, "1988",
"Capcom Bowling (set 1)\0", NULL, "Incredible Technologies / Capcom", "Miscellaneous",
"Capcom Bowling (set 1)\0", "needs analog inputs hooked up", "Incredible Technologies / Capcom", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_MISC_PRE90S, GBF_SPORTSMISC, 0,
NULL, capbowlRomInfo, capbowlRomName, NULL, NULL, CapbowlInputInfo, CapbowlDIPInfo,
@ -602,7 +602,7 @@ STD_ROM_FN(capbowl2)
struct BurnDriver BurnDrvCapbowl2 = {
"capbowl2", "capbowl", NULL, NULL, "1988",
"Capcom Bowling (set 2)\0", NULL, "Incredible Technologies / Capcom", "Miscellaneous",
"Capcom Bowling (set 2)\0", "needs analog inputs hooked up", "Incredible Technologies / Capcom", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_MISC_PRE90S, GBF_SPORTSMISC, 0,
NULL, capbowl2RomInfo, capbowl2RomName, NULL, NULL, CapbowlInputInfo, CapbowlDIPInfo,
@ -627,7 +627,7 @@ STD_ROM_FN(capbowl3)
struct BurnDriver BurnDrvCapbowl3 = {
"capbowl3", "capbowl", NULL, NULL, "1988",
"Capcom Bowling (set 3)\0", NULL, "Incredible Technologies / Capcom", "Miscellaneous",
"Capcom Bowling (set 3)\0", "needs analog inputs hooked up", "Incredible Technologies / Capcom", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_MISC_PRE90S, GBF_SPORTSMISC, 0,
NULL, capbowl3RomInfo, capbowl3RomName, NULL, NULL, CapbowlInputInfo, CapbowlDIPInfo,
@ -652,7 +652,7 @@ STD_ROM_FN(capbowl4)
struct BurnDriver BurnDrvCapbowl4 = {
"capbowl4", "capbowl", NULL, NULL, "1988",
"Capcom Bowling (set 4)\0", NULL, "Incredible Technologies / Capcom", "Miscellaneous",
"Capcom Bowling (set 4)\0", "needs analog inputs hooked up", "Incredible Technologies / Capcom", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_MISC_PRE90S, GBF_SPORTSMISC, 0,
NULL, capbowl4RomInfo, capbowl4RomName, NULL, NULL, CapbowlInputInfo, CapbowlDIPInfo,
@ -677,7 +677,7 @@ STD_ROM_FN(clbowl)
struct BurnDriver BurnDrvClbowl = {
"clbowl", "capbowl", NULL, NULL, "1989",
"Coors Light Bowling\0", NULL, "Incredible Technologies / Capcom", "Miscellaneous",
"Coors Light Bowling\0", "needs analog inputs hooked up", "Incredible Technologies / Capcom", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_MISC_PRE90S, GBF_SPORTSMISC, 0,
NULL, clbowlRomInfo, clbowlRomName, NULL, NULL, CapbowlInputInfo, CapbowlDIPInfo,
@ -706,7 +706,7 @@ static INT32 BowlramaInit()
struct BurnDriver BurnDrvBowlrama = {
"bowlrama", NULL, NULL, NULL, "1991",
"Bowl-O-Rama\0", NULL, "P&P Marketing", "Miscellaneous",
"Bowl-O-Rama\0", "needs analog inputs hooked up", "P&P Marketing", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_MISC_POST90S, GBF_SPORTSMISC, 0,
NULL, bowlramaRomInfo, bowlramaRomName, NULL, NULL, CapbowlInputInfo, CapbowlDIPInfo,

View File

@ -9060,7 +9060,7 @@ struct BurnDriverD BurnDrvWb3bbl = {
"wb3bbl", "wb3", NULL, NULL, "1988",
"Wonder Boy III - Monster Lair (bootleg)\0", NULL, "bootleg", "System 16B",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 2, HARDWARE_SEGA_SYSTEM16B | HARDWARE_SEGA_INVERT_TILES, GBF_PLATFORM, 0,
BDF_CLONE | BDF_BOOTLEG, 2, HARDWARE_SEGA_SYSTEM16B | HARDWARE_SEGA_INVERT_TILES, GBF_PLATFORM, 0,
NULL, Wb3bblRomInfo, Wb3bblRomName, NULL, NULL, System16bInputInfo, Wb3DIPInfo,
Wb3bblInit, System16Exit, System16BFrame, NULL, System16Scan,
NULL, 0x1800, 320, 224, 4, 3