Add S.V.G. - Spectral vs Generation (V100, Taiwan) [ShouTime] (only Debug build, needs internal ROM to be extracted)
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@ -3822,6 +3822,46 @@ struct BurnDriver BurnDrvSvg = {
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};
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// S.V.G. - Spectral vs Generation (V100, Taiwan)
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static struct BurnRomInfo svg100tRomDesc[] = {
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{ "v101tw.u30", 0x080000, 0x8d0405e4, 1 | BRF_PRG | BRF_ESS }, // 0 68K Code
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{ "t05601w016.bin", 0x200000, 0x03e110dc, 2 | BRF_GRA }, // 1 Tile data
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{ "a05601w064.bin", 0x800000, 0xea6453e4, 3 | BRF_GRA }, // 2 Sprite Color Data
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{ "a05602w064.bin", 0x800000, 0x6d00621b, 3 | BRF_GRA }, // 3
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{ "a05603w064.bin", 0x800000, 0x7b71c64f, 3 | BRF_GRA }, // 4
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{ "a05604w032.bin", 0x400000, 0x9452a567, 3 | BRF_GRA }, // 5
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{ "b05601w064.bin", 0x800000, 0x35c0a489, 4 | BRF_GRA }, // 6 Sprite Masks & Color Indexes
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{ "b05602w064.bin", 0x800000, 0x8aad3f85, 4 | BRF_GRA }, // 7
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{ "w05601b064.bin", 0x800000, 0xbfe61a71, 5 | BRF_SND }, // 8 Samples
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{ "w05602b032.bin", 0x400000, 0x0685166d, 5 | BRF_SND }, // 9
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// { "svg_igs027a.bin", 0x004000, 0x00000000, 7 | BRF_PRG | BRF_ESS | BRF_NODUMP }, // 10 Internal ARM7 Rom
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{ "svg_igs027a_execute_only_area", 0x000188, 0x00000000, 0 | BRF_OPT | BRF_NODUMP }, // 10 Internal ARM7 Rom
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{ "svg_igs027a_v100_taiwan.bin", 0x003e78, 0x00000000, 7 | BRF_PRG | BRF_ESS | BRF_NODUMP }, // 11 Internal ARM7 Rom
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{ "v101tw.u26", 0x400000, 0xcc24f542, 8 | BRF_PRG | BRF_ESS }, // 12 External ARM7 Rom
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{ "v101tw.u36", 0x400000, 0xf18283e2, 8 | BRF_PRG | BRF_ESS }, // 13
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};
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STDROMPICKEXT(svg100t, svg100t, pgm)
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STD_ROM_FN(svg100t)
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struct BurnDriverD BurnDrvSvg100t = {
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"svg100t", "svg", "pgm", NULL, "2005",
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"S.V.G. - Spectral vs Generation (V100, Taiwan)\0", "Incomplete Dump", "IGS", "PolyGameMaster",
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L"S.V.G. - Spectral vs Generation\0\u5723\u9B54\u4E16\u7EAA (V100, Taiwan)\0", NULL, NULL, NULL,
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BDF_CLONE, 4, HARDWARE_IGS_PGM | HARDWARE_IGS_USE_ARM_CPU, GBF_SCRFIGHT, 0,
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NULL, svg100tRomInfo, svg100tRomName, NULL, NULL, pgmInputInfo, svgDIPInfo,
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svgInit, pgmExit, pgmFrame, pgmDraw, pgmScan, &nPgmPalRecalc, 0x900,
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448, 224, 4, 3
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};
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// -----------------------------------------------------------------------------
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// PCB Versions!
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