d_asuka.cpp :
- synch with MAME 0.154 - added U.N. Defense Force: Earth Joker (Japan, prototype?) [earthjkrp]
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@ -2036,7 +2036,7 @@ struct BurnDriver BurnDrvGalmedes = {
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};
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// U.N. Defense Force: Earth Joker
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// U.N. Defense Force: Earth Joker (Japan)
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static struct BurnRomInfo earthjkrRomDesc[] = {
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{ "ej_3b.rom", 0x20000, 0xbdd86fc2, BRF_PRG | BRF_ESS | TAITO_68KROM1_BYTESWAP }, // 0 68K Code
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@ -2060,7 +2060,7 @@ STD_ROM_FN(earthjkr)
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struct BurnDriver BurnDrvEarthjkr = {
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"earthjkr", NULL, NULL, NULL, "1993",
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"U.N. Defense Force: Earth Joker\0", NULL, "Visco", "Taito Misc",
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"U.N. Defense Force: Earth Joker (Japan)\0", NULL, "Visco", "Taito Misc",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_TAITO_MISC, GBF_VERSHOOT, 0,
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NULL, earthjkrRomInfo, earthjkrRomName, NULL, NULL, AsukaInputInfo, EarthjkrDIPInfo,
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@ -2069,6 +2069,40 @@ struct BurnDriver BurnDrvEarthjkr = {
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};
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// U.N. Defense Force: Earth Joker (Japan, prototype?)
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// was production PCB complete with MASK rom, could just be an early revision, not proto
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static struct BurnRomInfo earthjkrpRomDesc[] = {
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{ "3.bin", 0x20000, 0xbdd86fc2, BRF_PRG | BRF_ESS | TAITO_68KROM1_BYTESWAP }, // 0 68K Code
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{ "4.bin", 0x20000, 0x9c8050c6, BRF_PRG | BRF_ESS | TAITO_68KROM1_BYTESWAP }, // 1
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{ "5.bin", 0x80000, 0x49d1f77f, BRF_PRG | BRF_ESS | TAITO_68KROM1 }, // 2
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{ "ej_2.rom", 0x10000, 0x42ba2566, BRF_PRG | BRF_ESS | TAITO_Z80ROM1 }, // 3 Z80 Code
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{ "ej_chr.rom", 0x80000, 0xac675297, BRF_GRA | TAITO_CHARS }, // 4 Characters
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{ "ej_obj.rom", 0x80000, 0x5f21ac47, BRF_GRA | TAITO_SPRITESA }, // 5 Sprites
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{ "ej_1.rom", 0x10000, 0xcb4891db, BRF_GRA | TAITO_SPRITESA_BYTESWAP }, // 6
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{ "ej_0.rom", 0x10000, 0xb612086f, BRF_GRA | TAITO_SPRITESA_BYTESWAP }, // 7
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{ "b68-04.bin", 0x00144, 0x9be618d1, BRF_OPT }, // 8 plds
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{ "b68-05.bin", 0x00104, 0xd6524ccc, BRF_OPT }, // 9
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};
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STD_ROM_PICK(earthjkrp)
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STD_ROM_FN(earthjkrp)
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struct BurnDriver BurnDrvEarthjkrp = {
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"earthjkrp", "earthjkr", NULL, NULL, "1993",
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"U.N. Defense Force: Earth Joker (Japan, prototype?)\0", NULL, "Visco", "Taito Misc",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_TAITO_MISC, GBF_VERSHOOT, 0,
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NULL, earthjkrpRomInfo, earthjkrpRomName, NULL, NULL, AsukaInputInfo, EarthjkrDIPInfo,
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GalmedesInit, TaitoExit, EtoFrame, DrvDraw, DrvScan, NULL, 0x1000,
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240, 320, 3, 4
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};
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// Bonze Adventure (World, Newer)
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static struct BurnRomInfo bonzeadvRomDesc[] = {
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