Commit Graph

2642 Commits

Author SHA1 Message Date
Barry Harris fce091f6ad Vigilante driver update (2 new clones) 2015-08-28 16:08:30 +00:00
dinkc64 fb7d568691 fixup some types 2015-08-28 00:19:57 +00:00
dinkc64 cd15c03b8f indentation oops 2015-08-28 00:18:25 +00:00
dinkc64 a70eaf8b50 megasys1 mosaic iq-style 2015-08-26 02:20:02 +00:00
jackchatelet 6a86d841c0 New Clones
- added Knuckle Bash (Korean PCB) [caius]
- added Mighty Monkey (Kaina Games, bootleg on Scramble hardware) [Team Europe]
2015-08-25 12:24:37 +00:00
dinkc64 a892b667b2 d_popeye.cpp, final shiny golden version after tons and tons of playtesting 2015-08-25 02:35:55 +00:00
dinkc64 979d83290e d_popeye.cpp: few tweaks + cleanup, add 4-way handling to Popeye & Hiscores support 2015-08-24 13:26:01 +00:00
iq_132 d0c24f35ed Fix sky skipper sprites 2015-08-24 02:35:27 +00:00
dinkc64 2e9e221835 popeye/skyskipper wip 2015-08-22 04:38:17 +00:00
dinkc64 6e3554d25e skyskipper wip++ 2015-08-21 20:47:54 +00:00
dinkc64 66ea26ef47 happy oops 2015-08-21 03:17:29 +00:00
dinkc64 7f9528f79d add driver for Popeye 2015-08-21 01:09:44 +00:00
jackchatelet 77fad79a01 added Street Fighter Alpha 3 (USA 980616, SAMPLE Version) [Guru] 2015-08-19 10:58:54 +00:00
dinkc64 63f937381b add driver for Wiz by Seibu 2015-08-18 20:45:26 +00:00
dinkc64 9fd842c129 Enable hi-score saving for Ikki / Farmers Rebellion 2015-08-17 01:05:59 +00:00
dinkc64 3e805c63da fix music in Legend of Makai 2015-08-16 02:51:19 +00:00
dinkc64 e8a1ecf2d3 emulate the mosaic-effect in shingen samurai warrior (d_megasys1.cpp) 2015-08-15 02:11:48 +00:00
dinkc64 b359de3a69 d_mikie.cpp: better fix 2015-08-14 18:06:54 +00:00
dinkc64 137e8fbb2b "small konami cleanup"-- for d_mikie.cpp 2015-08-14 14:32:14 +00:00
dinkc64 1d21216023 oops (not mine) 2015-08-11 23:12:31 +00:00
dinkc64 64c6a81d1a packn bang bang: fix titlescreen bomb effect offsets and unscramblage 2015-08-11 22:56:34 +00:00
jackchatelet e5ae96fa91 Fix year for packbang NW 2015-08-11 08:41:18 +00:00
dinkc64 2f4e606951 packnbangbang: make for better explosion on titlescreen 2015-08-11 03:49:45 +00:00
dinkc64 774725062f d_millipede.cpp - fixed top3 hiscore saving for Millipede 2015-08-11 03:23:52 +00:00
iq_132 9d89e485fc Added brightness to Kaneko16. 2015-08-11 02:06:07 +00:00
jackchatelet 80bad1d017 - fix year for Blazeon
- added Oedo Fight (Japan Bloodshed Ver.)
2015-08-10 13:37:37 +00:00
jackchatelet fc16b76b47 d_kaneko16.cpp :
- reorganize driver with some cosmetic fixes
- added
2015-08-10 13:24:09 +00:00
dinkc64 5412ad7646 fix adpcm in pack n bang bang 2015-08-10 12:54:06 +00:00
Barry Harris 81663b24d8 increase dip switch dialog limit from 4 to 8 (only seems to affect newer GCC - hence why it was discovered previously) 2015-08-10 12:09:06 +00:00
dinkc64 fb5befd83f pack n bang wip (d_kaneko16.cpp) WIP: problems: no adpcm (msm6295), dips dont work right 2015-08-09 23:34:56 +00:00
dinkc64 ecd9bf6fd3 centipede/millipede: proper recalc palette for screen bpp changes / fs/windowed etc 2015-08-08 13:42:46 +00:00
dinkc64 861ae5156f pokey update: eliminate clipping & add volume attenuation. also make centipede & millipede the same volume 2015-08-08 00:37:03 +00:00
jackchatelet 55f3f5194b - added Gun.Smoke (US, 851115) (alt set) [Caius, Alexander F] and sync d_gunsmoke.cpp with MAME.
- correct labels, and redump of bad rom in shangon1 set, promoted to working [Mukasiya]
2015-08-07 18:30:14 +00:00
dinkc64 b77e86f8f0 d_pacman: proper 4-way handling 2015-08-07 04:08:30 +00:00
dinkc64 527a55195b hiscore.cpp: fixed another corruption scenario - "reset puckman after a successfull boot, and exit the game before it fully boots up." 2015-08-07 03:49:36 +00:00
dinkc64 ff5ba3e93e galaga: sample tweak, puckman: timing tweak (improves input) 2015-08-06 03:55:26 +00:00
dinkc64 b557935ae8 add 2 pre-write checks to hiscore.cpp to ensure we do not write bad or premature data 2015-08-06 03:34:56 +00:00
dinkc64 1c3983ef8f enable galaga hiscores, since they work now 2015-08-05 23:58:27 +00:00
dinkc64 b477b3e7a7 hiscore engine update: use binary mode for reading and writing and fread() instead of fgets() for reading hiscore data - fixes any game where a cr (0x0d) / lf (0x0a) is in the binary data (fixes galaga hiscores). secondly: check all memory areas for matching data, and apply all at once (fixes pacman and possibly more) 2015-08-05 23:57:15 +00:00
iq_132 d4f1302b09 May need these later. 2015-08-05 22:56:51 +00:00
dinkc64 5e6a294e57 d_galaga.cpp: add "earom"-style nvram to DigDug for highscore keeping 2015-08-04 22:17:59 +00:00
Barry Harris e3b96ed9dd remove the menu "grabber" - it doesn't do anything and looks awful on Windows 10 2015-08-04 10:36:44 +00:00
iq_132 2c0c5af6ee Fix Namcos86 sprites 2015-08-04 02:10:32 +00:00
jackchatelet 768b3e75d3 d_megasys1.cpp:
- added Saint Dragon (bootleg) [Yves Marchand]
- added E.D.F. : Earth Defense Force (set 2) [Yves Marchand]
2015-08-03 11:18:06 +00:00
dinkc64 8c6fec9f58 raiden2/dx, blood bros, kaneko suprnova high score stuff 2015-08-02 21:48:35 +00:00
dinkc64 1a337f387e update to Centipede/Millipede: enable hiscores via nvram 2015-08-02 20:14:57 +00:00
Barry Harris 1c1cb08dd0 Visual Studio 2015 2015-08-02 19:16:36 +00:00
Barry Harris 5c09c5f089 Windows 10 2015-08-02 19:02:25 +00:00
dinkc64 7b4b32cfef supermassive enable hiscores pt3 2015-08-02 01:42:58 +00:00
dinkc64 8389966422 enable high scores on a lot of games. pt.2 2015-08-02 00:04:04 +00:00