d_toki.cpp: fix missing infotext at bootup.

This commit is contained in:
dinkc64 2014-10-19 19:50:04 +00:00
parent 12f37f2d7c
commit d3a582bc2f
1 changed files with 2 additions and 2 deletions

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@ -1239,7 +1239,7 @@ static INT32 DrvFrame()
// we have to overclock the cpu here, otherwise the game will take too long to write
// all of the scroll registers for the title and overflows into the next frame! This
// breaks the title animation!
INT32 nCyclesTotal[2] = { (12000000 * 100) / 5961, 3579545 / 60 }; // 59.61 fps, overclock from 10mhz to 12mhz
INT32 nCyclesTotal[2] = { (13100000 * 100) / 5961, 3579545 / 60 }; // 59.61 fps, overclock from 10mhz to 12mhz
INT32 nCyclesDone[2] = { 0, 0 };
SekOpen(0);
@ -1259,7 +1259,7 @@ static INT32 DrvFrame()
}
// when the line clears, the timer starts counting for the scroll regs to be written!
if (i == 224) SekSetIRQLine(1, SEK_IRQSTATUS_AUTO);
if (i == 250) SekSetIRQLine(1, SEK_IRQSTATUS_AUTO);
}
BurnTimerEndFrameYM3812(nCyclesTotal[1]);