Commit Graph

2642 Commits

Author SHA1 Message Date
jackchatelet fbef380c34 Handcrafted PAL for actual Varth US PCB. [Palindrome] 2014-10-05 21:00:44 +00:00
dinkc64 9e53a23cb3 megadrive: some games do not reset well, clear memory & some vars on reset. also tweak screensize to match garbage line hack/fix 2014-10-05 19:10:50 +00:00
dinkc64 8f6f9a42e2 Fix flickering score & player status in Sunset Riders (konami/d_tmnt.cpp) 2014-10-05 18:31:37 +00:00
jackchatelet 7fe1e11e4e Added Street Fighter II - The World Warrior (TAB Austria bootleg set 3, 910214 etc) [Any]
rename sf2mdta2 to sf2mdtc to be synched with MAME
2014-10-05 16:27:08 +00:00
dinkc64 b913109309 megadrive: Alien Soldier detected wrongly as NTSC, actually pal (wont boot in NTSC) 2014-10-05 06:23:40 +00:00
dinkc64 dfe038196f megadrive, the last line of pixels is usually garbage, so skip it. 2014-10-04 19:22:22 +00:00
dinkc64 fc826b0855 d_nmk16.cpp: Fix missing top line in the game statusbar for Acrobat Mission, Air Attack, S.S. Mission 2014-10-04 05:24:35 +00:00
dinkc64 cef959e8b1 add SMB4MD 1.4.2 to the MegaDrive driver 2014-10-04 04:47:36 +00:00
dinkc64 8ec2bbab17 oops, formatting. 2014-10-03 20:12:00 +00:00
dinkc64 c74f84201e New Feature - Auto-Fire!! :) [see forum] 2014-10-03 19:51:48 +00:00
dinkc64 e73c96a574 d_nmk16.cpp, tweak irq-fireing, fixes life-bar in VanDyke 2014-10-03 19:48:50 +00:00
dinkc64 2ed8200617 back out #1845 "Small raiden 2 update" as it broke collision in R2/RDX 2014-10-03 12:57:06 +00:00
dinkc64 2ff654460c k053260 fix distorted samples in The Simpsons [awj] 2014-10-03 04:29:15 +00:00
Barry Harris 1aa38b0c6f Raiden 2 MSVC compile fix - collision detection doesn't work though - will have to investigate 2014-10-01 20:40:58 +00:00
dinkc64 ddf856f0fb search box can now search hardware & system. 2014-10-01 13:17:50 +00:00
iq_132 71c0c2d49c Fix Seibu sound for a few nmk16 bootlegs. 2014-10-01 06:03:43 +00:00
dinkc64 968b9073f4 msm6295 core: fix delta calculation & proper sample size check. Fixes missing samples in nmk004 games (and possibly others) - PLEASE TEST & Report any bugs asap! 2014-09-30 20:01:00 +00:00
dinkc64 c6963f93ed nmk16 fixups: missing score line in tdragon, hachamfb, vandyke, un-nosound tdragon, text cut-short in strahl 2014-09-30 07:46:10 +00:00
dinkc64 0db6bfa602 Shippu/Mahou Daisakusen, small change to fullnameW so it can be searched 2014-09-29 19:43:16 +00:00
dinkc64 a5683993e4 make for happy neogeo. make a little more memory for macros, since theres 27 by default 2014-09-29 12:36:50 +00:00
dinkc64 af05760a89 make for happy neogeo. 2014-09-29 12:26:43 +00:00
iq_132 44ddd1deae Fix k053247 sprite flipping. (Fixes sprites at end of Xexex)
Fix line scrolling in k056832 (optimizations were a bit too optimistic :( )
2014-09-29 01:36:27 +00:00
dinkc64 6b2d9996c0 Xexex: proper screen dimensions for AAA and JAA versions 2014-09-28 18:27:57 +00:00
dinkc64 bc891b1206 Xexex: fix music hard-panned to the right 2014-09-28 13:01:45 +00:00
dinkc64 09c404302f un-super debug (x1010.cpp) 2014-09-28 05:23:11 +00:00
dinkc64 df78301f9b complete sound (rapid hero/arcadian) 2014-09-28 05:22:25 +00:00
Barry Harris 8fb1900e7e fix romsize 2014-09-27 20:42:27 +00:00
dinkc64 133fb6b494 new konami drivers: fix for blank screens/messed up palettes etc. 2014-09-27 18:20:14 +00:00
dinkc64 0c951c5582 add numbers to multiple service entries so the mappings can be saved properly (konami: d_moo.cpp d_xexex.cpp) 2014-09-27 13:03:43 +00:00
iq_132 c71a463ea5 Let's make the k056832 a little less painfully slow. 2014-09-27 03:51:38 +00:00
iq_132 76c0e32a36 Small raiden 2 update. 2014-09-27 00:39:35 +00:00
iq_132 72fe85b67b Re-add BurnLoadXor. Make our main function a little safer and remove some dead code. 2014-09-27 00:23:11 +00:00
iq_132 5cafa1a38a Let's use our new loading routine and simplify a bit. 2014-09-26 23:35:25 +00:00
iq_132 57f9a32415 Added more powerful BurnLoad function.
INT32 BurnLoadRomExt(UINT8 *Dest, INT32 i, INT32 nGap, INT32 bFlags);
See burnint.h for flag functinos.
2014-09-26 22:17:23 +00:00
iq_132 d8720e2359 Fix crash. [dink] 2014-09-26 20:29:42 +00:00
jackchatelet c676d00a8b Added Raiden DX (Japan) [rtw] 2014-09-26 20:25:26 +00:00
iq_132 38a83e64e3 Checkpoint. 2014-09-26 09:00:10 +00:00
dinkc64 3b4155cb2d d_nmk16.cpp / Bioship Paladin - fix player2 statusbar and powerup message clipping (on the right side) 2014-09-26 05:51:03 +00:00
iq_132 e2da1c1e16 Fix strahl text layer. 2014-09-24 21:29:48 +00:00
dinkc64 4ad36b7ea0 make happy tlcs90.cpp. fixed icount in tlcs90Run, timer_period hack in init (needs to be properly calculated based on clock), re-ported some irq code from mame. 2014-09-24 06:59:04 +00:00
dinkc64 d2d8d4a04c happy nmk16 + nmk004! 2014-09-24 06:41:35 +00:00
jackchatelet 3fc4f8e215 add Donkey Kong: Pauline Edition (hack, rev 5) [Clay Cowgill] 2014-09-23 09:09:40 +00:00
dinkc64 26d56da000 d_nmk16.cpp: d-multiply the interleave, add stupid for-loop hack for tlcs90 2014-09-23 06:56:05 +00:00
dinkc64 5278075439 d_nmk16.cpp: tempo and volume tweaks 2014-09-22 17:37:53 +00:00
dinkc64 5fa6e2192c fix music cut-out for gunnail/blackheart/bioship/hacha/strahl 2014-09-22 05:33:16 +00:00
dinkc64 0c53cfe3d2 d_nmk16.cpp: fix us aaf mustang w/nmk004. others need help! 2014-09-21 20:46:52 +00:00
dinkc64 e3f3a2a689 better implementaion of #1826 2014-09-20 18:58:28 +00:00
dinkc64 3699cedc7d back-out last change, it caused problems elsewhere. 2014-09-20 18:24:48 +00:00
dinkc64 799afd56d4 Make it so background fba cannot be unpaused when fba is in the background and paused via gamepad. 2014-09-19 19:52:59 +00:00
iq_132 29db61eaad Fix tail2nose and clean a bit more 2014-09-18 21:34:16 +00:00
dinkc64 0392eb89a4 add Mappings for SaveState/LoadState/UndoState also 2014-09-18 19:54:34 +00:00
iq_132 da86b30e2c One more crash fix. 2014-09-18 19:39:52 +00:00
iq_132 6010f0efb8 Fix Vendetta bad sprite wrap-around. 2014-09-18 19:19:27 +00:00
iq_132 457e9e8ebc Fix tmnt2 sprite offset problem! 2014-09-18 18:42:46 +00:00
iq_132 1a52f4312d Let's not crash every time a zoomed sprite is drawn with clipping. 2014-09-18 17:34:35 +00:00
dinkc64 079f8ce158 bugfix pt.1 2014-09-18 15:47:49 +00:00
dinkc64 f02c59dccc Feature: ability to map Pause and FFWD in the input dialogue, global or per-game 2014-09-18 06:06:47 +00:00
iq_132 42528b1258 Massive Konami Update:
Implemented proper priority handling (fixes Escape Kids / Vendetta)
Adds support for shadows
General code cleanups.
Demote The Main Event. :(
2014-09-18 05:23:11 +00:00
jackchatelet c43f4c314d d_cps2.cpp : Mega Man: The Power Battle (CPS2, USA 950926, SAMPLE Version) [Asure]
d_raiden2.cpp : Raiden II (US, set 2) [farzeno]
2014-09-17 12:22:30 +00:00
iq_132 d0b32f2748 Add a couple of missed sets to Raiden II driver 2014-09-16 23:16:28 +00:00
iq_132 f14ec1a9af ogalibert - Raiden II -Fix sprites being clipped on edges of screen. R2 is marked working in MAME now. ^^ 2014-09-16 22:29:14 +00:00
iq_132 25dd715790 Keep JackC happy. :) 2014-09-16 19:29:36 +00:00
iq_132 ad15bc5c3b Add ogalibert's latest raiden 2 alpha blend installment. 2014-09-16 19:23:15 +00:00
iq_132 7b2e7b0793 Hmm... some of these got messed up. Fix. 2014-09-16 19:17:56 +00:00
iq_132 8c45b0e4ce Small pic16c5x update (add cpu num option, not really supported) 2014-09-16 18:24:21 +00:00
iq_132 a53aa5e6ad Oops! 2014-09-16 18:13:54 +00:00
iq_132 f25032f11f Arm - Arm7Init each cpu separately. (Only 1 supported atm) 2014-09-16 18:11:42 +00:00
iq_132 27ac09dd3b Arm7 - Arm7 init each cpu separately. (really only supports a single cpu, but whatever) 2014-09-16 18:06:39 +00:00
iq_132 ef4a814ee2 HD6309 - Change so that each cpu is initialized separately. All hd6309 games ahve been tested. 2014-09-16 18:01:18 +00:00
iq_132 f9fba7e5cf Add ogalibert's alpha blending adjustments. 2014-09-16 17:34:45 +00:00
Marcos Medeiros 891eeebe63 [Qt] Implements "Log Window" 2014-09-15 19:18:25 +00:00
Marcos Medeiros 029716c556 [Qt] Fix to compile with FBA_DEBUG 2014-09-15 16:14:13 +00:00
iq_132 3da8e2b696 Make Backfire switch between one & two screens based on the option in the settings menu. Also mono sound if single screen. 2014-09-15 12:07:19 +00:00
iq_132 dc88aa7c13 deco16ic - Improve speed of row/column scroll calculation substantially. 2014-09-15 10:18:54 +00:00
iq_132 a5b3ef7f60 Fix 8bpp transparent pixel handling. Also make dink's speedup just a bit less aggressive. 2014-09-15 08:41:19 +00:00
dinkc64 77e022dd0b tweak Robocop2DrawScanline() to use a little less cpu which fixes skips in the music/sfx 2014-09-15 07:05:10 +00:00
iq_132 17e9d5316e Add per-line drawing to deco16ic tilemap.
Allows for drawing scanlines. This fixes Robocop 2's roads. However, edrandy is still broken on level 2. related to scanline irq timer??
2014-09-15 04:38:47 +00:00
iq_132 bbdae9fecc Let's actually fix Dragon Master's sound. 2014-09-15 03:11:36 +00:00
iq_132 b2d2f8e4f6 pic16c5x - standardize cpu functions
also fix sound in dragon master.
2014-09-15 02:25:15 +00:00
iq_132 2ade39e0b8 m6805 - standardize cpu functions 2014-09-15 00:29:22 +00:00
iq_132 4afbdcc37c h6280 - standardize functions 2014-09-15 00:17:16 +00:00
iq_132 dd5ff363f0 Konami CPU - standardize functions/names 2014-09-15 00:05:15 +00:00
iq_132 35543868e3 Don't forget the drivers affected 2014-09-14 23:44:28 +00:00
iq_132 310f8822e6 Standardize GetPC(num) function 2014-09-14 23:44:05 +00:00
iq_132 b14038d5d4 Standardize Arm functions, clean a bit 2014-09-14 23:32:28 +00:00
iq_132 7432bc5138 These can go away too. kthxbai 2014-09-14 23:13:25 +00:00
iq_132 a52d9f5ff7 Arm7 clean a bit - rename functions, clean intf.h file 2014-09-14 23:10:01 +00:00
iq_132 f6250a2dcc Standardize s2650 function naming/forms, clean a bit 2014-09-14 22:44:18 +00:00
jackchatelet 1a84fa0a4d Revert back roms label for Time's Up demo.
It is not part of SNK catalogue so it should not have a NGH number.
2014-09-14 11:27:40 +00:00
dinkc64 c28eb1d1c2 fix for X-Men 2 and Moonwalker on Megadrive (new DMA code ported from latest picodrive+tweaks) 2014-09-14 06:56:32 +00:00
iq_132 50c97abc6c NMK004 addition. [Trap15, Haze, iq_132] 2014-09-14 00:43:10 +00:00
jackchatelet e6b57fc6ca oopsie... 2014-09-13 22:40:09 +00:00
jackchatelet bd3919f893 d_neogeo.cpp : timseup ---> timeseupd [NW] 2014-09-13 22:33:43 +00:00
jackchatelet 71e17dff63 Updated NEO·GEO Time's UP ROMs labels [http://redarmor.net/public/NeoDev/timesup/timesupd.zip] 2014-09-13 22:30:48 +00:00
jackchatelet 21150749c5 added Dr. Toppel's Adventure (World, alt?) [caius, f205v, JacKc] 2014-09-13 22:16:59 +00:00
dinkc64 482ce94339 raiden2/dx: make music louder 2014-09-13 06:10:58 +00:00
iq_132 7f887d0644 Oopsie! 2014-09-13 00:47:54 +00:00
iq_132 e9bbaef043 Slight speed improvement 2014-09-13 00:44:44 +00:00
iq_132 e787132100 Fix raiden dx p2 button 3 2014-09-12 23:23:26 +00:00
iq_132 f665d1ce3d Slight adjustment to alpha blending. (Thrusters) 2014-09-12 23:15:32 +00:00
iq_132 9049cad59d Add third button to Raiden DX 2014-09-12 20:33:16 +00:00
iq_132 cdf708bff5 Improve Raiden 2 sound, I think this improves the explosions. May be placebo (I'm also a bit deaf), please test. 2014-09-12 20:03:13 +00:00
dinkc64 cc6b62430b compile warning oops 2014-09-12 19:38:31 +00:00
dinkc64 0e12b19f21 Fix raiden2 savestates 2014-09-12 18:32:39 +00:00
dinkc64 c8a98cd036 my svn is fd 2014-09-12 18:29:12 +00:00
dinkc64 2ecd2b7a8a FIX: here come the drums! Raiden 2 & DX (burn/devices/seibusnd.cpp) 2014-09-12 17:15:56 +00:00
Marcos Medeiros b5238ae772 [Qt] Clean up QRubyViewport 2014-09-12 16:43:47 +00:00
Marcos Medeiros 805b291c6b [Qt] Improve CPU usage when no game is running, another fix to progress
dialog...
2014-09-12 15:11:40 +00:00
jackchatelet 729f2aef2a added Vendetta (World, 2 Players, ver. EB-A?) [caius] 2014-09-12 13:24:55 +00:00
dinkc64 5255a71f26 scan irq1,irq2 in seibusnd 2014-09-12 07:05:34 +00:00
iq_132 e6eec6e31d Finally happy enough with this to put it on the svn. 2014-09-12 06:06:29 +00:00
iq_132 f0abebd206 Add ReadWord, ReadLong, WriteWord, and WriteLong to nec/Vez 2014-09-12 04:57:10 +00:00
iq_132 bf9b7bf001 Fixes to seibusnd.cpp
Fix save states
Fix bankswitch address for some games
2014-09-12 04:48:13 +00:00
Marcos Medeiros 7e333068a9 [Qt] Edit dip values on "Map game inputs" 2014-09-11 21:24:23 +00:00
Marcos Medeiros 93c48be409 [Qt] Implements "DecorateRomInfo" & "DecorateGenre" 2014-09-11 19:49:09 +00:00
Marcos Medeiros 7a7c573f98 [Qt] Implements "Previews" 2014-09-11 17:55:09 +00:00
Marcos Medeiros cab8dcaf98 [Qt] Fix save/load supportdirs 2014-09-11 17:20:56 +00:00
Marcos Medeiros baece5ce9c [Qt] Implements "Map game inputs" (partially) 2014-09-10 18:46:16 +00:00
Marcos Medeiros 9db7cf5745 [Qt] Implements Find/GetControlName callback for QInputInterface 2014-09-10 15:53:30 +00:00
Marcos Medeiros 6689125b3f [Qt] Improve "Use zipnames" feature. 2014-09-09 20:02:07 +00:00
Marcos Medeiros fb3e8e532b [Qt] Fix progress dialog. 2014-09-08 21:55:02 +00:00
iq_132 b509d3de38 Fix Black Tiger tilemap type 0. 2014-09-08 21:48:23 +00:00
Marcos Medeiros 98f2d19ac8 [Qt] Implements "Search" feature on SelectDialog 2014-09-08 19:50:30 +00:00
Marcos Medeiros 4f462a34b1 [Qt] Fix "Use zipnames" for clone romsets 2014-09-08 19:19:12 +00:00
Marcos Medeiros 1bb9fae8b7 [Qt] Implements "Use zipnames", disable unimplemented features. 2014-09-08 19:02:20 +00:00
Marcos Medeiros cb43ba5e09 [Qt] Improve about dialog. 2014-09-08 16:14:56 +00:00
Marcos Medeiros 5b8f6ef5d2 [Qt] Save/Load app paths 2014-09-08 15:44:49 +00:00
Marcos Medeiros 3cc5d44bcc [Qt] Show fba screen title when no game is running. (like ScrnTitle on
win32 build)
2014-09-08 08:40:11 +00:00
Marcos Medeiros efed708824 [Qt] PulseAudio (Linux) sound driver 2014-09-08 06:37:11 +00:00
Marcos Medeiros 1b50f1aa44 [Qt] Save/Load romset list status 2014-09-08 06:18:00 +00:00
tmaul 6a7659fdbb Fix broken PGM and fixes to mame mingw makefile. 2014-09-07 20:07:09 +00:00
jackchatelet 29b69edfa7 d_galpanic.cpp : Correct rom names for the newest Fantasia set. - NW 2014-09-04 11:47:40 +00:00
dinkc64 524843f447 fix for Robocop 2 2014-09-04 05:49:12 +00:00
dinkc64 fbc3bbc0eb Replace evil memcpy with memmove in d_neogeo.cpp, fixes the King of Fighters 2003 on some systems 2014-09-03 18:59:37 +00:00
jackchatelet 3d90d7d7c2 added Fantasia (940803 PCB) [system11] 2014-09-03 10:41:25 +00:00
jackchatelet 04bf8a31fa replace rom in ryukendna set [system11] 2014-09-02 19:39:46 +00:00
jackchatelet 373fc52673 d_simpsons.cpp : synch with MAME svn 31871
Update whatsnew.html
2014-09-02 18:37:42 +00:00
dinkc64 b18262f532 Get music running right for Metro-Cross, Alien Sector/Baraduke 2014-09-02 17:16:58 +00:00
jackchatelet 77d6afaa96 added The Simpsons (4 Players World, set 3?) [Ben76] 2014-09-02 00:24:40 +00:00
dinkc64 fac0049f8a Clean up d_m62.cpp a little 2014-09-01 19:20:33 +00:00
dinkc64 a60b267f84 d_pce.cpp - increase screen from 512x240 to 512x242 for sidearms hyperdyne 2014-09-01 18:19:27 +00:00
Marcos Medeiros 88b608d2d8 Fix non-win32 builds. 2014-09-01 15:52:03 +00:00
dinkc64 e75bc9cc3a un-disable savestates for d_skykid & d_baraduke 2014-09-01 04:18:10 +00:00
dinkc64 cbf2bac171 Finally get PacLand savestates working as well 2014-09-01 03:52:20 +00:00
dinkc64 03308c3495 Fix IREM M62 savestates 2014-09-01 03:24:57 +00:00
Barry Harris 30b3472b67 doc update 2014-08-31 18:20:40 +00:00
dinkc64 52f67f1629 irem m92 - this should do the trick! 2014-08-31 06:18:10 +00:00
dinkc64 da96be41fc oops - bad implementation broke gunforce 2 - fixed. 2014-08-30 13:29:33 +00:00
dinkc64 98e2e08806 at this point, our irem m92 is better than MAME. 2014-08-30 07:34:01 +00:00
dinkc64 efa647a5f9 fix In the Hunt (irem/d_m92.cpp) 2014-08-29 21:18:51 +00:00
dinkc64 67f2cacf41 irem/d_m92.cpp: more Ninja Baseball Batman-specific fixes 2014-08-29 05:42:46 +00:00
dinkc64 da91ac80a5 irem d_m92: Ninja Baseball Batman - fix flicker in intro sequence/cutscene animations etc. 2014-08-28 05:54:02 +00:00
iq_132 2b1f6f028a One more... 2014-08-28 05:50:13 +00:00
iq_132 0fda412816 Oopsie! 2014-08-28 05:28:41 +00:00
iq_132 3ea8389f83 Update PhotoY2k2's protection simulation to get us in-game.
Still not playable though, as the sprite offsets are encrypted.
2014-08-28 03:55:57 +00:00
jackchatelet 61aed3f05f added Bubble Bobble (boolteg with 68705, set 2) [Christian, The Dumping Union] 2014-08-27 22:04:01 +00:00
dinkc64 b30a89a05c Ninja Baseball Bat-Man freeze-up fix (irem/d_m92.cpp) 2014-08-27 20:59:08 +00:00
dinkc64 cd3ef8cc53 oops! 2014-08-27 18:53:23 +00:00
dinkc64 5a2424d725 irem d_m92 clear opposites 2014-08-27 18:30:18 +00:00
jackchatelet 34b64db952 d_bublbobl.cpp : do some renames:
boblbobl2 -> sboblbobl 
sboblboa -> sboblbobla 
sboblbob -> sboblboblb
2014-08-27 16:45:01 +00:00
Barry Harris 5fc225ed43 Add option to disable support folder creation - hi dink :) 2014-08-27 15:16:41 +00:00
Barry Harris eaa3cf1a03 dat.cpp - don't add cv_ to coleco bios and tidy up 2014-08-27 14:50:29 +00:00
dinkc64 391c27f3ec leagueman (nbbatman) irem_cpu.cpp update 2014-08-27 13:33:04 +00:00
iq_132 cc8884055b Fix Ninja Baseball Batman booting. 2014-08-27 02:37:57 +00:00
Barry Harris 0c6ea2aa9e Move coleco and sg1000 to own folders 2014-08-26 22:05:35 +00:00
Barry Harris 859d21adb1 dat.cpp - no non-arcade boardroms in arcade dat 2014-08-26 22:02:36 +00:00
Barry Harris e67aa5c30c d_sg1000 - HARDWARE_MISC_POST90S -> HARDWARE_SG1000 2014-08-26 21:58:29 +00:00
iq_132 a939d05a11 Fixed boblbobl2 (Darq, IQ_132) 2014-08-26 03:59:14 +00:00
dinkc64 e8f6ca4137 Make sure netgames use the Musashi core 2014-08-25 20:09:42 +00:00
dinkc64 ff8670c38f d_pacland: savestate WIP 2014-08-23 20:04:10 +00:00
dinkc64 07287c62e2 update d_coleco.cpp: add new Sector Alpha rom, remove the broken ones 2014-08-23 19:50:44 +00:00
iq_132 288616fea8 Significantly improve and simplify vector drawing with Bresenham's Line algo. 2014-08-23 05:37:58 +00:00
iq_132 9c15bfa245 Add ZetGetPrevPC. This'll be needed soon. :) 2014-08-23 03:30:02 +00:00
dinkc64 7c5c8b4fc5 sg1000 and coleco default rompaths 2014-08-22 18:56:55 +00:00
dinkc64 8f0e95989a Generate Datfiles function for SG-1000 and ColecoVision (Win32 UI) 2014-08-22 18:20:57 +00:00
dinkc64 e2a24c8b7f fix for sg1k/coleco games in arcade datfile 2014-08-22 12:56:34 +00:00
jackchatelet 4f603c6d61 added 19XX: The War Against Destiny (Asia 960104) [system11, The Dumping Union] 2014-08-22 08:44:14 +00:00
iq_132 ee02ae1b52 Fix keroppi. [csmart, iq_132] 2014-08-22 04:08:14 +00:00
iq_132 5655b750da Add Candory (James Greenhalgh), Set information may change as it is added to MAME. 2014-08-22 03:40:53 +00:00
iq_132 d2bdd3793d Add Shogun Warriors and B.Rap Boys to Kaneko16 driver. 2014-08-21 19:38:33 +00:00
dinkc64 786b1f5e7d Possibly last change to d_coleco.cpp ;) 2014-08-21 18:43:49 +00:00
jackchatelet faedb6b290 Promoted earthjkrp from GAME_NOT_WORKING [iq_132] 2014-08-20 22:01:25 +00:00
dinkc64 a55ff5aaf4 d_coleco.cpp: oops pt.2 - fix alternate versions with parent roms 2014-08-20 20:20:46 +00:00
dinkc64 7e0714c996 d_coleco.cpp, oops! pt.1 2014-08-20 19:55:36 +00:00
dinkc64 866c9200fd Coleco & SG-1000 finishing touches.. 2014-08-20 18:35:43 +00:00
dinkc64 2f5943a3bc d_coleco.cpp - fix boardrom coleco bios loading 2014-08-20 18:10:21 +00:00
iq_132 58acce20b4 Fix earthjkrp (swap which program rom is loaded first) 2014-08-20 17:16:51 +00:00
dinkc64 341dd91cec Coleco & Sg1000 driver updates (categorization) 2014-08-20 06:27:47 +00:00
jackchatelet 8aea34124a U.N. Defense Force: Earth Joker (Japan, prototype?) promoted to NOT WORKING.
Note : Even if regarding MAME driver, this clone seems to use same init as Galmedes and earthjk, it does not work on FBA.
2014-08-19 23:15:46 +00:00
dinkc64 e399328d04 add Coleco and SG1000 to the Hardware filters 2014-08-19 18:36:34 +00:00
dinkc64 c0ab5a2b64 ColecoVision driver added. 2014-08-19 06:16:31 +00:00
jackchatelet 554bbafa99 d_galaxian.cpp : redumped atlantis2. [system11] 2014-08-18 20:56:00 +00:00
dinkc64 fb1b9b32ea Sega SG-1000 driver added. 2014-08-18 16:31:33 +00:00
jackchatelet da2e16239c d_asuka.cpp : update DIPlist (NW) 2014-08-17 21:42:59 +00:00
jackchatelet f217957f05 d_asuka.cpp :
- synch with MAME 0.154
- added U.N. Defense Force: Earth Joker (Japan, prototype?) [earthjkrp]
2014-08-17 21:33:07 +00:00
jackchatelet 349e8119bf d_asuka.cpp : adds B68-xx pals to Asuka & Galmedes sets. (NW) 2014-08-17 21:03:55 +00:00
dinkc64 008ceba738 add TMS9928a video chip to devices 2014-08-17 20:04:19 +00:00
iq_132 65881cfdd9 Add MagicSeb's fixes. 2014-08-17 00:22:02 +00:00
dinkc64 d1ad2fcb9c savestate support for d_m62, sorta works. 2014-08-16 20:06:06 +00:00
dinkc64 00b4cf6547 IREM m72: Prevent the z80 from getting reset while its already being reset by the main cpu - fixes music in Air Duel 2014-08-16 18:39:13 +00:00
iq_132 e77775be76 Tighten up cpu sync. Helps with sound issues. 2014-08-16 16:21:15 +00:00
iq_132 5b77a05905 Fix vector handling in Z80 core.
Remove hack in Seibu Sound (Fixes tempo in Raiden)
[IQ_132 & Dink]
2014-08-16 15:47:18 +00:00
iq_132 70405078bb Added driver for DJ Boy. Please playtest! 2014-08-16 06:03:37 +00:00
iq_132 e3fa7be3cb Massive update for Raiden driver
*Update for generic drawing
*Update to use Seibu sound device
*Clean & remove a lot of redundant code
2014-08-15 23:56:00 +00:00
iq_132 6c49ecd909 Add Bonze Adventure (World, Prototype) [Silvio Grazini, IQ_132] 2014-08-14 11:13:56 +00:00
dinkc64 b2024942c8 promoted tg_ghostman (Ghost Manor) to not working status 2014-08-13 03:16:06 +00:00
jackchatelet da35bf0319 d_nmg5.cpp : For Search Eye, it's actually Italian and Spanish - NW 2014-08-12 10:11:22 +00:00
dinkc64 e97545da13 Fix Megadrive: Ghouls`n Ghosts (Euro, USA, Kor, Rev. A) (md_ghouls) & Ghouls`n Ghosts (Euro, USA) (md_ghouls1) (updated romsets from MESS, thanks JacKc :) 2014-08-12 05:58:35 +00:00
jackchatelet 219fe7a452 added Search Eye (English / Korean / Japanese / Spanish) [system11, The Dumping Union]
searchey --> searchaya
2014-08-11 21:21:05 +00:00
jackchatelet a587c1ad77 (__x) removals from MAME (No Whatsnew) 2014-08-11 19:09:32 +00:00
jackchatelet 60ec80e9d2 d_sf.cpp : synch with MAME svn r31596 2014-08-11 10:14:07 +00:00
Barry Harris ace500bea1 Add multiple chip support to kaneko_tmap.cpp 2014-08-10 16:19:04 +00:00
dinkc64 fab79003a0 k005289 enhancement from mame svn + increse the pew!pew! sound in nemesis a bit 2014-08-10 05:47:27 +00:00
iq_132 6377774dcc oopsie! 2014-08-10 01:26:11 +00:00
iq_132 950bcbd554 Add driver for Sand Scorpion
Add device for kaneko tilemap
Fix crash in pandora.cpp
Make d_jchan.cpp use new tilemap system

Will someone please take a look at why the z80 is acting strangely? I'm stuck. :(
2014-08-10 01:24:45 +00:00
dinkc64 53ee0b57c1 protection fix for Puggsy (MD) 2014-08-09 20:29:01 +00:00
dinkc64 ededde4116 oops, I forgot how to add it seems 2014-08-09 19:57:45 +00:00
dinkc64 77b8781407 add missing parantheses & fail miserably at trying to get ghouls and ghouls1 working 2014-08-09 19:35:46 +00:00
iq_132 0352e8b176 MegaDrive hook up a few bootlegs to proper protection emulation 2014-08-09 15:16:12 +00:00
iq_132 2b31b009f5 MegaDrive fix Psy-O-Blade 2014-08-09 14:53:52 +00:00
dinkc64 6035d90bee add UWOL Quest for Money to Megadrive driver. 2014-08-08 18:48:41 +00:00
dinkc64 f86fe2f39e add Atherbyte Reflectron to PCE driver. 2014-08-08 18:16:51 +00:00
dinkc64 aaf17df733 savestate undo 2.0rc1: error message if undo fails (nothing to be undone) & fixed/oops: dont undo the last savestate 2014-08-08 05:44:28 +00:00
Barry Harris a1f2f7634f megadrive.cpp - fix DrawWindow for 32-cell mode 2014-08-07 20:17:29 +00:00
dinkc64 ad16a8b9fd snd/samples.cpp - fix: if samples .zip file is missing, BurnSampleRender() will clear the sound buffer, even if initted with bAdd = 1! 2014-08-07 18:00:30 +00:00
jackchatelet 725bb39fa6 readded Robo Army (set 2) from winkawaks 1.63.
Not proven this is a hack until it will be redumped.
Could be the Robo Army AES dump.
2014-08-06 19:41:42 +00:00
Barry Harris b5ace1fcaf Fix samples writing over Namco sound in Galaga and Rally-X (samples must have changed somewhere down the line...) 2014-08-06 18:36:02 +00:00
Barry Harris 70fab9ee08 Default rom paths for consoles (super idea Jack :)) 2014-08-04 22:09:55 +00:00
dinkc64 33028eb0ca Megadrive (burn_ym2612.cpp): prevent crash if savestate functions are used after a reset. 2014-08-04 18:37:54 +00:00
dinkc64 6df9411161 add missing romset to d_pce.cpp 2014-08-04 05:17:42 +00:00
jackchatelet 36d2e5ec4d Fix The Irritating Maze [iq_132 & JacKc] 2014-08-03 21:44:54 +00:00
dinkc64 5cd15b17cb timing fix for PCEngine from Barry @ forum 2014-08-03 20:13:41 +00:00
dinkc64 569125abfb PCEngine snd/c6280.cpp: fix for static/fast clicking in Splatterhouse, Cyber Core, Dai Senpu, Dead Moon, Deep Blue, Gekisha Boy, Sinistron (after game starts), Tenseiryuu (Saint Dragon) & possibly others 2014-08-03 20:01:24 +00:00
jackchatelet 8d3d1b6ad7 Update kof99ae with 20140801 version 2014-08-03 18:32:27 +00:00
Barry Harris a7cab1bf2f megadrive.cpp - DrawWindow() fix 2014-08-03 16:44:35 +00:00
Barry Harris 7483dc57cc megadrive.cpp - reduce context switching 2014-08-03 16:08:34 +00:00
dinkc64 d865a8db98 megadrive.cpp, small changes: up the volume a bit because its much lower than everything else. add case 0xbf: to the Z80 port read, to prevent mass-debug scroll with some games. 2014-08-02 19:54:23 +00:00
Barry Harris a96d2c5b83 Megadrive Timing Improvements 2014-08-01 21:13:51 +00:00
iq_132 11e60448ce Add proper 1943 protection sim. 2014-08-01 02:03:11 +00:00
dinkc64 3bfc99ed24 too much debug scroll from this one 2014-07-30 21:29:15 +00:00
dinkc64 fc837ef953 Megadrive savestates, pt.3: missing sound (dac) channel after savestate load 2014-07-30 21:18:56 +00:00
jackchatelet d907a106e9 Added The King of Fighters '99 (Anniversary Edition, Yashional hack) 2014-07-30 19:43:54 +00:00
Barry Harris 0676616b39 version bump 2014-07-30 18:20:33 +00:00
dinkc64 9ac49c86c2 scan more variables for megadrive savestate 2014-07-30 05:01:50 +00:00
dinkc64 6b42928d60 Megadrive savestate-enabled 2014-07-29 06:49:00 +00:00
iq_132 3c5d2230f1 Update psychic5, please play test! 2014-07-29 01:06:57 +00:00
jackchatelet 1c6243eabb d_toki.cpp : added Toki (US, set 2) [tokiua] from MAME 0.138u2 2014-07-28 19:58:39 +00:00
dinkc64 fa7dacf503 possible fix for vid_d3d 2014-07-28 17:38:40 +00:00
jackchatelet 4ffd1c4c96 added correct number version of kof96ae20 and fix description for World Heroes (ALH-005) 2014-07-28 14:57:06 +00:00
Barry Harris 4a9c0b8c43 d_psychic5.cpp - small fixes/updates 2014-07-27 20:16:13 +00:00
Barry Harris b336485003 Forgot to commit the driver! 2014-07-27 19:35:19 +00:00
dinkc64 b082962135 d_suprnova.cpp - paddle WIP (not working atm, see forum) 2014-07-26 18:41:16 +00:00
Barry Harris 028d758f91 version bump 2014-07-26 09:22:08 +00:00
dinkc64 b3a9630471 d_suprnova, should be all done with this one :) 2014-07-26 02:57:07 +00:00
Barry Harris 09475406d2 d_suprnova.cpp - BurnDriverD->BurnDriver - mark galpans2 as working 2014-07-25 22:14:07 +00:00
Barry Harris 259f4bcbad d_suprnova.cpp - restore galpansu to normal build, add galpans2 to normal build and tidy up BDF_CLONE usage 2014-07-25 21:13:37 +00:00
Barry Harris 08345a140e BurnDriverD 2014-07-25 20:42:50 +00:00
dinkc64 1d2229747c fix small bug in rescan romset button 2014-07-25 18:35:02 +00:00
Barry Harris 866c43df91 sh2.cpp 64-bit compile fix 2014-07-25 18:30:50 +00:00
Barry Harris 5fb96e1347 Update libpng to 1.6.12 2014-07-25 13:53:30 +00:00
Barry Harris 229fb9bb61 Resolve compiler warnings 2014-07-25 13:44:21 +00:00
Barry Harris 848702f0d0 m68kmake.c fix picked up from MAME 2014-07-25 13:10:26 +00:00
jackchatelet d91d5ade67 added Armored Warriors (Asia 941024) [system11, The Dumping Union] 2014-07-25 10:21:32 +00:00
Barry Harris 1b326222b0 MSVC compile fixes 2014-07-24 21:03:07 +00:00
Barry Harris db23680e87 dinopic4 wip 2014-07-24 20:50:07 +00:00
dinkc64 50dd09ebb5 fix SFX in Wizard Fire (d_rohga.cpp) 2014-07-24 20:36:07 +00:00
dinkc64 69005de99e Wizard Fire fix 2014-07-24 18:43:14 +00:00
dinkc64 7929934a98 make happy mamediff and 64k boundaries 2014-07-24 14:25:20 +00:00
dinkc64 7f800dad39 bios.u10 is part of galpansu.zip, not skns - commented out because this breaks all the other games. 2014-07-24 08:57:33 +00:00
dinkc64 424659390a game categorization pt.4 2014-07-24 08:02:13 +00:00
dinkc64 ec4ad814e1 game categorization pt.3 2014-07-24 07:54:05 +00:00
dinkc64 d2bead3270 game categorization pt.2 2014-07-24 07:29:59 +00:00
dinkc64 4d542d23d1 game categorization pt.1 2014-07-24 07:05:43 +00:00
dinkc64 c6cc5d571f d_suprnova.cpp: draw_layer speedhack - enable for everything except Gals Panic* & Panic Street 2014-07-23 18:49:11 +00:00
Barry Harris 7b29241baa mwalkbl -> mwalkbl2 - rename it until I can look at the new dump 2014-07-23 18:29:19 +00:00
jackchatelet a090f47274 added Come-Cocos (Ms. Pac-Man) ('Made in Greece' bootleg) [Paturlas from AUMAP] 2014-07-23 12:34:17 +00:00
Barry Harris 36fee0a53c Sync with MAME 0.154 2014-07-23 11:11:47 +00:00
Barry Harris eb797f2fe5 d_suprnova.cpp - fix BIOS entries 2014-07-23 09:42:27 +00:00
iq_132 ebececfadd Check in Suprnova changes.
Improve graphics greatly in gals games, etc.
Cleaned sources by using sknsspr routines.
2014-07-23 06:16:38 +00:00
dinkc64 6fb8abdfe4 Fix music in Sol Divide (d_psikyosh.cpp) 2014-07-23 04:11:18 +00:00
Barry Harris 3fca0f27d1 Gauntlet - restore own slapstic emulation (with USE_OWN_SLAPSTIC define to choose between own or generic) 2014-07-22 20:22:29 +00:00
Barry Harris 4bb50ee035 cencourt - default dip 2014-07-22 20:05:09 +00:00
jackchatelet 676558a921 d_sys16b.cpp : cencourt key from CharlesM
Add some additional notes about the Center Court PCB as well as change "BIN" to actual actual romboard PCB locations. - NW
2014-07-22 11:45:51 +00:00
jackchatelet e4e16a9dab d_neogeo.cpp : fix wrong name for kof96ae20 C2 ROM - NW 2014-07-22 11:32:44 +00:00
jackchatelet b24fe38716 d_supernova.cpp : Fix description for puzzloop 2014-07-22 11:26:24 +00:00
dinkc64 ae0e4cf97c missing category in d_marineb.cpp 2014-07-22 06:55:20 +00:00
dinkc64 f652356df4 suprnova: missed one 2014-07-22 06:49:57 +00:00
dinkc64 75252760b6 suprnova driver: categorize games & un-BurnDriverD working games 2014-07-22 06:46:09 +00:00
dinkc64 e0f778ad22 sh2 cpu core update/fix for FAST_OP_FETCH 2014-07-22 06:13:01 +00:00
jackchatelet bd75038b05 added Saulabi Spirits / Jin Saulabi Tu Hon (Korean release of Samurai Shodown II, set 2) from Winkawaks 1.63 2014-07-21 21:01:47 +00:00
dinkc64 dd7dfc636e fix irqs, sengeki (needs sh2.cpp from the dev thread!) 2014-07-21 20:15:24 +00:00
iq_132 1e5cd511de Small Kaneko Supernova update.
- Add missing rom sets
- Clean existing rom definitions
- Fix region protection routine to actually work
- Add generic rom loading (for cleanliness)
- Remove some unnecessary debug code
2014-07-21 06:05:06 +00:00
dinkc64 88ba99449f beep fix v2! 2014-07-19 20:07:30 +00:00
dinkc64 56cfd05d87 Quiet the beeping. 2014-07-19 18:04:47 +00:00
dinkc64 4467b3ffdd Prevent crash if an error message pops up when using the rescan romset button in the rom info dialog, and the user clicks back to a previous window without clicking OK first. 2014-07-19 07:32:50 +00:00
dinkc64 d00d6471b0 sel.cpp: Make the last selected game show up in the list, when you go back to the list. 2014-07-19 05:22:32 +00:00
jackchatelet 680f54b28e d_neogeo.cpp : - added The King of Fighters '96 (Anniversary Edition 2.0.0296, EGHT hack)
- added some documentation from MAME about some neogeo dumps
2014-07-18 19:35:47 +00:00
jackchatelet 65e77dc502 added Center Court (prototype, MC-8123B) [Alan Meades, Porchy] 2014-07-18 19:04:52 +00:00
dinkc64 c9a2bd75a7 Fix gaps in the background tiles of Tokio[b] due to irq0 fireing too late in the frame 2014-07-18 03:51:24 +00:00
dinkc64 36a2fc0053 Fix sound volumes in Tokio / Scramble Formation 2014-07-15 12:01:23 +00:00
dinkc64 138b2aaac7 reduce excessive ram allocated in memindex in d_suprnova, it was added while debugging, now it must go. this change makes savestates load & save faster 2014-07-14 20:44:40 +00:00
dinkc64 6026d2cb7f Add watchdog case to mazingerWriteWord() to prevent debug scrollyosis 2014-07-14 12:15:05 +00:00
dinkc64 78c213445c Fix blank screen on savestate load w/Progear 2014-07-13 02:51:31 +00:00
dinkc64 f67b44eec1 enhancements to the rescan romset button 2014-07-12 18:39:11 +00:00
dinkc64 4f4a026429 Add Rescan Romset button to the Rom Info dialog/window. 2014-07-12 03:14:36 +00:00
Marcos Medeiros 46cabc1555 [Qt] fix bugs in DIPSwitches form. 2014-07-11 03:43:15 +00:00
Marcos Medeiros 539d420bc0 [Qt] Add 'Rescan this romset' feature. 2014-07-11 01:04:28 +00:00
dinkc64 a54d0feae2 add missing dipswitch headings to misc. toaplan games 2014-07-10 19:09:23 +00:00
dinkc64 92b63ce771 Add working Choplifter (unprotected) and Choplifter (bootleg), and broken Choplifter (parent) to d_sys1.cpp. Parent rom needs protection/MCU emulation to work 2014-07-10 13:10:25 +00:00
dinkc64 55ee6f7391 better re-draw playscreen when back from hibernation while paused 2014-07-09 19:09:18 +00:00
jackchatelet b24aa7749e d_tigeroad.cpp : Correct name for BPROM
added New Tiger Road (US bootleg) [NibblerWorldChampion, f205v]
2014-07-09 13:55:04 +00:00
dinkc64 d77f6a5d7d ... for neogeo 2014-07-09 04:12:47 +00:00
dinkc64 a7c3276cfa ... for konami 2014-07-09 04:02:46 +00:00
dinkc64 5967fded7d missing if (pBSO) for gal_run and d_psikyo4 2014-07-09 03:53:39 +00:00
dinkc64 a9defb96b3 missing if (pBurnSoundOut) for some toaplan drivers 2014-07-09 03:31:54 +00:00
dinkc64 ae27747823 add missing if (pBurnSoundOut) to a couple taito drivers 2014-07-09 03:15:27 +00:00
dinkc64 7384427450 add if (pBurnSoundOut) in *Frame() 2014-07-09 02:58:26 +00:00
jackchatelet fd992bb0a2 d_neogeo.cpp : update kof98ae with 214-p1ae kensou 2624+BD bug fix [mhloveke520] 2014-07-08 18:52:14 +00:00
jackchatelet c78b256ed8 d_tigeroad.cpp : Added PCB locations to the Tiger Road sets. [Bonky0013, Brian Troha]
New clone Added 
----------------------------------------------------- 
Tiger Road (US) [Bonky0013, The Dumping Union]
2014-07-08 09:29:44 +00:00
dinkc64 01d8e7ef80 Fix bad panning in Puzzle de Bowling (d_seta2.cpp) 2014-07-08 04:00:11 +00:00
dinkc64 217bb38aef tweak the sound route volumes in legendary wings and armed formation 2014-07-08 03:31:43 +00:00
dinkc64 6df92093c9 clean up an ugly work-around/fix in d_seta.cpp 2014-07-07 17:07:20 +00:00
dinkc64 09c2964f41 use memmove instead of memcpy where the src/dest overlapps to make certain versions of gcc happy 2014-07-07 16:37:55 +00:00
jackchatelet 559b64e401 Added SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027) [Charles MacDonald, ShouTime, The Dumping Union]
Also adds a complete dump of the FD1089B 317-0027 key!
2014-07-07 12:02:20 +00:00
jackchatelet 8e95fda385 synch d_mwarr.cpp with MAME : twinbrta --> twinbrata 2014-07-07 11:50:07 +00:00
iq_132 2d278cd63a Fix Twin Brats. 2014-07-07 04:14:06 +00:00
iq_132 f233d4191e Add driver for Mighty Warrior, Steel Force, and Twin Brats. I have been working on this since 2009.
The msm6295 improvements were for Steel Force!
2014-07-07 04:00:33 +00:00
dinkc64 5e6b009d49 squashed another little bug in PausedRedraw(); 2014-07-04 18:02:34 +00:00
Marcos Medeiros 92307f31a3 Initial Qt port. Deps: nall and ruby are included. 2014-07-03 02:59:57 +00:00
iq_132 77fefeb08d Small improvement to msm6295 core 2014-07-03 02:41:32 +00:00
dinkc64 133ddd72aa Little bug in the "redraw state status/slot while paused" function 2014-07-02 19:40:35 +00:00
dinkc64 fb24341a71 one last thing re: ymf278b 2014-07-01 06:12:46 +00:00
dinkc64 61959f0d9b minor tweaks to the new ymf278b 2014-06-30 19:53:17 +00:00
dinkc64 27f9ac6868 Port of the latest ymf278b chip to FBA 2014-06-30 18:11:23 +00:00
iq_132 ec136ded20 Rename d_madgear.cpp to d_lastduel.cpp. 2014-06-29 21:46:25 +00:00
dinkc64 d88627268a scan internal registers of the ymf278b 2014-06-29 05:34:31 +00:00
dinkc64 3d74c24112 log(2) -> log(2.0) in fm.c, actually makes a difference 2014-06-28 17:28:47 +00:00
dinkc64 1d9f048f7c also apply psg volume tweaks to Mutant Night and Omega Fighter 2014-06-28 03:56:43 +00:00
iq_132 22c800a59c Fix error if coin button pressed for too long 2014-06-28 03:47:51 +00:00
jackchatelet 82c4eb68c1 minor typo fixes 2014-06-27 22:17:25 +00:00
jackchatelet 790727729f synch d_m72.cpp with MAME SVN 0.153r31124 2014-06-27 22:12:59 +00:00
Barry Harris 5564a19004 remove missing from dump comments (should read the readme!) 2014-06-27 22:12:21 +00:00
Barry Harris f9f7640491 ddragon2b [Barry, tirino73] 2014-06-27 20:56:51 +00:00
dinkc64 891cabb964 Atomic Robo Kid - volume tweaks 2014-06-27 18:00:46 +00:00
dinkc64 40f6212254 fix for palette after state load in ninja kid 2 2014-06-26 16:42:28 +00:00
iq_132 a6706f8838 Fix. Thanks for the heads up Dink! 2014-06-26 04:19:16 +00:00
iq_132 d05fa15983 update uballoon to use proper protection emulation. 2014-06-26 02:33:34 +00:00
iq_132 c8faa5dfac Update Alien Challenge to use proper protection emulation and remove patches. 2014-06-26 01:09:35 +00:00
iq_132 1cd3992bcc Add Ninja Kid 2, etc driver. 2014-06-25 23:57:55 +00:00
dinkc64 edf9ba20fd minor revision to previous checkin 2014-06-25 19:57:49 +00:00
dinkc64 342f6114aa re-draw the game screen if its paused, and the system returns from hibernation 2014-06-25 18:04:35 +00:00
dinkc64 e2500cda1b ym2151 savestates re-re-re-revisited. this time, its perfect - no hacks. 2014-06-24 12:05:50 +00:00
dinkc64 c86f4954de RapidHero/Arcadian Savestate 2014-06-23 05:40:07 +00:00
iq_132 556a5cf3de Add tlcs90 cpu core, hook it up to Rapid Hero.
Please test. Not hooked up to nmk16 save states yet, btw.
2014-06-23 00:14:23 +00:00
dinkc64 78037db60d m68k savestate portability fix - pointer declobberization 2014-06-22 20:19:20 +00:00
iq_132 38358828ab Add default eeprom for Thunder Cross II to allow stereo sound (Dink, IQ_132) 2014-06-22 19:35:33 +00:00
dinkc64 5d071c7509 un-mono-ize ThunderX2 (Thunder Cross 2) 2014-06-22 07:22:25 +00:00
dinkc64 286022c602 YM2151 savestates re-re-revisited. 2014-06-21 20:14:18 +00:00
dinkc64 48284e63f4 swapped L/R channels in k053260 in d_simpsons.cpp 2014-06-21 05:11:32 +00:00
dinkc64 97cbda2a0c ocd minor formatting issue 2014-06-20 17:22:45 +00:00
dinkc64 4754171bb3 undo SCAN_OFF work-a-round now that SCAN_OFF is fixed 2014-06-19 19:40:28 +00:00
dinkc64 457d9b0949 Fix for SCAN_OFF() 2014-06-19 18:56:10 +00:00
jackchatelet a129c4b3f8 added Euro League (Italian hack of Tecmo World Cup '90 - alt version) 2014-06-19 18:02:42 +00:00
dinkc64 90ed323a50 oops, part of 1494 2014-06-18 18:56:23 +00:00
dinkc64 431f60e0cf avoid strange fps value from division by zero at start of fps display 2014-06-18 18:40:53 +00:00
dinkc64 7c8ed26711 Fix for intermittent savestate crash in MVS games. 2014-06-18 06:54:32 +00:00
dinkc64 668a92fdd8 Scan Getstar/Guardian MCU variables 2014-06-16 06:18:49 +00:00
dinkc64 f074b43b1f remove 2014-06-16 04:43:27 +00:00
dinkc64 a44d828f75 fix ay8910 mixing crackles/distortion 2014-06-16 04:35:30 +00:00
dinkc64 44af09e310 rename d_slapfghtcpp to d_slapfght.cpp, fix performan screensize & inputs (r/d were swapped) 2014-06-16 03:45:48 +00:00
iq_132 46755de2d7 Rename d_tigerheli to d_slapfght. 2014-06-16 02:36:44 +00:00
iq_132 a2e6d30104 Fix layer offsets (thanks to Dink for the pointers!).
Add Performan to driver.
2014-06-16 02:33:53 +00:00
iq_132 b169879801 Hopefully fix weirdness with Guardian/TigerHeli/etc backgrounds. Re-wrote drawing routines, now use generic tile drawing.
Please test.
2014-06-14 20:59:47 +00:00
iq_132 b20c50b091 Add this back. Dink says there are bugs without it. 2014-06-14 20:20:27 +00:00
iq_132 aed00c6012 Fix cliffhanger graphics in level 2 (fixes some missing backgrounds in intro too!) 2014-06-14 19:22:07 +00:00
iq_132 2e0c1878b5 Sound cpu (mcu) has an internal clock divider of 4. This fixes the sound for Dragon Buster. 2014-06-14 18:56:31 +00:00
dinkc64 02a17313ec Fix for 32bpp emulation in the Enhanced (D3D7) blitter 2014-06-14 18:33:59 +00:00
dinkc64 7e9b286b3b ym2151 savestate fix, fixes occasional erratic tempo on savestate load in Daisenpu/Twin Hawk amongst other things. 2014-06-14 05:09:26 +00:00
iq_132 c4e5d2e439 Quick fix for dassault without making a lot of heavy modifications to decoic's drawing routines. 2014-06-14 05:05:22 +00:00
iq_132 515f4bbe3b Fix compile warning in dec0. 2014-06-14 04:20:53 +00:00
iq_132 31315a87e8 Fix z80 cheats. How long has this been broken?? 2014-06-14 03:32:22 +00:00
dinkc64 ed2b1f0fe8 x1010: fix occasional clicks in explosions in Mad Shark 2014-06-13 17:59:26 +00:00
dinkc64 3bdd9fb428 x1010.cpp: fix for rarely waveform will play past end of its block of memory. 2014-06-13 17:48:41 +00:00
dinkc64 9acd11ab49 R1471 pt.2+oops 2014-06-12 04:21:24 +00:00
dinkc64 eae9fb7ded R1471 pt.2 2014-06-12 04:19:27 +00:00
Barry Harris 3d4782cb04 Improve priorities in Ajax - please test! 2014-06-11 20:03:25 +00:00
dinkc64 cc3a3dde84 Show PREV/NEXT state status when paused and add State UNDO to the menu 2014-06-11 19:14:33 +00:00
dinkc64 3af87eb180 tweaks to dac.cpp and msm5205.cpp 2014-06-10 06:31:04 +00:00
dinkc64 d191417816 ym2151 cpu clock should be 3579545 2014-06-10 04:30:40 +00:00
dinkc64 89cc35f5ba Make Double Dragon 3 netplayable (re-arrange inputs) 2014-06-10 04:17:57 +00:00
dinkc64 0ce2966c6d too much (unneeded) debug scroll in d_seta2.cpp 2014-06-10 04:11:05 +00:00
dinkc64 2a3be9d1b3 += in the wrong place 2014-06-10 04:05:22 +00:00
iq_132 a78dba16a7 Nmk004.cpp should live in "devices" 2014-06-09 00:40:33 +00:00
Marcos Medeiros 263a020eb3 Function to grab input interfaces. Qt port uses this in order to build menu items. 2014-06-08 21:33:07 +00:00
iq_132 0d6c3fe7bb Move Colour-depth independant image transfer stuff to tiles_generic.cpp, this makes more sense logicaly. If there are nay problems/disagreements, please revert. 2014-06-08 14:30:46 +00:00
iq_132 2dc2826d15 Nobody likes compiler warnings. 2014-06-08 14:21:19 +00:00
iq_132 05b2315b60 Remove old variable. 2014-06-08 13:26:22 +00:00
iq_132 b741c79488 Fix up save states a little
Fix layer in spinal breakers - is the flashing normal?
2014-06-08 07:32:15 +00:00
iq_132 9dd0193955 Small adjustment to k052109 wrapping 2014-06-08 07:05:30 +00:00
Marcos Medeiros 02b7c0099f QtCreator project for SDL build 2014-06-08 06:55:51 +00:00
iq_132 3a4672e619 Document other kovsh dump 2014-06-08 06:38:45 +00:00
iq_132 4259131e63 Add Knights of Valour Superheroes V100 [Joerg Hartenberger] 2014-06-07 21:27:15 +00:00
iq_132 3274e0fc79 Add driver for Exzisus. I set a speed record writing this one (2 hours), please playtest. :) 2014-06-07 17:14:51 +00:00
iq_132 567578ea99 Small change to tc0140syt need for upcoming driver. 2014-06-07 16:54:43 +00:00
Barry Harris f24cfbdf0f Add debug tracking support to K005289 and tidy variable types 2014-06-07 15:04:37 +00:00
iq_132 1acf5b7aa0 Actually fix this rather than completely bork it. 2014-06-06 01:26:36 +00:00
iq_132 5ef5e70a51 Add Power Spikes / Super Volley '91 to Aero Fighters hardware, merge frame routines, fix spinal breaker's sound in an cleaner way. Bump z80 up to 5mhz.
Please test!
2014-06-06 01:24:38 +00:00
Barry Harris 379a6e4cca Sync with MAME SVN 30852 2014-06-05 20:28:45 +00:00
dinkc64 d9ed755a1a Netplay fix for Green Beret 2014-06-05 19:24:31 +00:00
dinkc64 dcdbb5c9c3 Netplay fix for TMNT, Sunset Riders, M.I.A. & sound panning fix for ThunderCross II 2014-06-05 19:09:50 +00:00
dinkc64 6f2c5a9be0 Fix music in Spinal Breakers (d_aerofgt.cpp) 2014-06-05 07:27:35 +00:00
iq_132 0a3ca0d5ad Fix Spinal Breaker sprite layer 2014-06-04 22:48:53 +00:00
Barry Harris 1f82752a10 Fix neogeo macro buttons 2014-06-04 20:26:00 +00:00
iq_132 f4d63e4597 Update Aero Fighters driver. Use generic drawing routines, add support for zoomed sprites, general cleanup. Needs, more, but good enough for now. 2014-06-04 05:17:39 +00:00
dinkc64 fd611e716a Fix clipping/distortion in Enduro Racer (snd/segapcm.cpp) 2014-06-04 04:22:11 +00:00
iq_132 86d2701dd5 Fixie the mikie 2014-06-03 23:47:42 +00:00
Barry Harris 9180190797 Update libpng to 1.6.10 2014-06-03 19:02:27 +00:00
Barry Harris 7d0e8b676d Tidy up drivers 2014-06-03 18:49:01 +00:00
jackchatelet bca57d67d8 d_pacman.cpp : added Miss Pukman ('Made in Greece' bootleg) [AUMAP]
d_galaxian.cpp : added Zero Time (Datamat) [AUMAP]
2014-06-02 12:18:36 +00:00
iq_132 7312f8ffaa Oopsie! 2014-06-01 21:20:39 +00:00
iq_132 0da4a2078c Add proper colors for Nemesis, etc. Also added hack colors. Selectable with dip setting. 2014-06-01 21:15:20 +00:00
iq_132 314f9ff24d Added input structs for analog games. Still needs analog inputs figured out.
It's black magic to me!
2014-06-01 19:12:21 +00:00
dinkc64 af5e612754 fix for mixing crackles in vlm5030 & k005289 2014-06-01 04:45:46 +00:00
iq_132 c2a5135025 Add mostly working Konami Nemesis driver. Also add k005289 sound core and fix warning from previous commit. Please playtest! 2014-06-01 02:39:35 +00:00
iq_132 c3a546d0a2 Fix k007232 save states. 2014-06-01 01:40:09 +00:00
iq_132 5c85cfebac Cps3 sound fix (fix Ken's double whine in sfiii) [hap] 2014-05-31 18:19:32 +00:00
jackchatelet 36a12f5dfc d_cbuster.cpp: Fix over zealous cut-n-paste - NW 2014-05-31 17:56:25 +00:00
jackchatelet 4f15147e32 d_cbuster.cpp : Add PCB locations to the Crude Buster / Two Crude sets [Artemio Urbina] 2014-05-31 17:53:02 +00:00
jackchatelet cc4e30153a d_m107.cpp : Fix zip name for "Kick for the Goal" 2014-05-31 17:49:07 +00:00
dinkc64 e982363b69 Suprnova driver for Cyvern (US) and Cyvern (J) 2014-05-31 16:56:04 +00:00
jackchatelet 22764447da added Two Crude (US, set 2) [system11] 2014-05-31 13:22:24 +00:00
dinkc64 495a716a4c only apply savestate backups to the slotted savestates, fixes the backup mess in config/games 2014-05-30 21:03:21 +00:00
jackchatelet bb764fe757 Fix to FD1094 317-0059's key 2014-05-30 15:56:22 +00:00
dinkc64 3d6c6a85eb SH-2 CPU - fix for skipped timer events with Sh2BurnUntilInt(); 2014-05-30 06:41:51 +00:00
jackchatelet 18622ca97a added Knights of Valour: Luan Shi Quan Huang / Sangoku Senki: Luan Shi Quan Huang II (ver. 200CN, alt) [Debug build only] 2014-05-29 10:12:46 +00:00
iq_132 bf37214785 Fix hcastle sound banking. 2014-05-29 01:18:19 +00:00
jackchatelet dbecaa299f Promoted Ace Attacker (FD1094 317-0059) from Non Working status 2014-05-28 15:33:02 +00:00
jackchatelet 4bb197590a Work on the Sega System16b version of Ace Attacker [Chris Hardy, Andreas Naive]
* Reconstructed SEGA FD1094 key (317-0059). Some errors could remain.
* Found the differences, in some sprite ROMs, with the System16a version to be due to a BAD_DUMP with stuck bits. Both sets use the same sprite ROMs now.
2014-05-28 10:18:36 +00:00
iq_132 238e448248 Update zoomed sprite drawing routines. This should fix some bugs here and there. 2014-05-27 07:50:15 +00:00
dinkc64 f976f01cb0 Tweak Inputlist so P.O.W. works via netplay 2014-05-26 16:51:03 +00:00
dinkc64 97edd16806 deco16 games speed fix 2014-05-26 06:27:44 +00:00
dinkc64 28789c00e8 Get Diet Go Go to run at the right speed (dataeast/d_dietgogo.cpp) 2014-05-26 05:35:01 +00:00
jackchatelet 0e7c2c7e31 added Juuouki (set 1, Japan, FD1094 317-0065) [Chris Hardy, Andreas Naive] 2014-05-25 21:01:15 +00:00
dinkc64 8a8f893c8c Scan Toaplan BCU2/FCU2 registers and variables - fixes stuck sprite in Outzone and missing background on savestate load in Vimana, Hellfire, Truxton 2 & Fire Shark 2014-05-23 20:22:43 +00:00
dinkc64 0ae853f3dd scale the analogue sticks for Night Striker so its possible to reach the far edges of the screen 2014-05-22 19:55:43 +00:00
dinkc64 445d607387 separate text layer draw function for tharrier & other vertical games 2014-05-22 05:07:50 +00:00
iq_132 83972f8cac Fix for tharrier text off screen. 2014-05-21 23:24:05 +00:00
dinkc64 8b52396acf Fix SFX in Task Force Harrier (tharrier in d_nmk16.cpp) - was playing from the wrong bank 2014-05-21 03:17:57 +00:00
iq_132 aec89b7b7f Fix stupid mistake in NMK16 sprite drawing. Fixes tharrier's sprites. 2014-05-21 01:36:00 +00:00
iq_132 2a9b6906cc Fix up IREM GA20 sound save states -- Should fix fire barrel 2014-05-21 00:17:29 +00:00
dinkc64 2495adc135 Add missing 3rd button to WOF: Sangokushi II 2014-05-20 19:15:57 +00:00
dinkc64 1e632f96df Make Silver Millenium a little more savestate-friendly 2014-05-20 04:24:51 +00:00
dinkc64 748fc23231 VolCallback1 was setting the wrong channel causing sfx volumes to change randomly in Ajax/Typhoon (konami/d_ajax.cpp) 2014-05-19 05:33:30 +00:00
dinkc64 e57daff671 Fix for savestates w/multiple chips & fix for setting singular channel volume in snd/k007232.cpp 2014-05-19 05:27:31 +00:00
dinkc64 2cff116262 Fix for wrong sounds and BGM in Green Beret (d_gberet.cpp) 2014-05-18 19:15:04 +00:00
dinkc64 da399db95d Add Savestate Undo to the win32 ui, shift-f8 (up to 10 levels of undo for each slot!) 2014-05-18 17:10:09 +00:00
dinkc64 3b023cfcb4 Savestate fix for d_mainevt.cpp (Devastators, The Main Event) 2014-05-17 13:55:37 +00:00
dinkc64 aeaf7f2363 Fix pallete after loading savestate in d_gaelco.cpp (Big Karnak, Biomechanical Toy, Squash, Thunder Hoop) 2014-05-15 08:20:01 +00:00
dinkc64 0b43e70ed5 Fix for sample banking issues with Eight Forces, Blandia & Gundhara (d_seta.cpp) 2014-05-15 06:32:41 +00:00
dinkc64 868135331a Get music working right in War of Aero - Project MEIOU (d_seta.cpp) 2014-05-13 16:39:32 +00:00
dinkc64 04d7c37665 oops - formatting (d_seta.cpp) 2014-05-12 19:55:05 +00:00
dinkc64 8a2e5bcb93 Fix for BG Music in Masked Riders Club Battle Race and Mad Shark (d_seta.cpp) 2014-05-12 19:37:52 +00:00
iq_132 3d8e4b5d5a Add m107 driver. 2014-05-11 15:46:28 +00:00
jackchatelet f058a151ee added Bouncing Balls (Adult) [system11, The Dumping Union] 2014-05-11 00:13:52 +00:00
jackchatelet 5b3f0516a4 added Black Tiger / Black Dragon (mixed bootleg?) [Bonky0013, iq_132] 2014-05-10 20:19:12 +00:00
dinkc64 7bdf8fec91 Improve savestates on IREM m92 (missing sound on SS load.etc.) 2014-05-10 19:53:22 +00:00
dinkc64 ee67e268a2 Fix crackles when interpolation=0 in ym 3812, 2610, 2203 & clear the savestate registers @ init and on reset in ym2151 2014-05-10 14:08:38 +00:00
dinkc64 f162c2362e Fix mixing crackles in the iremga20 driver, improves the game In The Hunt quite a bit 2014-05-10 05:40:24 +00:00
dinkc64 08325a70b4 Caveman Ninja (d_cninja.cpp) - fix for sample mixing crackles which surface mid to end of level 2 2014-05-09 19:45:59 +00:00
dinkc64 ea72c21eee Get the music running at the right tempo (Caveman Ninja / d_cninja.cpp) 2014-05-09 04:47:53 +00:00
Barry Harris eaf10c82fb Restore TaitoX VBlank IRQ to frame end (fixes Battle Shark Taito logo effect) 2014-05-07 20:06:25 +00:00
iq_132 89b346911b Implement this just a touch more cleanly. Still a good find Dink! 2014-05-07 00:48:35 +00:00
Barry Harris 8a3e2b5033 Boost interleave for Battle Shark 2014-05-06 20:35:07 +00:00
Barry Harris 8f5f2108b7 Actually interleave the CPUs in Battle Shark and update VBlank IRQ timing in Taito-Z driver 2014-05-06 20:20:42 +00:00
dinkc64 8107ca47a8 Fix sprite colors in Psycho-Nics Oscar 2014-05-06 06:01:57 +00:00
dinkc64 31dc13de8f Fix sprite priority in Psycho-nics Oscar 2014-05-05 20:57:25 +00:00
dinkc64 ac6ed16700 Cninja fix revision 2014-05-05 08:21:57 +00:00
dinkc64 8e0a5e6cb4 Fix for the graphical glitches on the volcano level in Caveman Ninja 2014-05-05 06:52:59 +00:00
iq_132 abec26afd7 Update Momoko 120% 2014-05-02 01:42:46 +00:00
iq_132 e30f3fc65b Fix leftover debugging stuff in Xain 2014-05-02 01:35:29 +00:00
iq_132 defbf52d58 Add driver for Xain'd Sleena (Rewritten since last time I posted shots, I lost those sources :( ). Please playtest! 2014-05-01 03:27:26 +00:00
dinkc64 6e4cb718cb Get Joe & Mac Returns running at the correct speed 2014-04-30 20:12:28 +00:00
dinkc64 7f1214858a Small tweak for Afterburner & Xbox360/Dualshock3 controllers 2014-04-29 18:53:03 +00:00
Barry Harris 8302f51e48 burn_ym2203 interpolation - treat same as YM2151 2014-04-28 21:24:16 +00:00
dinkc64 f9e28c6660 temp. fix for low khz init w/ym2203 & FM Interpolation 2014-04-28 19:46:41 +00:00
dinkc64 67fce7b0c1 Ninja Warriors, Rastan 3 - Warrior Blade & Darius2 savestate improvements pt.2 (d_darius2.cpp, tc0100scn.cpp) 2014-04-28 19:16:53 +00:00
jackchatelet e2741abe1f added some info about Version "I" of Xmen vs Street Fighters - US version [Smitdogg, The Dumping Union] 2014-04-28 16:33:13 +00:00
dinkc64 461385ef68 Make sure to scan the extra screens parameters (not just the first one) in Ninja Warriors, Warrior Blade (Rastan III) and Darius 2 2014-04-28 04:29:36 +00:00
dinkc64 13f1c97497 Add savestate cability to Fairyland Story (d_flstory.cpp) 2014-04-28 03:58:05 +00:00
dinkc64 95e6b82cfd Fix SFX+Music in GunNail 2014-04-26 19:55:34 +00:00
iq_132 1c73ee34d8 Add Dragon Bowl (Unencrypted). [JackC] 2014-04-26 19:22:03 +00:00
dinkc64 9371e55dcb Fix for: The Berlin Wall crashes on reset, it tries to EEPROMReset() with no EEPromInit() 2014-04-25 19:33:27 +00:00
jackchatelet acfb9c0cc5 added The Berlin Wall (Korea) [system11] 2014-04-25 09:05:09 +00:00
dinkc64 75a56d4402 Fix for reset causes crash in Wonder Planet, Karnov & Chelnov - Atomic Runner 2014-04-24 20:06:43 +00:00
jackchatelet 40f2fb2b85 added Sen Jing - Guardian Storm (Japan) [ShouTime]
- To do : verifying GrdnstrmjInit
source : http://git.redump.net/mame/commit/?id=cf5d50309cbad02ee09c039a399bd1c2d8757795
2014-04-24 19:38:39 +00:00
dinkc64 1c494354b3 Darkmist: Corrupted sprite fix by iq_132 from the forum 2014-04-24 16:58:14 +00:00
iq_132 7294069c40 Added The Lost Castle In Darkmist driver 2014-04-24 03:02:45 +00:00
dinkc64 dd21bfaac9 Fix clipping/distortion in the Konami k053260(Vendetta..etc.) emulation. 2014-04-23 20:44:21 +00:00
dinkc64 b6846c35d2 Vigilante tweak, dac sounds were too loud 2014-04-23 07:34:23 +00:00
dinkc64 1cea95a1ca Fix SFX & cutscene/music timing in Gun.Smoke 2014-04-23 06:14:18 +00:00
dinkc64 98c7a5faaa small SS tweak for the Japanese Tiger Road (Tora e no Michi) d_tigeroad.cpp 2014-04-22 17:30:04 +00:00
dinkc64 87b6f407f7 Add savestate code to Donkey Kong (d_dkong.cpp) 2014-04-22 04:19:13 +00:00
dinkc64 a74e15d6f0 Add savestate code to Toki (d_toki.cpp) 2014-04-21 18:30:02 +00:00
Barry Harris 6b53374592 debug tracking driver updates 2014-04-20 21:08:44 +00:00
Barry Harris 04e679e504 add debug tracking to sknsspr, v3021 and vdc 2014-04-20 20:46:42 +00:00
Barry Harris f64f30e549 Add debug tracking to C6280 and standarise variable types 2014-04-20 20:30:51 +00:00
dinkc64 9b5f406b3c Fix savestates for YM2151 & UPD7759 & clipping/distortion in UPD7759 2014-04-20 19:13:45 +00:00
Barry Harris ac22d363be device exits 2014-04-20 14:40:13 +00:00
Barry Harris a63671af2e Standardise variable types and add debug tracking (burn/snd folder) 2014-04-20 14:32:38 +00:00
dinkc64 80f77eb3d9 A little modification on the W32 side - backup savestate before overwriting it. 2014-04-20 14:05:45 +00:00
Barry Harris 713833dc4d Standardise variable types and add debug tracking (burn/devices folder) 2014-04-20 12:53:37 +00:00
Barry Harris 6d953ad343 fix compile warnings 2014-04-20 12:09:04 +00:00
Barry Harris 00ef4f49e5 msm5235 improvements 2014-04-19 18:20:18 +00:00
jackchatelet f7fe69025b Fix Spectrum 2000 (vertical) 2014-04-19 12:17:05 +00:00
jackchatelet 3f8849200f fix Gun.Smoke (Japan) description 2014-04-19 10:15:50 +00:00
jackchatelet c061637dfd added Gun.Smoke (bootleg) [Felipe Sanches] 2014-04-19 10:13:18 +00:00
iq_132 89043b337d Add MSM5232 sound core, hook Wyvern F-0 and Fairyland Story up to use it. 2014-04-19 05:45:21 +00:00
dinkc64 11a5a1e106 Contra - Fix 2nd player inputs for Kaillera netplay & fix palette after Savestate load 2014-04-19 04:36:40 +00:00
dinkc64 bb5bba9e42 d_ddragon.cpp - input-fix for kaillera netplay 2014-04-19 03:45:10 +00:00
dinkc64 fb5c9a7fc8 revised d_tnzs.cpp based on Daves d_ashnojoe.cpp savestate fix 2014-04-19 03:37:12 +00:00
iq_132 d8e7b58686 Wyvern F-0 update. Fixed sprites. 2014-04-19 02:50:27 +00:00
iq_132 ee4563fbc5 Add driver for Tail to Nose. 2014-04-19 02:28:41 +00:00
iq_132 2b6d5ee27c Fix Ash No Joe save states. 2014-04-19 01:39:02 +00:00
Barry Harris 3d60e6aa1d Fix bg and fg layers in Contra (not fully tested) 2014-04-18 21:08:37 +00:00
Barry Harris d9788f43b6 Fix sf2mdtb 2014-04-18 20:44:43 +00:00
dinkc64 e932316e4b get Contra up to speed 2014-04-18 05:44:46 +00:00
dinkc64 180f032a5e Fix for Savestate load crash & sound/music volume in The New Zealand Story new pcb 2014-04-18 05:28:05 +00:00
iq_132 a93ac7759e Add somewhat preliminary driver for Wyvern F-0. 2014-04-18 04:48:16 +00:00
jackchatelet bcdc980d4f take "pal16l8b-b52-124.ic180" from chasehqju 2014-04-17 18:12:13 +00:00
jackchatelet 33db54560c Removed Knights of Valour Super Heroes Plus Enhanced Version / Sangoku Senki Super Heroes Plus Enhanced Version (ver. 100, IGHT hack)
NOTE : It is a buggy hack and not enough good to be added
2014-04-16 22:06:46 +00:00
Barry Harris 5a00619c5c doh! 2014-04-16 21:26:27 +00:00
Barry Harris 24cb173210 start killing use of BurnDrvGetText in drivers 2014-04-16 21:21:50 +00:00
Barry Harris d37d397c78 Fix hardware filter (de)select all 2014-04-16 21:15:22 +00:00
jackchatelet 3d3dd96f3d d_seta.cpp : Fix description and year for Keroppi set 2014-04-16 12:52:28 +00:00
jackchatelet 9d36ac5d31 Fix typo error in d_pgm.cpp : struct BurnDriver BurnDrvKetalt 2014-04-16 10:02:40 +00:00
Barry Harris 5dd2fde20c sync sets with MAME 0.153 2014-04-16 09:39:04 +00:00
Barry Harris 6bf39de00d compile fix 2014-04-16 08:10:23 +00:00
iq_132 f03809a42c Make my third grade English teacher proud of me. 2014-04-16 00:35:55 +00:00
iq_132 3eb7bbc90a Added Capcom Bowling & tms34061 video chip. Barry, will you please take a look at adding the analog inputs please? They are still black magic to me. 2014-04-16 00:12:40 +00:00
jackchatelet dd7b5a5ff7 d_cps1.cpp update :
- added Street Fighter II' - Magic Delta Turbo (bootleg set 2 alt (with YM2151 + 2xMSM5205), 920313 etc) (Debug build only) [ANY]
- Street Fighter II' - Magic Delta Turbo (bootleg set 3 (with YM2151 + 2xMSM5205), 920313 etc) (imperfect graphics) [ANY)
- added proper dump for pf4 sh058.ic89 for sf2mdta [ANY]
2014-04-15 16:44:04 +00:00
dinkc64 fb3f8aeb83 Scan the soundchip 2014-04-15 05:57:11 +00:00
dinkc64 5ef0c56609 pac2650 driver savestate fixes 2014-04-15 05:26:04 +00:00
dinkc64 850f666d1d Revision of SN76496Scan-fix 2014-04-15 05:12:42 +00:00
dinkc64 3f27ca706b Fix - SN76496Scan() was scanning NumChips-1 2014-04-15 04:35:39 +00:00
iq_132 6f1b76ceca Update Mikie -- I think this should help with the sound issues, maybe. Please test. 2014-04-14 23:21:49 +00:00
jackchatelet 5a60406f34 Update previous commit by dinkc64 2014-04-14 17:30:08 +00:00
dinkc64 45005e52f0 fix d_mustache.cpp compile 2014-04-14 16:41:59 +00:00
jackchatelet 583f04b4f5 d_batsugun.cpp : synch with MAME 0.153 2014-04-14 14:35:55 +00:00
iq_132 34fbb22384 Nemoa -> Nemor1 2014-04-14 03:09:56 +00:00
iq_132 235c6735ef Fix compile 2014-04-14 02:54:41 +00:00
iq_132 e3838de03b Add Spectrum 2000 (vertical), adjust clones, fix horizontal scrolling 2014-04-13 23:41:40 +00:00
iq_132 6f8e8475ea Add driver for Mustache Boy and t5182 device. 2014-04-13 23:05:28 +00:00
iq_132 0be5b832c4 Add driver for Mike (Hi Dink!) 2014-04-13 22:59:48 +00:00
dinkc64 85fef1df15 Oops / formatting 2014-04-13 07:05:32 +00:00
dinkc64 e2bf368027 New gun rotation method for Heavy Barrel and Midnight Resistance & fix for Heavy Barrel level transistion after level 2 2014-04-13 06:56:39 +00:00
Barry Harris f7348b1c6c Fix tilemaps in midres, hippodrm and robocop 2014-04-12 18:29:17 +00:00
dinkc64 7e24fa25a8 Fix for sound clipping/crackles in the game Trojan and other games that use MSM5205 2014-04-12 06:10:53 +00:00
jackchatelet 9af98b4f22 added Nemo (World 901109) [muddymusic] 2014-04-10 15:47:48 +00:00
jackchatelet e5a3e4d41c d_cps1.cpp : Dumped and added MS22B.1A to mswordj [Bonky0013, neocps1]
Dumped and added GPPR2.1A to ganbare [The Dumping Union]
2014-04-09 21:08:53 +00:00
jackchatelet 8c696ad3d4 added :
- Street Fighter II - The World Warrior (TAB Austria bootleg set 2, 910214 etc) [Any]
- Street Fighter II - Champion Edition (Alpha Magic-F bootleg set 8, 920313 etc) [Any]
2014-04-09 20:49:07 +00:00
jackchatelet baa6370602 add Street Fighter II' - Champion Edition (Magic Delta, bootleg, 920313 etc) [Any] 2014-04-09 19:53:24 +00:00
dinkc64 52b1c3f500 Fix crash on savestate load for Visco/Taito Galmedes 2014-04-08 11:26:30 +00:00
dinkc64 bf93571dd5 NMK16 fixups part 3 - this time, Acrobat Mission 2014-04-07 20:17:24 +00:00
dinkc64 60a4fda2e8 Probable fix for Toaplans Fixeight hang on savestate load 2014-04-06 07:10:17 +00:00
dinkc64 694aed7b83 More sound clipping fixes 2014-04-06 06:52:35 +00:00
dinkc64 514224ab31 Fix clipping crackles in Super Real Darwin (and possibly other games) when interpolation = 3 2014-04-06 06:49:18 +00:00
dinkc64 312ef8b9e9 SFX lost after savestate load in NMK004 games, Super Spacefortress Macross and possibly others 2014-04-05 07:07:34 +00:00
dinkc64 f7bf100293 Fix for Toaplan samples hack and savestates, and loading samples status 2014-04-04 13:59:47 +00:00
dinkc64 5e282e6c13 Fix for stuck noise at the end of short samples in games that use the Toaplan samples hack. FireShark, SameSameSame!, Ghox, Vimana and TekiPaki 2014-04-04 13:04:23 +00:00
dinkc64 d52fed612d Revised fix for Act Fancer 2014-04-03 12:37:35 +00:00
dinkc64 329da93ef2 Fix for palette issues on savestate load with DataEast Act Fancer 2014-04-03 06:44:01 +00:00
dinkc64 3a422736f5 Cleanups & tweaks to NMK16 changes #1277 2014-04-01 19:33:36 +00:00
dinkc64 19e99718cc Savestate capability added to Kangaroo 2014-04-01 11:56:03 +00:00
dinkc64 28e453fe42 Savestate capability added for NMK16 - Bombjack Twin, Thunder Dragon 2, Twin Action, US AAF Mustang, Stagger (RedHawk), Guardian Storm, Fire Hawk, GunNail, Saboten Bombers, Super Spacefortress Macross 2014-04-01 11:45:07 +00:00
dinkc64 478c1cfdfc Savestate-load crashfix for Raiden 2014-04-01 11:39:24 +00:00
dinkc64 1e64779266 Savestate-load crashfix for Aero Fighters, Sonic Wings, Turbo Force, Spinal Break & Karate Blazers 2014-04-01 11:38:54 +00:00
dinkc64 9cb0527219 Savestate capability for Irem M72 - R-Type, R-Type II, Ninja Spirit, Mr. Heli, X-Multiply, Dragon Breed, Hammerin' Harry, Cosmic Cop, Legend of Hero Tonma, Air Duel 2014-03-31 19:10:37 +00:00
dinkc64 05fefca63c Fix for sound desync in Tengai and tile corruption in Samurai Aces on savestate load 2014-03-31 04:17:20 +00:00
dinkc64 232634c08c Fix for Battle Garegga - crash on savestate load 2014-03-31 04:14:48 +00:00
dinkc64 128e049b5d clipping distortion fix for Scramble and Super Cobra 2014-03-31 04:10:36 +00:00
jackchatelet bda424ad3e - Add new clone lastblada (alternate board)
same rom data as in lastblad is used (infos done and confirmed by jonhboy long time ago but not yet added to MAME)
2014-03-29 22:32:34 +00:00
jackchatelet eda11d2ee2 Synch d_neogeo.cpp with MAME 0.152 SVN submission 03252014
Changes:
. Added redumped puzzldpr s1 and chip info
. Removed bangpedp - A proto with same layout exists, some roms are different, currently undumped <--- not removed from FBA as game already tagged "not in MAME"
. Removed roboarma - This is a hack <--- already removed from FBA
. Add new clone kof98a (alternate board)
. Add new clone kof95a (alternate board)
. Replaced diggerma m1 and s1 with 128k versions (64k m1 and s1 do not exist)
2014-03-28 00:28:59 +00:00
jackchatelet 1be0ccb3fb added Knights of Valour Super Heroes Plus Enhanced Version / Sangoku Senki Super Heroes Plus Enhanced Version (ver. 100, IGHT hack) 2014-03-17 17:29:37 +00:00
jackchatelet 12e59270b9 New clones :
- added Chase H.Q. (Japan UP) [Any]
- Trojan (US, bootleg) [Any]
2014-03-16 12:59:49 +00:00
jackchatelet 7fa74cf793 added Galaxian Growing Galaxip / Galaxian Nave Creciente (Recreativos Franco S.A. Spanish bootleg) [Roselson from AUMAP] 2014-03-15 14:45:55 +00:00
jackchatelet 5ba2185e5e added Street Fighter III: New Generation (Asia 970204) [Bonky0013] 2014-03-15 14:27:50 +00:00
jackchatelet 5e116a8924 added Galaxian (Irem) [DamagedGoods] 2014-03-10 15:25:31 +00:00
jackchatelet a0e29bcace added Zero Wing (2P set) [System11, The Dumping Union] 2014-03-02 15:29:57 +00:00
jackchatelet 54df0a3fd9 added Unibios 3.1 [Razoola, iq_132, Jackc] 2014-03-01 02:56:36 +00:00
jackchatelet e484de1844 dded Samurai Shodown V / Samurai Spirits Zero (bootleg, XBOX version) (only for debug build for now) [iq_132] 2014-02-28 01:22:02 +00:00
jackchatelet aa51e18af2 oops...fix PRG label roms for 19xxj to synch with MAME 2014-02-28 00:04:43 +00:00
jackchatelet f97fbbcc59 - 19XX: The War Against Destiny (Japan 960104, yellow case) [Tormod, ?other credits?]
this is actually the newest supported revision.
- bonky0013 dumped a board of this configuration a while back, nothing new, but we might as well document it as existing. (nw)
csclubjr ---> csclubjy
2014-02-27 23:53:40 +00:00
Barry Harris 9b3772531d Add 19XX Japan Rent version (Barry, JacKc, Tormod) 2014-02-27 21:59:51 +00:00
jackchatelet b14259d219 added Street Fighter III: New Generation (Asia 970204, NO CD, bios set 1) [Smitdogg] 2014-02-21 09:10:50 +00:00
jackchatelet a7330bf99d added Funky Jet (World, rev 1) [Arzeno Fabrice, The Dumping Union] 2014-02-17 11:25:22 +00:00
jackchatelet 83eca82ad0 added Miss World '96 (Nude) (2 sets) [system11] 2014-02-17 11:03:44 +00:00
iq_132 4d8e2beff1 Added Yukiwo to taito b driver. [Unigame, Haze, JackC] 2014-02-08 19:32:37 +00:00
jackchatelet 941dd8de68 added Racing Beat (Japan) [ShouTime]
added redump of 317-0024 (FD1089B) used by Time Scanner [Charles MacDonald, ShouTime]
2014-02-08 10:49:31 +00:00
iq_132 1239b7a1ed Oops! Fixed. Thanks Jack! 2014-02-05 23:52:35 +00:00
iq_132 ee7a5dc50e Fix Japanese set of Super Punchout 2014-02-02 05:30:13 +00:00
iq_132 d62a03216a Add Punch Out driver, NES APU and VLM5030 sound cores 2014-02-01 23:43:24 +00:00
jackchatelet a33f87d498 d_nmg5.cpp : added Multi 5 / New Multi Game 5 (set 2) [system11]
d_galpanic.cpp : synch with MAME (pgalvipa & fantasiab) [system11]
2014-01-25 13:58:58 +00:00
iq_132 7d7df26c7e OCD on PCE. 2014-01-24 01:30:41 +00:00
jackchatelet bca61622a8 Added Fantasia (Newer revison) [System11] 2014-01-23 21:14:29 +00:00
jackchatelet 1eb9185693 fix some copy/paste introduced by me in previous d_batrider.cpp update 2014-01-23 21:01:41 +00:00
iq_132 4704c752d5 Added pocket gals vip (newer?) set 2014-01-23 20:30:13 +00:00
iq_132 e5faf69c30 Added Gals Hustler VIP 2014-01-23 20:19:08 +00:00
jackchatelet d2f8745e8c added Mighty! Pang (001011 Japan Phoenix Edition) 2014-01-19 10:45:53 +00:00
jackchatelet dd0b581cec - added correct v105_32m.u26 dump + infos about various dumps made
- added correct label roms for Demon Front (V107, Korea, PCB Version) 
- Fix typo in svgpcb_igs027a_v100_japan.bin
2014-01-18 01:31:18 +00:00
jackchatelet 3fce39a4f8 added DIPswitch settings for S.V.G. - Spectral vs Generation (V200, China) 2014-01-17 02:49:18 +00:00
jackchatelet 5b985e250e added Crouching Poney Hidden Dragon (DEMO) (Le Cortex) [iq_132, JacKc] 2014-01-17 02:10:01 +00:00
iq_132 2653b9fe3a Oopsie! (Fix happy6) 2014-01-17 01:28:58 +00:00
iq_132 2e9234df64 Update SVG parent to use correct rom & updated EO code 2014-01-17 01:15:47 +00:00
jackchatelet 6b74620419 d_pgm.cpp : - correct unicode title for kovassg & kovshxas and added version for py2k2 2014-01-15 13:50:19 +00:00
jackchatelet 1e2604517d d_batrider.cpp : added infos about Batrider region controlled by the first byte of rom prg0.u22 2014-01-13 18:12:54 +00:00
iq_132 5100b8c68a Make SVG work. 2014-01-13 05:07:38 +00:00
Barry Harris 7ebf8d5904 Add clone of E-Swat 2014-01-12 19:55:50 +00:00
Barry Harris 7893930b2a Add clone of Dynamite Dux 2014-01-12 16:08:56 +00:00
Barry Harris 6974a0968d Add clone of Street Fighter II: Champion Edition (920313 USA) [Barry, Any, JacKc] 2014-01-12 15:59:16 +00:00
jackchatelet 65b885e44c d_uopoko.cpp : Added minor doc update about Puzzle UoPoko 2014-01-12 12:01:55 +00:00
jackchatelet 9470bf5046 corrected some of the names of the one United States Donkey Kong Jr. set. [Kevin Eshbach] 2014-01-12 00:17:15 +00:00
Barry Harris c6fadcb492 update libpng to 1.6.8 2014-01-11 18:30:52 +00:00
Barry Harris b199b793a7 Simplify CPU detection in systeminfo.cpp (it was broken for anything even moderately modern before!) 2014-01-11 16:35:29 +00:00
Barry Harris 8fc9ef2b03 Windows 8.1 support (also properly target Windows versions greater than Vista) 2014-01-11 11:01:07 +00:00
iq_132 2c861d8e99 Fix sound for dw2001 & dwpc 2014-01-11 00:34:16 +00:00
jackchatelet 58349b1b50 fix misspelling error in martmastDIPList 2014-01-10 21:13:51 +00:00
jackchatelet b87bdbb58a ooops : fix previous error introduced by me in my previous commit 2014-01-10 10:05:28 +00:00
jackchatelet 20c7e377f5 added unicode titles for Happy6-in-1 and clone, svg and fix various other unicode titles (oldsplus, theglad, etc...) 2014-01-10 10:02:19 +00:00
iq_132 866340ec5d Forgot to decramble the sound. Also, add region dips. 2014-01-10 06:05:02 +00:00
iq_132 498a83f306 Happy6 and a few other pgm changes. 2014-01-10 03:35:58 +00:00
jackchatelet 7b52adf4bc added Donkey Kong (US set 1) with Hard Kit [Matt Ziolkowski, Rob Rings] 2014-01-09 13:19:22 +00:00
jackchatelet bd18e11052 fix happy6101 rominfo and romname 2014-01-09 13:08:04 +00:00
jackchatelet d4d79ac277 added Happy 6-in-1 (ver. 102CN) [rtw] (becomes the new parent, old parent is now happy6101) 2014-01-09 10:52:00 +00:00
jackchatelet 572fe1dba7 added Street Fighter II' - Champion Edition (Sheng Long v 7.3a) [Drakon] 2014-01-08 11:30:49 +00:00
jackchatelet 6f6b27ddb6 added Cookie & Bibi (set 2) [ANY, David Haywood] 2014-01-07 09:59:18 +00:00
jackchatelet 57504f3bbc d_outrun.cpp : synch with MAME 2014-01-07 08:34:54 +00:00
jackchatelet 1a8cc6631c added SEGA OutRun (Japan, FD1089A 317-0019) 2014-01-06 09:43:34 +00:00
jackchatelet d11168d952 d_truxton.cpp : Fix wrong size for b65_09.bin 2014-01-05 18:00:12 +00:00
Barry Harris 63a880d731 Sync with MAME 0.152 2014-01-05 15:25:36 +00:00
Barry Harris 3a3efd7ffa Fix some "no new line at end of file" warnings 2014-01-05 13:27:33 +00:00
jackchatelet e2b30ad237 added Street Fighter III: New Generation (Euro 970204) [Layne, Smitdogg, The Dumping Union] 2013-12-18 21:13:24 +00:00
jackchatelet 3e8699a135 added Bubble Bobble Lost Cave (v1.2) [Bisboch and Aladar] 2013-12-12 19:48:54 +00:00
iq_132 37fb7c8b5a Should be the last one for now. 2013-12-10 00:48:49 +00:00
iq_132 7e702131d3 Add back in endian fix. Make svgpcb as working. Small name correction 2013-12-10 00:47:28 +00:00
iq_132 a933eabb13 Make SVGPCB work. rtw, haze, iq_132 2013-12-10 00:42:30 +00:00
jackchatelet 832bf71c96 d_commando.cpp: added Commando (US set 2) [Kevin Eshbach]
d_cps1.cpp: Added S222B.1A PAL to ffightj and clones. [Charles MacDonald, Porchy, Smitdogg, The Dumping Union]
2013-12-08 12:52:15 +00:00
jackchatelet 4b75e7671b d_twin16.cpp: use the redumped gfx ROMs for all the vulcan/gradius2 sets, plus some cleanups [Alex Jackson] 2013-12-03 12:46:12 +00:00
jackchatelet 81bc9bb4d9 added Donkey Kong Junior (P kit, bootleg) [Chris Psaros] 2013-12-02 17:43:39 +00:00
Barry Harris ebe7659ea6 Visual Studio 2013 support 2013-11-29 19:36:24 +00:00
jackchatelet fa0749ccee added Ketsui Kizuna Jigoku Tachi (Revision 2? alt, Japan) [Artemio Urbina]
- ketsui roms exist with different fill in the unused areas

keta --> ketb
ketb --> ketc
2013-11-23 00:30:00 +00:00
jackchatelet 67659e78a3 New clones :
- added Pang (bootleg, set 5) [ANY]
- added World Cup '90 (bootleg, set 2) [ANY]
- added World Cup '90 (bootleg, set 3) [ANY]
2013-11-21 18:31:43 +00:00
jackchatelet a2ca24fdb9 added "42 (Screamware bootleg, hack) [1942 hack] 2013-11-21 13:40:49 +00:00
jackchatelet e01472f91c added theglad_igs027a_v100_overseas internal rom dump for theglad, theglad100 and theglad101 [Artemio Urbina] 2013-11-19 14:51:11 +00:00
jackchatelet 8523360abd added New clones :
Cadash (World, prototype) [Unigame]
4 En Raya (set 2) [Unigame]
2013-11-18 10:23:12 +00:00
jackchatelet e2f63483e2 added Final Fight (Bootleg set 2, World) 2013-11-17 15:08:48 +00:00
jackchatelet 4bab1b05b6 Big-endian fixes for theglad and killing blade (lantus) 2013-11-17 14:23:13 +00:00
jackchatelet ef79c7363c update DIPlist for theglad100 and thegladpcb ROMsets 2013-11-17 00:08:41 +00:00
Barry Harris ad706951b2 Move the YM2608 internal ROM out of the program and into an external file. 2013-11-16 21:33:41 +00:00
jackchatelet 312182a09f Update d_pgm.cpp :
- added correct label roms and location for The Killing Blade plus according to PCB scans
- fix unicode titles for killbld, killbld104 and killbldp
2013-11-16 19:19:10 +00:00
jackchatelet 8ab379cf6b d_dec0.cpp : added correct year for robocopb2
d_pgm.cpp : added correct label ROMs for theglapcb
2013-11-16 13:36:18 +00:00
jackchatelet a614f50b97 added Robocop (Red Corporation World bootleg) [ANY] 2013-11-16 11:04:10 +00:00
iq_132 2b7d2b6f7a Remove debug crap from puzlstar 2013-11-16 02:41:04 +00:00
iq_132 82d73cc2bd Add jump table hack for theglad100, make these as working, remove from debug status. add idle loop hack. 2013-11-16 02:39:32 +00:00
iq_132 7073b006c7 Fix Puzzle Star. Leave me alone Jack! :p 2013-11-16 01:57:07 +00:00
iq_132 699470a419 Reduce ram size for shared ram. 2013-11-16 01:46:49 +00:00
jackchatelet 7cb596ad25 synch d_pgm.cpp with MAME
* rename thegladpcb_igs027a.bin to thegladpcb_igs027a_v100_japan.bin
* update label ROMs to match PCB scan
* keep 'wave.u29" label rom instead of 'igs29.bin' used in MAME driver to match PCB scan
* update label roms for TheGlad BIOS
TO DO : patch the jump table in the external ROM for theglada set
2013-11-15 20:47:12 +00:00
jackchatelet 892d652c5d added The Gladiator / Road of the Sword / Shen Jian (M68k label V100) (ARM label V101, ROM 03/13/03 SHEN JIAN) [Artemio Urbina] 2013-11-15 09:22:33 +00:00
iq_132 a458a81fa9 Fix music on the japanese region of theglad. It required an extra sample rom that was on the pcb version. Also fix a minor bug with the sound region size. 2013-11-15 03:53:33 +00:00
iq_132 715caf6913 Add The Gladiator internal rom, patch. Fix some formatting. Change the region patching routines a bit. Fix a bug in martmastc102's region setting. 2013-11-15 03:18:07 +00:00
iq_132 8f7b5cf8f1 Fix crash in a few games 2013-11-15 03:14:26 +00:00
jackchatelet 077def3432 Upadate d_pgm.cpp :
* Fix misspelling version for theglada
* synch title name with MAME
2013-11-14 23:00:33 +00:00
jackchatelet be4a69ec49 added Scramble (Recreativos Franco, Spanish bootleg) [Basilio Garcia] 2013-11-13 16:46:06 +00:00
jackchatelet 12eedaa4a9 update d_cps1.cpp [Artemio Urbina] :
* Redumped CDU_22A.7F in dinou to match real pcb, verified on two different sources
* added some cps1 pals dumps from JAMMArcade.net
2013-11-13 16:17:26 +00:00
jackchatelet 657df10fd1 make The Killing Blade Plus (ver. 300) work
(using an Internal ARM7 killbldp Bootleg Rom)
2013-11-04 10:09:39 +00:00
jackchatelet 622477f32c synched d_samesame.cpp with MAME and added correct Dipswitches for fireshrka (Barry, ShouTime, The Dumping Union) 2013-10-21 20:34:25 +00:00
jackchatelet 5781886563 Added Fire Shark (World, set 2) (ShouTime, The Dumping Union) 2013-10-19 12:36:43 +00:00
jackchatelet 3607c73ce2 Added correct EEPROM dump and location for FixEight (Tormod, The Dumping Union) 2013-10-19 11:50:11 +00:00
jackchatelet 64bdc4bfcd Added Bomber Man World (Japan) [Artemio Urbina, The Dumping Union] 2013-10-16 12:54:41 +00:00
jackchatelet 569d1c79bf Added Strike Fighter (World) [ShouTime, The Dumping Union]
strkfgtr ---> strkfgtrj
2013-10-16 12:23:26 +00:00
jackchatelet e487016c93 Added X-Men Vs. Street Fighter (Asia 961004) [Smitdogg, The Dumping Union] 2013-10-16 11:42:49 +00:00
jackchatelet d5a2fd4c94 Added Final Fight (Japan 900613) [Smitdogg, The Dumping Union] 2013-10-16 11:05:49 +00:00
jackchatelet 04eea73a0a added Street Fighter II: The World Warrior (World 910318) [Any, The Dumping Union] 2013-10-08 08:12:24 +00:00
CaptainCPS-X 668da52a6f - Added fix for CPS3 sound changes on rev 1165 by IQ, the swap was correct but missed a swap in previous 2 lines as well, this caused stuttering in the sound when using Stereo / External sound on CPS3 games, I confirmed this by using Stereo Headphones. Tested on both Windows and PlayStation 3 builds. 2013-10-03 15:43:30 +00:00
jackchatelet 58318d99b4 Added After Burner II (German) [Andrew Welburn, The Dumping Union] 2013-10-02 10:32:58 +00:00
iq_132 5073caf252 Added Dolem to NMK16 drive 2013-09-22 17:48:59 +00:00
iq_132 febaaeda43 Swapped channels in cps3. Is this correct?? 2013-09-08 20:44:22 +00:00
jackchatelet c53dee8561 d_pgm.cpp : marked as not working kovlsqhd and only available for Debug build 2013-09-06 08:14:17 +00:00
jackchatelet aadcf979c9 added DoDonPachi Dai-Ou-Jou (2002.10.07.Black Ver) [djvinc] 2013-09-05 20:45:10 +00:00
jackchatelet 036ff03d75 added Street Fighter II: The World Warrior (Japan 910411) [Kevin Eshbach, Bill D., Layne, Smitdogg, The Dumping Union] 2013-09-03 12:51:08 +00:00
jackchatelet bd3cc34424 d_guwange.cpp : Correct name to Guwange (Japan, Special Ver. 00/07/07) as verified by hex editor. [Brian Troha] 2013-08-27 21:02:51 +00:00
jackchatelet e1575e8a43 sync d_snk68.cpp with MAME SVN 0.149u1 2013-08-27 20:56:29 +00:00
jackchatelet 5b31d6282f added Cotton (set 2, Japan, Rev B, FD1094 317-0179b) [Charles MacDonald, ShouTime, The Dumping Union] 2013-08-27 20:35:31 +00:00
jackchatelet 37f0c2a47b added Turbo Out Run (Japan, Out Run upgrade, FD1094 317-0117) [Charles MacDonald, ShouTime, The Dumping Union] 2013-08-27 20:09:04 +00:00
jackchatelet 32685661b0 added Excelsior (set 2) [Bonky0013, The Dumping Union] 2013-08-19 09:46:18 +00:00
jackchatelet dc16298df7 added Ikari III (Korean, Use 8-Way Joystick) [DsNo, jysx012] 2013-08-18 19:59:25 +00:00
jackchatelet 21c17f7dc6 d_cninja.cpp: Corrected redump of Caveman Ninja (World Rev 1) and added PCB locations to the original Caveman Ninja sets. [Bonky0013, The Dumping Union] 2013-08-18 12:28:44 +00:00
jackchatelet d25d7b4ba4 Sync with MAME
d_galpanic.cpp: Minor game name rename
2013-08-17 18:56:40 +00:00
jackchatelet 028791a049 added Cadillacs and Dinosaurs (bootleg set 3 (with PIC16c57), 930201 etc) [Bonky0013, The Dumping Union) 2013-08-17 18:33:31 +00:00
Barry Harris f72fd73100 Fix enforceja dips 2013-08-17 13:51:32 +00:00
jackchatelet 10ff03ec55 new Enforce clone
added Enforce (Japan, Analog Controls) [ShouTime, The Dumping Union]
added Dips for contcrcj and enforceja
2013-08-15 23:54:34 +00:00
jackchatelet 7e0c757c13 Sync with MAME SVN 149u2 :
sf2hunghsi -> sf2bhh
Credits : iq_132, Smitdogg, The Dumping Union
2013-08-15 19:41:59 +00:00
jackchatelet e117992bce Added correct MBJ 22B rom to Muscle Bomber: The Body Explosion (Japan 930713) set. [Layne, Smitdogg, The Dumping Union] 2013-08-14 18:13:08 +00:00
jackchatelet 6e621f1e16 added Street Fighter II - the world warrior (910522 Japan) [Yohji, Kevin Eshbach, bodger319, Smitdogg, The Dumping Union] 2013-08-13 19:47:48 +00:00
jackchatelet ef3ef634cf Corrected rom labels and added PCB locations to the MVP (set 2, US, FD1094 317-0143) set. [Layne] 2013-08-13 14:09:09 +00:00
jackchatelet da70466cf4 added New Fantasia (Set 2) [system11] 2013-08-13 13:49:59 +00:00
iq_132 295dc06847 Fix olds High Score screen (improve protection emulation) [rockywall, Creamy Mami, JackC, IQ_132] 2013-08-13 00:06:03 +00:00
jackchatelet b2aa83764a Sync with MAME SVN 149u2 2013-08-12 21:27:12 +00:00
Barry Harris 504b351971 Add altbeastbl, no sound (different hardware), but otherwise working 2013-08-11 18:54:49 +00:00
iq_132 3bc6b1b14d Update to PGM protection routines:
Killbld properly emulating some protection device features - now supports all regions [iq_132]
Drgw2 properly emulate protection device [iq_132]
Olds properly emulate protection device [iq_132]
puzzli2/puzzli2s simulate asic27a protection [Haze, iq_132]
2013-08-11 18:21:38 +00:00
Barry Harris a5b7436f65 Avoid rom merge conflict in sf2hunghsi (using MAME convention) 2013-08-10 09:55:07 +00:00
Barry Harris c81a60a818 Oops. :) 2013-08-10 08:53:39 +00:00
Barry Harris 07ff913604 sf2hunghsi - Hook up turbo speed dip switch 2013-08-09 19:50:35 +00:00
jackchatelet da3a6bc782 Promoted sf2hunghsi to Working status [iq_132] 2013-08-09 08:50:40 +00:00
jackchatelet 73facc2488 added non working status for sf2hunghsi and correct copy/paste error for sf2rb3 2013-08-08 23:22:48 +00:00
jackchatelet beb85aaec3 added Street Fighter II - champion edition (Alpha Magic-F bootleg set 7, 920313 etc) [Andrew Welburn, The Dumping Union] 2013-08-08 23:12:50 +00:00
jackchatelet c5b84c100d added Street Fighter II - the world warrior (920312 Japan) [Tormod, Layne, Smitdogg, The Dumping Union] 2013-08-07 08:49:10 +00:00
jackchatelet 7a78d85272 remove CAPS 2013-08-05 21:16:53 +00:00
jackchatelet c39acd370f add Knights of Valour: Quan Huang San Guo Special / Sangoku Senki: Quan Huang San Guo Special (alt ver. 303CN) 2013-08-05 20:28:28 +00:00
jackchatelet f602f8d1ca added unicode titles for kov chinese bootlegs 2013-08-05 13:08:13 +00:00
jackchatelet 8e15fd7adc add Dungeons & Dragons: Tower of Doom (Asia 940412) [tormod, The Dumping Union] 2013-08-05 08:39:39 +00:00
jackchatelet 2207d127a9 sync with MAME 2013-08-05 08:27:08 +00:00
iq_132 79a30946e9 Added proper asic for kov2p.
Changed region hack to hack rom rather than ram (this was the cause of the error message for kov2p)
2013-08-04 09:33:34 +00:00
jackchatelet d9caaf10da add Knights of Valour Super Heroes Plus / Sangoku Senki Super Heroes Plus (ver. 101) [XingXing] 2013-08-03 18:39:06 +00:00
jackchatelet 8404d6831d add 1944 - the loop master (000620 USA Phoenix Edition, alt) 2013-08-02 22:40:08 +00:00
Barry Harris 912f8a7960 Fix some compile warnings 2013-07-30 19:12:16 +00:00
Barry Harris 09253ce6e9 Avoid deprecated function in libpng 2013-07-30 19:09:23 +00:00
jackchatelet a5fff446b3 add Cyberbots: Fullmetal Madness (Japan 950424) (decrypted bootleg) [Yohji, Smitdogg, The Dumping Union] 2013-07-30 09:23:21 +00:00
jackchatelet deffaf098e sync with MAME 2013-07-12 21:05:51 +00:00
jackchatelet bb603761b9 Ooops...copy/paste error for kov2p204 2013-07-11 18:07:22 +00:00
jackchatelet 61d53731af add Knights of Valour 2 - Nine Dragons (ver 202) [69mustang, iq_132] and revert back SVN 1117 2013-07-11 18:02:58 +00:00
jackchatelet 226011873e add Street Fighter Zero (Asia 950605) [Smitdogg, The Dumping Union] 2013-07-07 08:45:25 +00:00
Barry Harris 200a1e2510 Add clone of Rapid Hero (Barry, JacKc, Brian Troha, system11) 2013-07-06 07:50:03 +00:00
Barry Harris 559f30e504 Added bootleg of Snow Bros. (Barry, JacKc, The Dumping Union, Haze) 2013-07-06 07:39:10 +00:00
iq_132 9204e7165c Hopefully fix pgm crash on OLDS intro. 2013-07-01 01:59:19 +00:00
Barry Harris 568a875c2b Increment version 2013-06-29 12:30:39 +00:00
Barry Harris d03aee7887 Update libpng to 1.6.2 2013-06-29 08:38:16 +00:00
Barry Harris 6ef9a7c5a9 Update zlib to 1.2.8 2013-06-29 08:05:35 +00:00
Barry Harris ca541ab12f Sync new sets with MAME 0.149 2013-06-27 20:10:55 +00:00
Barry Harris 2794a9d8b4 Add clone of Scramble (Barry, Roselson (from Aumap)) 2013-06-27 19:47:10 +00:00
Barry Harris 18e3eb5ea6 Add clone of Wonder Boy III (Barry, Chris Hardy, Charles MacDonald, Brian Troha) 2013-06-26 20:29:36 +00:00
Barry Harris 23a06cfa90 Add clone of Guardian Storm [JacKc, iq_132, Barry, Haze) 2013-06-26 20:17:05 +00:00
Barry Harris a914b363a5 Add clone of Mysterious Stones (Barry, Ricky2001 (from AUMAP)) 2013-06-25 19:37:58 +00:00
Barry Harris b9288fd598 Add clone of Uni War S (Barry, Basilio Garcia) 2013-06-25 19:29:26 +00:00
Barry Harris e952ca6b01 Add clone of Moon Cresta (Barry, Roselson (from AUMAP)) 2013-06-25 19:24:13 +00:00
Barry Harris a6227dfc80 Added clone of Scramble (Barry, Basilio Garcia) 2013-06-25 19:14:30 +00:00
Barry Harris bc2b1801da Add clone of Scramble (Barry, Basilio Garcia) 2013-06-25 19:09:45 +00:00
Barry Harris 8fb60f9eff Added clone of Galaxian (Barry, any) 2013-06-25 19:00:14 +00:00
Barry Harris 6656f25f70 Sync with MAME 0.149 and add clone of Ambush 2013-06-24 19:06:37 +00:00
Barry Harris a5b1a796ea Add clone of Guardian Storm to NMK16 driver (Barry, The Dumping Union, Haze) 2013-05-28 13:33:47 +00:00
jackchatelet 3c7fc79418 add Commando Bootleg 2 [Kevin Eshbach] 2013-05-21 17:36:47 +00:00
jackchatelet d979bad9ac add Cadillacs and Dinosaurs (Chinese bootleg, 930223 Asia TW) [Smitdogg, The Dumping Union] 2013-05-20 18:25:28 +00:00
Barry Harris 7151adc84c Promote Time Fighter to working 2013-05-20 16:02:16 +00:00
Barry Harris 495c816a76 Fix names in mspacmanbg 2013-05-20 15:42:41 +00:00
Barry Harris be4af934a1 Time Fighter WIP 2013-05-20 15:35:17 +00:00
Barry Harris d049e75693 Add clone of Galaxian (galaxrf) 2013-05-20 15:03:51 +00:00
Barry Harris 11caa3e7b5 Add clone of Moon Cresta (mooncreg) and fix dips in mooncptc 2013-05-20 14:54:35 +00:00
Barry Harris a6f64ce014 Add clone of Uni War S (asideral) 2013-05-20 14:38:28 +00:00
Barry Harris 47f00f0131 Add clone of Ms Pacman (mspacmanbg) 2013-05-20 13:49:24 +00:00
Barry Harris c6fe2cd4c0 Add clone of Pacman (pacuman) 2013-05-20 13:28:09 +00:00
Barry Harris dec2d1fc15 Added clone of Pacman (pacmansp) 2013-05-20 13:16:34 +00:00
Barry Harris 6751cbe6a4 Added bootleg of Pang to Mitchell driver 2013-05-20 13:05:34 +00:00
Barry Harris 9fa7c6f624 Add clone of Bomb Jack (and static the functions) 2013-05-20 12:48:49 +00:00
Barry Harris 5a9e98b19a Added clone of Silk Road to the driver 2013-05-20 12:22:26 +00:00
Barry Harris cbf1d0123c Sync with MAME 0.148u5 2013-05-20 10:20:47 +00:00
Barry Harris dacd5e0f7a Description updates 2013-05-20 09:51:44 +00:00
Barry Harris b5ca061572 newline at end of file 2013-05-20 09:46:14 +00:00
jackchatelet 4239934fb2 add Guardian Storm (vertical) [Brian Troha & The Dumping Union] 2013-05-19 11:49:41 +00:00
Barry Harris 5ed5a5b4e8 Add Pang! 3 (950511 Euro, alt) (Barry, JacKc, Smitdogg, The Dumping Union) 2013-05-11 19:11:20 +00:00
Barry Harris 4d27f99fc6 Tidy up Galaxian sound a bit (add filter support to Scorpion and SF-X) 2013-05-09 13:21:34 +00:00
jackchatelet 8e432707c4 add Super Street Fighter II Turbo (super street fighter 2 X 940223 Asia Phoenix Edition) 2013-05-09 11:29:21 +00:00
Barry Harris 80120a2e21 Add bootleg of 3 Wonders (Barry, JacKc, ANY) 2013-05-08 13:37:43 +00:00
jackchatelet d5cdcfce03 some sega companynames switched around to sync with MAME 2013-05-08 08:11:45 +00:00
jackchatelet 698ab58c1d add Moon Cresta (Petaco S.A. Spanish bootleg) (Ricky2001 (from AUMAP)) + some company names fix to match MAME 2013-05-08 07:59:17 +00:00
jackchatelet fe19e654b6 add Crush Roller (bootleg set 3) (ANY) 2013-05-07 18:32:20 +00:00
Barry Harris 06891c927d Make MSVC happy 2013-05-04 21:21:52 +00:00
Barry Harris c43a802d51 Sync with MAME 0.148u4 2013-05-01 12:51:03 +00:00
jackchatelet 023fea8a9c d_pacman.cpp: verified original puckman roms and made that set the parent (Andy Welburn) 2013-04-29 17:57:22 +00:00
Barry Harris 1fda639788 Use macros for ddp2 2013-04-29 12:35:29 +00:00
jackchatelet 09c25bf28f add Ball Boy (The Dumping Union) 2013-04-27 18:54:50 +00:00
jackchatelet b6a36a940b Oops...forgot to remove BRF_NODUMP for 317-0185.key in Commit 1068 2013-04-27 08:35:54 +00:00
jackchatelet b49a83e48f d_sys18.cpp : added ddcrewj 317-0185 decryption key [Porchy, Charles MacDonald] 2013-04-27 08:32:51 +00:00
jackchatelet 0506c69f7c Sync d_superchs.cpp to MAME 2013-04-27 08:13:32 +00:00
jackchatelet fd05bd9232 add Super Chase - Criminal Termination (World, V1.2O) (Porchy, The Dumping Union) 2013-04-21 08:24:24 +00:00
jackchatelet 4983a7e5f8 add new ddp2 clones and sync to MAME 2013-04-16 18:46:11 +00:00
Barry Harris d0fe1bbed3 Add Hot Mind to d_playmark.cpp, I think it's safe to say we have a working PIC core now :) 2013-04-16 10:25:40 +00:00
Barry Harris 1f12a2e67c ddcrewj - missing key - debug only build 2013-04-13 07:32:27 +00:00
jackchatelet 1038327336 Updated d_hangon.cpp to match MAME 2013-04-12 14:23:19 +00:00
jackchatelet 4003a60dae add D.D. Crew (Japan, 4 Players, F 317-0185) (not working) (Porchy, The Dumping Union) 2013-04-12 14:02:48 +00:00
jackchatelet 5e6c6fe428 add Wing Shooting Chamionship V1.00 (Brian Troha, The Dumping Union) 2013-04-12 13:28:08 +00:00
Barry Harris b2f1dc51e7 Excelsior now works (awkward bastard with the palette!) 2013-04-11 19:21:39 +00:00
Barry Harris f0fb8bae7a Add Excelsior to d_playmark.cpp. Issue in the fg layer, but sound works. :) 2013-04-11 18:37:02 +00:00
Barry Harris 3af3fc885c Add debug tracking support to pic16c5x_intf.cpp 2013-04-10 19:05:12 +00:00
Barry Harris 175715e79c Exit the MSM6295's in d_drgnmst.cpp 2013-04-10 18:54:27 +00:00
Barry Harris d7253790e2 Seperate ROM and RAM in pic16c5x core, sound now works in d_playmark.cpp, we have a working PIC16C57. :) 2013-04-10 18:50:46 +00:00
Barry Harris 5bb8c21dae Fix a couple of silly mistakes in d_playmark.cpp - still no sound though :( 2013-04-09 15:07:32 +00:00
Barry Harris a2ab9e6b8e Sync with MAME 0.148u3 2013-04-09 12:36:59 +00:00
jackchatelet 55ff06ea5d update d_karnov.cpp to match MAME 2013-04-08 18:17:06 +00:00
Barry Harris 44a7422a96 First attempt to emulate PIC and sound in d_playmark.cpp 2013-04-08 12:54:57 +00:00
Barry Harris 3474cb08e7 Fix some issues in pic16c5x relating to PIC16C57 2013-04-08 12:52:35 +00:00
Barry Harris 0d79a1d4f0 Update pic16c5x to 1.14 2013-04-08 10:11:33 +00:00
Barry Harris 104d4b3de9 Update pic16c5x to 1.13 2013-04-08 10:06:25 +00:00
Barry Harris c481fe1a68 Add iq's driver for Dragon Master and his port of pic16c5x, updated to modern standards (glad I found these!) 2013-04-08 09:19:25 +00:00
Barry Harris 029c69ec34 Add driver for bigtwin on playmark hardware (quick and simple driver for me to try adding and verifying PIC16C57 core and get familiar with playmark sound hardware, hopefully help one day with CPS-1 bootlegs) 2013-04-07 18:45:58 +00:00
jackchatelet b9741ec8f0 add Forgotten Worlds (US, rev AA) (system11) 2013-04-07 10:51:43 +00:00
Barry Harris 3d1f22796d Add PIC hex dump to slampic 2013-04-06 10:06:44 +00:00
Barry Harris 23339ab508 Standardise CpsBootlegSpriteRam usage 2013-04-06 08:46:56 +00:00
Barry Harris 819faf223a Change slampic gfx roms over to new format 2013-04-06 07:46:32 +00:00
Barry Harris e6d016afe2 Initial commit for slampic (Barry, ANY, The Dumping Union) 2013-04-06 07:22:25 +00:00
Barry Harris e6c898a9a7 Fix ganbare title 2013-04-04 18:39:23 +00:00
Barry Harris 25af9d6bcb Temp patch for sgyxz to fix sprite ram clearing 2013-04-04 15:24:00 +00:00
Barry Harris 777627c8fd Temp patches for fcrash and kodb to fix sprite ram clearing 2013-04-04 15:17:14 +00:00
jackchatelet 5095837078 Ooops - forgot to remove "missing from dump" tag for program roms on SVN 1036 2013-04-01 11:19:54 +00:00
jackchatelet a2aac22241 Added more infos about sf2b2 according to PCB scan and credits updated (Brian Troha, Smitdogg, The Dumping Union) 2013-04-01 11:16:41 +00:00
Barry Harris 04bcf02bf5 Avoid rom merge conflicts (using MAME policy on renaming) 2013-04-01 10:08:56 +00:00
Barry Harris 9c95b7f447 Added sf2ceucbl (Barry, JacKc) 2013-04-01 10:00:57 +00:00
Barry Harris 70b867546c Added sf2b2 (Barry, JacKc, smitdogg) 2013-04-01 09:36:54 +00:00
Barry Harris 45116dea4e Added sf2ceuab6 from Haze (originally sf2ce_bootleg in Haze's file) 2013-03-31 19:18:12 +00:00
Barry Harris 291c7084b4 Added sf2ceuab5 (originally sent as sf2ceboot.zip from Haze) 2013-03-31 15:06:47 +00:00
jackchatelet 74d738553c Correct hangon2 roms name according to MAME 2013-03-31 14:18:09 +00:00
Barry Harris c0ea8fbd14 Added sf2rb6 (from sets Haze sent, originally sf2ce_alt), it had a rom scramble but that's all 2013-03-31 10:31:32 +00:00
Barry Harris da2f3f9ac5 Promote sf2b to working, Haze provided full dump (well, full as in "all we have"). 2013-03-30 20:20:42 +00:00
jackchatelet c575886338 added Hyper Street Fighter 2: The Anniversary Edition (040202 Asia Phoenix Edition, alt) (f205v) 2013-03-30 20:13:14 +00:00
Barry Harris 330ea6c8b2 Started to look at some sf2 sets Haze sent me a while ago, initial look at sf2hfub (old name-> Capcom-StreetFighter2Trubo-U920513.zip) 2013-03-30 08:58:24 +00:00
jackchatelet f4bfd4d8b1 added Hang-On (Ride on) (cmonkey) 2013-03-29 16:49:12 +00:00
jackchatelet b1333d96d9 added correct roms name for rallyxmr (according to dump by ANY) 2013-03-28 18:29:01 +00:00
Barry Harris baeba0b4d3 Rename in rallyxm (duplicate rom name) 2013-03-28 14:59:22 +00:00
jackchatelet f26e1dadca Add TeddyBoy Blues (bootleg) (JacKc, ANY) 2013-03-25 21:16:30 +00:00
jackchatelet e2d5d5cb1c Add Rally X (Model Racing) (Bootleg) (JacKc, ANY) 2013-03-25 19:26:22 +00:00
jackchatelet 1ff3663bec Add Final Fight (bootleg, world) (JacKc, ANY) 2013-03-24 22:22:49 +00:00
Barry Harris ef76f88de3 Sync with MAME 0.148u2 2013-03-22 22:07:00 +00:00
Barry Harris 65b529ef98 Add Star Fighter (bootleg of Moon Cresta) to Galaxian driver (Barry, David Haywood, RevisionX) 2013-03-09 13:46:17 +00:00
Barry Harris e9481d655b CPS-1 Rom Updates (JacKc, Team CPS-1) 2013-03-09 13:25:35 +00:00
Barry Harris a261ccb5d3 Add clone of Bomb Kick to Yun Sung 16 driver (JacKc, ANY, David Haywood) 2013-03-09 13:21:18 +00:00
Barry Harris 991cf2137c Add clone of WWF Wrestlefest to driver (JacKc, Simon Dennison, Brian Troha) 2013-03-09 13:14:52 +00:00
iq_132 1e871124f5 Comment is not applicable to this version. 2013-03-07 01:58:04 +00:00
Barry Harris c98a9e7819 Add Oriental Legend Special - Xi Yo Gi Shi Re Zuang Super (V103, Tencent) to PGM driver (JacKc) 2013-03-06 12:43:04 +00:00
Barry Harris 95773b89ff CPS-1 Rom Update (1 byte changes) (JacKc, Team CPS-1) 2013-03-04 15:43:38 +00:00
Barry Harris 5d12d35361 rom name update for neoprimo 2013-03-03 13:21:13 +00:00
Barry Harris bad5531132 Add proper Neo Galaga demo roms, change old neogalag to neoprimo (Barry, Fred/Front, Cristiano Bei/www.iocerom.com) 2013-03-02 19:35:28 +00:00
Barry Harris 00cc994032 Add NeoGeo 2-Player Tetris (Barry, Fred/Front, Crim/Stephen) 2013-03-02 19:20:26 +00:00
Barry Harris 7395586756 Add Neo Galaga demo (RGM-Iocero.com NG Demo 1) (Barry, Fred/Front, Cristiano Bei/www.iocerom.com) 2013-03-02 19:13:54 +00:00
Barry Harris 8c17580b69 3wondersa -> 3wondersr1 (JacKc) 2013-03-02 19:01:53 +00:00
Barry Harris 94eb82354f Added clone of Three Wonders (Bonky0013, JacKc) 2013-02-24 16:11:50 +00:00
CaptainCPS-X cd635cb634 (update) Fixed memory leak in preview / title display module (CaptainCPS) 2013-02-21 21:01:45 +00:00
CaptainCPS-X 9ccc80fb75 Fixed memory leak in preview / title display module (CaptainCPS) 2013-02-21 20:57:30 +00:00
Barry Harris 671c8fa780 PAL Dumps for CPS-1 (JacKc, Steve Rice, Porchy, 2013-02-18 15:45:57 +00:00
Barry Harris 2fc01e9f83 hyperpac driver palette endian fixes (Twinaphex) 2013-02-16 11:04:03 +00:00
Barry Harris be5b0d0525 ohmygod palette endian fix (Twinaphex) 2013-02-16 11:02:10 +00:00
Barry Harris b6bd49d390 Konami palette endian fixed (Twinaphex) 2013-02-16 11:00:50 +00:00
Barry Harris fe6eee82b6 Sync d_megadrive.cpp with MESS 0.148u1 (added ability for extra drivers, restoring sks1, sks2, sks3) 2013-02-11 13:45:25 +00:00
Barry Harris a29e96885e Sync with MAME 0.148u1 2013-02-11 10:32:38 +00:00
Barry Harris 7e9c4df308 Alien Storm set sorting (JacKc) 2013-02-11 09:13:40 +00:00
Barry Harris f953b4fce0 Sync astormj sound rom with MAME SVN 2013-02-05 10:17:36 +00:00
Barry Harris c0029c40b2 Add clone of Karnov (JacKc, Smitdogg, The Dumping Union) 2013-02-05 10:16:38 +00:00
Barry Harris 74aa807ddd Add clone of X-Men (JacKc, Brian Troha, Credit as Needed) 2013-02-05 10:16:04 +00:00
Barry Harris 2adcb08f26 libretro input fix (libretro) 2013-01-31 08:14:46 +00:00
tmaul 92e446cb7b Add another game for testing 2013-01-28 21:35:02 +00:00
Barry Harris 383d2cbb48 Add filter for Master System 2013-01-28 10:16:05 +00:00
Barry Harris ea1b85855c Sync d_cps1.cpp with MAME SVN 2013-01-28 09:34:59 +00:00
Barry Harris c9d8eebe1a xmena -> xmenaa 2013-01-28 09:33:19 +00:00
Barry Harris dca263efe4 Add clone of Demon Front and some PGM renames (JacKc, R. Mucciarelli, Layne, Smitdogg, The Dumping Union) 2013-01-28 09:31:08 +00:00
Barry Harris 0aae3017d3 Update Megadrive driver (generated from MESS) 2013-01-28 09:14:10 +00:00
tmaul 20a2ae937d Clean up some types and remove a few GOTOs 2013-01-27 23:38:11 +00:00
Barry Harris 59a5777c67 Fix compile for GCC (and possibly MSVC command-line compiler?). If MSVC command-line compile works I'll add an _MSC_VER check to this. 2013-01-27 19:53:17 +00:00
tmaul 916f4e8e98 Start of port of Daves Dega (sega master system) emulator to FBA. Seems to be running but the rendering is all screwed and the sound emulation needs looking at. If anyone has any ideas as to what the problems might be, please let me know. :) 2013-01-27 18:03:33 +00:00
tmaul 91772597c6 Rebuild visual studio 2010 ide project
Fix up some #defines to allow them to be overridden by the makefiles without causing lots of warnings
2013-01-26 15:42:20 +00:00
Barry Harris 1aee560d86 Optimise TC0100SCN char layer 2013-01-21 15:31:18 +00:00
Barry Harris f30aa572a4 Start to optimise TC0100SCN 2013-01-21 14:52:55 +00:00
Barry Harris 2709ae4f6a Libretro patch (TwinAphex) - couldn't apply the diff file with TortoiseSVN or even command-line (got affected files from fba-libretro/svn-current/ and applied) 2013-01-21 10:54:54 +00:00
Barry Harris 69727d5f51 Apply Wizard Coder changes to sel.cpp 2013-01-21 10:46:41 +00:00
Barry Harris e88c64f4cd Add sound sample hack support to Ghox (sample hack from ThunderMAME) 2013-01-21 10:06:52 +00:00
Barry Harris 0cab74c840 Add contcircj (Barry, Brian Troha, ShouTime, The Dumping Union) 2013-01-21 09:22:00 +00:00
Barry Harris 564aca742a Update syryuko1 FD1089B key (nw) 2013-01-21 09:21:02 +00:00
tmaul 0a8cbe4f05 Added the fixes from Wizard Coder that I have verified using visual leak detector (actually picked some of them up in Finalburn Alpha 2001 but didn't think to push them back). The others are marked as only "possible" leaks so I have left them out. 2013-01-21 01:02:38 +00:00
Barry Harris 4c7317dd15 Added clone of Knights of Valour Super Heroes (JacKc, XingXing) 2013-01-20 20:22:54 +00:00
Barry Harris 124f92416e Add sound sample hack support to Teki Paki (sample hack from ThunderMAME) 2013-01-20 13:48:09 +00:00
Barry Harris 3e7a704080 rom renames in sfa2u, correct title of ganbare 2013-01-19 20:16:03 +00:00
Barry Harris 30915ed1c6 Initial look at 'sf2any', gfx roms decoding correctly at least 2013-01-19 19:43:51 +00:00
Barry Harris 9006eb6a4a Sync wwfsstar sets with MAME SVN and add bootleg set (Barry, Brian Troha) 2013-01-19 16:10:29 +00:00
Barry Harris eff9e54c0d Added sf2ce (Dongfang Bubai protection bootleg) [iq_132, Barry, Smitdogg, The Dumping Union) 2013-01-19 15:29:51 +00:00
Barry Harris 90599a5056 Add gngbla (JacKc, f205v) 2013-01-19 14:28:22 +00:00
Barry Harris 6e0ff8149e Keep clrmame happy 2013-01-10 20:04:40 +00:00
Barry Harris b37807c048 oops 2013-01-10 19:56:48 +00:00
Barry Harris 6fab50b5a3 Add clone of Street Fighter 2 Alpha (JacKc, Razoola) 2013-01-10 19:52:23 +00:00
Barry Harris a0e44d736c move TOAPLAN_SOUND_SAMPLES_HACK to makefile option 2013-01-09 20:34:12 +00:00
Barry Harris 59d46431d9 Add sound sample hack support to Fire Shark (sample hack from ThunderMAME) 2013-01-09 20:14:52 +00:00
Barry Harris 5e8b41e9e8 Small fix 2013-01-09 16:51:37 +00:00
Barry Harris ff644c45b1 Add sound sample hack support to Vimana (also fixed credit increments) (sample hack from ThunderMAME) 2013-01-09 13:47:11 +00:00
Barry Harris 5cb419e87b Fix Bad Dump string 2013-01-08 22:22:48 +00:00
Barry Harris dfa5958175 Correct dump for sf2ceuab4, decode the extra graphics roms (koryu format) 2013-01-04 14:33:50 +00:00
Barry Harris 128ea223ba Add "Fire" button to Sangokushi II: San Jian Sheng sets (Barry, money_114) 2013-01-02 19:55:52 +00:00
Barry Harris f4afd751e4 sf2mstreet6 -> sf2ceuab4 2013-01-02 19:43:21 +00:00
Barry Harris 43ea657a9c Initial work on sf2mstreet6 (need to look at extra gfx roms, but otherwise complete) 2013-01-01 20:17:39 +00:00
Barry Harris 7ed96711c2 Street Fighter MSTREET-6 bootleg (no work done on it yet), (JacKc, Brian Troha, Smitdogg, The Dumping Union) 2013-01-01 19:51:40 +00:00
Barry Harris b3ff0d657d Update docs to 2013 2013-01-01 19:38:43 +00:00
Barry Harris 7e1bfe0f84 Add clone of Street Fighter II (sf2v0043) (JacKc, Smitdogg, The Dumping Union) 2012-12-30 20:13:34 +00:00
Barry Harris f3dbffa317 CPS-1 rom updates 2012-12-28 20:15:47 +00:00
Barry Harris d69dc9c5c3 Swap sprite rom order in galaxiant 2012-12-28 19:59:47 +00:00
Barry Harris 1f2ee4ce23 m68k fix for non-68000 opcode 0x6fff (iq, if you have a cleaner solution feel free to change it) 2012-12-27 14:59:54 +00:00
Barry Harris f0ababe1ef Add aliensyn7 (Barry, Arzeno Fabrice, hap, Charles MacDonald) 2012-12-27 09:13:53 +00:00