Commit Graph

2196 Commits

Author SHA1 Message Date
nakeee 5f862cf297 more scons build fixups
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2960 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 21:30:22 +00:00
nakeee 0fa8d7683a Fixing compile on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2959 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 19:56:59 +00:00
hrydgard 6369b48538 DSP: I seem to have forgotten assemble.h? Killed the globals in assemble.cpp by putting the entire thing in a class, which will make more improvements easier. Same with disasm. More tweaking of the shift ops.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2958 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 14:48:55 +00:00
hrydgard d4055b971b DSP asm/disasm: improve the shift instructions so they at least round-trip. not 100% sure it's correct though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2957 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 13:43:12 +00:00
hrydgard f6474b98a8 DSP assembler: Error message improvements.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2956 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 13:12:42 +00:00
hrydgard e8b9e93465 DSP: Move the LLE core to a library. Added DSP assembler from gdtool, start cleaning it up. Create a new program called "DSPTool" which will become a more up to date replacement for gdtool from the devkitpro, automatically incorporating all our findings as we make them. This program depends on the new library. It can *ALMOST* roundtrip (asm->disasm->asm) hermes' DSP mixer at this point. Sorry about the unfinished Sconscript work - I'll fix it soon if nobody else does it first.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2955 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 10:21:40 +00:00
donkopunchstania 2b2c2afa3c Did clean up of indirect texture look up and fixed some bugs related to indirect unit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2954 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-11 07:05:57 +00:00
hrydgard 4b8741d524 Add Fix002 gameini parameter (no ui yet). Hack to fix games that display "002 error" without having to manually patch the games. (yeah this is ugly).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2952 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-10 21:09:49 +00:00
nakeee e84ec7855a smg projection hack, taken from http://forums.dolphin-emu.com/thread-165-page-3.html
maybe we should just make configurable linear trasnformation hack;)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2949 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-10 10:25:53 +00:00
fires.gc 65fa1cb729 just added a small function for HLE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2948 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-10 08:13:36 +00:00
hrydgard 8c3bb3796b DSP: New non-threaded mode for the LLE plugin, with some idle skipping enabled. Use Dolphin Main config to set it. Some minor optimization and some spelling fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2937 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 20:26:33 +00:00
hrydgard 0c4d4835ac DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2932 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 18:36:53 +00:00
sl1nk3.s 5c56066519 Fix for issue 831, add .gcz to the cache file of compressed iso and corrected fullscreen tool tip message
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2929 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 16:38:41 +00:00
omegadox 33cd584b38 small fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2925 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 01:46:02 +00:00
omegadox 449aa57de3 Some commenting fixes and use INFO_LOG again.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2923 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 01:20:52 +00:00
omegadox d1c9d2463c More commenting.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2921 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 21:17:15 +00:00
nakeee 5a9fcaea62 linux compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2915 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 12:32:11 +00:00
tmator c662713ba0 osx build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2912 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-07 03:56:21 +00:00
hrydgard 0fd2edbf98 DSP: Remove all mentions of the mysterious DROM. Write protect the ROMs and IRAM as much as possible while loaded (to make sure they don't get corrupted by some memory overwrite or whatever). Make instruction reads stricter - iram and irom don't wrap anymore (not 100% sure about this one). Misc cleanup + changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2904 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 18:47:21 +00:00
omegadox 13ac45db1a More commenting and cleanup and added another BP Function.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2903 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 18:20:28 +00:00
XTra.KrazzY e3e7c88ff1 Added separate log for DSP LLE.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2901 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 17:12:05 +00:00
omegadox 80d48a08d8 Change "BreakPoint" to "Bypass", YAGD says BP REG is a "Bypass Raster State Register"
Also some cleanup in BPStructs and I think this should be SETTLUT not LOADTLUT, because there is already a LOADTLUT earlier in the reg list.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2898 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 16:10:45 +00:00
omegadox 67834f960e Direct3D9 plugin now uses BPFunctions and removed its BPStructs. Some cleanup and commenting in BPStructs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2897 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 15:24:40 +00:00
Shawn Hoffman c126c5a9f9 "better" ppc exception handling. I don't see any real world difference, though
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2896 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 14:15:02 +00:00
LPFaint99 956b06700d When searching iso directories subfolders, do not include folders multiple times
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2892 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 06:58:00 +00:00
omegadox 1ad5c7c9aa VideoCommon: Fixed a case when in debug build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2887 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 20:14:23 +00:00
hrydgard a583950f82 DSP: Unbreak disassembler (broken since 2866), commenting, logging changes, minor cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2878 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 15:46:47 +00:00
nakeee 405480342a Openal on linux (get stuck but doens't crash)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2876 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 14:02:03 +00:00
omegadox 1578e3e195 Recoded and moved BPStucts to VideoCommon. Some cleanup in PixelShaderManager. TODO: Have DX use BPFunctions. Note: Compiling DX plugin will not work atm.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2870 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 10:49:19 +00:00
LPFaint99 b19309fdb3 Add option to search subfolders for iso directories
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2867 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 06:46:18 +00:00
hyperiris 36143f98b7 OpenAL: YES! The first version of working OpenAL Backend!
I've only test in Ikaruga and Metroid Prime, at least they have sound.
Performance is ugly, :<, still need more work on it.
To enable oal in Dolphin, uncomment Source/Core/Common/Src/Common.h:
//#define HAVE_OPENAL 1



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2865 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-04 03:58:16 +00:00
hyperiris 5d72a992bf OpenAL: fix CreativeLab bug. This bug causes hang on my machine.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2864 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-04 03:48:15 +00:00
Shawn Hoffman f72d883340 enable old code to record unknown dsp opcodes to their own file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2862 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 22:23:15 +00:00
sl1nk3.s efb0a11201 Fixed various OGL fullscreen issues, screen shaking, esc key not working, misplaced fullscreen window.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2858 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 20:12:59 +00:00
Shawn Hoffman e1c3d1bfd4 dsp llet debugger: disasm the ucode when it's dumped
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2857 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 19:29:15 +00:00
Shawn Hoffman 2a5b8f4366 some progress on dsp llet debugger. go dump some ucodes ;)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2854 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 18:04:08 +00:00
omegadox 41058700c9 Do not put the PDB, EXP, LIB files in the bin folder, instead put it where the obj files are located.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2849 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 13:44:36 +00:00
sl1nk3.s b0852c1bef Updated rumble for nJoy, fixed a few glitches with half press button and deadzones too.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2840 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 21:13:58 +00:00
Shawn Hoffman f34155ca98 make the new icon look better
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2816 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-01 17:46:43 +00:00
Shawn Hoffman ccdec4308a really fix building without OAL, and disable it (for time being i guess) on windows...crazy non-static libs no one wants to deal with
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2811 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-31 03:58:47 +00:00
nakeee caf1395f5e Fixing compile without openal
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2810 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 20:25:36 +00:00
XTra.KrazzY c3a843b5a8 OpenAL: Minor fixes (someone beat me to the other fixes)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2807 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 19:47:41 +00:00
nakeee ce7ee4d4a3 Small fixup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2806 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 17:45:35 +00:00
nakeee 58a78cb2b5 Make openal works on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2805 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 17:24:55 +00:00
nakeee 6b2b1a34ee Linux compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2804 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 16:30:31 +00:00
Shawn Hoffman f2a7da4611 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2803 8ced0084-cf51-0410-be5f-012b33b47a6e 2009-03-30 15:54:27 +00:00
Shawn Hoffman c84d43afe8 fix for last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2802 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 15:53:04 +00:00
hyperiris 4de53b3c10 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2800 8ced0084-cf51-0410-be5f-012b33b47a6e 2009-03-30 14:57:51 +00:00
hyperiris d9e0e89725 OpenAL: continue work on it
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2799 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 14:22:31 +00:00
nakeee 37d513c53b Added dtk sound mixing to audiocommon (should work with LLE now)
And also moved all common setting to audiocommonconfig


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2796 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 09:55:50 +00:00
Shawn Hoffman 5987dbf7ba fix some improper log msg
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2795 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 06:32:58 +00:00
Shawn Hoffman 7cfd2b9999 add some docs to the lle-testing vcproj and try to shutdown the plugin without crashing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2794 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 06:28:15 +00:00
Marcus Wanners b6dd1d3f0a Reverted some changes I accidentally commited...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2787 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 12:49:20 +00:00
omegadox cc14b50aba ops.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2785 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 00:54:17 +00:00
omegadox 2a5866d5f1 AudioCommon.cpp cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2784 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 00:48:46 +00:00
nakeee 5d9871e85e Fixed Null sound
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2783 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 23:04:57 +00:00
Shawn Hoffman ec8548dc00 last commit missed AVIDump.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2782 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 21:27:48 +00:00
Marcus Wanners 711f08c29b Added support for dumping avi files (thanks baby.lueshi). Use Microsoft Video 1 codec for starters. Make sure to check the dump rendered frames box in the video plugin settings, or it won't work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2781 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 21:07:16 +00:00
Shawn Hoffman da07d04da9 Add precompiled headers back...I like being able to compile in less than 2 hours, kthx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2780 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 17:50:32 +00:00
Shawn Hoffman b20f2c17af fix some OpenAL unresolved symbols on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2779 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 17:18:34 +00:00
Shawn Hoffman 409f10ed6e grah...stupid me trying to share patches between linux and windows...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2778 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 16:27:38 +00:00
Shawn Hoffman 3a5fb88b5e remove some junk added in last few commits. Also I really don't like the style recently...and removing PCH? wtf???
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2777 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 16:23:06 +00:00
sl1nk3.s 632e3bfc85 A little fix for the Throttle, it wasn't getting the correct sample_rate thus was too fast
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2774 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 14:08:06 +00:00
omegadox 881678540d Another linux fix with AudioCommon.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2773 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 09:26:55 +00:00
omegadox 87665f18e5 Another linux fix with AudioCommon.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2772 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 09:25:20 +00:00
omegadox 32f4e8231a Only include DSoundStream header on Windows only.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2771 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 09:22:41 +00:00
omegadox eb0cab140f Some code cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2768 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 08:57:34 +00:00
Shawn Hoffman bdabcd4bf5 disable boot from drive when emulator is running (issue 781)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2767 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 23:07:28 +00:00
hyperiris c4f7c95fec Audio: adjust UI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2765 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 15:33:35 +00:00
hyperiris 13ddd0648b yeah, start OpenAL sound output
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2764 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 15:24:22 +00:00
nakeee a0e9e53d0c more clean up, starting to add recording support to sound stream
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2762 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 14:26:44 +00:00
hyperiris 542bd73ba8 Well, it should fix audio, at least on my machine.
need test

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2761 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 14:12:59 +00:00
nakeee bffe311b3e Fixed stop of DSP HLE+LLE and some clean up(reset all variables in DSound creation)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2760 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 11:06:52 +00:00
nakeee b5b42746ed Forgot to init the queue size fixed some sound bugs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2759 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-26 23:51:08 +00:00
nakeee f4a1f1c7e1 crash fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2758 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-26 10:50:52 +00:00
nakeee ff9fcce383 small windows compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2757 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-26 10:15:11 +00:00
nakeee fff663e8c7 Attempt to move mixer to audio common, it's a bit more complicated than I expected
so please check I didn't break anything in hle



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2756 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-26 09:29:14 +00:00
nakeee 8cfc832599 moved wavefile to audiocommon, you might need to add audiocommon include/lib paths to DSP-LLE on windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2753 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-25 19:03:32 +00:00
Marcus Wanners fd3ca67895 Fixed a few MSVC compiler warnings, and added some switches to the readme.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2752 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-25 00:46:00 +00:00
Shawn Hoffman 5533ac9b7f fix crash that could happen when closing ISOProperties on a wii disc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2750 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-24 23:58:32 +00:00
Shawn Hoffman 8aee5f053e ISOProperties: clean up
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2749 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-24 23:10:43 +00:00
Shawn Hoffman 393d477f27 now all build configs link in visual studio again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2746 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-24 04:03:53 +00:00
Shawn Hoffman 29081c204d come cleanup with lle test and misc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2745 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-23 21:19:43 +00:00
nakeee 7f66eaa694 Some clean up
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2743 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-23 20:55:32 +00:00
omegadox 34c05f8e87 Added project for AudioCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2742 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-23 20:00:12 +00:00
nakeee 07381b9962 Starting audio common
Going to slowly make LLE-testing and HLE use it
(This commit is missing some proj files for windows)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2741 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-23 17:56:37 +00:00
Shawn Hoffman fc582ea560 revert this for now, i need to read more
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2739 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-23 08:49:17 +00:00
Shawn Hoffman 32b983ef83 beginning to take a look at the wonderful world of exceptions. try to implement tw/twi
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2738 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-23 07:58:59 +00:00
Marcus Wanners 813b864a5e fix for new gameconfig.ini options, plus some whitespace.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2737 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-23 00:48:51 +00:00
Shawn Hoffman c1679c0d9e replace SubWCRev.exe with a statically linked one... >.>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2735 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 22:11:27 +00:00
Marcus Wanners b42351e12e Added 7 more GameConfig.ini options, and fix compile.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2733 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 21:24:38 +00:00
nakeee feac92e368 added project hack to ISO properties
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2732 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 20:13:30 +00:00
Shawn Hoffman 6a00d8bfde 32bit SubWCRev wouldn't work for me unless these libs were in the same dir... :(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2731 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 17:09:12 +00:00
Marcus Wanners 374861d63d Fix for AR code adding, as per sl1nk3.s's patch in issue 747.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2730 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 15:25:26 +00:00
daco65 fb1ed107cf im guessing ector uses 64bit tortoisesvn. replaced with the latest 32bit SubWCrev.exe
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2727 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 12:00:58 +00:00
hrydgard e62b7f35ce Clean up OpenGL plugin error handling macros. No longer bother with enabling TEXTURE_2D and TEXTURE_RECTANGLE_ARB - they don't apply when using shaders. Change a PanicAlert when looking for valid plugins into a LOG_WARN.
Let me know if this breaks anything - it shouldn't.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2726 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 11:21:44 +00:00
hrydgard 4dc6dd7db7 Upgrade SubWCRev to the latest version, so that we can successfully build even with a checkout from the latest TortoiseSVN.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2725 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 10:55:51 +00:00
nakeee d88a10d55c fix time printing in linux
No idea why it should be needed though...


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2721 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-21 23:00:25 +00:00
nakeee e65eb58f00 scons: building nogui only without wx (too much horrible dependecies)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2719 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-21 19:55:10 +00:00
omegadox 853adcf5e4 Added fake registers to Pixel Engine, so the game can read/write to them. This shouldn't really affect anything.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2718 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-21 18:44:01 +00:00
Shawn Hoffman 7a68eac29a build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2717 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-21 18:13:54 +00:00
hrydgard 76d24f2c0d improve PE logging + misc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2716 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-21 18:00:54 +00:00
hrydgard 81996b890b Switch DTK ADPCM decoder to the one by hcs/destop, since it sounds quite a bit better. Affects Ikaruga, Crazy Taxi and maybe some more GC games.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2715 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-21 17:19:46 +00:00
hrydgard d1285b75ee Paper over some bad logic in logwindow with more bad logic :p (that is, log checkbox values now load OK even if you disable the logwindow). really should stop with all this addlistener / removelistener stuff and just add them once and then enable/disable. would be much clearer. but too lazy.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2714 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-21 17:00:07 +00:00
Shawn Hoffman 87d2c2ed2e more LogWindow cleanup, fixes some issues with enabling/disabling logs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2712 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-21 01:40:30 +00:00
Shawn Hoffman 7df9aaa3e3 show flags in the GameListCtrl on windows again. (what do you know, updating wxw had some benefit)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2708 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 23:23:47 +00:00
hrydgard 99c7c11f35 logwindow: fix various brokenness related to the new log-to-window checkbox
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2707 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 23:00:26 +00:00
hrydgard d046b55d1b Change a bunch of project settings to reduce the flood of warnings you get when building in debug mode. Tweak bootup logging a bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2706 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 22:54:59 +00:00
hrydgard 226aac6cac Protect the log to window queue with a mutex.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2705 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 22:51:59 +00:00
Shawn Hoffman 46c0e5b659 give ConsoleListener a ctor to initialize vars
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2704 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 22:21:04 +00:00
hrydgard 2c13aa0394 clamp verbosity setting
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2703 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 22:00:26 +00:00
hrydgard f5e643bf34 neato line coloring (time in white, rest colored)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2702 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 21:41:03 +00:00
hrydgard 866e393426 More log fixing: Write to Window checkbox added, fix some log levels again, clean some code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2701 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 21:23:36 +00:00
hrydgard aa7fe1edee Fix DEBUG logging (didn't work!). Shuffle around the log levels to make more sense (now NOTICE is the top one and always on), the rest is ERROR, WARNING, INFO, DEBUG. Fix the log levels of a lot of stuff. Use macros instead of numbers for various log level checks.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2700 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 20:52:37 +00:00
hrydgard 554a930fe9 Turn some WARN logs into INFO logs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2699 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 19:51:00 +00:00
hrydgard 6c4778287b disable the annoying deprecation warnings in debugfast
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2698 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 19:41:38 +00:00
hrydgard 482ea5c0e7 Make the OptimizeQuantizers option apply to the IL build. More cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2696 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 19:12:04 +00:00
Shawn Hoffman 6bacdc0af3 uncheck logwindow's menuitem when it is closed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2695 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 18:46:50 +00:00
Shawn Hoffman eacb9ccd80 Improve behavior of the console window on windows. Remove coloring from logwindow for the time being. Now you can use wxGetApp if you #include Main.h, and GetCFrame, etc...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2694 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 18:25:36 +00:00
hrydgard 7d910a5e4a Assorted cleanup and comments.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2693 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 18:13:31 +00:00
hrydgard f126378de6 Don't log when File::Exist fails - that's just obnoxious. fix a const.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2692 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 17:22:55 +00:00
nakeee ad76edd157 Fixed some log messages
Fixed a crash when no game ini exists


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2690 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 15:01:49 +00:00
nakeee 623671df7a making section names case insenstive
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2688 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 12:23:05 +00:00
nakeee f22af37320 Trying to make gameini support some gl options
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2687 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 11:51:22 +00:00
Marcus Wanners 3f54d2fe7d Fix for rerecording build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2685 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-19 21:18:26 +00:00
nakeee 70f75e1c99 Change the return value of panicyesno to true
It somehow escaped last commit


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2684 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-19 12:55:20 +00:00
Shawn Hoffman bf0bd5f2d7 gcc is funny
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2683 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-19 02:43:48 +00:00
Shawn Hoffman 5402fa67af logwindow: cmdline now gets enter key event, no need for the submit button. some code which is supposed to color the textctrl, but it mysteriously doesn't. fun
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2682 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-19 02:29:50 +00:00
nakeee dc9a4860b9 Trying to make a button that disable panic alerts popups please test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2680 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-18 22:05:31 +00:00
tmator da288c5780 build fix for osx, is this borke win or linux build ?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2679 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-18 20:46:22 +00:00
nakeee 2d167fa3f0 remove some unused files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2678 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-18 20:24:08 +00:00
Shawn Hoffman d72c35fffc more sane colors for the windows console
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2677 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-18 18:04:25 +00:00
Shawn Hoffman a110a8caef add some colors to the windows console. feel free to change them/add bolding or whatever
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2676 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-18 17:51:09 +00:00
Shawn Hoffman 2301d072a6 nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2675 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-18 17:17:58 +00:00
nakeee 03ba466b5b moved some noisy warnings to DEBUG/INFO
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2674 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-18 09:25:05 +00:00
Marcus Wanners 3635e7827b Fix for IL build, as per jack.frost's patch in issue 620. Feel free to yell at me if it breaks anything.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2669 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-16 19:35:56 +00:00
Shawn Hoffman 27210d4f8e comment
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2668 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-16 19:08:44 +00:00
Shawn Hoffman 8083b5fef3 revert change to board type/revision identifier. fixes ikaruga, doesn't break anything afaik...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2667 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-16 18:13:03 +00:00
omegadox 845204c227 Added option "Show EFB Copy Regions" to find out which games are heavy on EFB-Copy. Changed Dst Alpha Pass option to "Disable Dst Alpha Pass".
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2665 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-16 07:54:44 +00:00
donkopunchstania 90254bd924 Change destination alpha handling. The blending method introduced in rev 1921 was not the correct way to do it. This way was suggested by hrydgard in October and I should have listened. A simple pixel shader as hrydgard suggested cannot be used because the alpha is not set if the pixel is discarded due to failing depth (after z texture) or alpha (result of tev stages) tests. There is a bit of a performance hit so there should be an option to disable the second render pass which sets the alpha because it is probably not needed most of the time.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2662 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-16 02:47:48 +00:00
hrydgard b1b2868c8b Fix the nasty black fringes seen around alpha tested DXT textures in some games.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2661 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-15 11:34:52 +00:00
Shawn Hoffman 34e8b88c8c fix Timer::GetTimeFormatted
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2659 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-15 05:34:35 +00:00
fires.gc c27e82fe03 added fake values for "ISFS_GetStats()". Hopefully some more games are able to save now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2656 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-14 20:10:10 +00:00
fires.gc 56ec588c49 some changes of HLE of the WII game loader
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2655 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-14 19:13:21 +00:00
fires.gc bf30cc8a72 added pal/ntsc detection for WADs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2654 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-13 21:45:27 +00:00
fires.gc 3e037c71d7 linux fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2652 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-13 17:28:20 +00:00
fires.gc 0b76db1c04 fixed some ES problems and added cached for NANDContentLoader (we open this content files ways to often at the moment)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2651 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-13 16:15:15 +00:00
fires.gc b3a6208fcc added dummy device for keyboard
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2650 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-13 16:10:58 +00:00
fires.gc 727f74fc9d cleaned up ipc net... prolly mkart doesnt work anymore and so on :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2649 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-13 16:09:59 +00:00
Shawn Hoffman 37345a8199 fix some casting in logging and unneeded newlines. also quiet some debug warnings, please check if they are wrong (stm release eh and wiimote close)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2648 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-12 07:30:30 +00:00
Shawn Hoffman c85b1b76cc scan title/ for titleIDs, disabled for now. also, wiidiscs can technically have 0xFFFFFFFF partitions...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2647 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-12 00:14:56 +00:00
hrydgard c70a472522 A fix to D3D NativeVertexFormat. Might not fix much, but should be a step in the right direction. Other misc bits and bobs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2644 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-10 22:51:17 +00:00
nakeee d83dd8a4ae compile
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2643 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-10 20:33:30 +00:00
Shawn Hoffman 33fd57ed99 allow viewing and dumping(single files) of all partitions on a wii disc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2642 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-10 17:19:30 +00:00
Shawn Hoffman 19921c057a fix annoying debug break in win32. some cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2639 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-10 05:43:18 +00:00
fires.gc 220c11a3d5 fixed support for GetTMDViewSize and GetTMDView
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2637 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 23:21:05 +00:00
fires.gc 47d0c4d260 just create an home directory if we have insert a disc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2633 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 17:31:30 +00:00
fires.gc e4b6b4c583 added some code to avoid asserts :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2632 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 17:25:57 +00:00
fires.gc 2ebc373a3b added support for shared files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2631 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 17:09:27 +00:00
tmator 9635b50a35 fix main config dir on osx and autodetect ogl version when it build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2630 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 10:43:56 +00:00
LPFaint99 2f00c0bda9 Add the option to ignore unknown region code and boot as a PAL game, fixes issue 725
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2629 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 01:22:54 +00:00
LPFaint99 f4ba5b3589 Some scons updates,
windows scons will build if dirs = 
    'Externals/Bochs_disasm',
    'Externals/LZO',
    'Externals/WiiUseSrc/Src', 
    #'Source/Core/Common/Src',
    #'Source/Core/Core/Src',
   # 'Source/Core/DiscIO/Src',
   # 'Source/Core/VideoCommon/Src',
    #'Source/Core/InputCommon/Src',
    'Source/Plugins/Plugin_VideoOGL/Src',
    #'Source/Plugins/Plugin_DSP_HLE/Src',
    'Source/Plugins/Plugin_DSP_LLE/Src',
    'Source/Plugins/Plugin_PadSimple/Src',
    'Source/Plugins/Plugin_PadSimpleEvnt/Src',
   # 'Source/Plugins/Plugin_nJoy_SDL/Src',
    #'Source/Plugins/Plugin_nJoy_Testing/Src',
    #'Source/Plugins/Plugin_Wiimote/Src',
   # 'Source/Core/DolphinWX/Src',
    'Source/Core/DebuggerWX/Src',

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2627 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 00:36:59 +00:00
XTra.KrazzY 05d06090fd Minor D3D changes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2625 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 23:19:02 +00:00
fires.gc f0273238d3 some more ES work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2621 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 20:52:30 +00:00
hrydgard c6ffcec991 First version of MSAA code added. No UI yet. No CSAA yet. Doesn't work in Zeldas and Metroids for unknown reason.
Automatic texture invalidation when using copy efb to ram (fixes weird flickery scanner in metroid 2). 

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2617 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 19:19:51 +00:00
LPFaint99 feb670044e My attempt at a Flag for Italy, feel free to improve on it :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2615 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 18:12:57 +00:00
XTra.KrazzY 148934ff99 Fixed texture overlay, clarified CPMemory STATE_TO_SAVE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2614 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 01:19:33 +00:00
XTra.KrazzY c674e6330f Allow for self shutdown from video plugins.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2611 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 23:34:16 +00:00
Shawn Hoffman 56d1f87f49 fix for issue 712
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2603 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 19:32:19 +00:00
LPFaint99 7455361ed2 Adds Italy country code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2600 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 18:03:53 +00:00
Marcus Wanners c3cda83bb2 Readded u32 type casts to WII_IPC_HLE_Device_es.cpp, after comment 8 to issue 650.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2599 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 14:00:17 +00:00
fires.gc 1fec96a11f added/improved support for ES tickets
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2597 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 12:57:31 +00:00
omegadox 9e3db8d1b5 1.] GL Textures dump to User/Dumps/Textures instead of picking a dir 2.] Some code cleanup in OGL plugin 3.] Added new dump feature "Dump EFB Target", its a bit unstable and needs a fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2593 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 09:29:25 +00:00
LPFaint99 316c311b8a revert the "fix" from r2591
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2592 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 08:55:40 +00:00
LPFaint99 3f44ccb75e eol-style native update, small warning fix in EXI_Channel.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2591 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 08:35:01 +00:00
LPFaint99 f0431631a8 fix some gcc warnings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2590 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 08:07:11 +00:00
Shawn Hoffman 251179b00b fix linux compile
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2589 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 06:34:54 +00:00
hyperiris 866deee7f1 try to fix resize the GameListControl after stop
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2588 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 05:32:16 +00:00
LPFaint99 120b001294 small change to sram.h forgot to add with r2584
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2587 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 05:30:32 +00:00
LPFaint99 6a3dcab154 fix for r2555
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2586 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 05:26:28 +00:00
hyperiris 3d2ef57d7d suggested by sl1nk3, init all 6 languages.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2585 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 04:46:06 +00:00
LPFaint99 d2b581c564 Fix for Format function for GCMemcard, still only works on slot A, but the old one did too
updated a couple wiki pages

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2584 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 04:41:49 +00:00
daco65 68ca9b87f9 added the gbapipe.cpp & header to the core project file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2581 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 00:29:45 +00:00
Shawn Hoffman 95cf4cd86b experimental GBA stuff for XK :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2578 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 23:35:49 +00:00
omegadox 5ce9ffeab7 Projection fix, Projection 1 hack changed to ZTP Bloom hack. That bloom is a bugged because of something else, not because of the projection. The proj hacks happens to makes it show.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2573 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 21:56:13 +00:00
LPFaint99 0f5fed3a88 fix for issue 650
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2572 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 20:33:24 +00:00
hrydgard 036ac704e6 remove include of feature not yet commited :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2564 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 23:52:31 +00:00
hrydgard 02a4b49df1 just some compiler warning cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2562 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 22:35:06 +00:00
Marcus Wanners c0cf641779 Linux compile fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2559 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 15:58:14 +00:00
Marcus Wanners 432ea89b49 Compiler Warnings: Mismatch edition. Also fixed some conversion warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2557 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 15:16:50 +00:00
donkopunchstania cb121dab66 Fix more cases where shader compilation can fail if there are no tex gens.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2556 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 05:10:25 +00:00
Marcus Wanners 0b6bf51c9a Fixed a few compiler warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2555 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 02:11:37 +00:00
Marcus Wanners 56445b20ba Removed CPUCompare.h and all its references.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2553 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 23:48:25 +00:00
Marcus Wanners af750dc281 Sorry, meant to add CPUCompare.h instead of CPUCompare.cpp. Issue 687 is now fixed for real.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2552 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 23:37:56 +00:00
Marcus Wanners d1875c54d6 Resurrected CPUCompare.cpp. It was deleted at some point, causing issue 687.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2551 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 23:07:06 +00:00
nakeee 0708677b53 Added LOGLEVEL support, release will now defined LOGLEVEL 2 (errors and warnings)
LOGGING should not be affected. 


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2550 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 22:29:03 +00:00
hrydgard 0ade8bfc56 fix gcc dislike of unions as PODs :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2549 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 20:05:45 +00:00
fires.gc a03aa30895 fix if ya load an invalid NAND app
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2548 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 19:13:51 +00:00
fires.gc 111f065713 added support for NAND app map files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2546 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 19:09:49 +00:00
nakeee 946d238cad added TLBHack GameConfig checkbox
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2543 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 16:56:49 +00:00
nakeee 87cf3e64bd Fixed few \ on code that suppose to work on linux as well.
That most fixed something, probably some crash and some iso properties issue:)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2536 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-03 10:21:13 +00:00
nakeee e9430a0252 fixed crash on linux, added DISCIO logging type, some extra logging messages and some logging cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2533 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-03 00:21:08 +00:00
hrydgard 9ef42aefac Revert to slightly tweaked version of "old" safe texture hash. Hopefully fixes issue 636. Does somewhat break pokemon colosseum w/ safe texture hash, but that games works fine with the unsafe texture hash.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2532 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 23:01:18 +00:00
nakeee 18cf664b9d Change Misc into Tools
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2531 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:58:56 +00:00
nakeee a5dc4c4a87 Compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2530 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:39:06 +00:00
daco65 44ada0c514 i think i forgot something
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2528 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:21:42 +00:00
daco65 4cb7f2f490 lets retry that change from omega but this time keep the projection hacks >_>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2527 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:17:16 +00:00
fires.gc 10e027b48b just some debug helper
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2526 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:10:46 +00:00
omegadox 56becf28db Revert 2521.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2524 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 19:38:38 +00:00
tmator 0255f775da fix osx plugin dir
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2523 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 19:28:30 +00:00
nakeee 3f46618e2d Forgot the non logging case
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2522 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 13:11:27 +00:00
omegadox 17814912e5 Some cleanup, projection hacks remove, the projections might be correct now. ZTP Bloom works and MP1 Heat Visor works, I tested many games, and good results. Please test more and report back. Also added in fix for Issue 677.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2521 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 13:04:50 +00:00
nakeee d419d3fc29 More log cleanup. Commented the old macros in Log.h, uncomment it if there are any problems.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2520 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 11:43:38 +00:00
Shawn Hoffman 2726a2acb9 just some more comments for SI :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2515 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 05:55:39 +00:00
Shawn Hoffman 5586c964bb ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2514 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 04:18:02 +00:00
Shawn Hoffman e65ba57814 enable hotswapping of SI devices. not quite sure if si_dummy is detected as no device or unknown device, but games seem to like it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2513 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 04:02:09 +00:00
LPFaint99 8ec6c0eea4 update EXI_DeviceIPL to use Sram.h
remove a few panicalerts

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2512 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 03:48:49 +00:00
bushing 78a62cc72a fixed cpp syntax in HAVE_PORTAUDIO check
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2511 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 02:43:04 +00:00
nakeee 4e9746877e an attempt to clean up the logging a bit
1) The new ERROR, WARN, INFO, DEBUG _LOG macros were used 
	ERROR,   // Bad errors - that still don't deserve a PanicAlert.
	WARNING, // Something is suspicious.
	INFO,    // General information.
	DEBUG,   // Strictly for detailed debugging - might make things slow.
2) Made all LOG macro use into some of the logging level supporting macros
LOG is commented out on linux can someone try it on windows? (it's in Log.h)
3) Added ERROR_lOG next to each panic alert

I hope I helped making the logs a bit more useful/readble



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2510 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 01:49:16 +00:00
nakeee 834ec30d4e osx compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2508 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 23:06:29 +00:00
nakeee 9b00d84c5d Revent accidental hci.h change add better portaudio detection
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2506 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 12:56:07 +00:00
nakeee 2f378cb154 compile fix linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2505 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 12:39:21 +00:00
hrydgard 7607d6dc6a revert the mess i made in the d3d plugin. Add way to use HLSL directly without going through Cg. Not that the results look much better... i do see shadows of spinning cars in Burnout 2 after clicking around in the dark. Then it crashes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2504 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 12:07:34 +00:00
LPFaint99 4868d570bc adds some info about the memcard header, taken from libogc
wip real format function for GCMemcard class
somewhat useful memcard debug window
sram header taken from libogc

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2499 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 07:15:10 +00:00
hyperiris 5a872dfcd9 UI: fix ISO property dialog for display Jap name / description.
a function duplicate from GameListCtrl, who can merge them and put them in a suitable place?

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2497 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 04:16:15 +00:00
donkopunchstania e004800e68 An alert is displayed once per run if pixel shaders or vertex shaders fail to compile. Resources are cleaned up if shader compilation fails. Tev coords are zeroed in the pixel shader if there are no tex gens.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2493 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 00:57:39 +00:00
nakeee 5b033732b8 Small fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2492 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 00:12:05 +00:00
nakeee 660bdaac19 enable experimental mic support on linux if port audio is found
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2491 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 00:07:17 +00:00
nakeee 324abc9a7f fix compile on osx and linux
added  GetPluginDirectory (please check on windows)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2490 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 23:21:51 +00:00
XTra.KrazzY 7d4e374c21 forgot a file (I hate it when it happens)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2489 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 23:17:54 +00:00
XTra.KrazzY d5df9f638b Fixed D3D booting. Now for the VS/PS compilation errors
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2488 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 23:15:10 +00:00
Shawn Hoffman 1577dc6893 more build fixin'
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2487 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 23:02:46 +00:00
hrydgard 5e06540245 revert a small change that broke gl. i'll find a generic solution later.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2485 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 22:35:34 +00:00
hrydgard ecbfec2a13 THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that moves D3D over to the common shader generator framework. Needs a lot more work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2484 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 22:10:38 +00:00
Shawn Hoffman ee44b2a639 add a simple check to keep people from using the same memcard in both slots.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2483 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 22:01:58 +00:00
Shawn Hoffman c1cf2a9a99 allow changing of memcard path(and device) during emulation.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2482 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 21:46:04 +00:00
Shawn Hoffman 9a93928e3e allow hotplugging of exi devices. memcard_a seems to have some bug which convinces the hw there is a 0mb device there when it's really a dummy device...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2481 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 21:30:43 +00:00
XTra.KrazzY c83a034d12 teenie weenie fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2480 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 20:57:29 +00:00
XTra.KrazzY 29c22d6d44 Small screenshot fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2479 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 20:43:11 +00:00
nakeee 7547f0948f linux/osx compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2477 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 19:37:00 +00:00
hrydgard 1a2a320652 Increased render target size to the true EFB height of 528.
This changes fixes the bloom effect in Beyond Good and Evil.
It also makes the AutoScale feature almost mandatory since it looks silly without :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2475 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 19:02:37 +00:00
XTra.KrazzY 8eb4aeafb4 reverted r2472. A wad isn't an iso
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2474 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 18:55:11 +00:00
hyperiris 1922779b82 fix JAP Wii game name/description display
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2473 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 18:44:39 +00:00
XTra.KrazzY 0b08ce466d Added .wad support for the game list control.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2472 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 18:06:45 +00:00
hrydgard 6dc4194767 OGL plugin: +Autoscale option (attempts to remove borders, even without XFB). Lots of cleanup, especially around aspect ratio and similar stuff. MP2 scanner still broken, wonder when that happened?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2470 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 16:33:59 +00:00
fires.gc 11fd8062ad some ES changes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2469 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 12:11:07 +00:00
omegadox 9a05bbc2f0 linux build fix: added missing string include.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2468 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 10:07:34 +00:00
hrydgard 99e735b464 Add NANDContentLoader to SConscript to fix linux build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2467 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 08:54:23 +00:00
hrydgard 34b4a51973 add missing ;
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2466 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 08:38:37 +00:00
hrydgard cbd7804044 allow user to clear "default iso"
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2465 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 08:37:12 +00:00
fires.gc 148d7bd195 fixed assert
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2464 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 02:22:59 +00:00
fires.gc b3a302e050 ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2463 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 02:01:11 +00:00
fires.gc 9ecd025107 ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2462 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:59:09 +00:00
fires.gc cbd5345696 improved FileHandlerARC
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2461 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:49:30 +00:00
fires.gc 0e9a49af7f added destructor
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2460 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:48:37 +00:00
hrydgard 4bdb4aa0d1 Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp.
Not really anything interesting, just some better comments, some slightly more portable/cleaner code in places.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2459 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:26:56 +00:00
fires.gc 2783f24cfe just small updated
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2458 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:15:52 +00:00
fires.gc f13633ab74 disabled code that i have submitted by accident
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2457 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 00:03:29 +00:00
fires.gc ca372ba0f2 IPC ES emulation are two files now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2456 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 00:02:45 +00:00
fires.gc c76c477a6d restructured NAND application loading... it isn't complete but an improvement
i have changed the update of the IPC too... update for the command queues and update of the devices are split in two functions now


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2455 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 23:44:15 +00:00
nakeee 25b569e152 osx compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2453 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 10:40:16 +00:00
Shawn Hoffman e52bacc769 fix debug when it actually runs, and make the toolbar buttons not way spaced out.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2452 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 06:24:54 +00:00
XTra.KrazzY c19210b641 Working screenshots for everyone! This may not be the 'best' way to implement it but it's the most compatible, working and least mutually exclusive as possible (works with DC too). More coming soon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2449 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 03:56:34 +00:00
XTra.KrazzY 8f303fb63e Compile fix on linux 64-bit, thanks ector.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2448 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 15:09:12 +00:00
bushing 6ff164585c omgkeyz
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2447 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 13:29:51 +00:00
John Peterson bd891cfff6 Paths: Made a WII_SYSCONF_FILE path for the Wii configuration, and removed an unused variable
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2444 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 08:12:40 +00:00
tmator 0b8f7439cb fix plugin dir on osx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2443 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 07:24:50 +00:00
John Peterson e9bf47d1fc Wii Progressive Scan: Off by default, I think that's better, and how it was before
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2437 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 21:40:12 +00:00
nakeee 4812f02b69 Revering stringutil (don't you hate it when ector is right?;)
And small compile fix on linux


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2434 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 13:31:13 +00:00
nakeee bec2a115d8 Added set and get in ini for comma seperated list
Also merged the StripSpaces with StripNewline and 
cleaned it up a bit.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2433 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 10:33:09 +00:00
fires.gc 04e54f92d2 fixed problem with decrypting so the real size of an content was wrong
changed some panic alerts to asserts so you get them in debug only

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2431 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 07:07:06 +00:00
donkopunchstania b7c398574f Memory pools are set up in core timing to avoid frequent calls to new and delete. This reduces memory usage and gives a very minor speed boost in windows debug.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2430 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 07:06:02 +00:00
hrydgard 0cdb2308ab Oops, looks like I broke raw disc reading under Win32 with a bad call to ReadFile. Now works again.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2428 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 22:25:45 +00:00
hrydgard a65517af16 Star Wars The Force Unleashed not-really-tested fix for non-SSSE3
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2427 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 22:11:02 +00:00
hrydgard 5644cfa884 Fix for The Force Unleashed - SSSE3+ only. SSE2 solution is coming.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2426 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 21:54:04 +00:00
fires.gc bf7d379537 added some more function for ES emulation and NANDLoader... but IOCTL_ES_LAUNCH so a lot of WADs aren't loaded completely
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2425 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 21:45:36 +00:00
hrydgard 1f029ab1b5 fix linux build - this line was pretty redundant anyway.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2423 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 21:21:09 +00:00
hrydgard 4fef62aa3b Be friendlier when trying to but from empty DVD drives.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2422 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 19:57:29 +00:00
hrydgard 6eb19ec78c WxUtils were added to the wrong project.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2421 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 19:41:12 +00:00
nakeee ab93b00385 Ported wxutils from soap branch (Should make launch and explore work in Linux and osx as well) please test on windows.
Fixed a compile bug and a small bug in the cdutils(thanks lp).



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2420 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 19:31:32 +00:00
daco65 2d6a977dc5 made the menu display the drive path in a more common way instead of the NT device path
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2416 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 17:06:27 +00:00
nakeee 53060dff38 Trying to manually edit vcproj
Hopefully I can add/remove files manually there from now on


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2415 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 16:05:09 +00:00
nakeee 136dc45522 Forgot to svn add CDUtils
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2414 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 15:06:52 +00:00
nakeee 9b1f0f9083 Added cdutils which suppose to scan for devices in a portable way (ripped from cdio)
Changed the Code to use it instead of DriveUtil code.
Please test the code


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2413 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 15:04:12 +00:00
LPFaint99 e79a93f616 remove panicalert, tested & reported working by Lanny
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2412 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:57:10 +00:00
LPFaint99 be57ca2148 fix windows build for r2409
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2411 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:47:58 +00:00
LPFaint99 5dfbb9438e Attempt at raw drive access for linux / osx, test please :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2410 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:30:10 +00:00
fires.gc 772e37be9a added reset to WII IPC HLE so all devices are closed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2409 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:23:17 +00:00
fires.gc 595dc42dcb added check if "file open dialog" changes the working directory. i dunno why but some times the file open dialog changes my working directory... the code is for further investigations
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2408 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:18:08 +00:00
fires.gc f4f0fc9c00 added HCI_CMD_DELETE_STORED_LINK_KEY... but as long as all is okay it shouldnt be called
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2407 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:16:34 +00:00
omegadox 8c93e39ddd Linux build fixes and some warning cleanup for GCC
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2406 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 05:20:52 +00:00
John Peterson af225bc9d2 Last Commit (Threads and Stop): Another Linux build fix, hopefully it works now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2404 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 04:54:00 +00:00
John Peterson 04def4f7b8 Last Commit (Threads and Stop): Linux build fix, I forgot to change the definition of the function there to
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2402 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 04:24:58 +00:00
John Peterson 5f4d304ebc Threads and Stop: How about this? A timeout only for the shutdown process? That way the shutdown can either work anyway, or crash, which is simpler than having to open the Task Manager and manually end the deadlocked process.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2401 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 03:03:11 +00:00
John Peterson b739dd3817 Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2400 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 02:40:17 +00:00
hrydgard 541a10b2fc Hopefully make the callstack more accurate
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2398 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 21:27:58 +00:00
hrydgard 042034f199 Restore proper functionality of events and thread waits. The arbitrary 5 sec timeout ( ??? ) broke stepping in the debugger.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2397 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 20:52:52 +00:00
hrydgard 96827d9996 Introduce JitCommon folder to share things between the two jits.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2396 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 20:29:55 +00:00
hrydgard 7d84ac6a5a fix two typos in configmanager
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2395 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 20:18:23 +00:00
hrydgard 3b7875bf3f just some minor cleanup (texdecoder, dsoundstream)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2394 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 19:47:58 +00:00
hrydgard a09a3e08f1 First step towards fixing star wars force unleashed : make 64-bit hw writes possible
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2393 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 19:45:40 +00:00
fires.gc dda5ca5c73 fixed read content of ES
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2392 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 19:19:38 +00:00
facugaich cd93093cc8 Fix: Memcard Manager dialog in Linux
Fix: IniFile's handling of CRLF in Linux

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2391 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 18:08:03 +00:00
nakeee d43c22b8dc Linux compile fix,
added SLEEP to common, please use this macro if really don't want to use the sleep in thread


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2390 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 09:54:12 +00:00
John Peterson 4beff606d7 Main Configuration: Fixed the game specific Wii settings so that they don't cause the global settings to be forgotten
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2389 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 09:34:28 +00:00
LPFaint99 473cd01181 UUpdate svn:eol-style=native ( r1438 ) for Source/*.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2385 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 06:17:57 +00:00
LPFaint99 578c402d2c Update svn:eol-style=native ( r1442 ) for Source/*.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2384 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 06:15:48 +00:00
John Peterson 472582022b Core and Common Threads Stop and Start: Added timeout to the thread waiting loops. If we have waited more than five seconds we can be pretty sure that the thread is deadlocked. So then we can just as well continue and hope for the best.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2383 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 00:15:19 +00:00
Shawn Hoffman 6bc6731f51 "load symbol map" now loads <filname>.map if you booted in dol or elf mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2382 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 23:36:13 +00:00
hrydgard 14d8db715f don't reject wii backups
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2381 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 23:36:00 +00:00
hrydgard 68f5cc1873 Attempt to workaround some stop hangs by using MsgWait instead of Wait. change order of dsp / video shutdown. some comments.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2379 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 22:49:42 +00:00
nakeee 9ec81d4bf0 linux compile fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2377 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 21:37:36 +00:00
John Peterson 927815bc9b Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2375 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 21:16:12 +00:00
XTra.KrazzY 16584c83d1 (Itsy Bitsy) Reindentation.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2373 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 18:15:31 +00:00
XTra.KrazzY 0a3f193cbc (Tiny) Collapsing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2372 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 18:13:50 +00:00
hrydgard 3dfac4fcc8 Better drive detection - won't return flash drives and stuff anymore, just disc drives, real + virtual.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2371 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 17:13:20 +00:00
hrydgard 8224c3b449 Fix bug, reenable the drive optimization.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2370 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 16:59:22 +00:00
hrydgard 925a66d498 Hm, disable previous change - seems to have broken gcz reading
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2369 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 16:54:28 +00:00
hrydgard e3d1704979 Attempt to speed up drive reading by doing larger block reads - didn't help very much. we need to support async reads, I think.
Also delete some copypasta in DriveBlob - it already inherits those functions so it doesn't need them itself.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2368 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 16:48:54 +00:00
hyperiris 42a7d2fc85 Fix of issue 408, the game still can't boot.
Implement DVDLowUnencryptedRead, Medal Of Honor Heroes 2 use it to get DVD PartitionsInfo (disk offset 0x40000).
and the game try to use IOCtlV, code 0x8b, bushing point out, IOCtlV 0x8b is DVDLowOpenPartition too, so I just return 0 for success.
need further work on this.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2367 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 13:59:06 +00:00
hrydgard 03a950a1e5 Some menu tweaks
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2366 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:53:29 +00:00
hrydgard 564bc674a5 forgot to update the sconscript
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2365 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:44:13 +00:00
hrydgard aff0f1fbe3 Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2364 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:43:25 +00:00
hrydgard 8276ca3b21 Attempt to fix 64-bit seeks in DriveReader. Please test.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2363 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:40:38 +00:00
hrydgard 8741026ba0 fix tiny buffer overflow in Hex2Ascii()
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2361 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 11:01:08 +00:00
LPFaint99 e5cf9c8b8c Fix for read from raw drive on some machines,
must have been a fluke that it worked for me and a few others
thanks to shuffle2 and daxtsu for testing patch

some linux compile fixes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2360 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 07:52:02 +00:00
John Peterson 42101f0ce6 OpenGL: Added a Setup.h option to avoid another annoying WaitForSingleObject() hanging. WaitForSingleObject() in Fifo_ExitLoop() would hang the thread it was waiting for when it arrived at Callback_PeekMessages(). Can't these waiting loops be replaced by a timer somehow? They are pretty ineffective if they hang the loop they are waiting for all the time.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2359 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 06:47:27 +00:00
John Peterson 2a94635523 OpenGL: Added option to build without WxWidgets in Windows to, if it has anything to do with the FreeLibrary() hanging. It doesn't seem to do, but now it's easier to compile without it at least.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2358 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 05:21:54 +00:00
LPFaint99 db691a4f0d linux build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2357 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 04:26:09 +00:00
John Peterson fc6a7c47d5 Core Stop and Start: Fixed stop and start again by avoiding FreeLibrary() of the OpenGL plugin, and avoiding a crash in its ShutDown() function. You need to use SETUP_FREE_PLUGIN_ON_BOOT to compile with this option that works on my system. Also, I noticed that I don't need the SETUP_AVOID_CHILD_WINDOW_RENDERING_HANG anymore, I can now delete the g_EmuThread without having it hanging in its waiting function.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2356 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 04:24:53 +00:00
LPFaint99 5057d3b446 Linux build fix.. I think..
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2355 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 04:21:32 +00:00
XTra.KrazzY 691be5eec4 naming conventions...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2354 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 03:49:50 +00:00
LPFaint99 341ac26401 MemcardManager general cleanup, ini settings fixes
disallows multiple formats for icons

adds export all saves to right click menu

sets exported save name to gamecode+filename.gci


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2353 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 03:23:48 +00:00
LPFaint99 3d0fcfaaac Enable Loading backup from drive for GC for windows
takes about 60-90 seconds on loading
about the same speed ingame as running from the hard drive
changed to the correct flag for CreateFile

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2352 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 02:39:16 +00:00
hyperiris cfd2a12857 some prepare / debugging of issue 408, can't work now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2349 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 00:54:53 +00:00
fires.gc 5c2694a629 added support to load WAD files of the WII
the WiiWAD loader encrypts the WAD, loads the NAND AppLoader and executes it. The NAND Loader will load more parts of the WAD to memory and execute them.

Some WADs show the loading screen but hanging because the BT devices cant be initialized. Dolphin is not able to connect to devices that arnt validates per SYSCONF. Perhaps a global flag is wrong or missing or we have to preload the SYSCONF by hand (or fix/improve the BT handling :))

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2348 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 00:40:52 +00:00
omegadox 2b48640441 small cleanup in OGL/VideoCommon and small fix to ARCodeAddEdit by slink
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2346 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 23:56:10 +00:00
LPFaint99 9cfa4e9385 Adds IsDrive to FileUtil for win32,
Adds booting from drive to gui. disabled as it is currently too slow unless it is a virtual drive

Changes DriveUtil to start checking at D: as it is unlikely that a, b, or c will be a cd/dvd drive

Addes DriveBlob functions, untested on linux/osx probably needs more work

Removes duplicate message from EXI_DeviceMemoryCard.cpp when creating a brand new memcard



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2345 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 23:44:40 +00:00
John Peterson b4b94fe594 OpenGL: Fixed the screen size adjustment by moving it to Render::Swap(), where the final version of the picture is placed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2344 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 20:59:30 +00:00
XTra.KrazzY ca47268669 Vertex Shading / Projection Matrix done right (D3D)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2343 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 17:17:24 +00:00
XTra.KrazzY 0c13bf4761 Some more info in the memmap getpointer error.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2342 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 15:45:38 +00:00
daco65 6222414ba5 Killed the issues column and made emulationstate "Problems" provide more info when its set in the gameini. the config looks a bit ugly imo but thats cause im horrible in such stuff :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2340 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 14:40:34 +00:00
hrydgard a1685984a0 Forgot to check in this.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2338 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 13:48:22 +00:00
hrydgard 98a86325ce Fix bug in audio queue. This will hopefully fix the screechy noises that sometimes happen when starting a game.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2333 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:07:51 +00:00
hrydgard 28cbd0a6ba CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2332 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:07:03 +00:00
hrydgard 76a78dd60d Make InputCommon build in debug mode. Seriously, WTF? Debugging code relying on functions that simply aren't there. Nakee?????
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2331 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 11:49:14 +00:00
donkopunchstania 5a66927610 Fog uses depth from z texture if it is available.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2330 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 06:59:44 +00:00
omegadox 228652b070 Some cleanup in OGL plugin and VideoCommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2329 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 02:42:35 +00:00
hrydgard e6ca85c059 Fix for a single core mode stop-hang. Fix a build error in IL mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2328 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 00:54:52 +00:00
omegadox 757d8728b7 Only apply patches in the SI Callback
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2327 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 23:42:21 +00:00
hrydgard 86965aaa0b Hm, not sure I meant to turn this on :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2325 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:39:05 +00:00
hrydgard 6529363ab5 fix silly bug in ppctables when starting multiple games in the same dolphin session
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2324 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:32:05 +00:00
hrydgard d3f7349692 pow is total overkill for x*x, introduce pow2 inline function to fix it.
fix a warning.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2323 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:17:26 +00:00
hrydgard 98bf1695c1 Really unload gfx+dsp plugins between runs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2322 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:14:22 +00:00
hrydgard 6cd34b318f The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.
This change also includes tons of minor code formatting cleanup. Yeah, should've separated it ... sorry :(

Kills the old CPUCompare support. I'll resurrect it if I need it again, right now it mostly clutters the code.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2321 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:04:52 +00:00
John Peterson 59734ddc86 Emulated Wiimote: Added game specific Wiimote cursor configuration. The IR pointer settings will be saved for the ISO id of the ISO that is loaded. This is necessary because there is no common way of treating the IR pointer positions. The IR data use a virtual resolution of 1024 x 768, but there is no consistency of where such a point is on the screen.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2314 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 03:13:22 +00:00
XTra.KrazzY 4883727384 Clarified Patch Add/Edit, added AR Add/Edit by slink3
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2313 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 00:07:35 +00:00
John Peterson 5746ed490c OpenGL: Trying a new function to fix glScissor() and glViewport() when bpmem.copyTexSrcWH is not 640x480. It's only enabled with g_Config.bStretchToFit and without g_Config.bKeepAR to test how it works. Hopefully I have not broken all other modes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2310 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 06:52:01 +00:00
donkopunchstania 14ab646978 fog is done in pixel shader but needs to factor x adjustment
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2309 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 04:41:58 +00:00
John Peterson 14b6cadf46 OpenGL: Added option to adjust the screen size and position. I need this to calibrate the Wiimote.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2307 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 02:58:29 +00:00
XTra.KrazzY c5aed83513 Fixed texture overlays. Can I remove the OVERLAY_TEXFMT definition? It just makes the code look messy.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2306 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 01:24:33 +00:00
John Peterson 0b1909aed0 Rerecording and nJoy: Copied the recording functions to nJoy
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2305 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-18 23:26:16 +00:00
nakeee 5cf828c7b9 Compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2302 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-18 00:08:40 +00:00
hrydgard 4f48594aa8 Remove/cleanup some auto-"breaks" in the code. they are annoying when debugging. (jit64 hits the DSP.cpp case in animal crossing) :/
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2300 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 23:07:10 +00:00
XTra.KrazzY 767d54d56f Fixed back the r844 projection hack. If it's called "r844" then it should stay AS IT WAS in r844! :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2299 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:54:30 +00:00
hrydgard c83e4a4952 oops.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2298 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:48:55 +00:00
hrydgard e010ef25da Clean up access to PowerPC::state. Some warning fixes. Restore hold-tab-to-release-throttle on Windows. Fix some project settings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2297 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:48:16 +00:00
XTra.KrazzY f33997e686 TGA Header Fix in Linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2296 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:23:06 +00:00
hrydgard 41ce35deb3 fix crazy codegen bug and unban R12 from register allocators
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2295 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:18:21 +00:00
hrydgard e11fa577b9 Also rename the projects as seen within VS.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2291 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 21:57:50 +00:00
hrydgard 692293550b Remove "WX" from all executable names, since the old non-wx version is dead and buried for two millennia or so (svn revs, not years ;)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2290 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 21:44:59 +00:00
tmator 7a4f21d8c4 try to fix non gui version
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2289 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 20:28:49 +00:00
magumagu9 9ed368b35a JitIL: a couple small optimizations.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2286 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 10:39:50 +00:00
magumagu9 1e150bccdf Build fix for r2283.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2285 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 02:42:21 +00:00
hrydgard 1c1425a406 Assorted jit64-related bugfixes. Discovered and papered over nasty codegen bug. No, IL64 still doesn't work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2281 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 22:06:11 +00:00
magumagu9 82a10c9692 Fix jpeterson breakage.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2276 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 09:26:47 +00:00
John Peterson a92444d3cc Emulated Wiimote: Added the pitch left and pitch right keyboard input to the GUI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2275 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 09:25:22 +00:00
John Peterson 9afd7fb620 Rerecording: Wind back the frame counter in the status bar when a save state is loaded. Issues: The frame updates do currently not occur as often as the input updates. The input updates occur more frequently, perhaps closer to 60 times per real seconds.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2274 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 07:17:34 +00:00
John Peterson 718aa585e2 Rerecording: Added frame step function and status bar for the input recording. Turn on frame stepping with Ctrl, step with Space. Build the Rerecording version with the setting in Setup.h.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2273 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 06:18:18 +00:00
LPFaint99 7d3e84c182 Preliminary support for having MasterKey for U/P/J and MasterKey for Korean wii games. Needs testing by someone who has a Korean wii game
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2272 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 06:17:21 +00:00
hrydgard daf11ee708 remove unnecessary push/pop from 64-bit build (IR.cpp)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2271 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 01:00:08 +00:00
omegadox 7a276e687e Added more overlay stats options.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2268 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 20:49:59 +00:00
hrydgard 94ac651544 Replace #defines in MemmapFunctions with C++ templates.
Performance should be identical but the memmap code is now easier to change and debug.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2266 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 19:47:12 +00:00
Shawn Hoffman 37b2b5f83b remove unicode from inputcommon vcproj
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2265 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 19:35:59 +00:00
John Peterson b53c30ad25 Emulated Wiimote and SimplePad: Build fixes for Linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2264 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 19:25:23 +00:00
John Peterson a8e35e976a Emulated Wiimote: Added customizable controls for the Wiimote and the Nunchuck
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2259 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 18:23:42 +00:00
hrydgard c49f969563 vertexloader_pos cleanup - remove the branch per vertex. not much of a speedup though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2256 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 14:46:17 +00:00
hrydgard 6deb87c176 VertexLoader: Change some pointer arithmetic to array syntax. should have no effect on performance.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2255 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 13:45:03 +00:00
hrydgard e5e55534ac fix a fixme in IR.cpp. IR still broken in 64-bit though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2254 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 13:09:44 +00:00
hrydgard 4f471ffeb6 color vertexloader: make read24 safer, speedup direct 8888 a tiny bit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2253 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 13:08:21 +00:00
hrydgard 232e961b6f Sort vertex loader debug statistics by number of verts loaded - now easy to identify the heaviest vertex loader in games.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2252 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 12:38:25 +00:00
hrydgard a4aac9ec99 Undo 2136 - not really an optimization since this loop rarely runs more than once. It also may be a cause of spurious bad GetPointer calls.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2251 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 11:39:24 +00:00
omegadox 71d9832004 Linux compile fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2246 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 05:43:48 +00:00
Shawn Hoffman 5e80ca1526 finish the banner part of ISOProperties.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2241 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 17:32:03 +00:00
John Peterson 7c638f3a51 Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2240 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 13:03:21 +00:00
XTra.KrazzY efa5fe5eb7 New compact texture type for OGL/D3D: IA4. Thanks for the IA4->IA8 unpacker hyperiris! Too bad that D3D supports IA4 natively while OGL is a bit buggy (treats LUM4_ALPHA4 as LUM8_ALPHA8).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2238 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 09:04:40 +00:00
John Peterson 79947e5d29 Emulated Wiimote: Added dead zone option for the gamepad input
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2237 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 01:15:35 +00:00
John Peterson 94583cbab0 DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2236 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 01:07:20 +00:00
magumagu9 94ee9afdb2 JitIL: A bit more constant folding, and a bit of cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2235 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 01:00:37 +00:00
magumagu9 39b7fe10f7 JitIL: make psq_lu work correctly. Fixes, among other things,
the graphics in Metroid Prime.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2234 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 00:58:18 +00:00
XTra.KrazzY acb3d1b23d New compact texture type for OGL/D3D: IA8
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2233 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-13 14:14:45 +00:00
magumagu9 a55e672493 JitIL: a few more functions. Partially addresses interpreter hotspots in
Metroid Prime; not really noticably faster, though.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2232 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-13 10:28:28 +00:00
XTra.KrazzY 0f8c866612 Tiny: Unnecessary function removal
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2226 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 22:35:05 +00:00
XTra.KrazzY e557e090dd New compact texture type for OGL/D3D: RGB565
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2225 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 22:32:33 +00:00
John Peterson 57c4620902 Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2224 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 16:43:35 +00:00
XTra.KrazzY e472b7f28d stwcxd and lwarx both set CR0
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2223 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 13:57:26 +00:00
XTra.KrazzY d2d097fba5 Committing magumagu9's work on texture decoding transferral to OGL, I added DX9 support. Speed seems to have increased but I'm not sure. See issue 581 for more info.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2222 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 13:54:08 +00:00
hyperiris 1bed914bf4 a tiny fix, I found MGS:TT PAL use BNR1 format opening.bnr, so only English was filled.
now, all 6 languages were filled when opening.bnr is BNR1 type.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2221 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 13:03:39 +00:00
John Peterson b932a53b68 Emulated Wiimote: Fixed the angles to x, y, z values conversion. There's just one thing left to fix before the combined roll and pitch works, when roll is more than 90 pitch has to be changed from for example 15 to -165 or something like that. Until I figure that out you can use the emulated roll and pitch separately by setting the range of either one of them to zero.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2219 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 08:46:48 +00:00
nakeee 7958eae6da small JITTEST typo fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2218 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-11 17:36:16 +00:00
John Peterson 68f39cb287 nJoy:
1. Circumvent the IDirectInputDevice2::SetDataFormat() error when opening the configuration window to.

2. Fixed the Allow out of focus input option again

3. Allow changing of the mapped pads while a game is running

4. Prevented crashes or problems from any combination of having the configuration window open when a game is started or stopped

5. Fixed a crash that would occur after nJoy was started with a connected pad, then stopped, and all pads disconnected, then started again

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2215 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-11 10:30:02 +00:00
John Peterson 5be14f1b72 Core: It seems like different settings work on different systems. So I added a Setup.h file to allow local custom compilation settings. I avoided placing this in Common.h to avoid having to rebuild many files when the settings are changed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2208 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 17:41:38 +00:00
John Peterson 516a14150a Wiimote: Improved the emulated Wiimote, added gamepad controls for analog tilting.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2207 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 17:25:08 +00:00
magumagu9 49937a640b JitIL: Make selectively disabling JIT instructions from the debugger
work correctly.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2205 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 13:11:32 +00:00
magumagu9 318d1105fb JitIL: Attempt to fix some 64-bit build errors.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2204 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 12:44:17 +00:00
magumagu9 cf5fc063ce JitIL: Make LoadCarry work correctly.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2202 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 12:20:30 +00:00
John Peterson c18613a580 nJoy: Fixed the Hat / Custom D-Pad setting in the save by slot mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2194 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 00:41:43 +00:00
John Peterson 2162e3ce80 Last commit: Forgot _WIN32 ifdef
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2193 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 23:49:13 +00:00
John Peterson 3d70ea1bcb PadSimple: Removed double definition of __Log()
Core: Readded FreeVideo and FreeDSP for _WIN32. As I have explained thoroughly these are needed in Windows.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2192 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 23:20:28 +00:00
John Peterson 72424eeadc PadSimple: Added rerecording option in that the input saving counter it saved with the save state and rewinded when a saved state is loaded
Core: Tried to a address a semi-frequent hanging that would occur in single core mode and render to main frame

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2191 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 23:12:15 +00:00
nakeee ec71298b06 Fixed another unresolved symbol
removed freevideo/freedsp


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2190 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 21:47:02 +00:00
hrydgard e979db862c Convert some ugly macros to templates.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2189 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 21:24:32 +00:00
hrydgard d209d4a577 Cache vertex array pointers, a la magumagu's idea. Misc other stuff. Should give very minor speed boost.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2185 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 20:35:30 +00:00
John Peterson 5edef94753 SimplePad: Added input recording options to the GUI, now we just need to get rerecording to work to, perhaps one can rewind the input counter when a state is loaded? So the input counter is saved in the savestate for the pad.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2184 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 20:06:27 +00:00
XTra.KrazzY 09c8368180 Fixed NullSound hanging on movies. Compared to DSound, it's now slower on movies but faster in menus
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2183 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 19:50:06 +00:00
nakeee 59a8fd4848 Chaoscode fix for last commit.
If anyone understands why it made any difference do tell me... it seems both should just return null..



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2181 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 19:26:14 +00:00
daco65 2ff2852771 Njoy: added an option to choose what kind of analog filtering you want. it should be changeable when you choose to view advanced settings. this solved my analog/digital config problems i had and it *should* still work for those who had np with Jpeterson's change. i was told the wiimote had the same problem (makes sense) but im not sure if alot of ppl had that problem with their controllers so i have kept it as an ini changeable option only (set AdvancedMapFilter to True to use the same filtering as Njoy 0.3 does with AdvancedMapFilter enabled.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2180 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 18:43:03 +00:00
nakeee 1026b3b6f1 Commited chaoscode's patch to fix re2 and mp1
disabled njoy on linux as it doesn't compile (need to talk to JP about the right fix)
added ugly hack to include the right SDL.h on linux


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2179 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 18:31:16 +00:00
Shawn Hoffman c4c8bde34d more mic WIP. Seems to at least give correct volume levels to odama, it might even work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2178 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:46:15 +00:00
hyperiris 0868770d24 fix again, JP please check it. don't forget clear your cache!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2177 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:41:28 +00:00
John Peterson d0a01f449b Last commit: Typo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2175 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:31:00 +00:00
John Peterson 3e53828406 MusicMod: Moved it from Branches to Externals, I guess there usually is no Branches dir in the trunk dir, so this may look a little better
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2174 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:29:35 +00:00
hyperiris 013e9bed93 optimize function call: point out by magumagu, GetVideo() is a kind of bottleneck, so move it out of loop;
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2173 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 14:24:39 +00:00
John Peterson 1fbebb4ce1 Wiimote: Configure gamepad in Wiimote plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2172 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 13:10:29 +00:00
magumagu9 e8925e43fe JitIL: Disable addze implementation for now; I'm not exactly sure what's
wrong with it, but it's causing visible issues.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2171 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 05:22:44 +00:00
magumagu9 f4025a8caa Enable block linking for JitIL; I disabled it when I was trying to debug
a crash.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2169 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 01:37:50 +00:00
magumagu9 5c35e95c8f JitIL: Add JIT for addze, ps_sum0. Also, some cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2168 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 01:31:38 +00:00
magumagu9 4d3c0b8783 JitIL fix for Animal Crossing: make sure to mark floating-point loads
consistently.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2167 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 00:41:31 +00:00
XTra.KrazzY 6565b1ea83 Based on http://www.gc-linux.org/wiki/Main_Page, the Wii has a 729MHz processor. It seems to work here and doesn't break any timers and whatnot.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2166 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 00:39:51 +00:00
magumagu9 622f396d8a Slight correction to r2164.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2165 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 23:07:47 +00:00
hrydgard 935eb226ca First steps towards 64-bit support in JITIL. Not yet working. yes, those crazy casts (u32)(u64)ptr makes sense when we know the ptr is below 4gig - then it's OK.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2164 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 22:20:35 +00:00
donkopunchstania f5f99e8f04 clip space coordinates are now available in fragment shader because depth needs to be computed there instead of the vertex shader. computing it in the vertex shader causes incorrect results sometimes. worked on z textures but 8 bit z texture still is not correct because it breaks SSBM. RE0 now looks ok.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2163 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 22:08:20 +00:00
XTra.KrazzY c8526c7be1 1. Fixed RTC in both Wii and GC (added Wii epoch bias, notify me if it isn't good for your PC and I'll revert it).
2. Added some Zelda UCode HLE Documentation and changed the way it handles mail, also fixed a bug there.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2155 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 19:17:51 +00:00
Shawn Hoffman c3dbbb1f23 Mic device WIP. define USE_PORTAUDIO and link with portaudio to test it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2153 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 18:25:25 +00:00
John Peterson 94d8eb5d4e InputCommon and nJoy: Moved more functions to InputCommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2150 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 15:05:03 +00:00
John Peterson c225e83913 InputCommon and nJoy: More build settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2149 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 14:55:51 +00:00
John Peterson 127874b5e1 InputCommon and nJoy: Fixed build settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2148 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 14:51:03 +00:00
John Peterson c6b4f5c819 InputCommon and nJoy: Moved functions to InputCommon, to be shared with the Wiimote plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2147 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 14:34:23 +00:00
nakeee 44370518a3 JITTEST always defined on linux, use #if instead
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2146 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:59:09 +00:00
hrydgard 5822e284f3 Add Release_JITIL configuration to use magumagu's JIT instead under windows (currently 32-bit only) (this is intended to be temporary). Add comment about crashes with JITIL in Burnout2 and Animal Crossing. Some warning disables and cleanups.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2145 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:09:58 +00:00
hyperiris c450e44b08 optimize memory access. reduce Memory_Read_U##_type call(it uses Memory::GetPointer, which is complex), and gain speed, may be 1 or more fps faster, I've tested on zelda tww,tp, starfox assault only.
Please review and may be the code need clean.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2144 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:08:58 +00:00
John Peterson ca0e807db6 Wiimote: Fixed the speaker status bar status, the status is [Green] [Blue] [Green] that means [On/Off] [Muted/Unmuted] [Activity]
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2142 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 12:27:04 +00:00
John Peterson e926bc61d1 Wiimote: Added logging messages for the speaker configuration and for the 0x18 sound reports, the speaker currently produce a low humming noise in the wpad tools demo, but no real sound
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2141 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 10:15:55 +00:00
John Peterson 6ecbc237db ActionReplay: Made the BadCount message appear only in the debug builds
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2140 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 10:10:47 +00:00
John Peterson f610f7e197 Video and DSP plugin management: Fixed Stop and Start again, it was necessary to call FreeLibrary() on Start instead of on Stop, I don't know why but that's how it works
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2139 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 10:09:26 +00:00
magumagu9 54798713a0 SCons build fix, part 2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2138 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 07:59:38 +00:00
magumagu9 3148d2eb2d SCons build fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2137 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 07:55:40 +00:00
hyperiris c4ff501808 optimize memory access. Memory::GetPointer is a complex function, call it in loop will impact performance.
Test with MP1, Zelda TWW and Zelda TP, speed at least increased 2fps (for example, TP intro 14fps to 16fps)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2136 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 04:52:19 +00:00
Shawn Hoffman 553656966b fix weirdo serialinterface (pad) errors. get rid of si_channel. i guess it was a bad idea :<
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2135 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 02:58:18 +00:00
nakeee adde9b778b compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2134 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 19:17:20 +00:00
hyperiris d5bcb81872 this should be OK: display some default info when no save exist
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2133 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 17:31:35 +00:00
hyperiris d4c9a8a5fc fix compile warning: 'unsigned char * GPFifo::m_gatherPipe' has different alignment in JitAsm.cpp and GPFifo.cpp: 1 and 32
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2132 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 16:40:19 +00:00
John Peterson fcdd2a8e17 Wiimote:
1. Fixed the dual mode. You should now be able to change between the real and emulated Wiimote at any time, even when the Nunchuck is connected. It also supports third party Wireless Nunchucks that never sends any calibration values. The Nunchuck status should be automatically updated. The Nunchuck stick may get stuck, but that should fix itself if you disconnect and reconnect again. The only important problems seems to be that the real Wiimote fails to answer sometimes so that the Core functions disconnect it.

2. Began looking at how to reconnect the Wiimote after an unwanted HCI disconnect command

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2129 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 03:16:41 +00:00
hrydgard 1d0e8ddf84 more info in the vertex loader debug display
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2128 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 19:52:23 +00:00
Shawn Hoffman 60b25def18 Allow changing of the debugger font and some cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2127 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 18:18:20 +00:00
hrydgard 81631d8452 Nothing important, just cleaning my dev folder. (mostly formatting changes, removed a superfluous strlen from logging in ogl plugin)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2126 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 18:04:24 +00:00
hyperiris 825919aaf8 fix display wii game name and description (only WIN32 working).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2125 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 16:53:22 +00:00
John Peterson 6f39549842 Wiimote: Changed a %s to a %u that could cause a crash in WII_IPC_HLE_WiiMote.cpp. Made the configuration window center only if there is room for it, that should fix issue 557.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2122 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 07:03:09 +00:00
XTra.KrazzY 7cc80c32f9 Fixed Wiimote config window closing (Don't use EndModal if you aren't using ShowModal)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2117 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-05 05:44:16 +00:00
nakeee 7bb2aee235 compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2112 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 17:46:22 +00:00
nakeee ad88b27c76 attempt to get rid of another __LOG crash
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2110 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 17:29:12 +00:00
XTra.KrazzY 77215fd27c Joined work of nakee and mine, cleanup the logging code a bit.
This solves the random __Log symbol and crash problem on linux
Please tell us if you find problems in the logging code


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2109 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 15:28:39 +00:00
magumagu9 73fbfc1d66 JitIL: Disable a couple debugging printfs, and some misc cleanup. No
functionality change.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2107 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 12:39:55 +00:00
magumagu9 a883726233 A few small JitIL changes that I've had sitting in my tree for a while;
nothing really significant to note.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2106 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 09:05:34 +00:00
John Peterson cf303e70e9 Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2104 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 06:40:05 +00:00
John Peterson 2d5c0a509c JIT: Made block linking the default option, it's faster and seems stable to me, you can turn it off from the debugger
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2102 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 03:35:35 +00:00
Shawn Hoffman 5f0ae71fd1 relocate the mainram dump to the dump dir
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2101 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 03:17:29 +00:00
magumagu9 4307803090 A bit more _MSC_VER cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2100 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 01:55:24 +00:00
nakeee c10d69fe07 more MSC_VER
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2098 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 23:25:30 +00:00
nakeee 9981670e37 removed more MSV_VER
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2095 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 22:46:18 +00:00
magumagu9 d8f4785772 Progress on Wii games on Linux! Instead of hanging, it now gets far
enough to render a black frame before it crashes. I don't have time 
right now to track down the crash, but I figure this is at least an 
improvement.  Note that "#pragma pack" is an msvc extension, but gcc 
supports it.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2092 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 21:27:12 +00:00
hyperiris 4649416822 linux build fix.
thanks nakee points out that wxChar is not char under Linux,
and I guess wxString::FromAscii will cut off > 127 characters, so I change it to wxString::From8BitData.
I hop it works, please check it under other platform.

BTW: If dolphin can not run, plz clean up your cache directory, delete all cache file.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2091 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 16:04:23 +00:00
hyperiris 9e3fed40f2 game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language.
move some WIN32 code to CGameListCtrl.
nakee, please check linux build, sorry I've not enough time to setup a linux dev environment.
and, who can read German helps me to test game name and description display, thanks.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2090 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 15:03:34 +00:00
John Peterson f3e5f06def GameCube Configuration: Changed "null" to "<Nothing>", I think it's easier to understand
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2085 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 09:31:06 +00:00
John Peterson 328b2f34ba PluginManager: Disabled LoadLibrary() and FreeLibrary() between Stop and Start for the Pad and Wiimote plugins. It's still present for the video and sound plugins as I explained in the comment in PluginManager.cpp.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2084 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 09:28:15 +00:00
Shawn Hoffman d8f71e0574 default to two memcards and a standard controller in port 1
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2081 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 05:12:03 +00:00
John Peterson 220eafad0e Wiimote: The first working IR recording, use Alt + the numerical HotKey to play back the IR data associated with a recording
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2078 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 00:59:26 +00:00
nakeee ace2ea395d compile fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2077 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:47:29 +00:00
nakeee d7a38393b7 some linux stop issue fix (still not working right) please check on windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2076 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:31:31 +00:00
Shawn Hoffman cfc128abff reorganize SI and EXI interfaces, add a gui for picking devices. XK, that was annoying. Now, you can deal with SI_Channel. This commit changes how memcards are handled a little, now they are .REGION.raw, like .USA.raw, and can be in any dir.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2075 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:29:33 +00:00
XTra.KrazzY 4f44afcb04 Sconsfix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2072 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 21:41:39 +00:00
XTra.KrazzY 22135b7696 Added shuffle2's (unused for now) GBA Serial Interface device code. This calls for implementing a pad type chooser window, anyone in?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2071 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 21:40:08 +00:00
XTra.KrazzY ae2fa6e35c Some changes to the UCode abstract factory in HLE DSP. Added Pikmin Wii to the CRC list as well.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2070 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 20:05:24 +00:00
omegadox ca741b2526 More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2067 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 20:20:58 +00:00
John Peterson 10b39bcb53 JIT: Disabled a "if (js.isLastInstruction)" condition in WriteCallInterpreter(). This will make MegaMan Network Transmission (2003) show the main menu again, and perhaps work like before again.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2065 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 19:16:34 +00:00
hrydgard 2cc882e88f add back a couple of lines uselessly removed in 1654. dunno if it fixes anything.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2064 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 18:08:49 +00:00
omegadox 3bd8f73844 a bit of more work in SDIO
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2055 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:27:35 +00:00
hrydgard 7299ed4ad6 minor groundwork for future jit breakpoint support
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2054 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:23:11 +00:00
hrydgard 411fdca4fd kill useless unit testing framework that doesn't work :p
might make or add a better one later.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2053 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:21:08 +00:00
omegadox 44058d8d63 forgot linux fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2052 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:19:20 +00:00