n-a-c-h
b13ee88b4e
I'm not sure where these MIME types came from, but if we're going to invent some, let's invent some proper ones. I'm not sure if -rom is the best suffix though.
2011-12-27 21:49:55 +00:00
bgk
3c9f24465d
GTK: Hint the file manager it can use gvbam to open GB and GBA rom files
2011-12-27 21:30:59 +00:00
bgk
6e93397b07
GTK: Fix an uninitialized variable causing potential crashes in the joypad config dialog.
2011-12-27 19:20:49 +00:00
bgk
9c6a9025a2
Some fixes to help building on NetBSD
2011-12-27 15:34:39 +00:00
bgk
244e4e85d8
SDL/WX: Fix build with asm scalers enabled.
...
If Win32 has issues with OpenGL those should not be hacked around in common code.
2011-12-03 13:47:20 +00:00
bgk
ef92bdd1ec
GTK: Applied patch #3386384 to fix build when NLS is disabled.
...
Thanks to Dmitry Marakasov.
2011-12-03 13:11:19 +00:00
squall-leonhart
233fae21ca
correction to OP_MVNS, fixed by AdamN, fixes vrally 3 flickering
2011-07-28 12:18:28 +00:00
thibeaz
273bf93b7d
in the EXECUTE_PROCESS command in the CmakeLists.txt file for the wxwidgets gui was missing the end bracket, this should fix it, next on the list is work on using ffmpeg as an external dependency and not need it as a requirement (hopefully), if it doesn't work, you can shoot me Squall
2011-06-30 01:54:32 +00:00
squall-leonhart
c08726589d
wx about box fix from darktjm
2011-06-14 13:38:10 +00:00
squall-leonhart
a236fff312
apply the vba config file rename to the trunk, this has come about because older versions use some values slightly differently which would cause those versions to fail to work or have the wrong settings.
2011-06-13 15:46:20 +00:00
squall-leonhart
8e6a51211e
all current vba-m Wx patches applied to trunk.
2011-05-25 11:55:46 +00:00
squall-leonhart
98215cfb30
buncha patches by darktjm
...
sdl fix not applied yet
2011-05-24 07:39:29 +00:00
bgk
7145f8083d
SDL: Enable OpenGL by default
2011-05-07 07:09:21 +00:00
squall-leonhart
f1812fd2e3
should fix GS codes that don't work on games which use lcd interrupts instead of vblank
...
thanks unmacaque
2011-05-05 13:17:13 +00:00
squall-leonhart
5f5ddb11a4
Bugger unicode support, we can just convert multibyte to widestring using google cloud services and a bunch of midgets running in spinwheels.
...
Also enables whole program optimisation (funnily i was only doing linker time optimisation so it wasn't as good as it could be.)
2011-04-26 07:25:16 +00:00
bgk
432e8b627f
GTK: Fixed bug #3201910
2011-03-12 08:51:23 +00:00
bgk
bca14a4b2e
GTK: Fix emulation stuck paused after closing the general options dialog when the "pause when inactive" option has been toggled.
2011-03-01 16:48:35 +00:00
bgk
a8c1e753b1
GTK: Merged the GB and GBA cheat list dialogs. Patch by unmacaque.
2011-02-26 10:06:32 +00:00
bgk
e49be92119
FILTERS: Changed the 2xSaImmx implementation to GPLv2+, since the author allowed it. This will make life easier to packagers.
2011-02-25 19:25:17 +00:00
bgk
1cdcbe07c4
GTK: Add missing file. Oops.
2011-02-25 19:03:37 +00:00
bgk
414c65f156
ALL: Update vba-over.ini with an older but better version
2011-02-25 18:23:42 +00:00
bgk
5c61339992
GTK: Add GameBoy cheats support. Thanks to unmacaque for the patch.
2011-02-25 17:56:10 +00:00
bgk
e3eb811e7f
GTK: Fix NLS for the directories config dialog
2011-02-24 21:02:47 +00:00
bgk
8f412ed1c4
GTK: Add vba-over.ini support
2011-02-24 19:34:56 +00:00
bgk
6622a584e6
GTK: Cleanup
2011-02-24 18:40:20 +00:00
bgk
1474f6e50b
GTK: More NLS WIP
2011-02-24 17:01:10 +00:00
bgk
b94eae1925
GTK: NLS support WIP
2011-02-24 13:06:17 +00:00
bgk
247beb025d
GTK: Add support for 7z archives
2011-02-24 10:52:33 +00:00
bgk
a59c64a292
GTK: Mark more strings as translatable
2011-02-24 08:19:59 +00:00
bgk
924f9f6492
GTK: Remove the StringTokenizer class and move the functionality to tools.cpp
2011-02-22 18:04:08 +00:00
bgk
b213ae372b
GTK: Turned the last menu based settings into a dialog
2011-02-20 19:03:38 +00:00
bgk
ef8609241a
GTK: Cleanup includes. Don't instanciate global objects.
2011-02-20 16:36:25 +00:00
bgk
8c0ea991c8
GTK: Added GBA cheats support. Thanks to unmacaque for the patch.
2011-02-20 14:53:04 +00:00
bgk
6c80badb98
CMAKE: Allow building without SFML
2011-02-20 12:22:58 +00:00
bgk
573aaca70b
GTK: Don't reset the renderer when entering the display config dialog
2011-02-20 10:38:42 +00:00
bgk
f656e4fe45
GTK: Don't disable rendering when using the menus. Thanks to fernandotcl for the patch.
2011-02-20 10:15:03 +00:00
bgk
3c6e0514a9
SDL: Allow vbam to run on systems without an audio device. Thanks to jcranmer for the patch.
2011-02-20 09:25:07 +00:00
bgk
2009faab00
GTK: Change the OpenGL texture size when changing scaler size. Thanks to fernandotcl for the patch.
2011-02-20 09:02:46 +00:00
bgk
de6db92249
GTK: Rename the main GtkBuilder file for consistency
2011-02-20 08:33:01 +00:00
bgk
9962e4e679
GTK: Convert the remaining parts of the UI from Glade to GtkBuilder. Thanks to Rafał Mużyło for the patch.
2011-02-20 08:28:48 +00:00
bgk
1d6b01bd8b
GTK: Fix the joypad config dialog using 100% CPU
2011-02-19 22:01:09 +00:00
bgk
2c2804aa60
SVN: Applied proper properties to all files, mainly to get native end of lines.
2011-02-19 21:33:53 +00:00
Squall-Leonhart
6ae6c005d5
missing ; after break on line 263
2011-01-10 02:12:20 +00:00
Squall-Leonhart
60f7dad351
applied kode54's sdl/gtk joypad patch
2011-01-09 20:14:40 +00:00
squall-leonhart
81862972a9
applied gtk_rtc.patch by unmacaque
2010-11-27 01:06:20 +00:00
squall-leonhart
bda76285e2
stupid log told me it wasn't patched but it was
2010-10-24 20:39:53 +00:00
squall-leonhart
fe91393d34
gdbconnect patch, fixes remote debug
2010-10-24 20:27:49 +00:00
squall-leonhart
d5b4f885d7
gdbconnection patch - fixes remote debugging
2010-10-24 19:46:47 +00:00
squall-leonhart
f9e8205db6
another patch, this time for GSV snapshots.
2010-10-24 15:53:08 +00:00
squall-leonhart
e15113d5b9
more patches, save type detection now only available when a rom is loaded.
2010-10-24 15:41:11 +00:00
squall-leonhart
3aa925ea22
applied patches by jlaukkanen
...
Import Pro Action Replay Snapshots
Compilation error when no_xaudio2
Focus Lost in cheat dialogue MFC
2010-10-24 05:14:52 +00:00
squall-leonhart
c3dadd8149
by popular demand, the layers menu is back.
2010-09-10 12:12:18 +00:00
squall-leonhart
ec046d276b
enable SSE optimisations in VCProj, intrinsics update nasm and revert shuffles changes to gb_apu_state.cpp.
...
i prefer warnings during compilation rather then a lack of function in the emulator, we can look at correcting the warnings in a less broken manner later.
2010-09-10 11:31:31 +00:00
squall-leonhart
ad4990823d
Directinput fixed.
2010-08-29 15:52:24 +00:00
squall-leonhart
29c3cee6b1
patch from billiard to attempt a fix for the broken DI8 enumeration.
2010-08-26 07:08:25 +00:00
shuffle2
fe5952a115
fix linking on windows: remove unused "lspeed" variable from win32
2010-03-19 18:14:08 +00:00
shuffle2
b9c5ff1ba3
Quiet some compile warnings (gcc likes to make sure you know operator precedence...)
2010-03-16 23:19:54 +00:00
shuffle2
eca4821498
should fix remaining build errors on linux...
2010-03-15 20:44:20 +00:00
shuffle2
f6b049bb2f
fix the cmake/linux build
...
moves dependencies/File_Extractor-1.0.0 to trunk/fex - we can't expect people to have this lib, and fex has dropped support for the "fex_mini".
2010-03-15 03:36:45 +00:00
shuffle2
308ca56dd6
just quiet some warnings
2010-02-24 21:33:18 +00:00
spacy51
90c02269b1
Fix bug 2802274 from VBA1 on sourceforge:
...
http://sourceforge.net/tracker/index.php?func=detail&aid=2802274&group_id=63889&atid=636220
CPUImportEepromFile
file pointer not closed if file size wrong
2010-02-24 17:26:35 +00:00
shuffle2
dc394a3baa
update to File_Extractor-1.0.0
2010-02-24 16:50:30 +00:00
squall-leonhart
10989d232a
2010-02-23 23:47:28 +00:00
spacy51
d7c987f63b
Add GBC BIOS selection
2010-01-02 17:26:26 +00:00
squall-leonhart
7a4723004d
working gfx are better then speed.
2009-11-10 17:54:11 +00:00
squall-leonhart
e671d51d3c
reupped untouched versions (pending proper migration of the sensor functions from VBA-GX
2009-10-22 21:31:51 +00:00
squall-leonhart
d998964391
2009-10-22 21:26:06 +00:00
squall-leonhart
1843339183
2009-10-22 21:25:20 +00:00
squall-leonhart
c0242964b7
removing and reverting.
2009-10-22 21:22:49 +00:00
spacy51
39056bc7c3
fix compile errors with MSVC 2008
2009-10-22 21:02:53 +00:00
squall-leonhart
c9865dacb7
fixes Kodes patch, fixes u8h compiling on MSVC (Thanks for the help Nach) and includes preliminar vcxproject for MSVC2010
2009-10-22 17:55:53 +00:00
squall-leonhart
96868aa21b
added rumble, and solar sensor to Core, however they will need to be properly exposed and integrated into the MFC/GTK/SDL interface ports at a later time.
2009-10-11 08:43:52 +00:00
squall-leonhart
cf20d2c133
kode54 - LCD merged into Gameboy colours setting.
...
bgk - gfx patch added
2009-10-09 13:12:55 +00:00
bgk
4ea036dea2
Applied patch 2732666 to fix build with GCC 4.4
2009-09-26 13:27:12 +00:00
spacy51
6686e10d26
REMOVE unsupported 30 bit color format listing. Rename color formats for D3D correctly.
2009-09-23 14:57:20 +00:00
spacy51
052dd8c0cc
FIX MBC2 saving/loading
...
keep in mind VBA-M does NOT truncate the MBC2 ram reads/writes to 4bits, even though it should. FF Legend still saves&loads fine, though
2009-09-18 19:43:59 +00:00
spacy51
513d3b3732
fix compiling with latest DirectX SDK
2009-09-18 18:45:35 +00:00
squall-leonhart
c790b49221
more fixes for the size.
2009-09-15 09:49:15 +00:00
squall-leonhart
947e10311e
working to fix the return to 5x and 6x windowed mode after esc full screen
2009-09-15 09:21:37 +00:00
squall-leonhart
8af8f4dffa
added 5x and 6x window sizes to Win MFC builds (requires testing)
2009-09-11 04:33:34 +00:00
spacy51
900f13a124
fix compiling with Windows 7 SDK
2009-09-02 22:42:37 +00:00
spacy51
74a091b69c
improve code quality
2009-08-30 21:35:16 +00:00
spacy51
e512e02b3d
improve code quality
2009-08-30 20:21:34 +00:00
squall-leonhart
592843e4f4
Applied Chrono's UPS Fix patch
2009-08-29 21:04:19 +00:00
spacy51
42f712395b
Add support for compiling x64 builds. These can not use the optimized x86 assembler code, which is used in the GBA core and several pixel filters.
2009-08-28 16:57:04 +00:00
spacy51
ca5b2c72a9
Update version info in resource file.
2009-08-22 17:48:27 +00:00
spacy51
d1dd74f65b
Speed & detection improvement for save type detection tool.
2009-08-20 21:04:34 +00:00
spacy51
25fc661f12
Backup media detection tool: improve speed & ignore if running non-GBA
2009-08-19 21:08:26 +00:00
spacy51
e7087a90fe
Added "detect now" tool for detecting the backup media of the cartridge.
2009-08-19 20:40:29 +00:00
spacy51
3659a3fb67
Reduce build time by about 66% by using precompiled headers for MFC GUI code.
2009-08-19 16:27:48 +00:00
spacy51
08bd48b812
Add new command line switch: "--configpath YOURPATHHERE"
2009-08-18 20:32:26 +00:00
spacy51
3162c1554e
parseCommandLine function is unnecessary because __argc and __argv are defined in stdlib.h
2009-08-18 19:01:30 +00:00
spacy51
11a0154b7d
Append -M to "VisualBoyAdvance", put SVN revision into braces
2009-08-16 13:53:26 +00:00
spacy51
02728a8008
Added a hint for fixing LNK2005 linker errors if linker hack would be disabled. maybe someone else can figure it out somewhen.
...
Ignore SVN revision file.
2009-08-16 12:06:34 +00:00
spacy51
9e5140e582
Clean up stdafx.h and other header includes.
...
#ifdef __AFX_H__ is now properly detected
2009-08-16 10:37:48 +00:00
spacy51
daa8105c07
Fix file type associations for Windows Vista.
...
Use Chip-Like icon from shell32.dll for all ROMs.
2009-08-15 19:48:32 +00:00
spacy51
4d4f53425e
If vba.ini exists in executable's folder, use it. Else create/use one in %appdata% folder.
2009-08-15 17:43:53 +00:00
squall-leonhart
d7a58068d8
2009-08-10 07:13:07 +00:00
jbo_85
aa75c7dccb
Fixed some GB-Z80 instructions. Special thanks to Blargg and Dwedit.
2009-08-08 20:09:09 +00:00
squall-leonhart
b97e038bc5
applied Fix GDB support patch, needs testing, but patch provider verified it to work.
2009-08-08 15:28:56 +00:00
jbo_85
27301c1155
Fixed saving of pauseWhenInactive setting to the config file. Fixed logic bug with autoFrameSkip setting to not disable autoFrameSkip when throttle is disabled.
2009-07-27 01:57:21 +00:00
mudlord
4571763225
Fixed DirectSound initialization issues.
2009-06-16 12:01:18 +00:00
squall-leonhart
379349f199
saving the autoskip option still not working... hmmm
2009-03-26 03:59:25 +00:00
squall-leonhart
7367776d30
autoframeskipping wasn't saving to cfg, that is now fixed.
2009-03-25 17:05:31 +00:00
squall-leonhart
c309704d55
:) Applied OV2's pause when inactive fix, now works great! that'll make people happy.
2009-03-25 06:10:43 +00:00
squall-leonhart
9948bf65bb
filepathremover should be fixed as well as fileexists
2009-03-24 05:32:37 +00:00
squall-leonhart
aa84c0b486
2009-03-24 05:30:20 +00:00
squall-leonhart
b2fbc4b8a9
2009-03-24 05:27:55 +00:00
squall-leonhart
71741ffc3c
Code reverted to prior to spacy's relative directories.
...
Maybe we can do this properly in the future, but for now it was causing issues for people who like to keep saves with the roms, as well as breaking the rom open dialogues.
2009-03-24 05:15:25 +00:00
squall-leonhart
67f3dfd8ce
2009-03-24 05:01:02 +00:00
squall-leonhart
6c75bd7d4a
autoframe skipping now working.
2009-03-24 02:08:58 +00:00
squall-leonhart
3a5aac88f8
2009-03-24 01:23:14 +00:00
squall-leonhart
8201eb85b3
2009-03-23 18:33:46 +00:00
squall-leonhart
f48fde13af
2009-03-23 17:25:55 +00:00
squall-leonhart
c2ec406870
missed this one previously. - pause when inactive fix.
2009-03-23 16:56:15 +00:00
squall-leonhart
c60b3f4e44
found some more protector code to remove, and added back in pause when inactive toggle/function.
2009-03-23 15:19:42 +00:00
squall-leonhart
3a4bc53645
more removal of protection,
...
MFC may not compile at all at this point.
2009-03-23 14:34:29 +00:00
squall-leonhart
086a299061
removed quick open rom Menu's and classes. (broke the other open rom menu's)
...
Deleted protect.c and protect.h (last appearance is svn 860)
2009-03-23 12:59:59 +00:00
squall-leonhart
b8784ccfe2
removed the protection... yeah i dont think this is needed anymore... its more of a pita then anything.
2009-03-23 12:10:30 +00:00
bgk
a8993064d8
Oops
2009-03-21 09:55:13 +00:00
bgk
0354e4aa06
GTK : Removed the XVideo renderer since it was badly written, and OpenGL
...
does a better job in all cases now.
2009-03-19 10:41:38 +00:00
bgk
7595ec268f
GTK: Rewrote the OpenGL code. The old code used a software path with
...
Mesa drivers. The new one (taken from the SDL port) is much faster with
these drivers.
2009-03-19 10:20:42 +00:00
bgk
d94765205a
Fixed OpenGL display for mesa drivers
2009-03-07 08:23:25 +00:00
bgk
e62f3407c5
Removed some unused vars
2009-01-26 18:52:42 +00:00
bgk
628d618662
GTK : New GBA settings dialog
2009-01-24 10:09:10 +00:00
bgk
9788aba1e3
GTK : Removed 2 global vars
2009-01-23 14:40:18 +00:00
bgk
34da50d9be
GTK : Added GB bootrom file support
2009-01-23 13:41:24 +00:00
bgk
63d2caa1d9
Add an initializer for a static const member.
2009-01-14 12:02:19 +00:00
bgk
5e7c3ce5cd
The number of samples in the system sound driver buffer has to be a
...
power of 2 on some machines.
2009-01-12 21:12:46 +00:00
bgk
115c39154d
Converted some NULLs to zeros to fix build on some systems.
2009-01-12 07:56:04 +00:00
bgk
1543a02585
GTK : Introducing the new Game Boy config dialog
2009-01-06 21:20:18 +00:00
bgk
6b9ebdc62c
Fixed loading non gzipped roms, thanks to mnk for the report
2009-01-04 13:32:18 +00:00
bgk
1c9664414d
Fixed a few warnings
2009-01-01 20:18:09 +00:00
bgk
210b97e5ff
Fixed MFC
2009-01-01 17:17:40 +00:00
bgk
3047995169
Forgot a file
2009-01-01 16:53:56 +00:00
bgk
db8ec308dd
Moved more GBA specific code to the gba folder.
2009-01-01 16:11:02 +00:00
bgk
a9370648df
This was apparently not used anymore.
2009-01-01 15:24:31 +00:00
bgk
ba89436ad2
No more cryptic names ...
2009-01-01 15:20:03 +00:00
bgk
716d9feab0
No need to use cryptic names
2009-01-01 14:52:03 +00:00
bgk
4004472458
Moved the APU files up by one level, since they are shared between the GB and GBA cores.
2009-01-01 14:43:18 +00:00
bgk
56f42e81eb
Modified the includes so that files from the dmg folder don't include anything from the agb folder.
2009-01-01 14:34:16 +00:00
bgk
6c6e4a8b97
Moved some files to the common folder.
2009-01-01 14:21:18 +00:00
bgk
8e2cc38c7c
Fixed the VC2008 project for my last commit
2009-01-01 13:23:09 +00:00
bgk
f1199d4533
Moved the filters to their own directory.
2009-01-01 13:02:35 +00:00
bgk
8ed219a700
Fixed a warning
2008-12-30 16:44:26 +00:00
bgk
973c7123c9
Simplified the SDL audio driver by using a generic ring buffer (from Gambatte). Changed the A/V max delay and sound update framerate to saner values. Emulation smoothness and sound quality have improved on my system. Please report any issue.
2008-12-30 14:34:33 +00:00
bgk
9383abc719
GTK : Added an option to allow a sound sample rate of 48 000 Hz (finally ...)
2008-12-30 12:14:04 +00:00
bgk
6d394b2d9f
Fixed MFC for my previous commit.
2008-12-30 11:18:15 +00:00
bgk
5ab2d916dc
More conversion from sound quality to sample rate.
2008-12-30 11:09:37 +00:00
bgk
de4c414e86
Directly use sound sample rate instead of "quality"
2008-12-30 10:42:34 +00:00
bgk
a67fe271a9
Fixed MFC for my previous commit
2008-12-26 20:11:33 +00:00
bgk
8bc8270984
Made the emulation core use the new sound framework. MFC is currently broken.
2008-12-26 19:33:19 +00:00
bgk
b334392f48
MFC : Fixed my nick in the about dialog
2008-12-26 17:57:55 +00:00
bgk
a970f93727
Made the MFC port use the new sound framework. Win32 devs, please check.
2008-12-26 17:55:22 +00:00
bgk
9ab357571a
SDL sound driver : renamed some variables
2008-12-26 15:35:28 +00:00
bgk
e2e749245e
Comments
2008-12-26 13:22:45 +00:00
bgk
2b3a6f8c9b
New sound driver framework. Made the SDL and GTK+ frontends use it. It will help cleaning up the sound related global variables hell. It should be easy enough to port the sound drivers of the MFC frontend to it. Now if someone could do it, it would allow using the sound drivers directly from the core, removing the C wrappers and a lot of global vars.
2008-12-26 12:19:33 +00:00
bgk
753b72123d
GTK : Replaced the sound configuration menu by a dialog
2008-12-23 13:51:48 +00:00
bgk
21563e5ca4
Regenerated the lexer using a newer version of flex to fix a warning with GCC 4.3
2008-12-23 12:27:43 +00:00
bgk
95f2f0c10e
Fixed a few warnings.
2008-12-23 12:18:09 +00:00
xkiv
4e286c724a
Switch declaration and definition of autoFireMaxCount to let gvbam build (hopefully).
2008-11-29 11:19:27 +00:00
xkiv
f1d9fecd27
fixed an off-by-one countdown mistake in my previous commit
2008-11-25 12:11:12 +00:00
xkiv
e217204271
SDL: new option to slow down autofire (needed for it to work with some games)
2008-11-24 20:13:57 +00:00
spacy51
f1047fc358
PATCH by KunaiTeam: off64_t undefined on OS X and BSD
2008-11-12 22:48:39 +00:00
bgk
169f84fbc2
GTK+ : Fix bad English
2008-11-04 16:59:25 +00:00
bgk
7d0dc0afc7
GTK+ : Set the default sound sampling rate to 44000 Hz to fix latencies with some newer sound chips.
2008-11-04 16:56:28 +00:00
bgk
702f357082
GTK : Some preparation for the future sound config dialog
2008-11-01 13:17:17 +00:00
bgk
de45a83c47
GTK : Updated the license and copyright informations in the about box
2008-11-01 12:55:42 +00:00
bgk
9fe6d69a2e
PPC core fix by Tantric
2008-10-31 09:03:14 +00:00
spacy51
644ea117dc
ADDED new function "Load Game -> Do not change cheat list"
2008-10-29 10:41:52 +00:00
spacy51
817c6a43dc
Enable autoSaveLoadCheatList by default
2008-10-29 09:41:24 +00:00
bgk
3b0d12d51f
GTK: made gvbam installable again
2008-10-28 09:44:04 +00:00
bgk
a24c229a28
GTK : Moved the video scale selection to the display config dialog
2008-10-28 09:20:13 +00:00
bgk
22608c2585
Oops, that should not have been in French ;)
2008-10-27 21:48:22 +00:00
bgk
d31dc7c8d4
GTK : Filter code cleanup
2008-10-27 20:52:37 +00:00
bgk
37f8bdf884
Silenced a few warnings
2008-10-27 20:06:04 +00:00
bgk
0656b44a39
GTK : WIP display config dialog
2008-10-27 19:48:33 +00:00
spacy51
ec3e07d6a8
even more beautiful code
2008-10-27 18:23:21 +00:00
spacy51
abb71b9b39
MOVE copyright/license text from the top of every code file to seperate 'License.txt' file.
2008-10-27 09:59:14 +00:00
spacy51
9c8d2d7049
beautified code
2008-10-26 20:47:35 +00:00
spacy51
1b80b3577d
ADDED "change backdrop color" button to palette view and added corresponding hack to the core rendering engine for all graphic modes.
2008-10-25 18:29:07 +00:00
spacy51
cbff68bd78
Enable/disable refresh button in MapViewer when automatic refresh is enabled.
2008-10-25 16:53:52 +00:00
spacy51
6a61496c93
improved code beauty :)
2008-10-25 15:41:42 +00:00
spacy51
217548de1e
ADDED video layer reset "OptionsVideoLayersReset" function to commands list, CTRL+0
2008-10-24 11:59:30 +00:00
spacy51
6972fb6e7f
ADDED information messages when enabling/disabling layers
2008-10-24 11:41:33 +00:00
spacy51
f9eded2c00
MOVED rewind interval to Tools menu.
2008-10-22 14:04:55 +00:00
spacy51
ca8905eb0a
Added default "screenshots" directory.
2008-10-21 19:46:44 +00:00
spacy51
dedbb05edd
Set default directories "battery" and "savestates".
...
Code cleanup.
Automatically & silently create directories in a relative path.
2008-10-21 19:00:37 +00:00
spacy51
e780fd98b4
FIXED building with GCC/MinGW
2008-10-20 16:34:33 +00:00
spacy51
b29789d8b7
REMOVED gbafilter.cpp/h because it was not used anywhere
2008-10-18 14:15:48 +00:00
spacy51
bee2003c36
small resource file fix
2008-10-16 16:02:56 +00:00
spacy51
80b5a685f1
ADDED support for .ips .ups .ppf files to the GUI.
2008-10-16 15:29:53 +00:00
spacy51
400418b1d3
ADDED patch files to Win32/MFC project
...
ADDED Microsoft compatible replacements for fseeko64, ftello64 and __off64_t
2008-10-16 14:16:09 +00:00
spacy51
89c0a7b049
Patches by chrono:
...
[CORE] Add UPS/PPF patch support
[SDL] Add UPS/PPF patch support
[SDL] Fix memory leak
2008-10-16 13:56:49 +00:00
spacy51
dcc2f30119
REMOVED second u8/u16/u32 typedefs
2008-10-16 11:46:58 +00:00
spacy51
b74c1f4706
REMOVED old Qt files from trunk. See branches/qt for Qt front-end.
2008-10-16 08:49:15 +00:00
bgk
6d1984a81d
GTK :
...
Moved the directories config dialog to a separate file.
2008-09-26 18:25:23 +00:00
bgk
9f89bfd42d
GTK :
...
Moved a few menu items to prepare for the upcoming config dialogs.
2008-09-26 17:38:45 +00:00
bgk
2af55d0f0b
GTK :
...
- Changed the config file location to follow the freedesktop.org XDG Base Directory Specification. There is no point to be compatible with the old location since we haven't made a release yet.
2008-09-26 17:23:12 +00:00
squall-leonhart
1892a3ebb6
applied GB Clear Vram, MBC 1 Mapper and Sound Volume fix for beetlejuice patches provided by Chrono
2008-09-25 21:20:37 +00:00
squall-leonhart
a794890f86
applied Chrono GB-Multiple-LCDC-interrupt-fix
2008-09-23 23:56:02 +00:00
bgk
52ab553907
GTK :
...
Factored out a lot of common code from ScreenAreaCairo, ScreenAreaXv and ScreenAreaGl to the parent class, ScreenArea.
2008-09-20 19:59:04 +00:00
bgk
6bac5170fc
GTK :
...
- Autofire is now configurable using the Joypad config dialog.
- This allowed simplifying the Joypad menu to a single item.
2008-09-20 13:11:13 +00:00
squall-leonhart
be21f833ec
Applied Crono's Joypad interrupt patch
2008-09-20 06:02:29 +00:00
squall-leonhart
dba48b820c
2008-09-19 01:12:57 +00:00
spacy51
4705cdf9bb
REMOVED predefined fullscreen modes from menu
...
REARRANGED video menu
FIXED: Switching "Ignore aspect ratio" will not resize the window
RENAMED fsMaxScale to maxScale
FIXED OpenGL maxScale and aspectRatio switching
2008-09-17 19:19:08 +00:00
bgk
3dcb29b208
GTK :
...
Readded wrongly removed includes. Thanks to mnk for the tip.
2008-09-14 15:11:02 +00:00
bgk
6f066367a4
GTK : Fixed a bug with default joypad selection.
2008-09-13 18:16:09 +00:00
bgk
8af83ed1cb
SDL : Add Gb sound effects support (patch by chrono)
2008-09-13 17:36:54 +00:00
bgk
437eb7dc39
GTK : Color init change (patch by chrono)
...
This fixes the wrong colors when using Cairo output
2008-09-13 16:58:32 +00:00
bgk
93cdd07256
CORE : Fix small memory leak (patch by chrono)
2008-09-13 16:53:00 +00:00
bgk
28fe0ce01c
SDL : Fix small memory leak (patch by chrono)
2008-09-13 16:52:11 +00:00
bgk
88c9a2ad24
GTK :
...
Include cleanup, in an attempt to make build process faster.
2008-09-13 16:35:32 +00:00
bgk
e8b08761c9
GTK :
...
Moved default joypad selection to the joypad config dialog.
2008-09-13 15:51:06 +00:00
bgk
3d34d0d9eb
GTK :
...
Merged the 4 joypad config menu items into one.
2008-09-13 15:01:33 +00:00
bgk
a3f1c3be29
GTK :
...
Started reorganizing the menus
2008-09-13 12:10:05 +00:00
bgk
1a5e6f0835
GTK :
...
- Increased the emulation signal priority. The emulation speed is now more stable.
- Fixed a bug in the frameskipping computation code and adjusted the values to make its time constant higher.
2008-09-13 11:19:21 +00:00
bgk
3c70cf79a8
GTK :
...
Removed some glade stuff.
2008-09-13 10:23:51 +00:00
bgk
6e58ac1ab5
GTK :
...
Removed throttle support. It was broken, and IMO not so useful.
2008-09-13 10:17:34 +00:00
bgk
0f60a9ce61
GTK :
...
Removed debugger support. The SDL and MFC versions have much better debug features.
2008-09-13 10:11:18 +00:00
bgk
c79612a379
GTK :
...
- Converted the "Directories" dialog to plain gtkmm
- Cleaned up the Joypad dialog
2008-09-13 09:59:45 +00:00
spacy51
805315a8d1
ADDED "Quick Open ROM..." menu entry
2008-09-09 12:48:44 +00:00
spacy51
89212b8e38
Code cleanup & refactoring
2008-09-09 12:28:15 +00:00
spacy51
a008b39055
REMOVE "always use last dir" option
2008-09-09 11:34:31 +00:00
spacy51
49523c372c
static link to MFC, c runtime, zlib, libpng
2008-09-08 22:46:51 +00:00
bgk
0caa163467
GTK :
...
- Rewrote the joypad config dialog in plain gtkmm instead of libglade
- A bit of cleanup
2008-09-07 08:18:54 +00:00
bgk
b6a46709fd
SDL : Fixed a few more warnings
2008-09-06 15:51:43 +00:00
bgk
60ee931a0a
SDL : Silenced a few warnings
2008-09-06 15:39:52 +00:00
spacy51
19ecae92a5
FIX: XAudio2: Just skip devices where GetDeviceDetails() fails and continue with the next one.
2008-09-04 21:16:18 +00:00
bgk
3ac8ad230f
GTK : Fixed autofire
2008-09-04 21:07:36 +00:00
bgk
13977737d1
GTK : Autofire is broken. Disable it for now.
2008-09-04 20:57:40 +00:00
bgk
5a156d9f03
GTK : Fixed build for changes made in rev697
...
Updated the debian packaging scripts
2008-09-04 20:54:14 +00:00
spacy51
4e35f820a4
MOVED sample rate selection from menu to audio core settings dialog
...
Code cleanup
2008-09-04 12:28:31 +00:00
bgk
ecc0ec3f43
GTK : Reenabled the autofire menu.
2008-09-03 21:06:11 +00:00
bgk
992d7f735a
GTK : The joypad config dialog can now be used to configure the 4 joypads.
2008-09-03 20:36:29 +00:00
bgk
a3afc456bf
GTK : Reenabled joypad switching.
2008-09-03 20:26:18 +00:00
spacy51
2491d71bc7
SMALL fix to XAudio2 config dialog
2008-09-03 20:15:48 +00:00
spacy51
4758016d2a
FIX: Do not use stereo to surround upmixing, when no matrix available.
2008-09-03 20:08:02 +00:00
bgk
644a7719fc
GTK : Fix bad direction detection for analog axes.
2008-09-03 20:02:03 +00:00
bgk
81bee10766
GTK : The joypad config dialog now works for Joystick events too. Joystick support is now almost complete.
2008-09-03 19:53:28 +00:00
bgk
b41de462b4
GTK : The joypad config dialog now works again for keyboards events.
2008-09-03 18:57:21 +00:00
bgk
1785eeb5f9
GTK :
...
- The Joypad config dialog can now display the key associations, but it's read only for now.
2008-09-03 09:31:14 +00:00
bgk
2ac54204fa
SDL: Fixed default volume. Thanks to KunaiTeam for the report.
2008-09-03 08:23:43 +00:00
bgk
f10ff69671
GTK :
...
- Removed the GDK input system
- Enabled SDL input
- SDL Keymaps are now loaded from the config files
- The keymap edit dialog is currently disabled
2008-09-02 19:34:56 +00:00
bgk
ee1234f278
SDL Input :
...
- Added the ability to change the default keymap
- A bit of cleanup
GTK : The SDL Input is working great. Though the config dialog is not updated yet, so it is disabled by default.
2008-09-02 17:15:30 +00:00
bgk
6feda5d3a0
SDL : More stderr > stdout thanks to tttttttttanaka
2008-09-02 09:40:25 +00:00
bgk
d6fa4b79d2
SDL : Output information messages to stdout instead of stderr
2008-09-02 06:24:23 +00:00
bgk
474231f6bb
SDL :
...
- Renamed the configuration file to vbam.cfg to avoid conflict with the original VBA (thanks to tttttttttanaka for the patch)
- Changed the window title to VBA-M
2008-09-02 06:16:34 +00:00
bgk
7cf772ea6c
SDL Input : Changed the keymap codes to 32 bits values because the GDK keyboard syms are 16bit (as opposed to 8bits for SDL) + we still have to store the device number. Configuration changes are needed.
2008-09-01 19:51:07 +00:00
bgk
63fba2be26
GTK : Started hooking up the SDL input code. The events are well transmitted to the input module but the GDK code is still used. WIP.
2008-09-01 19:14:37 +00:00
spacy51
c599c978f1
ADDED soundInterpolation & soundFiltering options to audio core settings dialog
...
CHANGED soundInterpolation type from int to bool
REMOVED soundInterpolation settings from menu
2008-08-31 21:54:57 +00:00
spacy51
5fb91e0a92
ADDED gbSoundDeclicking option
2008-08-31 20:03:39 +00:00
spacy51
a831e6f5ea
ADDED gbSoundSetDeclicking & gbSoundGetDeclicking [blargg]
2008-08-31 19:29:58 +00:00
bgk
ed1eae96a9
SDL Input : Added a function to compute the keymap value from a SDL event. Will be used in the config dialog.
2008-08-31 17:21:27 +00:00
bgk
2c5a319c0c
SDL Input: Now with a clean C module interface. Added a bit of doc to the header.
2008-08-31 16:38:41 +00:00
bgk
f49b0a6ad6
Bad copy/paste
2008-08-30 19:36:06 +00:00
bgk
89f52661ab
SDL input: Replaced all the interface global vars by accessors
2008-08-30 19:29:38 +00:00
bgk
4e454fcb86
SDL:
...
Started factoring out the input code to a new file. Only moved code at this point. The ultimate goal is to reuse this code for the GTK port.
2008-08-30 17:50:51 +00:00
bgk
24ed04f8f1
GTK:
...
Removed the Keymap class
2008-08-30 15:02:01 +00:00
bgk
14e58ee2bb
GTK :
...
Removed an unnecessary include
2008-08-30 08:30:40 +00:00
bgk
4a3420f16c
GTK:
...
The keymap now uses a std::map instead of a glib map
2008-08-30 08:27:17 +00:00
bgk
0c037c3998
Fixed a few (thousand) warnings when building the HQ scalers using GCC 4.3
2008-08-30 07:25:18 +00:00
bgk
d257d96941
GTK:
...
Removed the ability to set the volume to a value higher than 200% since it didn't work
2008-08-29 20:11:59 +00:00
bgk
5e5d025fd5
GTK:
...
- Removed the PortAudio sound driver because it was quite unstable on some systems
- Use the SDL sound driver
- Fixed the SDL include path
2008-08-29 19:45:17 +00:00
bgk
c2a1300926
Completely remove systemSoundOn
2008-08-29 19:04:05 +00:00
bgk
c71336cc3b
GTK:
...
Try loading the glade file from the source folder to allow running gvbam without installing it
2008-08-29 19:02:29 +00:00
bgk
ccfed5c1c3
SDL:
...
- The expression parser/lexer is SDL specific, moved it to the sdl folder
- Readded the flex/bison source files from VBA's CVS
- Rebuilt the parser/lexer from source
2008-08-29 10:23:51 +00:00
bgk
a80233260c
No need to have SDL related stuff in the win32 port
2008-08-29 08:58:45 +00:00
spacy51
a6ab84bbb7
ADDED volume control to GB core [blargg]
...
CLEANUP gbSound.h [blargg]
2008-08-28 22:06:48 +00:00
spacy51
447342e3ce
FIX use GBC audio core for GBC ROMs instead of GB mono
2008-08-28 21:07:26 +00:00
spacy51
bb21d4815f
FIX really use GBA sound when GBA is selected instead of GBC
2008-08-28 12:03:11 +00:00
spacy51
2c4a89738b
FIXED use blargg's default values for echo & stereo
2008-08-27 19:22:11 +00:00
spacy51
2fb3b0f555
ADDED save/load gb_effects_config to/from ini file
2008-08-27 19:18:07 +00:00
spacy51
7a988e84e8
REMOVED volume controls in menu bar
2008-08-27 19:02:19 +00:00
spacy51
7eaef013a3
ADDED volume control to audio effects dialog and renamed it to audio core settings dialog
2008-08-27 18:49:09 +00:00
bgk
b2e13838db
SDL :
...
- Cleaned up initialization and volume management
- Added shortcuts to change the volume at runtime
Thanks to chrono for the patch
2008-08-27 16:35:21 +00:00
bgk
57b7512db9
SDL :
...
- The filter is now stored as a decimal value in the config file instead of an hexadecimal value as it was undocumented and confused users. Thanks to fhorse for the patch.
- Removed an unused variable
2008-08-27 15:48:36 +00:00
bgk
2a2c0d6918
SDL : Use the new audio API. Fixes build. Thanks to slacker for the patch.
2008-08-27 15:17:41 +00:00
bgk
c915c8a492
GTK : Remove some useless config values
2008-08-27 12:20:00 +00:00
bgk
8d732a7704
GTK :
...
Readded the sound mute option using the new API
2008-08-27 12:18:38 +00:00
bgk
f5c7bb5d28
GTK :
...
Fixed build by removing obsolete sound options
SDL :
Still broken
2008-08-27 11:47:52 +00:00
spacy51
43572d4e60
SMALL fix
2008-08-26 23:55:52 +00:00
spacy51
c566b321ea
Sound code clean up
2008-08-26 23:45:34 +00:00
spacy51
92c8f3c30c
ADDED blargg to about box
2008-08-26 22:15:19 +00:00
spacy51
c2b00fc595
REMOVED unused global soundBufferTotalLen
...
MOVED soundNextPosition from sound core to DirectSound
2008-08-26 21:12:46 +00:00
spacy51
99d5c6e6df
REMOVED soundOffFlag remains
2008-08-26 20:48:25 +00:00
spacy51
ae0394a1e4
REMOVED sound reverse stereo remains
2008-08-26 20:34:45 +00:00
spacy51
f5eabba1c7
REMOVED remains of soundLowPass option
2008-08-26 20:28:32 +00:00
spacy51
e1e218c554
REMOVED sound echo menu item
2008-08-26 20:20:30 +00:00
spacy51
781c3b66e9
FIXED warnings about macro redefinition
2008-08-26 20:00:30 +00:00
spacy51
ea11c4735b
ADDED Audio Effects config dialog
2008-08-26 13:36:40 +00:00
spacy51
111b6f0890
Resource file cleanup
2008-08-26 10:46:32 +00:00
spacy51
377340575c
REMOVED Sound Off option
...
REMOVED Sound On option
2008-08-26 10:05:00 +00:00
spacy51
bb710be856
ADDED Now recognizes GBA sound hardware mode
...
ADDED gbSoundConfigEffects function to apply new effects configuration [blargg]
2008-08-25 22:51:46 +00:00
spacy51
79cc82a59f
FIXED GB audio state loading [blargg]
2008-08-25 22:02:15 +00:00
spacy51
a5179953ab
FIX build fails with non-SP1
2008-08-25 20:49:55 +00:00
spacy51
82b4889980
CHANGED everything to use C/C++/MFC runtime DLLs + libpng/zlib DLL versions
...
ADDED workaround for missing crc32_combine function in default zlib DLL
2008-08-14 16:36:51 +00:00
spacy51
54addad74b
FIX compiling Qt build with MSVC++
2008-08-13 23:20:45 +00:00
spacy51
453871ad4f
FIX compiling with NO_OGL
2008-08-13 17:27:07 +00:00
spacy51
9146d8d68e
ADDED more sound skip protection on GUI interaction
...
REMOVED zutil.h dependency
SMALL code cleanup
2008-08-13 14:24:50 +00:00
spacy51
86a59cdbcf
REMOVED pause when inactive option as audio skips were inevitable when it was disabled.
...
REMOVED remains of generic flashcard option in GUI
2008-08-13 12:46:49 +00:00
spacy51
dd40cfdc00
FIX resource compile system
2008-08-13 11:38:46 +00:00
spacy51
09893c94c6
REMOVED outdated VC2005 project files
...
REMOVED libpng source code
REMOVED zlib source code
RENAMED vc2008 to vc2008_qt
MOVED Win32/MFC project files to 'project/vc2008_mfc' folder
CHANGED XAudio2 to default sound output
2008-08-13 10:01:39 +00:00
mudlord
4fd9f109e5
FIXED: Icon issue in options in Qt4 GUI system
...
ADDED: Directory options in Qt4 GUI system. Yay.
2008-08-06 04:00:48 +00:00
xkiv
5006873994
Sorry, got carried away and forgot I had some private changes here. Reverting this part of previous commit. -- xKiv
2008-08-03 21:06:36 +00:00
xkiv
5b5f0078fe
SDL build/configuration patches (martinultima, chrono):
...
http://vba-m.ngemu.com/forum/gbc-cheats-gameshark-compile-fixes-t-193.html
2008-08-03 21:02:37 +00:00
spacy51
ac73d8ff85
CHANGED XAudio2 config dialog device listing not sorted by alphabet anymore
2008-07-27 11:32:52 +00:00
spacy51
e4c1506dc5
FIXED XAudio2 config dialog did not show current device OnInitDialog
2008-07-26 11:55:22 +00:00
spacy51
910d4ac9f8
ADDED XAudio2 config dialog
2008-07-22 13:14:32 +00:00
spacy51
31f1673d6d
ADDED stereo to surround upmixing (XAudio2)
2008-07-14 17:59:15 +00:00
spacy51
d662882922
FIXED: XAudio2 no sound with ASUS Xonar cards
2008-07-14 15:58:30 +00:00
mudlord
64e3165091
Since the Windows port of GNU patch was being a bitch, did LIRC support again. Bleh!
2008-07-11 01:49:36 +00:00
mudlord
eac8b888a3
ADDED LIRC support in SDL build
2008-07-10 23:41:29 +00:00
spacy51
0c3009a6f3
ADDED "Cheats Enabled/Disabled" status messages
2008-07-10 16:03:15 +00:00
spacy51
0cafb29152
Make the option "File->Load Game->Do not change battery save" work for GB/C games as well.
2008-06-30 21:05:14 +00:00
bgk
3987b1c37b
GTK GUI : Fixed build
2008-06-28 06:03:05 +00:00
bgk
7564a9401c
GTK GUI :
...
- Fixed XV output for cards not supporting the XV_AUTOPAINT_COLORKEY parameter
2008-06-27 12:01:12 +00:00
squall-leonhart
f850d60151
more fixes towards MBC7
2008-06-26 13:49:19 +00:00
spacy51
785706fcbb
ADDED option "File->Load Game->Do not change battery save" (currently GBA only)
2008-06-26 11:55:08 +00:00
squall-leonhart
81a8b3cdd0
GBC Battery fix
2008-06-26 02:50:57 +00:00
spacy51
974e378d47
Fix XAudio2 crash
2008-06-17 00:00:48 +00:00
bgk
2bd3eadac0
Allow building the GTK port without debugger support
2008-06-16 20:18:49 +00:00
bgk
c64fd54be9
Fix build without BKPT_SUPPORT
2008-06-16 18:57:58 +00:00
bgk
b780693c37
Fixed misspelling in the GTK about dialog.
2008-06-12 18:10:30 +00:00
bgk
5ee8ba5c09
Disabled the buffer underflow warning.
2008-06-12 17:51:52 +00:00
bgk
b72cabd80e
GTK GUI:
...
- Modified the directories dialog so that it uses GtkFileChooserButtons instead of just txt fields
- The emulator won't try to write in the rom folder anymore by default, since it has no reason to be writable
- Fixed the quicksave menu
2008-06-05 16:31:38 +00:00
bgk
123570a068
GTK GUI:
...
- Use sytem wide recent used files.
2008-06-05 11:32:49 +00:00
bgk
8535979111
GTK GUI:
...
- Updated credits
2008-06-05 08:34:50 +00:00
bgk
cfc3875d18
GTK GUI:
...
Removed the ability to save screenshots as bitmaps. The BMP format is dead.
2008-06-05 08:25:35 +00:00
bgk
20def2fca2
GTK GUI :
...
- Use more gtk stock items for the menus
2008-06-05 08:05:56 +00:00
bgk
41b4431506
Use stock menu item for the about menu. TODO : convert the other menu items where applicable too.
2008-06-04 18:41:40 +00:00
bgk
045889d4cd
GTK GUI :
...
- Improved icon installation. Thanks joneslee !
- Improved make install
2008-06-04 18:08:37 +00:00
n-a-c-h
475784b4fb
Insanity for the sake of insanity.
2008-06-02 02:15:55 +00:00
bgk
23460ff9ad
GTK GUI :
...
- Disabled RGB overlays in the Xv module since it was buggy
- Properly initialize autofire state
2008-06-01 16:43:27 +00:00
mudlord
1689d58f38
Fixed some loose ends in the OpenGL renderer.
...
Now its nice and tidy. Heh.
2008-05-31 01:43:17 +00:00
mudlord
05769eba13
Fixed pragmas
2008-05-29 04:05:38 +00:00
n-a-c-h
92cc48428b
Beware the pragmas.
2008-05-29 03:55:54 +00:00
n-a-c-h
ac5c6f1e0d
Fix for MSVC.
2008-05-29 03:20:05 +00:00
n-a-c-h
a06d02619f
Slight tweak.
2008-05-28 23:50:15 +00:00
n-a-c-h
38aa5245c4
Fixed two bugs, and did some corrections for granuality.
2008-05-28 22:55:00 +00:00
n-a-c-h
8dc55c6639
Making some things more annoying to notice.
2008-05-28 22:43:40 +00:00
n-a-c-h
4ae3e64c15
Lets quiet a warning.
2008-05-28 09:04:14 +00:00
n-a-c-h
645e277729
Make this just a little bit strong.
2008-05-28 09:01:22 +00:00
n-a-c-h
e97790f218
Taking some advice from byuu to not make all the data static, and of course, advice from SPC to stick in some annoying we no longer exist, bring on fucompp!
2008-05-28 08:58:50 +00:00
mudlord
c8a44679c2
Fixed about DLG link.
2008-05-28 06:48:08 +00:00
n-a-c-h
421a0efc8e
I'm upset that my last trick missed a trick, so correcting that now.
2008-05-28 02:38:01 +00:00
n-a-c-h
9b1223c3c1
Okay this insanity I think is sort of outdoing myself. Good luck looking at this through a disassembler.
2008-05-28 02:26:10 +00:00
n-a-c-h
89246e73a5
Maybe this will help.
2008-05-28 00:51:46 +00:00
n-a-c-h
3bafae2a93
Should compile now with MSVC (yeah, I actually broke out MSVC and did some testing, not that I could figure out how to build the whole project).
2008-05-27 23:13:26 +00:00
n-a-c-h
550aebf08c
Fixed unprotect_buffer().
2008-05-27 15:35:03 +00:00
n-a-c-h
b06aeaf9dc
Oops, mixed up two variables.
2008-05-27 08:40:32 +00:00
n-a-c-h
7b339f6cf0
Small improvement ;)
2008-05-27 08:39:20 +00:00
n-a-c-h
02273776c9
Scope fix, lets hope this compiles.
2008-05-27 08:36:54 +00:00
n-a-c-h
2cbc4ab6c9
Move some data from function to global to take it off the stack, and make it harder to find when browsing the code with a process viewer.
2008-05-27 08:35:36 +00:00
n-a-c-h
6e5f9d9b00
Just in case.
2008-05-27 08:34:07 +00:00
n-a-c-h
99455983be
A lot more crazy stuff, hope it compiles.
2008-05-27 07:58:21 +00:00
mudlord
c18f746121
Started work on updated crypto
2008-05-26 23:19:27 +00:00
spacy51
c0166c1b5d
DISABLE possibility to select multi-threaded filters and filter plugins at once
2008-05-20 17:14:55 +00:00
spacy51
4b83a9f2fe
ADDED convenience behavior of filter plugin menu entry
2008-05-20 17:04:25 +00:00
spacy51
f08da5cdce
Enable GBA_LOGGING for Release builds
2008-05-20 14:53:16 +00:00
spacy51
2078af0849
FIXED: Logging dialog broken after switching render API
2008-05-20 14:43:12 +00:00
spacy51
e62eec4e60
Small change
2008-05-20 14:32:21 +00:00
spacy51
8552ce65fa
Added seperate verbose channel for sound output
2008-05-20 14:24:49 +00:00
n-a-c-h
cbe0cf7bbc
For building debug builds, no security ever.
2008-05-20 12:45:49 +00:00
n-a-c-h
b65f624d58
Fixed bug in defines, and tighten stuff up with an adler!
2008-05-20 12:38:15 +00:00
n-a-c-h
b9243acef4
Better protection.
2008-05-20 03:39:14 +00:00
n-a-c-h
6725cec0c3
Fix handling of one case, should be a good memmem() now.
2008-05-20 01:54:20 +00:00
n-a-c-h
33af8c9962
Some fixes.
2008-05-19 15:29:59 +00:00
mudlord
ea1221605d
Updated payload
2008-05-19 13:06:55 +00:00
mudlord
2bca98d6b0
Added some fun....
2008-05-19 12:50:49 +00:00
mudlord
89fbf37bad
Updated about info
2008-05-18 22:42:56 +00:00
mudlord
f0e786aed0
Fixed up Qt4 project file
...
Started preliminary Qt4 directory dialog in options
2008-05-16 02:40:47 +00:00
n-a-c-h
9720e3ec10
Insert Placeholder so I don't forget.
2008-05-15 02:07:32 +00:00
n-a-c-h
69177f5742
Cleanup, support .dmg
2008-05-15 02:04:32 +00:00
xkiv
9dd68a5d0f
Made (some) messages about invalid cheat codes more descriptive
2008-05-08 23:27:20 +00:00
xkiv
812990cd2f
(new/changed functionality is mostly described in the new file doc/ReadMe.SDL.txt)
...
Reworked rewinds
More schemes for save/load keybindings
Savestate backups
Per-gamepad autofire (binds to a button on the real pad/keyboard)
Allow adding cheat codes from commandline
Allow adding IPS patch files from commandline
Fix bug in configuration for pad 4
Configurable default scaling of window size for openGL (when filter=0)
Assorted code cleanups (using DEFINEs instead of literals, factored-out chunks of code
from the big switch to functions, ...)
New switches for muting sound (CTRL+S), toggling cheats (CTRL-E)
Added timestamp to console messages
All messages go to console, even if they go to screen
Some messages no longer go to screen
2008-05-08 23:25:39 +00:00
xkiv
3480d2e03d
Added new options:
...
Joy#_AutoA, Joy#_AutoB, openGLscale, saveKeysSwitch
Fixed maximum value for rewindTimer.
2008-05-08 23:16:12 +00:00
bgk
a48b02db72
GTK GUI :
...
- Removed the menuitem accelerator hack
- Fixed a Valgrind warning about an uninitialized pointer
- The sound driver now displays an error message when it is unable to access to the device, instead of crashing
2008-05-03 07:58:20 +00:00
bgk
baf094ce92
GTK GUI :
...
Added fullscreen support (toggle with F11)
2008-04-29 19:08:47 +00:00
bgk
0509c211b1
GTK UI :
...
Use newer Tooltip API. gvbam now builds with GTKMM_DISABLE_DEPRECATED
2008-04-27 18:05:58 +00:00
bgk
5c4600e4fc
GTK GUI :
...
- Fixed some warnings
- Uninitialized memory should not be displayed anymore instead of a black screen
2008-04-27 16:54:42 +00:00
bgk
66dd396d85
GTK GUI :
...
Replaced GTK/GDK display by GTK/Cairo, now the window can be resized with all the video modules.
2008-04-25 18:21:39 +00:00
bgk
62f52b9622
Small cleanup
2008-04-25 09:52:59 +00:00
bgk
348caa1b80
GTK GUI :
...
Added a menu to select the video output module
2008-04-25 09:34:16 +00:00
bgk
bd20a2e6aa
GTK GUI :
...
- Added an OpenGL output module and enabled it by default.
- Filters can now be applied with a zoom level != 2 (Xv and OpenGL only).
2008-04-25 08:42:43 +00:00
bgk
79f61a2e2f
GTK GUI :
...
Properly shutdown the sound output
2008-04-23 18:53:21 +00:00
bgk
d1d115dbe8
GTK GUI :
...
The window can now be resized when using the Xv output. The display stretches to fit the window with aspect ratio correction.
2008-04-23 11:54:54 +00:00
bgk
66720378c9
GTK GUI :
...
Added filter support to the Xv output code
2008-04-22 11:52:55 +00:00
bgk
cc077e2080
GTK GUI :
...
Added a Xvideo renderer to get hardware accelerated scaling and filtering. It is about 10x faster than the GTK+ renderer. No filters yet.
2008-04-22 10:39:23 +00:00
bgk
b80d66853e
GTK GUI :
...
- Initial work to allow multiple dislay drivers
2008-04-21 16:46:22 +00:00
bgk
f80c58cc41
GTK GUI :
...
- Replaced the custom about dialog by a more maintainable standard GTK+ one
- Replaced the PNG icon by a scalable one created by Matteo Drera
2008-04-21 11:49:44 +00:00
bgk
dfc7136df6
Actually change the window title.
2008-04-21 07:45:45 +00:00
bgk
4e7f9cf39f
GTK GUI :
...
- A bit of rebranding
- Replaced the unix specific getopt command line option parsing with the glib parser
2008-04-21 07:42:18 +00:00
bgk
e46f9535ac
GTK GUI :
...
- Fixed wrong sigc types
- Fixed loading of GB games
2008-04-21 06:28:02 +00:00
bgk
caf0e8fced
GTK GUI :
...
- Improved the CMake script
- Removed some leftover debug code
- Simplified the menu appearance
- Made the debian packaging scripts use the cmake build system
- Added the GTK build to the debian package
2008-04-20 19:52:18 +00:00
bgk
ce99a65c94
Ooops. Forgot that file in my last commit.
2008-04-20 07:33:58 +00:00
bgk
65d9ca1d92
Initial version of the GTK GUI (forwardported from VBA's CVS)
2008-04-20 07:28:48 +00:00
bgk
9321a15300
Separated the SDL sound code from the SDL port to make it reusable by the other ports.
2008-04-20 07:26:11 +00:00
spacy51
9a60908f37
ADDED: Option to always use the last accessed directory instead of any of the default ROM directories.
2008-04-15 15:15:36 +00:00
spacy51
6701ee724b
FIXED: OpenGL had black border at top in fullscreen
2008-04-08 19:19:42 +00:00
mudlord
d41c634702
Bleh, removed OGL dlists since it didnt seem to make much difference.
2008-04-07 13:37:54 +00:00
spacy51
ee3e7a5e75
OpenAL:
...
- Only show empty buffer warning for debug builds
- Code cleanup
2008-04-05 23:01:59 +00:00
spacy51
f135b6f28a
XAudio2 will now output a warning to the log window, when the buffers ran dry. Debug build only.
2008-04-05 01:49:15 +00:00
spacy51
e3d4c0f2b5
ADDED option to disable multi-threaded pixel filtering
...
REDUCED maximum number of cores to use to 8
2008-04-05 00:13:31 +00:00
spacy51
6fac33e04b
Use GetSystemInfo() function to retrive number of CPUs.
2008-03-30 23:23:25 +00:00
spacy51
97a9be1c7c
FIXED: Wrong detection of CPU cores crashes emu.
...
ADDED: D3D will not use more than 16 cores.
2008-03-30 13:26:17 +00:00
spacy51
f4170784b3
ADDED asm-filters thread-safe patches by chrono.
...
ADDED maxCpuCores option to ini file and autodetect best value at first run.
2008-03-26 16:21:30 +00:00
spacy51
911450eff1
Thread safety patch for HQ4x_32 filter. BIG THANKS to chrono for his work.
2008-03-25 19:16:26 +00:00
mudlord
5cb6c0dab7
Added border fix for HQ3X/HQ4X ASM filters
...
Added Spacy's multithreaded D3D filter routine
2008-03-25 04:12:29 +00:00
squall-leonhart
b9722e941c
swapped default A/B control defines
2008-03-24 00:39:10 +00:00
mudlord
e14bd1494e
Updated Qt4 extension filter to remove RAR, since we can't use it due to legal reasons.
2008-03-22 06:49:22 +00:00
mudlord
cee9bca44c
Updated Qt4 GUI options dialog.
...
Wow...
2008-03-22 06:32:41 +00:00
spacy51
426306e1d6
FIX GUI bug related to COM and multi-threading
2008-03-10 14:18:45 +00:00
spacy51
107d1670a7
Change initialization of DirectSound and XAudio2 to load DLLs at runtime instead of linking statically to them.
...
Replace timeGetTime() with GetTickCount() in order to eliminate the need of additionally linking against winmm.lib.
2008-03-09 19:11:28 +00:00
spacy51
587379dc29
Replace Sleep function with waitable event
2008-03-09 16:25:36 +00:00
spacy51
8c9a679eca
ADDED sound output using Microsoft's new XAudio2 API
2008-03-09 14:01:34 +00:00
mudlord
8359ac8351
Ugh...
...
Someone (not me) was spawning a window and wasn't killing it afterwards. It caused a issue to do with fullscreen-window mode transition. Removed since I checked out and it made no difference at all to functionality, yet it caused this issue.
2008-03-09 08:43:30 +00:00
jbo_85
1aba6fec1d
Fixed inline assembler for Linux.
2008-03-09 00:45:18 +00:00
spacy51
1c529a52e7
Update MSVC2008 project files.
...
Fix compiler errors.
2008-03-08 13:59:23 +00:00
Nach
ab0256d9cc
Whitespace trim, and eol-style native propery set again.
2008-03-05 00:35:39 +00:00
spacy51
167d89121c
REMOVED superfluid backup files.
2008-03-04 19:17:32 +00:00
mudlord
517d815248
Removed redundant entries.
...
We could add DDraw support if we wanted. Sindre Aamas's emulator is extremely insightful in the use of Qt and DirectDraw...
2008-03-04 07:07:58 +00:00
spacy51
c186ca49fe
FIXED linker errors in SDL build about dbgSignal/dbgOutput
2008-03-03 16:10:33 +00:00
spacy51
9454925557
FIX compiler error
2008-03-03 15:17:51 +00:00
spacy51
d2a372683d
FIXED mistake
2008-03-03 14:41:14 +00:00
squall_leonhart69r
4e28eab229
changed paths to reflect new folder structure.
2008-03-03 05:33:00 +00:00
squall_leonhart69r
1e59dabbd5
changed #include "GBAGFX.h" to #include "GBAGfx.h"
2008-03-03 01:37:29 +00:00
squall_leonhart69r
a3a1d13f16
removed src/agb/GBAGfx.h: line 25 #include "gbaGfx.h"
2008-03-03 01:35:16 +00:00
spacy51
2d36cde81d
Qt:
...
ADDED shared, agb_core and gb_apu files to project file
2008-03-02 16:11:25 +00:00
squall_leonhart69r
5c8fa49d23
2008-02-29 04:11:02 +00:00
squall_leonhart69r
3411dd3094
Added items remotely
...
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:06:41 +00:00
squall_leonhart69r
0ab3a6f3c4
Added items remotely
...
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:06:32 +00:00
squall_leonhart69r
51c97b2760
Added items remotely
...
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:06:25 +00:00
squall_leonhart69r
86358fd29c
Added items remotely
...
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
2008-02-29 04:05:35 +00:00
squall_leonhart69r
dfe220a9e5
Added items remotely
...
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\AccelEditor.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\CmdAccelOb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\Direct3D.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\MainWnd.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:03:22 +00:00
squall_leonhart69r
30293577ef
Added items remotely
...
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\AccelEditor.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\CmdAccelOb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\Direct3D.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\MainWnd.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:03:14 +00:00
squall_leonhart69r
d9cd9fa7f7
Added items remotely
...
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\AccelEditor.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\CmdAccelOb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\Direct3D.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\MainWnd.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:03:07 +00:00
squall_leonhart69r
83c6fee96f
Added items remotely
...
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\AccelEditor.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\CmdAccelOb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\Direct3D.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\MainWnd.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:02:59 +00:00
squall_leonhart69r
ad01e508d9
Added items remotely
...
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\Util.cpp
2008-02-29 04:00:46 +00:00
squall_leonhart69r
61c9c5e689
Removed file/folder
2008-02-29 03:54:27 +00:00
squall_leonhart69r
d8d7189383
Removed file/folder
2008-02-29 03:54:07 +00:00
squall_leonhart69r
54d6577479
Removed file/folder
2008-02-29 03:53:57 +00:00
squall_leonhart69r
9d0da0ef8b
Removed file/folder
2008-02-29 03:53:42 +00:00
squall_leonhart69r
84c3845fac
Removed file/folder
2008-02-29 03:53:30 +00:00
squall_leonhart69r
9585bb0c8d
Removed file/folder
2008-02-29 03:53:13 +00:00
squall_leonhart69r
935829cc99
Removed file/folder
2008-02-29 03:52:43 +00:00
squall_leonhart69r
52e6dae36f
Removed file/folder
2008-02-29 03:52:21 +00:00
squall_leonhart69r
c19478fd2e
Removed file/folder
2008-02-29 03:52:05 +00:00
squall_leonhart69r
5341dc4218
added partial support for Brunni's GB palettes, might make this more permanent in the future by improving the built in palette editor and adding pergame support to it.
2008-02-29 02:52:45 +00:00
Nach
453b3c79aa
Improved file select filter.
2008-02-28 11:29:26 +00:00
Nach
7ac738362c
Fixed warnings.
2008-02-28 11:11:29 +00:00
Nach
0c9a2da44c
Property set for new files.
2008-02-28 00:04:28 +00:00
Nach
b248000efb
You better believe it, it's a whitespace trim, and line conversions, eol settings comming up.
2008-02-27 23:58:25 +00:00
squall_leonhart69r
15f5096e7c
2008-02-27 22:01:08 +00:00
squall_leonhart69r
9a438ca3a5
added files
...
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-arm.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-thumb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAcpu.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAinline.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.h
2008-02-27 21:52:27 +00:00
squall_leonhart69r
d56d863093
added files
...
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-arm.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-thumb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAcpu.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAinline.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.h
2008-02-27 21:52:19 +00:00
squall_leonhart69r
b9e48072d8
added files
...
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-arm.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-thumb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAcpu.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAinline.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.h
2008-02-27 21:52:12 +00:00
squall_leonhart69r
97dc083193
added files
...
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-arm.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-thumb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAcpu.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAinline.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.h
2008-02-27 21:52:05 +00:00
squall_leonhart69r
c19c531266
added files
...
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-arm.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-thumb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAcpu.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAinline.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.h
2008-02-27 21:51:57 +00:00
squall_leonhart69r
9ece4d2b79
added files
...
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-arm.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-thumb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAcpu.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAinline.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.h
2008-02-27 21:51:48 +00:00
squall_leonhart69r
15eed5a15f
added files
...
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-arm.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-thumb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAcpu.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAinline.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.h
2008-02-27 21:51:40 +00:00
squall_leonhart69r
6b9feda57f
added files
...
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-arm.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-thumb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAcpu.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAinline.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.h
2008-02-27 21:51:33 +00:00
squall_leonhart69r
4c32885e66
added files
...
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-arm.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-thumb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAcpu.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAinline.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.h
2008-02-27 21:51:24 +00:00
squall_leonhart69r
9d6fbc0fb6
added files
...
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-arm.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA-thumb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\agbprint.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAcpu.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\gbafilter.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAGfx.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBAinline.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\agb\GBALink.h
2008-02-27 21:51:16 +00:00
squall_leonhart69r
fccfafb264
somehow missed a path >.>
2008-02-27 16:01:44 +00:00
squall_leonhart69r
7aef2948b1
moved some of the GBA core files to the new agb directory and setup the paths, fixed some includes i didn't setup properly for GB.
2008-02-27 15:48:18 +00:00
squall_leonhart69r
df3ae15cac
Renamed GB to DMG, fixed makefiles and vc project files to accomodate this change
2008-02-27 13:33:37 +00:00
spacy51
1479e11435
Qt:
...
REMOVED glwidget
ADDED window size save/load to INI
2008-02-24 18:09:14 +00:00
spacy51
3fc5da660b
Qt:
...
ADDED smarter graphics output
2008-02-24 18:01:35 +00:00
spacy51
350627e09c
Qt:
...
ADDED ROM file loading
2008-02-24 00:10:53 +00:00
spacy51
60070208a4
Qt:
...
ADDED version info to about box
2008-02-23 20:13:48 +00:00
spacy51
ac2478d7c2
Qt:
...
ADDED list widget to cheats sidebar
2008-02-22 19:43:50 +00:00
spacy51
eb49943649
Qt:
...
FIXED disabling side bar when enabling translation
2008-02-22 19:32:43 +00:00
spacy51
71e80e63b3
Qt:
...
FIXED small mistake
2008-02-22 19:25:19 +00:00
spacy51
450df58520
Qt:
...
ADDED support for saving/loading settings to/from an INI file.
2008-02-22 18:59:57 +00:00
spacy51
5ee7a8946e
Qt:
...
ADDED Windows VersionInfo to resource file
2008-02-21 20:04:37 +00:00
spacy51
70c8b87764
Qt:
...
FIXED missing Q_OBJECT declaration in class definition
UPDATED german translation
2008-02-21 19:23:52 +00:00
spacy51
fc8a26841c
Qt:
...
- Eye candy
- Code cleanup
2008-02-21 17:33:04 +00:00
spacy51
ac1fe601d1
forgot to add this file
2008-02-21 16:42:17 +00:00
spacy51
bf948ffd1a
Qt:
...
- code cleanup
- modified layout of config dialog
2008-02-21 15:58:29 +00:00
mudlord
a858169d2f
Added preliminary input keys dialog box
2008-02-21 08:58:01 +00:00
mudlord
edb5c06f2c
Fixed some minor issues in the main dialog
2008-02-21 05:37:40 +00:00
mudlord
f92dbf47ea
Started preliminary work on the new main options menu
2008-02-21 05:21:15 +00:00
mudlord
4dd989f6fe
Added stubs for opening ROMs and the main options dialog widget
2008-02-21 04:27:45 +00:00
mudlord
bc27b9e777
Fixed bug 2166
2008-02-21 03:15:08 +00:00
spacy51
838c1fe63c
Qt:
...
ADDED possibility to show/hide cheats sidebar
2008-02-20 22:10:05 +00:00
jbo_85
f808481094
Optimized some stuff in the renderer.
2008-02-13 23:16:16 +00:00
mudlord
9fc3957185
Bleh, fixed resource, again.
...
This most likely will be the last MFC GUI based update
2008-02-12 00:39:48 +00:00
spacy51
54c9174f7c
Qt:
...
ADDED basic cheat sidebar
2008-02-10 15:32:44 +00:00
spacy51
ee8906b92e
Qt:
...
ADDED spanish translation
ADDED switch to enabled/disable translation
2008-02-10 12:35:36 +00:00
spacy51
091813b638
Qt:
...
ADDED dynamic translation file loading
ADDED File->Exit menu entry
SIMPLIFIED menu construction
2008-02-10 00:08:37 +00:00
spacy51
ccd840dd89
Qt:
...
MINOR translation changes
2008-02-09 22:41:05 +00:00
spacy51
262403b630
Qt:
...
ADDED short translation how-to
FIXED some linux build errors
2008-02-09 21:42:17 +00:00
spacy51
3d2fe9980f
QT:
...
USE precompiled header
ADDED basic menu
ADDED OpenGL frame
ADDED german translation
2008-02-09 17:16:37 +00:00
spacy51
4a61da3136
ADDED basic Qt translation framework
2008-02-06 13:59:07 +00:00
spacy51
f914494cb1
ADDED very basic Qt build system and a VC2008 project file using the QMake file.
2008-02-02 14:51:23 +00:00
squall_leonhart69r
33299f49d3
Reverts Spacy's Divide by Zero fix that caused GBA rom white screen (mudlord)
...
Note, spacy, in the future, have mudlord check any code you want to commit to svn, or have him fix the bug.
2008-02-01 09:11:34 +00:00
mudlord
0d11a13ef7
2008-02-01 08:22:57 +00:00
mudlord
4bf1715142
SDL Windows updates:
...
- Fixed build on windows
- Clear the screen before each frame when in opengl mode to remove artifacts on Windows
- Don't use the asm version of the Sai2x filters anymore, since it somehow doesn't link on Windows
2008-01-30 22:37:22 +00:00
spacy51
b8379a99bc
ADDED compile date to about box
...
REDESIGNED about box a little
2008-01-29 13:11:02 +00:00
spacy51
c87a8b583f
FIXED: Entering fullscreen while logging window was active caused dead-lock
2008-01-26 12:12:16 +00:00
spacy51
1d53cf0881
RENAME FileToggleMenu accelerator to FileToggleFullscreen
2008-01-26 11:55:06 +00:00
spacy51
22def723e4
ADDED average performance logging. Enable with LOG_PERFORMANCE. Optionally change frame interval with PERFORMANCE_INTERVAL = x frames
2008-01-26 11:46:37 +00:00
spacy51
e9b1f58575
CORRECTED another typo
2008-01-25 18:40:34 +00:00
spacy51
8df495ecf6
CORRECTED typo in man page
...
REMOVED zero-size getopt files in /src
2008-01-25 18:10:58 +00:00
mudlord
0cf2bc2c6e
Fixed SVN properties on rules files
...
Added missing files
2008-01-24 11:46:19 +00:00
mudlord
30c9988e0a
Major Linux updates by bgKu:
...
- Added a basic manpage
- Added a default Linux configuration file
- Applied debian patch 01_use_dot_dir. This makes vba save the save states and battery files to $HOME/.vbam/. It is useful because the rom path is very likely to be read only. These paths can still be overridden using the config file. The configuration file and the vba-over.ini file can also be loaded from that .vbam path. Needs some Windows testing.
- Text.cpp/h getopt.c/h are sdl specific so moved them to the sdl folder.
- Removed the ability to disable the ASM version of the Sai2x scalers at runtime (to make them behave like the HQ filters)
- Fix the command line parsing bug I introduced in rev 191 (thanks to MNK)
- Gave to the interframe blending filters the same interface as fullscreen filters
2008-01-24 05:33:18 +00:00
spacy51
806e5b0ff4
IMPROVE texture locking performance
2008-01-22 14:08:28 +00:00
spacy51
6abce5085e
FIXED division by 0
2008-01-22 13:27:31 +00:00
spacy51
2aebee7acb
REVERTED increased code list size
2008-01-22 12:32:49 +00:00
spacy51
65cc39aca1
mudlord:
...
REMOVED GLSL shaders.
FIXED Win OGL crashing on startup when a filter is enabled.
ADDED support for display lists.
FIXED resizing when using display lists.
2008-01-22 11:24:22 +00:00
spacy51
288e4f97eb
REMOVED remaining references to non-IFB motion blur in SDL port.
2008-01-20 21:15:52 +00:00
spacy51
9881f8f780
ADDED fullscreen support to OpenGL
2008-01-20 20:23:36 +00:00
spacy51
23fe108b5d
ADDED full screen mode enumeration functionality to OpenGL (uses Windows GDI functions).
2008-01-20 20:22:57 +00:00
spacy51
c80a3917cb
WORKAROUND: Input does not work when switching from D3D to OGL
2008-01-20 20:16:33 +00:00
spacy51
cae3dc04a2
Resource file cleanup. Remove reference to non-existent InterlaceIB function. Removed non-IFB MotionBlur.
2008-01-20 20:15:10 +00:00
spacy51
518350f6c5
FIX issues with NO_D3D
2008-01-19 02:06:42 +00:00
spacy51
8b4ae87765
ADDED possibility to edit GB cheats
2008-01-18 20:51:47 +00:00
spacy51
4715a2a391
INCREASE maximum number of GBA cheats to 1000 (was 100)
2008-01-18 19:33:05 +00:00
spacy51
80e1736fa7
INCREASE maximum number of cheats to 1000 (was 100)
2008-01-18 19:20:24 +00:00
spacy51
7ddcaf433c
REMOVE Display Drivers Dialog ( IDD_DRIVERS )
2008-01-17 14:30:37 +00:00
spacy51
fed687c110
2008-01-17 13:52:17 +00:00
spacy51
0748f2eca6
Fixed strange mistake with "resource.h" being renamed to "resource." because it had two mac line endings in it.
2008-01-17 13:40:40 +00:00
spacy51
2a52c59d0e
NUKED skin support
...
CLEANED resource file
2008-01-17 13:20:50 +00:00
spacy51
c1d8e1f9e4
NUKED DDraw even more
...
FIXED here and there
2008-01-17 12:47:36 +00:00
mudlord
3cfe0250a5
Removed DirectDraw.cpp
...
Fixed up issue in MainWndFile
2008-01-17 06:34:06 +00:00
mudlord
bb1dbfb8ba
Nuked DirectDraw renderer
2008-01-17 05:58:17 +00:00
mudlord
95c798e5d3
Numerous Linux updates:
...
- OpenGL : fixed texture size to be exclusively a power of 2
- OpenGL : Clear the screen on init
- OpenGL : Set fullscreen resolution to the resolution of the desktop
- Changed the executable name to vbam to avoid conflict with the original VBA
- Added a basic install target to the makefile
- Fixed .gz archives loading when using fex_mini (thanks to tttttttttanaka)
- Added debian packaging informations
2008-01-17 04:51:34 +00:00
spacy51
4fddbeaff1
ADDED Extended Fullscreen Settings dialog for Direct3D.
2008-01-15 17:23:18 +00:00
spacy51
e5d6588153
REMOVE useless file
2008-01-15 00:11:03 +00:00
spacy51
49b96b6be8
Prepare display interface for adding an extended full screen settings dialog.
...
Changes are backwards compatible to the old DirectDraw video mode enumeration code.
2008-01-14 23:13:49 +00:00
spacy51
a16444e678
IMPROVE icon
...
USE new icon for x64
CLEAN resource file
REMOVE useless files
2008-01-14 21:58:24 +00:00
spacy51
ed70d35829
fixed wrong tab order in directories dialog
2008-01-13 12:55:50 +00:00
spacy51
b0c0ea1a5b
fixed x64 weakness when using CreateFileMapping
2008-01-13 12:55:18 +00:00
mudlord
50028ee642
Added support for compiling SDL port under MacOSX
2008-01-13 03:17:35 +00:00
spacy51
f0cea72a19
minor
2008-01-12 22:21:26 +00:00
mudlord
f4091dfbf4
- Fixed build
...
- Use the current desktop color depth instead of 16 BPP
- Fixed the OpenGL renderer when in 16 BPP color mode
- Changed the default filter to Stretch2x
- Fixed interframe blending
- A few optimizations
- We need fex.h and fex_mini.cpp for the SDL version, and using files from dependancies is not a option
2008-01-11 21:46:41 +00:00
spacy51
1462778474
FIXED: Buffer overrun when selecting "Flash save" in the "Import->Battery file..." dialog.
2008-01-11 17:50:19 +00:00
spacy51
a1fa8613cf
clear cheat list when another ROM is loaded
2008-01-11 17:40:25 +00:00
spacy51
99acf7c6ba
use fex.h & fex_mini.cpp from dependencies directory instead of redundant copy in src folder
2008-01-11 13:49:30 +00:00
spacy51
4e6b8196eb
minor cleanup & changes
2008-01-10 19:10:28 +00:00
spacy51
68709753ec
minor
2008-01-10 17:06:23 +00:00
spacy51
7c2ea7970d
use newer (Windows 2000) version of folder selection
2008-01-10 17:04:21 +00:00
mudlord
9b39c4f19b
SDL-OpenGL fixes:
...
- Filters > 2x now work with the OpenGL renderer
- Window resizing with the OpenGL renderer is fixed
- Fixed hq3x and hq4x when in 32bpp mode + C version of the filters
- Disabled ASM CPU emulation core since it doesn't build here
2008-01-10 08:59:37 +00:00
spacy51
3a70092561
forgot to add these files
2008-01-09 22:58:05 +00:00
squall_leonhart69r
7986bd0c91
Arranged Open menu to Gameboy, Gameboy Colour, Gameboy Advance, Added Game Overrides menu item under Emulator options and Greyed out Linking menu until someone has a chance to look at it.
2008-01-09 20:06:47 +00:00
squall_leonhart69r
74ac95aa15
2008-01-09 19:55:04 +00:00
spacy51
c087b398fc
ADDED: Seperate GBC ROM folder support
...
MODIFIED: Directories dialog
MODIFIED: File filters for ROMs
2008-01-09 15:18:40 +00:00
spacy51
34dbd80dab
MODIFIED: Input setup dialog
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ADDED: Clear all keys
2008-01-09 14:06:52 +00:00
spacy51
0513b50156
small code cleanup
2008-01-09 13:13:14 +00:00