ADDED: Seperate GBC ROM folder support
MODIFIED: Directories dialog MODIFIED: File filters for ROMs
This commit is contained in:
parent
34dbd80dab
commit
c087b398fc
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@ -1,8 +1,13 @@
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Important:
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- Many games show emulation warnings in the log window (unaligned read, bad read/write addresse)
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- Metroid Fusion, Advance Wars 2...
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- HQ3x/4x ASM implementation produces wrong interpolation on the image's border
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- This has already been fixed in the C version; look at hq_base.h / line 343 - 372. The ASM version most likely only has something like skipLine instead of skipLinePlus and skipLineMinus, which is however necessary in order to work correctly.
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Unimportant:
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- DDraw, D3D, OGL: Add full screen device & frequency selection
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- Verify BIOS files by checksums instead by file extension
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@ -1,6 +1,7 @@
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// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
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// Copyright (C) 1999-2003 Forgotten
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// Copyright (C) 2004 Forgotten and the VBA development team
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// Copyright (C) 2008 VBA-M development team
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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@ -16,9 +17,6 @@
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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// Directories.cpp : implementation file
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//
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#include "stdafx.h"
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#include "vba.h"
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#include "Directories.h"
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@ -63,6 +61,7 @@ void Directories::DoDataExchange(CDataExchange* pDX)
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CDialog::DoDataExchange(pDX);
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DDX_Control(pDX, IDC_SAVE_PATH, m_savePath);
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DDX_Control(pDX, IDC_ROM_PATH, m_romPath);
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DDX_Control(pDX, IDC_GBCROM_PATH, m_gbcromPath);
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DDX_Control(pDX, IDC_GBROM_PATH, m_gbromPath);
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DDX_Control(pDX, IDC_CAPTURE_PATH, m_capturePath);
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DDX_Control(pDX, IDC_BATTERY_PATH, m_batteryPath);
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@ -71,15 +70,11 @@ void Directories::DoDataExchange(CDataExchange* pDX)
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BEGIN_MESSAGE_MAP(Directories, CDialog)
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ON_BN_CLICKED(IDC_BATTERY_DIR, OnBatteryDir)
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ON_BN_CLICKED(IDC_BATTERY_DIR_RESET, OnBatteryDirReset)
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ON_BN_CLICKED(IDC_CAPTURE_DIR, OnCaptureDir)
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ON_BN_CLICKED(IDC_CAPTURE_DIR_RESET, OnCaptureDirReset)
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ON_BN_CLICKED(IDC_GBROM_DIR, OnGbromDir)
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ON_BN_CLICKED(IDC_GBROM_DIR_RESET, OnGbromDirReset)
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ON_BN_CLICKED(IDC_ROM_DIR, OnRomDir)
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ON_BN_CLICKED(IDC_ROM_DIR_RESET, OnRomDirReset)
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ON_BN_CLICKED(IDC_SAVE_DIR, OnSaveDir)
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ON_BN_CLICKED(IDC_SAVE_DIR_RESET, OnSaveDirReset)
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ON_BN_CLICKED(IDC_GBCROM_DIR, OnGbcromDir)
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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@ -87,40 +82,36 @@ END_MESSAGE_MAP()
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BOOL Directories::OnInitDialog()
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{
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CDialog::OnInitDialog();
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CDialog::OnInitDialog();
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CString p;
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p = regQueryStringValue("romdir", NULL);
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if(!p.IsEmpty())
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GetDlgItem(IDC_ROM_PATH)->SetWindowText(p);
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p = regQueryStringValue("gbcromdir", NULL);
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if(!p.IsEmpty())
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GetDlgItem(IDC_GBCROM_PATH)->SetWindowText(p);
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CString p = regQueryStringValue("romdir", NULL);
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if(!p.IsEmpty()) {
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int len = p.GetLength();
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if(len > 0)
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if(p[len-1] == '\\')
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p = p.Left(len-1);
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GetDlgItem(IDC_ROM_PATH)->SetWindowText(p);
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}
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p = regQueryStringValue("gbromdir", NULL);
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if(!p.IsEmpty())
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GetDlgItem(IDC_GBROM_PATH)->SetWindowText(p);
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p = regQueryStringValue("gbromdir", NULL);
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if(!p.IsEmpty()) {
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int len = p.GetLength();
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if(len > 0)
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if(p[len-1] == '\\')
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p = p.Left(len-1);
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GetDlgItem(IDC_GBROM_PATH)->SetWindowText(p);
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}
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p = regQueryStringValue("batteryDir", NULL);
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if(!p.IsEmpty())
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GetDlgItem(IDC_BATTERY_PATH)->SetWindowText( p);
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p = regQueryStringValue("batteryDir", NULL);
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if(!p.IsEmpty())
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GetDlgItem(IDC_BATTERY_PATH)->SetWindowText( p);
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p = regQueryStringValue("saveDir", NULL);
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if(!p.IsEmpty())
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GetDlgItem(IDC_SAVE_PATH)->SetWindowText(p);
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p = regQueryStringValue("captureDir", NULL);
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if(!p.IsEmpty())
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GetDlgItem(IDC_CAPTURE_PATH)->SetWindowText(p);
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p = regQueryStringValue("saveDir", NULL);
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if(!p.IsEmpty())
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GetDlgItem(IDC_SAVE_PATH)->SetWindowText(p);
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CenterWindow();
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p = regQueryStringValue("captureDir", NULL);
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if(!p.IsEmpty())
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GetDlgItem(IDC_CAPTURE_PATH)->SetWindowText(p);
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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return TRUE;
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// return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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void Directories::OnBatteryDir()
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@ -131,12 +122,6 @@ void Directories::OnBatteryDir()
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m_batteryPath.SetWindowText(p);
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}
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void Directories::OnBatteryDirReset()
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{
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regDeleteValue("batteryDir");
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m_batteryPath.SetWindowText("");
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}
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void Directories::OnCaptureDir()
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{
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m_capturePath.GetWindowText(initialFolderDir);
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m_capturePath.SetWindowText(p);
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}
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void Directories::OnCaptureDirReset()
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{
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regDeleteValue("captureDir");
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m_capturePath.SetWindowText("");
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}
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void Directories::OnGbromDir()
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{
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m_gbromPath.GetWindowText(initialFolderDir);
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m_gbromPath.SetWindowText(p);
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}
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void Directories::OnGbromDirReset()
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void Directories::OnGbcromDir()
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{
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regDeleteValue("gbromdir");
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m_gbromPath.SetWindowText("");
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m_gbcromPath.GetWindowText(initialFolderDir);
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CString p = browseForDir(winResLoadString(IDS_SELECT_ROM_DIR));
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if(!p.IsEmpty())
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m_gbcromPath.SetWindowText(p);
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}
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void Directories::OnRomDir()
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m_romPath.SetWindowText(p);
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}
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void Directories::OnRomDirReset()
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{
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regDeleteValue("romdir");
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m_romPath.SetWindowText("");
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}
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void Directories::OnSaveDir()
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{
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m_savePath.GetWindowText(initialFolderDir);
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m_savePath.SetWindowText(p);
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}
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void Directories::OnSaveDirReset()
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{
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regDeleteValue("saveDir");
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m_savePath.SetWindowText("");
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}
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void Directories::OnCancel()
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{
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EndDialog(FALSE);
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@ -221,6 +190,18 @@ void Directories::OnOK()
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if( !directoryDoesExist( buffer ) )
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SHCreateDirectoryEx( NULL, buffer, NULL );
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m_gbcromPath.GetWindowText(buffer);
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if( !buffer.IsEmpty() )
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regSetStringValue( "gbcromdir", buffer );
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if( buffer[0] == '.' ) {
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strcpy( temp, baseDir );
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strcat( temp, "\\" );
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strcat( temp, buffer );
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buffer = temp;
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}
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if( !directoryDoesExist( buffer ) )
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SHCreateDirectoryEx( NULL, buffer, NULL );
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m_gbromPath.GetWindowText(buffer);
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if( !buffer.IsEmpty() )
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regSetStringValue( "gbromdir", buffer );
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@ -302,3 +283,20 @@ CString Directories::browseForDir(CString title)
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}
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return res;
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}
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// returns true if the directory does exist
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bool Directories::directoryDoesExist(const char *directory)
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{
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HANDLE hDir;
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hDir = CreateFile(
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directory,
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GENERIC_READ,
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FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
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NULL,
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OPEN_EXISTING,
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FILE_FLAG_BACKUP_SEMANTICS,
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NULL );
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bool retval = (hDir == INVALID_HANDLE_VALUE) ? false : true;
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CloseHandle( hDir );
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return retval;
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}
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@ -1,7 +1,7 @@
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// -*- C++ -*-
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// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
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// Copyright (C) 1999-2003 Forgotten
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// Copyright (C) 2004 Forgotten and the VBA development team
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// Copyright (C) 2008 VBA-M development team
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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@ -17,84 +17,38 @@
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#if !defined(AFX_DIRECTORIES_H__7ADB14C1_3C1B_4294_8D66_A4E87D6FC731__INCLUDED_)
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#define AFX_DIRECTORIES_H__7ADB14C1_3C1B_4294_8D66_A4E87D6FC731__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// Directories.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// Directories dialog
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class Directories : public CDialog
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{
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// Construction
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public:
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CString initialFolderDir;
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CString browseForDir(CString title);
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Directories(CWnd* pParent = NULL); // standard constructor
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public:
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Directories(CWnd* pParent = NULL);
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enum { IDD = IDD_DIRECTORIES };
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// Dialog Data
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//{{AFX_DATA(Directories)
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enum { IDD = IDD_DIRECTORIES };
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CEdit m_savePath;
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CEdit m_romPath;
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CEdit m_gbromPath;
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CEdit m_capturePath;
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CEdit m_batteryPath;
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//}}AFX_DATA
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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virtual BOOL OnInitDialog();
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afx_msg void OnBatteryDir();
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afx_msg void OnCaptureDir();
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afx_msg void OnGbromDir();
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afx_msg void OnGbcromDir();
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afx_msg void OnRomDir();
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afx_msg void OnSaveDir();
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virtual void OnCancel();
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virtual void OnOK();
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DECLARE_MESSAGE_MAP()
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(Directories)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(Directories)
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virtual BOOL OnInitDialog();
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afx_msg void OnBatteryDir();
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afx_msg void OnBatteryDirReset();
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afx_msg void OnCaptureDir();
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afx_msg void OnCaptureDirReset();
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afx_msg void OnGbromDir();
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afx_msg void OnGbromDirReset();
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afx_msg void OnRomDir();
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afx_msg void OnRomDirReset();
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afx_msg void OnSaveDir();
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afx_msg void OnSaveDirReset();
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virtual void OnCancel();
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virtual void OnOK();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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private:
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CEdit m_savePath;
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CEdit m_romPath;
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CEdit m_gbcromPath;
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CEdit m_gbromPath;
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CEdit m_capturePath;
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CEdit m_batteryPath;
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CString initialFolderDir;
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bool directoryDoesExist(const char *directory)
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{ // returns true if the directory does exist
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HANDLE hDir;
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hDir = CreateFile(
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directory,
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GENERIC_READ,
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FILE_SHARE_READ|FILE_SHARE_WRITE|FILE_SHARE_DELETE,
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NULL,
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OPEN_EXISTING,
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FILE_FLAG_BACKUP_SEMANTICS,
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NULL );
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bool retval = (hDir == INVALID_HANDLE_VALUE) ? false : true;
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CloseHandle( hDir );
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return retval;
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}
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CString browseForDir(CString title);
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bool directoryDoesExist(const char *directory);
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_DIRECTORIES_H__7ADB14C1_3C1B_4294_8D66_A4E87D6FC731__INCLUDED_)
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@ -450,6 +450,7 @@ BEGIN_MESSAGE_MAP(MainWnd, CWnd)
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ON_WM_NCLBUTTONDOWN()
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ON_WM_WINDOWPOSCHANGING()
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ON_COMMAND(ID_EMULATOR_BIOSFILES, &MainWnd::OnEmulatorBiosfiles)
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ON_COMMAND(ID_FILE_OPEN_GBC, &MainWnd::OnFileOpenGbc)
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END_MESSAGE_MAP()
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@ -1107,14 +1108,43 @@ void MainWnd::OnSystemMinimize()
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}
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bool MainWnd::fileOpenSelect( bool gb )
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bool MainWnd::fileOpenSelect( int system )
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{
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theApp.dir = _T("");
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CString initialDir;
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if( gb ) {
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initialDir = regQueryStringValue( _T("gbromdir"), _T(".") );
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} else {
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int selectedFilter = 0;
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LPCTSTR exts[] = { _T(""), _T(""), _T(""), _T("") };
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CString filter;
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CString title;
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switch( system )
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{
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case 0:
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// GBA
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initialDir = regQueryStringValue( _T("romdir"), _T(".") );
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selectedFilter = regQueryDwordValue( _T("selectedFilter"), 0);
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if( (selectedFilter < 0) || (selectedFilter > 2) ) {
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selectedFilter = 0;
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}
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filter = winLoadFilter( IDS_FILTER_ROM );
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break;
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case 1:
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// GBC
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initialDir = regQueryStringValue( _T("gbcromdir"), _T(".") );
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// TODO: memorize selected filter for GBC as well
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filter = winLoadFilter( IDS_FILTER_GBCROM );
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break;
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case 2:
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// GB
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initialDir = regQueryStringValue( _T("gbromdir"), _T(".") );
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// TODO: memorize selected filter for GB as well
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filter = winLoadFilter( IDS_FILTER_GBROM );
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break;
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}
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title = winResLoadString( IDS_SELECT_ROM );
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if( !initialDir.IsEmpty() ) {
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theApp.dir = initialDir;
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}
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if( initialDir[0] == '.' ) {
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@ -1128,35 +1158,13 @@ bool MainWnd::fileOpenSelect( bool gb )
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initialDir = baseDir;
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}
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if( !initialDir.IsEmpty() ) {
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theApp.dir = initialDir;
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}
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int selectedFilter = 0;
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if( !gb ) {
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selectedFilter = regQueryDwordValue( _T("selectedFilter"), 0);
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if( (selectedFilter < 0) || (selectedFilter > 2) ) {
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selectedFilter = 0;
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}
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}
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theApp.szFile = _T("");
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LPCTSTR exts[] = { _T(""), _T(""), _T(""), _T("") };
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CString filter;
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CString title;
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if( gb ) {
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filter = winLoadFilter( IDS_FILTER_GBROM );
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title = winResLoadString( IDS_SELECT_ROM );
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} else {
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filter = winLoadFilter( IDS_FILTER_ROM );
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title = winResLoadString( IDS_SELECT_ROM );
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}
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FileDlg dlg( this, _T(""), filter, selectedFilter, _T(""), exts, theApp.dir, title, false);
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if( dlg.DoModal() == IDOK ) {
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if( !gb ) {
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if( system == 0 ) {
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regSetDwordValue( _T("selectedFilter"), dlg.m_ofn.nFilterIndex );
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}
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theApp.szFile = dlg.GetPathName();
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|
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@ -55,7 +55,7 @@ class MainWnd : public CWnd
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void winMouseOn();
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void screenCapture(int captureNumber);
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HACCEL m_hAccelTable;
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bool fileOpenSelect( bool gb = false );
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bool fileOpenSelect( int system );
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afx_msg LRESULT OnConfirmMode(WPARAM, LPARAM);
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afx_msg LRESULT OnMySysCommand(WPARAM, LPARAM);
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afx_msg void OnUpdateFileLoadGameSlot(CCmdUI *pCmdUI);
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|
@ -443,6 +443,7 @@ public:
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afx_msg void OnNcLButtonDown(UINT nHitTest, CPoint point);
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afx_msg void OnWindowPosChanging(WINDOWPOS* lpwndpos);
|
||||
afx_msg void OnEmulatorBiosfiles();
|
||||
afx_msg void OnFileOpenGbc();
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
|
|
@ -45,7 +45,7 @@ extern void InterframeCleanup();
|
|||
void MainWnd::OnFileOpen()
|
||||
{
|
||||
theApp.winCheckFullscreen();
|
||||
if( fileOpenSelect( false ) ) {
|
||||
if( fileOpenSelect( 0 ) ) {
|
||||
FileRun();
|
||||
}
|
||||
}
|
||||
|
@ -167,7 +167,16 @@ void MainWnd::OnUpdateFileClose(CCmdUI* pCmdUI)
|
|||
void MainWnd::OnFileOpengameboy()
|
||||
{
|
||||
theApp.winCheckFullscreen();
|
||||
if( fileOpenSelect( true ) ) {
|
||||
if( fileOpenSelect( 2 ) ) {
|
||||
FileRun();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void MainWnd::OnFileOpenGbc()
|
||||
{
|
||||
theApp.winCheckFullscreen();
|
||||
if( fileOpenSelect( 1 ) ) {
|
||||
FileRun();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -234,7 +234,7 @@ void MainWnd::OnUpdateToolsDebugGdb(CCmdUI* pCmdUI)
|
|||
void MainWnd::OnToolsDebugLoadandwait()
|
||||
{
|
||||
theApp.winCheckFullscreen();
|
||||
if(fileOpenSelect()) {
|
||||
if(fileOpenSelect(0)) {
|
||||
if(FileRun()) {
|
||||
if(theApp.cartridgeType != 0) {
|
||||
systemMessage(IDS_ERROR_NOT_GBA_IMAGE, "Error: not a GBA image");
|
||||
|
|
|
@ -150,37 +150,34 @@ BEGIN
|
|||
LTEXT "mudlord\nNach\nJonas Quinn\nDJRobX\nSpacy",IDC_STATIC,15,70,143,44
|
||||
END
|
||||
|
||||
IDD_DIRECTORIES DIALOGEX 0, 0, 222, 271
|
||||
IDD_DIRECTORIES DIALOGEX 0, 0, 222, 270
|
||||
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
|
||||
EXSTYLE WS_EX_TOOLWINDOW
|
||||
CAPTION "Directories"
|
||||
FONT 8, "MS Sans Serif", 0, 0, 0x0
|
||||
BEGIN
|
||||
GROUPBOX "Gameboy Advance ROM Images",IDC_STATIC,6,6,210,42
|
||||
EDITTEXT IDC_ROM_PATH,12,18,198,12,ES_AUTOHSCROLL
|
||||
PUSHBUTTON "Browse...",IDC_ROM_DIR,12,30,90,12
|
||||
PUSHBUTTON "Reset",IDC_ROM_DIR_RESET,120,30,90,12
|
||||
GROUPBOX "Gameboy / Gameboy Color ROM Images",IDC_STATIC,6,48,210,42
|
||||
EDITTEXT IDC_GBROM_PATH,12,60,198,12,ES_AUTOHSCROLL
|
||||
PUSHBUTTON "Browse...",IDC_GBROM_DIR,12,72,90,12
|
||||
PUSHBUTTON "Reset",IDC_GBROM_DIR_RESET,120,72,84,12
|
||||
GROUPBOX "Gameboy Internal Battery Saves",IDC_STATIC,6,90,210,42
|
||||
EDITTEXT IDC_BATTERY_PATH,12,102,198,12,ES_AUTOHSCROLL
|
||||
PUSHBUTTON "Browse...",IDC_BATTERY_DIR,12,114,90,12
|
||||
PUSHBUTTON "Reset",IDC_BATTERY_DIR_RESET,120,114,90,12
|
||||
GROUPBOX "VisualBoyAdvance Save Games",IDC_STATIC,6,132,210,42
|
||||
EDITTEXT IDC_SAVE_PATH,12,144,198,12,ES_AUTOHSCROLL
|
||||
PUSHBUTTON "Browse...",IDC_SAVE_DIR,12,156,90,12
|
||||
PUSHBUTTON "Reset",IDC_SAVE_DIR_RESET,120,156,90,12
|
||||
GROUPBOX "Screenshots",IDC_STATIC,6,174,210,42
|
||||
EDITTEXT IDC_CAPTURE_PATH,12,186,198,12,ES_AUTOHSCROLL
|
||||
PUSHBUTTON "Browse...",IDC_CAPTURE_DIR,12,198,90,12
|
||||
PUSHBUTTON "Reset",IDC_CAPTURE_DIR_RESET,120,198,90,12
|
||||
DEFPUSHBUTTON "OK",IDOK,120,234,90,12
|
||||
PUSHBUTTON "Cancel",IDCANCEL,120,246,90,12
|
||||
GROUPBOX "Game Boy Advance ROMs",IDC_STATIC,6,6,210,30
|
||||
EDITTEXT IDC_ROM_PATH,12,18,180,12,ES_AUTOHSCROLL
|
||||
PUSHBUTTON "...",IDC_ROM_DIR,192,18,18,12
|
||||
GROUPBOX "Game Boy ROMs",IDC_STATIC,6,78,210,30
|
||||
EDITTEXT IDC_GBROM_PATH,12,90,180,12,ES_AUTOHSCROLL
|
||||
PUSHBUTTON "...",IDC_GBROM_DIR,192,90,18,12
|
||||
GROUPBOX "Native Saves",IDC_STATIC,6,114,210,30
|
||||
EDITTEXT IDC_BATTERY_PATH,12,126,180,12,ES_AUTOHSCROLL
|
||||
PUSHBUTTON "...",IDC_BATTERY_DIR,192,126,18,12
|
||||
GROUPBOX "Emulator Saves",IDC_STATIC,6,150,210,30
|
||||
EDITTEXT IDC_SAVE_PATH,12,162,180,12,ES_AUTOHSCROLL
|
||||
PUSHBUTTON "...",IDC_SAVE_DIR,192,162,18,12
|
||||
GROUPBOX "Screenshots",IDC_STATIC,6,186,210,30
|
||||
EDITTEXT IDC_CAPTURE_PATH,12,198,180,12,ES_AUTOHSCROLL
|
||||
PUSHBUTTON "...",IDC_CAPTURE_DIR,192,198,18,12
|
||||
DEFPUSHBUTTON "OK",IDOK,120,246,48,18
|
||||
PUSHBUTTON "Cancel",IDCANCEL,168,246,48,18
|
||||
GROUPBOX "Relative Paths",IDC_STATIC,6,222,102,42
|
||||
CONTROL "Example:\n .\\battery\n ..\\snapshots\\gba",IDC_STATIC,
|
||||
CONTROL "Example:\n .\\battery\n ..\\screenshots\\vba",IDC_STATIC,
|
||||
"Static",SS_LEFTNOWORDWRAP | WS_GROUP,12,234,90,24
|
||||
GROUPBOX "Game Boy Color ROMs",IDC_STATIC,6,42,210,30
|
||||
EDITTEXT IDC_GBCROM_PATH,12,54,180,12,ES_AUTOHSCROLL
|
||||
PUSHBUTTON "...",IDC_GBCROM_DIR,192,54,18,12
|
||||
END
|
||||
|
||||
IDD_CONFIG DIALOGEX 0, 0, 448, 102
|
||||
|
@ -1150,7 +1147,7 @@ BEGIN
|
|||
LEFTMARGIN, 7
|
||||
RIGHTMARGIN, 215
|
||||
TOPMARGIN, 7
|
||||
BOTTOMMARGIN, 264
|
||||
BOTTOMMARGIN, 263
|
||||
END
|
||||
|
||||
IDD_CONFIG, DIALOG
|
||||
|
@ -1510,8 +1507,9 @@ IDR_MENU MENU
|
|||
BEGIN
|
||||
POPUP "&File"
|
||||
BEGIN
|
||||
MENUITEM "Open...", ID_FILE_OPEN
|
||||
MENUITEM "Open Gameboy...", ID_FILE_OPENGAMEBOY
|
||||
MENUITEM "Open GBA...", ID_FILE_OPEN
|
||||
MENUITEM "Open GBC...", ID_FILE_OPEN_GBC
|
||||
MENUITEM "Open GB...", ID_FILE_OPENGAMEBOY
|
||||
MENUITEM SEPARATOR
|
||||
MENUITEM "Load...", ID_FILE_LOAD
|
||||
MENUITEM "Save...", ID_FILE_SAVE
|
||||
|
@ -2120,7 +2118,7 @@ BEGIN
|
|||
IDS_FAILED_TO_LOAD_LIBRARY "Failed to load library %s"
|
||||
IDS_FAILED_TO_GET_LOCINFO "Failed to get locale information"
|
||||
IDS_SELECT_CHEAT_LIST_NAME "Select cheat list name"
|
||||
IDS_FILTER_ROM "All Gameboy _*.BIN;*.AGB;*.GBA;*.MB;*.ELF;*.GB;*.SGB;*.CGB;*.GBC;*.ZIP;*.7Z;*.Z;*.GZ_Gameboy Advance_*.BIN;*.AGB;*.GBA_Gameboy_*.GB;*.SGB_Gameboy Color_*.CGB;*.GBC__"
|
||||
IDS_FILTER_ROM "Game Boy Advance ROMs_*.GBA;*.AGB;*.BIN;*.ELF;*.ZIP;*.7Z;*.Z;*.GZ__"
|
||||
IDS_FILTER_SGM "VisualBoyAdvance Save Game_*.SGM__"
|
||||
IDS_FILTER_CHEAT_LIST "VisualBoyAdvance Cheat List_*.CLT__"
|
||||
IDS_FILTER_PNG "PNG Image_*.PNG_BMP Image_*.BMP__"
|
||||
|
@ -2160,7 +2158,7 @@ BEGIN
|
|||
IDS_ADD_CBA_CODE "Add CodeBreakerAdvance code"
|
||||
IDS_FILTER_WAV "Wave file_*.WAV__"
|
||||
IDS_SELECT_WAV_NAME "Select wave file name"
|
||||
IDS_FILTER_GBROM "All Gameboy_*.GB;*.SGB;*.CGB;*.GBC;*.ZIP;*.7Z;*.Z;*.GZ_Gameboy_*.GB_Super Gameboy_*.SGB_Gameboy Color _*.CGB;*.GBC__"
|
||||
IDS_FILTER_GBROM "Game Boy ROMs_*.GB;*.SGB;*.ZIP;*.7Z;*.Z;*.GZ__"
|
||||
IDS_FILTER_PAL "Windows Palette (*.PAL)_*.PAL_PaintShop Palette (*.PAL)_*.PAL_Adobe Color Table (*.ACT)_*.ACT__"
|
||||
IDS_SELECT_PALETTE_NAME "Select palette name:"
|
||||
IDS_SEARCH_PRODUCED_NO_RESULTS "Search produced no results."
|
||||
|
@ -2207,6 +2205,7 @@ BEGIN
|
|||
IDS_AVI_CANNOT_CREATE_AUDIO "Cannot create audio stream in AVI file."
|
||||
IDS_AVI_CANNOT_WRITE_VIDEO "Cannot write video frame to AVI file."
|
||||
IDS_AVI_CANNOT_WRITE_AUDIO "Cannot write audio frame to AVI file."
|
||||
IDS_FILTER_GBCROM "Game Boy Color ROMs_*.GBC;*.CGB;*.ZIP;*.7Z;*.Z;*.GZ__"
|
||||
END
|
||||
|
||||
#endif // English (U.S.) resources
|
||||
|
|
|
@ -185,8 +185,10 @@
|
|||
#define IDC_CAPTURE_DIR_RESET 1032
|
||||
#define IDC_LT 1033
|
||||
#define IDS_CANNOT_CREATESOUNDBUFFER 1033
|
||||
#define IDC_GBCROM_PATH 1033
|
||||
#define IDC_LE 1034
|
||||
#define IDS_CANNOT_SETFORMAT_PRIMARY 1034
|
||||
#define IDC_GBCROM_DIR 1034
|
||||
#define IDC_GT 1035
|
||||
#define IDS_CANNOT_CREATESOUNDBUFFER_SEC 1035
|
||||
#define IDC_GE 1036
|
||||
|
@ -520,7 +522,6 @@
|
|||
#define IDC_ENABLE_GBA_BIOS 1276
|
||||
#define IDC_SELECT_GB_BIOS_PATH 1277
|
||||
#define IDC_SELECT_GBA_BIOS_PATH 1278
|
||||
#define IDC_BUTTON1 1278
|
||||
#define IDC_CLEAR_ALL 1278
|
||||
#define IDS_OAL_NODEVICE 2000
|
||||
#define IDS_OAL_NODLL 2001
|
||||
|
@ -529,6 +530,7 @@
|
|||
#define IDS_AVI_CANNOT_CREATE_AUDIO 2004
|
||||
#define IDS_AVI_CANNOT_WRITE_VIDEO 2005
|
||||
#define IDS_AVI_CANNOT_WRITE_AUDIO 2006
|
||||
#define IDS_FILTER_GBCROM 2007
|
||||
#define ID_HELP_ABOUT 40001
|
||||
#define ID_FILE_EXIT 40002
|
||||
#define ID_OPTIONS_VIDEO_FRAMESKIP_0 40003
|
||||
|
@ -835,13 +837,15 @@
|
|||
#define ID_RENDERAPI_MOTIONBLUR 40354
|
||||
#define ID_RENDERAPI_D3DMOTIONBLUR 40355
|
||||
#define ID_EMULATOR_BIOSFILES 40356
|
||||
#define ID_FILE_OPENGBC 40357
|
||||
#define ID_FILE_OPEN_GBC 40358
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 162
|
||||
#define _APS_NEXT_COMMAND_VALUE 40357
|
||||
#define _APS_NEXT_COMMAND_VALUE 40359
|
||||
#define _APS_NEXT_CONTROL_VALUE 1279
|
||||
#define _APS_NEXT_SYMED_VALUE 103
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue