fix compile errors with MSVC 2008
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@ -480,6 +480,10 @@
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RelativePath="..\..\src\gba\GBAcpu.h"
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>
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</File>
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<File
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RelativePath="..\..\src\gba\gbafilter.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\gba\gbagfx.cpp"
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>
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@ -926,6 +926,13 @@ u32 systemReadJoypad(int which)
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return 0;
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}
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// TODO: implement
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void systemCartridgeRumble(bool) { }
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void systemPossibleCartridgeRumble(bool) { }
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void updateRumbleFrame() { }
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int systemGetSensorZ() { return 0; }
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u8 systemGetSensorDarkness() { return 0; }
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void systemDrawScreen()
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{
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if(theApp.display == NULL)
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