Removed file/folder

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squall_leonhart69r 2008-02-29 03:54:27 +00:00
parent d8d7189383
commit 61c9c5e689
3 changed files with 0 additions and 5259 deletions

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// -*- C++ -*-
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
// Copyright (C) 1999-2003 Forgotten
// Copyright (C) 2005 Forgotten and the VBA development team
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or(at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// VBA.h : main header file for the VBA application
//
#pragma once
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "stdafx.h"
#include "resource.h"
//#include <afxtempl.h>
#include "AcceleratorManager.h"
#include "Display.h"
#include "Input.h"
#include "IUpdate.h"
#include "Sound.h"
#include "../System.h"
#include "../Util.h"
/////////////////////////////////////////////////////////////////////////////
// VBA:
// See VBA.cpp for the implementation of this class
//
enum VIDEO_SIZE{
VIDEO_1X, VIDEO_2X, VIDEO_3X, VIDEO_4X,
VIDEO_320x240, VIDEO_640x480, VIDEO_800x600, VIDEO_1024x768, VIDEO_1280x1024,
VIDEO_OTHER
};
enum pixelFilterType
{
FILTER_NONE,
FILTER_SIMPLE2X, FILTER_PIXELATE, FILTER_TVMODE, FILTER_SCANLINES,
FILTER_PLUGIN,
FILTER_BILINEAR, FILTER_BILINEARPLUS, FILTER_MAMESCALE2X,
FILTER_2XSAI, FILTER_SUPER2XSAI, FILTER_SUPEREAGLE, FILTER_LQ2X, FILTER_HQ2X,
FILTER_SIMPLE3X, FILTER_HQ3X,
FILTER_SIMPLE4X, FILTER_HQ4X
};
#define REWIND_SIZE 400000
class AVIWrite;
class WavWriter;
class VBA : public CWinApp
{
public:
CMenu m_menu;
HMENU menu;
HMENU popup;
bool mode320Available;
bool mode640Available;
bool mode800Available;
bool mode1024Available;
bool mode1280Available;
int windowPositionX;
int windowPositionY;
void (*filterFunction)(u8*,u32,u8*,u8*,u32,int,int);
void (*ifbFunction)(u8*,u32,int,int);
int ifbType;
int filterType;
char pluginName[MAX_PATH];
int filterWidth;
int filterHeight;
int filterMagnification;
int filterLCD;
int fsWidth;
int fsHeight;
int fsColorDepth;
int fsFrequency;
int fsAdapter;
bool fsForceChange;
int sizeX;
int sizeY;
int surfaceSizeX;
int surfaceSizeY;
int videoOption;
bool fullScreenStretch;
bool disableStatusMessage;
int showSpeed;
BOOL showSpeedTransparent;
int showRenderedFrames;
bool screenMessage;
CString screenMessageBuffer;
DWORD screenMessageTime;
u8 *delta[257*244*4];
bool menuToggle;
IDisplay *display;
IMAGE_TYPE cartridgeType;
bool soundInitialized;
bool useBiosFileGBA;
bool useBiosFileGB;
bool skipBiosFile;
CString biosFileNameGBA;
CString biosFileNameGB;
bool active;
bool paused;
CString recentFiles[10];
bool recentFreeze;
bool autoSaveLoadCheatList;
FILE *winout;
bool removeIntros;
bool autoIPS;
int winGbBorderOn;
int winFlashSize;
bool winRtcEnable;
bool winGenericflashcardEnable;
int winSaveType;
char *rewindMemory;
int rewindPos;
int rewindTopPos;
int rewindCounter;
int rewindCount;
bool rewindSaveNeeded;
int rewindTimer;
int captureFormat;
bool tripleBuffering;
unsigned short throttle;
u32 autoFrameSkipLastTime;
bool autoFrameSkip;
bool vsync;
bool changingVideoSize;
DISPLAY_TYPE renderMethod;
AUDIO_API audioAPI;
#ifndef NO_OAL
TCHAR *oalDevice;
int oalBufferCount;
#endif
bool iconic;
#ifndef NO_D3D
int d3dFilter;
bool d3dMotionBlur;
#endif
int glFilter;
bool dinputKeyFocus;
bool pauseWhenInactive;
bool speedupToggle;
bool winGbPrinterEnabled;
int threadPriority;
bool disableMMX;
int languageOption;
CString languageName;
HMODULE languageModule;
int renderedFrames;
Input *input;
int joypadDefault;
int autoFire;
bool autoFireToggle;
bool winPauseNextFrame;
bool soundRecording;
WavWriter *soundRecorder;
CString soundRecordName;
bool dsoundDisableHardwareAcceleration;
ISound *sound;
bool aviRecording;
AVIWrite *aviRecorder;
CString aviRecordName;
bool painting;
unsigned int skipAudioFrames;
bool movieRecording;
bool moviePlaying;
int movieFrame;
int moviePlayFrame;
FILE *movieFile;
u32 movieLastJoypad;
u32 movieNextJoypad;
int sensorX;
int sensorY;
int mouseCounter;
bool wasPaused;
int frameskipadjust;
bool autoLoadMostRecent;
int fsMaxScale;
int romSize;
VIDEO_SIZE lastWindowed;
VIDEO_SIZE lastFullscreen;
CList<IUpdateListener *, IUpdateListener*&> updateList;
int updateCount;
CAcceleratorManager winAccelMgr;
HACCEL hAccel;
RECT rect;
RECT dest;
struct EmulatedSystem emulator;
CString szFile;
CString filename;
CString dir;
CString wndClass;
public:
VBA();
~VBA();
void adjustDestRect();
void updateIFB();
void updateFilter();
void updateThrottle( unsigned short throttle );
void updateMenuBar();
void winAddUpdateListener(IUpdateListener *l);
void winRemoveUpdateListener(IUpdateListener *l);
CString winLoadFilter(UINT id);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(VBA)
public:
virtual BOOL InitInstance();
virtual BOOL OnIdle(LONG lCount);
//}}AFX_VIRTUAL
// Implementation
public:
void saveSettings();
void movieReadNext();
bool initInput();
HMODULE winLoadLanguage(const char *name);
void winSetLanguageOption(int option, bool force);
#ifdef MMX
bool detectMMX();
#endif
void updatePriority();
void directXMessage(const char *msg);
void shutdownDisplay();
bool preInitialize();
bool updateRenderMethod0(bool force);
bool updateRenderMethod(bool force);
bool initDisplay();
void updateWindowSize(int value);
void updateVideoSize(UINT id);
void updateFrameSkip();
void loadSettings();
void addRecentFile(CString file);
//{{AFX_MSG(VBA)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
extern VBA theApp;
extern int emulating;
#ifdef MMX
extern "C" bool cpu_mmx;
#endif

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