ADDED volume control to audio effects dialog and renamed it to audio core settings dialog
This commit is contained in:
parent
b2e13838db
commit
7eaef013a3
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@ -606,7 +606,7 @@
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>
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</File>
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<File
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RelativePath="..\..\src\win32\AudioEffectsDlg.cpp"
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RelativePath="..\..\src\win32\AudioCoreSettingsDlg.cpp"
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>
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</File>
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<File
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@ -1160,7 +1160,7 @@
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>
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</File>
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<File
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RelativePath="..\..\src\win32\AudioEffectsDlg.h"
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RelativePath="..\..\src\win32\AudioCoreSettingsDlg.h"
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>
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</File>
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<File
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@ -0,0 +1,147 @@
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#include "AudioCoreSettingsDlg.h"
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#define MIN_VOLUME 0.0f
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#define MAX_VOLUME 4.0f
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// AudioCoreSettingsDlg dialog
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IMPLEMENT_DYNAMIC(AudioCoreSettingsDlg, CDialog)
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AudioCoreSettingsDlg::AudioCoreSettingsDlg(CWnd* pParent /*=NULL*/)
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: CDialog(AudioCoreSettingsDlg::IDD, pParent)
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, m_enabled( false )
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, m_surround( false )
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, m_echo( 0.0f )
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, m_stereo( 0.0f )
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, toolTip( NULL )
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{
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}
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AudioCoreSettingsDlg::~AudioCoreSettingsDlg()
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{
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delete toolTip;
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}
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void AudioCoreSettingsDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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DDX_Control(pDX, IDC_ENHANCE_SOUND, enhance_sound);
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DDX_Control(pDX, IDC_SURROUND, surround);
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DDX_Control(pDX, IDC_ECHO, echo);
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DDX_Control(pDX, IDC_STEREO, stereo);
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DDX_Control(pDX, IDC_VOLUME, volume);
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if( pDX->m_bSaveAndValidate == TRUE ) {
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m_enabled = BST_CHECKED == enhance_sound.GetCheck();
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m_surround = BST_CHECKED == surround.GetCheck();
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m_echo = (float)echo.GetPos() / 100.0f;
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m_stereo = (float)stereo.GetPos() / 100.0f;
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m_volume = (float)volume.GetPos() / 100.0f;
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}
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}
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BOOL AudioCoreSettingsDlg::OnTtnNeedText(UINT id, NMHDR *pNMHDR, LRESULT *pResult)
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{
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TOOLTIPTEXT *t3 = (TOOLTIPTEXT *)pNMHDR; // dirty Windows API
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BOOL i_provided_tooltip_with_text = TRUE;
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if( !( t3->uFlags & TTF_IDISHWND ) ) {
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return FALSE;
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}
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// even dirtier Windows API:
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// t3->hdr.idFrom is actually a HWND, holy cow, why?
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// The other case does not even occur.
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int controlID = ::GetDlgCtrlID( (HWND)t3->hdr.idFrom );
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CString res;
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TCHAR buf[0x400]; // Use own string buffer because szText has an 80 char limit.
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// We can't use a dynamic buffer size because Windows does some shady things with
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// t3->lpszText at the end of this function, so we have no chance to free the buffer
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// before the end of this function.
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switch( controlID ) {
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case IDC_VOLUME:
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_stprintf_s( t3->szText, _countof( t3->szText ), _T( "%i%%" ), volume.GetPos() );
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break;
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case IDC_ECHO:
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_stprintf_s( t3->szText, _countof( t3->szText ), _T( "%i%%" ), echo.GetPos() );
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break;
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case IDC_STEREO:
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_stprintf_s( t3->szText, _countof( t3->szText ), _T( "%i%%" ), stereo.GetPos() );
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break;
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case IDC_DEFAULT_VOLUME:
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res.LoadString( IDS_TOOLTIP_DEFAULT_VOLUME );
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_tcscpy_s( buf, _countof( buf ), res.GetString() );
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t3->lpszText = buf;
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break;
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case IDC_ENHANCE_SOUND:
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res.LoadString( IDS_TOOLTIP_ENHANCE_SOUND );
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_tcscpy_s( buf, _countof( buf ), res.GetString() );
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t3->lpszText = buf;
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break;
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case IDC_SURROUND:
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res.LoadString( IDS_TOOLTIP_SURROUND );
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_tcscpy_s( buf, _countof( buf ), res.GetString() );
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t3->lpszText = buf;
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break;
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default:
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i_provided_tooltip_with_text = FALSE;
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break;
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}
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return i_provided_tooltip_with_text;
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}
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BEGIN_MESSAGE_MAP(AudioCoreSettingsDlg, CDialog)
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ON_NOTIFY_EX(TTN_NEEDTEXT, 0, &AudioCoreSettingsDlg::OnTtnNeedText)
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ON_BN_CLICKED(IDC_DEFAULT_VOLUME, &AudioCoreSettingsDlg::OnBnClickedDefaultVolume)
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END_MESSAGE_MAP()
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// AudioCoreSettingsDlg message handlers
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BOOL AudioCoreSettingsDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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// Set up tooltip control
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toolTip = new CToolTipCtrl;
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toolTip->Create( this );
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toolTip->AddTool( GetDlgItem( IDC_DEFAULT_VOLUME ) );
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toolTip->AddTool( GetDlgItem( IDC_ENHANCE_SOUND ) );
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toolTip->AddTool( GetDlgItem( IDC_SURROUND ) );
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toolTip->Activate( TRUE );
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enhance_sound.SetCheck( m_enabled ? BST_CHECKED : BST_UNCHECKED );
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surround.SetCheck( m_surround ? BST_CHECKED : BST_UNCHECKED );
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echo.SetRange( 0, 100 );
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echo.SetPos( (int)( m_echo * 100.0f ) );
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stereo.SetRange( 0, 100 );
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stereo.SetPos( (int)( m_stereo * 100.0f ) );
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volume.SetRange( (int)( MIN_VOLUME * 100.0f ), (int)( MAX_VOLUME * 100.0f ) );
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volume.SetPos( (int)( m_volume * 100.0f ) );
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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BOOL AudioCoreSettingsDlg::PreTranslateMessage(MSG* pMsg)
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{
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// Required for enabling ToolTips in a modal dialog box.
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if( NULL != toolTip ) {
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toolTip->RelayEvent( pMsg );
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}
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return CDialog::PreTranslateMessage(pMsg);
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}
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void AudioCoreSettingsDlg::OnBnClickedDefaultVolume()
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{
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volume.SetPos( 100 );
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}
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@ -0,0 +1,42 @@
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#pragma once
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#include "stdafx.h"
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// AudioCoreSettingsDlg dialog
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class AudioCoreSettingsDlg : public CDialog
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{
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DECLARE_DYNAMIC(AudioCoreSettingsDlg)
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public:
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bool m_enabled;
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bool m_surround;
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float m_echo;
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float m_stereo;
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float m_volume;
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AudioCoreSettingsDlg(CWnd* pParent = NULL); // standard constructor
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virtual ~AudioCoreSettingsDlg();
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virtual BOOL OnInitDialog();
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virtual BOOL PreTranslateMessage(MSG* pMsg);
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afx_msg void OnBnClickedDefaultVolume();
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// Dialog Data
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enum { IDD = IDD_AUDIO_CORE_SETTINGS };
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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afx_msg BOOL OnTtnNeedText(UINT id, NMHDR *pNMHDR, LRESULT *pResult); // Retrieve text for ToolTip
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DECLARE_MESSAGE_MAP()
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private:
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CButton enhance_sound;
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CButton surround;
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CSliderCtrl echo;
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CSliderCtrl stereo;
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CSliderCtrl volume;
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CToolTipCtrl *toolTip;
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};
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@ -1,70 +0,0 @@
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// ..\..\src\win32\AudioEffectsDlg.cpp : implementation file
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//
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#include "stdafx.h"
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#include "AudioEffectsDlg.h"
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// Has to be in int range!
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#define SLIDER_RESOLUTION ( 100 )
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// We do everything in percents.
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// AudioEffectsDlg dialog
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IMPLEMENT_DYNAMIC(AudioEffectsDlg, CDialog)
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AudioEffectsDlg::AudioEffectsDlg(CWnd* pParent /*=NULL*/)
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: CDialog(AudioEffectsDlg::IDD, pParent)
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, m_enabled( false )
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, m_surround( false )
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, m_echo( 0.0f )
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, m_stereo( 0.0f )
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{
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}
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AudioEffectsDlg::~AudioEffectsDlg()
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{
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}
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void AudioEffectsDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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CButton *enhance_sound = (CButton *)GetDlgItem( IDC_ENHANCE_SOUND );
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CButton *surround = (CButton * )GetDlgItem( IDC_SURROUND );
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CSliderCtrl *echo = (CSliderCtrl *)GetDlgItem( IDC_ECHO );
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CSliderCtrl *stereo = (CSliderCtrl *)GetDlgItem( IDC_STEREO );
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if( pDX->m_bSaveAndValidate == TRUE ) {
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m_enabled = BST_CHECKED == enhance_sound->GetCheck();
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m_surround = BST_CHECKED == surround->GetCheck();
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m_echo = (float)echo->GetPos() / (float)SLIDER_RESOLUTION;
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m_stereo = (float)stereo->GetPos() / (float)SLIDER_RESOLUTION;
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} else {
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enhance_sound->SetCheck( m_enabled ? BST_CHECKED : BST_UNCHECKED );
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surround->SetCheck( m_surround ? BST_CHECKED : BST_UNCHECKED );
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echo->SetPos( (int)( m_echo * (float)SLIDER_RESOLUTION ) );
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stereo->SetPos( (int)( m_stereo * (float)SLIDER_RESOLUTION ) );
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}
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}
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BEGIN_MESSAGE_MAP(AudioEffectsDlg, CDialog)
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END_MESSAGE_MAP()
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// AudioEffectsDlg message handlers
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BOOL AudioEffectsDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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CSliderCtrl *echo = (CSliderCtrl *)GetDlgItem( IDC_ECHO );
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echo->SetRange( 0, SLIDER_RESOLUTION );
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CSliderCtrl *stereo = (CSliderCtrl *)GetDlgItem( IDC_STEREO );
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stereo->SetRange( 0, SLIDER_RESOLUTION );
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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@ -1,28 +0,0 @@
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#pragma once
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// AudioEffectsDlg dialog
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class AudioEffectsDlg : public CDialog
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{
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DECLARE_DYNAMIC(AudioEffectsDlg)
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public:
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bool m_enabled;
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bool m_surround;
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float m_echo;
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float m_stereo;
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AudioEffectsDlg(CWnd* pParent = NULL); // standard constructor
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virtual ~AudioEffectsDlg();
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// Dialog Data
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enum { IDD = IDD_AUDIO_EFFECTS };
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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DECLARE_MESSAGE_MAP()
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public:
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virtual BOOL OnInitDialog();
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};
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@ -431,7 +431,7 @@ BEGIN_MESSAGE_MAP(MainWnd, CWnd)
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ON_COMMAND(ID_OUTPUTAPI_XAUDIO2CONFIG, &MainWnd::OnOutputapiXaudio2config)
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ON_UPDATE_COMMAND_UI(ID_OUTPUTAPI_XAUDIO2CONFIG, &MainWnd::OnUpdateOutputapiXaudio2config)
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ON_WM_ENTERSIZEMOVE()
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ON_COMMAND(ID_AUDIO_EFFECTS, &MainWnd::OnAudioEffects)
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ON_COMMAND(ID_AUDIO_CORE_SETTINGS, &MainWnd::OnAudioEffects)
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END_MESSAGE_MAP()
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@ -36,7 +36,7 @@
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#include "OALConfig.h"
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#include "XAudio2_Config.h"
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#include "BIOSDialog.h"
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#include "AudioEffectsDlg.h"
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#include "AudioCoreSettingsDlg.h"
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#include "../System.h"
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#include "../agb/agbprint.h"
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void MainWnd::OnAudioEffects()
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{
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AudioEffectsDlg dlg;
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AudioCoreSettingsDlg dlg;
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dlg.m_enabled = gb_effects_config.enabled;
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dlg.m_surround = gb_effects_config.surround;
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dlg.m_echo = gb_effects_config.echo;
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dlg.m_stereo = gb_effects_config.stereo;
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dlg.m_volume = soundGetVolume();
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if( IDOK == dlg.DoModal() ) {
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gb_effects_config_t _new;
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_new.stereo = dlg.m_stereo;
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gbSoundConfigEffects( _new );
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soundSetVolume( dlg.m_volume );
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}
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}
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RTEXT "Device:",IDC_STATIC,6,6,48,12
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END
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IDD_AUDIO_EFFECTS DIALOGEX 0, 0, 136, 144
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IDD_AUDIO_CORE_SETTINGS DIALOGEX 0, 0, 256, 144
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STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
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CAPTION "Audio Effects"
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CAPTION "Audio Core Settings"
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FONT 8, "MS Shell Dlg", 400, 0, 0x1
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BEGIN
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DEFPUSHBUTTON "OK",IDOK,30,126,48,14
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PUSHBUTTON "Cancel",IDCANCEL,84,126,48,14
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DEFPUSHBUTTON "OK",IDOK,150,126,48,14
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PUSHBUTTON "Cancel",IDCANCEL,204,126,48,14
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GROUPBOX "Game Boy only",IDC_STATIC,6,6,126,114
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CONTROL "Enhance sound",IDC_ENHANCE_SOUND,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,12,18,90,12
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CONTROL "Surround",IDC_SURROUND,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,24,30,90,12
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CONTROL "Enhance sound",IDC_ENHANCE_SOUND,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,12,18,65,10
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CONTROL "Surround",IDC_SURROUND,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,24,30,45,10
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GROUPBOX "Echo",IDC_STATIC,24,42,102,36
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CONTROL "",IDC_ECHO,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,30,54,90,12
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CONTROL "",IDC_ECHO,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | TBS_TOOLTIPS | WS_TABSTOP,30,54,90,12
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LTEXT "None",IDC_STATIC,30,66,36,8,SS_CENTERIMAGE
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RTEXT "Lots",IDC_STATIC,84,66,36,8,SS_CENTERIMAGE
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GROUPBOX "Stereo",IDC_STATIC,24,78,102,36
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CONTROL "",IDC_STEREO,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,30,90,90,12
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CONTROL "",IDC_STEREO,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | TBS_TOOLTIPS | WS_TABSTOP,30,90,90,12
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LTEXT "Center",IDC_STATIC,30,102,36,8,SS_CENTERIMAGE
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RTEXT "Left/Right",IDC_STATIC,84,102,36,8,SS_CENTERIMAGE
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GROUPBOX "Game Boy Advance only",IDC_STATIC,138,6,114,114
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GROUPBOX "Volume",IDC_STATIC,144,18,102,42
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CONTROL "",IDC_VOLUME,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | TBS_TOOLTIPS | WS_TABSTOP,150,30,90,12
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LTEXT "Mute",IDC_STATIC,150,42,18,12,SS_CENTERIMAGE
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RTEXT "Max",IDC_STATIC,222,42,18,12,SS_CENTERIMAGE
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PUSHBUTTON "Default",IDC_DEFAULT_VOLUME,174,42,42,12,BS_NOTIFY
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END
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BOTTOMMARGIN, 89
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END
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IDD_AUDIO_EFFECTS, DIALOG
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IDD_AUDIO_CORE_SETTINGS, DIALOG
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BEGIN
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LEFTMARGIN, 7
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RIGHTMARGIN, 129
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RIGHTMARGIN, 249
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TOPMARGIN, 7
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BOTTOMMARGIN, 137
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END
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@ -1796,7 +1802,7 @@ BEGIN
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MENUITEM "Off", ID_OPTIONS_SOUND_PCMINTERPOLATION_NONE
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END
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MENUITEM SEPARATOR
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MENUITEM "Effects...", ID_AUDIO_EFFECTS
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MENUITEM "Core Settings...", ID_AUDIO_CORE_SETTINGS
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MENUITEM SEPARATOR
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POPUP "Sound Channels"
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BEGIN
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@ -2222,6 +2228,9 @@ BEGIN
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IDS_INVALID_CBA_CODE "Invalid CBA code. Format is XXXXXXXX YYYY."
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IDS_CBA_CODE_WARNING "Warning: Codes seem to be for a different game.\nCodes may not work correctly."
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IDS_OUT_OF_MEMORY "Failed to allocate memory for %s"
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IDS_TOOLTIP_DEFAULT_VOLUME "Reset to default volume (100%)."
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IDS_TOOLTIP_ENHANCE_SOUND "Enable the following sound enhancements."
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IDS_TOOLTIP_SURROUND "Inverts the phase of some channels, making it sound as if sound is coming from behind."
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END
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STRINGTABLE
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#define IDS_CBA_CODE_WARNING 40
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#define IDS_OUT_OF_MEMORY 41
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#define IDS_WRONG_GAMESHARK_CODE 42
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#define IDS_TOOLTIP_DEFAULT_VOLUME 42
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#define IDS_UNSUPPORTED_GAMESHARK_CODE 43
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#define IDS_TOOLTIP_ENHANCE_SOUND 43
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#define IDS_TOOLTIP_SURROUND 44
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#define IDI_MAINICON 101
|
||||
#define IDD_REGISTERS 102
|
||||
#define IDD_DEBUG 103
|
||||
|
@ -101,7 +104,7 @@
|
|||
#define IDD_BIOS 161
|
||||
#define IDD_FULLSCREEN 162
|
||||
#define IDD_XAUDIO2_CONFIG 163
|
||||
#define IDD_AUDIO_EFFECTS 164
|
||||
#define IDD_AUDIO_CORE_SETTINGS 164
|
||||
#define IDC_R0 1000
|
||||
#define IDC_EDIT_UP 1000
|
||||
#define IDC_R1 1001
|
||||
|
@ -545,6 +548,8 @@
|
|||
#define IDC_ECHO 1289
|
||||
#define IDC_STEREO 1290
|
||||
#define IDC_SLIDER2 1291
|
||||
#define IDC_VOLUME 1291
|
||||
#define IDC_DEFAULT_VOLUME 1292
|
||||
#define IDS_OAL_NODEVICE 2000
|
||||
#define IDS_OAL_NODLL 2001
|
||||
#define IDS_AVI_CANNOT_CREATE_AVI 2002
|
||||
|
@ -861,7 +866,7 @@
|
|||
#define ID_LOADGAME_DONOTCHANGEBATTERYSAVE 40362
|
||||
#define ID_OUTPUTAPI_CONFIGURATION40363 40363
|
||||
#define ID_OUTPUTAPI_XAUDIO2CONFIG 40364
|
||||
#define ID_AUDIO_EFFECTS 40365
|
||||
#define ID_AUDIO_CORE_SETTINGS 40365
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
|
@ -869,7 +874,7 @@
|
|||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 165
|
||||
#define _APS_NEXT_COMMAND_VALUE 40366
|
||||
#define _APS_NEXT_CONTROL_VALUE 1292
|
||||
#define _APS_NEXT_CONTROL_VALUE 1296
|
||||
#define _APS_NEXT_SYMED_VALUE 103
|
||||
#endif
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue