Updated Qt4 GUI options dialog.

Wow...
This commit is contained in:
mudlord 2008-03-22 06:32:41 +00:00
parent 2885eb0852
commit cee9bca44c
1 changed files with 102 additions and 1 deletions

View File

@ -21,18 +21,70 @@
VideoOptionsPage::VideoOptionsPage(QWidget *parent)
: QWidget(parent)
{
QGroupBox *RenderGroup = new QGroupBox(tr("Renderer Selection"));
QGroupBox *RenderGroup = new QGroupBox(tr("Renderer Options"));
QLabel *RenderLabel = new QLabel(tr("Renderer:"));
QComboBox *RenderCombo = new QComboBox;
RenderCombo->addItem("OpenGL");
RenderCombo->addItem("QPainter");
QLabel *ResLabel = new QLabel(tr("Resolution:"));
QComboBox *ResCombo = new QComboBox;
ResCombo->addItem("320x200");
ResCombo->addItem("320x240");
ResCombo->addItem("400x300");
ResCombo->addItem("512x384");
ResCombo->addItem("640x480");
ResCombo->addItem("800x600");
ResCombo->addItem("1024x768");
ResCombo->addItem("1280x1024");
QLabel *SWFilterLabel = new QLabel(tr("Software Filter:"));
QComboBox *SWFilterCombo = new QComboBox;
SWFilterCombo->addItem("2xSai");
SWFilterCombo->addItem("HQ2X");
SWFilterCombo->addItem("HQ3X");
SWFilterCombo->addItem("HQ4X");
SWFilterCombo->addItem("Super Eagle");
SWFilterCombo->addItem("SuperScale");
SWFilterCombo->addItem("Bilinear Plus");
QLabel *HWFilterLabel = new QLabel(tr("Hardware Filter:"));
QComboBox *HWFilterCombo = new QComboBox;
HWFilterCombo->addItem("Nearest");
HWFilterCombo->addItem("Bilinear");
QHBoxLayout *RenderLayout = new QHBoxLayout;
RenderLayout->addWidget(RenderLabel);
RenderLayout->addWidget(RenderCombo);
QHBoxLayout *ResLayout = new QHBoxLayout;
ResLayout->addWidget(ResLabel);
ResLayout->addWidget(ResCombo);
QHBoxLayout *SWFilterLayout = new QHBoxLayout;
SWFilterLayout->addWidget(SWFilterLabel);
SWFilterLayout->addWidget(SWFilterCombo);
QHBoxLayout *HWFilterLayout = new QHBoxLayout;
HWFilterLayout->addWidget(HWFilterLabel);
HWFilterLayout->addWidget(HWFilterCombo);
QCheckBox *TripleBufCheckBox = new QCheckBox(tr("Triple Buffering"));
QCheckBox *VerticalSyncCheckBox = new QCheckBox(tr("Vertical Sync"));
QCheckBox *DisableStatCheckBox = new QCheckBox(tr("Disable status messages"));
QGridLayout *CheckLayout = new QGridLayout;
CheckLayout->addWidget(TripleBufCheckBox, 3, 2);
CheckLayout->addWidget(VerticalSyncCheckBox, 4, 2);
CheckLayout->addWidget(DisableStatCheckBox, 5, 2);
QVBoxLayout *configLayout = new QVBoxLayout;
configLayout->addLayout(RenderLayout);
configLayout->addLayout(ResLayout);
configLayout->addLayout(HWFilterLayout);
configLayout->addLayout(SWFilterLayout);
configLayout->addLayout(CheckLayout);
RenderGroup->setLayout(configLayout);
QVBoxLayout *mainLayout = new QVBoxLayout;
@ -135,4 +187,53 @@ InputOptionsPage::InputOptionsPage(QWidget *parent)
SoundOptionsPage::SoundOptionsPage(QWidget *parent)
: QWidget(parent)
{
QGroupBox *SoundGroup = new QGroupBox(tr("Sound Options"));
QLabel *APILabel = new QLabel(tr("Sound API:"));
QComboBox *APICombo = new QComboBox;
APICombo->addItem("DirectSound");
APICombo->addItem("OpenAL");
APICombo->addItem("XAudio2");
APICombo->addItem("OSS");
QLabel *SRLabel = new QLabel(tr("Sample Rate:"));
QComboBox *SRCombo = new QComboBox;
SRCombo->addItem("11025 Hz");
SRCombo->addItem("22050 Hz");
SRCombo->addItem("44100 Hz");
SRCombo->addItem("48000 Hz");
QHBoxLayout *APILayout = new QHBoxLayout;
APILayout->addWidget(APILabel);
APILayout->addWidget(APICombo);
QHBoxLayout *SRLayout = new QHBoxLayout;
SRLayout->addWidget(SRLabel);
SRLayout->addWidget(SRCombo);
QCheckBox *SoundSyncCheckBox = new QCheckBox(tr("Sync game to audio"));
QCheckBox *MuteAudioCheckBox = new QCheckBox(tr("Mute audio"));
QCheckBox *InterpolateCheckBox = new QCheckBox(tr("Interpolate audio"));
QCheckBox *EchoCheckBox = new QCheckBox(tr("GB audio echo"));
QGridLayout *CheckLayout = new QGridLayout;
CheckLayout->addWidget(SoundSyncCheckBox, 3, 2);
CheckLayout->addWidget(MuteAudioCheckBox, 4, 2);
CheckLayout->addWidget(InterpolateCheckBox, 5, 2);
CheckLayout->addWidget(EchoCheckBox, 6, 2);
QVBoxLayout *configLayout = new QVBoxLayout;
configLayout->addLayout(APILayout);
configLayout->addLayout(SRLayout);
configLayout->addLayout(CheckLayout);
SoundGroup->setLayout(configLayout);
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addWidget(SoundGroup);
mainLayout->addStretch(1);
setLayout(mainLayout);
}