ADDED Extended Fullscreen Settings dialog for Direct3D.

This commit is contained in:
spacy51 2008-01-15 17:23:18 +00:00
parent e5d6588153
commit 4fddbeaff1
10 changed files with 499 additions and 377 deletions

View File

@ -901,6 +901,10 @@
RelativePath=".\src\win32\FileDlg.cpp"
>
</File>
<File
RelativePath=".\src\win32\FullscreenSettings.cpp"
>
</File>
<File
RelativePath=".\src\win32\GameOverrides.cpp"
>
@ -1463,6 +1467,10 @@
RelativePath=".\src\win32\FileDlg.h"
>
</File>
<File
RelativePath=".\src\win32\FullscreenSettings.h"
>
</File>
<File
RelativePath=".\src\win32\GBACheats.h"
>
@ -1706,6 +1714,10 @@
RelativePath=".\res\ReadMe.txt"
>
</File>
<File
RelativePath=".\src\win32\VBA-M.ico"
>
</File>
</Filter>
<Filter
Name="hq"

View File

@ -20,8 +20,7 @@ Important:
Less important:
- Update 7-Zip code from 4.23 to current (4.57)
-> Dropped: New 7-Zip code has too many problems, bad documentation
- Support D3DFMT_A2R10G10B10 (10 bit per color component) color format
- Add documentation for VBA-M (configuration guide)

View File

@ -29,6 +29,7 @@
#include "Display.h"
#include "MainWnd.h"
#include "FullscreenSettings.h"
#include "../System.h"
#include "../GBA.h"
@ -161,7 +162,7 @@ void Direct3DDisplay::prepareDisplayMode()
dpp.BackBufferWidth = !dpp.Windowed ? theApp.fsWidth : theApp.surfaceSizeX;
dpp.BackBufferHeight = !dpp.Windowed ? theApp.fsHeight : theApp.surfaceSizeY;
dpp.hDeviceWindow = theApp.m_pMainWnd->GetSafeHwnd();
dpp.FullScreen_RefreshRateInHz = dpp.Windowed ? 0 : theApp.fsFrequency;
dpp.FullScreen_RefreshRateInHz = ( dpp.Windowed == TRUE ) ? 0 : theApp.fsFrequency;
dpp.Flags = 0;
dpp.PresentationInterval = theApp.vsync ? D3DPRESENT_INTERVAL_ONE : D3DPRESENT_INTERVAL_IMMEDIATE;
// D3DPRESENT_INTERVAL_ONE means VSync ON
@ -216,7 +217,7 @@ bool Direct3DDisplay::initialize()
DXTRACE_ERR_MSGBOX( _T("Error creating Direct3D object"), 0 );
return false;
}
pD3D->GetAdapterDisplayMode(D3DADAPTER_DEFAULT, &mode);
pD3D->GetAdapterDisplayMode(theApp.fsAdapter, &mode);
theApp.mode320Available = FALSE;
theApp.mode640Available = FALSE;
@ -249,11 +250,12 @@ bool Direct3DDisplay::initialize()
screenFormat = mode.Format;
switch(mode.Format) {
case D3DFMT_R8G8B8:
systemColorDepth = 24;
systemRedShift = 19;
systemGreenShift = 11;
systemBlueShift = 3;
case D3DFMT_A2R10G10B10:
systemColorDepth = 32;
systemRedShift = 25;
systemGreenShift = 15;
systemBlueShift = 5;
Init_2xSaI(32); // TODO: verify
break;
case D3DFMT_X8R8G8B8:
systemColorDepth = 32;
@ -298,10 +300,11 @@ bool Direct3DDisplay::initialize()
// create device
// Direct3D will use the selected full screen adapter for windowed mode as well
prepareDisplayMode();
HRESULT hret = pD3D->CreateDevice(
D3DADAPTER_DEFAULT,
theApp.fsAdapter,
D3DDEVTYPE_HAL,
theApp.m_pMainWnd->GetSafeHwnd(),
D3DCREATE_FPU_PRESERVE |
@ -520,32 +523,32 @@ void Direct3DDisplay::resize( int w, int h )
bool Direct3DDisplay::selectFullScreenMode( VIDEO_MODE &mode )
{
// TODO: Add display mode enumeration dialog
if( !pD3D ) return false;
D3DDISPLAYMODE m;
pD3D->GetAdapterDisplayMode( D3DADAPTER_DEFAULT, &m );
mode.adapter = D3DADAPTER_DEFAULT;
mode.width = m.Width;
mode.height = m.Height;
mode.frequency = m.RefreshRate;
switch( m.Format )
{
case D3DFMT_X1R5G5B5:
case D3DFMT_R5G6B5:
mode.bitDepth = 16;
break;
case D3DFMT_R8G8B8:
mode.bitDepth = 24;
break;
case D3DFMT_X8R8G8B8:
mode.bitDepth = 32;
break;
default:
FullscreenSettings dlg;
dlg.setAPI( this->getType() );
INT_PTR ret = dlg.DoModal();
if( ret == IDOK ) {
mode.adapter = dlg.m_device;
switch( dlg.m_colorDepth )
{
case 30:
// TODO: support
return false;
break;
case 24:
mode.bitDepth = 32;
break;
case 16:
case 15:
mode.bitDepth = 16;
break;
}
mode.width = dlg.m_width;
mode.height = dlg.m_height;
mode.frequency = dlg.m_refreshRate;
return true;
} else {
return false;
break;
}
return true;
// return false; when cancel is clicked
}

View File

@ -34,12 +34,12 @@ class IDisplay {
struct VIDEO_MODE
{
GUID *adapter_ddraw;
unsigned char adapter;
unsigned short width;
unsigned short height;
unsigned char bitDepth;
unsigned char frequency;
GUID *adapter_ddraw;
unsigned int adapter;
unsigned int width;
unsigned int height;
unsigned int bitDepth;
unsigned int frequency;
};
virtual bool initialize() = 0;

View File

@ -0,0 +1,320 @@
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
// Copyright (C) 2008 VBA-M development team
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or(at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "stdafx.h"
#include "FullscreenSettings.h"
// FullscreenSettings dialog
IMPLEMENT_DYNAMIC(FullscreenSettings, CDialog)
FullscreenSettings::FullscreenSettings(CWnd* pParent /*=NULL*/)
: CDialog(FullscreenSettings::IDD, pParent)
{
m_device = 0;
m_colorDepth = 0;
m_width = 0;
m_height = 0;
m_refreshRate = 0;
failed = false;
#ifndef NO_D3D
pD3D = NULL;
#endif
}
FullscreenSettings::~FullscreenSettings()
{
#ifndef NO_D3D
if( pD3D ) {
pD3D->Release();
pD3D = NULL;
}
#endif
}
void FullscreenSettings::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Control(pDX, IDC_COMBO_DEVICE, combo_device);
DDX_Control(pDX, IDC_COMBO_RESOLUTION, combo_resolution);
DDX_Control(pDX, IDC_COMBO_COLOR_DEPTH, combo_color_depth);
DDX_Control(pDX, IDC_COMBO_REFRESH_RATE, combo_refresh_rate);
}
BEGIN_MESSAGE_MAP(FullscreenSettings, CDialog)
ON_CBN_SELCHANGE(IDC_COMBO_DEVICE, &FullscreenSettings::OnCbnSelchangeComboDevice)
ON_CBN_SELCHANGE(IDC_COMBO_COLOR_DEPTH, &FullscreenSettings::OnCbnSelchangeComboColorDepth)
ON_CBN_SELCHANGE(IDC_COMBO_RESOLUTION, &FullscreenSettings::OnCbnSelchangeComboResolution)
END_MESSAGE_MAP()
// FullscreenSettings message handlers
BOOL FullscreenSettings::OnInitDialog()
{
CDialog::OnInitDialog();
#ifndef NO_D3D
if( api == DIRECT_3D ) {
pD3D = Direct3DCreate9( D3D_SDK_VERSION );
if( pD3D == NULL) {
failed = true;
return TRUE;
}
// enumerate devices
UINT nAdapters = pD3D->GetAdapterCount();
if( nAdapters < 1 ) {
failed = true;
pD3D->Release();
pD3D = NULL;
return TRUE;
}
combo_device.ResetContent();
for( UINT i = 0 ; i < nAdapters ; i++ ) {
D3DADAPTER_IDENTIFIER9 id;
pD3D->GetAdapterIdentifier( i, 0, &id );
int index = combo_device.AddString( id.Description );
combo_device.SetItemData( index, (DWORD_PTR)i );
}
combo_device.SetCurSel( 0 );
OnCbnSelchangeComboDevice();
}
#endif
//#ifndef NO_OGL
//case OPENGL:
//break;
//#endif
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
// Call this function to select the API for the display mode enumeration.
void FullscreenSettings::setAPI( DISPLAY_TYPE type )
{
api = type;
}
void FullscreenSettings::OnCbnSelchangeComboDevice()
{
if( failed ) return;
#ifndef NO_D3D
if( api == DIRECT_3D ) {
int selection;
selection = combo_device.GetCurSel();
if( selection == LB_ERR ) return;
UINT adapter = (UINT)combo_device.GetItemData( selection );
// enumerate color depths
HRESULT res;
D3DDISPLAYMODE mode;
combo_color_depth.ResetContent();
res = pD3D->EnumAdapterModes( adapter, D3DFMT_A2R10G10B10, 0, &mode );
if( res == D3D_OK ) {
int index = combo_color_depth.AddString( _T("32bit+ (A2R10G10B10)") );
combo_color_depth.SetItemData( index, (DWORD_PTR)D3DFMT_A2R10G10B10 );
}
res = pD3D->EnumAdapterModes( adapter, D3DFMT_X8R8G8B8, 0, &mode );
if( res == D3D_OK ) {
int index = combo_color_depth.AddString( _T("32bit (X8R8G8B8)") );
combo_color_depth.SetItemData( index, (DWORD_PTR)D3DFMT_X8R8G8B8 );
}
res = pD3D->EnumAdapterModes( adapter, D3DFMT_R5G6B5, 0, &mode );
if( res == D3D_OK ) {
int index = combo_color_depth.AddString( _T("16bit+ (R5G6B5)") );
combo_color_depth.SetItemData( index, (DWORD_PTR)D3DFMT_R5G6B5 );
}
res = pD3D->EnumAdapterModes( adapter, D3DFMT_X1R5G5B5, 0, &mode );
if( res == D3D_OK ) {
int index = combo_color_depth.AddString( _T("16bit (X1R5G5B5)") );
combo_color_depth.SetItemData( index, (DWORD_PTR)D3DFMT_X1R5G5B5 );
}
if( combo_color_depth.GetCount() == 0 ) {
failed = true;
return;
}
combo_color_depth.SetCurSel( 0 );
OnCbnSelchangeComboColorDepth();
}
#endif
}
void FullscreenSettings::OnCbnSelchangeComboColorDepth()
{
if( failed ) return;
#ifndef NO_D3D
if( api == DIRECT_3D ) {
int selection;
selection = combo_device.GetCurSel();
if( selection == LB_ERR ) return;
UINT adapter = (UINT)combo_device.GetItemData( selection );
selection = combo_color_depth.GetCurSel();
if( selection == LB_ERR ) return;
D3DFORMAT format = (D3DFORMAT)combo_color_depth.GetItemData( selection );
// enumerate resolutions
HRESULT res;
D3DDISPLAYMODE mode;
UINT nModes = pD3D->GetAdapterModeCount( adapter, format );
D3DDISPLAYMODE *allModes = new D3DDISPLAYMODE[nModes];
ZeroMemory( allModes, sizeof(D3DDISPLAYMODE) * nModes );
combo_resolution.ResetContent();
for( UINT i = 0 ; i < nModes ; i++ ) {
res = pD3D->EnumAdapterModes( adapter, format, i, &mode );
if( res == D3D_OK ) {
CString temp;
temp.Format( _T("%4u x %4u"), mode.Width, mode.Height );
bool alreadyPresent = false;
for( UINT surf = 0 ; surf < i ; surf++ ) {
// ignore same resolution with different refresh rate
if( ( allModes[surf].Width == mode.Width ) &&
( allModes[surf].Height == mode.Height ) ) {
alreadyPresent = true;
}
}
if( !alreadyPresent ) {
int index = combo_resolution.AddString( temp );
combo_resolution.SetItemData( index, (DWORD_PTR)i );
}
allModes[i] = mode;
}
}
delete [] allModes;
int count = combo_resolution.GetCount();
combo_resolution.SetCurSel( count - 1 ); // select last item
OnCbnSelchangeComboResolution();
}
#endif
}
void FullscreenSettings::OnCbnSelchangeComboResolution()
{
if( failed ) return;
#ifndef NO_D3D
if( api == DIRECT_3D ) {
int selection;
selection = combo_device.GetCurSel();
if( selection == LB_ERR ) return;
UINT adapter = (UINT)combo_device.GetItemData( selection );
selection = combo_color_depth.GetCurSel();
if( selection == LB_ERR ) return;
D3DFORMAT format = (D3DFORMAT)combo_color_depth.GetItemData( selection );
selection = combo_resolution.GetCurSel();
if( selection == LB_ERR ) return;
UINT iMode = (UINT)combo_resolution.GetItemData( selection );
// enumerate refresh rates
HRESULT res;
D3DDISPLAYMODE mode, mode2;
pD3D->EnumAdapterModes( adapter, format, iMode, &mode );
UINT nModes = pD3D->GetAdapterModeCount( adapter, format );
combo_refresh_rate.ResetContent();
for( UINT i = 0 ; i < nModes ; i++ ) {
res = pD3D->EnumAdapterModes( adapter, format, i, &mode2 );
if( ( res == D3D_OK ) &&
( mode2.Width == mode.Width ) &&
( mode2.Height == mode.Height ) )
{
CString temp;
temp.Format( _T("%3u Hz"), mode2.RefreshRate );
int index = combo_refresh_rate.AddString( temp );
combo_refresh_rate.SetItemData( index, (DWORD_PTR)i );
}
}
int count = combo_refresh_rate.GetCount();
combo_refresh_rate.SetCurSel( count - 1 ); // select last item
}
#endif
}
void FullscreenSettings::OnOK()
{
if( failed ) return;
int selection;
selection = combo_device.GetCurSel();
if( selection == LB_ERR ) return;
UINT adapter = (UINT)combo_device.GetItemData( selection );
selection = combo_color_depth.GetCurSel();
if( selection == LB_ERR ) return;
D3DFORMAT format = (D3DFORMAT)combo_color_depth.GetItemData( selection );
selection = combo_refresh_rate.GetCurSel();
if( selection == LB_ERR ) return;
UINT selectedMode = (UINT)combo_refresh_rate.GetItemData( selection );
D3DDISPLAYMODE mode;
pD3D->EnumAdapterModes( adapter, format, selectedMode, &mode );
m_device = (unsigned int)adapter;
switch( mode.Format )
{ // TODO: use these assignments for VBA as well
case D3DFMT_A2R10G10B10:
m_colorDepth = 30;
break;
case D3DFMT_X8R8G8B8:
m_colorDepth = 24;
break;
case D3DFMT_R5G6B5:
m_colorDepth = 16;
break;
case D3DFMT_X1R5G5B5:
m_colorDepth = 15;
break;
}
m_width = (unsigned int)mode.Width;
m_height = (unsigned int)mode.Height;
m_refreshRate = (unsigned int)mode.RefreshRate;
CDialog::OnOK();
}

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@ -0,0 +1,80 @@
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
// Copyright (C) 2008 VBA-M development team
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or(at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#pragma once
#include "afxwin.h"
#include "Display.h"
#ifndef NO_D3D
#pragma comment( lib, "d3d9.lib" )
#ifdef _DEBUG
#define D3D_DEBUG_INFO
#endif
#define DIRECT3D_VERSION 0x0900
#include <d3d9.h>
#endif
// FullscreenSettings dialog
class FullscreenSettings : public CDialog
{
DECLARE_DYNAMIC(FullscreenSettings)
public:
FullscreenSettings(CWnd* pParent = NULL); // standard constructor
virtual ~FullscreenSettings();
// Dialog Data
enum { IDD = IDD_FULLSCREEN };
// Call this function to select the API for the display mode enumeration.
void setAPI( DISPLAY_TYPE type );
afx_msg void OnCbnSelchangeComboDevice();
afx_msg void OnCbnSelchangeComboColorDepth();
afx_msg void OnCbnSelchangeComboResolution();
unsigned int m_device;
unsigned int m_colorDepth;
unsigned int m_width;
unsigned int m_height;
unsigned int m_refreshRate;
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual void OnOK();
DECLARE_MESSAGE_MAP()
private:
DISPLAY_TYPE api;
bool failed;
#ifndef NO_D3D
LPDIRECT3D9 pD3D;
#endif
virtual BOOL OnInitDialog();
CComboBox combo_device;
CComboBox combo_resolution;
CComboBox combo_color_depth;
CComboBox combo_refresh_rate;
};

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@ -1,279 +0,0 @@
// source\win32\UniVideoModeDlg.cpp : Implementierungsdatei
//
#include ".\univideomodedlg.h"
// UniVideoModeDlg-Dialogfeld
IMPLEMENT_DYNAMIC(UniVideoModeDlg, CDialog)
UniVideoModeDlg::UniVideoModeDlg(CWnd* pParent /*=NULL*/, int *width, int *height, int *BPP, int *freq, int *adapt)
: CDialog(UniVideoModeDlg::IDD, pParent)
{
WidthList = 0;
HeightList = 0;
BPPList = 0;
FreqList = 0;
iDisplayDevice = 0;
SelectedWidth = width;
SelectedHeight = height;
SelectedBPP = BPP;
SelectedFreq = freq;
SelectedAdapter = adapt;
pD3D = NULL;
d3dDLL = NULL;
nAdapters = 1;
}
UniVideoModeDlg::~UniVideoModeDlg()
{
if (WidthList) delete [] WidthList;
if (HeightList) delete [] HeightList;
if (BPPList) delete [] BPPList;
if (FreqList) delete [] FreqList;
}
void UniVideoModeDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(UniVideoModeDlg, CDialog)
ON_WM_CREATE()
ON_BN_CLICKED(IDOK, OnBnClickedOk)
ON_BN_CLICKED(IDCANCEL, OnBnClickedCancel)
// ON_STN_CLICKED(IDC_DISPLAYDEVICE, OnStnClickedDisplaydevice)
//ON_STN_CLICKED(IDC_DISPLAYDEVICE, OnStnClickedDisplaydevice)
ON_STN_CLICKED(IDC_DISPLAYDEVICE, OnStnClickedDisplaydevice)
ON_BN_CLICKED(IDC_BUTTON_MAXSCALE, OnBnClickedButtonMaxscale)
ON_BN_CLICKED(IDC_CHECK_STRETCHTOFIT, OnBnClickedCheckStretchtofit)
END_MESSAGE_MAP()
// UniVideoModeDlg-Meldungshandler
int UniVideoModeDlg::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CDialog::OnCreate(lpCreateStruct) == -1)
return -1;
// TODO: Fügen Sie Ihren spezialisierten Erstellcode hier ein.
return 0;
}
BOOL UniVideoModeDlg::OnInitDialog()
{
CDialog::OnInitDialog();
CButton* check_stretchtofit = (CButton*)GetDlgItem(IDC_CHECK_STRETCHTOFIT);
check_stretchtofit->SetCheck(theApp.fullScreenStretch ? BST_CHECKED : BST_UNCHECKED);
CStatic* apiname = (CStatic*)GetDlgItem(IDC_APINAME);
CStatic* devicename = (CStatic*)GetDlgItem(IDC_DISPLAYDEVICE);
CListBox* listmodes = (CListBox*)GetDlgItem(IDC_LISTMODES);
CString temp;
DWORD w, h, b, f;
UINT nModes16, nModes32;
switch (theApp.display->getType())
{
case GDI:
apiname->SetWindowText("Windows GDI");
DISPLAY_DEVICE dd;
dd.cb = sizeof(dd);
EnumDisplayDevices(NULL, iDisplayDevice, &dd, 0);
devicename->SetWindowText(dd.DeviceString);
DEVMODE dm;
dm.dmSize = sizeof(DEVMODE);
dm.dmDriverExtra = 0;
DWORD maxMode;
DWORD i;
for (i=0; 0 != EnumDisplaySettings(dd.DeviceName, i, &dm); i++) {}
maxMode = i-1;
listmodes->InitStorage(i, 25);
if (WidthList!=0) delete [] WidthList;
if (HeightList!=0) delete [] HeightList;
if (BPPList!=0) delete [] BPPList;
if (FreqList!=0) delete [] FreqList;
WidthList = new DWORD[i];
HeightList = new DWORD[i];
BPPList = new DWORD[i];
FreqList = new DWORD[i];
listmodes->ResetContent();
for (i=0; i<maxMode+1; i++)
{
EnumDisplaySettings(dd.DeviceName, i, &dm);
w = dm.dmPelsWidth;
h = dm.dmPelsHeight;
b = dm.dmBitsPerPel;
f = dm.dmDisplayFrequency;
temp.Format("%dx%dx%d @%dHz", w, h, b, f);
listmodes->AddString(temp);
WidthList[i] = w;
HeightList[i] = h;
BPPList[i] = b;
FreqList[i] = f;
}
break;
case DIRECT_DRAW:
apiname->SetWindowText("DirectDraw 7");
break;
case DIRECT_3D:
apiname->SetWindowText("Direct3D 9");
// Load DirectX DLL
d3dDLL = LoadLibrary("D3D9.DLL");
LPDIRECT3D9 (WINAPI *D3DCreate)(UINT);
D3DCreate = (LPDIRECT3D9 (WINAPI *)(UINT))
GetProcAddress(d3dDLL, "Direct3DCreate9");
pD3D = D3DCreate(D3D_SDK_VERSION);
nAdapters = pD3D->GetAdapterCount();
D3DADAPTER_IDENTIFIER9 id;
pD3D->GetAdapterIdentifier(iDisplayDevice, 0, &id);
devicename->SetWindowText(id.Description);
D3DDISPLAYMODE d3ddm;
nModes16 = pD3D->GetAdapterModeCount(iDisplayDevice, D3DFMT_R5G6B5);
nModes32 = pD3D->GetAdapterModeCount(iDisplayDevice, D3DFMT_X8R8G8B8);
listmodes->InitStorage(nModes16+nModes32, 25);
listmodes->ResetContent();
if (WidthList!=0) delete [] WidthList;
if (HeightList!=0) delete [] HeightList;
if (BPPList!=0) delete [] BPPList;
if (FreqList!=0) delete [] FreqList;
WidthList = new DWORD[nModes16+nModes32];
HeightList = new DWORD[nModes16+nModes32];
BPPList = new DWORD[nModes16+nModes32];
FreqList = new DWORD[nModes16+nModes32];
b = 16;
for (UINT i = 0; i < nModes16; i++)
{
pD3D->EnumAdapterModes(iDisplayDevice, D3DFMT_R5G6B5, i, &d3ddm);
w = d3ddm.Width;
h = d3ddm.Height;
f = d3ddm.RefreshRate;
temp.Format("%dx%dx%d @%dHz", w, h, b, f);
listmodes->AddString(temp);
WidthList[i] = w;
HeightList[i] = h;
BPPList[i] = b;
FreqList[i] = f;
}
b = 32;
for (UINT i = 0; i < nModes32; i++)
{
pD3D->EnumAdapterModes(iDisplayDevice, D3DFMT_X8R8G8B8, i, &d3ddm);
w = d3ddm.Width;
h = d3ddm.Height;
f = d3ddm.RefreshRate;
temp.Format("%dx%dx%d @%dHz", w, h, b, f);
listmodes->AddString(temp);
WidthList[i+nModes16] = w;
HeightList[i+nModes16] = h;
BPPList[i+nModes16] = b;
FreqList[i+nModes16] = f;
}
// Clean up
pD3D->Release();
pD3D = NULL;
if(d3dDLL != NULL)
{
FreeLibrary(d3dDLL);
d3dDLL = NULL;
}
break;
case OPENGL:
apiname->SetWindowText("OpenGL");
break;
}
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void UniVideoModeDlg::OnBnClickedOk()
{
CListBox* listmodes = (CListBox*)GetDlgItem(IDC_LISTMODES);
int selection = listmodes->GetCurSel();
if (selection == LB_ERR)
{
MessageBox("No mode selected!", "Error", MB_OK | MB_ICONWARNING);
return;
}
*SelectedWidth = WidthList[selection];
*SelectedHeight = HeightList[selection];
*SelectedBPP = BPPList[selection];
*SelectedFreq = FreqList[selection];
*SelectedAdapter = iDisplayDevice;
EndDialog(0);
}
void UniVideoModeDlg::OnBnClickedCancel()
{
EndDialog(-1);
}
void UniVideoModeDlg::OnStnClickedDisplaydevice()
{
DWORD old = iDisplayDevice;
switch (theApp.display->getType())
{
case GDI:
DISPLAY_DEVICE dd;
dd.cb = sizeof(dd);
if (0 == EnumDisplayDevices(NULL, ++iDisplayDevice, &dd, 0))
iDisplayDevice = 0;
break;
case DIRECT_DRAW:
break;
case DIRECT_3D:
iDisplayDevice++;
if (iDisplayDevice == nAdapters) iDisplayDevice = 0;
break;
case OPENGL:
break;
}
if (iDisplayDevice != old)
OnInitDialog();
}
void UniVideoModeDlg::OnBnClickedButtonMaxscale()
{
MaxScale dlg;
theApp.winCheckFullscreen();
dlg.DoModal();
}
void UniVideoModeDlg::OnBnClickedCheckStretchtofit()
{
theApp.fullScreenStretch = !theApp.fullScreenStretch;
theApp.updateWindowSize(theApp.videoOption);
if(theApp.display)
theApp.display->clear();
this->SetFocus();
}

View File

@ -1,47 +0,0 @@
#pragma once
#include "stdafx.h"
#include <d3d9.h>
#include "VBA.h"
#include "MaxScale.h"
// UniVideoModeDlg-Dialogfeld
class UniVideoModeDlg : public CDialog
{
DECLARE_DYNAMIC(UniVideoModeDlg)
public:
UniVideoModeDlg(CWnd* pParent = NULL, int *width=0, int *height=0, int *BPP=0, int *freq=0, int *adapt=0); // Standardkonstruktor
virtual ~UniVideoModeDlg();
// Dialogfelddaten
enum { IDD = IDD_UNIVIDMODE };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV-Unterstützung
DECLARE_MESSAGE_MAP()
public:
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnBnClickedOk();
BOOL OnInitDialog();
afx_msg void OnBnClickedCancel();
private:
DWORD *WidthList, *HeightList, *BPPList, *FreqList;
DWORD iDisplayDevice;
HINSTANCE d3dDLL;
LPDIRECT3D9 pD3D;
UINT nAdapters;
public:
int
*SelectedWidth,
*SelectedHeight,
*SelectedBPP,
*SelectedFreq,
*SelectedAdapter;
afx_msg void OnStnClickedDisplaydevice();
afx_msg void OnBnClickedButtonMaxscale();
afx_msg void OnBnClickedCheckStretchtofit();
};

View File

@ -32,12 +32,16 @@ BEGIN
"resource.\0"
END
3 TEXTINCLUDE
BEGIN
"\r\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""afxres.h""\r\0"
END
#endif // APSTUDIO_INVOKED
#endif // German (Germany) resources
@ -911,15 +915,15 @@ BEGIN
LTEXT "Available drivers:",IDC_STATIC,7,7,194,8
END
IDD_THROTTLE DIALOG 0, 0, 186, 63
IDD_THROTTLE DIALOGEX 0, 0, 126, 60
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Throttle"
FONT 8, "MS Sans Serif"
FONT 8, "MS Sans Serif", 0, 0, 0x0
BEGIN
EDITTEXT IDC_THROTTLE,7,20,172,14,ES_AUTOHSCROLL
DEFPUSHBUTTON "OK",ID_OK,37,42,50,14
PUSHBUTTON "Cancel",ID_CANCEL,99,42,50,14
LTEXT "Enter desired throttle (5%...1000%):",IDC_STATIC,7,7,172,8
EDITTEXT IDC_THROTTLE,6,18,114,12,ES_CENTER | ES_AUTOHSCROLL
DEFPUSHBUTTON "OK",ID_OK,6,36,54,18
PUSHBUTTON "Cancel",ID_CANCEL,66,36,54,18
CTEXT "Enter desired throttle (5%...1000%):",IDC_STATIC,6,6,114,8
END
IDD_GB_DISASSEMBLE DIALOG 0, 0, 344, 225
@ -1193,6 +1197,23 @@ BEGIN
PUSHBUTTON "...",IDC_SELECT_GBA_BIOS_PATH,192,60,18,12
END
IDD_FULLSCREEN DIALOGEX 0, 0, 167, 96
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Fullscreen Settings"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
DEFPUSHBUTTON "OK",IDOK,60,78,48,12
PUSHBUTTON "Cancel",IDCANCEL,114,78,48,12
COMBOBOX IDC_COMBO_RESOLUTION,60,42,102,12,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP
RTEXT "Resolution:",IDC_STATIC,6,42,48,12
RTEXT "Color depth:",IDC_STATIC,6,24,48,12
COMBOBOX IDC_COMBO_COLOR_DEPTH,60,24,102,12,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
RTEXT "Refresh rate:",IDC_STATIC,6,60,48,12
COMBOBOX IDC_COMBO_REFRESH_RATE,60,60,102,12,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP
COMBOBOX IDC_COMBO_DEVICE,60,6,102,12,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
RTEXT "Device:",IDC_STATIC,6,6,48,12
END
/////////////////////////////////////////////////////////////////////////////
//
@ -1458,9 +1479,9 @@ BEGIN
IDD_THROTTLE, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 179
RIGHTMARGIN, 119
TOPMARGIN, 7
BOTTOMMARGIN, 56
BOTTOMMARGIN, 53
END
IDD_GB_DISASSEMBLE, DIALOG
@ -1550,6 +1571,14 @@ BEGIN
TOPMARGIN, 7
BOTTOMMARGIN, 119
END
IDD_FULLSCREEN, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 160
TOPMARGIN, 7
BOTTOMMARGIN, 89
END
END
#endif // APSTUDIO_INVOKED

View File

@ -100,6 +100,7 @@
#define IDD_SELECT_PLUGIN 159
#define IDD_OAL_CONFIG 160
#define IDD_BIOS 161
#define IDD_FULLSCREEN 162
#define IDC_R0 1000
#define IDC_EDIT_UP 1000
#define IDC_R1 1001
@ -524,6 +525,10 @@
#define IDC_SELECT_GB_BIOS_PATH 1277
#define IDC_SELECT_GBA_BIOS_PATH 1278
#define IDC_CLEAR_ALL 1278
#define IDC_COMBO_RESOLUTION 1280
#define IDC_COMBO_COLOR_DEPTH 1281
#define IDC_COMBO_REFRESH_RATE 1282
#define IDC_COMBO_DEVICE 1283
#define IDS_OAL_NODEVICE 2000
#define IDS_OAL_NODLL 2001
#define IDS_AVI_CANNOT_CREATE_AVI 2002
@ -845,9 +850,9 @@
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 162
#define _APS_NEXT_RESOURCE_VALUE 163
#define _APS_NEXT_COMMAND_VALUE 40359
#define _APS_NEXT_CONTROL_VALUE 1279
#define _APS_NEXT_CONTROL_VALUE 1284
#define _APS_NEXT_SYMED_VALUE 103
#endif
#endif