zilmar
6782599687
Core: Create a x86 call for calling this functions
2022-08-29 08:32:02 +09:30
zilmar
4218cbad23
Core: R4300iInstruction::DecodeSpecialName - Fix up SLL param
2022-08-29 08:27:47 +09:30
zilmar
52a30b78fb
Core: Handle div/0 better
2022-08-22 22:13:53 +09:30
zilmar
9e1d69bcb5
Core: Move m_DMAUsed into PeripheralInterfaceHandler
2022-08-22 13:11:20 +09:30
zilmar
f3a392489a
Core: Do not fail on checking delay slot, if it is invalid memory
2022-08-22 13:02:25 +09:30
zilmar
9b16d29792
Core: Add rom write decay and some code clean up
2022-08-22 12:47:44 +09:30
zilmar
4b0966a264
Core: RomMemoryHandler Set PI_STATUS_IO_BUSY when write to rom
2022-08-22 12:09:42 +09:30
zilmar
3e198d04a8
core: change CX86RecompilerOps to have a variable for CX86Ops instead of inheriting it
2022-08-15 12:39:34 +09:30
zilmar
71ddfd885d
Core: Add BGEZALL to interrupter
2022-08-15 10:18:51 +09:30
zilmar
e724595ac2
Core: Add DADDI
2022-08-15 10:05:16 +09:30
zilmar
51c9867e76
Core: Get the recompiler to be use globals less
2022-08-08 20:22:51 +09:30
zilmar
5ea06d958e
Core: have SB/SH be able to write to rom handler
2022-08-08 19:33:16 +09:30
zilmar
18870634a5
Core: Clean up some 64bit warnings
2022-08-01 13:15:52 +09:30
zilmar
0419ba232e
Core: Add option to step code at break opcode
2022-08-01 11:43:17 +09:30
zilmar
b987a1693c
Core: Do not end emulation by default on perm loop
2022-08-01 10:59:16 +09:30
zilmar
10d23486c6
Core: Add option to break on address exception
2022-08-01 10:38:12 +09:30
zilmar
cffeceef70
Core: Handle rom written to better
2022-08-01 10:15:56 +09:30
zilmar
d6a217ca86
Core: fix issue with R4300iOp::SPECIAL_SRA
2022-08-01 10:03:06 +09:30
zilmar
d37d0dc7a5
Core: Dissasm of DMFC0 was showing the wrong reg
2022-08-01 10:02:07 +09:30
zilmar
d1a938d280
ISViewerHandler: Stop copying data at null
2022-08-01 10:00:57 +09:30
zilmar
7b851e6b6e
Core: Break on unhandled memory
2022-08-01 10:00:07 +09:30
zilmar
63051df71e
Core: Another fix at 64dd
2022-07-25 22:00:41 +09:30
zilmar
ba0ac0ebe5
Core: try to fix 64dd
2022-07-25 21:25:56 +09:30
zilmar
f117b5d93a
Android: Fix CArmRecompilerOps::Compile_Branch
2022-07-25 17:52:44 +09:30
zilmar
c59a0efcab
Core: fix LB_KnownAddress for reading rom
2022-07-25 17:22:47 +09:30
zilmar
efb2c39a9d
Core: Fix DelaySlotEffectsCompare in arm
2022-07-25 17:22:13 +09:30
zilmar
09b535551d
Core: Move DelaySlotEffectsCompare into R4300iInstruction
2022-07-25 16:35:42 +09:30
zilmar
0abc7ccaa4
Core: Move OpHasDelaySlot into R4300iInstruction
2022-07-25 14:23:12 +09:30
zilmar
15466b6a9b
Core: Fix unaligned rom access with LH/LB
2022-07-25 14:08:09 +09:30
zilmar
c3cae358a1
Core: Open debugger on unknown opcode
2022-07-25 14:07:12 +09:30
zilmar
1a8a4dd50f
Core: Fix some bugs added to R4300iInstruction Param
2022-07-25 11:57:19 +09:30
zilmar
35c2da49b1
Android: Clean up getting input plugin working
2022-07-18 22:26:29 +09:30
zilmar
763cba7b8a
Android: Do not use std::make_unique
2022-07-18 20:31:45 +09:30
zilmar
acd5f8ecd5
Core: Add ISViewerHandler
2022-07-18 19:06:34 +09:30
zilmar
f0ee90990a
Merge branch 'develop' of https://github.com/project64/project64 into develop
2022-07-18 18:57:41 +09:30
zilmar
f62f8207ec
Core: Initiate PREVID
2022-07-18 18:56:52 +09:30
zilmar
62a245cfc8
Android: Fix changes with R4300iInstruction
2022-07-18 18:55:52 +09:30
zilmar
7f3b8e3601
Core: Start to add R4300iInstruction to do analysis of an opcode
2022-07-18 18:01:00 +09:30
zilmar
47e27b591c
Android: Fix some compile issues
2022-07-11 13:39:57 +09:30
zilmar
079e493728
Core: Improve PI Dma
2022-07-04 17:14:27 +09:30
zilmar
8b2c66cc07
Core: Move plugin specs to a central location
2022-06-27 19:32:38 +09:30
zilmar
3913fb5c28
Core: Improve accuracy of SP_DMA_READ and SP_DMA_WRITE
2022-06-20 14:21:32 +09:30
zilmar
837e93d775
Core: Move PI_DMA_READ & PI_DMA_WRITE into PeripheralInterfaceHandler
2022-06-20 09:10:01 +09:30
zilmar
cec55c7fd9
Core: clean up some read/writes to SP register for recompiler
2022-06-13 15:44:07 +09:30
zilmar
81b52143ca
Core: CX86RecompilerOps::CompileLoadMemoryValue should not minus count any more
2022-06-13 14:23:31 +09:30
zilmar
f0760ff1cf
Core: Move SP_DMA_WRITE into SPRegistersHandler
2022-06-13 11:46:06 +09:30
zilmar
86aa483a38
Core: Move memory exceptions out of interrupter ops and in to Memory Manager
2022-06-13 11:24:36 +09:30
zilmar
b557dcf187
Android: Do some work to try to get it to build
2022-06-06 19:49:44 +09:30
zilmar
d83f90f2d2
Core: Have store/load use non memory functions
2022-06-06 12:01:47 +09:30
zilmar
8f1f7e9cf3
core: move add opcode count from pre to post op for recompiler
2022-06-06 11:53:31 +09:30
zilmar
dc106c0df8
Core: Start to add store instruction self mod
2022-06-06 11:41:09 +09:30
zilmar
c8defc4dca
Core: Fix logging in RDRAMRegistersHandler
2022-06-06 11:36:25 +09:30
zilmar
8e5efea6f7
Core: AudioInterfaceHandler::m_Status not being reset on game load/reset
2022-06-01 11:21:34 +09:30
zilmar
fae1de846a
Core: Fix audio issue with save states
2022-05-31 23:13:19 +09:30
zilmar
603ed853bc
Core: Some code clean up for load/store non memory
2022-05-30 20:20:25 +09:30
zilmar
535de2ad49
Core: Modularize Load Memory Value
2022-05-23 16:20:13 +09:30
zilmar
17a7f31bc2
Core: allow CompileStoreMemoryValue to generate address
2022-05-23 07:14:26 +09:30
zilmar
068fad47e5
Core: remove Compile_StoreInstructClean
2022-05-23 06:52:31 +09:30
zilmar
cc0c139f7e
Core: modularize store memory values using CompileStoreMemoryValue
2022-05-23 06:24:56 +09:30
zilmar
f95c0f7ef1
Core: Fix bug in SDC1
2022-05-20 10:32:15 +09:30
zilmar
1b871fcb15
Core: x86RecompilerOps rename m_TempValue to m_TempValue32
2022-05-16 15:51:37 +09:30
zilmar
487ed8b54d
Core: If SMM_PIDMA, clear physical memory code before doing the dma
2022-05-16 15:33:36 +09:30
zilmar
1617e63b84
Core: make memory reads/write to go through new CMipsMemoryVM::MemoryPtr
2022-05-16 15:26:20 +09:30
zilmar
7fb67450a1
Core: X86 recompile modularize loading address in store/load ops
2022-05-16 11:01:18 +09:30
zilmar
1fe8fd1299
Core: have MemoryValue32 be able to read from rom
2022-05-16 11:00:20 +09:30
zilmar
718d7e0359
[Core] Clean up load/store usage in MemoryVirtualMem
2022-05-09 10:06:10 +09:30
zilmar
de366db6c1
[Core] Clean up some warnings
2022-05-03 22:46:12 +09:30
zilmar
5a49331c0b
Core: Direct tlb method to read and write to memory
2022-05-02 20:22:31 +09:30
zilmar
bac3517c86
[Core] Change tlb empty to be -1 and remove rdram from tlb value
2022-05-02 19:10:35 +09:30
zilmar
b74a2dc69f
[Core] Change TranslateVaddr to VAddrToPAddr
2022-05-02 07:36:50 +09:30
zilmar
4f07f52fed
Core: Fix the dma write length
2022-04-27 09:20:33 +09:30
zilmar
2f1074a287
Core: Add handler for cartridge domains
2022-04-25 17:12:07 +09:30
zilmar
016ded2b56
Core: Move Save types
2022-04-19 11:17:43 +09:30
zilmar
e9d2b9793f
Core: Add Pif Ram Handler
2022-04-19 09:37:57 +09:30
zilmar
653e15a296
Core: Add RomMemoryHandler
2022-04-18 20:57:59 +09:30
zilmar
d976aaf22b
[Core] Better updating of controller in sync core
2022-04-11 09:26:11 +09:30
zilmar
075e3ab3c2
Core: reduce using global Plugins variable usage in CN64System and use member instead
2022-04-11 09:25:09 +09:30
zilmar
f683d080ed
[Core] CX86RecompilerOps::SW always update counters on unknown addresses
2022-04-11 09:07:47 +09:30
zilmar
fbf65bce12
Core: Add a look up table for Memory Reads or Writes
2022-04-04 10:30:27 +09:30
zilmar
a249705bce
Core: Add CartridgeDomain2Address1Handler
2022-03-21 20:57:57 +10:30
zilmar
2b646677ac
Core: remove Write32SerialInterface
2022-03-21 15:22:42 +10:30
zilmar
e1d3222a8a
Core: Move Serial interface into handler
2022-03-21 15:04:59 +10:30
zilmar
c28bc27c27
Core: Move audio code into AudioInterfaceHandler
2022-03-21 13:14:56 +10:30
zilmar
fcdda04da5
Core: Move Audio Interface code in to handler
2022-03-21 10:59:02 +10:30
zilmar
d7e732a7eb
Core: Add callback when game resets/loads state
2022-03-14 21:07:06 +10:30
zilmar
df422238c9
Core: Fix up handling VideoInterfaceHandler in recompiler
2022-03-14 15:29:10 +10:30
zilmar
80d8e6edaa
Core: Move Video Interface code in to handler
2022-03-08 10:18:56 +10:30
zilmar
928dfe3a16
Core: Add MIPSInterfaceHandler
2022-03-04 22:53:30 +10:30
zilmar
db50dac063
Core: Add DisplayControlRegHandler
2022-02-21 21:56:25 +10:30
zilmar
390fe897a2
Core: Add RDRAMRegistersHandler
2022-02-21 19:47:14 +10:30
zilmar
f7618f29c0
Core: Move SP_DMA_READ into SPRegistersHandler
2022-02-01 13:24:25 +10:30
zilmar
2b008cc278
Core: Create Memory handler for SP Registers
2022-01-24 23:13:10 +10:30
LuigiBlood
e60f7ec648
Change CRC for 64DD Disks + better ROM Browser support for 64DD ( #2164 )
...
* Change CRC for 64DD Disks + Properly provide Disk Info for ROM Browser/Info
* Change CRCs for 64DD Titles + Rename RDB as needed
(And add English Mario no Photopi to RDB and english cheats for english Polygon Studio)
* [RDB] Add Extra Dezaemon 3D Expansion
2022-01-21 09:54:39 +10:30
zilmar
7fd239cf82
Core: Change NextInstruction to PipelineStage
2022-01-18 18:17:21 +10:30
LuigiBlood
16667ec4f9
[Core] Proper Dezaemon 3D SRAM 96KB save support ( #2165 )
2022-01-12 07:33:56 +10:30
zilmar
7452dd44db
Core: Removed CRecompiler::RecompilerMain_Lookup_validate when I should not have, putting it back in
2022-01-10 19:28:38 +10:30
zilmar
30a40ea0a8
Core: Remove the option to turn off tlb
2022-01-10 17:46:01 +10:30
LuigiBlood
5d82837984
[Project64-input] N64 Mouse Support ( #2160 )
...
* [Project64-input] Unpolished Mouse Support
(Use Present value as Device Type)
* [Project64-input] Use Forced N64 Mouse config (using System Mouse)
* [Project64-input] Disable Mouse Scanning
* [Project64-input] Polish UI by adding Mouse image + Prevent Controller setup when using N64 Mouse
* [Project64-input] Revert Controller Save/Load changes
* [Project64-input] Seperate N64 Mouse into its own configuration
* [Project64-input] Add Mouse Locking + Shortcut System
* [Project64-input] Make Cursor invisible when locked
* [Project64-input] Make sure to unlock mouse when opening config
* [Project64-input] Working Lock/Unlock Shortcut + Only emulate mouse when locked
* [Project64-input] Use ClipCursor instead of DirectInput Exclusive Level
* [Project64-input] Add Mouse Sensitivity option + Change to SetCursorPos
* [Project64-input] Add WM_KillFocus and EmulationPaused functions
* [Project64-core] Move EmulationPaused call to really make sure it is called in all cases
2022-01-09 21:43:12 +10:30
zilmar
40683ecf79
Core: Remove legacy code
2022-01-05 08:59:12 +10:30
zilmar
226ebe68d9
Core: Remove ROM_IN_MAPSPACE
2022-01-05 08:31:27 +10:30
zilmar
beb4c4378f
Core: Remove Old CFB_READ code
2022-01-05 08:24:58 +10:30
zilmar
79b03c9ee0
Core: Move Peripheral Interface handling in to handler file
2022-01-05 08:14:03 +10:30
zilmar
eafcb96c01
Project64-core: Move handling of RDRam Interface Register handling to its own file
2022-01-04 16:11:52 +10:30
zilmar
7e80d952cb
Project64-core: General Code clean up
2022-01-04 10:26:14 +10:30
zilmar
09f90d9b53
Project64-core: Make Setting_EnableDisk be a setting in GameSettings
2022-01-04 10:07:52 +10:30
LuigiBlood
8b90894d0f
Add Aleck64 CIC, rename 64DD IPL Dev CIC ( #2120 )
...
* Add CIC-NUS-5101 support (Aleck64)
* Rename CIC_NUS_DDTL (64DD IPL Dev) to CIC_NUS_8401 (actual chip ID)
And properly support it in the Rom Browser
* Forgot to check nullptr before putting Aleck64 CRC info
2021-10-05 09:54:36 +10:30
shyguyhex
ac94f2505e
[Debugger] Rewrite script API ( #2110 )
...
* [Debugger] Rewrite script API
* Update js api paths in installer script
2021-09-03 14:41:04 +09:30
shyguyhex
29a40ba57b
[Core] Set GameRunning_InReset=false after reset ( #2098 )
2021-08-13 06:55:24 +09:30
zilmar
fc996df8ec
Add Author to enhancement file
2021-07-13 08:17:16 +09:30
Kimberly J Ortega
416205ed5f
Enhancements: Add spaces to tags ( #2079 )
...
- Matching RDB format.
- Keep checks for old version to avoid breaking user enhancements, due to lack of a fixed control mechanism for upgrading
2021-07-12 13:30:28 +09:30
zilmar
9ad8d49d0e
Some code clean up to help build android
2021-06-28 11:27:35 +09:30
zilmar
bfd206e0a7
Get Controller plugin to update at request
2021-06-15 14:30:38 +09:30
zilmar
ee864797ab
vgturtle127's Beautification 14 - Source\Project64-video directory and final cleanup
2021-05-18 21:21:36 +09:30
zilmar
c512a592a7
Move class out of file names
2021-04-14 15:04:15 +09:30
zilmar
662637460e
Remove Disable copy constructor comments
2021-04-13 09:37:11 +09:30
zilmar
cf58754414
Change NULL to nullptr
2021-04-12 21:05:39 +09:30
zilmar
a48f8d1a62
Remove PreCompiled header from Common
2021-04-12 19:11:28 +09:30
zilmar
62d2755300
Remove Common/stdtypes.h
2021-04-12 16:04:26 +09:30
zilmar
63a5b5c431
Remove SmartPointer.h
2021-04-12 15:34:59 +09:30
zilmar
2ed2205db2
Reload Enhancements on edit dialog
2021-03-23 12:41:18 +10:30
zilmar
33011f3a57
Merge pull request #2005 from vgturtle127/master
...
General project improvements and updates
2021-03-12 07:18:29 +10:30
Vincent Cunningham
a54e1dfbdb
Add another possible format to Gameshark codes
...
`XXXXXXXX ??XX` seems to be used for some game cheats, such as one in Conker's Bad Fur Day. This should fix #2009 .
2021-03-11 15:32:44 -05:00
Derek "Turtle" Roe
0783748884
Switch to markdown for changelog and update readme a bit
2021-03-10 02:59:39 -06:00
zilmar
93b35cdf28
Add Overclock to enhancment
2021-03-10 18:09:01 +10:30
zilmar
e2f648be46
Merge pull request #2002 from flagrama/fix-7z
...
Fix Opening 7zip files
2021-03-06 10:57:41 +10:30
zilmar
b35d59408a
Add diable gameshark code
2021-03-06 10:56:24 +10:30
Vincent Cunningham
bc130baa3a
N64Rom: Add trace logs to LoadIN64mageIPL
2021-03-04 17:27:48 -05:00
Vincent Cunningham
008567781b
N64Rom: Load first found ROM in 7z file
...
Should now search the entire 7zip file looking for a valid N64 ROM file
and load the first one it finds. Left comments referring to a future
dialog for selecting which file you want to open as it seems like a
good idea, but I don't have the familiarity with WTL yet to try to add
it.
May be necessary to skip files of a certain size while opening this way
as Project64 will try to allocate memory for the "ROM" file before it
is able to check if it really is a ROM file.
2021-03-04 17:22:26 -05:00
zilmar
bc81e041f8
Have Cheat UI validate via CEnhancement
2021-03-04 14:29:31 +10:30
zilmar
5c60ea213f
Update copyright date
2021-03-02 12:43:17 +10:30
Vincent Cunningham
38ca1407c9
Fix platform difference errors
2021-02-28 18:02:40 -05:00
Vincent Cunningham
dcb360cf41
Replace \ with / in include directives
2021-02-28 17:38:56 -05:00
zilmar
9262e37c47
Make sure file is reloaded on opening cheat config
2021-02-24 21:25:35 +10:30
zilmar
155d331d45
Do not necessary reload enhancement file
2021-02-23 21:39:48 +10:30
zilmar
beb5c3e77d
Enhancement: allow enhancment with no GS entries
2021-02-23 20:15:21 +10:30
zilmar
c1ed471fc1
Merge pull request #1910 from flagrama/fix-manual-start-emulation
...
Fix Start Emulation by only skipping StartEmulation when AutoStart is disabled
2021-02-20 15:15:51 +10:30
zilmar
6127878f8f
Add plugin limiting to enhancements
2021-02-17 10:24:17 +10:30
zilmar
3e02ff31d7
Add Plugin list to enhancment
2021-02-11 21:56:09 +10:30
Vincent Cunningham
678c5819e8
Only skip StartEmulation in RunLoadedImage when AutoStart disabled
2021-02-02 10:27:23 -05:00
zilmar
a4f904e4d7
Merge branch 'master' of https://github.com/project64/project64
...
# Conflicts:
# Source/Project64/UserInterface/UIResources.rc
2021-02-02 13:40:12 +10:30
zilmar
782e781bab
Be able to edit/enable/disable enhancements while running
2021-02-02 13:22:47 +10:30
LuigiBlood
90d68dae52
Cache Disk Seek Timing Type into a global variable for optimization
2021-01-30 00:29:09 +01:00
LuigiBlood
6f05e7a2f2
[Settings] Add Disk Seek Timing choice
2021-01-29 23:37:27 +01:00
zilmar
cd16a8cc48
Clean up some warnings
2021-01-19 16:28:59 +10:30
zilmar
eb986259f2
Enhancements: Load Active
2021-01-18 17:07:06 +10:30
zilmar
fd1a6112c0
Clean up enhancements code
2021-01-17 13:47:58 +10:30
zilmar
cb0f746099
Try to fix some bugs in the new cheat changes
2020-12-31 08:03:27 +10:30
zilmar
070e2ad5e5
Merge branch 'master' of https://github.com/project64/project64
2020-12-30 09:14:25 +10:30
zilmar
7de3fc3348
Change the handling of the cheat format
2020-12-30 09:14:04 +10:30
shygoo
5b44212c2d
[Core] Fix TLB bounds check
2020-11-22 13:06:50 -06:00
zilmar
373df2a912
Project64: Provide ability for alternate identifier game settings
2020-10-22 12:37:09 +10:30
zilmar
f5c2c33149
Project64: Add CN64Rom::IsPal
2020-10-12 15:01:28 +10:30
zilmar
0bff53e11c
Project64: Update language enum
2020-10-12 14:11:19 +10:30
zilmar
6caa9ea47a
Project64: Some code clean up of N64RomClass.h
2020-10-12 12:10:21 +10:30
zilmar
931289a662
Merge pull request #1789 from LuigiBlood/ddstate
...
[Save State] Add Disk Interface to Save State file
2020-07-08 15:24:19 +09:30
LuigiBlood
4205f989a4
[Save State] Compare 64DD save state header more proper
2020-06-19 21:37:08 +02:00
LuigiBlood
efe848f9a5
[Disk] Error when reading invalid blocks + fix LBAToByte
2020-06-17 23:11:08 +02:00
LuigiBlood
9f3bab30b9
[Save State] Include both g_Rom and g_Disk Header/ID information in the save state to differenciate different combos
2020-06-12 16:31:11 +02:00
LuigiBlood
8bb117e4de
[Save State] Recover Disk Seek Address when loading from Zip
2020-06-10 15:30:06 +02:00
LuigiBlood
c5c6167f05
[Save State] Recover Disk Seek Address for more stability
2020-06-10 13:58:03 +02:00
LuigiBlood
e805c709b3
[Save State] Put Disk Interface info in Extra Info + cleanups
...
It should also be backward compatible.
2020-06-10 13:34:55 +02:00
LuigiBlood
b2ed47c44f
[Save State] Make sure g_Disk exists
2020-06-09 22:52:42 +02:00
LuigiBlood
34ec690acc
[Save State] Use Disk ID to recognize the currently loaded Disk game
2020-06-09 22:45:34 +02:00
LuigiBlood
9dc121ffbb
[Save State] Add Disk Registers to Save State file
2020-06-09 22:22:25 +02:00
zilmar
1b00f9a8f6
Add ability to translate cheats to new format
2020-06-09 19:27:52 +09:30
LuigiBlood
737383b695
[Disk] Simplify Seek Timing calculation at expense of accuracy
2020-06-06 00:28:02 +02:00
LuigiBlood
cc2c4e8786
[Disk] Timing changes for Motor
2020-06-05 17:25:01 +02:00
LuigiBlood
2ad2b969f0
[Disk] Emulate Motor Status & 3779 mSEC disk seek speeds
2020-06-05 16:48:19 +02:00
LuigiBlood
b428c14a27
[Disk] Put Mecha Interrupt management in DiskCommand(), delay seek times
2020-06-05 14:36:49 +02:00
bryc
94cdc8dc0f
More accurate MPK initialization
2020-05-09 03:00:06 -04:00
zilmar
37358298e3
Project64: move Debugger_ShowUnhandledMemory into DebugSettings
2020-04-01 10:24:10 +10:30
zilmar
fdc1a51f28
Project64: Some clean up of the N64RomClass
2020-03-18 13:41:40 +10:30
zilmar
185c6586b4
Project64: Add TLB_WRITE_EXCEPTION
2020-03-04 10:33:18 +10:30
PartyPlanner64
49d9abad4f
Add more details when alerting on AddressError
2019-12-29 16:16:17 -06:00
KrimtonZ
33d4fed24c
fix physical address offset calculations
2019-12-27 09:41:21 -06:00
KrimtonZ
9642bebd2f
Merge branch 'master' into cartdom2addr2
2019-12-18 19:52:18 -06:00
KrimtonZ
dd076add39
fix miscalculated offset, implement shygoo's recommendation for open bus read
2019-12-18 19:51:47 -06:00
KrimtonZ
58d66635df
emulate n64 behavior when cartridge domain 2 address 2 addresses are accessed
2019-12-17 09:32:09 -06:00
KrimtonZ
0baf3ef263
Fix Trap Interpreter Functions, add recompiler trap functions
2019-12-17 09:08:15 -06:00
KrimtonZ
4f23b39bb3
remove incorrect assumption that all of Cartridge Domain 2 Address 2 is for save data
2019-12-16 15:19:01 -06:00
KrimtonZ
0e5c771408
remove HaveDebugger requirement, remove redundant code
2019-12-16 14:59:40 -06:00
KrimtonZ
b9be612ac5
add remaining trap instructions, properly implement traps for the interpreter core
2019-12-16 14:15:26 -06:00
Duncan Ogilvie
18686e710c
Implement Randomize SI/PI interrupts setting
...
closes #1656
2019-10-03 11:39:46 +02:00
zilmar
c78260ce54
Fix some warnings/errors in android build
2019-08-21 18:57:50 +09:30
LuigiBlood
ddaff077b2
[Disk] Add more failsafe in case of invalid offsets
2019-08-14 16:32:13 +02:00
LuigiBlood
3951fbe828
[Disk] Perform Filesize check for D64 files, remove useless check
2019-08-14 16:18:31 +02:00
LuigiBlood
0587f06317
[Disk] Handle D64 RAM Save (expand RAM Area internally)
2019-08-14 00:04:20 +02:00
LuigiBlood
239c8f1128
[Rom] Use Base Game Save File if loaded both a disk and cart
2019-08-13 21:34:55 +02:00
LuigiBlood
c7bbd12b41
[Rom] Do not load ROM settings if a disk is loaded
...
It will prioritize the settings from disk if one is loaded.
2019-08-13 20:26:23 +02:00
LuigiBlood
63d0410d79
[Disk] Make sure to avoid Saving RAM file if there's no RAM Area available + fix D64 Save Area
2019-08-12 23:50:02 +02:00
LuigiBlood
affc694149
[Core & UI] Add RAM Area Only (*.ram) Disk Save Type
...
- It's a bit hacky but it works for *.ndd files.
- For *.d64 files, it might be more problematic for now
2019-08-12 23:07:33 +02:00
LuigiBlood
0c6936d67e
[Core] Perform more thorough disk validity checks & change DiskIdent for Config/RDB
...
- It didn't detect NUD-4567-JPN dump.
2019-08-12 17:50:04 +02:00
LuigiBlood
0cee922767
[Disk & N64Class] Handle Combo Loading with development disks without TOOL IPL
...
- You don't actually need the Development IPL for that purpose as games will never actually check.
2019-08-12 14:16:16 +02:00
LuigiBlood
cf576246e1
[Core & UI] Handle and Select IPLs depending on Disk Country Code
...
- Removes 64DD IPL loading when not found, so the user has to either load the IPL ROMs once or set them in the settings
2019-08-12 13:39:56 +02:00
LuigiBlood
53da2eca49
[Disk] Fix Loading Disks without Disk ID
2019-08-12 13:35:30 +02:00
LuigiBlood
c8947e93ea
[Disk] Perform heuristics to find System Data and Disk ID for *.ndd
2019-08-12 11:40:44 +02:00
LuigiBlood
075c82a3e3
[Disk] Support D64 Master Disk Format
2019-08-11 18:13:52 +02:00
LuigiBlood
ce868c57f8
[Rom] Enable 64DD hardware when using 64DD IPL standalone
2019-08-11 18:12:41 +02:00
LuigiBlood
b2f0623746
[Rom] Use IsLoadedRomDDIPL
2019-08-11 13:35:49 +02:00
LuigiBlood
3bd5595e77
[Rom] Support CRC calculation for 64DD IPLs
2019-08-11 13:30:51 +02:00
LuigiBlood
053ef11c5a
[Disk] Treat 64DD TOOL IPL as seperate
2019-08-11 11:45:52 +02:00
LuigiBlood
db35bd6518
[Disk] Handle Sector & Sector Size in AddressBlock function (for future D64 support)
2019-08-11 11:45:05 +02:00
LuigiBlood
444a8a6d1a
[Disk] Fix Disk Header Allocation
2019-08-11 11:31:39 +02:00
LuigiBlood
90d4bf0df8
[Disk] Remove MAME Format Conversion Code, support SDK format on its own
...
Use LBAToByte & LBAToPhys for SDK addressing
2019-08-10 21:18:17 +02:00
zilmar
cabef36f91
[Project64] Do not load cheat enhancements if not enabled.
2019-06-26 21:46:12 +09:30
zilmar
7a964b058e
Check for recompiler in SysEvent_ResetRecompilerCode
2019-04-29 06:26:07 +09:30
oddMLan
cfbc2ee75e
[Status Bar] Tweak duration of some messages
...
Makes debugging with CPU profiling much more pleasant
2019-04-20 13:35:05 -07:00
oddMLan
01d4ed0bc3
Change some error message boxes to warnings
2019-04-15 08:58:22 -07:00
Francois Berder
da37c46cbc
Project64-core: Fix undefined behavior in CPifRam::LogControllerPakData
...
Signed-off-by: Francois Berder <fberder@outlook.fr>
2019-03-27 09:40:37 +00:00
zilmar
03700db740
[Project64] Add checks around g_Debugger->FrameDrawn
2019-02-10 09:14:51 +10:30
zilmar
eaab627f64
[Project64] change memcpy_s to memcpy
2019-01-31 18:41:24 +10:30
LuigiBlood
29a97e6c8b
Handle m_RomName for disks that don't have any disk ID (use CRC instead) and also forge disk header differently for plugins.
2019-01-27 22:03:52 +01:00
LuigiBlood
b8c47d0087
Alternate calculation of "CRC" for disks that don't have IDs
2019-01-27 21:21:25 +01:00
LuigiBlood
0a347f59f1
DD IPL ROM check in CN64Rom instead
2019-01-27 13:06:36 +01:00
LuigiBlood
3e52ff7b48
Manage 64DD IPL loading errors
2019-01-27 12:52:22 +01:00
LuigiBlood
0233d848c2
Forge 64DD Disk Header for plugins
...
(For some reason, no idea how common that gets, but CMainGui::ProcessAllMessages can crash the entire emulator with some kind of access violation error...)
2019-01-26 16:58:41 +01:00
LuigiBlood
f312476b8b
Handle Disk "Header" for Plugins (not forged, may be unreliable)
2019-01-26 14:31:24 +01:00
LuigiBlood
48ce8fbee7
Enable Disk based on what is loaded instead (fix Combo loading)
2019-01-26 09:40:58 +01:00
LuigiBlood
b1a2fcfddd
Fix Memory leak when switching back and forth from 64DD to N64
2019-01-25 23:12:01 +01:00
LuigiBlood
c0b3246a2e
Set up EnableDisk when anything 64DD is being loaded
2019-01-25 23:11:33 +01:00
LuigiBlood
f300fd9cb5
Uninitialize g_Disk and g_DDRom to prevent exception when ending emulation of a regular ROM after playing 64DD content previously.
2019-01-25 22:53:50 +01:00
LuigiBlood
40841f0d71
Handle Loading in Progress properly (fix Main Menu refresh)
2019-01-25 22:39:05 +01:00
LuigiBlood
047f611c81
Replace tabs with spaces
2019-01-25 21:32:26 +01:00
LuigiBlood
95e31542cf
Refactor 64DD game loading (supports custom settings and RDB)
...
(Nothing done for plugins yet)
2019-01-25 20:20:59 +01:00
LuigiBlood
cd80e4f0a4
Handle 64DD loading from ROM Browser, Recent Games, RomInfo
...
Partially handles settings (loads from RDB and CFG, but unused as emulation starts)
2019-01-25 08:11:40 +01:00
zilmar
e974576c00
Merge branch 'master' of https://github.com/project64/project64
...
# Conflicts:
# Source/Project64/UserInterface/UIResources.rc
# Source/Project64/UserInterface/resource.h
2019-01-20 09:02:18 +10:30
zilmar
ce03386007
[Project64] Add gamesharks to enhancements
2019-01-20 08:51:38 +10:30
shygoo
6b34e8f77c
[Debugger] Add CPU exception breakpoint window
2019-01-17 03:34:24 -06:00
zilmar
52c62e5707
Merge pull request #1554 from oddMLan/misc-bugfixes
...
Misc bugfixes
2019-01-16 16:59:13 +10:30
oddMLan
2f868d5e4c
Fix #1524 : Broken speed display
...
Before updating the status bar ensure that the user enabled speed display in the UI
2019-01-15 22:31:44 -07:00
Frank-74
fe7dd71d53
Fix x64 compile error
...
I don't know why this is needed, as x86 build works fine without it. x64 build fails with Project64-core/N64System/Recompiler/CodeSection.h(19): error C2504: 'CDebugSettings': base class undefined
2019-01-15 19:45:54 +00:00
shygoo
4d322191c2
[Debugger] Add CPU Log, break and show log/commands window on CPU errors
2019-01-14 03:18:43 -06:00
oddMLan
dfc6d46e4a
Add Unaligned DMA options to Defaults and Game Settings
...
This allows some romhacks to run
2018-12-29 00:42:44 -07:00
zilmar
9ab7a83c26
[Project64] Remove FR_None option
2018-12-20 16:08:26 +10:30
shygoo
d7ad7be6cb
[Debugger] Improve address checks ( fix #1515 )
2018-12-08 22:26:11 -06:00
zilmar
6a8405f7ed
[Project64]Add option to not show VI/s and make it default
2018-12-02 16:00:56 +10:30
zilmar
6a65305e74
[Project64] More fixing for android
2018-11-20 14:11:32 +10:30
zilmar
b93736414f
[Project64] Normalize paths
2018-11-19 21:16:58 +10:30
zilmar
e7f93f2def
[Project64] Remove #include <objbase.h> from Common/Trace.h
2018-11-18 11:12:49 +10:30
zilmar
c1200514c6
Make sure PC is updated on BP
2018-07-31 07:02:02 +10:00
zilmar
ba0124efa8
[Project64] Handle break point in delay slot
2018-07-30 06:07:45 +10:00
zilmar
83b280f761
[Project64] when changing BP's, on the pause make sure the emulator is paused
2018-04-15 05:31:19 +10:00
zilmar
d2e67dc1d9
[Projecy64] Pause emulation during changing breakpoints
2018-04-14 22:23:28 +10:00
zilmar
fafb7c207a
[Project64] Make sure memory_breakpoint_found is cleared in CX86RecompilerOps::FoundMemoryBreakpoint
2018-04-14 20:11:02 +10:00
zilmar
1a6c579d3e
Merge pull request #1438 from pj64d-merge/memlocks
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[Debugger] Add memory locks feature (interpreter)
2018-04-04 06:16:12 +10:00
zilmar
fb8f5557a9
[Project64] Fix android build issue
2018-03-26 21:53:00 +11:00
shygoo
77daf1bad4
[Debugger] Add memory locks feature (interpreter)
2018-03-17 20:14:52 -05:00
zilmar
6bc5ce0439
[Debugger] Handle breakpoint in delay slot of recompiler
2018-03-02 19:02:23 +11:00
zilmar
e1c464e309
[Debugger] If stepping ops already, ignore finding a memory BreakPoint
2018-03-02 18:23:47 +11:00
zilmar
5434f57f3f
[Project64] Be able to handle memory breakpoints that are detected at compile time
2018-03-02 17:48:15 +11:00